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#queer person of colour
arlosworld91 · 3 months
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Reminder to white queer people, respect our PoC queer siblings!
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gratingsoflight · 2 years
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theasexual-jackson · 4 months
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Hey, this is your friendly reminder that cisnormativity and gender binarism are products of colonialism and racism, so I really recommend you, white trans people, to start engaging with anti racism, because ignoring our experiences and upholding white supremacy is only gonna worsen the situation. <3
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pokimoko · 2 months
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Can you do a pansexual calico cat and nine-tailed fox please?? Thank you! I saw your art and I was like oh my God that's so amazing!
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A kitty cat for you :3
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sophsun1 · 2 months
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Britin + Hands on waist
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rullikka · 6 months
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SENSORY HELL
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bougiebutchbitch · 1 month
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seeing 'dead dove & proship dni' on a blog is a first for me. like. i've seen 'proship dni' - and even if I think it's stupid, because you're basically saying 'I believe it's okay to harass people who create fictional situations I disapprove of', it doesn't surprise me anymore. But 'dni dead dove'??? you hate properly tagged fics and want that nasty stuff just floating around in the ecosystem where anyone can accidentally stumble across it? Like turds in a river?? okayyyyyy
I know, I know, they think fiction = reality. They want to eradicate any and all darkfic altogether, regardless of if you're a survivor exploring your feelings/trying to understand your abuser's pov, or digging into the nitty gritty awfulness of trauma recovery, or just putting fictional characters in a horrific situation to see what they do, like a fictional saw trap that is hurting literally no one. Y'know, like TV writers do all the time. I know they buy into the idea that video games cause violence. But like. ???
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laniidae-passerine · 3 months
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catch me laughing in the club awkwardly because this season has a 19 year old blonde female companion from London, a space travelling left of law brunette queer boy who flirts heavily with the doctor, absolutely zero writers of colour and no mention of sensitivity readers…….and next season the new companion is a woman of colour. uh oh!
#he’s not stupid enough to do Martha again but be REAL with me. do you think this man can handle writing for a brown woman and a black man#and make it in any way genuinely tasteful. the one race he’s punched down and the other he’s basically ignored during his tenure :/#rtd seems to think because he has the lived experience of the great struggles of being queer in the 80s and onwards#which was a serious struggle and came with its issues#that he understands being a person of colour? like he wrote an episode about racism and then laughed about not needing a sensitivity reader#before he handed it off to ncuti. but it needed one because it was a stupid episode because he’s white and moreover#seems to think he understands WITHOUT actually getting any of the nuance. which makes it worse.#im just concerned to put it lightly#like chibnall’s bad habit was ‘good episode followed by a bad episode so bad you forget the good episode even existed’#but at least he got writers of colour in to make some of those episodes! he actually cared! and also fumbled real bad (nazi uniform… ://)#still. he actually gave it a pretty good shot and opened some doors behind the scenes. like the writer’s room which is just as important#and also in the scenes tbf like yaz and ryan sharing scenes as poc companions during the same run was groundbreaking#and rtd just closed them again going actually no im doctor who’s most specialist boy and we should do my run all over again#stop this man. get someone new in. he is not much better than chibnall rn like he is not batting hits#stop letting the world’s most charismatic doctor (ncuti i will get rid of regeneration to keep you. i love you. wish you had better writing)#distract you from the fact RTD is doing a ‘biggest hits’ tour rn. stop him!!!!!!! please can we have a showrunner of colour! a woman! please#rtd critical#doctor who#dw
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hotwaterandmilk · 1 year
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I'm still not well so this isn't going to be articulate, but I wanted to say something anyway.
In the wake of Grease: Rise of the Pink Ladies (amongst other titles) being purged from streaming I've seen countless posts saying "This is terrible, we need to stop this practice -- they might purge a good show next!" and yeah, for sure a lot of titles being impacted by streaming purges/lack of physical media/a decline in archiving right now aren't going to be remembered for changing the world.
However, I think it is vital that we fight to preserve these titles for their own sake not just because "What if next time it's something we actually like?!" There is value is preserving things widely regarded as "bad" not just because I have firm beliefs about the absurdity of taste, but because who gives a shit if something is deemed "good?" Actual human people put their time and energy into realising these artistic visions. Even if the results are arguably not "good" or "popular", should the efforts of these artists be lost to the sands of time? No, no they fucking shouldn't.
I share a lot of art on this blog from titles very few people consider culturally important or valuabe. However, I don't look at the things I collect & share like that. Even some of the most objectively absurd titles I own are still pieces of art that were developed, published, and consumed by humans in the real world. Whether they've turned out to be broadly memorable or not is irrelevant because they existed and that in itself makes them worthy of preservation so that others can choose to familiarise themselves with them long after the original creative team is gone.
So yes, we should all be trying to preserve the media that's important to us and not let corporations try to stamp out every trace of a financial (though not necessarily artistic) misstep. However, it shouldn't take the threat of something we, personally, like being taken away to stir us into giving a shit.
Even the demise of less admired works should concern us and make us start to burn copies of Grease: Rise of the Pink Ladies because it might not mean anything to you or I right now, but to some kid in 20 years it could be a seminal experience that leads them to follow their dreams. Or it could become a cult classic that people reflect on at watch parties years in the future. Or it could continue to be a footnote in the history of television that nobody really cares about.
Ultimately I don't think it matters what level of value we arbitrarily assign to media now or in the future, we should be trying to preserve as much of it as possible so that generations from now people can enjoy the option of engaging with these titles should they so wish.
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threewaysdivided · 1 year
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Rainbow-core galaxy-cake
Originally planned for IDAHOBIT 2023 but then a bunch of life nonsense happened that pushed it back to today.
Rainbow-dyed baked vanilla cheesecake, covered in black-tinted dark chocolate ganache and decorated with rainbow-dyed cream cheese frosting and silver luster-dust.
Process shots under the cut:
Step 1: Prepare a standard baked vanilla cheesecake recipe. Line two greased and papered cake tins with a crushed Oreo + butter crumb base.
Step 2: Split the cheesecake batter to make 9 colours (6 rainbow bands + the trans flag) using gel food dyes. Pour into the center of the cake one after the other to create rings.
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Step 3: Bake. Allow to cool completely in the oven (to prevent cracking or splitting between the rings), then transfer to the fridge until chilled.
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Step 3.5: Regret using Oreos since they behaved weirdly in the oven. Resolve to use regular chocolate cookies + blue food gel for a dark base next time.
Step 4: Trim crust and top until roughly level.
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Step 4.5: Continue to regret using Oreos as the weird crumb crust made a mess. Do some repair work on the crusts.
Step 5: Create a black tinted dark chocolate ganache by mixing 450g dark chocolate + 125mL cream + 5-8 drops of blue gel food dye. Place some ganache on the serving plates to hold the cakes in place. Ice the cakes, using alternating treatment with a cake spatula + knife + hot spoon + the fridge to level out and shape neat sides + edges.
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Step 6: Spray chilled cakes with silver luster dust. Use a pastry brush to spread out any clumps.
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Step 7: Make vanilla cream-cheese frosting. Split and dye into 6 rainbow bands using gel colours, then spread out on clingwrap and roll up into a sausage. Chill.
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Step 8: Cut the clingwrap off one end of the frosting-sausage and insert cut-end-down into a piping bag with a big star nozzle. Do some design tests on the less-attractive backup cake before piping around the edge of the main cake.
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Step 9: More luster-dust as needed.
Step 10: Serve your theatrical cake using a clean, very sharp knife. Wipe the knife between each slice to help prevent colour-smearing.
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9x07 · 2 months
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how many times do we need to learn as people that irony and hyperbole can be harmful because 'jokes' aren't easily distinguished from genuine thoughts and feelings until we stop rewarding people for speaking or posting about violence
like even if you're joking/don't actually believe that/think whoever you are insulting is bad/immoral/fictional therefore deserves it - ad hominem attacks always do more harm to the people who share those characteristic then the individual you intend to cause harm to or discredit
#discourse#long post#its genuinely erased so much of my enjoyment of 911blr knowing i have to check accounts or risk seeing bullying/hate#l like its an odd feeling to know that so many people in the same fandom as you actively hold hate or find hate funny against your communit#like tired of people saying others are too sensitive because we dont want to hear or see a person say they want to hurt themself or others#like sorry i put in the work everyday to not let my mental health backslide and to enjoying being alive and accept my queerness#while others seemingly have not#and i know the content i post/share is not all in the same circles as that certain blog and i hate that it still grinds my gears but#its so frustrating to see the cruel glee people have#saying things they would never say to anyone's face irl and only to other blindly devoted/similar bullies#like do these people realise that they are on a razor's edge between 'ironic jokes' and just outright bigotry and threats - like do they#literally the only thing seperating That and conservative bigots is that the bigots are honest about their hatred towards minorities#like a lot of people in the fandom seemingly still need to deal with a lot of intenalised homophobia/racism and just outright hate-#especially regarding queer men and men of colour#because i can not be emphasise enough#It is NOT GOOD OR HEALTHY to be a fully grown adult that actively derives joy from the idea of enacting hate crimes#like you can hate tommy you can want him off the show even want him to die like weird but go off#but its such a next step to unprompted talk about [a character i dislike/hate/dont ship/disrupts my fanon endgame] in derogatory ways -#with rhetoric that straight up is out of terf/rel. right/homophobic/racists bigots and evokes violent hate-crimes......#well i feel sorry for those people cause what a miserable life to spend so much of it unable to enjoy your own life that you target others#anyways I know this is too long but I'm just a very tired man who has studied history and education and working with kids i have seen it -#too many times- harmful words coming from harmful environments or creating harmful actions and thereby perpetuating the cycle of violence#also not super relavent but as Latino Australian i am genuinely appauled at how many people have in their bio they are also Australian-#while actively liking/reblogging and engaging with post that find homophobic violence a funny haha joke - as if activist in our country -#aren't actively trying to dismantle homophobic and transphobic laws regarding issues like conversion therapy#like I know professors that actively got fired for being gay while teaching in religious education context - and its still happening!#so for people to forget so quickly what progress has been made and how much it took and how easy it is to loose - disappointing#(and its the same people who wanna pretend mardi gras is nothing but a party as if 78rs didn't risk their jobs/safety/lives)
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theasexual-jackson · 5 months
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Mfs when
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Mfs when I tell them that regulation does not equal censorship.
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bmpmp3 · 5 months
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dysgraphic artiƨts risɘ UP!!!!!
#raise your pencils!!!! and erasers. to fix the backwards letters 😔#sorry still thinking about my weirdness with my art professors. yknow a lot of em have been really pushing us as#students to make our personal identities a major part of like our 'brand' as artists#which. well from an art history major perspective thats a very contentious and nuanced topic. i love a lot of artists who live this way#and i think its great seeing my peers who focus on identity thrive. but also as an fine arts major (double major fool LOL)#i keep getting pushed by teachers into like. specific '____ artist' identities???#specificaly woman artist. which is a little bizarre because im a bit fat and a bit gnc so im generally like. ungendered? in day-to-day life#(which doesnt actually matter to me directly that much honestly LOL people tend to view me as like. buddy? buddy or pal.)#(not man. not woman. not anything human. sometimes i remind people of a beloved dog. which. hkdsahjk thats its own can of worms)#(a can of worms that also doesnt matter much to me directly because im a wannabe furry who chose to be the dog when playing house as a kid)#(LOL so um. well. theres that) but yeah i dunno i dont really consider myself a woman artist. its been. shockingly (and sometimes luckily?)#irrelevant to most of my life and experiences and art (although dont get me wrong misogyny is very real and very present) so i dont#have a whole lot to say about it from an art perspective. you could also call me all kinds of things. a queer artist. a mixed race artist#again technically correct. some aspects more visible in my work than others. but also very technical. i focus on race a lot in in my#art historical work but i dunno how much my drawings have to say. except that i keep making too many mixed ocs LOL#i dunno i just think my professors gotta focus that energy away from tokenizing me and over to supporting like actual#capital W Woman artists capital Q Queer artists capital A Artists of Colour who are doing far more interesting things than I#far more thought out and engaged in these topics directly. i just kind of stumble into my art blindly and confused <3#sorry that was a long tangent WHAT IM SAYING Is despite all that: i do consider myself a capital D Dysgraphic artist#i think its an unmovable constant of my art and the way i draw and the way my hands move. the untrained eye doesnt seem to be as aware#of it directly. but those who are familiar can probably see it. the dysgraphia LOL if not just from whenever i write a letter or number#half of them are busted and frantically fixed HDKJSDJDS but its in all my art. if u can see it <3 ive been trying to embrace it#dygraphic artists raise your pencils indeed!! and throw away the eraser!!! make the legibility of your words everyone elses problem!!!#what does that say? what is that sketch? none of my business! none of your business!! its the business of my hand and the pencil alone#motor skill and spatial issues take the wheeeeeeeeeeeeeeeeel
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mistrex-silly · 1 year
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My versions of the queerplatonic/qpr flag(s)! Yellow - Platonic affection and attraction Light pink - Affection and attraction that breaks the heteronormative way Pink - Love and deep emotional connection White - Other queer identities & community Purples - Aro/Ace spectrum/community
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atinyladybug-art · 1 year
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Some Abirt doodles of her daily life ft his partner Simon and one of his kids, Atticus. :>
More Abirt & co. fun facts because I'm having brainrot:
She dyed his hair red. I haven't got a reason why he's got yellow-green tips but it's either a cross between Old Dye Job Fading Out or magic by 963. She's also got grey hairs because she's an old man. :>
OH! Speaking of 963! My version of 963 is made of Amber. I think it's fitting since Abirt is a historian and also old and one of a kind. And Amber is exclusive to Earth, very ancient and preserves historical things. :D
Likes cooking but cannot be trusted with baking. (Leave baking to Simon!). Scared of making latkas though
Very morning bird. Awake by 6am and sleeps at 10. (Simon is the night owl, however, and sleeps at 3am)
They were in-laws with O5-1 | The Founder | Aaron Siegel at one point. Legally they still technically are in-laws?? Maybe??
Uses a quill! Thinks they're fancy and pretty but also because she's old fashioned.
Many, many canes all in different colours and types. Matches his outfits. Also likes to add stickers to them.
He's also ambidextrous! Learned to use both xer hands out of boredom and thought it would make her look cooler.
Simon is deaf and blind on the side with scars. It's what caused him to switch career paths from field agent to psychologist years ago (haven't made up lore yet).
Atticus is a little shit that likes to fuck around and find out and Abirt has to stop him from fucking around and finding out all the time.
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thefirstknife · 2 years
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Narrative, lore and abuse
I want to talk a little bit more about the constantly repeating ideas about how Destiny used to be better, how the lore is constantly being retconned and how writing was better before. Not only are these sentiments entirely factually incorrect (and I'm currently working on a project to document 8 years worth of reviews, opinions and comments about Destiny to show that no, people really didn't enjoy vanilla D2 or D1 as much as they think they did); the sentiments about lore, supposed retcons and mistakes as well as ideas that it used to be better and that original visions were better are all ignoring a very real and very serious troubled past that came with working at Bungie over the years.
Specifically, I think a lot of people forgot about this article. It's an in-depth review into the hostile work culture and crunch at Bungie, focusing mostly on the troubles that the narrative team went through. The snide comments about how Bungie doesn't know their own lore and how they don't pay attention to details and how they changed certain things over time really ring as petty and hollow when they're put into context of what the employees were going through. I want to remind people.
This article was also not debunked by Bungie and they instead acknowledged it and apologised. In case there are people who think that these devs were exaggerating their reports. They did not.
To start:
There is seemingly no better microcosm for Bungie's historic, company-wide cultural troubles than its narrative team, which has experienced toxic leadership, issues with crunch, and at times unmanageable separation between ideas of ‘Old Bungie’ and ‘New Bungie’ culture, and more — all within the last five or six years.
The narrative team had it worst. This basically plagued the entire development of Destiny.
Several sources spoke of a narrative team lead from that time who appeared to suffer massive burnout during the project, creating an increasingly toxic work environment for others on the team, enough so that team members kept a countdown of days since his last "explosion" on a whiteboard. Many people I spoke to were familiar with a story of him throwing a chair at a window because he felt others were ruining his creative vision of the game.
And:
Some sources who had encounters with him during this later period said that he would frequently issue narrative direction despite no longer being a senior team member, and would become angry when he felt the Destiny 2 writers were deviating from his original vision for Destiny 1. One source told a story of him yelling at her over the phone so aggressively that she was brought to tears, and she subsequently refused to be on phone calls with him without a third party present.
I want people to really read this and commit it to memory. A narrative lead was so toxic that it led to actual physical violence. A narrative lead that was physically explosive over people "ruining" his creative vision of the game. I want us, as a fandom, to truly read this with full understanding that maybe, just maybe, when current employees are changing or "retconing" lore, they are doing it to remove all traces of a person who caused them real trauma and abuse.
What amounts to funny little lore tabs for us to pore through, it's very likely a reminder of abuse to the employees who are writing it. If they want to make minor changes to distance themselves from someone who abused them, I am happy for them if they do it, even if that leads to minor inconsistencies in my lore. The wellbeing of another human is more important than a "retcon" in a fictional story.
I would rather a story change than have "the original" coming from a toxic abusive asshole that is actively making the lives of everyone on the writing team miserable. I frankly don't care about his original vision for Destiny. I don't believe it was anything good.
More under for length. It's a lot.
Writers wouldn’t learn about changes to their work until after voice lines had already been recorded.
Absolutely insane that this is what the writers had to deal with. Yes, of course there are mistakes and issues, especially in the early days of Destiny 1 when the crunch was worse and Activision was forcing them to release new DLCs and forcing them to switch focus to the sequel.
This highlights the issue of people using older lore as proof of retcons. What if these mistakes and inconsistencies that we're seeing are a result of crunch and decisions being made away from the writing team? A lot of old lore could be the actual mistakes that are now being fixed. People tend to prioritise what was written first as some sort of gospel, ignoring all of these well publicised issues that we know Bungie was going through.
The other way around could be true. Old lore, things that were written first, were mistakes due to the disruptive workplace that these devs were struggling with and they didn't have time to double check before their work was shipped off to recording and publishing. Perhaps these people are using this time away to correct some of these mistakes that never should've been released in the state they were released in.
This absolutely makes sense due to the report of an employee that didn't want to stay anonymous. Cookie Hiponia started working at Bungie in 2016 as a contractor and became a full-time employee in 2019. In her words:
Hiponia recalled that when she first stepped in, Bungie hadn't had a lot of editing oversight on the Destiny franchise, and had not previously focused very much on its story, consistency, or continuity. That led to a leadership that appeared to operate without normal professional boundaries. As Hiponia puts it, "They just had a bunch of people who wrote things and kind of had the run of the place."
For years, during entire D1 and early D2, there was apparently no editing oversight, the story wasn't focused on properly and especially they did not care enough about consistency and continuity. Basically, top guys were making things up on the fly and treating the game's story as their personal sandbox. We should be taking 6-7 year old lore with a grain of salt instead of treating is as superior. An actual developer came out publicly to tell people that Bungie did not care about the story, consistency and continuity at the time.
More on hell working conditions:
One leader from earlier in this period was described by one of our anonymous sources as a "sexist nightmare" who yelled in meetings, and would throw papers across tables. Multiple people told us he would frequently rewrite things at the last minute, often on his way to voice recording sessions.
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One lead frequently made sexist remarks, but also complained about "reverse sexism" and on at least one occasion made homophobic remarks to a queer colleague. He would openly mock his team members’ ideas in meetings then play his mockery off like a joke, and would frequently take credit for work others had done.
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A third narrative lead was called a "callous, hierarchical, authoritarian, incurious, cruel leader" by one anonymous source. ... Others recalled that he frequently insulted people who stood up for themselves, including publicly dressing down the narrative team after they accommodated a last-minute request and asked that such a rush not happen again. On another occasion, he separated and cornered an employee who stood up to him to yell at them. Multiple sources say he also regularly made racist remarks...
Cutting off that racist remark, you can check it out yourself in the article if you want the specifics. I am copying the article directly because I have a feeling not many have read it and not many would if I just posted the link without highlighting these parts.
Those close to the team describe its members working 60, 70, 80, even 100 hour weeks during some expansions, frequently with no breaks in between crunch periods. One team member crunched while so sick they were unable to type, and had to have someone else type for them while they dictated.
People working in these conditions cannot make a coherent story across many years of development and across multiple different teams that were being treated no better than cattle. The fact that there was any kind of a story in Destiny at the beginning is a miracle to be honest so the fact that there are inconsistencies and mistakes is more than expected.
Furthermore, when Bungie decided to stop the crunch, they didn't extend any help to the writing them:
Another source said that the team had been told not to crunch as part of a growing studio push to eliminate the practice — the idea was that the studio would simply cut features if crunch was the only way to get them done. However, many of the writers felt they had been backed into a corner after the painful release of Destiny 2’s first DLC expansion, Curse of Osiris.
This was an incredibly difficult time for the narrative team:
Curse of Osiris' story had been lambasted on Reddit, with a few female narrative team members being singled out by the community for harassment, death threats, and vitriol. Our sources say these women didn't receive support inside the studio or from the community team for what they were going through, and multiple sources were aware of one member of leadership still at the studio who emailed Reddit comments about these women to other company leaders in a seeming bid to tear down the narrative team because players didn't like the story.
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The same leader is also said to have been dismissive during a meeting about the controversy, explaining that no one should be worried because they were just going to bring back the Destiny 1 writing team to solve everything.
Ah yes, because the writing in D1 was just splendid and did not have any issues whatsoever /s. This is already showing the rose-tinted glasses of the "good old days" that apparently plagues not just the community, but the actual developers as well. D1 was lambasted on release, especially for lackluster story, and continued to be lambasted for pretty much every DLC. These first two DLCs were an especially huge subject of crunch, as this article details, they still weren't done up to a month before release. Incredibly in-depth article about how much the game sucked during Dark Below. This also discusses how incredibly bad lore delivery was at the time, with everything being relegated to cards that can only be read on the website.
These are just a few articles I collected during my deep dive into 8 years worth of Destiny's existence. It's an incredibly long task to go through up to 400 pages of content on every website that wrote about Destiny. So I'm sure there are more and even harsher criticisms of Destiny at the time, especially if I deep dove into reddit or Youtube. I am putting this excerpt to illustrate how wrong the claims of supposed greatness at release are. Even some of the devs had this perception, skewed by their own egos and ideals of importance that ended up harming and abusing the entire narrative team.
And let's not forget the community's involvement here as well. The criticisms we post online are seen by devs. That doesn't mean that criticism shouldn't be posted, but maybe it should be posted in a more humane way. The narrative team shouldn't be getting death threats over this.
Because of these comments and reviews and the reception that the narrative team got even from inside the company (especially if these writers were women or people of colour or queer), they just continued to crunch:
As a result, the narrative team was afraid of what would happen if it shipped something else that appeared to the community to be incomplete or not up to standard. So they continued to crunch, some of them going so far as to hide the overtime from their leads so they wouldn’t enforce story cuts.
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Crunch was exacerbated by the constant need for revisions and last-minute changes, often worsened by constant conflicts over who had control of the story.
Worst of all:
Some of Bungie's old guard were especially precious about the vision of Destiny 1, and reluctant to change anything about the tone, characterizations, or direction of the story as the game moved into Destiny 2 and its subsequent expansions. This was especially frustrating for the team in cases where that vision had never been explicitly defined in the game or elsewhere, but only existed as ideas in the heads of people who no longer worked in narrative.
This is absolutely horiffic. And this sort of a sentiment is the same type of a sentiment that some portions of the fandom also exhibit. The utter mystification and glorification of some imaginary version of D1, treating it as a holy relic that cannot be touched, changed, altered, developed or evolved. This is the death of storytelling. Stories and characters have to change and evolve over time, especially if we're talking about a live service game that is supposed to go on for a decade.
Even worse, a lot of this were things that just existed in someone's head, were never properly communicated to others and were never established as things that are important or that should be taken as important going forward. All in all, what this tells me, is of a narrative team with leaders who are driven entirely by their self-inflated egos, who treated the game as their personal project, who abused, neglected and demeaned a group of people they were in charge of and who were especially nasty to those they thought of as inferior to them; women, people of colour, queer people.
Knowing that, I don't want to know or engage with their "original" ideas for Destiny. And I don't blame the writing team for wanting to scrub their influence away as much as possible. As a matter of fact, I commend them. I hope every aspect of this toxic crap is thoroughly removed even if it results in the entire rewrite of established lore.
This next bit is for people who want more cutscenes and who think that cutscenes are more important than written lore. This is how cutscenes were being made:
Another issue was with the development of cinematics, which were considered a prestige project. Largely written separately from the main writing team in a "star chamber," the cinematics team frequently tried to operate independently from the main narrative team, resulting in disconnects between established lore, planned quest narratives, and major story beats. The cinematic team’s decisions, Hiponia and others recalled, would override decisions made by the narrative team, forcing last-minute rewrites and more crunch.
Personally for me? Until we know that this sort of an ideal is removed entirely, I would rather we never receive another cutscene ever. I would rather get 20 weblore pieces.
Next paragraphs details how much these leads were fighting against inclusivity and diversity and how much the rest of the writing team (that mostly consisted of marginalised groups) had to fight tooth and nail to get inclusive stories told. We owe everything to these people. We owe them all of our great stories about women, inclusion of characters of colour in important positions and the opportunity for them to be big parts of the story, LGBT+ content and incredibly well-handled stories portraying stuff like trauma.
Under all this stress, toxicity and abuse, these passionate people were still fighting, often risking their jobs, to give us these stories and characters. I want people to keep that in mind the next time they even slightly think of calling it queerbaiting. Queer people weren't getting called slurs and being abused every day at Bungie for years for some fans to call their stories queerbaiting.
Despite their best efforts, these toxic leads who had more power still managed to push stories with negative stereotypes. Some low-tier employees can only do so much against big name cishet white dudes who more or less own the company.
In all of these situations, the members of the writing team who fought for change would routinely be told they were difficult to work with, not supportive enough of their leaders, or were aggressive or abrasive and needed to be better at taking criticism.
This bit also details the absolute uproar that Bungie and Activision made when writers decided to give Devrim a husband. I want people to apprecite just how much of a change has happened since, especially if they dare talk about how things were better under Activision. We would not have a fraction of LGBT+ rep under them. This also goes to everyone calling it a "retcon" that Saint-14 and Osiris are lovers because in the "good old lore" they weren't. Except they were. The writers just couldn't say it. The leadership lost their minds of Devrim saying he has a "partner." Not even openly saying "husband." Just "partner." That's how bad it was.
For comparison, today we have entire lore pieces of Devrim and Marc having dinner, and Devrim helping Saint deal with the trauma of almost losing Osiris. Things changed, for the better. So I am not sure why some would rather we go back to before.
Bungie obviously makes mistakes. They made mistakes before and they make them now. Sometimes stories change, direction changes, ideas change, sensibilities change. Sometimes someone makes a decision to take the story into another direction and it requires ignoring or reworking something previously established. These are all normal things that happen when writing anything, including books, TV shows, movies and so on.
But in this case, with how Bungie was handling narrative and how the narrative leads were treating employees? These aren't just normal mistakes and changes. A lot of these mistakes are due to the overworked and abused employees who had to crunch under people who would demean them and abuse them to the point of mental distress and physical injuries. People working under those conditions will make mistakes, especially when the leads are literally circumventing their writing and making changes to the writing on the way to recording sessions.
The fact that there's any coherence at all is a miracle. And then we get fans nitpicking irrelevant details that are easy to mistake even when you're not being abused by your boss while working 100 hours per week, let alone when you are. Think about how those employees feel when we nitpick stuff that they made while they were actively being abused at work every day.
This isn't a defence of Bungie having narrative mistakes. Bungie failed these employees that they were supposed to care for. It has since become evidently better, but the cost is there. Many lost their jobs and their security and health dealing with these working conditions and this needs to be embedded in the mind of every fan who wants to nitpick something written 5 years ago.
And ultimately, yes, perhaps writers that are still there want to actively change the story to remove all traces of leadership that was pushing a certain narrative. Perhaps that's annoying to us, the players and lore enjoyers. Perhaps we hate seeing certain details change in front of our eyes. Perhaps we hold dearly a detail from 2015 that has since been retconned out of the story. Perhaps someone thinks that Destiny's story was the best during D1 and that everything else that's happening now is a retconned crap.
Then re-read this article again and consider that these stories were made under inhumane working conditions. And if you value fictional story details over the wellbeing of real humans, then it's time to reasses your values. To me personally, I am immediately put off from the way those stories went when I know how they were made and what was the cost. I still appreciate then, but I will not scrutinise irrelevant details being changed or mistakes being fixed years after they were first made while the workers could quite literally physically not type from exhaustion.
I first and foremost rely on new lore and always will. It was made with less abuse and with more employees of sound mind, as well as with marginalised groups not being demeaned and shut down. Bungie is currently very obviously and clearly taking the story much more seriously and are aware of how important it is for Destiny's success. Are things now perfect? Probably not! But even those that were previously abused have said that things changed for the better and that there is hope.
Most of the new lore is also repeatedly going back to explain and rework some of the older stuff which can, yes, cause things to change. I don't mind, not with the context of this article looming over our heads. As I said before, people tend to emphasise the importance of stuff written first as proof of changes which ignores the very real possibility of stuff written first to have been written wrong and new rewrites being used to correct that information to what the narrative should've been from the start.
Are there genuine mistakes? Of course. Not every mistake is the consequence of abuse. Sometimes they are just mistakes. They exist in every writing. Don't take them too seriously, especially if they are about some incredibly niche detail that doesn't change the story either way.
However, please keep in mind how much crap the writing team for Destiny went through. Allow them to breathe, allow them to make mistakes, allow them to choose to change things that remind them of their abusers.
And when you're reminiscing about "good old days" of D1 or early D2, remember the conditions under which they were made. It was not a good time for the employees in any department and the fandom glorification of that time can be incredibly painful and defeating to the devs, especially those that belong to marginalised groups.
While you had immense fun at 16 playing D1, hundreds of people were undergoing the worst time of their life trying to maintain the game while being abused 80 hours a week. I'm not asking for people to stop thinking about how much fun they had at the time; just to put things into perspective and to recognise that this is the work of nostalgia. I had fun playing vanilla D2 as well, but I can simultaneously recognise that this was not a good time for Destiny, I would never want to go back to that time and I especially don't want to shittalk developers into going back to that work schedule only to deliver inferior products. I don't want my entertainment to be soaked in blood.
This especially goes for the lore fandom. We almost always talk about the pvp toxicity and sometimes pve toxicity, but rarely touch on the toxicity of the fandom that treats the story as some esoteric construct that doesn't involve a human cost to be made. Are changes annoying? Sure thing. When in doubt, use the most recent information. That's it. Pondering ancient lore can be fun, to a certain extent. At some point, you have to let it go.
There are still many pieces of lore that have been the same for years (my recent post about the Books of Sorrow is one example), but banging your head against the wall about some niche detail from D1 Y1 is usually pointless. In most cases it's a detail that doesn't change anything. In a lot of cases, it simply reflects an in-universe confusion about some information. Unreliable narrators are everywhere in Destiny; characters are biased or they lack knowledge or they interpret things wrong.
The setting is specifically set up in that way. The Collapse wiped away so much knowledge and context so people are sometimes wrong. This is explored in a really over-the-top and funny way in the Festival of the Lost lore where a Cryptarch misinterprets what a "fourth-grade researcher" means.
There is not a single omniscient narrator in Destiny lore. Everyone has their own biases and convictions and limitations of knowledge. Sometimes they will contradict each other by design. Not to mention the amount of complex and secretive characters that are deliberately not telling us everything, such as Rasputin, The Nine, Elsie or Mara Sov. Or the Eliksni who are a displaced and fragmented people that lost much of their own history and often work against each other and have varying perceptions of who they should be as a people. There will be conflicting information regarding these characters and stories.
On top of all that, there will always be a human element present. Writers will make mistakes even on their best days working under the most favourable conditions. So keep in mind what writers went through at Bungie. Not for Bungie's benefit, but for the benefit of largely marginalised people who, despite everything, fought for their voices to be heard and present in the game we love now.
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