okay i typed this in a reply but i need to say this more detailed here too, the way totk dealt with horses (and stables) is bad and worse than botw imo
(yes i can rant about that too, these weird choices are in every little spot in totk, its almost impressive)
in a game that lets you build cars and stupid flying maschines, towers that shoot you into the stratosphere AND teleporting points all over the place, the chance is already low that you use a horse- though i would be one of them bc i love horses and hate building and didnt find it fun at all-
(also i almost never used any parts i had with me bc you cant put them back and your dumb vehicles despawn as soon as you dont look at them- also a negative thing about that system that reinforces the feeling of actually using it being more punishing than rewarding with the added bonus of the good ol saving your health potions forever problem)
-and something i DID like was that you can have more horses and the ... one.. new color (the lil spots but only AFTER you do that one quest in the spy post)
the stable points seemed like a neat idea, but like so many things, are utterly cheatable, imo the system should have only given you a point when you visit a new stable, so you actually have to go around and visit them all
(also .. add new stables, like mini ones or sth that dont offer beds- you dont need that anyway- so you have more places in which you can get them ... why did they remove some of them anyway, shouldn there be MORE now that the land is supposedly healing/being repaired? especially the one next to the big canyon, its so empty there it would have the perfect place for sth like a new settlement or a big boss arena but no its more empty than it was before, why?? and then putting yet another repeating annoying quest there in that weirld empty place?? i just dont get it)
letting you farm points by sleeping at a stable or bringing in a horse gives you LESS incentive to actually go around the world bc you can just farm it there
(and if that was done so youd 'discover' the malanya talks to you in your sleep 'secret' ... that is literally told to you, and if its bc you dont want to force players to go around and find every stable to get all those rewards ... why do you have 140 or whatver caves then with the majority of them being the literal same thing over and over ... to make people actually use the sleeping thing there? .. why, who uses that anyway, and farming points by sleeping there .. what the hell does that add? AND THEN the stupid sleep over tickets, probably the most nothign reward ever, dont count?? i dont think i ever used one- it just all doesnt make any sense, everything plays against each other)
the upgrading system for your horse is .. once again, a neat idea horribly executed, you have to go find malanya to upgrade them, and similarly stupidly like the fairies, they only tell you what food you need for what upgrade when you are there .. or when you are sleeping in the special tm bed at a stable, randomly, one food, bc the quantity changes too
which is just so ??????????? let me go and do a quest that rewards you with a lil booklet in which you can look up what an upgrade costs, or let the stables have that, either as a list or in the menu when selecting a horse or something??
(also why the hell is malanya in a different spot anyway, like, it feels like a modder just plopped them over there, their og spot is just empty now - except for yet again a stupid filler quest for .. another big horse and a yaaaaaaaaays crystal shrine quest- ... the spot is even still called spring of the horse god .... its so stupid, just like the fairy shuffling around, like you really couldnt think of a better way to reuse that concept other than to ... move it to a different spot in the same map and map level???? and not change anything in their og spot except idk, put a hole in the map ... for one of them like .. its like they moved them around last minute just to have the semblance of things being 'changed' with no regard what makes a change actually feel like one and what just feels like, pick up thing, click on random spot on map, drop thing- its like that for the fairies and shrines too, its so dumb and .. feels disrepectful to botw and how much thought seemed to have went into these spots that were clearly built about those things)
and like it couldnt get WORSE, they cut off the paths that horses follow automatically with one of those miasma buttholes (sorry its just a hole cut into the map, it doesnt even look like miasma burst through, it just .. cut out) a monster camp (that RESPAWNS, i thought those camps you clear with a quest would stay clear, but that would make sense, so of course it respawns and you can do the frame rate killer quest over and over yippieee) or otherwise like, with a big rock or a broken bridge-
and there is NO WAY to create a new path or fix or move anything in a game ABOUT BUILDING supposedly, like you needed more reasons to never use a horse????? i liked jsut hopping on and letting them follow a path and chill looking at the landscape, you cant do this here, and you cant even excuse it with 'its bc of the theme' as in, stuff is destroyed bc calamity 1.5 or whatever bc nothing in the game makes it feel like theres anything actually at stake, but the real crime is to make it not be fixable. WHY??? link moves entire buildings with ease but cant move one freaking rock that fell into a river?????? you swing around logs like a club but cant fix a bridge so your horse can get over it??????????????????????????????
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show us your oc lore!!
I'm so sorry but it's exclusively my Splatoon OCs
I'm not at ALL confident in how legible this is, but this is my Web Of Lesbianism(tm), AKA how (almost) all of my lesbian sploon OCs connect to each other, excluding a few who only connect in small places and/or I don't feel like making icons for. Sorry to Scarlet, who absolutely warrants a place here, but I simply Do Not Want to make an icon for </3
Lore under the readmore because I get extremely rambly. whoops and apologies and this is probably the only time i'll ever let myself get THIS infodump-y in a Tumblr post. I'm writing this after I wrote it all out and I'm so fucking sorry it's literally over 2k words because I have no ability to stop once I've started and I've been outright POSSESSED by these losers for the past month. Here's basically everything about my Splatoon OCs
FOR NAMES. Top right is Basil (Blue tentacles), middle right is Penny (Her name is just written because I haven't drawn her yet), bottom right is June (Pink tentacles), bottom middle is Jake (Blue tentacles), bottom left is Parker (Purple tentacles, also the sanitized icon), middle left is Ruby (Orange tentacles), and top left is May (Pink tentacles)
Everything starts when May, Jake, and Ruby are all around ~16-17, while June, May's little sister, is around ~9. May is VERY into Jake, and Jake's just generally a big flirt and a huge romantic, though it's unsure if he really realizes May's extremely obvious crush on him (He doesn't), or he reciprocates, which is unfortunate, because Ruby, who's May's childhood best friend, is also very into her, but May doesn't realize this. When [UNDECIDED EVENT] happens and May and Jake both come to the realization they need to head to the surface to escape the oppressive Octarian domes, Ruby being with them is very clearly an afterthought, and she knows it. So, her jealousy over Jake being someone May has known for less time yet clearly loves more than her, and the fact that trying to escape being very, very illegal, she turns them both in.
Jake manages to call May before he's caught to warn her that Ruby turned them in and the cops will already be heading to her parents house, which gives May enough time to run home, grab June, and make a run for it. Both May and Jake manage to outrun the cops, with May and June ending up far into the outskirts of the domes, while Jake only gets further and deeper within them.
Around a month or two after their initial escape, May's spotted by a patrol of soldiers stationed right around the way to the surface, with the soldier who spots her specifically being Scarlet, the oldest sister to Ruby (Who's not featured here because I don't want to make her icon), who remembers May from when she was a kid and, alongside that, has been feeling disillusioned with life as a soldier, despite her high ranking, and decides not only to let May go, but to even share rations with her. This only increases as Scarlet realizes May is the runaway who's known to have a young child with her, and it goes from Scarlet sparing her own rations to stealing rations from the squad she leads to make sure both May and June are able to eat properly.
Of course, this doesn't last long, as Crimson, the middle sister to Scarlet and Ruby, and fellow soldier stationed with Scarlet's squad, gets suspicious of the missing rations, Scarlet's dismissal of the issue, and her wandering off frequently, and ends up following her and finds her giving the stolen rations to May. A fight breaks out between the two, with Crimson managing to nearly take Scarlet's eye out in the process, as Scarlet's the only person ever to bring a gun to a knife fight and lose. May booked it the MOMENT Crimson jumped out, so she's long gone by the time the scuffle ends, but Scarlet, having just been caught stealing rations, aiding a runaway, and now attacking a fellow soldier (Even if in self defense), bolts to try and make it to the surface as well, albeit she doesn't know where May ran off to.
May ends up making it to the surface around a month after that incident, after wandering lost for the time between, and, while struggling to try and buy some clothes thanks to the language barrier between her and the commonly spoken languages of the surface, one of the employees working there, Penny, is able to help figure out what May's looking for, and helps her with the whole process, since it's a lot different from how it was in the domes. They don't end up seeing each other after that for around a year, but it's important when they do, as Penny's was the first person on the surface May really had a good experience with, so when they randomly run into each other, May's very happy to be able to tell her how meaningful that was to her, and that she's much more adjusted to the culture and language now.
Meanwhile, Jake! Jake ends up wandering deep within the domes, far away from where the actual settlements and cities are, for over a year, just barely surviving through scavenging and avoiding patrolling soldiers. Still, he's not great at it, and eventually he ends up being held at gunpoint by Parker, who insists he tell her his rank and what he's doing out here. He has no idea, as he was never in the military and lies through his teeth. Luckily for him, Parker is a military deserter, and would've had a much worse reaction had she believed him, instead realizing that he's not a soldier and has no idea what he's talking about. Parker's been hiding out in the area, an abandoned sewer system that's frequented as a supply route for soldiers, for several months at this point, and while she actually enjoys her life of living down there, it's a lot of work to survive on her own, and realizing Jake's a fugitive also means he's a potential survival partner.
The two end up meeting up once every day for around a week before Parker feels confident enough that Jake isn't going to screw her over or try and turn her in or anything, and invites him to live with her at her "apartment", an old maintenance closet that's very secluded and not marked on any military maps, under the agreement that the two of them actually work together. Jake instantly agrees because he's been miserable and awful for the past year, while Parker's doing surprisingly well for herself, she even has multiple sets of clothes that she's stolen from nearby outposts (As well as an entire mattress she stole, and her most prized possession, a full deck of playing cards, and an Octo Shot she definitely killed a man for), as opposed to Jake, who's been going off of only what he had on him when everything went down, which is... practically nothing.
The plot basically slows down and chills out here for a while, May and June end up moving in with Penny after a few months of May and Penny hanging out instead of having to live in the shitty motel they'd been living in before (Albeit, the motel was better than the wilds they'd been living in before that), and Parker and Jake get adjusted to their lives in hiding surprisingly well. May and Scarlet even find each other on the surface again, they run into each other while May's out grocery shopping, and it's a very important moment for the both of them, as they've spent this entire time carrying around the guilt of feeling responsible for what happened, so them seeing the other and seeing how much better they're doing on the surface helps ease those guilts.
And then the events of Octo Expansion happen in the background. Parker and Jake know the routines of the soldiers in the area after years of living together, but the supply lines end up being used by sanitized Octoling soldiers after Kamabo starts massively ramping up production, leading to patrols of sanitized soldiers at seemingly random intervals, and outside of the predictable patterns that Parker and Jake were used to. Parker's out doing the laundry when a patrol finds her, and, greatly outnumbering her, end up nearly killing her, and dragging her back to be sanitized. She's in too bad of condition to be saved and reused as a test subject, so she's just sanitized instead.
Jake, naturally, notices when Parker never comes back from doing the laundry, and proceeds to be missing for upwards of two weeks. Jake does his best to look for her, but he also doesn't want to stray too far from their "apartment", as he's scared she might return home when he's gone, and with the unpredictable patrols, he doesn't feel like it's safe to stay out for as long as he wants to to look for her, so he ends up sticking close to home and just hoping he'll be able to find some clue of her. Of course, when he finally does, finally spotting her hanging around the entrance to the hallways that lead to their apartment, it's Not a good thing. He runs up to her to ask where she's been, and the moment he calls for her she turns and attacks him. It's not even a fair fight, even if he went in expecting a fight, he wouldn't have won, but this was a complete surprise. She quickly attacks him and takes him back to be put into the metro as a test subject, and, since he was brought back in much better shape than she was, he actually can be salvaged as a test subject!
And then he isn't. He's in the process of being readied as a test subject, namely, having his memories messed with, that the entire plot of Octo Expansion actually happens, and he's freed when the entire facility shuts down, and the metro is just a normal transport system again. He ends up wandering around for another month or so, except doing so very poorly, as the effects that being prepped to be a test subject had on his memory is bad, and basically erased all of his knowledge on how to survive on his own. Eventually, and luckily for him, he's found by one of the rescue teams that have been sent out in the aftermath of Octo Expansion to rescue lost and sanitized Octolings, and FINALLY gets brought to the surface, as well as being hospitalized for a whole myriad of problems, mainly being severely dehydrated from not remembering safe ways to find and gather water reliably.
When he's ready to be discharged, he realizes he has really nowhere to go, but since he still remembers May's phone number from when they were kids (As it's been years at this point, May and Jake are both in their mid 20s now, and June's around ~17), and calls her to ask if she can come pick him up and also if he can crash at her place for a bit. May is more than a bit surprised that her childhood friend she was fairly convinced had died years ago, and that she feels guilty for abandoning, is not only still alive, but super casual and chill just. Calling her cell and asking if he can sleep on her couch. At this point, June's already moved out, having been encouraged by both May and Penny to get out on her own and try getting out of her comfort zone, and is living in Splatsville with her roommate Basil, and not really having any major plot moments of her own. She's having fun and coming out of her shell and having silly lesbian shenanigans with her roommate in the background while Jake and May are experiencing the horrors.
Ultimately, this is about where thing stop being decided and I still need to figure out what happens next. Jake is living on May and Penny's couch (The universe will never let them have their house to themselves. Not even 3 months after June moves out, Jake's crashing on their couch), and has no memory of his time with Parker, Parker's MIA and potentially dead, and May's struggling with the idea that Jake's either in denial of some major trauma he must've faced through the years, or that she's somehow uniquely fucked up from what happened to them. To make matters worse, Jake's memory issues become more and more apparent, as he continues to struggle to remember Penny's name, instead repeatedly calling her "Parker", yet getting confused when he's corrected. I'm ultimately unsure what I'm going to do to resolve this plot thread, but May and Penny do realize that whoever Parker was, she was someone Jake knew in the time he was missing, and are trying to figure out just exactly who she was, if not where she actually is
Whether or not Parker is dead... it's up in the air. I initially planned for her to die and stay dead, but I'm the worlds biggest sap and I feel bad about killing her off permanently, as well as the fact I have plenty of silly ideas for what I could do with Parker once she's on the surface, so I'm still debating if it's more narratively satisfying for her to die or not. There's, if you believe it, actually a ton I'm glossing over (The intricacies of Jake and Parker's dynamic, the reasons why Parker left, basically everything about Basil and June, literally Basil has an entire friend group that has their own mini-plot that's not at all connected to this and doesn't get mentioned, Crimson is going to be more relevant once I figure out what I want to do with her, ect), but uh. That's the very long gist of it.
If anyone actually, genuinely reads through all of this. Thank you, apologies, and I love you
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i know that in media you're constrained with things like budget, time slots and stuff, but sometimes i'm just like. my god. the insane shortcuts people take to write "smart / intelligent" characters, especially in plot-heavy stories, always pisses me off. they write them like they're sherlock holmes (bbc version, derogatory) but they fail to realise that even sherlock holmes (arthur conan doyle) was written with a lot of thought, suffered his own subconscious prejudices and had to learn from mistakes.
i guess what i'm trying to get at is—"smart" people don't magically get good at things overnight, the only difference between them and others is how much they're willing to go through to hone their mental acuity. which means when they try something new, they're going to make obvious mistakes, not understand how things work beyond the surface level, and make mistakes in judgements (like when you don't understand something well enough, your analogies and metaphors aren't 100% accurate or concise).
but it feels like there's a assumption hanging over our heads that, as readers, we don't WANT to see the smart one go through the entire nitty gritty of the learning process. we just want to see them do cool things, piece the puzzle together with a flourish, and clap our hands at the end. and in some parts, yes! that is what i want to see! but i am also interested in how they pieced it together. the joy of mysteries is, to me, that everyone is exposed to the same pieces of information, and we're given the chance to try to piece it ourselves. but then the smart character comes along and interprets those pieces of information in a not-obvious way to us, and it's cool!! years of living with a mind that is primed to turn things over in their head, to make sense of things, reveals to us how differently we experience the same reality, and it's wonderful. i'm able to learn from someone who sees life differently than me, and interpret information differently than me!
but right now i'm often left out feeling flat and confused in the mystery-type plots i've seen. the smart person will have been exposed to information we didn't even get the chance to see and interpret, and then they piece things together and everyone in the story claps their hands at the artificial pedestal that's been propped up under that character's feet. explanations of in-setting magic that can be retconned in and out at any point in time, so there's no logical consistency for us to nitpick or understand, so there's no basis to stand on that the story should be taken seriously. plot twists that make no sense as a gotcha. so many things!!
like. this particular example just my beef with g*nshin, so ignore it if you don't agree or smth. but the use of red herrings in the stories piss me off. the red herrings are either too obvious or nonexistent. they always use some random guy acting suspiciously and have the other characters react to it, as if we can't understand it on our own? but like. these red herrings, in the real world, aren't even red herrings. sometimes people just "act suspiciously" just by virtue of being human, not because they're complicit in some bigger overarching plot. sometimes people just stutter because of their anxious disposition, not to hide a guilty conscience. sometimes people are just defensive and irritable because they're a defensive and irritable person, it doesn't mean they're the ""bad guy"" who you need to crack down on and interrogate even further, especially if there's literally nothing that indicates this character is guilty other than their outward appearances.
but like. the smart characters/protagonist almost never get proven wrong. the stutterer was guilty all along and they're just a bad liar. the defensive guy is selfish and obnoxious, they're defensive because they're hiding something, not because it's a natural reaction on having one's sense of privacy and personal space violated.
the game sure loves trying to do nuance with "not everyone is 100% good or bad, we're all Flawed" but they can't put their money where their mouth is. everyone who is not guilty acts in completely transparent and "good" ways. everyone who is guilty acts in completely opaque and "suspicious" / "bad" ways. end of story. how the hell am i supposed to think anyone in this game is smart when they don't even have to use their brain to sift through, critique, weigh and interpret information? what use is there to do so? just use your eyes and ears. the stutterer is nervous for hiding a secret. the anxious is guilty. the angry is scornful.
there's also another rant here about how g*nshin fucking sucks at writing unique and flawed characters, because they like to make everyone the Specialest Guy In The World, but that's for another day.
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Gotchard Spoilers and Theories in a stream of consciousness under the cut
Getting feral over reading the rising fighter English lyrics and connecting potential dots in my head.
The uses of both fire, tomorrow and future, in the lyrics makes me very 👀 since daybreak gotchard is now in the show and looks to be a prominent part of this arc.
Some snippets that have really got my attention:
I was born into this world for a reason
When you’re alive you can get the good and the bad
Go beyond yesterday
Go change the world
Ready, go push your heart forward
Stand up and take action
Move on and look forward
Going on until it burns out, let's go
Don't stop, it's not over yet
No one is truly alone
Now is the time to fight
I think the entire opening chorus is worth mentioning, since I feel it describes Hotaro's overall attitude pretty well.
How he's willing to keep on going for his dreams, what he would call his "gotcha!", and pushing through and never giving up along the way. As well as fighting alongside those beside him.
Get it on
Gotchard Gotchard
Gotchard Burning Fire
Gotchard Gotchard
Gotchard Shining Future
This part of the chorus really is interesting to look at now given the existence of Gotchard Daybreak looking at this has me thinking as I've been listening to this on repeat since the full version dropped:
Gotchard Daybreak might be Hotaro from the future?
Either that, or some other alchemist from the future. (And there's a lot of possibilities there if it's not a future!Hotaro.)
But even if he is or not, given his one quote about Hotaro grasping the future into his own hands, my guess I he might have come from a future and is trying to make Hotaro change something that must have happened from his time period.
Whoever this is, he has come to steer Hotaro to the right course and help him overcome whatever weaknesses he is still currently dealing with, and finding himself more in general.
He's stronger than he was at the start of the show, but Hotaro definitely still has much more growing he needs to do. Which was also shown in this episode.
Something I've been taking note of is a general theme in Gotchard that looks to be shaping up thus far is: Taking charge of your own future, with your own hands.
Which we can also see parts of this theme present in how Rinne's arc looks to be shaping up. I think even Spanner might potentially get a taste of this theme too...
(Though it's still a bit too soon for me to say with any confidence. We're only now beginning to get more looks into him since his mentor is now part of the picture.)
And I think the lyrics in this song really reflect that theme of grasping the future too.
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