#precision platformer
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lagomort · 8 months ago
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I worked on a game and it's out NOW!!
I was the character designer and dialogue portrait artist on Ascending Inferno - it's a precision platformer where you have to kick your brother's soul out of hell like a wretched little soccer ball. Do you like suffering? Play Ascending Inferno. Do you hate suffering? Well you're in hell. I don't know what you expected.
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linuxgamenews · 10 months ago
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Get Ready for Gimmick! 2: The Legendary NES Title Returns
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Gimmick! 2 physics based precision platformer game is coming to both Linux and Windows PC. Thanks to the creative touch from Bitwave Games. Due to make its way onto Steam soon. Clear River is bringing us Gimmick! 2, and it's coming to Linux and Windows PC via Steam on September 5, 2024. If you liked the classic retro vibe of the original title, you’re in for a sequel due to deliver that same charm with some fresh twists. Developed by Bitwave, Gimmick! 2 picks up where the legendary NES title left off. Our favorite green hero, Yokai Yumetaro, is back for another round of platforming action. This time, he's on a brand - new adventure full of new characters, hidden secrets, and also plenty of fun locations to explore. The gameplay in Gimmick! 2 is all about that classic platforming experience we know, while offering a modern touch. The title keeps you on sharpt with its unique physics-based Star mechanic. So whether you’re a seasoned physics based precision platformer pro looking for a challenge or someone who prefers to take it easy, there's something for everyone. There's also a new, easier mode if you want a more laid-back adventure.
Gimmick! 2 - Release Date Trailer
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One of the best things about this edition is that it stays true to the golden era of platforming title. And it wouldn’t be complete without a killer soundtrack, right? That’s why British composer David Wise is back to work his magic. If you’re into retro gaming, you’ve definitely heard his work before. Since he’s the genius behind some of the most iconic soundtracks in gaming history. Titles like Donkey Kong Country, Battletoads, and also Banjo-Kazooie. If you’re heading to gamescom 2024 in Cologne, Germany from August 21-25, you’ll have the chance to play Gimmick! 2 before it officially released. And as a bonus, David Wise himself will be there during the media days, available for interviews. If you’re into retro game music, this is a rare opportunity you won’t want to miss. So, mark your calendars for September 5th! Gimmick! 2 is bringing the old-school physics based precision platformer vibes back. You don’t want to miss out on this one. Whether you’re reliving the nostalgia or discovering it for the first time, this title is due to be a must-play on Linux and Windows PC. So be sure to Wishlist on Steam.
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dukeofriven · 1 year ago
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Is Pong a precision platformer? Discuss.
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copyofszalamireaktor · 4 days ago
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made a video game
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it's called we're climbin. basically you're a little square dude and you gotta shoot yourself (NOT LIKE THAT) up a procedurally generated tower
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also theres lava. do not touch the lava. (the lava is Ontologically Evil and will do Bad Things to you)
go play it here. available for windows and linux.
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harpgriffin · 7 months ago
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Sonar Scout Preview
This is more of a "it's not you, it's me" negative review. I liked what I initially thought was the concept of a chill game where you explore underwater with a sonar interface and slightly janky controls. The leaderboard should have clued me in that these puzzles and the challenge were not going to stay non-violent or at one's own pace. Turns out there are moving enemies that can hurt the submarine, and well, that becomes just unplayable for me. If you want a very different take on a precision platformer, this one is for you.
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prokopetz · 8 days ago
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Sometimes I just want to take indie game developers by the shoulders and be like, dude, the reason big, chunky pixel art is so popular in precision platformers is because having movement and collision snap to a relatively coarse grid makes it easy to sight-read the hitboxes. It's not just for show. If your precision platformer uses chunky pixel art but doesn't have movement and collision snap to the grid, you've fundamentally misunderstood the functional reasons for your aesthetic choices. You want me to make pixel-perfect jumps in an engine where whether or not I get spiked depends on sub-pixel bullshit? Fuck off.
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creaturetap · 4 months ago
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read a review for arctic eggs (video game) that was like "at first, launching eggs into the stratosphere is funny, but it gets old after a while" which, first of all, is a hysterical thing to read about a game you haven't played and know almost nothing about yet. like what do you mean. you can do that.
anyway now that i have played the game a bit, yes that does happen, and no it has not got old yet.
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jaclynhyde · 5 months ago
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the most annoying part of mario games is holding down a button to run
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dykeovsky · 3 days ago
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hour and a half later and the final screen to farewell continues to elude me u_u
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intertexts · 11 months ago
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hollow knight is very good & a beautiful game w/ a really fun gameplay loop however. have u considered that i'm no good at metroidvanias :(
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linuxgamenews · 2 years ago
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Ingression is due to test Linux players
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Ingression mind-bending precision platformer game is coming to Linux, Mac, and Windows PC. All of this wild and crazy intensity comes straight from the minds at Espale Studios. Due to makes its way onto Steam. Imagine you're in control of an adventure that's just like one of your wild dreams, only far better. Espale Studios is brewing up a brand new experience, Ingression. This is not your ordinary run of the mill journey. It's the ultimate challenge for Linux players with quick fingers and lightning fast focus. Let me break this game down for you. First off, you'll step into the shoes of Rina, a thief who's cruising around in the Galactic Empire in space year 2442. It's as futuristic as it sounds. But there's a twist: she's not just stealing treasures, she's stealing time. Since she's on a mission to stop a crazy time paradox that could rearrange the past. So, you're not just jumping around platforms, you're making a difference in the entire timeline! So let's talk about the portals. Imagine speeding across whole Ingression levels in a blink. All while using that speed to pull off incredible moves. It's about being fast, but also smart about using that speed.
Ingression - Gameplay Trailer
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Of course, Ingression is not a cakewalk. You'll have lasers aiming for your head, drones on your tail, spikes waiting to pop your space-bubble, and much more. It's like trying to walk through a room full of mousetraps, only more intense. The whole point is that everything focuses around these portals. Every problem you face, every tricky situation, has a portal solution. And the various ways you can combine them are endless, so it's up to you to discover the best strategies. Now, the Ingression levels are going to mess with you. Just when you think you've got it figured out, everything flips! Suddenly, up is down, left is right—it's complete mayhem. But you're also not expected to finish these tricky courses instantly. Precision is key, and with practice, you'll figure it out. Ingression is a mind-bending precision platformer about quick thinking, fast reactions, and mastering portals. You're not just playing, you're exploring, discovering, and experiencing the thrill of a time-traveling adventure in a futuristic world. Coming to Linux, Mac, and Windows PC. So be sure to Wishlist the game on Steam. The release date is still TBD.
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carmenpeach · 3 months ago
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fighting for my fucking life in croc but i finally unlocked the crystal island 💪 ive never had gamer hand sweat like this before
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problemnyatic · 4 months ago
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explicitly not to get parasocial please do not make it like that, but tumblr fame is kind of like having a friend who you've known forever and you never ever talk but if you ever did it'd just be picking up wherever you left off. Like this website is full of people who are willing to just go "oh sweet the post is back" or something without questions. Site without expiration dates.
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kc5rings · 1 year ago
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Mighty Jill Off is still silly fun and I’m still extremely bad at it
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prokopetz · 1 day ago
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Precision puzzle platformer which initially appears to have a cliché "it was all a dream" ending involving the protagonist being found unconscious by the side of the road, except it's actually everything after your first "death" that was a coma hallucination, with different endings depending on how far you got before dying for the first time. You can tell whether you're still on the deathless route because certain of the game's more fantastical movement gimmicks do not appear in the "real world", obliging the player to devise alternative solutions for many puzzles.
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teaandinanity · 7 months ago
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Every time I have the misfortune to need to visit one of the '''updated''' islands in Wild Horse Islands I'm like 'I am going to break into the dev's house, eat all the food in their 'fridge like an angry raccoon, and then tie them to a chair for a mandatory unskippable 10 hour powerpoint on level design starting from first principles because they clearly do not know a solitary goddamn thing about it.'
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