#knowledge accessibility
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turiyatitta · 2 years ago
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The Convergence of Wisdom
A Tap AwayIn the wake of the digital era, a profound realization embarks upon us; that all wisdom is indeed at our fingertips, waiting to be snapped. The phrase, alluring in its simplicity, beckons a deep dive into the realms of knowledge and accessibility. With the advent of technology, a treasure trove of wisdom has made its home within the virtual expanse, manifesting a plethora of information…
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todaysbird · 2 years ago
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destielmemenews · 10 months ago
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"Publishers accused the nonprofit of infringing copyrights in 127 books from authors like Malcolm Gladwell, C.S. Lewis, Toni Morrison, J.D. Salinger and Elie Wiesel, by making the books freely available through its Free Digital Library.
The archive, which hosts more than 3.2 million copies of copyrighted books on its website, contended that the library was transformative because it made lending more convenient and served the public interest by promoting "access to knowledge.""
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god-of-goldenfish · 1 month ago
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No because like I can't remember how much is canon and how much is canon so if like it's blatantly said than oops but.... Shen yuan is one of four siblings. And he's from modern china. And is like a full grown adult.
Aka the one child policy exists and maybe I'm hung up on minor details but I read that one director (because the fine is calculated on income) was like over a million for three kids. And like I swear it's said or implied he comes from a well off family so like how rich do you have to be to like shrug off that kinda fine?????
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saturnvs · 2 months ago
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and what if i pulled myself together and contacted the local riding school to tell them i'm interested in joining ....
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danandfuckingjonlmao · 5 months ago
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do you ever think about how we have phannies in every field? like we have doctors and baristas and mental health therapists and geologists and audiologists and engineers and neuroscientists and authors and social media consultants and activists and child care workers and museum managers and teachers and biologists and emts and linguists and accessibility coaches and sign language interpreters and artists and musicians and editors and actors and chefs and fucking EVERYTHING. not to mention the specific knowledge bases and hobbies we have outside of our professions—coding, linguistic and cultural diversity, artistic creativity, political/social awareness, passion for justice, research, make up and hair and fashion design, media literacy, philosophy, all of our special interests/hyperfixations, etc. we could run a successful commune no problem at all. we’re so smart and talented and resourceful and powerful.
the phandom is rooted in a past of being infamously shitty, and i do see yall slipping back into old habits sometimes (mostly on twitter but sometimes here and you know it <3) but it’s pretty fucking cool how capable this community is and our ability to unify. anyway phanmune when.
(if you want, leave your knowledge base/skills in the tags or replies. can be profession, hobby, major/program of study, what you study in your free time, what you want to learn about, what you’re interested, all of the above, anything)
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jstor · 7 months ago
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📚 At JSTOR, we believe in advancing literacy and making knowledge accessible to all. Explore our vast collection of scholarly articles, books, and primary sources in ways that work for you:
Open access: A growing selection of free content available to everyone.
Institutional access: Many universities, colleges, and schools provide JSTOR access for students, faculty, and alumni.
Public library access: Check with your local #Library for JSTOR access and support your lifelong learning journey.
Register & read: Create a free account to read select articles each month.
JPASS: Paid individual access to an expanded library of content.
Learn more about accessing JSTOR.
Image: A Philosopher Reading. Oil Painting. n.d. Wellcome Collection.
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hegory-grousing · 2 years ago
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im not a writer so this doesn't have real dialogue. mad libs I guess. I imagine this happens often on their lunch dates hehe
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diomedesweek · 27 days ago
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Diomedes - Sources and Research Doc
Realized that some of the links were still restricted to view, so I fixed those now! ALL papers should be accessible freely now (without needing to sent a request) I also added a few things like: 1. Maps in the mythic and historical world of ancient greece 2. Links to Depictions of Diomedes in ancient art 3. More papers! I added another 8 or so 4. A Family Tree!
Should you notice any more links or pdfs that dont work as they should /don't have free access please notify me so I fix it asap!
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pygmy--tyrant · 10 months ago
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one trc opinion i have that i don't really have an entire explanation for is that i think blue and henry are the only characters with like a normal knowledge of pop culture. like they've seen movies they've heard music. henry definitely more than blue but despite the fact that blue's tastes would be more weird I DO think she knows about more mainstream things. she has heard top 40 radio she has watched a disney channel movie she is capable of making references. everyone else on the other hand? gansey is not aware of anything that came into being this century. adam gives strong 'doesn't listen to music' energy. you ask him what he likes and he's like i don't know. i just don't listen to music. ronan is probably the most perplexing case because we already know he had a weird fucking childhood in which he only read alice in wonderland (and i believe it) and YET in his routine in cdth he has a designated 'movie night'. WHAT movies is he watching! i simply refuse to believe this man is capable of making a Reference. at least not a normal one. he'll just cite whatever irish myth his dad told him about as if everyone else is gonna be like oh you're so right ronan this is JUST like that part in the táin bó cúailnge. am i making any sense tonight ladies. gansey does not know who taylor swift is
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ihatebrainstorm · 2 years ago
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Brainstorm’s the kinda guy to not know what the state of the Cybertronian economy is like at any given time
Original joke credits go to @toyotacorolla2008 !
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somepsychopomp · 14 days ago
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I keep forgetting to stop gatekeeping this resource but if you're in a Greek mythology fandom and you want one verified source to help you fact check or better understand Greek stories/culture, please please please use theoi.com
It's kinda visually outdated looking but it's an enormous database of myths sorted by relevant deity, with an extensive photo collection of ancient artwork so you can better see how gods/heroes were visually represented.
They also have a digital library sorted by time period of Greek/Latin literature, including free translated versions of the Iliad and Odyssey.
I learned about theoi in my first year of college- it came highly recommended to me by my classics & ancient mediterranean professor. It's a vetted, reliable resource!
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infamously-winking · 11 months ago
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hot take on billford is that the secret third thing is obsession with being seen by someone for the first time in each of their lives
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devils-yui · 5 months ago
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Rewatching TFA, for the hundredth time in a row, and I've got to say. I used to think Sari was, kind of annoying, during my first initial watch and sometimes. The things she does makes me go wide-eyed and gripping at the screen going, "WHAT ARE YOU DOING!?"
But then now, as I'm rewatching it hundreds of times over. I have to physically remind myself that she is a child.
And not only that, but she was a child that was BARELY raised properly. She didn't have other children to socialize around, she had a robot teacher, a robot dog companion, and her occasionally in her life father who was busy manufacturing robots, entertaining the ideas of tours and etcetera.
So maybe, yes. I can definitely understand why she does rash things, and act the way she does. I understand why she's seen as a social outcast amongst other groups of kids (like in the show, ON HER BIRTHDAY).
And I'm not as mad as her, as anybody should be for a child who was raised/taught the wrong things or having not been taught at all.
However...
THIS GUY.
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IS A WHOLE 'NOTHER CASE.
I JUST WANNA-
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calypsolemon · 4 months ago
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bauhauzzo has near-omniscience over the past, click clack can percieve everything happening in the present, and huzzle has prescience over all possible futures. send tweet
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fatehbaz · 8 months ago
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About the entanglement of "science" and Empire. About how children are encouraged participate in these imperial "scripts".
Was thinking about this recent thing:
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The caption reads: "Toys and board games, 1940." And I think the text on the game-box in the back says something like "the whole world is yours", maybe? (Use of appeals to science/progress in imperial narratives is a thing already well-known, especially for those familiar with Victorian era, Edwardian era, Gilded Age, early twentieth century, etc., in US and Europe.)
And was struck, because I had also recently gone looking through other posts about the often-strange imagery of children's material in late nineteenth- and early twentieth-century US/Europe. And was disturbed/intrigued by this thing:
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Caption here reads: "Game Board. Walter Mittelholzer's flight over Africa. [...] 1931. Commemorative game board map of Africa for a promotional game published for the N*stle Company, for tracking the trip of Walter Mittelholzer across Africa, the first pilot to fly a north-south route."
Hmm.
I went to learn more about this: Produced in Switzerland. "Africa is for your consumption and pleasure. Brought to you by the N#stle Company!" (See the name-dropping of N#stle at the bottom of the board.) A company which, in the preceding decade, had shifted focus to expand its cacao production (which would be dependent on tropical plantations). Adventure, excitement, knowledge, science, engineering prowess, etc. For kids! (In 1896, Switzerland had hosted a "human zoo" at the Swiss Second National Exhibition in Geneva, where the "Village Noir" exhibit put living people on display; they were over two hundred people from Senegal, who lived in a "mock village" in Geneva's central square.)
Another, from a couple decades earlier, this time English-language.
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Caption reads: "The "World's globe circler." A game board based on Nellie Bly's travels. 1890." At center, a trumpet, and a proclamation: "ALL RECORDS BROKEN".
Went to find more info: Lithographed game board produced in New York. Images on the board also show Jules Verne; Bly, in real-world travels, was attempting to emulate the journey of the character Phileas Fogg in Verne's Around the World in Eighty Days (1872).
Game produced in the same year that the United States "closed the frontier" and conquered "the Wild West" (the massacre at Wounded Knee happened in December 1890). A couple years later, the US annexed Hawai'i; by decade's end, the US military was in both Cuba and the Philippines. The Scramble for Africa was taking place. At the time, Britain especially already had a culture of "travel writing" or "travel fiction" or whatever we want to call it, wherein domestic residents of the metropole back home could read about travel, tourism, expeditions, adventures, etc. on the peripheries of the Empire. Concurrent with the advent of popular novels, magazines, mass-market print media, etc. Intrepid explorers rescuing Indigenous peoples from their own backwardness. Many tales of exotic allure set in South Asia. Heroic white hunters taking down scary tigers. Elegant Englishwomen sipping tea in the shade of an umbrella, giggling at the elephants, the local customs, the strange sights. Orientalism, tropicality, othering, paternalism, etc.
I'd lately been looking at a lot of work on race/racism in British scientific and pop-sci literature involving natural history or geographical imaginaries. (From scholars like Varun Sharma, Rohan Deb Roy, Ezra Rashkow, Jonathan Saha, Pratik Chakrabarti.) But I'd also lately been looking at Mashid Mayar's work, which I think closely suits this kinda thing with the board games. Some of her publications:
"From Tools to Toys: American Dissected Maps and Geographic Knowledge at the Turn of the Twentieth Century". In: Knowledge Landscapes North America, edited by Kloeckner et al., 2016.
"What on Earth! Slated Globes, School Geography and Imperial Pedagogy". European Journal of American Studies 16, number 3, Summer 2020.
Citizens and Rulers of the World: The American Child and the Cartographic Pedagogies of Empire, 2022.
Discussing her book, Mayar was interviewed by LA Review of Books in 2022. She says:
[Quote.] Growing up at the turn of the 20th century, for many American children, also meant learning to view the world through the lens of "home geography." [...] [T]hey inevitably responded to the transnational whims of an empire that had stretched its dominion across the globe [recent forays into Panama, Cuba, Hawai'i, the Philippines] [...]. [W]hite, well-to-do, literate American children [...] learned how to identify and imagine “homes” on the map of the world. [...] [T]he cognitive maps children developed, to which we have access through the scant archival records they left behind (i.e., geographical puzzles they designed and printed in juvenile periodicals) [...] mixed nativism and the logic of colonization with playful, appropriative scalar confusion, and an intimate, often unquestioned sense of belonging to the global expanse of an empire [...]. Dissected maps - that is, maps mounted on cardboard or wood and then cut into smaller pieces that children were to put back together - are a generative example of the ways imperial pedagogy [...] found its place outside formal education, in children's lives outside the classroom. [...] [W]ell before having been adopted as playthings in the United States, dissected maps had been designed to entertain and teach the children of King George III about the global spatial affairs of the British Empire. […] [J]uvenile periodicals of the time printed child-made geographical puzzles [...]. [I]t was their assumption that "(un)charted," non-American spaces (both inside and outside the national borders) sought legibility as potential homes, [...] and that, if they did not do so, they were bound to recede into ruin/"savagery," meaning that it would become the colonizers' responsibility/burden to "restore" them [...]. [E]mpires learn from and owe to childhood in their attempts at survival and growth over generations [...]. [These] "multigenerational power constellations" [...] survived, by making accessible pedagogical scripts that children of the white and wealthy could learn from and appropriate as times changed [...]. [End quote.] Source: Words of Mashid Mayar, as transcribed in an interviewed conducted and published by M. Buna. "Children's Maps of the American Empire: A Conversation with Mashid Mayar". LA Review of Books. 11 July 2022.
Some other stuff I'd recently put in a to-read list, specifically about European (especially German) geographical imaginaries of globe-as-playground:
The Play World: Toys, Texts, and the Transatlantic German Childhood (Patricia Anne Simpson, 2020) /// "19th-Century Board Game Offers a Tour of the German Colonies" (Sarah Zabrodski, 2016) /// Advertising Empire: Race and Visual Culture in Imperial Germany (David Ciarlo, 2011) /// Learning Empire: Globalization and the German Quest for World Status, 1875-1919 (Erik Grimmer-Solem, 2019) /// “Ruling Africa: Science as Sovereignty in the German Colonial Empire and Its Aftermath” (Andrew Zimmerman. In: German Colonialism in a Global Age, 2014) /// "Exotic Education: Writing Empire for German Boys and Girls, 1884-1914". (Jeffrey Bowersox. In: German Colonialism and National Identity, 2017) /// Raising Germans in the Age of Empire: Youth and Colonial Culture, 1871-1914 (Jeff Bowersox, 2013) /// "[Translation:] (Educating Modernism: A Trade-Specific Portrait of the German Toy Industry in the Developing Mass-Market Society)" (Heike Hoffmann, PhD dissertation, Tubingen, 2000) /// Home and Harem: Nature, Gender, Empire, and the Cultures of Travel (Inderpal Grewal, 1996) /// "'Le rix d'Indochine' at the French Table: Representation of Food, Race and the Vietnamese in a Colonial-Era Board Game" (Elizabeth Collins, 2021) /// "The Beast in a Box: Playing with Empire in Early Nineteenth-Century Britain" (Romita Ray, 2006) /// Playing Oppression: The Legacy of Conquest and Empire in Colonialist Board Games (Mary Flanagan and Mikael Jakobsson, 2023)
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