Uhmmmmm soo. Over the past few months I've been seeing a lot of complaints or comments that digimon has too many designs which essentially boil down to “There are too many designs that are just humans in costumes.”
And for a while I just nodded my head and went Yeah Alright, because I Understood where it was coming from (the way most perfect + ultimate levels tend to become more humanoid over their predecessors) and thought it was a valid complaint even if I don’t agree. But eventually it got to the point where I got legitimately invested in wanting to know How Many Digimon there were that you could classify as “basically humans” and well. Here I am.
For the past week or so I came up with my own “categories” and counted how many digimon fit under each category to then later put into a graph like the one you see above ^
I did all of this for like, first and foremost My Own Interest, but I decided to share the results anyways in case someone else thinks this topic of discussion is interesting? I'll include as well under a read more a more in depth guide to the data i've accumulated as well
FYI, Important disclaimers: This is all highly subjective. Im not trying to claim these are any sort of objective categories canon to Digimon or that the results are objectively canon. You may think some or all of these categories are deeply redundant, or you will disagree with me over what counts as say, A Monster or A Furry or A Humanoid, and that’s fine. There are also digimon excluded from the total, most notably digimon that are cameo/minor characters in a singular digimon property, or recolours (ie Gabumon versus Psychemon) or which had minute design differences (Like, almost all of the different Agumons) because I thought including all of that was redundant or unnecessary. If there was a major difference in designs (ie Original Falcomon versus 2006 Savers Falcomon) however I did consider it as a separate design. Also, no X antibody designs were included, because oh my god there are already so many digimon and the X antibody designs could probably merit its own pie chart.
Baby 1 + 2:
Explicitly Creatures/Animals/Naturalistic Monsters/etc: 89
Inhuman/Monstrous in other ways (example- Robots/objects/undead): 17
Anthropomorphic animals/creatures (Furries, inclu robotic anthros): n/a
Humanoid but still inhuman/monstrous/weird in some way: n/a
Essentially humans/Humans in costumes: n/a
Rookie:
Explicitly Creatures/Animals/Naturalistic Monsters/etc: 73
Inhuman/Monstrous in other ways (example- Robots/objects/undead): 26
Anthropomorphic animals/creatures (Furries inclu robotic anthros): 7
Humanoid but still inhuman/monstrous/weird in some way: 7
Essentially humans/Humans in costumes: 4
Adult:
Explicitly Creatures/Animals/Naturalistic Monsters/etc: 96
Inhuman/Monstrous in other ways (example- Robots/objects/undead): 51
Anthropomorphic animals/creatures (Furries inclu robotic designs): 18
Humanoid but still inhuman/monstrous/weird in some way: 23
Essentially humans/Humans in costumes: 6
Perfect:
Explicitly Creatures/Animals/Naturalistic Monsters/etc: 64
Inhuman/Monstrous in other ways (example- Robots/objects/undead): 46
Anthropomorphic animals/creatures (Furries inclu robotic anthros): 39
Humanoid but still inhuman/monstrous/weird in some way: 46
Essentially humans/Humans in costumes: 9
Ultimate + Super Ultimate:
Explicitly Creatures/Animals/Naturalistic Monsters/etc: 68
Inhuman/Monstrous in other ways (example- Robots/objects/undead): 41
Anthropomorphic animals/creatures (Furries inclu robotic anthros): 48
Humanoid but still inhuman/monstrous/weird in some way: 95
Essentially humans/Humans in costumes: 17
Hybrid:
Explicitly Creatures/Animals/Naturalistic Monsters/etc: 7
Inhuman/Monstrous in other ways (example- Robots/objects/undead): 4
Anthropomorphic animals/creatures (Furries inclu robotic anthros): 6
Humanoid but still inhuman/monstrous/weird in some way: 8
Essentially humans/Humans in costumes: 7
Armour:
Explicitly Creatures/Animals/Naturalistic Monsters/etc: 40
Inhuman/Monstrous in other ways (example- Robots/objects/undead): 5
Anthropomorphic animals/creatures (Furries inclu robotic anthros): 11
Humanoid but still inhuman/monstrous/weird in some way: 7
Essentially humans/Humans in costumes: 1
143 notes
·
View notes
you knwo what. you know what. i can never fucking escape the game system trope no matter what fandom it is im just gonna play into it now
so actually the original concept for this was isekai where vox ends up getting booted into hell via a universal mishap but i think its funnier like this: where vox dies and since he did technically die for his friends, he ends up ascending to heaven but is greeted by a different angel instead of the seraphims who asks if he'd like a second chance instead
vox says yes thinking he'll just get sent down again and be back w the vees- this does not happen. instead he ends up back at the very first day he fell into hell with a "system" - one that tells him its a "gift" from heaven, no less, thats supposed to guide him through his time in hell to like . minmax his gains + his losses (emotional and material) if that makes sense . so the system walks him through his time in hell but suddenly there seems to be a problem . turns out an unanticipated side effect of the system is that vox has a similar presence to an archangel (the one who Gave him the damn thing) so a lot of people end up assuming hes some kinda fallen angel which makes it like 100% harder for him to go thru life^3
alastor in PARCTICULAR takes a very odd interest in him, wondering and asking if he has wings or if they were "burnt in your fall" meanwhile vox isnt quite sure whether he wants to take the chance to get close to al this time or just leave since deep down he knows itll end badly for him either way. the system makes the choice for him and starts to steer him away from al who in turn becomes even more intrigued by the fallen angel, who for whatever reason he swears feels familiar
100 notes
·
View notes