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#game beta test
iraseugin · 8 months
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Love and Deepspace release today!!🥺✨
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prokopetz · 1 year
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"Oh, but if video game beta testers unionise your games will suck" buddy, you think the kind of games I play are getting beta tested?
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larkingame · 9 months
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hi friends! i hope you're doing well :) with all the great big changes to larkin, I'm putting in a final call for beta-testers and readers for both the five chapter demo-version of larkin to be released on April 29th, 2024 and the final version of larkin to be released on April 29th, 2025.
apologies I'm putting out another form, the first call went through and ran into some creator-error as a lot of the contact information got muddled, so i wanted to put forth a new call hoping to hear from testers old and new. I'm looking for about 25-30 players, as Larkin has grown significantly in chapters (20+ chapters) with several major plot routes and romance routes added, so I need a lot of thoughts and feedback on it.
if you could do me a favor and fill out this form, I'll be responding early next week.
*note, if you've already been selected as a beta-tester previously, don't worry! I'll be shooting you a message within the next few days.*
Larkin: Resurrection is the first in a series of text-adventure games that relies heavily on player choice. A vampire western, the game takes place in the fictional town of Larkin, Nevada, where you the player step into the shoes of the player character--or The Preacher. The Preacher, apprentice to the prolific vampire hunter, Wyatt Abrams, and one of the last remaining survivors of the Vampire-Hunting Cult, The Abrams Family, is suddenly thrust into the position of Town Preacher for Larkin. Demons from the players past seem to chase the Preacher--only made worse when the local mine explodes--and you're at the center of the conspiracy.   Larkin is rated 18+ for themes of gore, violence, religious trauma and sexual implicity.  The demo of the game will be released, April 29th 2024, with the slated release for the final version of the game, April 29th of 2025. Once betas are selected, the demo version of the game will be sent to players April 1st, 2024 -- testers will have one month to go through the text and collect feedback.  Playtesters and beta-readers will be tasked with playing through and reading the content of the game, testing for coding errors, and giving thoughts/feedback on their personal experiences with the text of the game. Testers will be selected based on experience, and willingness to explore different avenues and choices of the game.  
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luxenvulpies · 10 months
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[Missing-Link] CBT1 Info
Since the closed beta began, there has been a lot of activity with testers posting images, videos, and details (and some streaming). I've compiled some for easier browsing:
Character customization
Body types A and B
Character creation
Earring (whose?)
Some customization
Maku's drip
More drip
FFXIV Black Mage but green
FFXVI Jill Warrick
Purchasable outfits named after Final Fantasy jobs (each cost 2k jewels you know the ones)
UI
Equipment menu
Vertical and horizontal resolution with seamless transition
Gameplay
Dive to the Heart tutorial (stained glass may be a spoiler)
More Dive to the Heart
Meeting other players in the hub area
Timed battles (apparently may not be all fights)
Timed battle footage (not enough info on who or what is the opponent)
Buzz Lightyear and Sulley piece usage
Charged attacks
Ranged Keyblade
Grand Chests that contains a piece
GPS and walking on buildings with no care in the world
Losing all health & reviving
Raid battle completion
Raid battle completion screens
Piece enhancement screens :worry:
Donald piece screen (JP)
Prince Phillip piece screen (JP)
Mickey piece screen (JP)
Sora piece screen (JP)
Defeating area bosses grant coins to exchange for accessories. Accessories are enhanced with a chance of failure. Using enhancement records will increase stats.
Ireland
Auto gameplay result screen (JP): AP gained, defeated enemies, times activated(?), recovery spots used, treasure chests obtained, pieces obtained
Elemental wheel (no, this was not stolen from another game, so stop that nonsense)
Gacha
Winnie the Pooh
Some pull rates (subject to change!)
2 banners
Sora, Riku, Kairi Pieces
Story (spoilers!!)
JP intro (not sure if the English version is dubbed No dub, yet anyway)
Scala ad Caelum logo appearing (not really a spoiler)
Posting any text here will spoil it - just click the link
Other
Scala ad Caelum logo
Beta data size (~1.9GB)
Guide Moogle (Cute, kupo!)
Astral Plane battle music
AimmsBear's experience thread
Key_Cast's thread on game mechanics and some lore
Summary of Nomura's visit to the Artnia Cafe in Japan with reports from those who attended (via lottery)
Streamers/Video Archives
[leeadamsmusic3630] Multiple videos with specific features
[Dive Hearts] Game records/growth log, UI editor
Our Stuff
Post on spreadsheets with data from the closed beta
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xinyuehui · 8 months
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»» ────ஓ๑ when he 🤨 ๑ஓ ──── ««
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fateunwritten-if · 21 days
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Beta testing
Hey everyone! I am looking for beta testers for my story, Fate Unwritten!
How to Apply:
If you’re interested in being a part of this journey, please fill out the beta tester application form Google form. Applications are open until September 30th, and I’ll reach out to selected testers shortly after that.
Much love, Amelia 💖
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healpimp · 3 months
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ive dreamed the bothosters coming back with even worse bots twice now and every time i woke up like slightly annoyed before realizing some of the bigger bothosters and cheaters have been banned and every effort theyve made has been foiled by Valve and theyve yet to reverse engineer whatever it is Valve is using to gut them with and i start looking like this
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ddwcaph-game · 1 year
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The Chapter 4 Public Beta is finally here!
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138,000 words later, the Chapter 4 Public Beta is finally ready!
✨ CHAPTER 4 UPDATE HIGHLIGHTS:
~ 369,000 total wordcount (including code) ~ 138,000 additional words (including code) ~ New average playthrough of ~96,000 words!
21 New Secrets to discover, 20 New Character Traits, 17 New Passives, 1 New Phobia, 5 New Trinkets to collect, 8 New Achievements, 3 New Main Quests, 3 New Sidequests, 7 New Status Effects, and 1 New Song to sing along to!
Tito Nestor, Tita Stephanie, and Lily's moms' introductions!
Get a sneak peek into the story worlds you'll visit in future, in the Story Exchange!
You can now choose the name of MC's dad! (+Diary Entry!)
You can now choose a second bestfriend if you pick your twin as your bestfriend!
New choices and bestfriend scenes for JM and Lily in Chapter 3!
Added a new trait option that reduces the frequency of Filipino expressions and gives additional context.
A lot of references to In Auctorem Credimus!
Roselyna is now approximately 20% more huggable!
The full change log can be found by selecting "What’s New?” in the start menu. It's way too long to list here!
How do I join the Public Beta?
You can join the public beta by joining the DDWCaPH! Discord Server. From there, go to the #roles channel and ask Ma'am Bianes to give you the Open Beta Tester role and get access to the link and the discussion/bug report channels.
Why limit the beta test in the Discord?
Let me begin by saying that I didn't want to do this. But the last time I did a strictly private beta, I got ABSOLUTELY ZERO feedback weeks after release until I explicitly asked for it.
This is the best compromise I can think of for now, that should still be convenient for most people.
Chapter 4 also isn't 100% complete yet. There are still a bunch of choices I haven't written yet, but I'm leaving them for a later update because I'm not in the right headspace to finish them, and after 138k words, I need a break from writing.
When will Chapter 4 be out for everyone?
I'm not really sure. Depending on how well this beta goes, it might be after a couple weeks, or after a month.
I also want to draw some new character art, so I might wait until those are done as well.
Again, depending on how well the public beta goes, I may keep doing this, or go back to doing private beta tests. If I do go back to private beta testing, Chapter 4 will be the LAST PUBLIC UPDATE until Volume 1 is fully complete.
If you want the next chapters to still be in public, be sure to send in your playthrough codes and feedback in the survey! They really mean a lot to me, but I'm not releasing chapters publicly anymore if I'm getting absolutely zero reception.
And to the person who leaked an earlier version of the demo: I hope you liked that buggy mess. 😊 Send me your playthrough codes, will you? I'd really appreciate it.
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thecalvinistkat · 4 months
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SONIC MAN!!! This art comes from my beta test video for Sonic Rumble.
Watch the beta test here: https://youtu.be/4gLXbkrgkQI?si=ADQUd_6fD63hZaq3
youtube
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baeshijima · 5 months
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it’s officially the 26th for me so !!
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HAPPY ONE YEAR ANNIVERSAY TO HONKAI: STAR RAIL 🫶🫶
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teddyqd · 8 months
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You stumble into the bedroom at this awful, spirit-soaked party. You are drunk, you are heartbroken, you are alone. And yet, there is a presence here. You call out to it: "I am A NOBODY. I am looking for FAME & GLORY, in order to WIN BACK SOMEONE I LOST. You will help me by MAKING ME GREAT."
You have been slumbering here for so long, in the cracks between reality. You have almost given up, when a hand reaches towards you, bathing you in unbearably bright reality. You call out to it: "I am SOMETHING UNKNOWABLE. I am looking for DEEP FEAR, in order to BECOME REAL. You will help me by SPREADING DREAD."
You seal your pact sloppily -- a palm cut on a broken bottle and a blackness seeping into your veins. You feel it within you, this unknowable thing, your new Patron. Your power grows.
You have a body. It's a bright, beating thing. Unruly, perhaps, but that will soon be amended. Your Warlock walks with shadow in its step, and you bleed into reality. Your power grows.
Together, you can TAKE ON THE WORLD.
~~
The beta test for my 2-player Warlock/Patron TTRPG is up! You can check it out right now for free on itch.io -- all you need to play is a d8, a deck of cards, a handful of tokens.
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serenedash · 5 months
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Now that I've decided on a name for my missing link player I'm genuinely dying for this character creator like :( let me make him :(
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sourmiiiilk · 1 year
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❤️Online Obsession: Beta Test 2nd wave
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Hi there, I'm happy to announce that the beta will be getting its second official build soon which brings the game closer to its release. However, the existing beta testers pool is too small for the amount of content being added to the game, which is why I'm announcing the second wave of beta test applications.
As a beta tester you:
Will be joining a group of around 15 already existing beta testers
Will get to playtest the second build and builds published after it
Will get free game keys for Steam and Itch upon the game's official release
Will have your name in credits of the game as a beta tester
The application process will last for around a week. I will be accepting a very limited group of beta testers but everyone has a chance, so feel free to apply!
❤️Google Forms
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larkingame · 1 year
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hey friends, i'm in the process of looking for some more betas to test the new version of the game with the newest update (complete through nash's route in chapter two.) timeline is pretty lax, usually with about a weeks notice and then a couple weeks to test out the game. if you're comfortable with that and would like to help out you can fill out this quick form. thanks!
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wekki-i · 2 months
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SAILOR ALICE: Alice at Sea 🛟⚔️ 【Open Beta】
Public Open Beta— from now until August 18th! (v. 1.b.2.2) For Windows and MacOS
An indie RPG Maker game about an elf and the climate crisis.
Check it out on itch.io!
“Sailor Alice: Alice at Sea is a nautical fantasy adventure made in RPG MAKER MZ. The story follows the shut-in elf Lilibet, after she sends off her apprentice to become the hero that saves the princess. Shortly after her student's departure however, the innocent request of a red skinned foreigner sets in motion a series of events. Something's . . . not right about the sea, is it . . . ?
In 200 years, the world's atmosphere will collapse. Bringing disasters such as extreme weather, this is known as the "mana crisis." An environmentalist of 2,000 years, Lilibet has long abandoned her hope. If she can recover all her memories, perhaps she'll find a person who's still fighting. A "hero."
Part of the game's purpose is to raise awareness to the climate crisis it parallels. Lilibet's world might be set to end in 200 years, but parts of East Asia, South Asia, and Southeast Asia (the region the game's archipelago is based on) will become uninhabitable within the next 20 years.”
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Hi, I’m a 17 year old Filipino American digital illustrator and UTAU developer! Recently I wanted to take a swing at game dev, so I’ve been working on my first game, SAILOR ALICE: Alice at Sea! With my age and the threat to my motherland, I’ve been pretty worried about climate change ^^u. It’s a short light-hearted 3 hour game with 6 chapters, and in those three hours, the player gets to spend time completing side-quests and talking to NPCs to build MEMORIA FLOTSAM. The 3rd ending can only be unlocked on a second playthrough.
It’s currently not in a stable state, and is still meant to be at a stage in development where I can still make some large changes. I would really love to hear people’s thoughts, feedback, and ideas on the writing/narrative/characters/etc. The stable version will launch before August 31st as a submission to SuNoFes 2024.
Any reblogs and support is highly appreciated….!! 🛟⚔️
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eydi-andrius · 3 days
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