How I save time on backgrounds as a full-time webcomic artist
Hi! I make webcomics for a living, and I have to be able to draw a panel extremely fast to keep up with my deadlines. I draw about 50 panels a week, which gives me about 45 minutes per panel if I want any semblance of a healthy work-life balance.
Most webtoon artists save time on backgrounds by using 3d models, which works for them and is great! but personally I hate working in 3d... I went to school for it for a year and hated it so much I completely changed career paths and vowed never to do it again! So, this is how I save time without using any 3d, for those of you out there who don't like it either!
This tactic has also saved me money (3d models are expensive) and it has helped me converting my comic from scroll format into page format for print, because I have much more art to work with than what's actually in the panels. (I'll touch on this later)
So, first, I make my backgrounds huge. my default starting size is 10,000 x 10,000 pixels. My panels are 2,500 pixels wide, so my backgrounds are 4x that, minimum. Because of this, I make them less detailed than I could or that you might expect so it doesn't look weird against my character art when I shrink portions of it down.
I personally find it much easier to add in detail than to make "removing" details look natural at smaller sizes, but you might have different preferences than I do.
I also make sure to keep all of my elements on separate layers so that I can easily remove or replace them, I can move them to simulate different camera angles more easily, and it's simple to adjust the lighting to imply different times of day.
Then I can go ahead and copy/paste them into my episodes. I move the background around until it feels like it's properly fitting how I want.
Once I've done that in every panel, I'll go back through the episode and clean up anything that looks weird, and add in solid blacks (for my art style) Here's a quick before and after of what that looks like!
This makes 90% of my backgrounds take me just a few hours. This is my tactic when I'm working in an environment that an entire scene, or multiple scenes, will take place.
But many panels will inevitably have a location that's used exactly once, and it would waste time and effort to draw a massive background for those. So in 10% of cases, I just draw the single panel background in the episode. I save all of these, just in case I can re-use it later (this happens more often with outdoor locations, but I save them all nonetheless!)
I generally have to draw about 2 big backgrounds per episode, and 3-5 single-panel backgrounds per episode! At the beginning of an arc/book the number is higher, but as the series is continuing and I'm building up an asset library of indoor and outdoor elements to re-use for the book, the number generally goes down and I save more time.
My series involves time travel and mysteries, so there's a lot of new locations in it and we're constantly moving around. If I were working on a series that was more consistent in this aspect, this process would save me even more time!
Like I said earlier, this also saves me a lot of pain and gives me a lot more options as I'm converting from scroll format to print format!
panels that look like this in scroll format...
can look like this in print!
because I drew the background like this, so I didn't need to go through the additional effort to add in the extra detail to expand it outwards at all.
Anyways, I hope this helps someone! As always if it doesn't help, just go ahead and disregard. This is what I do and what works for me, and I feel like I only ever see time-saving tips for comics that involve 3d models and workflows, which don't work for me at all! I know there's more people like me out there, so this is for you!
Enjoy!
Also obligatory "my webcomic" if you want to see this in action or check it out!
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One thing I wanna do more is include Battinson's complete lack of filter.
That scene at the funeral where Falcone tried to push that 'your father saved me for a reason' fantasy, which Bruce ended very quickly with his '' He took the Hippocratic oath" line
It can sure read as snarky, and in some parts, it was, -- Falcone's antourage surely saw it as that, -- but Bruce was completely serious.
It wasn't a diplomatic move on his part, but that's why it works. 'No filter' doesn't generally entail being rude and bold, it's your thoughts being faster than your mouth without considering how it'd sound out loud
Not to mention, Bruce wouldn't process sarcasm the same as everyone else. He's good at dishing it, for sure, but we've seen he's completely oblivious to obvious social ques,
If somebody were to be like, " haha maybe YOU'RE batman" him, the go to reaction would be " haha good one"
Bruce? Would start shaking on the spot. It's raining nerves out here. " No I'm not." With a blank face, " I'm not. I'm scared of bats. I hate bats. I wish bats never existed. I wish YOU never existed. Im sorry. Goodbye." Before taking off in a hurry.
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One of my least favorite parts of how JRO wrote Optimus is that he wanted so badly to continue his dark and gritty world building making the Autobots problematic, but evidently couldn't reconcile this with Optimus being a Heroic Paragon, so instead he leaned way too hard into "oh Prowl was the one who did this and it was behind Optimus' back" which if anything I think makes Optimus look worse, not better. Because then it's like, okay I know Optimus trusted Prowl a lot as his friend but you CANNOT TELL ME that over the course of 4 million years, Optimus as the leader of the Autobot army who literally would have access to 99.9% of all the records they produce, would never notice or question where some of these odd/inconsistent details were pointing. It just seems really inconsistent with how a real military would actually function, especially regarding Optimus' character, who is incredibly thorough and responsible and wouldn't neglect to keep up with all the details of his army.
Hell, Optimus knows who the Wreckers are and had them on call for tricky operations when he needed them (Stormbringer) so he's literally not at all ignorant of/averse to the use of special wartime units composed of dubious individuals. He's the fucking commander of an entire army, of course he knows that War Is Hell (TM) and no one's hands are clean. That's not even getting into all the stuff he got up to in phase 2/3, I mean everything from the annexation of Earth to OP breaking humans out of prison against Council orders shows that Optimus is no stranger to immoral and/or unlawful means.
It also leads to a lot of annoying fanon where people write Optimus (sometimes unintentionally, sometimes not) as like some sort of ignorant fool who's unaware of the machinations of his own army or has some sort of naiveté of "b-but we can't use bad tactics against the enemy! I would never condone the use of morally gray means in war!" No, IDW Optimus knows perfectly well all of the bullshit he's enacted/condoned for the sake of trying to win the war. Some stuff is definitely out of character for him and was only machinated because of Prowl, but I think this fandom REALLY underestimates Optimus' personal agency/responsibility as the commander of a whole ass army and ESPECIALLY underestimates Optimus' capacity to condone morally gray Bullshit Of War while still being a good person individually as well as, comparatively, the lesser evil compared to Megatron/the Decepticons.
Anyways what I'm saying is JRO may be a good writer but he's really hesitant to make Optimus morally gray and does some asspulls sometimes to justify most of the bad things the Autobots did as "Optimus just didn't know," and since the majority of the IDW1 fandom only reads JRO's stuff they go running with this premise of ignorant/uninformed Optimus when there's evidence elsewhere in canon to show that Optimus is, in fact, very highly aware of the bullshit he's allowed "for the greater good" and the only stuff he was "unaware of" was the stuff he would literally never agree to the ethics of, like bombing innocent neutrals disguised as Decepticons to get them to join the Autobots.
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The Khans - My Introspective
I don't like the Military and I don't support a lot of the actions the NCR does to the Mojave in New Vegas but in terms of the Khans I feel like the fandom infantilizes or diminishes the fact that they are or at least one of the most violent raider groups in the Mojave.
What happened at Bitter Springs was a tragedy, innocent lives were lost and the fact that the NCR swept it under the rug and continued to hunt down Khans that are truly trying to back down and resettle is horrendous, but there is a history to the NCR's aggression towards them.
The Khans first appear in Fallout 1, the main faction of raiders in the game besides the mentioned Vipers (who don't actually appear if I remember correctly). They came from Vault 15 along with the members that would form rival groups; The Vipers, The Jackals, and Shady Sands. They are a very large and foreboding raiding party, known for burning towns and encampments they attack and taking survivors as their slaves or slaves to sell. They are a big reason why the Jackals and Vipers are actually so small in New Vegas, they wiped them out.
Their main targets where Shady Sands and Junker town, the former of the two would be what became The New California Republic. This explains a big part of their animosity towards the Khans, only furthered by the fact the Khans kidnapped Tandi as a young girl, the girl that would go to offically found the NCR out of Shady Sands. When the dweller saved her and killed much of the Khans, this allowed the NCR to develop into what it currently is as they no longer needed to focus on fighting off constant raids.
When the Khans became the New Khans in Fallout 2, they barely resembled the Khans as they were led by Darion, Garl Death-Hand's son (former leader of the Khans). They were smaller and refortified vault 15, still planning to take down the NCR (at this time nowhere near as imperialist as they are in FNV) as mostly a revenge/power ploy. They manipulate The Squat, a group of y'know squatters, that lived in the upper levels, promising and lying about repairing the vault and offering them ransacked caravan resources if they kept the NCR away. Being their only life line The Squat had no choice. Still the chosen one got rid of them and they left New California for the untapped Mojave.
The Great Khans, the most current iteration, continued in the path as the original Khans, regrouping and gaining information from the Followers who hoped they'd use their new medical knowledge to heal themselves. They gained more members and a substantial part of Vegas territory before they were run out by the three families. They were pushed to Bitter Springs where they first and foremost continued to pick off and attack NCR settlements, most of which consisted of caravans, towns, and camps as they saw them as easy like in their old days. It was the killing of four influential Republic members (non-military) that brought on Bitter Springs.
Bitter Springs was the result of years of hatred and animosity and likely the goal to send a final message to the Khans. It does not excuse the fact that innocent men, women, and children were slaughtered with few survivors. It does not excuse the fact that the NCR has yet to make amends for this and continues to try and persecute the Khans even in moments of surrender.
This post is not to defend what happened but to give a quick rundown of the Khan's history and their history with the NCR. It's to remind people that the NCR is not just their military power but an actual group/settlement of people that were also attacked indiscriminately by the Khans. It's to point out that the Khans were not a band of indigenous people (no matter the comparisons) driven from their homes but raiders who fed into the brutal cultures of the west coast wasteland and were in turn treated to the same things.
My frustration comes from the fact that FNV has so many comparisons to indigenous struggles but the groups it chooses are not comparable at all. Their oppression hinges on not being familiar with their past, which explains why they have the reputation they do in canon. The "tribes" are often not even groups of minorities or have goals/desires out of acquisitions of power and I feel like it is important to both acknowledge that this is bad indigenous rep because it is not supposed to be. It is supposed to be a comparison of the in-game groups and how they all do the same things and justify it in their own fucked up ways, some better at it than others.
FNV of all the Fallout games (in light of it being heavily Western based) distastefully uses indigenous imagery and theming for groups that are sad mimicries of American indigenous cultures at best and outright offensive at worst.
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