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#make it deal 10 damage
dravidious · 1 year
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Woah, you're awesome!
Update: I've played a fair bit of the pokemon card game video game for game boy color game, and I've found that Hitmonchan is the best pokemon.
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It's attacks are stronger and cheaper than most evolved pokemon, and it's a fucking basic. 90% of pokemon are just straight downgrades of Hitmonchan. This game sucks.
In unrelated news, I've taken a sudden interest in designing and rebalancing pokemon cards.
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solradguy · 1 year
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I have been fortunate enough to somehow not need glasses at my age, but unfortunate enough to have extremely light sensitive eyes that I think were supposed to go to some nocturnal beast. So when I translate for long periods at a time I have wear these itty bitty blue light glasses lol
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so i had a couple ocs as a kid (made for a story that i never wrote a lot for) and i haven’t drawn any of them since i was like. 14. so it’s been a hot minute but anyway i realized the other day that out of the 5 main cast i have gotten 3 of their haircuts. i remember vaguely thinking that one character always seemed to have the haircut i wanted and i had that haircut for years but recently i got rid of that haircut and had another one’s haircut then i changed it a bit and dyed it and now i have another one’s. so i’m like man 12 year old me had great taste in haircuts. i should go down the list and do them all
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fyonnkalnonn · 2 years
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Here’s my unifying theory for RPG design, be it TTRPG, JRPG, SRPG, TRPG, WRPG, etc: never put two random chances in front of a result. If there’s a chance something doesn’t happen, when it happens it should always happen at the expected level of effect. If there’s a wide range of effect, it should always happen.
The most straightforward example is D&D attack and damage rolls. In my opinion you should get one or the other. Either you roll to see if you hit, or you roll to see how much damage you deal. Not both. Compare to graded success systems, where instead of rolling for damage, you might have a sword that deals 2 damage, but if you roll sufficiently high on your attack roll, you double that to 4 damage. Also compare to differential damage, where the damage you deal is the difference between your attack roll and the target’s defense stat. Or the wargaming method where you roll a bunch of dice and every die that is above the target’s defense number counts as 1 damage.
And like, I’m not just talking about tabletop here, XCOM, with your bullshit like 56% accuracy shots that deal 3-6 damage to units with 5 HP.
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jotun-appologist · 27 days
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Legit cannot tell if the accutane is making me drowsy and fatigued, if its simply my anemia from being on my cycle, or the aforementioned cycle itself, or the also plausible idea that I am simply just heatsick because summer is starting and its getting warm here.
Or some combination
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homo-house · 7 months
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hey uh so I haven't seen anyone talking about this here yet, but
the amazon river, like the biggest river in the fucking world, in the middle of the amazon fucking rainforest, is currently going through its worst drought since the records began 121 years ago
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picture from Folha PE
there's a lot going on but I haven't seen much international buzz around this like there was when the forest was on fire (maybe because it's harder to shift the narrative to blame brazil exclusively as if the rest of the world didn't have fault in this) so I wanted to bring this to tumblr's attention
I don't know too many details as I live in the other side of the country and we are suffering from the exact opposite (at least three cyclones this year, honestly have stopped counting - it's unusual for us to get hit by even one - floods, landslides, we have a death toll, people are losing everything to the water), but like, I as a brazilian have literally never seen pictures of the river like this before. every single city in the amazonas state is in a state of emergency as of november 1st.
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pictures by Adriano Liziero (ig: geopanoramas)
we are used to seeing images of rio negro and solimões, the two main amazon river affluents, in all their grandiose and beauty and seeing these pictures is really fucking chilling. some of our news outlets are saying the solimões has turned to a sand desert... can you imagine this watery sight turning into a desert in the span of a year?
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while down south we are seeing amounts of rain and hailstorms the likes of which our infrastructure is simply not built to deal with, up north people who have built everything around the river are at a loss of what to do.
the houses there that are built to float are just on the ground, people who depend on fishing for a living have to walk kilometers to find any fish that are still alive at all, the biodiversity there is at risk, and on an economic level it's hard to grasp how people from the northern states are getting by at all - the main means of transport for ANYTHING in that region is via the river water. this will impact the region for months to come. it doesnt make a lot of sense to build a lot of roads bc it's just better to use the waterway system, everything is built around or floats on the river after all. and like, the water level is so incomprehensibly low the boats are just STUCK. people are having a hard time getting from one place to another - keep in mind the widest parts of the river are over 10 km apart!!
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this shit is really serious and i am trying not to think about it because we have a different kind of problem to worry about down south but it's really terrifying when I stop to think about it. you already know the climate crisis is real and the effects are beyond preventable now (we're past global warming, get used to calling it "global boiling"). we'll be switching strategies to damage control from now on and like, this is what it's come to.
I don't like to be alarmist but it's hard not to be alarmed. I'm sorry that I can't end this post with very clear intructions on how people overseas can help, there really isn't much to do except hope the water level rises soon, maybe pray if you believe in something. in that regard we just have to keep pressing for change at a global level; local conditions only would not, COULD NOT be causing this - the amazon river is a CONTINENTAL body of water, it spans across multiple countries. so my advice is spread the word, let your representatives know that you're worried and you want change towards sustainability, degrowth and reduced carbon emissions, support your local NGOs, maybe join a cause, I don't know? I recommend reading on ecological and feminist economics though
however, I know you can help the affected riverine families by donating to organizations dedicated to helping the region. keep in mind a single US dollar, pound or euro is worth over 5x more in our currency so anything you donate at all will certainly help those affected.
FAS - Sustainable Amazon Fundation
Idesam - Sustainable Developent and Preservation Institute of Amazonas
Greenpeace Brasil - I know Greenpeace isn't the best but they're one of the few options I can think of that have a bridge to the international world and they are helping directly
There are a lot of other smaller/local NGOs but I'm not sure how you could donate to them from overseas, I'll leave some of them here anyway:
Projeto Gari
Caritás Brasileira
If you know any other organizations please link them, I'll be sure to reblog though my reach isn't a lot
thank you so much for reading this to the end, don't feel obligated to share but please do if you can! even if you just read up to here it means a lot to me that someone out there knows
also as an afterthought, I wanted to expand on why I think this hasn't made big news yet: because unlike the case of the 2020 forest fires, other countries have to hold themselves accountable when looking at this situation. while in 2020 it was easier to pretend the fires were all our fault and people were talking about taking the amazon away from us like they wouldn't do much worse. global superpowers have no more forests to speak of so I guess they've been eyeing what latin america still has. so like this bit of the post is just to say if you're thinking of saying anything of the sort, maybe think of what your own country has done to contribute to this instead of blaming brazil exclusively and saying the amazon should be protected by force or whatever
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pansyyprep · 1 year
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the scary girl is so real nooo
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cripplecharacters · 2 months
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Where to Start Your Research When Writing a Disabled Character
[large text: Where to Start Your Research When Writing a Disabled Character]
So you have decided that you want to make a disabled character! Awesome. But what's next? What information should you decide on at the early phrase of making the character?
This post will only talk about the disability part of the character creation process. Obviously, a disabled character needs a personality, interests, and backstory as every other one. But by including their disability early in the process, you can actually get it to have a deeper effect on the character - disability shouldn't be their whole life, but it should impact it. That's what disabilities do.
If you don't know what disability you would want to give them in the first place;
[large text: If you don't know what disability you would want to give them in the first place;]
Start broad. Is it sensory, mobility related, cognitive, developmental, autoimmune, neurodegenerative; maybe multiple of these, or maybe something else completely? Pick one and see what disabilities it encompasses; see if anything works for your character. Or...
If you have a specific symptom or aid in mind, see what could cause them. Don't assume or guess; not every wheelchair user is vaguely paralyzed below the waist with no other symptoms, not everyone with extensive scarring got it via physical trauma. Or...
Consider which disabilities are common in real life. Cerebral palsy, muscular dystrophy, stroke, cataracts, diabetes, intellectual disability, neuropathy, multiple sclerosis, epilepsy, thyroid disorders, autism, dwarfism, arthritis, cancers, brain damage, just to name a few.
Decide what specific type of condition they will have. If you're thinking about them having albinism, will it be ocular, oculocutaneous, or one of the rare syndrome-types? If you want to give them spinal muscular atrophy, which of the many possible onsets will they have? If they have Ehlers-Danlos Syndrome, which one out of the 13 different types do they have? Is their amputation below, or above the knee (it's a major difference)? Not all conditions will have subtypes, but it's worth looking into to not be surprised later. This will help you with further research.
If you're really struggling with figuring out what exact disability would make sense for your character, you can send an ask. Just make sure that you have tried the above and put actual specifics in your ask to give us something to work with. You can also check out our "disabled character ideas" tag.
Here are some ideas for a character using crutches.
Here are some ideas for a character with a facial difference (obligatory link: what is a facial difference?).
If you already know what disability your character is going to have;
[large text: If you already know what disability your character is going to have;]
Start by reading about the onset and cause of the condition. It could be acquired, congenital, progressive, potentially multiple of these. They could be caused by an illness, trauma, or something else entirely. Is your character a congenital amputee, or is it acquired? If acquired - how recently? Has it been a week, or 10 years? What caused them to become disabled - did they have meningitis, or was it an accident? Again, check what your options are - there are going to be more diverse than you expect.
Read about the symptoms. Do not assume or guess what they are. You will almost definitely discover something new. Example: a lot of people making a character with albinism don't realize that it has other symptoms than just lack of melanin, like nystagmus, visual impairment, and photophobia. Decide what your character experiences, to what degree, how frequently, and what do they do (or don't do) to deal with it.
Don't give your character only the most "acceptable" symptoms of their disability and ignore everything else. Example: many writers will omit the topic of incontinence in their para- and tetraplegic characters, even though it's extremely common. Don't shy away from aspects of disability that aren't romanticized.
Don't just... make them abled "because magic". If they're Deaf, don't give them some ability that will make them into an essentially hearing person. Don't give your blind character some "cheat" so that they can see, give them a cane. Don't give an amputee prosthetics that work better than meat limbs. To have a disabled character you need to have a character that's actually disabled. There's no way around it.
Think about complications your character could experience within the story. If your character wears their prosthetic a lot, they might start to experience skin breakdown or pain. Someone who uses a wheelchair a lot has a risk of pressure sores. Glowing and Flickering Fantasy Item might cause problems for someone photophobic or photosensitive. What do they do when that happens, or how do they prevent that from happening?
Look out for comorbidities. It's rare for disabled people to only have one medical condition and nothing else. Disabilities like to show up in pairs. Or dozens.
If relevant, consider mobility aids, assistive devices, and disability aids. Wheelchairs, canes, rollators, braces, AAC, walkers, nasal cannulas, crutches, white canes, feeding tubes, braillers, ostomy bags, insulin pumps, service dogs, trach tubes, hearing aids, orthoses, splints... the list is basically endless, and there's a lot of everyday things that might count as a disability aid as well - even just a hat could be one for someone whose disability requires them to stay out of the sun. Make sure that it's actually based on symptoms, not just your assumptions - most blind people don't wear sunglasses, not all people with SCI use a wheelchair, upper limb prosthetics aren't nearly as useful as you think. Decide which ones your character could have, how often they would use them, and if they switch between different aids.
Basically all of the above aids will have subtypes or variants. There is a lot of options. Does your character use an active manual wheelchair, a powerchair, or a generic hospital wheelchair? Are they using high-, or low-tech AAC? What would be available to them? Does it change over the course of their story, or their life in general?
If relevant, think about what treatment your character might receive. Do they need medication? Physical therapy? Occupational therapy? Orientation and mobility training? Speech therapy? Do they have access to it, and why or why not?
What is your character's support system? Do they have a carer; if yes, then what do they help your character with and what kind of relationship do they have? Is your character happy about it or not at all?
How did their life change after becoming disabled? If your character goes from being an extreme athlete to suddenly being a full-time wheelchair user, it will have an effect - are they going to stop doing sports at all, are they going to just do extreme wheelchair sports now, or are they going to try out wheelchair table tennis instead? Do they know and respect their new limitations? Did they have to get a different job or had to make their house accessible? Do they have support in this transition, or are they on their own - do they wish they had that support?
What about *other* characters? Your character isn't going to be the only disabled person in existence. Do they know other disabled people? Do they have a community? If your character manages their disability with something that's only available to them, what about all the other people with the same disability?
What is the society that your character lives in like? Is the architecture accessible? How do they treat disabled people? Are abled characters knowledgeable about disabilities? How many people speak the local sign language(s)? Are accessible bathrooms common, or does your character have to go home every few hours? Is there access to prosthetists and ocularists, or what do they do when their prosthetic leg or eye requires the routine check-up?
Know the tropes. If a burn survivor character is an evil mask-wearer, if a powerchair user is a constantly rude and ungrateful to everyone villain, if an amputee is a genius mechanic who fixes their own prosthetics, you have A Trope. Not all tropes are made equal; some are actively harmful to real people, while others are just annoying or boring by the nature of having been done to death. During the character creation process, research what tropes might apply and just try to trace your logic. Does your blind character see the future because it's a common superpower in their world, or are you doing the ancient "Blind Seer" trope?
Remember, that not all of the above questions will come up in your writing, but to know which ones won't you need to know the answers to them first. Even if you don't decide to explicitly name your character's condition, you will be aware of what they might function like. You will be able to add more depth to your character if you decide that they have T6 spina bifida, rather than if you made them into an ambiguous wheelchair user with ambiguous symptoms and ambiguous needs. Embrace research as part of your process and your characters will be better representation, sure, but they will also make more sense and seem more like actual people; same with the world that they are a part of.
This post exists to help you establish the basics of your character's disability so that you can do research on your own and answer some of the most common ("what are symptoms of x?") questions by yourself. If you have these things already established, it will also be easier for us to answer any possible questions you might have - e.g. "what would a character with complete high-level paraplegia do in a world where the modern kind of wheelchair has not been invented yet?" is much more concise than just "how do I write a character with paralysis?" - I think it's more helpful for askers as well; a vague answer won't be much help, I think.
I hope that this post is helpful!
Mod Sasza
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badgertracksart · 10 months
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Portfolio advice, from a lead who hires Concept Artists
(This was originally a twitter thread I wrote before the site self imolated, hense it's strange structure.) I wrote this after a weekend of portfolio reviews - 1. Like a maths exam, please please show your working. I want to see thumbs options, mid options and of course a final design.
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2. Arrange your portfolio, I don't want to bounce about between subject matter and pipeline. Your portfolio's narrative should be as strong as your work... 3. Please make worlds that excite the viewer, make them want to go in and explore them, explain to them the interesting parts of the town, or the way the character's hat unfolds. How will this draw the viewer in? 4. As I've said before the majority of your project work is explanatory not mood, make sure your portfolio contains explanatory work. Explained here -
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5. A lot of beautiful post apocolyptic paintings, , but 80% of realistic games and film, we just give the environment artists photo ref, they are capable artists in their own right. Different work in stylised where you do need to create rules for how things can be translated. 6. Production art contains call out sheets, material references and flat graphics. This doesn't have to be your final image, but it should support it.
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7. Design characters on a swatch(es) of the environment they will be viewed in. Not on white. I make swatch backgrounds from screenshots, it avoids assumptions that damage readability. 8. Reverse of this, put people in your environments, show me the scale.
9. It's not a deal breaker for a review, but if you intend to get a job, please show me your work on a screen larger than a smartphone (print outs probably the cheapest option with the best battery life). 10. Please have your contact details clearly visible, and by that I mean email address, I will not pass your social media contact on, I cannot input your form into my tracking system. EMAIL ADDRESS emblazoned and bake it in, sometimes recruiters do funky stuff to pdfs
11. Your portfolio will never feel done, not to you anyway. You will have learnt from your latest pieces and want to apply it to older work. But we know art is a journey. Send your portfolio anyway. I've been in the industry 10+ years and my portfolio is still not 'finished'. 12. If you are applying to an environment centric Concept Art position then please vary your times of day! Golden hour is cool but show me some happy sunny days, looming overcast days, what about at night? Vary your weather too! Sunny snowy day? Rainy Spring day? Stormy night?
13. If you are applying for a character centric Concept Art role then please ensure your portfolio shows a variety of body types and ethnicities. 14. Designing characters for games? Please show back views and feet (!) Many potfolios contain only front views. This is a problem because:
You haven't shown you are considering the design from all angles.
In many games rear view is the main view.
Stop cropping feet.
15. If you are entry / graduating and looking at Portfolios to compare content and standard of yr own work too, look at hired grad/junior artists as opposed to seniors Seniors and leads often have old or personal work in their portfolio which isnt representative of the day job. 16a. Show clearly the intended use case for your Concept Art. Mention the game type in the description. Are these player character designs for a 3rd person adventure game? Then more back views please. Bonus points for diagetic ways of showing health / equipment / role etc.
16b. Are these designs for an FPS? Then really the player view of the gun needs to sell the player style/ choices, in an FPS your weapons are almost your character. Are these world designs? What's the view distance? For an RTS your shapes need to read from above & a distance. 16c. The lack of clarification means I am judging the design in isolation, which both harms the design (you might be considering the backview of a char as the main adventure character.) Or an NPC, their waist up expressions may be important for conveying exposition and mechanics.
16d. Concept art is not separate from gameplay, great concept art serves the game team before it is a good illustration.
17. Play games. A variety of games. Think about them. IMO to be a good concept artist you need to understand the common language & references used by your peers. Also understand the principles and common language your audience are used to. FPS design rules are v.diff from RTS.
18. There are many skills that are needed in concept art, please show them. For example: Graphic design - logos, liveries, typographic use etc. VFX concepts - Abilities, Ambience, motion concepts. Architectural knowledge - How buildings are built! & more but I'm out of space :O
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dravidious · 7 months
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You're more amazing than tummies
Been thinking about plushies lately and wanted to make a set of fabric-themed Etrian Odyssey classes for playing as and fighting plushies
Scissorblade - A melee class that specializes in attack buffs and basic attacks, and wields limited elemental damage. Sharp Snip: Melee cut attack. Basic attacks guaranteed to crit next turn. Temper Blades: Increases physical damage and crit chance to one ally line for 3 turns. Double Attack: Passive. Gives a chance to make two basic attacks. Heated/Frosted/Static Edge: Increases physical damage and imbue basic attacks with fire/ice/volt to one ally line for 3 turns. Burning/Frigid/Voltic Cut: Melee cut+fire/ice/volt attack to one enemy line.
Ragstainer - A melee class specializing in ailments, with attacks that lower bind/ailment resistance and ailment attacks that can splash ailments. Rip Up: Melee cut attack. Lowers bind+ailment resistance for 3 turns. Mud Blot: Melee bash attack. Inflicts blind on all enemies in the row. Mud Splash: Inflicts blind on all enemies. On failure, reduces bind+ailment resistance for 3 turns. Bleach Bash: Melee bash attack. If the target has an ailment, remove it to greatly increase damage.
Night-Knight - A defensive melee class that can create extra HP in the form of padding and share it with allies to soak up damage. Fluff Up: Gain a large amount of padding. Auto Fluff: Passive. At start of combat, chance to use Fluff Up for free. Swaddle Ally: Gain some padding. One ally shares user's padding for 3 turns. Swaddle Line: Gain some padding. One ally line shares user's padding for 3 turns. Selfless Swaddle: Gain some padding. For 3 turns, all other party members share user's padding, but the user does not. Pillow Hammer: Melee bash attack. Spend all padding to increase damage proportional to padding spent. Nightfall Hammer: Melee bash attack. Stronger with less remaining HP.
Stitchstabber - A melee class with high speed that can use splash and piece attacks to stitch enemies together; when one enemy is hit by a single-target attack, all stitched enemies are hit. Side-Stitch: Melee stab attack that splashes to adjacent enemies. Hit enemies are stitched together. Straight-Stitch: Ranged stab attack that pierces enemy lines. Hit enemies are stitched together. Rending Needle: Accurate melee stab attack that reduces the target's evasion and physical defense this turn. Painful Needle: Melee stab attack that reduces the target's accuracy and physical attack this turn. Sever Life: Remove stitches to make a powerful ranged cut attack on all stitched enemies with a chance to instant-kill.
Laundromancer - A melee/support class with damage and healing skills that purge buffs/debuffs to increase potency. Dry Out: Melee fire attack that purges a buff and a debuff. If a debuff was removed, increase damage. Wring Out: Melee bash attack that purges all buffs and debuffs. Increase damage for each debuff removed. Soak: Heal an ally and purge a buff and a debuff. If a buff was removed, increase healing and restore TP. Wash Away: Heal a line of allies and purge a buff and a debuff. Increase healing and restore TP to each ally that lost a buff. Good as New: Revive a dead ally and restore a large amount of HP. Spin Cycle: Ranged ice attack to all enemies that purges all buffs and debuffs. Increase damage to all enemies for each debuff removed.
Threadspinner - A ranged class that can strike and bind enemy lines with lashes of thread, or throw needles that hit bound enemies extra hard. Head/Arm/Leg Lash: Ranged cut attack to an enemy line. Binds head/arms/legs. Coiling Lash: Ranged cut attack. Binds head+arms+legs. Piercing Needle: Ranged stab attack that pierces enemy lines. Increased damage to bound enemies. Vicious Needle: Ranged stab attack. Increased damage for each bind on the target. Needle Rain: 8 ranged stab attacks to random enemies. Cannot hit the same enemy more than three times. Increased damage to bound enemies.
Dyesplasher - A ranged class wielding elements, buffs/debuffs, and ailments, giving it a versatile and flexible toolkit. Red/Blue/Yellow Splat: Ranged fire/ice/volt attack. Inflict panic/poison/paralysis. Red/Blue/Yellow Wave: Ranged fire/ice/volt attack to all enemies. Color Cloak: Increases elemental defense to all allies. Red Ruin/Blue Blues/Yellow Yelp: Reduce fire/ice/volt resistance and physical attack/elemental attack/bind+ailment rate to an enemy line for 3 turns. Rainbow Mixture: For 3 turns, increase an ally's elemental damage and ailment rate, and make fire, ice, or volt attacks become fire+ice+volt. (note: due to the way damage types work in Etrian Odyssey, more elements is always better)
Plushstuffer - A ranged/support class that uses builds up stuffing as it uses basic skills, then uses it for powerful plushie skills. Cotton Catapult: Ranged elementless attack. Get 1 stuffing. Unwind/Pluck Off: Remove a bind/ailment from an ally and restore a small amoung of HP. Get 1 stuffing. Tiger Plushie: Spend all stuffing (max 3) to make 5 ranged bash attacks against random enemies. Cannot hit the same enemy more than twice. Increased damage with more stuffing. Frog Plushie: Spend all stuffing (max 3) to heal all allies and remove binds/ailments. Increased healing with more stuffing. Unicorn Plushie: Spend all stuffing (max 3) to attempt to revive/heal all allies. Increased chance with more stuffing, 100% at 3.
Outfitter - A support class with a wide arsenal of buff skills, which can be spread to buff multiple allies or combined to use multiple on one ally. Can also steal enemy buffs and bind them with restrictive clothing. Daring Clothes: Unlocks the Phys/Elem Attack, Act Speed, and Bind+Ailment Rate clothing skills. Practical Clothes: Unlocks the Phys/Elem Defense, Endure Chance, and Bind+Ailment Res clothing skills. Comfortable Clothes: Unlocks the Regeneration, TP Discount, and Accuracy+Evasion clothing skills. Fashion Line: Use a clothing skill on an ally line. Mass Production: Use a clothing skill on all allies. Custom Fit: Combine two clothing skills into 1 buff on an ally, then double the duration of that buff. Bespoke Garb: Combine three clothing skills into 1 buff on an ally. Catwalk Showoff: This turn, buffed allies deal more damage. Flattery: Steal a buff from an enemy and give it to all allies. Mask/Mittens/Heels: Inflict head/arm/leg bind on an enemy.
Patchmender - A support class with healing and cure skills that apply patches to allies, boosting their stats or negating binds/ailments. Athletic Patch: Heal an ally and boost their phys/elem attack for 3 turns. Athletic Mending: Heal a line of allies and boost their phys/elem attack for 3 turns. Reinforced Patch: Heal an ally and boost their phys/elem defense for 3 turns. Aromatic Patch: Heal an ally and give them regeneration for 3 turns. Patched Tear: Revive a dead ally and give them a chance to endure death once in the next 3 turns. Mended Knot/Stain: Remove a bind/ailment from a line of allies and negate the next bind/ailment they would receive in the next 3 turns.
#asks#the skills given are just a handful of examples#if they were real they'd have a bunch more#as usual the hardest part was the names lol#both class names and skill names#except for the Outfitter. that one was super easy and fun#also to explain Rainbow Mixture making elemental attacks have all elements:#if an attack has multiple elements the game uses the one that the target is weakest to#so that means that if you want to poison an enemy with Blue Splat but it's immune to ice you can make it fire+ice+volt to still deal damage#and if it's weak to fire then it'll take weakness damage even though it's immune to ice!#also Etrian Odyssey combat has a front line and a back line so that's what the “ally line” “pierces enemy lines” stuff is about#also binds are a really neat mechanic: each skill requires a certain body part (head/arm/leg) and if that part is bound you can't use it#so if the enemy is blasting you with powerful magic you can bind the head and they'll waste their turns trying and failing to cast spells#leg bind is the least useful bind tho because barely any skills use legs lol#it does negate enemy evasion tho!#i'm proud that i managed to make a full 10 because that's the amount that normal EO games have#though i'm just now realizing i want the thimbleknight to be blanket-themed instead#okay i changed it now it's the bedding-themed night-knight and all the skills are the same just with different flavor#had to make sure my love of blankets was sufficiently represented#ALSO i made Nightfall Hammer because you can have low HP but lots of padding so you're safe and i think that's neat#also also i'm just proud of some of the mechanics i made like padding and stitches because they're unique#i'm glad i was able to come up with enough ideas to not just be copying classes from the games
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chaoticace2005 · 3 months
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List of why the Radio Demon disappeared for 7 years:
1. His fight with Vox ended really badly and he needed to recover.
2. He went somewhere to acquire more power.
3. He had a mission to do because of his deal.
4. Vox confessed his love for Alastor. Alastor had no idea how to respond to this so he ghosted Vox for seven years. But Vox had access to cameras everywhere so the best way to ghost Vox is to ghost the city.
5. Met a wise old man who taught him the secrets to life, he had a training montage.
6. Took a gap year(s) to “find himself”
7. Extended tea party at Rosie’s
8. His shadow got pissed at him and decided to swallow him, sending him to a shadow dimension that he drifted in for seven years.
9. His friends from the other side finally caught up to him and he had to repay his debt
10. His tailor went on sabbatical and he couldn’t leave his place without the proper amount of drip so he had to wait for him to return.
11. There was a shortage of red hair dye, he had to wait for them to restock.
12. Someone took a photo of him with his tail out. He went on a mission to hunt them down and DESTROY them.
13. He went to the Hellmart to cause $50,000 in TV damages (Tomota vid reference)
14. He was busy making diss tracks for everyone he knows and lost track of time.
15. Susan beat him in a bake sale and he had to hide out of shame.
16. Honeymoon with his cane.
17. Fell into a coma
18. Found out about the Alastor-Body Pillow Vox had and then had to ensure they were never manufactured again.
19. He accidentally saw part of one of Angel’s pornos and was traumatized. He had to leave Pentagram City because everyone he went he saw his face.
20. Hung out with Lilith who dished tea about Lucifer.
21. Was told he was “outdated” so he took the time to educate himself on modern slang.
22. Tried to find an obedience trainer for cats.
23. He time traveled seven years into the future and just decided to run with it.
24. Alastor was killed. That’s not Alastor. That’s a shadow acting as him.
25. That’s not Alastor, that’s his twin brother.
26. Walked in on a role play session between a Vox and Valentino-Dressed-Up-Like-Alastor and needed to find a way to erase the memory.
27. Bonked his head. Woke up and thought his name was Bob, he lived a nice, happy life until he bonked his head again.
28. Fell through a portal and woke up in a dimension where his name was a bird named Crane who was a janitor in a world of King Fu and pandas.
29. Got access to the season 1 script so he could mentally prepare. He’s been rehearsing his lines and doing his best to make his performance as disturbing as possible.
30. Went to the dentist. When they tried to help him he ate them, so he had to find another dentist, who he also ate. This went on for a while.
31. Was run out of town by his dentist who got annoyed he kept dodging his appointments
32. Got relationship counseling for him and his shadow.
33. Was just out having a good time, partying, and consuming souls.
34. Went on a seven year long bender.
35. Rosie told him he was an “arrow” so he went to archery classes. Turns out she was wrong and archery really isn’t his forte.
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dcxdpdabbles · 7 months
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de-aged Danny is one of my babies,
Shit hits the fan with the giw and Danny is super injured and Clockwork has to mess with some things so Danny doesn’t return to his core being vulnerable and sends him millions of miles away to Gotham and in the process Danny becomes 6/10 years old and is weeks healed due to being smaller and costing less ectoplasm but is still achy, Danny is steered to Jason’s apartment where he just got off his shift and then his is the twist! Jason is mute due to an accident with the joker and Batman (batman unintentionally causing his muteness) and out of reflex of a child on his counter hand first into a box of Cheerios let’s put a exasperated noise of flames and a lighter and Danny responds with his own spark of electricity and Jason is shocked (hehe) that Danny can understand and even communicate can he just lets out everything he’s been doing since “holy shit I can talk to someone normally” and then he realizes this child has the same scar as him and is pissed but Danny calms him down and calms the pits and he’s like “okay you’re mine now shit- I’m like Bruce- no. I’ll think about this later-“ Danny is super cute and Jason is having a field day with parent hood and Jason gives Danny a comm for when he goes out but he’s only allowed to speak in ghost speak and the rest are confused when Jason sprints away and they follow to see Danny in Jason’s arms being lulled to sleep with a man on the ground knocked out or dead who knows not Jason because it was shoot & punch and ask questions later and then Danny says sleepily “Oh your daddy’s brothers, hi” like it’s normal to meet family in this situation and Jason puts him to bed before signing “Say anything to Bruce and you will never be called uncle or attend his birthday in your life.”
Bruce only finds out when Jason some how ends up super injured and can’t sign and Danny translates (no editing just straight he said fucking hell) and introduces himself as Danny Todd, Bruce privately cried a little
The Waynes knew that Jason had become far more distant since his accident. Bruce blamed himself, but in the end, it was Joker all over again.
The family had been on other missions when a distress call from Bruce came in. They all raced to give aid- if it was Bruce calling, then you know it was a huge deal- only to find their father figure pressing his hands desperately to the neck of a bleeding Jason.
The Joker had sliced his neck in one of his sick games.
They were able to get him to medical aid and save his life, but the damage to his vocal cords had been too severe. Jason would never be able to speak again.
Since then, Jason has kept his distance. The whole family was fluent in sign language- one of the first of many languages Bruce had them learn for their Bat training- but it only helped them if Jason wanted to sign around them.
It felt like the second oldest was actively trying to avoid the acknowledgment of his injury. Little by little, Jason began to drift away from the family. He no longer arrived early for family dinners to help Alfred cook, he did not say for games or movies afterward, he found excuses to not hang out with the family members, and even after patrol, he left as soon as he finished.
Even texts were becoming less and less frequent. The Wayne children attempt to surprise visit him just so they can make sure he isn't alone until Jason starts jumping between safe houses.
Jason is isolating himself, and the Waynes are alarmed by the way he is retreating into himself. This continued for months, and nothing they did worked to help him.
Despite the desperate attempts to connect to him, Jason was too far gone to be reached. He did not die, but they lost him all the same.
Then, one day, out of the blue, Jason's distance changed. Yes, he was still not coming around the family much, but the sadness on his shoulders loosened.
His demeanor was still tired, but not as if his soul was exhausted. He still ran off after patrol, but instead of a shameful shuffle, his stride was more excited.
No one knew why, but Wyanes breathed a sigh of relief at the change.
They also had some theories.
"He has a lover!" Dick exclaims after watching Jason run off the second Bruce dismisses them. He had stopped to clean himself up a little before riding out as Jason, the civilian. "He's going to go get ready for a hot date."
"He found a new book series." Duke offered as Jason seemed to be writing in a little notebook. He was thoughtful and dazed as he wrote like whatever notes he took were something he would revisit again. "He is writing fanfiction again."
"His crime empire is being threatened, so he is slowly picking off traitors," Tim proposed after seeing Jason upgrade his security to his home and safe houses. He even added a new line to the cons so that he could listen to his home like a Bat version of a baby monitor. "Doing it quick and quietly to not let them escape."
"He is going back to school!" Steph announced happily when she saw him at the store buying school supplies. "He can finally get that diploma he has always wanted!"
"He has found a new passion for a hobby," Damian countered after seeing Jason look over his old art easel. Jason had asked Damian what he recommended for a beginner. "It's allowing him to have an outlet in a creative, healthy manner."
"He has fallen for a book character again and can't tell the difference between reality and Fiction." Bruce fretted after seeing Jason chuckle to himself at post-it notes that had little hearts in his lunch box. They were signed by Jason's favorite characters in a writing that was reasonably similar to Jason's.
Cass only smiled knowingly, but she always seemed to know more of what was happening than the rest, no matter the situation.
The only other person who knew more than her was Alfred, but that man would never share secrets with anyone for any reason.
Jason seemed unaware of their theories or concerns (Bruce) since he was always busy doing whatever he was doing. It got to the point they decided to follow him about, only becoming more confused when Jason visited places like pre-schools and kid-friendly parks around the city.
It didn't help that Jason caught on to the fact he was being followed, leading the Bats all over the city to random locations and had them fumbling about what was a natural destination and what was retaliation for the trailing.
Then, one night, while the Bats were meeting up on a rooftop for some briefing and a breather, the new con line sprung to life, scaring everyone connected to it out of their skins.
"There is a strange man in the house!" A voice screeched. A young voice, one that didn't even sound like it belonged to someone who had reached their double digits.
At once, Jason jumped from his slouched-over position near the building's roof door and flung himself over the edge. His grabbing hook hissed as the large man threw himself across the rooftops frantically.
Stunned, the Bats watched him go, unsure of what was happening, until the young voice spoke again, a soft whisper. "He is in the hall- he has a knife."
A strange crackle of fire and electricity was heard over the con, and it took them all a moment to realize that it had come from Jason. The child- a boy based on the voice- responded with a slight tremble. "I'm hiding in my closet. I'm scared."
The words of a distressed child kickstart their brains, and everyone snaps to attention.
"Oracle, where is the signal originating from?" Bruce snaps, throwing himself over the edge to follow Jason. The rest of the family is right behind him.
"Jason's safe house in Uptown Gotham," Babs responds instantly with the accompanying clicking of her keyboard. She sucks a breath through her teeth in a pained hiss. "B, the address for Jason's safe house... it's connected to Upper Smiles Preschool for Danny Todd. Jason is marked as his father."
There is ice in everyone's veins when she says that as Danny- Jason's son- lets out a choked sob, then a scream that horrifies everyone as they try to run faster. "He found me! Help! Help! Daddy! Help!"
A boom goes off across the communicator, and they know Jason is responsible for the nose, but there is no explosion. Not that it matters.
They, too, understand what Jason meant by the strange noise he made- it's a protective rage that someone would dare to even think of harming one of their own.
Every Wayne pushes themselves past their limits, unwilling to let themselves be too late.
"Hold on, sweetheart, help is on the way. Hit him with anything around you until it gets there." Babs tells him, her voice cracking as Danny cries, and a man yelling can be heard.
"You little shit!" An unknown roars, and everyone hates him instantly. "I'll teach you some fucking manners!"
"Let me go! Let me go!"
They are ten minutes out even when they drop into the batmobile and company bikes. Jason is only eight. But every second feels like a lifetime as they listen to what Danny is going through.
There are sounds of struggles, of a tiny voice screaming and crying, then- gunshots.
Two loud and clear gunshots. Then silence, the kind that makes even a grave loud.
Bruce's grip on the steering wheel tightens to the point of pain, and everyone is in no better state. The silence over the con is just as devastating as Jason's mournful crackle, like a dying fire.
No. No gods, no, please don't let this mean Danny is-
"Not to worry, dear child, I am here." Alfred's warm, soothing voice is heard, and everyone almost collapses in relief. Danny's cries are muffled like his face is pressed against something as Alfred coos. "It's alright. It's alright, you're safe now. Shh"
Jason makes a sound similar to thunder.
"Yes, Master Jason, I was in the neighborhood. I wanted to bring my great-grandson a little present and saw this healthen mucking about where he does not belong. I shall be moving Danny to the manor."
It's a command that does not allow any arguing, but no one dares to say anything as they collectively change direction to the manor. Patrol for the night has been canceled.
They had a new little addition to the family that needed them more than ever. Now that they knew about him, they would never allow Jason to keep Danny away from them.
Later in the night, after hugs, kisses, and greetings, Danny is painting alongside Damian. He standing on a small stool to reach the easel, wearing an apron with the Batman symbol, and is smiling like there are no troubles in the world.
Everyone's heart melts when he asks them if they can sit still for him to paint a family portrait. He isn't Jason's by blood, but that has hardly mattered to a family such as the Waynes.
All they need to know is that Danny was found wandering around Jason's old safe house, speaking in the strange sounds that Jason could make, and was the cause for the second oldest to regain his joy of life.
All that mattered was that tiny, little six-year-old Danny Todd was one of theirs, and they would love him with all their hearts.
Master Post Link
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💎 𝗡𝗲𝘄 𝗶𝘁𝗲𝗺! Starlight’s Reach
Wondrous item, very rare (requires attunement) ___ These long, silken gloves are dotted with silver stars. While wearing them, you can always see the stars in the sky, even in the daytime, and you can’t become lost by nonmagical means as long as you can see them. While wearing the gloves, you can use a bonus action to summon a javelin of starlight. The javelin appears in your space and moves with you, floating alongside you. It sheds bright light in a 10-foot radius and dim light for an additional 10 feet. When you summon the javelin, and again as a bonus action on each of your subsequent turns, you can make a ranged spell attack with the weapon, with a spell attack bonus of +8. The javelin has a range of 30 feet, but it can be used to attack a target up to 120 feet away: doing so causes you to make the attack with disadvantage. If the javelin hits a target, it deals 1d6 + 4 radiant damage, and a shimmering star appears fixed in space at the point of impact. The star sheds bright and dim light like the javelin, and it remains there for up to 1 minute. Hit or miss, the javelin then winks out and reappears next to you in your space. You can use a bonus action to dismiss the javelin. When you do, the shimmering stars created by the javelin each flare with a celestial light, creating 1-inch-diameter beams of energy between them. A star can have up to two beams of energy connected to it, and each beam must connect to a different star no more than 60 feet away from it (you choose which stars). A creature caught in one or more of the beams must succeed on a DC 16 Dexterity saving throw or take 4d6 radiant damage. The stars then vanish. After the javelin attacks for the fifth time, it disappears, and any stars created by it wink out without creating any beams. ___ ✨ Patrons get huge perks! Access this and hundreds of other item cards, art files, and compendium entries when you support The Griffon's Saddlebag on Patreon for less than $10 a month!
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bayporwave · 2 months
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Utik
The utik (yoo-tik) are a sophont species the rakii came in contact with when they first landed on Tkrin, their second largest moon orbiting Rek. The utik were actually the first to even set foot onto it, as they had no other choice. After suffering massive damage to their ship, the utik were forced to land on the lunar surface and hope to survive or await help. Years later, the rakii show up, which started an a long, chaotic process of attempt of communication and debating ownership.
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The bodies of the utik are actually not their true bodies. The actual sophont lies within the pearly cased cockpit. Utik like the Olac bio-mechs, mastered the technical art of bio-technology, having started on a very hot and humid planet. While unlike the Olac who switched to bio-technology as a means to evade a debilitating disease, the utik mastered it for years, working off various symbiotic organisms. Their mech suits, or cyborg bodies you could say are symbiotic, as after their nervous and circulatory systems are linked, the pilot has full control of the suit, having it feed off waste material from the pilot. The suit then takes the waste, replenishes it, mixes it's own formula into it and feeds it back to the pilot. Like a plant, it gets a lot of energy off light and other forms of UV Retaining it for hours. These suits are suitable (ha) for open space, and lunar terran for a limited time. However proper measures are made to keep the suits tidy from "space dust" so no one goes out "naked" and risk exterior damage.
(quick sketch of utik 'pooters n screens. NOT ENTIRELY FINALIZED)
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However, this isn't their true form. At least they didn't start off like this.
Way before, after they reached the ultimate feat in their development, their star was noticeably suffering, as it was predicted to eventually turn into black hole. While they had years 'till then, there wasn't enough time to perfect their original forms for the long-term space travel. So. as best they could, they learned to carefully strip and reduce themselves to nothing more than squishy muscle and brain matter, beforehand creating living space suits and sleeper pods to maintain what's left. Several ships shot into space just in time before their star went dark and each ship jumped in different directions hoping to find and terraform a new world. This group of utik weren't so lucky, as said before.
Now for the first half of the year, rakii and utik were on some tense terms. A lot of internal debates on who gets the moon. While utik were capable of defense, they weren't in a great position to, and the rakii weren't sure how to proceed with their first extraterrestrial contact. (Non-religious turned contact I'd guess???) UNTIL, one day it was brought ahead that, the utik secrete an anti-radiation slime. Something they came with naturally, just cranked to 10.
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At first, the rakii thought to use this fluid as an applicable substance similar to sun-block, required to apply pre-spaceflight. However, it was revealed that they are extremely allergic to it. So skin-contact was a big no.
(Unfortunate rakii subject applying utik-based lotion. Results: swelling in skin, which can further cause blisters and splits)
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After several trials, they came to a conclusion of using it as a gel layering in space suits, capable of absorbing radiation and protecting the wearer.
This discovery brought up a plan and a deal. It was agreed, rakii and utik would share the moon, making their first ever alliance, in exchange the utik would allow the rakii to harvest this anti-radiation goop off them, of course while exchanging knowledge, and resources.
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pristine-starlight · 2 years
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I still don’t have a middle point between then and now, but at least i’ve managed to find gear-check goals closer than “oh god oh fuck there’s a lich now” which are ESO and the Index
Considering they both start at around lvl60 they’re still beyond me, but they’re a closer thing to shoot for
What comes between those and now might end up being Sedna disruption, i’ll give that a spin sometime, bc i don’t wanna place my checks and goals 30+ minutes into various endless missions. I can also start trying to reliably hit rotation C in regular SO bc iirc zone 7 is also around lvl60, just scraping the low end of things i absolutely cannot jump into yet, but that’s strongly dependant on the randoms i end up in a squad with
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galacticnova3 · 1 year
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Since she has now flown off I am obligated to post the order of potato fairy extra large that I looked after for several days. Aka a gloriously chumby Polyphemus moth— the second one I’ve seen alive in over a decade— that decided to hang around our porch for most of its adult life. I saw the first live one on the same day, but he flew away when I tried to get close. But still, that’s a great sign that their population in my area is finally starting to recover! Anyways, here’s the wonderful big little creacher where I found her, which should probably make it clear as to why I moved her. Ants don’t mess around and I wasn’t gonna just leave her inches away from danger.
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I was pretty glad I did, as even after her wings were fully dried and extended and everything she couldn’t actually take off. See: her first “flight”.
Big fan of the loud impact PLAP sound, really added to the already very good demonstration of gravity. Worry not, she was totally fine afterwards. Here she is that night and the day after! Very cute and fuzzy, 1000/10.
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The next day I thought she had flown off, but then the day after that she was back on the porch! I could tell she was the same one because of her damaged antenna. She started laying eggs on the house and I realized that wasn’t going to be good for the caterpillars that might hatch, since it was a relatively long distance to any host plants even without including the vertical climb to reach branches of leaves. Since she clearly felt safe where she was, and I was also worried about ants and birds and possible insecticides, I ended up making a little “baby box” for her out of a thoroughly rinsed plastic container that initially held salted honey-roasted peanuts. I gave her a stick to hold on to which also gave her a route to climb out of the box if she wished, and provided various fresh oak leaves to lay her eggs on. Figured it would be a good setup because I could easily move it to a safe place once she was done, and keep an eye on the eggs until they hatched. I might even try to raise a few caterpillars if the eggs are fertile. However, during the process of me setting that whole deal up, she decided I looked like a good egg laying spot.
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You can see the “glue” that sticks the eggs to surfaces! It was cool to see up close: she’d lay an egg, wait for it to dry, and then lay the next right by it. She ended up sticking four on me before I was able to gently nudge her to the egg laying box. The stick was eventually deemed an acceptable substitute, and over night she… made an egg stalactite of sorts on it? Very weird, I think, I dunno; most of what I read online said their eggs would be laid in spread out clusters of two to three on suitable host plants. I know it wasn’t because she couldn’t get out, as when I went to check on her she had already made her way to the top of the stick and was hanging off of it outside the box. I didn’t think to take a picture of that as I needed to drive to college, but source: dude trust me. Here’s a picture of the egg sculpture I took when I got home.
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When I was done with that I went to move her off the porch where she had been staying safe for the last 5 or so days to the more wooded area of the yard, but she ended up flying off to the treetops on her own after I brought her into the open. I guess laying a bunch of eggs made her finally light enough to fly. Maybe she was feeling upset at me for not being able to pay child support and making her lay her eggs on a stick instead? Or she was just doing normal moth things or whatever. It was bittersweet to watch her go, but I’m glad she had the chance to soar the skies at least once before her time was up.
@onenicebugperday
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