Story idea (non isekai) where humanity has split into two groups: those who left for the uncertain promise of the stars to live on a new world, and those who stayed on a completely broken and poisoned earth, hoping even in such a hopeless situation that they can return the cradle of humanity to her original glory. We follow two protagonists (I’m thinking sisters, but they could be anything really, they just need to have a relationship that would warrant them talking to each other once every week) one is part of the group who stayed, and the other is part of the group who went searching in space. At the beginning, the girl who went to space is the one with the most hope, while the girl on earth is not confident that her efforts to restore the earth will work at all, but wants to try anyway. We follow their daily lives, and on earth, there is hard work, but also wonderful miracles and innovations that make it seem possible that the earth could come back from devastation. In space, the work is easy, and everything is abundant, but there is an underlying unease that grows with every uninhabitable planet they leave, finally they find a habitable planet in a Goldilocks zone and everything is fantastic at first, but then something goes horribly wrong that fully defines the truth of the planet hoppers: they’re trying to run from the problems they bring with them and they will keep running until they die or decide to face the problems. Someone from higher up on the space side finds out that earth is coming back, and decides to make their way back, to reclaim their place there by force and destroy the half of humanity who stayed and worked there, so our protagonists must team up across a vast sky of stars to stop a galactic civil war from taking place and wiping out the planet and everything and everyone.
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Frosty (and I) Returns…to Channel KRT!
Frosty (and I) Returns…to Channel KRT!
Following up from the previous post, here I am back on the Channel KRT podcast to discuss the little-known Frosty sequel “Frosty Returns”! What happens when a studio that isn’t Rankin-Bass tries to build their own snowman with blackjack and hookers John Goodman, Elisabeth Moss, and the Flying Dutchman? You get an odd, not-quite Christmas special with environmental overtones that furthers the…
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This isnt big news but I'm starting to pull in invasive species out of my garden and the surrounding areas. It's becoming my favorite guerilla gardening activity.
That’s amazing! Good for you. I think it does count as big news, because it’s a small local action within your power - that’s very solarpunk!
"The real work of planet-saving will be small, humble, & humbling, & (insofar as it involves love) pleasing & rewarding. Its jobs will be too many to count, too many to report, too many to be publicly noticed or rewarded, too small to make anyone rich or famous."
—Wendell Berry
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how are you going to
^ ruina from the "woke games" list. Limbus comes up as recommended because i think they forgot someone... 🕘 And the fact that like all of these come up in it also
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sakura head was such a good villain design why was she wasted on short message
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I’m never one to rec vids esp not from some random guy I’ve never heard of but I’m so glad someone put this into words because I’ve been thinking about it for like days now (because I’ve been listening to so much pikmin music help) and didn’t know how to explain it in like text format lol. the best games are the ones where listening to the ost doesn’t give you the full experience of listening during gameplay I think……. yes I’ve ragged on “shitty midi” in the past many times but it is such a powerful tool for shaping sound design for video games specifically because it can be so interactive. midi is so often shitty because people use it lazily to try and imitate “real” instruments (see: dual destinies bdsp etc) as a score reader with no thought into how things would sound differently digitally vs scoring by hand for an ensemble instead of leaning into what makes it unique as a sound design tool. anyways
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Absolutely adoring the way Sonic Prime is going back to the nature vs. industrialization message that the original games had
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Wacky Workbench Good Future (JP)'s theme is the concept of adorableness distilled in audio form. I listen to it and I'm just like
p e r f e c t t e c h n o (dial-tone and xylophone noises)
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