oh yeah i’ve got a bunch of loz aus that i haven’t really talked about. a few of them are listed and slightly explained in this poll and explanation reblog but i haven’t gone out of my way to actually list the aus i have and really explain them. so that’s what this post is for. here are some... decently simple explanations of my major aus and what they're generally about
i have two kinds of aus: original aus (loz aus that are set in their own kinds of worlds with their own stories and twists on character roles) and then crossover aus (we all know how this works i just mash loz and a thing i like together)
original aus: (many currently dont have actual titles, so the titles will often just be concept shorthand)
in the court of the crimson king/crimson king au: probably the most developed and closest to being written out. it's got one of the longer premises; set in a industrial-esque hyrule city, following linebeck as the main character, as the adoptive older brother of link and aryll, living with them and their grandmother as the only one able to reliably make money to pay for rent and food, leaving every other week to do jobs, but he moonlights as the 'demon of the gray moon', a masked persona he'd created as a child that had long since become a city-wide urban legend, anonymously taking unsavory jobs from whomever can contact him and offer pay, often working directly for bellum, a childhood friend, the one who enabled and trained him to become the demon, and one of five anonymous leaders of the city. linebeck effectively lives a double life, and tries to stay out of too much trouble to avoid drawing attention to himself or making his adoptive family worry, but he gets dragged into more and more danger as bellum becomes curious about the identities of the city's other leaders, and linebeck falls in love with a man named ganondorf, suspected to be one of those other city leaders. ive got a few posts related to it already: this one being another vague concept descriptor, this one being an actual scene i have written out.
'gimmick' au: i cannot explain the gimmick without spoiling the au. put simply, in this au, hyrule as a whole has been at war for ten years, every race and kingdom taking sides in a conflict that seems to be going nowhere. link joined the hylian army young, and has made his way up the ranks to become trusted by queen zelda herself, and things in the war take an interesting turn as he and zelda discover a new faction, unaligned with any particular kingdom and with unknown motives, and zelda decides to set out to the different parts of hyrule, link and a chosen group of trusted allies in tow, intending to try negotiation one more time before things take a turn for the worse.
sci-fi/space au: the fun one that probably would need to be done in a visual medium. it takes place in a solar system of a few planets, link growing up on the planet hyrule and occasionally traveling to the others as a knight specializing in investigating and taking down dangerous bounty hunters, working for zelda as a friend. he and zelda uncover a plot by the yiga clan to accumulate a number of highly dangerous research and weapons held by each species as they aim to resurrect a demon to wreck havoc on the solar system- the b plot being about the top bounty hunters in the solar system screwing around, eventually colliding with link and zelda's a plot as it begins to involve them.
murder mystery(?) au: one of the older ones, maybe one of the oldest that i still stick with. this might actually be one of the first ones i tried writing. the plot begins when zelda returns to hyrule city years after her father- the former mayor- was murdered, finding that he has been replaced by ganondorf and that while things seem fine enough on the surface, random and organized crime run the show, and she begins a private detective agency as 'sheik', a masked young man, and with the help of impa, and old friend and confidant, she moonlights as sheik and uses her daytime identity as zelda to help chip away at some of the city's biggest problems and finds herself drawn into a long string of murders that appear to be anything but random violence.
ruined hyrule 1: i have two au’s with the premise of hyrule being ruined. neither of them have more specific names yet. this one begins with the majority of greater hyrule's population having long since locked themselves in hyrule castle town in order to escape the increasingly dangerous wildlife. zelda, a young girl at the beginning, becomes curious about what lies beyond the city walls, and makes friends with many other children within this sheltered hyrule, and as they grow up together, aim to eventually venture out into the wilderness to see what may have caused the outside world to become so incredibly hostile.
ruined hyrule 2: the other ruined hyrule. set in a devastated hyrule, roughly ten years after the royal family was killed, link failing to save them or hyrule in the time since. he now resolves to set out and indiscriminately destroy every demon that plagues the ruined hyrule, meeting and bringing along various allies, each of which has been uniquely affected by and have different lived in this altered, dangerous shell of hyrule.
modern (school): i also have two modern aus. this one isn’t plot driven, just a concept i have, would work best as little vignettes or something. essentially just the idea of a group of loz characters hanging out together in a modern high school (or college?) setting.
modern: this is the one with an actual plot. follows the general idea of zelda characters living in a modern world only for the typical legends to begin resurfacing and heralding dark events. plot specifics are murky, but that's the general idea.
dark mage: this is the au that where the seas meet the sands takes place in. basically just ganondorf x linebeck shenanigans in this alternate hyrule while actual plot sneaks up on them. named 'dark mage' mostly because the initial idea behind this au was that linebeck would learn magic.
horror au: doesn't have the best name, and it's ended up just being a personal sandbox for me. constantly changing, with the cast and setting often altering if i find that something isn't working or sticking. it's an au i've considered (and even briefly tried) writing in the past, but it's still too fluid, and writing horror effectively is difficult. it's a fun au, though.
mecha au: spawned because i watched neon genesis evangelion. a lot of this au's basic concepts can be found here: x but the short version is that hyrule is being besiged by massive monsters, but each race has created their own mechs to combat them. link is just a farmer who happens to have a strange knack for being a mech user, so is brought in by zelda as a gamble to bolster their chances, and he is tasked with working with a new and less-than-trustworthy crew to help fight those monsters.
'amnesia link' au: an au that sprang up in about a day and hasn't gotten too far since. basic premise being that three years prior to the story, link and a group of allies has faced off against ganondorf and, despite their best efforts, lost, with link being presumed dead by their enemies. now, link has woken up from his coma, his memories gone and hyrule taken over, and, with guidance, must once again travel across hyrule, aiming to rediscover his allies and try to face ganondorf once more.
A quick list of crossovers: I won't explain these in length, since they can range from having their own plot to just being a fun mental concept. So, the things I have made crossover aus with are:
Warrior Cats
Batman
Jojo's Bizarre Adventure
Persona 5
Pokemon
(there are other, smaller ones, these are just the ones i consistently pay attention to)
So! These are the majority of my legend of zelda aus, some of which I may write, some of which just exist in my mind for fun, all of which I wouldn't mind talking more about if anyone is curious!
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jirai kei as a trend and the inherent ableism and racism present within it
if you've been present in any japanese fashion or vtuber spaces for the past few years, chances are you've most likely heard of jirai kei. it's gotten major media attention in japan, and inevitably its popularity has spread overseas. what is still misinterpreted about it, however, is that jirai kei is a fashion style. jirai kei is a stereotype, as well as a subculture that features fashion elements. as opposed to the fashion aspects, the focus of the subculture is mental illness, and many people use the jirai tags and labels to find those with similar struggles and interests. you can learn more about the recent history of jirai kei as a stereotype here, and the fashions associated with jirai kei here.
jirai kei as a stereotype is bad for a multitude of reasons, but there are many people who seem to think that there's nothing wrong with the trend itself. i've seen many arguments in favor of it, ranging from "if brands are using it, that must mean the term isn't that bad" to "plenty of japanese girls are using it to only refer to the fashion, and they don't actually lash out at others or self-harm." its usage by brands and everyday people are true, and that much cannot be argued. the problem comes from assuming that, because it's something widespread in japan, it can't possibly be as bad as people make it out to be. if this trend were to come from anywhere else, i'm almost certain that people would immediately question the morality of it for several reasons. this is going to be a long post, so i hope you have some time.
TW for mentions of self-harm, alcohol and drug abuse, and child sex trafficking below the cut.
a brief rundown of jirai kei's origins
to start, jirai kei's original coinage before the trend has existed since around the 90s. it was used by misogynistic men to refer to women who they believed exhibited signs of emotional instability. this was applied to completely harmless traits, and the criteria for someone being a landmine has drastically changed over the years. for example, the first common identifier was simply "a girl who looks put together." this sexist usage still extends to present times, but now it's often conflated with the current aestheticized definition of the term.
the source of the current iteration of jirai kei
the modern-day jirai kei stereotype comes almost entirely from a gang known as the toyoko kids, who reside in kabukicho. this gang contains many members ranging from ages 9 to 24 who have run away from their homes and families. they have been known for several activities, but the most publicized ones are cutting themselves in public circles, papa katsu (underage prostitution), heavily drinking, and overdosing on over-the-counter medications. majority of the gang members also wear japanese alternative fashions, with girly kei being the fashion that's most often present in the jirai kei stereotype.
where does the ableism come in?
the rise of the aesthetic trend peaked somewhere in 2020, where a "landmine makeup challenge" gained popularity online and resulted in various people attempting to mock and mimic the stereotype for clout. people would wear girly fashion, act "wild" or "crazy" on camera, and, at worst, pretend to cut their wrists or even use makeup to create fake self-harm scars. i don't believe i need to explain why faking self-harm for views is ableist. however, the ableism is also present in the supposed "lighter" aspects of the trend, particularly its sudden association with girly fashion.
during the height of jirai kei's popularity in japan, many brands had begun to sell pink x black girly coordinates, advertising them as jirai kei fashion. it's incredibly important to note that girly as a fashion has existed for several years prior, and that multiple people had already been wearing clothing that's abruptly being labeled jirai. as a result, you have all of these random people minding their business suddenly being labeled as "crazy psycho bitches" because of the clothes that they wear. as if that isn't enough, some brands went as far as to promote the more dangerous aspects of the stereotype as well. with attempts to pander to girls who are deemed "yandere" and "highly explosive," many shops, online influencers, and companies had directly and indirectly capitalized on the suffering of the toyoko kids by encouraging people to cut their wrists, manipulate their partners, binge drink, and lash out at others to engage in the "full landmine experience."
mental illness in japan is almost never taken seriously because it's seen as a personality flaw rather than something that needs treatment. the jirai kei trend only set back any progress made for mental health acknowledgement in society, as people perceived as landmines began to be harassed for wearing girly fashion. more girls were approached by men on the street trying to scout them for prostitution, and people gave away their wardrobe because "others assumed they were troublesome" for wearing it. from another perspective, the anti-recovery nature of the trend has also taken lives. some people who felt that they identified with the term had fully embraced the lifestyle that was commercialized and promoted as something "cute and fun," resulting in more people running away from home to be like the toyoko kids. these people, who have essentially been failed by the system, are simultaneously fetishized and shunned for the fact that they're struggling.
well, what about the racism?
the racism present in the jirai kei trend, from what i've seen, mainly comes from overseas communities. the perception that many people have of jirai kei tends to have its roots in orientalism. if you've ever witnessed how people tend to glorify japan in almost every context, this shouldn't be too surprising. what's concerning, however, is that much of this glorification of jirai still goes unacknowledged by the western j-fashion community.
when jirai kei gained popularity in japan's mainstream, people mistook the name of the stereotype for the name of the fashion. this mindset also translated over to western spaces without a second thought. as a result, when jirai kei as a stereotype was formally introduced to overseas j-fashion communities, some were confused and oddly adamant. it seemed like people thought, "there's no way that japan would endorse something so horrible. there has to be different explanations!" regardless of whether this idea was conscious or subconscious, it had begun what people now call "jirai discourse" in the community. many arguments were made in favor of using jirai kei to refer solely to girly fashion, as opposed to recognizing its origins and continuous usage as a derogatory term. an especially common viewpoint that's perpetuated is that jirai kei has been reclaimed or is in the process of being reclaimed, which is something that has several things wrong with it.
problems with thinking that jirai is "reclaimed, so it's fine to use"
firstly, reclamation is subjective. the assumption that the entirety of a minority group makes the unanimous decision to reclaim a term is frankly just implausible. even more popular words that are thrown around more casually nowadays are still debated in some circles on whether or not they should be used. for a term like jirai kei, something fairly recently coined and undoubtedly controversial in most contexts, the mere idea of reclamation amongst anyone would have to take a much longer time, and that's only if the stereotype starts getting taken seriously.
secondly, the only people who have the right to consider reclamation are the people who are directly affected by the usage of this term, which would be feminine-presenting native japanese people who are mentally ill. people overseas have argued in favor of reclaiming the term despite not being a part of the group that the term is actually used against. this is not something where you can take apart the criteria and suddenly claim that you're also affected by jirai kei's usage. for a comparison that may be easily understood, that's like if a nonblack woman tried to advocate for the reclamation of the "mammy" stereotype, which stereotypes and therefore only affects the perception of black women. just because both groups consist of women, that doesn't mean they have the exact same experience with the stereotype in question, even if they happen to resonate with some aspect of it. unless you've grown up in japan as someone afab and/or feminine-presenting and have struggled with mental health, it's nearly impossible to fully identify with the extent of jirai kei's harm because it's occurred in such a specific set of circumstances to a specific group of people. the only thing that should be done in this case is doing your research on the affected group, which you can do by looking into the history of the toyoko kids and some of the individual stories of the members. that way, you can at least attain a better understanding of their perspectives and connect the effects of jirai kei to their struggles.
lastly, it is not reclaiming to simply use the term for yourself. this tends to be where the idea of jirai kei being reclaimed comes from, because many japanese girls on social media use the term to refer to themselves as well. in these instances, there are typically two separate reasons: one, the person is pretending to be a landmine for clout; or two, they genuinely identify with the derogatory meaning of the term. the latter is often the case, since there's not many other ways for people in japan who are mentally ill to find groups for themselves. when it comes to reclamation, it's important to remember that it's not simply using a word that was used against a group that you're a part of. reclaiming is about actively working to change a term's meaning into a neutral or positive context for the benefit of the group. none of these girls are doing that. there's no big effort in japanese landmine spaces to move the perception of being a landmine away from things like girly kei fashion, idol fan culture, or toxic behaviors, which leads me to the final section of this post.
it is not anyone's job to push for the "reclamation" of jirai kei.
i put reclamation in quotes because, although some genuinely may not have ill intentions, many people come off as having a "white savior" mindset as opposed to actually wanting to reclaim the term in any sense (which, as mentioned before, is not the right of just anyone), and it's usually for the sake of enjoying girly fashion without feeling bad for incorrectly calling it jirai kei. one of the defenses often used to propose that being seen as a landmine can actually be a good thing is that the people who do self-harm and abuse substances are simply "bad apples" in the landmine community. if they're not treated as the dirty underside, then they're seen as things to be pitied and sympathized with, but with the quick disclaimer of "don't worry though, not all landmines are like this!"
not only is this incredibly ableist, but this assumption being made by mainly white influencers is also rooted in the historical development of racism against asian people, particularly in the united states. if you've heard of the model minority myth, one of the biggest issues with it is that it heavily generalizes asian people as being well-mannered, good-natured, and upstanding citizens. as a result, anyone who seems to fall out of this generalization is deemed an "untrustworthy foreigner" and appears as nonexistent through a romanticized lens. this exact situation can be applied to how people tend to treat the issues surrounding the jirai kei trend. the japanese girls who are faking and/or making fun of mental instability for the sake of online popularity are suddenly being glorified as these ideal representations of jirai kei to be palatable to the western world. meanwhile, the people who are considered by many to be part of the lowest rungs of society and are actually getting this term thrown at them pejoratively are treated as an afterthought and not representative of what people overseas want jirai kei to mean. it's even to the extent where native japanese people using girly kei or being uncomfortable with jirai kei are immediately assumed to be faking their ethnicity or their japanese-speaking skills, something that many foreigners have actually done in an attempt to claim authority over jirai kei's usage. since the reality of the trend is so uncomfortable to many, people think that it's best to simply disregard it or dumb down its impact when that changes nothing. what has avoiding the topic of discrimination and fetishization ever done for anyone?
the last thing i want to point out is that, even if reclamation of the term was in progress, it would not be happening the way that some seem to think it is. if the term was being reclaimed, we would not have people (both overseas and in japan) still acting like the stereotype for tons of likes, namely by taking pictures of themselves in girly kei next to cans of pink monster while sitting on the sidewalk with someone handing them money. that is an actual image i've seen, and if that doesn't tell you that there's a problem, i'm not sure what else will.
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Retrouvailles
Fandom: Baldur's Gate 3
Pairing: Astarion/Tav (gender neutral)
Rating: Teen
Tags: Reincarnation (Tav dies/Astarion doesn't), au-ish, Astarion's POV, oneshot.
Summary:
“Until the day you draw your last breath, they will always return,” the god warns you. “And you will always find them. But they will never be the same, and they will never remember you.”
Note: I got a little brainworm after seeing this lovely fanart by @cheesy-cryptid.
Read on AO3 if you prefer
–
Long ago, when you were a slave, you used to pray.
Beneath the lashes that were etched onto your flesh, you would pray. When your master abandoned you to the cruel clutches of starvation, you would pray. And on the evenings where your exhaustion was so heavy you nearly died under the weight of it all, you would still pray. You would pray tirelessly, and in as many broken tongues as you knew, and to as many gods as you could remember. Yet none deigned to answer your pleas.
Many centuries later, you pray once more.
This time, Velsharoon, the archmage of necromancy, the patron of liches and god of the undead, embraces you.
–
You’re not sure if this is a dream.
“Little love,” you murmur. “You should be resting.”
They sit on a bench in your garden, a willowy figure tending to the belladonnas and foxgloves you planted for them when they became too frail to stand on their own. Water spills out from the pot as their fingers tremble under the weight, splashing at their bare feet and brushing the edges of their tattered cloak.
“Even the prettiest flowers die,” they hum in response.
You watch them for a while with fondness — then you realize that this isn’t real.
“Are you a memory?” you ask.
“I am always myself,” they answer.
They pluck a blossom from the damp earth by the stem and gesture for you to join at their side, and when you draw near, they face you; yet you cannot see them, only the wilted flower that they press into your hand.
“Tell me, Astarion. Will you scoop the pleasure of existence out from the soil with your fingers? Will you have your fill until you are so full, you overflow?”
–
They gift you many paintings, each one a magnificent attempt to capture you, but you are never satisfied. They’re all just replicas , you complain, beautiful, pale imitations!
But the years pass on by, and vanity doesn’t hold as much sway on you as it used to. There is an old saying: time leaves its mark not on the faces we see, but in the hands we hold.
You long for those changes, to prove that you have shared this messy life with your darling.
Your fingers stay smooth, and you feel just as strong as you were when you first met them all those years ago on that fateful day out in the wilderness. And though you can’t see your own reflection, you know it remains unchanged.
In contrast, they bear the unmistakable signs of age: silvery wisps of hair, wrinkles tracing the counters of their eyes, and bone thin fingers. You think they are exquisite this way— that they are more beautiful than they have ever been– and you make sure to whisper this into their ears every time you make love.
Oh, they don’t believe you for a while. You’ll find me frightful, just a withering old thing next to you, they joke once, trying to hide their insecurity.
But they grow to accept their aging body– it is, after all, a gift that very few are fortunate to receive.
Occasionally, in the presence of strangers who think of you as their protégé, or sometimes even their son, they playfully call you their ‘little prince’. The nickname grates on you, a reminder of your unchanging curse, but you never voice your displeasure. Seeing them smile is just enough for you.
–
One winter’s season, just shy of their 700th year, they fall ill.
Nothing unusual for a person of their age, and certainly nothing a carefully concocted potion can’t remedy.
You kneel at their bedside, tenderly propping them up against the velvet headboard, tilting their jaw back to sip on some darjeeling tea. You raise the back of their delicate hand up to your lips and press a gentle kiss against a vein.
“Little love, I’m going to visit the cleric. I won’t be long.”
“Little prince,” they cough, smiling weakly at you. “I’ll see you when you get back.”
You have no reason to believe that the gods will claim them before the sun even gets a chance to rise.
–
You pray that they understand.
“Until the day you draw your last breath, they will always return,” the god warns you. “And you will always find them. But they will never be the same, and they will never remember you.”
You’ll wait a thousand lifetimes for them – you’ll love them regardless of the form their soul inhabits.
“When your time eventually comes– and it will come, vampire– you will not join them. Your soul will be bound to me, tethered for eternity. You will never know rest.”
You’ll forsake the afterlife, if that’s what it takes to allow you a glimpse of your beloved.
“Are you absolutely certain?”
You’ve never been more certain of anything else in your life.
“Bring them back.”
You pray that they forgive you.
–
Twenty five years and sixteen days pass.
It’s not as though they would be born again as an adult and delivered onto your front door step immediately— you understand this, but at some point, you wonder if the notoriously capricious god has forgotten all about you.
But one day, you sense their presence, just as Velrashoon said you would. Something compels you to Neverwinter – and you follow that feeling without a second thought.
Not knowing when you’ll come back, you lock up your home and bring only what is necessary for the journey there. The voyage by boat takes roughly fifteen days to reach land and you can’t wait to get off the ship; the seas are unforgiving and on the nights you do come out of your cabin, you strain your eyes out over the waves, wondering who they will be in this life.
Neverwinter is true to its name – there is an otherworldly warmth in the air that reminds you of them, even during the nighttime, which you welcome. You missed the heat of the sun while they were alive, but you longed for it even more after they passed away.
When you reach the city, you should be in awe – and in any other lifetime, you would be eager to explore it. But today, you’re frantically racing to find them. Your feet lead you to the front door of an assuming little bookshop tucked away from the busy streets.
If your heart had a pulse, it would be racing – it would be threatening to burst out of your chest. You push through the front doors, the bell above sweetly announcing your arrival, and search around the crowded shelves and stacks of books. No one stands out – until you notice someone perched at the top of a ladder, rearranging a few volumes.
It’s them.
You know it’s them.
“Ah, hello! I’ll be down in a second. Are you looking for something in particular?”
“Yes.” A wistful smile tugs at the corners of your lips. “I most certainly am.”
–
In this lifetime, they are human.
You visit their bookshop often – you purchase a humble manor in the city and you come in every week to search for a new book.
Every book is one that they once cherished, and every week that you return they greet you with unbridled excitement, curious to see which book catches your interest this time.
Truth be told, you’ve read these books a hundred times over, and they all go onto a shelf in your new home, patiently waiting for your sweet to finger through their pages again.
It really doesn’t take long for them to fall in love with you – humans have always fallen prey to vampires the easiest, something about being so fragile makes dangerous creatures like you so alluring. They tell you that they’ve never experienced a love like this, and you lie and tell them that you never have, either. Your second life with them is more or less like a fairy tale, picturesque, sometimes even boring in its loveliness. Still, you adore it all the same.
But they’re human, and humans only live so long.
–
I’ve missed you so much, darling, you confess in your third life together.
They are a nomadic bard in this life; just a wild, untameable bird when you first find them with a traveling troupe in Waterdeep. You will never wish to lock them in a gilded cage so they go where their heart pleases, and most of the time, you follow. Your sweetheart is a wanderer – and you fly along with the winds of their dreams.
They laugh, having come to expect your flair for the dramatic.
I’ve only been gone a few days, Astarion.
A few days too long, little love.
–
In their fourth reincarnation, they are born a bastard to a vicious pirate king.
You feel them around fifty years in, but don’t actually manage to track them down in the Moonshae Isles until their eightieth year – it never occurred to you that they would be thrashing around in the seas. It's not exactly your preferred territory to be adventuring in, but it certainly offers a change of pace.
The way they first greet you with a sword to your neck reminds you of the time you once held a dagger to theirs. Ah, such fond memories. This variation of your darling is one that you secretly cherish the most – the one that just cannot seem to stay away from trouble.
It’s easily one of your most exciting lifetimes, despite the fact that living amongst the ocean is one of your worst nightmares. It’s a true weakness of yours, one that you are willing to brave only for them.
“Such a strong and fearsome vampire,” your love teases, on a night where the waves are particularly strong and you can’t stand up straight. “Yet the water terrifies you so.”
Their life begins with the ocean – how fitting it is that it ends with the ocean too, screaming and struggling amidst the violent tempest, their existence reduced to bubbles as they plummet like an anchor to the sea’s depths.
You barely make it back onto dry land with your life intact.
Even if you knew how to swim, you wouldn’t have been able to save them anyway.
–
It takes a hundred years for you to find them in their fifth life.
It’s never taken this long, and you go slightly mad trying to keep yourself busy while you wait for that phantom tug in your chest.
When you do find them, they’re a paladin, hardened by loss. They don’t tell you about it, and you never ask.
Every reincarnation of them after their first form has been unfamiliar with the version of you that lies – up until the night you decide that you just need to share the burden of your profound secret.
There is an excruciating loneliness in keeping it all yourself, and though you are well aware they won’t — can’t — remember, you long for them to grasp the depths of your love. You want them to understand that your devotion spans the abyss of time, that it transcends the limitations of flesh and bone, that your eternity means absolutely nothing without them.
However, you’re just not brave enough to admit to your beloved that you have lived four lifetimes with them now, but you are able to tell them a half truth: that you were lovers, that they were reborn, and that you brought them back.
They are furious, which you expected, but they are also completely inconsolable; that, you are not prepared for.
“How dare you?” they sob, their words fraught with anguish. “How entitled you are, Astarion, to think you can play as a god.”
"Little love. Please— I’m so sorry.”
You don’t know how to apologize for this, you just do, over and over. And it doesn’t matter, don't you realize that good intentions never matter? Their cries carry the agony of a soul caught in a never-ending cycle – a suffering of which you had a hand in weaving. Nothing in the world brings you more pain than having to witness them crumbling, wishing that you could take back something you simply don’t have the power to.
Once they’ve finally calmed down, they make a request: “I want to see it. Take me to my grave.”
You bring them to their first resting place, thinking that it will help them.
They don’t leave you, but their despondency settles like a boulder on their back. They don’t have the heart to muster a smile at you during your inadequate attempts to console them, and you often find them staring out of the window, fixating on the garden beyond.
“You water the plants too much,” they say one morning. “You’ll kill them faster that way.”
And sometimes, when you kiss them, they respond, but their gaze is glassy and distant, as if lost in another plane entirely. It’s a familiar expression, one you stopped wearing a long time ago.
Your chest feels like it’s being ripped open. You’ll sooner die than let them go through this again – you promise that this is their last life, that their soul will know peace. It’s not a lie, you tell yourself, if you believe it.
–
You call on Velsharoon countless times in the years that pass. You get on your knees to pray and pray, as you did centuries ago. You offer your soul every time, imploring to him that you have no use for it now, that he may grab it if he is content to – and you beg him to please, please allow for your love to finally rest.
He does not answer.
But, you also don’t feel them anymore.
Nothing pulls at you. There are no whispers in your consciousness, no echoes of their presence reverberating through your chest. There is only silence. You wonder if Velsharoon simply became bored, after all this time, and has decided to cut you from the strings that tie you to them.
Relief mixes with your sorrow, like a strange potion you have to choke down.
Eventually, you decide that you want to open a gallery – you don’t plan on staying in one place anymore, but you also don’t want to let go of all the things you cherish. And even if you did have a permanent residence, there would be no one left to appreciate the things that make a house a home.
So you get to work and fill it to the brim.
Everything they ever loved graces the halls of your exhibition. The jewelry that once adorned them sit on silver trays, protected behind glass. The luxurious robes you draped upon them are now pinned on mannequins; ancient books from centuries past lie open, their yellowing pages forever open on their favorite passages, never to be turned again. This gallery becomes your shrine, the only way to show the world that you loved something once.
Then, it is all too painful to bear.
You leave it in the hands of a trusted curator, corresponding with her through letters and sending her any new treasures you find during your travels that might suit the gallery. You leave Baldur’s Gate.
Time stretches on, each day merging into the next. The days turn into weeks, and then into months, as hundreds and hundreds of years flow by faster than ever. You dedicate your life to seeing everything the world has to offer, crossing into different lands and learning new languages and occupying yourself with pretty new lovers. You don’t keep track of what year it is anymore, but soon it’s the age of lightbulbs and airships and the world is alive in a way you’ve never seen before – it’s spectacular.
You are so empty, and you wish more than anything that you were dead already.
Velsharoon told you that your time would come, and the morbid curiosity of how you will go is the only thing keeping you from sitting in the sun on your own.
–
One year, you find yourself returning to Baldur's Gate on a whim.
You haven’t seen your gallery in what seems like forever, but you have kept a close hand on it all this time – you’ve passed it down through the family, so to speak. Upon your arrival, the newest curator is practically tripping over themselves to greet you. They marvel at your uncanny resemblance to your great, great-grandfather – strong genetics, you tell them.
The hallowed halls of your life's memories stretch out before you, pristine and frozen in time. As you absorb every detail of every item, the reality of your age weighs heavily on you, and you find yourself feeling more ancient than you ever have. You get a sense that this lifetime might be your last – that perhaps Velsharoon is warning you.
That’s when you hear it - the voice that has haunted you through so many lifetimes.
You tell yourself that you merely wish to see what they look like.
Just a glimpse.
It’s curiosity, that’s all it is.
Then you’ll sell the gallery and never step foot into Baldur’s Gate again.
Their attention is fixed on the very first painting they had ever gifted you— their favorite one, the one that captured the sadness in your eyes so well. You’re nearby, concealed behind a column, pretending to admire a statue before you. Their hair veils their face as they study the portrait, and the longest of minutes pass before they finally move on.
You attempt to turn away just before they reach you, but your nerves betray your reflexes and your shoulders collide. When you finally lay eyes on them, it feels as though a musket has pierced your chest.
This time, they look as if they've been plucked straight from their first life with you, not a single strand of hair out of place.
“Hi.”
“Hello.”
A breathless moment lingers between the two of you, and then, a smile ghosts their lips. It’s an echo of a smile – a déjà vu so uncanny that it would unsettle you if you didn’t know any better.
“I’m sorry... Have we met before?”
“I’m afraid not.”
"I can't quite put my finger on it," they muse, their brows furrowing in thought. “But there's something remarkably familiar about you."
“Hmm… that portrait of my handsome ancestor might provide a clue," you suggest, pointing to the painting. "Though – I am also the owner of this gallery."
“Oh!” They look at the painting with alarm, then back at you, chuckling. “Yes, perhaps that’s it. My husband brought me here many moons ago, and I’ve continued to visit whenever I return to the city. It is such an enchanting collection. You’re wise to keep it in the family.”
Husband. This is the first incarnation where you've seen them with a spouse. Ah, it appears that Velsharoon has, at long last, granted them respite from you, and is revealing it in the cruelest way… you always knew he had a depraved sense of humor.
"Your husband has an impeccable eye for beauty," you complement, making no effort to hide the way your gaze lingers over their body.
“Yes…”
They turn away from you with a faint blush creeping up their neck, eyes drawn back to the painting.
“He did have a deep appreciation for the arts.”
You hold your tongue, understanding that fate is tempting you once more.
“It’s really not the painting,” they say, this time with conviction. “I know you. I don’t know how I know you. But I do.”
It’s time to make your exit , you chastise yourself, trying to recall the promise you made to them centuries ago.
Ending a conversation with a complete stranger and walking away would be the most sensible thing to do – you’re an aristocrat, and who are they to you? You have many lovers waiting for you, scattered in different homes across Faerûn – you’re a vampire, you should have a restless appetite for both adventure and wanton delights; you should be reveling in your eternal existence, savoring it with the kind of ravenous abandon that mortals can only dream of.
And yet, you are also simply just a man.
Perhaps your love was correct when they thought you fancied yourself a small god. In the grand tapestry of your existence, you ask yourself – what difference does one more thread make for a soul already condemned to damnation?
Well, there’s one thing you know for sure – you've always possessed a remarkable talent for deceit. All it takes is one look at the face that you once loved so much, and it seems that you truly cannot remember the vow. Yes, now that you think of it – perhaps it was all just a melancholy dream…
“I don’t know you, my dear. But I would love to.”
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