Of course I hop onto the trend of making a fanchild! Definitely planning to make more!
Meet Maxence Morningstar!
Maxence dislikes his real name and prefers to be called "Maxxy".
He's social and energetic just like Charlie. He loves singing as well, but prefers to express himself through dancing.
He's strong and knows how to fight just like Vaggie. He also has Vaggie's way of thinking and reasoning. So he isn't as easily trusting as Charlie is.
He helps around in the hotel sometimes.
He's terrible at flirting.
He loves to draw and is really good at it.
In case you're all curious, the song that Vaggie is singing to little Maxxy on the second image is called "I'll Fly For You" from my favorite show called Carnival Row.
idk if anyone will care about this but this is my pressure oc! yes its roblox...
Read more for LOREE!!!
**Descriptions / Pre Infection**
Kalo R. was hired as a security guard in the Hadal Blacksite facility in 1776, two years after Blacksite officially opened. He was assigned to the west wing, doing rounds down the halls during night and lunchtime (hours of high bloodlust and aggression among the inhabitants).
Lee Hoffman was a specialized scientist administered to environmental and botanic experiments and samples in 1775, a year after Blacksite's opening. He first worked in the general labs as an observer in the North wing, but was given his personal lab bordering the west wing in 1776. There, he began his experiments and studies on the grass and the green fungi, often accompanied by a dark substance.
During his hours, Kalo often ventured off path as he did his rounds, visiting his acquaintance, Hoffman, at his lab. Hoffman was a rather strange and isolated staff of the facility, mainly adhering to his lab rather than conversing with his colleagues however warmed to the quiet and stable presence of Kalo when the guard would come by.
**The Infection**
As his study of the mysterious deep purple substance, found in the cracks of walls or behind abandoned rooms, delved deeper, Hoffman became obsessed. The scientist could no longer look away from his work and spoke to it under his breath. If taken from his lab, Hoffman would become aggressive and angry, a new development in the scientist's temperament. Despite Kalo's early and growing concerns about Hoffman's health and well being, Hoffman reassured him with promises that he would never keep. Hoffman believed he was brink of something more powerful and amazing than anyone could imagine. The fungi entered his thoughts, speaking to him incessantly...
**The Breakout**
Hoffman's condition only worsened in the following months. Kalo planned to exterminate the samples that Hoffman had been cultivating within the lab and mend his friend back to health. However, before he could the containment breach occured within Blacksite. Kalo was stranded inside the facility and quickly sought refuge in Hoffman's laboratory. Within the lab Kalo found Hoffman no where to be seen, left without a trace, a stark difference from the man who had been living unofficially in his lab before hand due to his studies. Upon realizing this, Kalo thought the worst. He discovered vials of the strange substance, rats and other animals mutated in cages, and a journal detailing all of Hoffman's tests and discoveries.
For days, Kalo rarely went out of Hoffman's lab, hearing destruction and violence beyond the reinforced door until eventually it was silence. Only then, the guard ventured out cautiously, gradually discovering what happened and how he was left behind and locked within the facility with rogue experiments. Knowing the facility inside out was standard for Kalo, especially the West wing where he formerly made rounds, however the issue was the mental turmoil and dangerous creatures. There are only so many bullets in a gun. Securing Hoffman's lab as a makeshift base, and accepting his new situation, things began to change. Being to close to the samples began to effect Kalo, causing more and more obsessive behavior towards Hoffman's journal and eventually the fungi itself. Driven by his gradual obsession, and the information of the possible buffs that the experiments had achieved with the injection of such goo, Kalo began injecting the substance into himself quickly driving himself into insanity.
**In Game**
Very rarely, the player can find a guard administered radio and unlock the "Walky Talky" achievement. The radio is broken at first, occasionally producing static and choppy dialogue from Kalo. It may consist of hellos, pleads, or memories or paranoid ramblings. Kalo is driven mad and desperate to communicate with Hoffman again. At Sebastian's shop, with the radio in inventory, the player is offered a repair kit. Using the one-use kit, the radio can be fixed. The fixed guard radio has two uses before running out of battery. With a 7/10 chance Kalo can differentiate which doors are false for the player. With a 2/10 chance, Kalo can maliciously guide the player to a false door where they can trade items. If taunted with a flash beacon, Kalo will become angry and can potentially kill the player with a 1/30 chance.
Thought I’d make a FOP oc!! Her name is Molly and she’s struggling trying to find her place in fairy world, bouncing from job to job as she tries to find her purpose! Buuuttt after getting a wake up call by Jorgen essentially calling her a failure she decided that she’d show him and become a fairy god parent! Just thought it’d be fun to design a character for the world and this is what I landed on!