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#especially redesigns of canon characters
thefaeriecreek · 8 months
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Continuing my series of botw redesigns, I'm working on my boyfriend Revali!
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festering-bacteria · 2 years
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take my mlb au/rewrite redesign concepts & headcanons 😋😋😋
i do plan on redesigning the rest of the class (+ marc, zoe, kagami & luka) as well but i thought i’d start with these 4 :)
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8bit-mau5 · 2 years
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Time to give Himmel a warm welcome back to my blog this father’s day after having not drawn him in over 4 years 😭 my muse for him and his bloodline is HIGH so yall can expect his son around soon too 💙💙
[HE/HIM + SHE/HER]
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floralovebot · 1 year
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i kinda really hate it when people say the later seasons feminized musa cause like... they did... but they also didn't? like yes musa does wear outfits that can be seen as more masculine and she doesn't "act" super feminine, at least not in the ways that the other winx (minus tecna) do. but also... her wearing loose jeans isn't like. Not feminine. her having a more laidback personality isn't Not feminine. her not caring about fashion or makeup to the levels that the other winx do (or at all) isn't Not feminine.
i mean if we're talking about fashion specifically, her first transformation literally has her in a skirt and thigh high boots. her first formal outfit may have been pants but the entire look together is very *feminine*. in the same first season she's seen in another dance outfit that includes a longer skirt! not to mention the s2 club dress... the eraklyon formal dress... the s2 formal dress... her enchantix... hell even her swimsuit which was a literal bikini
like... musa was never Not feminine (that was really more tecna's thing and even then she wasn't against it either). there's nothing wrong with seeing musa as more of a tomboy or wanting her to be less traditionally feminine than the other girls, but acting like she was ever against femininity goes against so much of what the show was about and what the show did. i get that the later seasons have horrible designs (they do!!) but them adding more pink and dressing her up in dresses and skirts constantly was something that happened to all of them, not just musa. (you could literally use the same arguments to say that bloom was a tomboy who was horribly feminized by the evil pink corporations. like dude)
i don't want anyone to think i'm like headcanon policing here but if you genuinely think they Feminized her, why do you think she wasn't feminine before? why do you think she would be against femininity? why do you assign femininity to things like clothing and personalities? why do you think musa's trouble with finding herself and chasing her dreams also translates to being against femininity? why do you think musa, who has always been shown to be comfortable with feminine wear, is actually super against it, wouldn't be comfortable with it, and was outright forced to do it. why do you take this character, who has always been very assured in her own style and comfort and knows what she's comfortable with and what she isn't, and just go "no she hates being feminine".
all of the winx girls are so healthy when it comes to individual style and knowing what they're comfy with and not and that's so important for young girls to see!! there is 100% a place for women who don't enjoy dressing or "acting" feminine, but winx was all about uplifting femininity and making sure young girls were proud to be girls and didn't shy away from feminine things because it's "too girly". and if you're really looking for that character, tecna is the Best example of one who wasn't overly feminine and tended to dress in that more "masculine" way (and who also got Very Badly feminized by the later seasons). but i just don't think musa is that No Femininity Allowed tomboy that a lot of people think she is.
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otaku553 · 29 days
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Straw hat women redesigns :) I was trying to doodle some of the crew and came to the realization that I just Could Not with Nami so I wanted to play around with it a little bit
Some more design notes below:
Nami’s design actually went a lot smoother for me than Robin’s! I think canon post timeskip Nami is a very low bar. While you can argue that to some extent Nami being vain and seductive is part of her character, I do feel that there are many more integral parts of her character that can be highlighted in her design, namely map making and her combat. Though not one of the stronger straw hats, Nami does seem to be well practiced with her staff outside of its use for weather manipulation, and I think her being a physical combatant, even slightly, can be better reflected with more loose clothing for better mobility.
For her mapmaking, I wanted her to have constant easy access to her tools and to information about the locale, so around her waist she has one large pouch at the back for books and scrolls and maps in progress and one small pouch to the side for writing utensils and measurement tools. As backup she also has 2 pens in her bun, which also act as pins for keeping her hair up if she ever needs to move a lot.
I’m not sure how clearly it shows up in the notes, but Nami’s shoe soles are also made from whatever artificial cloud material makes up the weather island she stayed on during the timeskip, so that it both pads her steps to make them soundless and bounces for better mobility. The shoes are naturally shaped like heels but without the actual heel, since she tends to move around on tiptoes anyways- a nod to her epithet as cat burglar and her past as a thief.
I made her shoulders a bit broader because I think they probably get a lot of exercise with her staff, and changed out the bikini top for a more supportive chest wrap, with a loose tank over it for breathability. The compression socks and sleeve are more stylistic than anything, since I like layers, but they might come in handy for her if she spends extended amounts of time sitting down making maps for the crew.
Robin’s was a bit more difficult for me to figure out, and I might go back and revisit it at some point. For Nami, it was a bit easier to imagine what would pair well with her combat methods and her needs as a mapmaker, but with Robin, she’s an academic who fights almost completely hands off, without a specific weapon to her name. Because her strength lies mostly in her devil fruit, she has a bit more room for style over functionality, but I also still wanted her to have something that made sense with what she was. I don’t really think I succeeded in that regard, but it’s also hard to convey what she does visually— she’s more of like a professor than a field archaeologist I think.
I really really enjoy her cowboy hat but I didn’t think it would match with the rest of the outfit so I switched it out for a wider brimmed hat and kept the orange sunglasses on it, as a nod to the revolutionaries with the combination of headwear and eyewear. She deserves a trench coat. I don’t make the rules. And the rest of the fit mostly came down to things I think I would enjoy wearing, haha
The trench coat is partially a nod to the scholars of ohara, who seem to wear white coats like lab coats in some screenshots of robin’s backstory. I think also the reading glasses help to make her seem a bit more academic, but aren’t prominent enough to leave a strong impression. All in all I do wish robin’s design had more functionality in it but I also think that robin is a character who probably enjoys dressing up nicely like this, especially in the comfort and stability of the straw hats.
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thankskenpenders · 7 months
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Amy's fortune cards
The Sonic fandom has long been the kind of fandom that takes minor details very seriously, for better or worse. On the one hand, this means fans will really dig for the diamonds in the rough, latching onto fun character interactions, animations, bits of background worldbuilding, and more in pieces of Sonic media that many would write off as "the bad ones." But it also feels like every week another needlessly hostile debate over Sonic minutia erupts on Twitter, whether it's over individual lines of dialogue, fanart that makes Tails' shoes blue, or the ideal length and volume for Sonic's quills.
So it was probably inevitable that a fandom-wide debate would erupt upon seeing Amy's new gameplay style in the DLC for Sonic Frontiers, which takes the once-obscure fact that she enjoys reading tarot and shines a spotlight on it like never before.
I mean:
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The thing is, while I basically always try to tune out Sonic fandom bickering... for once, I kind of sympathize with the detractors? Don't get me wrong, I like Amy's tarot stuff, and people on all sides of the discussion are being overly nasty about their opinions, as usual. (Sonic Twitter remains my personal hell.) But when I set aside the hyperbole and zoom out, I do think I understand why some fans are put off by the sudden shift in focus for the character, even if I think it's cool.
It's complicated. Let me attempt to present the cases for and against Amy's fortune cards
For years, I was always one of those fans who thought it could be fun if they played with Amy's tarot reading, or even leaned into some kind of magic with her. Part of that is my own biases showing, but there's just something that makes sense there, especially when you look at Sonic, Tails, and Amy as a trio. (I would argue that's the real "Team Sonic" these days, especially in the comics where Knuckles is more likely to be stuck on Angel Island or otherwise doing his own thing.)
You could argue that Tails is all about logic, relying on science and technology and deductive reasoning to solve problems. But Amy is all about emotion. She wears her heart on her sleeve, is extremely empathetic, and is very prone to magical thinking - both figuratively and sometimes literally. Her origin story has always been that her tarot cards told her it was her destiny to meet Sonic on Little Planet. She's claimed to be able to "sense" peoples' presences - particularly Sonic's. She's the type to believe that The Power of Love is a literal magical force. So, on some level, it makes sense to mirror Tails's science by having Sonic's other best friend believe in magic. And then Sonic is somewhere in the middle, primarily following his own gut instincts but taking advice from both of them as needed. This isn't totally accurate to how their dynamics actually function in canon stories, but I think it's a mode that could work for them.
Going off of that, it's fun to lean all the way into Amy being a magical girl, or even a witch, using her fortune telling as a foundation. Take, for example, this version of Amy from Diana Skelly's old Sonic cast redesigns from before she freelanced for Archie and IDW. This is one of MANY such redesigns for Amy.
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Fast forward to the 2020s, and Amy's tarot cards are, in fact, finally getting brought up again in canon. Which is fun! I like seeing that. I like all of the individual stories involving Amy's fortune cards. This is a fun character trait for Amy, a fun nod to old lore, AND a fun storytelling device, all in one. It's really cool that the Sonic universe has its own thematically appropriate arcana, and that the cards are getting made as physical merch. And sure enough, the official card backs and borders were designed by none other than Diana Skelly, in yet another cool example of an ascendant fan leaving their mark on the series.
BUT... when you step back and look at the big picture, I get why some fans find this shift in focus jarring. At the moment, it's starting to feel like every new story about Amy involves her fortune cards to some degree.
The most recent mainline comic arc to feature Amy as the lead character, 2021's Trial by Fire arc, prominently features a sequence where she reads fortunes while camping with the girls. The Origins version of Sonic CD now bookends the game with scenes of Amy and her tarot cards. Sonic randomly mentioned it in a scene in Frontiers. And now, just this week, we got the (very cute, gorgeously illustrated) Amy's 30th Anniversary comic with a story revolving around Amy's tarot cards, followed the very next day by the Frontiers DLC in which she gets a brand new tarot-based moveset. Even her base melee attack now has her throwing tarot cards instead of swinging her hammer. Again, I like all of these individual things, but after years of it almost never coming up at all, it's VERY noticeable that Amy's tarot cards are suddenly everywhere.
To be fair, I'm looking at this from the perspective of a superfan who's actively following ALL Sonic media. Casual fans - especially kids - aren't necessarily going to be reading the comics every month, buying the thousandth rerelease of the Genesis games, or playing the ultra-hard new alternate ending DLC for a game that came out last year. Each of these stories is going to be someone's introduction to the idea that Amy can read tarot, and that's probably part of the idea behind this unified push.
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But to play devil's advocate, for my fellow superfans, I understand why it feels like a very minor footnote of Amy's character is suddenly becoming the entire focus of her personality. While Amy has always been said to enjoy fortune telling, that wasn't really a character trait in and of itself, but rather an example of her being a typical girl who hopes she'll be able to find true love one day. It's less that Amy can literally predict the future and more like her using a cootie catcher or going "he loves me, he loves me not" while picking the petals off of a flower. So I get not vibing with this stuff, or feeling like it's being pushed very hard out of nowhere.
What I don't agree with are comparisons like "it's like if they made Knuckles' moveset revolve around him liking grapes." Like, I get it. Ian Flynn loves shoehorning in his little winking references for us nerds, and mentions of Amy's tarot cards were previously on the same level as other random bullet points from old Japanese manuals. But a multifaceted hobby like fortune telling that opens up so many narrative and aesthetic possibilities is obviously very different from having a favorite food. It's ALWAYS been a part of her story, not just a random fact, and there's no reason why the fortune telling can't be elevated to something more.
And, hell, even if it wasn't an established character trait, there's nothing inherently wrong with injecting new ideas into a character. One of the best Amy stories in recent years, the Free Comic Book Day special "Amy's New Hobby" written by Gale Galligan, came up with the idea that Amy's secretly been drawing little comics about her and her friends. Is this based on Lore? No. But it's cute, and helps tell the story of a younger Amy who's still coming out of her shell as both a hero and a friend.
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Certain fans are also looking at Amy's Frontiers moveset and using it as evidence that once again the Vile American Contributors like Ian are CORRUPTING Sonic Team's perfect vision of Sonic with their misinterpretations. And like. Come on. Ian does not control the gameplay. He's a freelance writer. The tarot stuff is clearly something that Sonic Team likes if they made it the basis of Amy's new moveset - and, you know, if they keep approving comics and animations about Amy's fortune telling. None of this gets made without their blessing, and lord knows how much they can micromanage shit and shoot down ideas over the most minor of details.
Like, yeah, Amy's fortune telling was probably conceived less as a sign that she Knows Magic and more as a pretty mundane hobby for a lovesick young Japanese girl to have. But you're gonna sit there and tell me that using Amy's tarot cards for more than that could only be the result of a cultural misunderstanding? That nobody in Japan uses tarot card theming and aesthetics (or the general idea of magical cards) for the cool factor? Stardust Crusaders? Persona? The Astrologian class in FFXIV? Cardcaptor Sakura?? Hello??? Do you think Capcom put Gambit in Marvel vs. Capcom ironically because they thought using magic to throw cards at people was stupid? There's tons of precedent for this! It's nothing like Knuckles throwing grapes at people, be for real.
Giving Amy a very magical girl-esque moveset also just makes a lot of sense. For decades her hammer attacks have literally made sparkly heart shapes appear around her. Leaning into both that and her tarot cards in her new moveset makes a lot of sense to me.
But, admittedly... I do think it's very odd that her hammer is treated as a secondary element here, rather than having her primarily use her hammer and adding the cards for extra flair. If hitting the attack button made her swing her hammer instead of throwing cards, I'm not sure we'd even be having this discussion right now.
But the tarot-cycle and Amy riding her hammer like a witch's broom are fucking SICK and I will not concede on this point
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The thing is, this whole fortune card discourse is but a small piece of a bigger problem. Amy's been a character who needed some work for ages, but there's basically nothing you can do with her without pissing SOMEONE off.
Years of stories where Amy's crush was her primary motivator and Sonic went "Ew, cooties!" have lead many casual fans to believe that being Sonic's obsessive fangirl is Amy's entire personality. At best people might call her Sonic's Minnie Mouse. This isn't just a matter of Amy having haters within the fandom - venture outside of that bubble and you'll realize that this is how MOST video game playing people seem to see her to this day. I don't feel like this is a fair assessment of the character, but this idea didn't come from nowhere. No matter how much good deeply entrenched Sonic fans may see in their old dynamic where Amy perpetually chases Sonic, this is a very real problem that Sonic Team has to contend with for their leading girl. Of course all those games where the way-past-cool protagonist thought Amy was annoyingly clingy and tried to get away from her made people think less of her.
If new stories were to go back to emphasizing Amy's crush on Sonic a little more, they'd probably be taken as confirmation that Amy's just the girl with a crush on Sonic and that this is her entire personality. Conversely, when the crush is played down, you piss off the hardcore SonAmy fans who don't seem to understand that they're Charlie Brown and Sega is Lucy holding the football. You can't win.
And so here we are. In the absence of what was once her defining trait, now reduced to an occasional blush or wink in Sonic's direction, new stories are trying to mine Amy's past for additional material to work with. Having been a thing fans wanted to see for years, right now we're getting a lot of tarot, but we're also getting reminders of her compassionate nature and her desire to go out of her way to help the little guy. This is an ongoing process. I continue to hope that her bubbly, exuberant demeanor can shine more in future stories. Now, I also hope that the tarot stuff gets balanced out a little better with other traits of hers. But I don't want it to go away. I think it's fun.
This course correcting is far from exclusive to Amy. Knuckles is getting stories that remind us that he's a competent fighter, an experienced treasure hunter, and even a self-taught archaeologist after years of him being perceived as either the dumb one or just the guy who stands in front of the Master Emerald all day. And Tails has been getting some stories reminding folks that he's a capable hero in his own right and not just Sonic's timid kid sidekick.
But no supporting character will ever compete with the sheer number of new ideas Sega has tried with Sonic himself. Like Amy, his Frontiers moveset has also given him half a dozen new superpowers that he never had before, from the Cyloop to air-slicing projectile attacks to his own take on Shadow Clone Jutsu and beyond. He's also been a hoverboarder, a swordsman, a time traveler, an Olympic athlete, a racecar driver, cursed with a Flame of Judgment, imbued with alien power, a fucking Werehog with stretchy powers, and on and on and on.
If Sonic can do all that, Amy can try out using a tarot-cycle.
Anyway TL;DR the REAL problem with Amy's current characterization... is where the FUCK is Amy's bestie, Honey the Cat???????
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skyeblue8 · 7 months
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Ɗᥙҽ 𝜏σ ᙏყ Ɲҽɯ⨍σᥙɳԃ Ƒιχα𝜏ισɳ... ♚
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Specifically with the Gluttonous Sin of Beelzebub being my favorite Sin of the group (not necessarily in Helluva Boss, but just in general), I wanted to make a ranking list of my favorite Queen Bee redesigns and their creators for really no other reason than I just feel like it. Now, this is all personal opinions and should not be taken to heart by any means, it's just for fun:
#1. "Beelzebub & Bibi" by @gravcore
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♡ In terms of an actual redesign of the original, I love how this artist made "Bibi" because, for one thing, they made sense of the originals hair by giving her a ponytail since way too many characters have a mohawk style (Loona included); two, I cannot explain just how much I adore the clothes they gave her. The top is actually insect based and gorgeous, and not some recolor version of Loona's outfit; and third, they made canon Bee her own character rather than a royal because nothing about the OG read "Ancient Sin" to anybody.
♡ Now, in terms of the actual Beelzebub, here, she's legitimately stunning. Rather than a redesign, I can tell this was the original long before the Queen Bee episode came out, and I love how it reads both "70's party girl" and "regal ruler" all in one. That, and the actual bug design aspect and the color scheme. Above all else, I love how they incorporated the lava stomach in her design, too.
#2. "Beelzebub" by @s3tok41b4
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♡ This design can best be described as a literal re-imagine of the canon Beelzebub as it shares almost all her similarities with the actual bug aspect to it that it desperately needed. It's legitimately simplistic but still appealing to the eye, futher showing us that Viv was perfectly capable of making something so simple, but actively chose to make it more confusing than it had to be.
#3. "Beelzebub" by @ruinxl0ve
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♡ Similar to the first two, this shares both a regal and party girl bug aesthetic with the added bonus of actually being beautifully emotive despite not even having a mouth. I feel this beautifully differentiates the design from the original while also making it recognizable and I feel that it kinda feeds into the original concept that Queen Bee could literally "feel the vibe", hinting to her being an empath in some manner.
#4. "The Three Bees" by @onehelluvatime
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♡ Long story short, these are three individual versions of the Queen Bee and her new placing within the Hellaverse outside of the canon one. For more in-depth explanation of these interpretations, it's best to check the blog yourself. Truly, I love these designs not only because of the visual redesigns themselves, but also the well-crafted and creative explanations and backgrounds regarding these characters. I especially like the idea that the hellhounds within society are half-undead with skull-like appendages and facial aspects.
#5. "Spontaneous Beelzebub" by @redd-byrd
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♡ I know it's essentially the same as the canon design, but with the small tweaks that were made to this one (the giant "Bee Butt", the added black lines, the actual bug-like wings, the blue-thin eyes), all of them give a more clear indication (at least to me) that this Bee is more higher up than her fellow hellhounds, meaning she looks a lot more like a hybrid thus making her more grand. It's nice how they added these small details for improvement while still essentially leaving the design like its original.
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Anyway, thanks for listening to my Ted Talk. Have a nice day!
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klaunee · 4 months
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Edit 2/12/2024: I wanted to add a disclaimer to my redesigns! I really appreciate all of the likes and comments that these have garnered, but I just want to add that these aren't intended to be "improvements" or "fixes" of the original designs in any way and were done as a character design exercise for my own entertainment. Looking back on them there's a lot I'd like to change about them and I'd never claim to be anything more than an amateur/hobbyist character design messing around with these character concepts. ------------------------------------------------------------------------------ Another redesign for fun, this time of Adam. Elaboration below.
(edit: This redesign was made before the show aired, and after seeing Adam's canon design in action I think his design fits his character well and is actually one of my favorite in the series! This redesign was just done as an exercise.)
More of him here!
The most confusing thing to me about the Exorcist's designs is how un-angelic they look. While working on this redesign I had the thought that maybe they're supposed to be fallen angels and thus it'd make sense for them to have a more demonic appearance, but this isn't confirmed. I think the design will grow on me, but I wanted my redesign of Adam to have a "holier" looking design to contrast with the rest of the cast.
I definitely wanted to remove the horns, but I thought they gave him an interesting silhouette, so I tried to think of a compromise. Eventually I remembered the existence of these really interesting helmets worn by medieval Teutonic knights.
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With this helmet it makes it look like he has both horns and wings on his head and gives him an interesting silhouette. The helmet would be fully emotable like his current one.
Edit: I further modified the helmet so it almost forms a full circle and the halo is placed in the center so it resembles a giant eye.
The rest of his outfit is similarly inspired by both a crusader's uniform and a priest's cassock. The emblem on his uniform is based on the canon symbol he has and the Eye of Providence.
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Unmasked, I wanted to stick with the whole "rockstar" thing and give him a wild look that suggests he might not be as holy as he presents himself to be, opening the door for a nuanced interpretation of the angels like the show seems to intend.
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His blue palette makes him a nice visual foil for the rest of the cast, especially Lucifer.
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In terms of physique he has a stocky build with broad arms. I imagine him as on the taller side.
Thank you for reading!
I'm not 100% on this design, I feel like it should be a bit more stylized, so I may redo it eventually.
The rest of my redesigns are here.
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wakkass · 6 months
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I drew Zuko to complement this post.
In general, Katara and Zuko's designs were the only ones that confused me in season 3. So it was important for me to draw them and feel them in my own way.
While Katara's was a redesign of sorts, Zuko's is more of an interpretation.
I like his clothes in canon, this lightness in outfit contrasts very well with the massive armor from season 1. But something in the details was not right, and now I’ll tell you what confused me. I drew the figure without references and screenshots at my own discretion, and here’s what changed:
1. Hairstyle. I'm not a big fan of the season 3 hair, especially the filler strands. Hair in front of the eyes covers the character's face and prevents him from seeing emotions. So I drew his hair from the end of season 2, or at least I tried to. The hair is nice there, the face is open, and the beauty is there.
2. Collar. I drew it from memory, and was extremely surprised when I looked at the original. I see two problems. Firstly, the guides of the two collars for some reason go in different directions, not supporting each other:
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Secondly, there are too many thin lines at the neck, which crush the already fragmented collar:
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Why are they? Why not make the gold border wider or remove it altogether? They are almost invisible, especially if the character is moved away, so there is no point in them. I didn't remember these strange details. Yes, my version has gold on the sleeves, but it's wide enough to stand out even from a distance.
3. Robe. I remembered that the hem of Zuko's robe was also gold. It's funny that the line is not in the original; it would have nicely separated the color spot of the robe from the pants.
4. Boots. I remember that FN boots have a crease line, and Zuko was the only one whose boots were a single design. This is not bad, but I forgot about it and made a dividing line
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elsa-fogen · 8 days
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Hazbin redesigns!!!
so, i saw so many people making their own designs for hazbin characters, so i decided to make my own!!!!!!!!!!!
read to the end please!
i've been working really hard on them!!!!!!! but i've got so many hatemail for it, saying that my designs are "disrespectful" and "unrecognisable", and that i should never draw again and delete myself from the internet,,,,,..,,,..., but despite all that, i'm posting these for you!!!!!!!!! for now i have only Charlie, Niffty and Alastor
i've changed them really much, especially Alastor, because his canon design is really bad!!!!!! sorry if you don't like it, i'm an artist and that's how i see them!!!!
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HA! I FUCKING GOT YOU!
this post obviously is a joke!!!!
"hatemail" were my friends, who were teasing me returning me my words about some other redesigns and we all had fun with my "heavy" redesigns!!!!! Everything's cool
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rylxdreams · 17 days
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I still can't get the unused concept art of Wish out of my head so I've been reading a lot of rewrites and looking at a lot of Wish redesigns...
So... I got inspired. I'm currently conceptualizing my own Wish "rewrite/redesigns", but with a twist. It's gonna be a spiritual "prequel", cuz idk I feel like being meta since we'll be using the original concepts before the final concepts/decisions made for the final movie XD
Many of my "prequel" characters will be stand-ins for the canon characters! So "Asha" will be renamed "Amala", "Magnifico" will be called "Mamoun", and so on. Think of Pokemon Legends: Arceus regarding the relations of these "OCs" with the canon characters.
Anyway, here are the designs I have so far! I only have the designs for Amala and the Star for now. Hopefully, I can get to draw the other characters soon, especially Mamoun and his wife.
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The story will be called "Once Upon a Wish"
Here's an overview of what I have so far... Some details may change if I feel like my other choices serve the story better. (Also, small disclaimer, this is just a veryyy self-indulgent AU made by yours truly, so some details may not be accurate with the canon lore present in Wish)
The story takes place on the same island of Rosas, but from many years ago. If my research is right, canon Wish takes place in the 1200s, so maybe my "prequel" can take place in around the 900s-1000s. Rosas definitely wasn't called Rosas back then, but I'm still figuring out what to call it so I'm just gonna refer to it as "an island".
Amala is a shy, meek, but hardworking apprentice of the island's head sorcerer Mamoun (hence, her color palette looks similar to Mickey's outfit from The Sorcerer's Apprentice). Despite all her hard work in her magic studies, she doesn't really excel at using magic, making a lot of accidents during training. If there's anything she really excels at, it's the act of storytelling (She can draw/animate, sing, and write stories like fairy tales).
Amala also has a little sister Ayah, who I can imagine is the Lilo/Anna to Amala's Nani/Elsa. Ayah is spunky and cheerful, but she has an illness that makes her disabled. The sisters are orphans, but they live under an old family friend they affectionately call Grandpa Dabir. Dabir is a retired bard turned doctor who was part of a troupe with 6 other former bards, all of whom he and the sisters still interact.
That's all I can share for now. Feel free to ask me any questions about stuff about this AU!
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maxknightley · 2 months
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Which Touhou Girls Can You Plausibly Read As Butch? A Comprehensive Overview
Earlier on Tumblr I saw a post complaining that someone called Hecatia Lapislazuli from Touhou Project butch. This is Hecatia Lapislazuli:
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Obviously, like most Touhou characters, she is in fact quite feminine - she just shops at Hell Hot Topic. But it got me thinking: In a series like Touhou, with a cast overwhelmingly defined by feminine (if rowdy) ladies, how many characters could you say are 'butch' without sounding like a complete doofus or significantly redesigning them to fit your headcanon?
CRITERIA
I'll be using four main criteria to judge characters' butchness. In real life, of course, butchness is a multivalent and extremely personal thing, but I'm talking about funny cartoon women from a video game here, so I'm willing to be a little reductive.
These criteria, in order of descending importance, are:
FASHION. In a series where goddamn near everyone is in either a dress or a skirt, the mere act of Wearing A Dress Shirt can be enough to make a powerful statement. Hats may also play a role here, given how many Touhou characters have gay little hats.
HAIRSTYLE. Short hair is not the be-all and end-all of butchness. I, myself, am Decidedly Butch even though I've been growing out my hair since college. But the length and styling of the hair are still a valuable indicator of how someone thinks of themself and wants to be seen.
'TUDE. Could this character be accurately described as "kind of a frat boy?" How do they speak to others? Do they just kind of seem like a character who ought to be butch, regardless of their looks? Do they even lift?
COMEDY FACTOR. Self-explanatory. This will probably only come into play if I run into a weird edge case.
I'll also emphasize that we're grading on a curve here - butchness is being assessed relative to the characters who do not appear on this list. Nobody in this series has a buzzcut, you know what I mean?
THE TIER LIST
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AS CLOSE TO CANON AS WE'LL GET
Fujiwara no Mokou. The girl wears a dress shirt, fucking suspenders, and trousers. Not shorts, actual full-length pants. She's also in a perpetual love-hate mutual-murder situationship with Princess Kaguya, who is femme as all fuck. Obviously you don't have to be butch to date a femme - I'm just saying it feels Fitting given their whole deal.
Yuugi Hoshiguma. Most of the time, her fashion sense is actually quite feminine - but her look in the most recent chapter of Cheating Detective Satori, with the one exposed shoulder and the sarashi and all that, significantly alters the balance. Her hair actually reads as more masc to me when she keeps it long and unruly - when she puts it up in a ponytail, she ends up looking very kempt, even elegant. The deciding factor here is 'Tude: Her sheer levels of butch swag are off the fucking charts. (Still, I wouldn't blame someone for arguing she should be knocked down a tier - especially since I'd argue the Comedy Factor works in reverse here. She's way funnier if she doesn't think of herself as butch in the slightest.)
Minamitsu Murasa. In his original appearance I'd argue that Murasa is in "Reasonable" tier - maybe even as low as "Kind of a Stretch." But her big gay Jotaro jacket in Sunken Fossil World, combined with the emphasis on the weightiness and solidity of his trademark anchor, put her over the top. One of the only Touhou girls I consider worthy of being He/Himmed.
Shinmyoumaru Sukuna. The other He/Him-worthy Touhou girl. Very short, slightly messy hair; wears a kimono, not a dress; inheritor of Issun-Boshi's legacy; wears fucking dinnerware as a hat. Why do you want to be Big so badly, huh? So you can pick up women more easily? So you can carry your awful wife through the upside-down threshold of your upside-down bedroom?
Raiko Horikawa. For the longest time I thought her skirt was a pair of shorts because I straight up could not parse it as anything else. Even now I'm like "that can't possibly be a skirt, ZUN just drew it weird. She has to be wearing a full two-piece suit." Skirt aside, her jacket/dress shirt/necktie are still undeniable, as is her short hair. Also, she is a taiko drum given life, and I feel like taiko and timpanis are naturally butch. Maybe if she was a tambourine or a set of bongos I'd rank her lower?
Momoyo Himemushi. Rough-talking miner. Wears a dress shirt, leaves the top button(?) undone. Tromps around a big weird cave with no shoes or socks on. Wears bows and bangles basically everywhere but in her messy, tangled hair. Also, maybe I'm stereotyping here, but I just can't picture a centipede as being femme.
REASONABLE
Wriggle Nightbug. The dress shirt, cape, and puffy shorts all paint a vivid picture, but I just feel like I don't have a strong enough opinion on Wriggle as a character to put her in the top tier. In other words, she's got plenty of points for Fashion and quite a few for Hairstyle, but I just don't think the 'Tude is sufficient for me.
Reisen Udongein Inaba. The skirts are a strike against her, but her whole "dress shirt + necktie + sometimes suit jacket" thing makes a big difference, especially given that we're grading on a curve. Her rumpled ears and (particularly in Inaba of the Moon, Inaba of the Earth) pathetic demeanor go a long way towards giving her a vibe somewhere between "overworked salaryman" and "Detective Columbo."
Aya Shameimaru. All you need to know about Aya is that her "human reporter" disguise looks like This:
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Mononobe no Futo. Butch, but in a really weird, circuitous way, imo. Like. She's sort of wearing a dress, but it's sort of a robe - the contrast of the hemline with her big flowy sleeves makes it hard to pin down - and her outfit quite notably has tassels rather than any kind of frills. I don't know what the hell is up with her hat but it's definitely not femme by any stretch of the imagination. Then thou hast the wayes in which she speaketh all "faux-olde-timey," even though nobody else in the setting does that... she transferred her soul into a plate, but she also throws plates around as weapons... It's like she's constantly putting on a performance that only she truly understands. It's like she reverse-engineered "masculine womanhood" by hanging out with a bunch of queens and doing kind of the same thing but kind of the inverse. The more I think about Futo the more I think she's entirely on her own wavelength, but I think "Reasonable" tier is a... uh, reasonable... approximation for the sake of this post.
Sagume Kishin. She dresses like if Bill Nye were a woman, and I think that cuts to the heart of it - she reminds me of a professor who you're not ever sure is gay, but you kind of pick up on a vibe, and near the end of the semester she offhandedly refers to "her partner" and you're like HOLY SHIT I KNEW IT. I went back and forth between putting her in "Reasonable" and "Kind of a Stretch"; ultimately, the Comedy Factor decided it because I couldn't stop thinking about a scenario where she says she's a woman, accidentally upends her whole understanding of gender in the process, and ends up taking testosterone while still ID'ing as a lesbian. I don't actually know if her powers would work that way and I don't care.
KIND OF A STRETCH
Eiki Shiki. I don't have a lot to go on, here, because she hasn't had many official appearances and seems to spend most of her time lecturing people or tormenting sinners. Her uniform(?)/apothecary outfit(??) is pretty snazzy; combined with the hat, it gives her a vaguely "military officer" look to me. We'll call her "butch pending further investigation," which I think she would agree is the correct course of action.
Sekibanki. She's here partially because of the cape, and partially because being sandwiched between Wakasagihime and Kagerou makes her look way more masc by contrast. I know what I said.
Ringo. It's pretty much just the hat and the pants, though - as a butch woman who Loves Eating - I am also inclined to project my own experiences onto her.
Aunn Komano. She reads as more "tomboyish" than outright "butch" to me, what with her whole puppy-dog vibe, but at the same time... she's very much wearing shorts and the kind of goofy-looking button-up shirt that is central to my own wardrobe and the wardrobe of other butches in my life. I'm willing to count her.
Takane Yamashiro. A living testament to the power of small character design choices. I would never in a million years call Nitori butch, even with her gay little hat and all the pouches on her outfit - she just looks like a girl scout. Takane, though? Takane, with her little hair swoopy, and the fucking suitcase slung over her back, and her camo-print dress? I mean - ultimately it is still a dress, which is why I can't justify scoring her higher, but she's definitely chewing tobacco and riding around on an ATV on weekends.
Chiyari Tenkaijin. If she's butch, it's not really because she's trying to be butch, it's just because being femme seems too expensive and time-consuming. She's got better things to do (drink blood all day). Still, I think an argument could be made.
DEFINITELY A STRETCH, BUT I RESPECT IT
Renko Usami. ZUN is kind of inconsistent with how he draws her hat - sometimes it's more of a porkpie/fedora type thing, other times it's round-topped and looks a bit like Koishi's hat. To me, this is a crucial distinction. In a more general sense, I feel like Renko's outfit gets a little less plausibly-masc with each passing album, which says a lot about our society. Or her society, anyway, since she lives in the future. Still, the capelets and bowties...
Rinnosuke Morichika. I think it would be really funny if the only significant male character in Touhou wasn't actually even a dude. I'm not aware of any real textual support for this interpretation, though.
Shou Toramaru. Pretty much only on here because of the hair and because I think there's a certain je ne sais quoi to her whole deal of "she's not a real tiger, she's the idea of a tiger that pre-Meiji Japanese people came up with from secondhand accounts."
Seija Kijin. Not even remotely butch by any stretch of the imagination... But if she did consider herself butch, isn't that exactly what she'd want you to think?
POTENTIALLY NOTEWORTHY EXCLUSIONS
Cirno. "Tomboyish" is not the same thing as "butch," to me, especially if you exclusively wear dresses. Also, I'm not sure Cirno even knows what a lesbian is.
Saki Kurokoma. Not actually butch, just a horse girl. (And a horsegirl.)
Mike Goutokuji. Can't tell if she's wearing a skirt or shorts. She's got short hair, sure, but the whole "matching bell collar and wristbands that also have bells attached" thing makes her look more like a Very Online Trans Woman who just figured herself out and hasn't started hormones or bought any new clothes yet.
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ohnoitstbskyen · 5 months
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Are there any champions from Piltover/Zaun or beyond, who didn't show up in s1 of Arcane, who you'd like to see in s2? Both from a “this character would work really well with the story” perspective, and a “I just really like this champion” perspective.
Mm... I'm really wary about introducing more characters, honestly. Arcane's first season was already absolutely crammed to the gills with characters and one of my criticisms of Season 1 is that while everything that was in it was very very good, it was also so incredibly dense that the audience barely has time to breathe.
It's the kind of delicate balance where it feels like they just barely had the time and space to tell the stories of the main ensemble, and introducing more champions into that mix might make it all tip over.
That said, they do have the advantage that all the introductions and worldbuilding have basically been done now, and there's probably room to introduce one or two more characters to shake things up.
Instinctively I want to say Camille, except it makes no bloody sense why she'd only turn up in Season 2 and have been a complete non-presence in Season 1. Like, there was some shit happening that she should have been involved with in the first season.
Renata Glasc is an option. Zaun is going to have a big power vacuum and she would slot in very nicely as the new major power in the undercity. On the other hand, she's also perhaps a little bit too much like Silco 2.0, being partly based on him in the first place, and I think there's a solid argument for bringing the chembarons from season 1 back to fight with each other instead. Especially since one of them has a literal death vendetta against Jayce now.
Then there's Orianna, who in this canon seems to be Singed's... daughter? Some kind of family member? If all of Singed's research in the first season was about trying to find a way to save her life or bring her back to life, then she'd be a natural character to use to expand on Singed as a character in season 2. I think she'd have to be substantially redesigned, though - "music box ballerina" would be a weird thing for Singed to want to build her into.
Seraphine and Zeri are non-starters, I think, primarily because they are both mages, which would make absolutely no sense in the Arcane universe. Like, it is kind of important to the plot of Arcane that mages are essentially as rare as cryptids in this world. Same reason I don't think they'd introduce something like Janna either. She's a literal demigod, it would raise too many unanswerable questions.
There's no reason to bring in Ezreal, Zac, or Dr. Mundo, but Urgot is... not out of the question. He's the kind of relentlessly dogmatic, bloodthirsty cult leader that would make sense as a figure in the chaos and violence of the war that's likely to erupt. Twitch could also cameo, I suppose, but only as a cameo, I don't think it makes sense to make him a central character.
Outside of Piltover and Zaun, I'd say the main champions we are likely to encounter would be Swain or Darius (Darius specifically was most likely teased by Ambessa), and if Darius shows up there's a greater than average chance he'll have Draven with him. It's not impossible that Samira could show up for a bit of a cameo, as some kind of Noxian bounty hunter getting in the way of things. Katarina and Talon are... not impossible, I suppose, Noxus is probably going to want to assassinate someone, but I also doubt they'd introduce a champion character to fill that role in the narrative. It'd be wasteful.
If Noxus is making moves, of course, there's a non-zero chance that there'll be like a Demacian diplomat at some meeting, which... makes it possible that Xin Zhao or Garen might cameo, and if Noxus wants Piltover's technology to prosecute their war in Ionia, hey, maybe there will be Ionian diplomat characters showing up to plead their case, which opens the distant possibility of someone like Irelia or Shen showing up.
I very, very much doubt it though.
tl;dr in my opinion:
Most likely new champions: Darius, Swain, Orianna, and Warwick (Warwick being Vander)
Not impossible: Twitch, Urgot, Renata Glasc, Draven, Camille
Extremely small Easter Egg cameos at best: Xin Zhao/Garen/Jarvan, Irelia/Shen/Karma, Azir (Shurima is Piltover's southern neighbor), Miss Fortune/Gangplank (Piltover controls the sea gate and trade between two oceans), Ziggs (Heimerdinger's best friend), Ryze (the science boys are starting to fuck with World Rune-level magic hazards), Vel'koz (might show up in a Void vision inside the Hexcore or something).
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A lot of y'all are WAY too comfortable and too often associating underaged characters with sex.I actually don't care that teens irl fuck and often have dirty senses of humor,i know they do because i have two teen siblings and a bunch of friends who're also teenagers who i'm close enough to that i see them as my siblings too and i've politely told them i don't want them to make dirty jokes to me because it makes me uncomfortable as an adult and obviously i didn't need to tell them to not talk about the shit of that nature irl.I support Sex Ed being taught in schools so kids don't slutshame themselves or others or think something's wrong with them or get taken advantage of but i really don't think they're gonna get that from 11k pwp smut of characters who're canonically in high school or nsfw memes about popular young love ships and ESPECIALLY not oversexualized redesigns of characters their age.Can you be normal about minors?Can you be fucking normal about minors,especially ones involving pg media either as in-universe aspects or the irl fans expressing discomfort over it as you invade their safe spaces?CAN YOU!!!!!!!!AWNSER THE QUESTION
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katshelluvacritic · 6 months
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So…. Glitz and Glam huh… y’know what that means my fellow artists and critics…
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REDESIGN TIME!!!! + (A bit of critics/opinions on the characters and the og design :-] )
To start it out a lil’ positive, If I gotta be honest I actually kinda liked these two characters from the mid-season special, even though they were just the bitchy woman character your supposed to hate (as if we needed any more of those characters than we already got viv), they were still really fun as characters in my opinion!
I feel like bitchy esc kind of character very much works for these two coupled with them being very competitive towards fizz in the episode, I feel like those two things were like the bread and butter for these characters and if I wanna be honest… I kinda wanna see these two again but wouldn’t be surprised if that didn’t happened bc c’mon this helluva boss we’re talking about after all!
The only thing I would have to say negatively about these two is that they literally got crushed by a rock in the end, like I get it viv hates writing characters who are woman but COME ONNN, you had these two characters that seem really interesting and the only climax you could’a think for them in the ep was to crush them with a rock? That’s literally lame.
But other than that, I think overall these characters were alright! At least writing wise….
Now for the redesign + critic thing on the og designs
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I decided to change her outfit bc although I loved the character’s personality, the outfit viv gave them not fit them at all. The jester esc outfit personally I think doesn’t really work for these two because 1. The jester theme Fizzarolli’s thing and 2. It doesn’t really work well with their personality, the song they sang in my opinion shows that.
So I thought I’d base their outfits off of the bratz outfits and also any outfits similar to that, to try to fit their characters more!
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That and I’m just getting real sick and tired of the jester/clown theming that’s going on in hb because oh my god it feels so out of place, especially with the theme of greed ring being a trashy polluted city. And even if, EVEN IF viv wanted to give them clown esc themed outfits, I feel like it would’ve made more sense if she gave them outfit that were similar to mimes because technically those guys are like elegant clowns! While jesters aren’t even the same as clowns at all.
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I also kept the green ish’ tones while also giving them a bit off red and purple colors to compliment the identical twin duo thing they have going on! Because like… do I even have to say why I did it? Their colors are literally just black and the same exact hues of green, it was literally hard to focus on them when watching the episode because of much they blended in with the background.
I also took inspiration from this fish when designing them because from as far as I can tell (and do correct if I’m wrong), they’re supposed to be fish demons??? So I tried to add more fish motifs for them!
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I also made them half succubus from the horns looking similar to that and also because I thought it’d be fitting for them!
I also made their hair look like fish fins because oh my god their hair in the canon design was probably the worst part about their designs, not only did it have too many details that it was too distracting when I was trying to pay attention to the characters but also I just trying to figure out how the hair works in general, because it honestly their hair kinda looked like paper instead of fish fins or even actual hair.
But other than that uhh…
TLDR: I love these guys sm, they deserved much better and uhhh I love women /hj
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lets-try-some-writing · 3 months
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okay but what about robots in disguise?? its not a favorite of mine but it’s still pretty good. russel and his dad are decent lol
Frag that show.
It disrespected TFP on every level and for that it has my eternal hatred and contempt. The humans were annoying, and I HATED how many interesting plot threads there were that were either done poorly or with so little tact that the writing team should have just scrapped it. The designs are tolerable, but I hate how canon TFP characters lost so much of their individuality in their designs (coughtheopticscough). Smokescreen is fricking GONE, which bothers me more than I care to admit. We see the rest of the team enough to be reasonable, but they all appear in ways that don't really make me happy.
Ratchet was done well enough in my opinion. I like his RID design. It suites him. Optimus's design can go die in a hole, they brutalized that mech. Same with Jazz. Frag those stupid shoulder pads.
Grimlock is fun, I appreciate Sideswipe, although his helm hair thingies I think need a redesign to make sense in relation to his alt mode. Strongarm was HORRIBLY underutilized and I hardly saw any character growth in her. Drift and his crew were interesting, but similarly not given much room to grow. I really liked Windblade for the most part, especially the episode where she tries to baby Optimus and comes out having relearned that Op is still a PRIME with MILLIONS OF YEARS OF WAR EXPERIENCE.
The Primes who've done nothing but sit on their rears had NO RIGHT to belittle Optimus at every turn. Nor did the show have the right to make him an idiot for the sake of making Bee look smarter. As @nova--spark has pointed out, the personality Bee got in the show matches Smokescreen better. Bumblebee wouldn't have SUCKED so much at the whole leadership shtick. What happened to all that skill shown in the movie huh? HUH WRITING TEAM????!??!?!
While I am on this train. OPTIMUS DIED SO GOSH DARN LEAVE HIM ALONE!!! He should have stayed deceased, or if they REALLY needed him back, he should have either returned as an Civi or came back with actual issues. Like dang hear me out mate.
Optimus is forcefully returned to life, beats the Fallen with his borrowed power, but then has to actually deal with the consequences of essentially being a walking bomb for a while. Make him start losing plating, make his frame HURT, make him slim down again into the TFP base design. Just, give him a reason to have to sit back and RECOVER. Not this whole half hearted limping around garbage. To add to that, don't baby the mech. Let him stay at base and fulfill the role Ratchet did in TFP. Let him use his knowledge to teach and offer wisdom, plan battles and locate enemies. For Primus's sake he could have gone undercover on Cybertron or something if they really needed him to go be useless elsewhere.
THEY COULD HAVE EVEN HAD AN ARC WITH HIM GIVING THE TEAM A WAKEUP CALL!!! SIdeswipe has no respect for the mission, Grimlock is a fool, Strongarm is too snarky, and Bee in this seems to have largely forgotten about the seriousness except for during key moments. They could have made Optimus a minor antagonist, forcing the team to follow wartime standards since they laid down this plot thread regarding issues between leadership styles and Optimus trying to take control of the operation more than once.
I would have paid money to see Optimus's wartime mentality show itself in the best and worst ways through how he worked with this group of non war vets on a Decepticon capture mission. Maybe even have him use lethal force once or twice, or at least hint at it so that people can be reminded that he is a mech who went to war, killed countless bots, and both drove their people to and saved their people from extinction.
Bee could have had to teach Optimus to calm down. He could have helped eased his leader out of his wartime mindset. Or following that whole council running Cybertron route, Optimus could have had his moment of being very much right when he points out WHY he fought at all and gestures towards the new council. There was SO MUCH potential in this show, so many good threads and interesting Decepticon character that could have given so much depth to the war and the aligned continuity as a whole, but they were almost ALL ignored.
*deep breath*
Alright, sorry about that. I have big feelings in regards to how dirty Optimus was done. Moving on, the Predacons were killed off supposedly and that pisses me off ESPECIALLY because it was done in a fricking offscreen setting. What the hell happened to Predaking??? WHERE DID HE GO????
Starscream's design was rad though, not going to lie.
Where is Shockwave? No seriously where is that fragger? After several years of the map he MUST have an army growing in a tank somewhere.
Soundwave. Why. ARe. YOU. HERE??!?!?!? I love you man but dang you are so out of place. He made sense in the context of trying to get to Megatron, but idk he felt like he deserved better. He should have been the big brain behind the Cons on Earth if you asked me. It would have made everything far more intense, especially if the Cons dont follow Decepticon creed as seen by Soundwave.
The humans were annoying. Sorry they just were.
Fixit is Primus's gift to RID and he's one of the few individuals who makes it less annoying. Idk, I just like him in reasonable doses.
WHERE ARE THE TFP KIDS?! WHY HAS BEE NOT CALLED THEM?? GOOD HEAVENS THERE IS A WHOLE SUBPLOT RIGHT THERE!!!
*yet another deep breath*
Apologies.
To put things simply, I would rather a group of fanfic writers put RID together than whoever the writing team was. They could have made a coherent story with deep characters that actually address the ramifications of millions of years of war and lingering functionalist mindsets. They would have done the lore and the world justice even if there were no main characters popping up.
I think RID has so much potential, but that almost all of it went right down the toilet due to either the higher ups sticking their noses where they don't belong or because the writing team couldn't go two minutes without retconning or otherwise destroying established everything.
Thank you for coming to my ted talk.
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