orangesoda63 · 1 year ago
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(SFM) Level MP Logic
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kinghazycrazies · 2 years ago
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When you fuck up part of a mw2 mission and ghost yells at you
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guardkeywolf · 2 years ago
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Posting this cause wtf not
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trutown-the-bard · 2 years ago
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Who designed the menus for Modern Warfare 2? He and I are going to have words.
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hardcoregamer · 2 years ago
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The Future of Multiplayer is Here and it’s Not Great
This may just be an older gamer’s ailment, but doesn’t this modern era of multiplayer gaming…kind of stink? Seriously, what on earth has happened to online multiplayer? It’s gone from a revolutionary innovation to an essential feature brimming with potential, to what it is now: a grindy, often-broken inclusion focused more on selling skins than on providing players with a fun experience. We now live in a world where the three of the biggest online FPS series have all, in less than a year, released titles that were all either missing basic legacy features, utterly broken at launch or some combination of the two.
Read more!
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soap-stains · 1 year ago
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I'm going to be honest I still don't know who tf König is. I finished mw2 2022 but I guess he's not in the campaign ?? Why is everyone obsessed with him. I'm half convinced he's not a real character
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mysteamgrids · 1 year ago
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Call of Duty: Modern Warfare 2 Multiplayer
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pantherttv · 1 year ago
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wheezytomato · 2 years ago
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I'm live on Twitch, come hang out! https://www.twitch.tv/wheezytomato?sr=a
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beastgamerkuma · 2 years ago
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Call of Duty Modern Warfare 2 Season 2 Pass Details
Call of Duty Modern Warfare 2 Season 2 Pass Details
New intel just in for all you digital soldiers and with the long-anticipated Call of Duty Modern Warfare 2 Season Pass 2 and Warzone 2.0 details are finally here. Recently released their blog showcasing all player’s answers for the most part. At end of the day, players do not have to worry about guessing what happening now.  (more…) “”
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xenonxbr · 3 months ago
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Activision did it again.
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The H2M mod was meant to remaster Call of Duty: Modern Warfare 2’s multiplayer mode, and was based on Modern Warfare Remastered (2017). The mod was fully complete with YouTubers such as Faze Scope and Rxqe showcasing it. Modern Warfare 2 multiplayer remastered is something the players have been wanting ever since MWR’s release, and Activision wouldn’t do it themselves. Activision’s specific reasoning shutting the project down is unknown at this point in time. It seems odd that they would do this, since the mod is only playable through Steam. Since H2M’s announcement, MWR reached over 1,000 concurrent players for a whole 24 hour period for the first time in 7 years, and one would be right to assume that they made a lot of money from this ordeal.
My two cents? 🖕
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eowynstwin · 6 months ago
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Finally finished the damn thing. I kept some notes but they all boil down to one point: the turnaround for this game must have been no more than six months. Nine maximum. And it shows.
I don't even know where to start. The scripting, the pacing, and the entire plot were slapshod. And it's almost as if the game refuses to make sense for the sake of contrarianism; it feels like it would accuse me of being stupid for not getting why everyone likes Rick and Morty. I could evaluate it plot beat for plot beat but I'm on four hours of sleep and frankly? I'd like to move on with my life. This is a demon I've meant to exorcise for months and the damn thing is nearly out of me. So here are my main points.
The script is heavy handed. It's like every line the actors spit out around a mouthful of gravel were written first to be trailer soundbytes and second to be dialogue. No one talks the way these characters talk, not in real life and certainly not in the games they've starred in previously. It's all workable enough, if you're thirteen and playing this game with one hand on the controller and the other around your penis, but for the rest of the population it's pure schlock.
Makarov is a nothing burger of a villain. We are constantly—CONSTANTLY—told how dangerous he is, how competent he, is how brilliant he is, and yet every scene he's in I fail to be compelled. He is the most generic of megalomaniacal idealogues; every villain speech he gives sounds like tumblr dom dirty talk, or maybe reddit whining. I can't help but compare him to Valeria of Modern Warfare 2. In very few scenes, Valeria compels us with the force of her personality; she owns every interaction she inhabits, shows us that she is every bit the bloodthirsty narco we've been told she is. It's easy to believe the she could have accomplished everything she did. Makarov, meanwhile? The most he does is tell everyone how stupid they are and how he's going to win in the end.
Nothing new happens. Makarov is engaging in chemical warfare like MW2019's Barkov. Every gameplay map is lifted from MW2's multiplayer. The ULF is being scapegoated again for terrorism committed by Russian forces. Even Graves and his fucking missiles are in this game. I have the strongest feeling that this game was developed entirely in crunch, with so little time to write it that treading old ground was the only way the writing team could meet their deadlines. The only exception to this is Soap's death, which honestly gave the impression that the writers needed to make SOMETHING dramatic happen, if only to defibrillate an audience that had not been marketed to enough to even be all that interested in this game.
In all I shouted "FUCK OFF" at this game multiple times. I can count on one hand the number of things I liked about this campaign and I really, truly could not tell you what those things are right now because my brain is fried. The result of less than a year of development is an amateurish second draft of a game that I've thought of more than once as a lost orgasm. Briefly, before I spent these five hours watching and reacting (and pausing to take ibuprofen), I considered trying my hand at doing a basic plot rewrite, but it is not. Worth. It.
I stand by what I suggested earlier this year/late last year—the game should have ended with Price's death—but now on the other end of this experience I don't care enough about MW3 to give it that kind of dignity. I'll sign off this review with what I've been saying since the start:
DON'T BUY THESE FUCKING GAMES.
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skeletor9000-blog · 3 months ago
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Elden Ring vs Modern Game Design (The utilisation of FOMO)
FOMO. "Fear of Missing Out." The concept is used in many, if not 90% of facets of capitalism to get you to buy in, to try this new toaster, watch this new show, play this new game so you don't miss out on THE DISCUSSION. The Discussion is a concept I'll be using in this shitpost repeatedly to refer to the cultural zeitgeist, mainly because zeitgeist is a pretentious word that people only say to make their peers believe they're cultured when in reality we can tell you took that take off Twitter Joe.
The Discussion, to explain a little more, is the cyberspace, the discord, twitter, reddit, your friends, your coworkers all talking about the same thing. "oh did you see Man U last night?" "Benedict Townsend dropped a new video did you watch it?" "Damn did you get the last boss?" and this has been weaponised for most of the modern age to get you to buy into products for fear of missing out on The Discussion.
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Now video games are no stranger to this desire to be part of The Discussion but lately games have wanted their players and talkers to talk about everything. EVERYTHING. Right now. Everything needs to be discussed, all that hard work and artistic vision NEEDS to be seen, to be fawned over, to be critcised. And you can't miss out otherwise everyone will race ahead of you, so get on your PC! Get that new Genshin character, buy the battlepass and make sure you get that fried chicken gun or Tina from Accounting will laugh at you!
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you thought I was joking
FOMO is weaponised not only in multiplayer games but in Single Player games too. Take for example God of War Ragnarok. Great game. Super fun. Does it have incredible gameplay, graphics, story, love within every aspect to the point you can tell this is nigh perfect? Yes. But it also utilises FOMO to great extent in the form of the map.
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nothing left to chance
So the devs have made it so you do not miss a single thing. Every post is marked, every chest every draugr hole, every "secret" boss is shown clearly for our lovely ideal ADHD player who was concieved of in a boardroom that every game making company has to adhere to.
Every game company bar one.
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the software of from
Hey, Hey! Stop writing that note! I am aware of Indie Developers doing shit like what I'm about to describe for years but this is about the mainstream damnit so stay in your lane (the next post will be about them)
So From Software. The guys that changed the ga- scene with their title Demons Souls and iterated it again and again until we got the behemoth that is Elden Ring. Let me take you back a decadeeand a bit, to the wonderful, military shooter filled, Obama-lusted times of 2009.
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this wont have any repurcussions
2009 was a big year for video games, notable releases such as Call of Duty 6 Modern Warfare 2, Skate 2 and the critically acclaimed Sandy Beach for the Nintendo Wii
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i cried at the end because someone threw sand in my eyes
The gaming scene was getting bland. This was the zero dawn point of the Horizon that was oncoming, that is to say Call of Duty became nuclear popular and every game was about to copy it and be even worse. The scene had many good games but all of them had little booklets, tutorials, checkpoints, save points, proper wuss shit for the average gamer. You couldn't walk 10 metres without a "checkpoint reached" littering your very cluttered UI.
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this is america's joe biden
In comes Demon Souls, a game that flew in the face of this hand holding, quite far from it actually. there were barely any tutorials, you got killed in one shot by most enemies. Your only reliable defence was a roll and everything was hard. Most importantly, you didn't know wtf was going on. There's a vague character here, a secret you missed there, some weird world tendency bullshit going on in the background, people had no clue. It was a ball of black mystery dropped in a sea of devs enticing you with shiny gimmicks.
And that's why people still talk about it today.
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this is the beginning.
Demons Souls was the blueprint. It had winding levels that double backed on themselves in ways you wouldn't imagine, side characters who had quests which made 0 sense on how to progress, difficulty upon difficulty for new gamers, it was so different. The beauty of it flying in the face of conventional gaming meant people HAD to talk about it. It didn't just grab The Discussion, it had it a nigh permanent place the other forms of media would die for.
You had to talk to other people to progress. Whether it be to find clues to secret weapons, to notice shortcuts others had found, to even finding boss weaknesses to give tips and tricks on how to progress.
By making all this knowledge unavailable from the get go, Demons Souls had forced players to become each others guides, and as a result people would keep playing it because you'd find something new someone else said that you'd wanna check out. It might not even be true, some guy could start a rumour about the penetrators armour being available and players would go and see if he was correct and find out the liar was ahead, but the wonder of naiivete had returned. From Software had taken a weary artform, and showed everyone there was another way.
And then they got good at it.
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sony greenlit horizon 2 but never want anyone to mention this game for some reason
Admittedly I never played Dark Souls 1 or 2 (I'm sorry) but the one game where I felt From Software peaked in terms of utilising FOMO was Bloodborne.
Bloodborne is another From Software game that's set in 1990s England, where London has run out of beans so the denizens put blood from an alien on their toast instead and go crazy at the lack of flatulence it gave them. The gameplay was tight and faster paced than Dark Souls, and the aesthetic had gone from Dark Fantasy to Victorian Gothic architecture (if ur a smartass pls correct me on this).
It is fantastic. The story and lore created by this game is given to you in drips and drabs from small item descriptions and minimal lines from NPCs who either try to kill you or die from you trying to help them. This happens a lot.
This game was released in 2015, and never got a sequel, nor a remaster, just 1 dlc and that's it. It didn't follow convention, sticking to the tried and true method of lore and story you have to dig out, bosses who you'd need to look online to help with, sidequests that make 0 sense, Areas that require moon logic to enter, but goddamn it did it well. And, as a result, people STILL have discussions about Bloodborne to this day.
The Pale Blood Hunt is essential reading for any Bloodboner out there looking for lore btw, but I'm losing focus.
So this strategy of lack of direct information, lack of direction, no easy hints to what you have to do has led to a higher barrier of entry but also it leads people to WANT to explore more of your game. There is no checklist on a map, it's more "I found a spooky ass castle did you find the vampire in it?" and then you ask wtf what castle. Your next hours are spent trawling through nightmares again to find an invitation to a spooky carriage that whisks you away to 10 more hours of wonder.
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this is an optional area
again, you're found wanting more, and the game giving it to you. Your friends, people online, youtubers are all diving into the content to find the nooks and crannies instead of having it all laid out to you as quest markers or on your map. The Discussion is still holding a round table for avid fans to talk about Bloodborne. This felt like peak From Software game making at the time. An interesting world, so much content, incredible gameplay, what more could they do?
Little did The Discussers know, From Software hadn't even begun to peak.
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I'll shatter anything and anyone for a chance with you babydoll
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ALL OF THIS you can visit
Elden Fucking Ring. The best open world ever created, the magnum opus of design, absolutely shattering the philosophies about overworld design and creating such an inviting vista that you beg to explore, rather than begging you to check out the neat trick it conveniently has marked for you.
The biggest beauty of Elden Ring to me compared to God of War is that God of War is afraid. God of War is scared you'll miss out on what they've worked hard on so they have voicelines reminding you of the berserker's existence, of any objective or sidequest you haven't accomplished, it has an exhaustive checklist so you can guiltlessly leave from any area without having your anxiety spike thinking you might miss something. Elden Ring says fuck tthat.
To get to the hardest boss in God of War Ragnarok, you just go to the marked berserker locations, smack em up and then find the final man.
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he is really fun to fight to be fair
To get to the hardest boss in Elden Ring you have to get one half of a medallion by robbing a homeless person:
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he tweaked so hard after i stole from him.
the 2nd half by beating up an angry paraplegic (if this isn't the correct term pls can someone lemme know) :
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look i'm the one in trouble here
THEN you take that to a secret elevator
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i need a manicure
you then end up here and have to find a secret town:
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bring blankie
After finding the secret town you're treated to the invisible locals who have knives that wanna kill you:
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thank you miyazaki
after solving the puzzle you get to ANOTHER area:
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i wonder if that's edible
murder every innocent being in there to gain access to the SECRET CASTLE underneath:
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it's more like a fort really
and take a giant elevator to see her sleeping:
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hey!
and... this is all barely hinted at. This boss became a legend, one that could heal with every hit, one that had an "undodgeable move", and I went through all of this just to have a taste of what OTHER people were talking about. Nobody gives a rats ass about the Berserkers from God of War nowadays even though they were front and centre but Malenia, blade of miquella, is still talked about 2 years after the game released and will be for years on. She's a phenomenal design, the build is amazing and, most importantly, she utilises FOMO in the opposite way.
The Berserkers are there to say "hey! i know you have no content left but there's a superhard boss here for you to kill!" so the player does exactly that to get some rewards for a new armour.
Malenia is hinted at in the game but there is so much to uncover to get to her in the first place. And it's all discovered by The Discussion. Where to get the medallion, where the town is, what the puzzle fucking meant, how to beat the Haligtree and finally how to beat that waterfowl dance.
The Discussion loves this shit, there's so much implied, so much to talk about and the developers don't worry about the boardroom created ADHD gamer missing out because, in reality, one guy will find one step, one girl another, then someone else and someone else and that buzz, that wonder that curiosity will fuel people into going for the ultimate prize. Not the boss, not the rewards but the journey itself, the discovery, helping others, finding weaknesses of the boss, finding new shortcuts to get to her, and having it all documented, discussed because any shred of information discovered becomes invaluable in attaining the goal.
The game is FILLED with things like this but I've gone on long enough already, with more secret bosses, unassuming caves containing game changing items, weapons you need to go through confusing mazes to find, From Software don't beg you to engage with their content. They just give everyone a world and relies on every human's unique perspective and desire to help to find out everything for them. You're never going to be missing out when you start, you're just finally joining in.
anyways this was really long, i will make it a youtube video soon. until then, developers, keep it real. I did find GOW fun but Elden Ring will always be something else.
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vermillionsails · 1 year ago
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Marc Spector head cannons part 2
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A/n: Part two is here! the more spicy stuff will be in a part 3 and that's gonna take me a bit but here's the second part. Also the same warnings applies this one and defiantly 3.
https://www.tumblr.com/vermillionsails/723979259224424448/marc-spector-headcannons-part-1?source=share
Here's the link to part 1 ⬆️
Military headcannons
The first time he got hold of or played on a Gameboy was in the military. His bunkmate brought it. He got the hang of it pretty quick but he only played it one time.
Before the military Marc only use to brush his hair and put a ball cap on and couldn't be bothered to do anything else. He learned how to slick it back with product during the military and usually just does that instead. He doesn't like it when it's in his face.
(Military stuff up ahead) Marc learned Arabic in the military. He can still speak it. Sometimes he'll compliment or say something dirty to you in it. Helps him be less shy. 
In the Marines, he liked to joke and say his favorite crayon is yellow. It throws people off. 
He has to keep everything clean and put up from boot camp and service. It drives him nuts if something is left out for too long. He and Steven argue about it all time, especially when he comes home with more books.
His troop members and bunkmates used to make it a challenge to get him to laugh. They figured out his sense of humor is dry and sarcastic. They use to fuck with him and Marc would just give them a monotone haha. 
He used to sneak the bomb dogs' treats. He has a big soft spot for them. He would like to adopt a retired one but Jake only likes cats and Steven is worried that if it's big enough that the dog's tail will knock stuff off and break things. 
Despite being used to being on active duty, Marc likes fireworks. He will send himself into shock to set them off or watch them.
Sometimes he holds the broom like his gun back in training. He thinks it's funny. 
Marc made one friend for life and that was Frenchie. Frenchie saw Marc and went you're going to be my friend and Marc was like okay. Frenchie noticed when Marc wasn't Marc especially in water training when Jake took over.
Frenchie helped Marc think he just blacked out via Jake's request after he told Frenchie what happened with their brother. 
Marc would freak out during water training and Jake would take over depending on how long it took Marc to lose his cool. After months of it, Jake decided Marc needed to face it and wouldn't come out. Frenchie got Marc through it when it happened. Marc can tolerate the water now because of it but he still panics from time to time. 
Marc woke up in the middle of a minefield one night. Jake heard Khonshu's call to them that night. Jake also was worried that they would be found out and it eventually led to them getting discharged. Frenchie was not happy he lost his friend. He eventually did something to get discharged too and joined Marc and Jake as a mercenary. 
Frenchie hasn't heard from Marc or Jake since the solo job that got Layla's dad killed. When he does hear from Marc he will tear a new one into Marc but, lovingly.
Marc is used to rough drivers from being on active duty. Marc also is a rough driver, especially on a dirt road. It annoys Jake to no end.
Marc doesn't like games like Cod or modern warfare. He lived it and he doesn't want to play it. 
Marc hates multiplayer except for Mario. He likes to piss people off during Mario. 
He and Jake are champions when it comes to just dance and dance revolution. Marc found out he was good at it during a party in basic. Same with Mario.
Marc is convinced his Star of David necklace is lucky. He refuses to take it off. Frenchie used to joke and tell him it's like a football player and pair of socks they never wash. Marc told him to shut up and that he never got shot. He later got shot in the arm that afternoon. 
Food headcannons
Food warning ahead.) Loves French onion soup. He dips Doritos in it like a dip. 
He's only had Jewish food a couple of times before everything went to hell after losing Randall. His favorites were shakshuka, latkes, babka, matzah ball soup, knish, Blintz, brisket, and pastrami sandwiches. He doesn't eat them anymore but sometimes Steven encourages him to especially if he gets a craving. 
His favorite drinks are Coke but only from glass bottles. Root beer and Dr. Pepper he likes ginger ale too.
He got a rainbow cone one year for his 5th birthday. He loves pistachio ice cream because of it.
He Loves Chicago deep dishes and thin-crust pizza.
jibarito sandwiches and Italian beef sandwiches are his favorites has to hide the jibarito from Jake or Jake will eat it before him. 
He only eats Chicago dogs through the garden. Refuses any other way. 
He loves fried pickles and mushrooms and dips them in ranch or blue cheese like you would wings 
Hot pockets, ramen, pizza bagels/pizza bites, uncrustables, mozzarella sticks, and any kind of pasta cup you make in the microwave are his go-to's, especially tv dinners. He only trusts himself to cook if it's two things. 
He only cooks French toast and Mac en cheese on the stove.
Argues with Steven about it all the time, Steven usually will front and cook actual meals for him so he's not just only eating out of a microwave. 
Is a whore for hamburger helper meals. Steven grumbles about having to cook them but, he's fine with it because Marc usually eats the whole skillet. 
He loves apples, pumpkins, peaches, and pecan pies. 
He gets cravings for ants on a log or just to have peanut butter on celery. It shocked Steven the first time he saw Marc doing it.
He has no shame eating a lunchable for dinner or buying them.
Calls Gatorade by the color. Jake calls them by the flavor to piss him off. 
Has a huge sweet tooth and will eat cereal for dinner much to Stevens' protest for him to eat real food instead. 
Loves apples, grapes, raspberries, cherries, and cantaloupe. Gets mad if Steven eats them before he can.
Gets a Big Mac every time from McDonald's, a baconator from Wendy's, and the supersonic double bacon cheeseburger from Sonic. 
He loves funyun's and onion rings and only goes to the outback steakhouse for the blooming onion and Mac en cheese bites. 
Loves flaming hot chips and Takis especially if they have limone seasoning. Has to share them with Jake. Steven won't touch them.
Marc had a Minnesota snicker salad from a neighbor that moved to his neighborhood during a block party on the fourth. The lady who made it thought it was cute Marc would come back and sneak bites. She ended up giving Marc the last of it that night. He was always grateful for it. 
He likes cracker jacks and the Munchies brand chips he mixes the two sometimes. 
He loves trail mix and yogurt its another combo he mixes together.
That's all I have for now. I hope you have a good morning, afternoon, or night whenever you stumble on this.
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bestio-game · 2 months ago
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5 Must-Play IO Games You Need to Check Out
5 Must-Play IO Games You Need to Check Out
If you’re into quick, fun games that you can play right in your browser, then IO games are probably already on your radar. They’re easy to get into, no downloads required, and they’re perfect for those times when you just want to jump in and play. But with so many out there, which ones are really worth your time? Don’t worry, we’ve got you covered! Here’s a list of five awesome IO games that you should definitely try out. These gems were made by some brilliant developers we’re just here to help you discover them!
1. Bloxd.io
If you’re a fan of block-building games like Minecraft, then Bloxd.io is going to be right up your alley. It’s all about parkour, building, and racing through obstacles, but with that classic blocky aesthetic we all love. Whether you’re racing against the clock or trying to outbuild your competition, Bloxd.io is packed with creativity and fun. You can really let your imagination run wild while navigating tricky courses.
2. Lolshot.io
Ready for some shooting action? Lolshot.io is a fast-paced first-person shooter that doesn’t hold back on the fun. The colorful, cartoon-like graphics make it feel lighthearted, but don’t let that fool you—this game is competitive! Whether you prefer to snipe from a distance or jump right into the fray, Lolshot.io is perfect for quick matches packed with energy and chaos. It’s easy to pick up, but there’s plenty of depth for those who want to master it.
3. Zombs.io
If you’re into strategy games, then Zombs.io is a must-play. It’s a mix of tower defense and resource management you’ll be gathering materials, building up your base, and defending it from waves of relentless zombies. It’s all about planning and making sure your defenses are strong enough to withstand the increasingly tough enemies. Whether you’re playing solo or with friends, Zombs.io is addictive and packed with strategic fun.
4. Ev.io
For those who love futuristic shooters, Ev.io is where it’s at. This game delivers a smooth FPS experience, right in your browser, with sci-fi weapons, abilities, and beautifully designed maps. It’s a great blend of fast-paced action and sleek, modern visuals. The best part? It’s easy to jump into, but mastering the different weapons and tactics will keep you coming back for more. If you’re into competitive shooters, you’ve got to give Ev.io a try.
5. Stug.io
Tanks! If you’ve ever wanted to control a tank in an intense multiplayer battle, Stug.io is your game. It’s all about teamwork and strategy as you control a tank and fight it out with other players. The game is simple to get into, but the real challenge comes in how you move and work with your team to take down the enemy. It’s a fresh take on tank warfare that’s fun, fast-paced, and surprisingly strategic.
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simp4konig · 1 year ago
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Hii! So I’m new in the Call of Duty fandom but I don’t play the games like on the ps5, etc… I only play Call of Duty on my phone and I got addicted and began digging deeper so here I am! Since I don’t/can’t play the different games of cod do you recommend any channels on youtube that does an amazing walkthrough of the games? I really really want to watch some walkthroughs but I don’t know whats the order of watching each game?? Does each game connect to each other? I’m still kind of confused since I’m still new😅😅. I’m sorry to disturb you though but I hope you can help me😭
To summarise before I go on a useless tangent and ramble needlessly, here are short answers for your questions:
Yes, the games are related. Modern Warfare 1+2+3 are chronological, and are the same story with the same characters. Similarly, it is widely believed that the Black Ops series + Cold War take place in the same timeline as Modern Warfare. I know for certain that Cold War is connected to MWI+II+III because Captain Price is a playable character in multiplayer, and the Black Ops series mention the same villains.
There is no particular chronological order in terms of a greater narrative, however, if you want to understand the story of Modern Warfare, watch walkthroughs of MWI, MWII, and finally MWIII. Black Ops has its own series so if you want to watch those too, you can, however you won't be missing major plot points in Modern Warfare if you choose not to. Cold War is in the same timeline as Modern Warfare, but you won't be missing major plot points in Modern Warfare either if you choose not to.
My advice: Watch game walkthroughs (I would recommend at least once, even in 2x speed, just so you know the general gist of the lore).
Watch COD compilations (trust me, there's LOADS) that are 10–20 mins long, and feature the most iconic scenes in the game back-to-back so you aren't missing anything
Dont resd this if you dont want to!!!vvv it's long and its just me sympathising with you becsude im in the same situation 💀💀... Vvvvvvv
... LMAO IM THE WORWT PERWON TO ASK BECUASE I CANT PLAY THE GAMES EITHER DJDJDJDJDJSJSJSJSJJSJS 😭😭😭😭😭😭😭
Played MW and MWII, theold versions only💔And i DONT hsve a PS5 EITHER so i csnt play the remasyers/reimagines, neithet can my parents justify buying the games just to hage a 100gb game on our PS4😫😫 were in this together anon,... 😓
I mostly have been going on youtube and tyoing out "MW 2019 walkthrough" and "MW2 2022 walkthrough" to see wheyher the plot has chsnged so i can keep up to daye and understand whay the fandom is on about !! Since ive plaued the older remasters , i watch these in like 1.75 speed or even just skip parts bc i already kniw what's gonna haooen mostly 😙✌️ but any scenes that im like "WOAH wtf is this i dint rmeebrt this happening🤨" I watch them 10–20min compilations of certain charwcyer moments 😌 Because i honestlu do NOT hsve the time to watch a whole ass 9–12h video in multiple sittings, i have homework and studyijg to be doing‼️‼️
And fir my headcannond/fanfictions , "[insert character here] voicelines" so i can understand the characyer thru their voicelines (like König and Krueger), as well as seeing their skins and backstories on theit respevtive wikis, googling their respectivr countries, ajd builfing my vision of these by also reading OTHER people's headcannons/fanfictions !! If you were to resd my oldest works, youd see thay my König was the fanon König, but as ivr gotten more used to writing him and changing my perception of his character+personality, you can tell how how i write for him has slowly developed 🙌
i feel like a hypocritetelling u to watch MWIII tho because neitjer have i plaued it NOR watched a walkthru bc my fav characters DIE and i dont wanna put myself thru that just yet😇 obviously, with MWIII remaster here, i think ill hage to soon ....
Im honoufed u chode yo ask ME of sll people !!☺️❤️❤️❤️... So im sorfy i couldnt be more useful ☹️💔💔💔
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