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#so feel free to correct me/add on more terms
fromevertonow · 10 months
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Suzanne Collins is one of the few contemporary writers who realizes the importance of names in her stories and the significance they bear. They add so many layers to the story, additional meanings that otherwise would not have existed.
The original trilogy:
Katniss: named after a plant of which you can eat the roots. Her father taught her where to find it and told her that “as long as you can find yourself, you’ll survive” (quote may be a little bit off, but it’s from one of the early chapters in THG). Additionally, the leaves are in the shape of an arrowhead, referencing her skills with the bow which her father also taught her how to use.
Peeta: literally bread lmao. But bread is one of the basic nutritions humans need, a little bit goes a long way to keep you alive. Peeta’s presence in Katniss’s life also kept her alive, literally and figuratively—the burned bread he threw her in the flashback and their complicated relationship.
Primrose: a plant with medicinal purposes, even more significant in light of her work as a medic in Mockingjay.
Gale: literally means “strong wind” and considering that in every encounter with Katniss he’s caused some reaction, he pulls her into directions she maybe initially doesn’t want to go in. Additionally, his name also represents his determination and steadfastness in his beliefs.
TBOSAS
Lucy Gray: named after William Wordsworth’s poem “Lucy Gray” which is about the titular character of the poem who got lost during a blizzard. She literally got lost in snow. Rachel Zegler sang this poem in two parts on the original soundtrack of the movie. When Snow asked who the girl in the song is, Lucy answers that she’s a mystery, just like her.
Snow: aside from the obvious snow references, I think his name is most significant in relation to Lucy and the poem. The only one who knows what caused her disappearance is Snow. He is the reason that Lucy is gone. But her traces in the snow are still visible. He will always remember her because the memory of Lucy has manifested itself in every part of his life.
Coriolanus: named after the Roman general (and also the titular character of Shakespeare’s play), Coriolanus wanted to attack Rome and become its ruler. He was scorned and celebrated by the people, only to be later exiled from the city by them. In TBOSAS, Coriolanus is the star pupil at the Capitol’s academy but sent into exile to the districts after he won the Games with Lucy through cheating.
Volumnia: Coriolanus mother who played a part in his ascent to power. In TBOSAS, she almost serves like a mentor to Coriolanus, teaching him how to think in terms of power.
(Edit) Sejanus: a roman soldier who was betrayed by the roman emperor Tiberius, just like the future president betrayed him.
(Edit) Plinth: got this info from here, but it was too good not to include here. A plinth is a base for a statue or vase to stand on. After Sejanus’s death, all of the Plinth fortune was given to Snow for being such a good to friend him. It was this money that skyrocketed the Snow family from poverty to filthy rich. The Plinth money was the foundation upon which Snow built his power.
There are so many other names that have historical (mostly Roman and Greek) connotations—Plutarch, Seneca, Cinna—but also regular names like Trinket and Beetee bear meanings that represent the character beautifully.
Names are important. For any lover of literature or (aspiring) writers, please look closely at them. They can shape your story into something unique.
Feel free to correct me if I’ve said something wrong. I know there are many names missing, but I can only add so many examples ✊🏻😔
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somebody to hold
pairing: könig x female reader
rating: explicit (18+ MDNI)
word count: 4,884
summary:
König discovers cuddle therapy.
You discover König.
author’s note: i don’t play COD, i just have a mask kink. all translations are from google, so feel free to send me corrections if they are needed! translations available at the end of the fic
content warnings/additional tags: explicit sexual content (18+ MDNI), potentially bad German translations, mentions of König’s social anxiety, descriptions of scars, touch starved könig, oral sex (m receiving), size kink, praise kink, dirty talk, unprotected p in v, mild breeding kink, choking, fingering, ab riding. Let me know if any are missing!
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“Hey, your next appointment is here,” the voice of the practice secretary, Amy, says from the doorway of your office.
You look up from your computer, brow furrowed as you click around your calendar. “I didn’t think I had a late appointment?”
“Last minute add. And just…prepare yourself,” she says, eyes comically wide before she disappears.
You shut your laptop and head for the waiting room, curious about what’s got Amy acting so funny.
You stop short in the doorway. Perhaps it’s the veritable mountain of a man sitting in the tiny plastic waiting room chair fully kitted in military combat gear, including a sniper hood that only reveals two pale blue eyes that scan the room. His hands rest on his large thighs, fingers curling against the fabric of his tac pants.
You’re not unfamiliar with military clients. Your office is near a base, after all. You’ve had a few wander in before. But you’ve never had one quite like him.
“Uh, hi? Hi,” you say, clearing your throat. His eyes shoot to you and you swallow nervously. You give him your name, followed with, “I’m going to be your cuddler this evening. Do you want to follow me back to the session room?”
The man gives a single nod before unfolding from his seat. He absolutely towers over you, his build just as broad as it is tall, and he has to tilt his head down to look at you. He holds an arm out, gesturing for you to lead the way.
You lead him to the back session room, a space curated for comfort. It’s painted a deep blue and lit only with dimmable lamp lighting and string lights that can be turned on or off, depending on the client’s preference. There’s a large couch pressed to one wall, a sectional that has a hidden portion that pulls out to fill in the middle, essentially turning it into a bed. It’s perfect for both seated snugglers and the prone cuddlers.
There’s a snack and water station set up on a wood console table near the door, and beside it are cubbies for storing belongings. A large basket of soft blankets sits near the couch, along with an array of pillows.
You look back at the man that has followed you through the door. Those blue eyes take in every detail of the room before they land back on you. You toe off your sneakers, leaving you in your frog patterned socks. You wiggle your toes.
“Did Amy explain the rules to you and brief you on the terms and conditions?” Another silent nod. “Okay, well, everything we do is completely up to you, within those parameters. We can talk or touch as much or as little as you’d like for the length of your appointment. I can make some suggestions for positions, if you’d like?”
His hands fidget at his sides, fingers flexing and curling into fists like he’s not sure what to do with them. He stares down at the shoes that you’ve left by the door.
“You don’t have to take anything off, if you don’t want to,” you reassure him. “Why don’t you take a seat on the couch?”
The man takes two broad steps before taking a seat, as instructed. You feel a weird sort of giddiness that a man clearly as powerful as him listened to your orders.
He sits with his back straight as a bar of steel, eyes trained on you for the next step in the process, hands placed on his thighs once more. You take a tentative step closer.
“I’m going to sit right here, okay?” You narrate as you sit down near him, a cushion of distance between your bodies. “Is this alright?”
He nods.
“Would you like me to be closer? Or farther?”
“Closer,” a deep accented voice says. It makes your breath catch, the quiet gentleness of it and the way it sounds rough from disuse. “Please.”
You scooch closer, the distance between your bodies shrinking but not yet removed. “Okay?”
“Ja. Yes,” he says. A pause. “Could you…closer?”
“Of course. Is it okay if our bodies touch?”
He nods. You close the gap between your bodies, your thigh pressed along his and your arms brushing with each breath. He’s tense, shoulders tight and fists clenched as he breathes rhythmically through his nose and out his mouth. You let him take a moment to adjust.
“What’s your name?” You ask quietly.
“König.”
________
You are very warm. König can feel the heat of you even through his gear.
He feels a bit ridiculous, sitting here on a couch beside a stranger who he has paid to cuddle him. And he can’t even reach that point yet. Even just having you sit beside him has him trying to calm his breathing.
In…2…3…4….Out.
“Would you like to talk about anything?” You ask. He glances down at you. Scheiße, you’re pretty. That fact certainly isn’t helping him keep calm.
He shakes his head, not trusting his voice to reply. You give him a small smile.
“Well, do you mind if I talk?”
No, he doesn’t mind at all. He’d listen to your voice for hours if he could, the way it's so soft to his ear compared to the shouts and commands he’s used to hearing day in and out. He shakes his head.
Your small smile grows, a bright grin across your face that makes your nose crinkle adorably. König finds his shoulders relaxing the slightest bit.
You tell him about your day and how you were looking forward to the weekend because there is a show that you wish to catch up on. You talk about your cat, a little orange tabby that you adopted three years ago named Toast and how he likes to perch inside the window and watch the birds outside of your apartment. You also mention that Toast has an entire wardrobe of sweaters for the winter that he hates, but you love putting him in them anyways.
Slowly, the tension leaves König’s body. He relaxes against the back of the couch and adjusts his legs, stretching them out in front of him. His hands, which once fidgeted in his lap, are now folded on his chest as he tilts his head back and listens to your stories.
“König?” You place a tentative hand on his shoulder. “Our time is up.”
He blinks. Oh. He must have fallen asleep. He looks over to find you smirking at him.
“Sorry, didn’t mean to bore you to sleep,” you say, voice self-deprecating.
“It was not boring, liebling,” he replies quietly.
______
The following week, you notice a calendar event labeled [CLASSIFIED]. You ask Amy about it.
“It’s the big guy from last week. He made a standing appointment,” she tells you. “But he’s all big, scary military so he didn’t give me a name to put down.”
You smile to yourself. You know his name.
It feels like a fun secret between the two of you.
You’re thrilled that he wants to come back. You hadn’t stopped thinking about his voice and those bright blue eyes all weekend.
When it's time for his appointment, you smile brightly at him in the waiting room. He follows you back to the session room, just as silent as the last time he visited.
You remove your shoes, just as before. He sits on the couch without being prompted.
“Would you like me to sit beside you? Like last time?” You ask. He nods.
You sit down, close enough that your limbs brush, just as you had the week prior. He seems a bit more at ease this time.
“How is Toast?” He asks. You beam at him, thrilled that he remembered you told him about your cat. You tell him about your weekend spent on the couch with your furry friend.
“Can I--,” he begins to ask, pausing uncertainly. He lifts his arm slightly.
You wiggle against him, settling against his side as his arm drops across your shoulders.
“Danke,” the man says. “Thank you.”
“Of course, König.”
______
It goes like that for four weeks. Konig sits on the couch and allows you to settle in beside him, your sides pressed together on the couch. You talk to him about anything and everything that comes to mind, and he listens intently.
He doesn’t talk much, but when he does, you cling to his words. Especially when he slips into speaking in German.
And if you have to press your thighs together for relief during those moments? Well, you hope the man doesn’t notice.
On the fifth week of his appointments, König surprises you.
When you remove your shoes, König begins to unclasp the buckles holding his tac vest to his chest. You grin at him in encouragement as he sets it to the side.
“I feel…naked,” he comments with a small huff of laughter.
You bite your lip, trying to hold back the cheeky reply that ran through your head. He is a client, after all.
He sits beside you on the couch, just as all the other sessions started, but he fidgets with the strap of his leg holster. “Could—,” he starts, pausing for breath. “Could we….lie down?”
“Of course,” you murmur. “Do you have a preference for position?”
“You can…lay your head on my chest?” He says. You give him an encouraging nod, standing up so that he can rearrange his large body so that he’s laying on his back. You reach for the pull tabs of the middle section, sliding it into place. He looks at you in surprise. “That was neat.”
You giggle. “Yeah, this couch is the best,” you comment as you crawl onto the cushion and settle your body along his, your head pillowed on his hard chest.
“This is…nice,” he says.
“Yeah, big guy. It is.”
______
Two weeks into sessions where you lay beside König, he begins talking.
In a quiet, albeit deep, voice he tells you about how he struggles with social anxiety. Being as big as he is was never useful for him until joining the military. He was mercilessly bullied in school as a young boy. He wanted to be a sniper, but his size was a burden to the position. Not to mention, he can’t sit still. He fidgets constantly, and his mind tends to wander if his body is not in motion.
His heart beats quickly beneath your ear as he tells you all the things about himself that he’d been keeping close to his chest for the last two months. He doesn’t stick to just the serious things. He tells you that his favorite color is blue. He has a massive sweet tooth and would kill a man for some traditional Sacher torte.
The laugh that accompanies that particular bit of information might just be your favorite sound in the world.
You don’t mention when your time with him has come to an end. You let him keep talking, afraid to break the spell and return König to his more stoic state.
König ends up noticing that the time has gone past his scheduled appointment. His blue eyes go wide and he sits up abruptly, knocking you off his chest as he begins to apologize profusely in a mix of German and English.
You place a hand on his chest. “It’s okay, König. Really. I just…I like spending time with you,” you admit quietly.
He rests a large gloved hand over yours.
“I enjoy our time as well, mein herz.”
______
König doesn’t show for his next scheduled appointment.
Or the one after that.
Or the one after that.
By the fourth missed appointment, you start to lose hope that you’d ever see him again.
You just hope he’s okay.
______
A sharp knocking noise breaks through your heavy sleep. You roll from the bed, landing gracelessly to the ground and startling Toast, the tabby darting beneath the bed for cover. Another knock sounds through the apartment as you stumble towards the door.
You stand on the tips of your toes to peer through the peephole with bleary eyes. Fumbling with the locks, you pull the door open as quickly as you can.
“König?” You ask breathlessly.
______
The adrenaline from the mission still courses in König’s veins as he tries to wait patiently for you to answer the door to your apartment, but he’s about one minute from either kicking down the door or picking the locks.
He imagines you would likely not appreciate either effort.
But finally, finally, he can hear your soft steps on the other side of the door before the locks disengage and the door is pulled open.
“König?” You ask. You’re wearing a large t-shirt that hits the middle of your thighs, more skin on display for his greedy eyes than he’s ever gotten the chance to see before.
“Liebling,” Konig replies. He steps forward, tentatively crossing the threshold to your home. When you don’t stop him, he takes another step. You look up at him with wide eyes.
“Where…what—,” you stutter, moving aside so that he can fully enter the apartment. He shuts the door behind him.
“Please, liebling, I–,” he starts, words catching in his throat as he looks down at you, the emotions bubbling up his throat. “I need you.”
______
König keeps his eyes trained on you as he unbuckles his helmet, lifting it from his head and dropping it to the floor. Next are the protective braces on his arms and legs, followed by the heavy tac vest and thigh holster.
He lifts the sniper hood, revealing the black balaclava beneath. His chest heaves with harsh breaths as his wide eyes scan your face.
You step forward, wrapping your arms around his middle and squeezing tightly, your head pressed to his chest as you close your eyes and inhale the scent of him.
“Missed you, König,” you murmur. His arms wrap around your shoulders, holding you impossibly tight to his body.
Suddenly you’re lifted from the ground and you squeak with surprise, your legs wrapping around his waist and your arms circling the back of his neck, holding onto him like a koala. The position puts you face to face with the man. His eyes search yours.
“Is this okay?” He asks. All you can do is nod. “Where is your bedroom?”
“Down the hall, last door on the right,” you instruct. König abandons his gear by the door, taking broad steps down the hall in the direction you gave. He gives the door a gentle kick, opening it wide enough to enter.
Toast darts out from beneath the bed, sliding past König’s legs and out to the living area.
He sets you gently on the bed, standing between your spread legs. His eyes remain fixed on yours as he kneels, deft fingers tugging at the laces of his boots.
You could get used to a view like this.
König stands to his full height once he’s removed his boots. A broad, scarred hand cups your cheek tenderly, calloused thumb moving across your cheekbone.
“Mein Liebling," he murmurs. His hand leaves your face and works the fly of his pants open, tugging the rough fabric down over his thighs.
You try very hard not to look but when he curls his fingers into the hem of his combat shirt, you can’t help the greedy way your eyes rove the miles of pale skin.
You take in the muscular thighs that give way to a defined Adonis belt, the cut so severe beneath the waistband of his boxer briefs that you long to trace your tongue along the valley. His abs flex, guiding your exploration up towards his thick chest.
There’s a litany of scars across his body, from smaller bullet wounds to deep slashes covered in thick scar tissue. You reach a hand out, lightly trailing your fingers across one that spans from his collarbone to the middle of his chest.
His hand curls over yours, holding it still against his warm skin. You can feel the frantic beat of his heart beneath your palm.
König’s free hand grasps the top of the balaclava and pulls, finally revealing the face of the man that’s occupied your every free thought over the almost two months you’ve known him.
Shaggy dark blonde hair falls across his forehead, slightly damp with sweat. Thick straight brows over the ice blue eyes framed with long blonde lashes you’ve become so familiar with. A slightly crooked nose and high cheekbones that lead into a strong, stubbled jaw.
There are scars on his face, too. A long silver scar slashes through this eyebrow and across his nose. Another cuts across the high point of his cheek.
He is so beautiful.
You watch as his cheeks turn pink and you belatedly realize you’d said that out loud. You shift to your knees on the mattress, reaching for his hand and pulling him toward you. He plants a knee on the soft surface and you guide him up until you’ve reached the pillows.
Stiffly, he lays beside you, head turned to watch you with those familiar blue eyes. You lay your head on his chest, sighing at the heat of his skin beneath your cheek. You wrap your arm around his waist and throw a leg over his hips, squeezing him tightly.
König doesn’t speak. He has an arm around your body, fingers pressing into the grooves of your ribs to hold you close. You breathe in tandem and his tense muscles begin to relax in your hold.
You shift your leg slightly, eyes going wide as you feel his cock against your knee. Feeling brave, you shift again, dragging your knee along the side of him.
His breathing stutters and you can feel his abs tense beneath you. You slide your hand across his chest, skimming your fingertips across the tight muscles.
“What are you doing, Kleine?” he asks. You lift your head from his chest to look at him.
“I want…can I—,” you stutter, losing your words at the dark look in the man’s eyes.
“I would let you do anything you wanted to me,” König says. “All you have to do is ask.”
You swallow nervously. “Can I touch you?”
“You are touching me,” he replies, a little smirk tilting his lips.
You ghost your hand across his straining length in retaliation. The smirk drops so fast you can’t help the giggle that escapes your lips.
“What happened to all that cockiness, hm?”
“Do not tease.” His hips flex beneath your palm, grinding his cock against your hand. “I have very little patience for it.”
You sit up on your knees beside him, moving one of his thick thighs to the side with a press of your hand so that you can crawl between his legs. He looks down at you with half lidded eyes, an arm thrown behind his head to prop him up to see better. You curl your fingers into the waistband of his boxer briefs.
“Is this okay?” You ask. He nods.
Permission granted, you slowly work the elastic down until his cock bobs free, slapping obscenely against his abs. Your mouth waters at the sight of the thick, uncut length of him.
“Jesus Christ, König,” you mutter. “Where do you think this thing is going to fit?”
“Ideally? Down your throat and then your cunt,” he replies easily. When you look up at him with wide eyes, he grins so brightly you feel like you’re looking into the sun.
And you’d gladly go blind for it.
You lean forward, giving into the urge to dip your tongue against the divot of his hip, running it along the cut of his abs reverently. His hips jolt at the contact, a whine spilling from his plush pink lips.
“Scheiß,” the man growls. “Bitte, baby, please,” he begs.
You let your tongue trail along the underside of his cock, tracing the prominent vein there to the flared head. You swirl your tongue along the tip, gathering the bead of precum and swallowing it greedily.
König’s chest rises and falls rapidly with his heavy breathing, his large hands fisting your blankets so tightly you briefly worry his bones may crack. He watches you intensely, almost like he’s worried you may disappear if he so much as blinks.
“Relax, König,” you coo, wrapping your hand around the base of his cock. “Let me take care of you.”
______
König has to think about the steps for disassembling a rifle to prevent himself from coming down your throat too quickly. The tight wet heat of your mouth feels so heavenly that for a moment, he worries that he may have actually taken a bullet to the chest on this last mission and he is actually in heaven.
But then you swirl your tongue around the sensitive head of his cock when you draw up his length and he realizes there would be no sin as glorious as this in heaven.
You eyes catch his as you slide him to the back of your throat, your lips straining around him as you try valiantly to take more of him than your limit allows. You gag around him, throating tightening exquisitely before you withdraw for a gasp of air.
You return to your task with admirable determination, eyebrows pinched together in concentration as you work to relax your throat and draw him in deeper.
“Just a little more, liebling, you can do it,” he murmurs, cupping your cheek, feeling the bulge of him in your mouth as his thumb traces the stretch of your lips around his cock. “Nimm das alles für mich.”
Your lips meet your small hand that is still wrapped around the base of him and you breathe deeply through your nose as you hold yourself there for a moment, throat fluttering around him. He groans, fighting the urge to flex his hips and drive himself even deeper.
“That’s it,” he whispers. Your eyelashes glisten with little tears, tiny pearls of wetness that speak to your efforts to please him. “That’s my baby.”
You moan around him as you pull back, his cock dropping from your mouth with an obscene pop. Your breathing is labored as you scramble up his body. König’s hands steady you with a grip around your waist as you reach for his face, tugging him into a messy kiss.
It’s a desperate clashing of lips and teeth and tongues that has König groaning, little whimpers slipping past your lips as he explores your mouth. Your teeth nip into his lower lip before trailing down his jaw and neck.
“Let me see you, Schatz,” he asks, a hand sliding up the back of your thigh to grip your ass and grind your body against his.
You flip beside him hastily, tearing your panties down your thighs and pulling your shirt over your head. Gloriously naked, you straddle his waist.
You’ve positioned yourself just out of reach of where he wants to feel you the most. His hands circle your waist, sliding up until his thumbs caress the underside of your breasts.
“So schön, meine liebe,” he murmurs, brushing his thumb across one tight nipple. Your hips flex and roll across his stomach and he can feel the slick wetness drenching his abs.
“König,” you moan, blunt little nails curling into the hard muscle of his pecs. Your head drops back, the long line of your throat calling to his hand.
He gives into the impulse, wrapping his fingers around your delicate neck, not constricting but merely holding. Your eyes go wide, hands gripping his wrist as you lean into the hold, your hips still grinding against him.
“You are making quite the mess,” König comments with a grin. You shudder in his hold. “Do not worry, liebling, I have never been afraid to get dirty.”
You moan, the sound vibrating deliciously against the hand he still holds around your neck. Your hips still over him as your release courses through you, your eyes fluttering shut.
König releases your throat and you sag against him. He runs a hand down your sweat slick back, over the curve of your ass until he can slip a single finger into your still fluttering hole. You gasp against his neck and he smiles.
“So fucking tight,” he groans, working his hand against you. You make little whimpering noises, lips working against his neck as you rock back against him. He eases a second finger into your dripping pussy, which earns him the sting of your teeth against his skin. “Scheiß!”
_______
You push yourself up on shaky arms, staring down into König’s dark eyes. His fingers slip from your pussy and you whine quietly at the loss.
“Wanna fuck you, König, please?” You murmur.
“I would love nothing more,” he says. He takes his cock in hand. “Take it, liebling.”
You lift your hips to position yourself over him, the fat tip of him notched at your entrance as you start your slow descent. The stretch of him is almost too much to bear, and it must show in your face because he drags a soothing hand across your thigh.
“That’s it,” he coos.
You slide another inch further with a whimper. “You’re so fucking big,” you tell him breathlessly. He chuckles, his cock pulsing inside of you and making you moan.
“Just think about how good it will feel when it is all inside of you, mein süße,” he says. “Filling every inch of you.”
You moan, your body accepting another inch. Your thighs shake with your efforts.
König’s hands grip your hips tightly, sure to leave fingertip shaped bruises that you’ll discover in the morning. On a deep breath, you lower yourself until you’re fully seated and stretched to your limit.
“Good fucking girl,” he growls. You meet his eyes, the blue nothing more than a thin ring around his blown pupils. His chest heaves as he breathes that same controlled rhythm you’ve watched him use before.
In…two…three…four…out.
You shift your hips experimentally, gasping at the overwhelming feeling of fullness. He wasn’t kidding about filling every last inch of you.
Pressing your hands to his chest, you lift your hips just barely off of him before dropping yourself back down. He moans, your name a curse and a prayer on his lips as you continue to build up a rhythm for yourself until you’re lifting almost fully off of him and slamming back down.
“Scheiß! Fuck!” König shouts as your pace picks up. “Mein perfekter kleiner Schatz.”
You lean forward to meet his lips, more of a sharing of breath than a kiss. He wraps his arms around your waist, holding you still as he thrusts up into you.
“König!” You cry, the slide and stretch and dull ache of him too much and yet not enough. His powerful thrusts are so deep at this angle that your eyes well with tears. Each drag of his cock from your pussy hits a spot that makes you see stars. “I’m gonna cum, please, König, please make me cum.”
“Anything for you,” he promises through gritted teeth, his hips picking up speed as he uses a hand on your ass to help slam you down on his cock. He turns his head, his nose brushing against yours tenderly in direct contrast to the way his hips pound against you. “Cum for me, engel. Let me see you.”
With a cry, you do just as he commands, your whole body going taught before sparking like a live wire, your release rolling over you so strongly it's more like a tsunami than a wave. He moans against your lips, hips pounding in an erratic speed as he works you through your orgasm and into his own.
“Fill me up, König,” you slur. “Wanna feel you. Bet you’ll get it so deep with your huge fucking cock.”
He comes with a deep groan, pressing up so deep as he spills inside of you that you gasp at the sensation, the warm heat of him filling you to the brim.
You collapse against him, the sweat on your bodies cooling in the chill of your apartment. He presses a kiss to the crown of your head.
“I missed you,” you murmur, tilting your head up to meet his eyes. “I’m glad you’re safe.”
“I will always come back,” he whispers, smoothing the sweat damp hair from your forehead. “So long as you are here for me.”
You tug the blanket from the foot of the bed over your bodies, snuggling into his side. You enjoy the quiet together, his fingers drifting up and down your back. The rapid patter of paws on the wood floor announces the approach of your cat.
The orange tabby hops on the bed, walking on light feet until he reaches the pillow König rests his head on. He curls up along the top of the man’s head, purring contentedly.
“Hello, Toast,” he says. His eyes flick to you. “This is a good sign, yes?”
“I’d say it was an excellent sign,” you reply, kissing the man’s cheek. He smiles.
“Good. Because I think I will be here a while.”
Translations:
Scheiße - fuck
Danke - thank you
mein herz - my heart
Mein Liebling - my darling
Kleine - little one
Bitte - please
Nimm das alles für mich - take it all for me
Schatz - treasure
So schön, meine liebe - so beautiful, my love
mein süße- my sweet
Mein perfekter kleiner Schatz - my perfect little darling
engel - angel
3K notes · View notes
ms-demeanor · 3 months
Note
Do you know of any resources for physical film photo manipulation? Not sure if there's different terms for non-digital stuff, but I'm having a hard time finding anything.
Okay so there are, I'm going to say (casually, informally, and inexpertly - photography experts feel free to correct me or add on to what I've missed), four major types of photo manipulation that are common with non-digital photography. They are: exposure manipulation, compositing, actually photographing weird bullshit, and just straight up painting.
Exposure manipulation gets you things like Ansel Adams "Moonrise." This is what it looks like if it's evenly exposed:
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And this is what it looks like with significant modifications to the exposure:
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That is. Like. SEVERAL layers of different exposures for the final print. This can be achieved through processes called "dodging" and "burning." "Dodging" is creating a physical mask so that the parts of the negative you want to remain darker are exposed to less light. "Burning" is creating a physical mask so that the areas you the negative you want to be brighter are exposed to more light.
This is a process that is really, really easy to do in photoshop, and really really hard to do in film.
Here is a very comprehensive writeup of how to dodge and burn, and why you might want to.
Compositing is a fancy way of saying "copy/paste". But more so. And with more techniques. Compositing is basically combining two or more images to create one new image. You can do this by making multiple exposures (exposing the negative to light multiple times), splicing film negatives together (physically cutting the negatives and taping pieces to each other), or by combining negatives and prints into a new print. For instance the image below is made up of six different photos, which were composited into a single image by Henry Peach Robinson in 1877.
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This is an article written by a photographer who walks you through the process they used to make a composite print in 2020. It involves a lot of planning, cutting, pasting, masking, dodging, and burning. This is a writeup from a photographer who uses a more blunt method of splicing negatives together to create more abstract images.
Actually photographing weird bullshit is what I'm calling "in camera effects." There are all kinds of tricks that you can use while taking a photo to create surreal or magical effects. One that a lot of people know is the speeder in Star Wars:
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The floating speeder wasn't achieved through later manipulation of the film, but instead through mirrors hanging in front of the wheels and vaseline smeared on the camera lens to create a blurred effect.
Light painting is perhaps the most commonly used of these kinds of effects:
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That's a 6-second exposure, the first three seconds were of the cup and saucer still, then the light was lowered as the cup was lifted and light was swept up when the cup was in place to make it look like it was floating.
The Cottingley Fairy Hoax is one of the best known examples of manipulating photos by just photographing weird bullshit. In 1917, two girls cut pictures of fairies out of a book and took pictures of themselves with the paper fairies propped up in trees, then swore up and down that they actually found fairies.
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This seems crude, but hey they couldn't reverse image search the fairies or anything back then. Some of the photos also make good use of forced perspective, which is something that we still use for in-camera manipulations (it was how a lot of Lord of the Rings was filmed in order to make the hobbits look small)
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Here's a listicle with a bunch of "hacks" for using your camera and for testing out some types of in-camera effects.
Just Straight Up Painting is what I'm calling photo retouching. It's a bit of an exaggeration to call it "painting" but yeah sometimes it was literally putting paint on negatives or etching away parts of negatives. It's how you end up with photos like this:
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Here's an article about retouched photos of Joseph Stalin (maybe the most well known examples of pre-digital photo retouching) and an article about the art of portrait retouching. These examples are relatively subtle, but you can also use these kinds of retouching and airbrush techniques to exaggerate parts of an image or add objects to an image (see the text added to the flag in the article about Stalin).
I can't think of any comprehensive resources offhand, but photographers love to tell you how they pulled of their photos (which is why quite a few of the links above are from photographers discussing process). This is by no means a comprehensive list of non-digital photomanipulation techniques, but hopefully it's enough terminology to get you started on what you're looking for.
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anominous-user · 4 months
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Double Indemnity, Veritas Ratio and Aventurine
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This was originally a part of my compilation post as a short analysis on the Double Indemnity references, linking to this great thread by Manya on Twitter. However, I've recently watched the movie and found that the parallels run much deeper than just the mission name and the light cone itself, plus as the short synopsis I've read online. Since there isn't really an in-depth attempt at an analysis on the film in relation to the way Aventurine and Ratio present themselves throughout Penacony, I thought I'd take a stab at doing just that. I will also be bringing up things from Manya's thread as well as another thread that has some extra points.
Disclaimer that I... don't do analyses very often. Or write, in general — I'm someone who likes to illustrate their thoughts (in the artistic sense) more than write. There's just something about these two that makes me want to rip into them so badly, so here we are. If there's anything you'd like to add or correct me on, feel free to let me know in the replies or reblogs, or asks. This ended up being a rather extensive deep dive into the movie and its influences on the pairing, so please keep that in mind when pressing Read More.
There are two distinct layers on display in Ratio and Aventurine's relationship throughout Penacony, which are references to the two most important relationships in the movie — where they act like they hate/don’t know each other, and where they trust each other.
SPOILER WARNING for the entire movie, by the way. You can watch the film for free here on archive.org, as well as follow along with the screenplay here. I will also be taking dialogue and such from the screenplay, and cite quotes from the original novel in its own dedicated section. SPOILER WARNING for the Cat Among Pigeons Trailblaze mission, as well.
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CONTENT WARNING FOR MENTIONS OF SUICIDE. YOU HAVE BEEN WARNED.
To start, Double Indemnity (1944) is a film noir by Billy Wilder (and co-written by Raymond Chandler) based on the novel of the same name by James M. Cain (1927). There are stark differences between the movie adaptation and the original novel which I will get into later on in this post, albeit in a smaller section, as this analysis is mainly focused on the movie adaptation. I will talk about the basics (summaries for the movie and the game, specifically the Penacony mission in tandem with Ratio and Aventurine) before diving into the character and scene parallels, among other things.
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[THE NAME]
The term "double indemnity" is a clause in which if there’s a case of accidental death of a statistically rare variety, the insurance company has to pay out multiple of the original amount. This excludes deaths by murder, suicide, gross negligence, and natural causes.
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The part of the mission in Cat Among Pigeons where Ratio and Aventurine meet with Sunday is named after the movie. And before we get further into things, let's get this part out of the way: The Chinese name used in the mission is the CN title of the movie, so there's no liberties taken with the localization — this makes it clear that it’s a nod to the movie and not localization doing its own thing like with the mission name for Heaven Is A Place On Earth (EN) / This Side of Paradise (人间天堂) (CN).
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[SUMMARY OF THE 1944 MOVIE]
Here I summarised the important parts that will eventually be relevant in the analysis related to the game.
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Insurance salesman Walter Neff, wounded from a gunshot, enters his office and confesses his crime on a dictaphone to his boss Barton Keyes, the claims manager. Much earlier, he had met Phyllis Dietrichson, the wife of Mr. Dietrichson and former nurse. Neff had initially wanted to meet Mr. Dietrichson because of car insurance. Phyllis claims her husband is mean to her and that his life insurance goes to his daughter Lola. With Neff seduced by Phyllis, they eventually brew up a scheme to murder Mr. Dietrichson in such a way that they activate the "double indemnity" clause, and the plan goes off almost perfectly. Initially, the death is labeled a suicide by the president of the company, Norton. 
Keyes finds the whole situation suspicious, and starts to suspect Phyllis may have had an accomplice. The label on the death goes from accidental, to suicide, to then murder. When it’s ruled that the husband had no idea of the accidental policy, the company refuses to pay. Neff befriends Phyllis’ stepdaughter Lola, and after finding out Phyllis may have played a part in the death of her father’s previous wife, Neff begins to fear for Lola and himself, as the life insurance would go all towards her, not Phyllis.
After the plan begins to unravel as a witness is found, it comes out that Lola’s boyfriend Nino Zachette has been visiting Phyllis every night after the murder. Neff goes to confront Phyllis, intending to kill her. Phyllis has her own plans, and ends up shooting him, but is unable to fire any more shots once she realises she did love him. Neff kills her in two shots. Soon after telling Zachette not to go inside the house, Neff drives to his office to record the confession. When Keyes arrives, Neff tells him he will go to Mexico, but he collapses before he could get out of the building.
[THE PENACONY MISSION TIMELINE]
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I won’t be summarising the entirety of Aventurine and Ratio’s endeavours from the beginning of their relationship to their final conversation in Heaven Is A Place On Earth the same way as I summarised the plot of the movie, so I will instead present a timeline. Bolded parts means they are important and have clear parallels, and texts that are in [brackets] and italics stand for the names of either the light cone, or the mission names.
[Final Victor] Their first meeting. Ratio’s ideals are turned on its head as he finally meets his match.
Several missions happen in-between their first encounter and the Penacony project. They come to grow so close and trusting with each other that they can guess, understand each other’s thoughts, way of thinking and minds even in high stakes missions. Enough to pull off the Prisoner’s Dilemma (Aventurine’s E1) and Stag Hunt Game (Aventurine’s E6) and come out on top.
Aventurine turns towards Ratio for assisting him in the Penacony project. Ratio's involvement in the project is implied to be done without the knowledge of Jade, Topaz, and the IPC in general, as he was only sent to Penacony to represent the Intelligentsia Guild, and the two other Stonehearts never mention Ratio.
Aventurine and Ratio cook up the plan to deceive Sunday before ever setting foot on Penacony. Aventurine does not tell Ratio the entirety of his plan.
Aventurine convinces Topaz and Jade to trust him with their Cornerstones. Aventurine also breaks his own Cornerstone and hides it along with the jade within a bag of gift money.
[The Youth Who Chase Dreams] They enter Penacony in the Reverie Hotel. Aventurine is taken to the side by Sunday and has all his valuables taken, which includes the gift money that contains the broken aventurine stone, the jade, and the case containing the topaz.
Aventurine and Ratio speak in a “private” room about how Aventurine messed up the plan. After faking an argument to the all-seeing eyes of Sunday, Ratio leaves in a huff.
Ratio, wearing his alabaster head, is seen around Golden Hour in the (Dusk) Auction House by March 7th.
[Double Indemnity] Ratio meets up with Sunday and “exposes” Aventurine to him. Sunday buys his “betrayal”, and is now in possession of the topaz and jade. Note that this is in truth Ratio betraying Sunday all along.
Ratio meets up with Aventurine again at the bar. Ratio tells Aventurine Sunday wants to see him again.
They go to Dewlight Pavilion and solve a bunch of puzzles to prove their worth to Sunday.
They meet up with Sunday. Sunday forces Aventurine to tell the truth using his Harmony powers. Ratio cannot watch on. It ends with Aventurine taking the gift money with his Cornerstone.
[Heaven Is A Place On Earth] They are in Golden Hour. Ratio tries to pry Aventurine about his plan, but Aventurine reins him in to stop breaking character. Ratio gives him the Mundanite’s Insight before leaving. This is their final conversation before Aventurine’s grandest death.
Now how exactly does the word “double indemnity” relate to their mission in-game? What is their payout? For the IPC, this would be Penacony itself — Aventurine, as the IPC ambassador, handing in the Jade Cornerstone as well as orchestrating a huge show for everybody to witness his death, means the IPC have a reason to reclaim the former prison frontier. As for Ratio, his payout would be information on Penacony’s Stellaron, although whether or not this was actually something he sought out is debatable. And Aventurine? It’s highly implied that he seeks an audience with Diamond, and breaking the Aventurine Cornerstone is a one way trip to getting into hot water with Diamond. With Aventurine’s self-destructive behaviour, however, it would also make sense to say that death would be his potential payout, had he taken that path in the realm of IX.
Compared to the movie, the timeline happens in reverse and opposite in some aspects. I will get into it later. As for the intended parallels, these are pretty clear and cut:
Veritas Ratio - Walter Neff
Aventurine - Phyllis Dietrichson
Sunday - Mr. Dietrichson
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There is one other character who I feel also is represented in Ratio, but I won’t bring them up until later down the line.
For the sake of this analysis, I won’t be exploring Sunday’s parallel to Mr. Dietrichson, as there isn’t much on Dietrichson’s character in the first place in both the movie and the novel. He just kind of exists to be a bastard that is killed off at the halfway point. Plus, the analysis is specifically hyper focused on the other two.
[SO, WHAT’S THE PLAN?]
To make things less confusing in the long run whenever I mention the words “scheme” and “plan”, I will be going through the details of Phyllis and Neff’s scheme, and Aventurine and Ratio’s plan respectively. Anything that happens after either pair separate from another isn’t going to be included. Written in a way for the plans to have gone perfectly with no outside problems.
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Phyllis and Neff —> Mr. Dietrichson
Goal: Activate the double indemnity clause by killing Mr. Dietrichson and making it look like a freak train accident
Payout: Twice or more of the face value of the life insurance ($100,000)
Main Actor: Walter Neff    |    Accomplice: Phyllis Dietrichson
During the entire time until the payout, Phyllis and Neff have to make sure to any outsiders that they look like complete strangers instead of lovers in an affair.
Step-by-step:
Neff convinces Mr. Dietrichson to sign the policy with the clause without him suspecting foul play, preferably with a third party to act as an alibi. This is done discreetly, making Mr. Dietrichson not read the policy closely and being told to just sign.
Neff and Phyllis talk to each other about small details through the phone (specified to be never at Phyllis’ own house and never when Neff was in his office) and in the marketplace only, to make their meetings look accidental. They shouldn’t be seen nor tracked together, after all.
Phyllis asks Mr. Dietrichson to take the train. She will be the one driving him to the train station.
On the night of the murder, after making sure his alibi is airtight, Neff sneaks into their residence and hides in their car in the second row seating, behind the front row passenger seat. He wears the same colour of clothes as Mr. Dietrichson.
Phyllis and Mr. Dietrichson get inside the car — Phyllis in the driver’s seat and Mr. Dietrichson in the passenger seat. Phyllis drives. On the way to the train station, she makes a detour into an alley. She honks the horn three times.
After the third honk, Neff breaks Mr. Dietrichson’s neck. The body is then hidden in the second row seating under a rug.
They drive to the train station. Phyllis helps Neff, now posing as Mr. Dietrichson, onto the train. The train leaves the station.
Neff makes it to the observation platform of the parlour car and drops onto the train tracks when nobody else is there.
Phyllis is at the dump beside the tracks. She makes the car blink twice as a signal.
The two drag Mr. Dietrichson’s corpse onto the tracks.
They leave.
When Phyllis eventually gets questioned by the insurance company, she pretends she has no idea what they are talking about and eventually storms off.
Phyllis and Neff continue to lay low until the insurance company pays out.
Profit!
Actual Result: The actual murder plan goes almost smoothly, with a bonus of Mr. Dietrichson having broken a leg. But with him not filing a claim for the broken leg, a witness at the observation platform, and Zachette visiting Phyllis every night after the murder, Keyes works out the murder scheme on his own, but pins the blame on Phyllis and Zachette, not Neff.
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Now for Aventurine and Ratio. You can skip this section if you understand how deep their act goes, but to those who need a refresher, here’s a thorough explanation:
Aventurine and Ratio —> Sunday
Goal: Collect the aventurine stone without Sunday knowing, ruin the dream (and create the grandest death)
Payout: Penacony for the IPC, information on the Stellaron for Ratio, a meeting with Diamond / death for Aventurine
Main Actor: Aventurine    |    Accomplice: Veritas Ratio
From the moment they step onto Penacony, they are under Sunday’s ever present and watchful eyes. “Privacy” is a foreign word to The Family. They have to act like they don’t like each other’s company the entire time and feed Sunday information through indirect means so that the eventual “betrayal” by Ratio seems truthful to Sunday. Despite what it looks like, they are closer than one would ever think, and Ratio would never sell out a person purely for information.
Step-by-step:
After Sunday takes away the bag of gift money and box, Aventurine and Ratio talk in a room in the Reverie Hotel.
Aventurine establishes the Cornerstones’ importance, and how he lost the gift money and the case containing the Cornerstones to Sunday. Ratio turns to leave, saying “some idiot ruined everything”, meaning the Cornerstones were vital to their plan. (Note that Ratio is not wearing his alabaster head while saying it to said “idiot”.)
Aventurine then proceeds to downplay the importance of the Cornerstones, stating they are “nothing more than a few rocks” and “who cares if they are gone”. This lets Sunday know that something suspicious may be going on for him to act like it’s nothing, and the mention of multiple stones, and leaves him to look up what a Cornerstone is to the Ten Stonehearts of the IPC.
Ratio points out his absurd choice of outfit, mentioning the Attini Peacock and their song.
Ratio implies that without the aventurine stone, he is useless to the IPC. He also establishes that Aventurine is from Sigonia(-IV), and points out the mark on his neck. To Sunday, this means that Aventurine is shackled to the IPC, and how Aventurine may possibly go through extreme lengths to get the stone back, because a death sentence always looms above him.
Aventurine claims Ratio had done his homework on his background, which can be taken that this is their very first time working together. (It isn’t, and it only takes one look to know that Aventurine is an Avgin because of his unique eyes, so this comment does not make sense even in a “sincere” way, a running theme for the interaction.)
Ratio mentions how the true goal is to reclaim Penacony for the IPC, establishing their ulterior motive for attending the banquet.
Ratio asks if Aventurine went to pre-school in Sigonia after saying trust was reliant on cooperation. Aventurine mentions how he didn’t go to school and how he doesn’t have any parents. He even brings up how friends are weapons of the Avgins. This tells Sunday that the Avgins supposedly are good at manipulation and potentially sees Ratio possibly betraying Aventurine due to his carelessness with his “friends”. Sunday would also then research about the Avgins in general (and research about Sigonia-IV comes straight from the Intelligentsia Guild.)
Ratio goes to Dewlight Pavilion in Sunday’s Mansion and exposes a part of Aventurine’s “plan”. When being handed the suitcase, Ratio opens it up due to his apparent high status in the IPC. He tells Sunday that the Cornerstone in the suitcase is a topaz, not an aventurine, and that the real aventurine stone is in the bag of gift money. This is a double betrayal — on Aventurine (who knows) and Sunday (who doesn’t). Note that while Ratio is not officially an IPC member in name — the Intelligentsia Guild (which is run by the IPC head of the Technology Department Yabuli) frequently collaborates with the IPC. Either Aventurine had given him access to the box, or Ratio’s status in general is ambiguous enough for Sunday not to question him further. He then explains parts of Aventurine’s gamble to Sunday in order to sell the betrayal. Note that Ratio does not ever mention Aventurine’s race to Sunday.
Ratio brings Aventurine to Sunday. Aventurine offers help in the investigation of Robin's death, requesting the gift money and the box in return.
Sunday objects to the trade offer. Aventurine then asks for just the bag. A classic car insurance sales tactic. Sunday then interrogates Aventurine, and uses everything Ratio and Aventurine brought up in the Reverie Hotel conversation and their interactions in the Mansion, as well as aspects that Ratio had brought up to Sunday himself.
Aventurine feigns defeat and ignorance enough so that Sunday willingly lets him go with the gift bag. After all is said and done, Aventurine leaves with the gift money, where the Aventurine Cornerstone is stored all along.
Ratio and Aventurine continue to pretend they dislike each other until they go their separate ways for their respective goals and plans. Aventurine would go on to orchestrate his own demise at the hands of Acheron, and Ratio… lurks in the shadows like the owl he is.
Profit!
Actual Result: The plan goes perfectly, even with minor hiccups like Ratio coming close to breaking character several times and Aventurine being sentenced to execution by Sunday.
This is how Sunday uses the information he gathered against Aventurine:
• Sunday going on a tirade about the way Aventurine dresses and how he’s not one to take risks — Ratio’s comment about Aventurine’s outfit being peacock-esque and how he’s “short of a feather or two”. • “Do you own a Cornerstone?” — Ratio talked about the aventurine stone. • “Did you hand over the Cornerstone to The Family when you entered Penacony?” — Aventurine mentioned the box containing the Cornerstones. • “Does the Cornerstone you handed over to The Family belong to you?” — Aventurine specifically pluralized the word Cornerstone and “a bunch of rocks” when talking to Ratio. • “Is your Cornerstone in this room right now?” — The box in the room supposedly contained Aventurine’s own cornerstone, when Aventurine mentioned multiple stones. • “Are you an Avgin from Sigonia?” —Aventurine mentioned that he’s an Avgin, and Ratio brought up Sigonia. • “Do the Avgins have any ability to read, control, and manipulate one’s own or another’s minds?” — Aventurine’s comment on how friends are weapons, as well as Sunday’s own research on the Avgins, leading him to find out about the negative stereotypes associated with them. • “Do you love your family more than yourself?” — His lost parents. “All the Avgins were killed in a massacre. Am I right?” — Based on Sunday’s research into his background. • “Are you your clan’s sole survivor?” — Same as the last point. “Do you hate and wish to destroy this world with your own hands?” — Ratio mentioned the IPC’s goal to regain Penacony, and Aventurine’s whole shtick is “all or nothing”. • “Can you swear that at this very moment, the aventurine stone is safe and sound in this box?” — Repeat.
As seen here, both duos have convoluted plans that involve the deception of one or more parties while also pretending that the relationship between each other isn’t as close as in reality. Unless you knew both of them personally and their histories, there was no way you could tell that they have something else going on. 
On to the next point: Comparing Aventurine and Ratio with Phyllis and Neff.
[NEFF & PHYLLIS — RATIO & AVENTURINE]
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With the short summaries of the movie and the mission out of the way, let’s look at Phyllis and Neff as characters and how Aventurine and Ratio are similar or opposite to them.
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Starting off with Aventurine and Phyllis. Here is where they are the most similar:
Phyllis is blonde and described as a provocative woman. Aventurine is also a blond and eyes Ratio provocatively in the Final Victor light cone.
Phyllis was put under surveillance after Keyes starts figuring out that the so-called accidental death/suicide may have been a murder after all. Similarly, Aventurine was watched by Sunday the entire time in Penacony.
Phyllis never tells Neff how she's seeing another man on the side to possibly kill him too (as well as how she was responsible for the death of her husband‘s previous wife). Aventurine also didn't tell Ratio the entirety of his plan of his own death.
Phyllis puts on a somewhat helpless act at first but is incredibly capable of making things go her way, having everything seemingly wrapped around her finger. Aventurine — even when putting on a facade that masks his true motives — always comes out at the top.
Now the differences between Aventurine and Phyllis:
Phyllis does not care about her family and has no issue with killing her husband, his previous wife, and possibly her daughter Lola. Opposite of that, Aventurine is a family man… with no family left, as well as feeling an insane level of survivor’s guilt.
Really, Phyllis just… does not care at all about anyone but herself and the money. Aventurine, while he uses every trick in the book to get out on top, does care about the way Jade and Topaz had entrusted him with their Cornerstones, in spite of the stones being worth their lives. 
Phyllis also uses other people to her advantage to get what she wants, often behind other people's backs, with the way she treats Neff and Zachette. Aventurine does as well (what with him making deals with the Trailblazer while also making a deal with Black Swan that involves the Trailblazer). The difference here is Phyllis uses her allure deliberately to seduce men while Aventurine simply uses others as pawns while also allowing others to do the same to himself.
Phyllis makes no attempt at compromising the policy when questioned by Norton. Aventurine ends up compromising by only taking the gift money (which is exactly what he needs).
The wig that Barbara Stanwyck (the actress of Phyllis) wore was chosen to make her look as “sleazy” as possible, make her look insincere and a fraud, a manipulator. A sort of cheapness. Aventurine’s flashy peacock-esque outfit can be sort of seen as something similar, except the outfit isn’t cheap.
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Moving on to Ratio’s similarities to Neff… There isn’t much to extrapolate here as Ratio is more of a side character in the grand scheme of Penacony, however this is what I’ve figured out.
Neff has dark hair. Ratio has dark purple hair.
Neff almost never refers to Phyllis by her name when speaking with her, only as “baby”. The few times he refers to her as Phyllis or Mrs. Dietrichson is during their first conversations and when he has to act like he doesn’t know her. Ratio never calls Aventurine by his name when he’s around him — only as “gambler”, sometimes “damned” or “dear” (EN-only) gambler. Only in the Aventurine's Keeping Up With Star Rail episode does Ratio repeatedly say his name, and yet he still calls him by monikers like “gambler” or, bafflingly, a “system of chaos devoid of logic”.
Both Neff and Ratio committed two betrayals: Neff on Mr. Dietrichson and Keyes, and Ratio on Sunday and Aventurine. With the former cases it was to reach the end of the trolley line, and with the latter it was on a man who had put his trust in him.
As for the differences…
Neff is described as someone who’s not smart by his peers. Ratio is someone who is repeatedly idolised and put on a pedestal by other people.
Neff is excellent at pretending to not know nor care for Phyllis whenever he speaks about her with Keyes or when he and she are in a place that could land them in hot water (the office, the mansion when there are witnesses). His acting is on the same level as Phyllis. With Ratio it’s… complicated. While he does pull off the hater act well, he straight up isn’t great at pretending not to care about Aventurine’s wellbeing.
Instead of getting his gunshot wound treated in the hospital like a normal person, Neff makes the absolutely brilliant decision of driving to his office and talking to a dictaphone for hours. Needless to say, this is something a medical doctor like Ratio would never do.
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Now here's the thing. Though it's very easy to just look at Phyllis and Neff in the movie and go "okay, Aventurine is Phyllis and Ratio is Neff — end of story" and leave it at that, I find that they both take from the two leads in different ways. Let me explain. Beginning with Aventurine and Neff…
Neff is the one who hatches the plan and encourages Phyllis to go through and claim the double indemnity clause in the first place. He is also the key player of his own risky plan, having to fake being the husband to enter the train as well as fake the death. Aventurine puts himself at great risk just by being in Sunday’s presence, and hoping that Sunday wouldn’t figure out that the green stone he had uncovered wasn’t the aventurine stone.
Adding onto the last point, Neff had fantasised about pulling off the perfect murder for a long time — the catalyst was simply him meeting Phyllis. Aventurine presumably sought out Ratio alone for his plan against Sunday.
Neff makes a roulette wheel analogy and talks about a pile of blue and yellow poker chips (the latter in the script only). I don‘t even have to explain why this is relevant here. (Aventurine’s Ultimate features a roulette wheel and the motif is on his belt, thigh strap, and back, too. And of course, Aventurine is all about his chips.)
Neff has certain ways to hide when he’s nervous, which include hiding his hands in his pockets when they were shaking, putting on glasses so people couldn’t see his eyes. Aventurine hides his left hand behind his back when he’s nervous: Future Aventurine says that "they don't know the other hand is below the table, clutching [his] chips for dear life", and in multiple occasions such as the Final Victor LC, his character trailer, and even in his boss form in the overworld you can see that Aventurine hides his left hand behind his back. And he is also seen with his glasses on sometimes.
Neff says a bunch of stuff to make sure that Phyllis acts her part and does not act out of character (i.e. during their interactions at the market), like how Aventurine repeatedly tries to get Ratio back on track from his subpar acting.
Neff is always one step ahead of the game, and the only reason the plan blows up in his face is due to outside forces that he could not have foreseen (a witness, Keyes figuring out the plan, the broken leg). Aventurine meanwhile plays 5D chess and even with the odds against him, he uses everything he can to come out on the top (i. e. getting Acheron to kill him in the dream).
Even after coming home on the night of the murder, Neff still felt that everything could have gone wrong. Aventurine, with his blessed luck, occasionally wavers and fears everything could go wrong whenever he takes a gamble.
Neff was not put under surveillance by Keyes due to him being extensive with his alibi. After witnessing Robin’s death with eyewitnesses at the scene, the Family had accepted Aventurine’s alibi, though he would be under watch from the Bloodhounds according to Ratio.
Neff talks about the entire murder scheme to the dictaphone. Aventurine during Cat Among Pigeons also retells his plan, albeit in a more convoluted manner, what with his future self and all.
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Continuing with Ratio and Phyllis, even with their personalities and motivations being quite different, they do have a few commonalities.
Phyllis was a nurse. Ratio is a medical doctor.
Her name is Greek of origin. Veritas Ratio, though his name is Latin, has Greco-Roman influences throughout his entire character.
The very first scene Phyllis appears in has her wearing a bath towel around her torso. Ratio loves to take baths to clear his mind.
Phyllis was instructed by Neff to be at the market every morning at eleven buying things. Ratio is seen in an auction house with his alabaster head on so no one could recognize him.
Phyllis mostly acts as an accomplice to the scheme, being the one to convince her husband to take the train instead. She is also generally seen only when Neff is involved. Ratio plays the same role as well, only really appearing in the story in relation to Aventurine as well as being the accomplice in Aventurine’s own death. Even him standing in the auction house randomly can be explained by the theory that he and Aventurine had attempted to destabilise Penacony’s economy through a pump and dump scheme.
With these pointers out of the way, let’s take a closer look at select scenes from the film and their relation to the mission and the pair. 
[THE PHONE CALL — THE REVERIE HOTEL]
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Before the murder, there is a scene with a phone call between Phyllis and Neff discussing the plan while Keyes is in the same room as Neff. Neff has to make sure that Keyes doesn’t think of anything of the phone call, so he acts like he’s calling a “Margie”, and says a bunch of stuff that sounds innocent out of context (“Can’t I call you back, ‘Margie’?” “What color did you pick out?” “Navy blue. I like that fine”), but are actually hinting at the real plan all along (the suit that Mr. Dietrichson wears.)
In a roundabout way, the conversation between Ratio and Aventurine in the Reverie Hotel can be seen as the opposite of that scene — with the two talking about their supposed plan out loud on Penacony ground, a place where the Family (and in turn, Sunday) has eyes everywhere. Despite being in a “private” room, they still act like they hate each other while airing out details that really do not make sense to air out if they really did meet the first time in Penacony (which they didn’t — they’ve been on several missions beforehand). It’s almost like they want a secret third person to know what they were doing, instead of trying to be hushed up about it. The TVs in the room that Sunday can look through based on Inherently Unjust Destiny — A Moment Among The Stars, the Bloodhound statue that disappears upon being inspected, the owl clock on the left which side eyes Ratio and Aventurine, all point to that Sunday is watching their every move, listening to every word.
Rewinding back to before the phone call, in one of the encounters at the marketplace where they “accidentally” run into each other, Phyllis talks about how the trip was off. How her husband wouldn’t get on the train, which was vital for their plan, because of a broken leg. All this, while pretending to be strangers by the passersby. You could say that the part where Ratio almost leaves because Aventurine had “ruined the plan” is the opposite of this, as the husband breaking his leg was something they couldn’t account for, while Aventurine “being short of a few feathers” was entirely part of the plan.
[QUESTIONING PHYLLIS — THE INTERROGATION]
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This section is going to be a little longer as I will cover two scenes in the movie in a more detailed manner — Mr. Dietrichson signing the policy, and Phyllis being questioned — and how they are represented in the Sunday-Aventurine interrogation and the prior conversation between Ratio and Sunday in multitudes of ways.
Going about their plan, Neff has to make sure that Mr. Dietrichson signs the policy with the double indemnity clause without him knowing the details, all the while having Phyllis (and Lola) in the same room. He and Phyllis have to pretend that they don’t know each other, and that this is just the standard accidental insurance process, instead of signing what would be his downfall. To sell it, he gets Mr. Dietrichson to sign two “copies” of the form, except with Mr. Dietrichson’s second signature, he’s duped into signing the accident insurance policy with the respective clause.
You can tie this to how Ratio goes to Sunday in order to “expose” the lie that the suitcase didn’t actually contain the Aventurine Cornerstone, as well as there being more than one Cornerstone involved in the scheme. Ratio must make sure that Sunday truly believes that he dislikes Aventurine’s company, while also making sure that Sunday doesn’t figure out the actual aventurine stone is broken and hidden in the gift bag. The scheme turns out to be successful, as Sunday retrieves the two Cornerstones, but not the aventurine stone, and truly does think that the green stone he has in his possession is the aventurine.
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This whole scene with Sunday is also reminiscent of the interrogation scene in the middle of the movie, where Phyllis was questioned by the boss (Norton) who was deducing that Mr. Dietrichson's death was a suicide, not accidental death. Neff, Phyllis, Keyes and Norton were all in the same room, and Neff and Phyllis had to act like they never knew the other. Phyllis acts like she knows nothing about what Norton insinuates about her husband and eventually, Phyllis explodes in anger and storms out the room, even slamming the door. Her act is very believable to any outsider.
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Now back to the Ratio and Sunday conversation. One glaring difference between the movie and here is that his acting isn’t great compared to either Phyllis nor Neff. It never was throughout the Penacony mission. He even comes very close to breaking character several times, and is even defending Aventurine in a somewhat aggressive manner during his one-on-one conversation with Sunday, as in he literally tells Sunday to see a shrink. It’s very different from the way he was acting in Herta Space Station — like Ratio cares about Aventurine too much to keep his hands off.
It's also worth pointing out that Neff doesn't speak a word when Phyllis was being interrogated. Similarly, Ratio is silent throughout the entire scene with Sunday and Aventurine, with his only “line” being a “hm”. When Aventurine calls him a wretch to his face, all he does is look to the side. In fact, he can only look at Aventurine when the other isn’t staring back. Almost like him uttering a single word would give them away. Or his acting is terrible when it has to do with Aventurine, as he has no issue doing the same thing in Crown of the Mundane and Divine (Mundane Troubles).
So, Sunday finds out about the Cornerstones and reveals them to Aventurine, and reasons that he cannot give them back to him because Aventurine had lied. Note that in that same scene, Aventurine attempted to use the two murders that had occurred beforehand against Sunday to retrieve his own cornerstone. Similarly, when it was revealed that Mr. Dietrichson did not know about the accident policy and that the so-called “accidental death” was not, in fact, accidental, the insurance company refused to pay out the money.
Unlike the movie, this was all planned, however. The double-crossing by Ratio, the gift money being the only thing required for Aventurine’s real plan. All of it was an act of betrayal against Sunday, in the same manner as the meticulous planning as Mr. Dietrichson’s murder — To sign the policy, get him to take the train, kill him on the way, and to have Neff pose as the husband on the train until the time is right to get off and lay the body on the tracks. A key difference is that they could not have expected their scheme to be busted wide open due to forces outside of their control, while Ratio and Aventurine went straight down the line for the both of them no matter what.
From here on out, we can conclude that the way Ratio and Aventurine present themselves in Penacony to onlookers is in line with Neff and Phyllis.
[“GOODBYE, BABY” — FINAL VICTOR]
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And now for the (in)famous light cone, Final Victor. The thing that truly kickstarted the Ratio and Aventurine ship in the fanbase, and the partnership between the two in general. It’s a direct reference to the final confrontation between Neff and Phyllis in the movie.
I’ll fire through all the similarities between the two scenes.
During the respective scenes, Aventurine and Phyllis both outsmart their partner one way or the other: Aventurine with his one-sided game of Russian Roulette, and Phyllis hiding her gun underneath the cushions until Neff turned away.
The guns are owned by Phyllis and Aventurine, not Neff and Ratio.
Phyllis couldn’t bring herself to fire any more shots after she realised she truly did love Neff. Ratio could do nothing but watch as Aventurine did what he did — he couldn’t even pull away if the LC animation is anything to go by him struggling as Aventurine firmly keeps the gun to his chest.
Neff says he doesn’t buy (believe) that Phyllis loved him. She then goes “I’m not asking you to buy […]”. The LC description has Aventurine ask Ratio “You don’t believe me?”, while in the LC animation Ratio straight up says “You expect me to believe you?” and Aventurine answering “Why not, doctor/professor?”
The visual composition of the LC and the scene are nearly identical, from the lighting to the posing to the way Aventurine looks at Ratio — Aventurine and Ratio are even wearing different outfits to fit the scene better. The background in the LC is also like the blinders in the movie, just horizontal.
In the shot where Phyllis’ face is more visible, the way she looks at Neff is strikingly like the way provocatively looks at Ratio. Even their eyes have a visible shine — Phyllis’ eyes brightly shining the moment she realised she really fell in love with Neff, and Aventurine having just a little light return to his eyes in that specific moment.
And now the differences!
Neff holds the gun in his right hand. Aventurine makes Ratio hold his gun in his left.
Neff is the one who takes the gun from Phyllis‘ hand. Aventurine is the one who places the gun in Ratio’s hand and fires it.
Three gunshots are fired. In the movie, Phyllis shoots the first shot and Neff the second and third. Aventurine unloads the gun and leaves only one bullet for this game of Russian Roulette. He pulls the trigger three times, but they all turn out to be blanks.
Phyllis does not break her façade of not smiling until the very last moment where she gets shot. Aventurine is smiling the entire time according to the light cone description, whilst in the animation, it’s only when he guides the gun to his chest that he puts it on.
So, you know how Neff meets Phyllis and it all goes off the rails from there. The way Neff goes from a decent guy to willingly involve himself in a murder scheme, having his morals corrupted by Phyllis. His world having been turned upside down the moment he lays eyes on Phyllis in that first meeting. Doesn’t that sound like something that happened with the Final Victor LC? Ratio, a man all about logic and rationality — a scholar with eight PhDs to his name — all of that is flipped on its head the moment Aventurine pulls out his gun in their first meeting and forces Ratio to play a game of Russian roulette with him. Aventurine casually gambles using his own life like it’s nothing and seemingly without fear (barring his hidden left hand). All or nothing — and yet Aventurine comes out alive after three blanks. Poetic, considering there’s a consumable in the game called “All or Nothing” which features a broken chess piece and a poker chip bound together by a tie. The poker chip obviously represents the gambler, but the chess piece specifically stands for Ratio because he plays chess in his character trailer, his Keeping Up With Star Rail episode and his introduction is centred around him playing chess with himself. Plus, the design of the chess piece has golden accents, similar to his own chess set. In the end, Aventurine will always be the final victor.
Furthermore, Neff had deduced that Phyllis wanted to kill her husband and initially wanted no part in it, but in a subsequent visit it was his own idea that they trigger the double indemnity clause for more money. As the movie progresses though, he starts to have his doubts (thanks in part to him befriending Lola) and makes the move to kill Phyllis when everything starts to come to light. It’s strikingly similar to how Ratio initially wanted no part in whatever Aventurine had in mind when they first met, but in the subsequent missions where they were paired up, he willingly goes along with Aventurine's risky plans, and they come to trust each other. Enough so that Aventurine and Ratio can go to Penacony all on their own and put on an act, knowing that nobody in the IPC other than them can enter the Dreamscape. The mutual respect grew over time, instead of burning passionately before quickly fizzling out like in the movie.
Basically, in one scene, three shots (blanks) start a relationship, and in the other, it ends a relationship. In the anan magazine interview with Aventurine, he says himself that “form[ing] an alliance with just one bullet” with Ratio was one of his personal achievements. The moment itself was so impactful for both parties that it was immortalised and turned into a light cone.
[THE ENDING — GOLDEN HOUR]
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The ending of Double Indemnity that made it into the final cut has Neff continue his confession on the dictaphone until he realised that he wasn’t alone in the room. Keyes had come inside at some point, but none had said a thing, only listening to a dead man speak of his crime. When Neff sees Keyes, they talk for a moment, Neff says he plans on fleeing to Mexico. Keyes does not think he will make it. He tries to leave, only to collapse at the front of the elevator, Keyes following just behind him. Neff attempts to light a cigar but is too weak to do so, so Keyes does it for him.
Parts of the ending can still be attributed to the interrogation scene between Sunday and Aventurine, so I’ll make this quick before moving on to the conversation in Heaven Is A Place On Earth, Ratio and Aventurine’s final conversation together. Once Sunday mentions how quickly Aventurine gave up the suitcase, he inflicts the Harmony’s consecration on him, which forces Aventurine to confess everything that Sunday asks of. In a way, it’s the opposite of what happens in the movie — where Neff willingly tells the truth about the murder to his coworker. Aventurine does not like Sunday, and Neff is close to Keyes. Ratio also does not speak, similarly to how Keyes didn’t speak and stood silently off to the side.
Post-interrogation in Golden Hour, Ratio worriedly prods at Aventurine and asks him about his plan. He then gives him the Mundanite’s Insight with the Doctor’s Advice inside when Aventurine tells him to leave. Throughout Heaven Is A Place On Earth, Aventurine gets weaker and his head starts to buzz, until he falls to the ground before he can hand in the final gems. Similarly, Neff progressively grows weaker as he records his confession. Keyes says he’s going to call a doctor and Neff says he’s planning to go to Mexico. And when Neff collapses near the elevator, they talk one final time and Keyes lights Neff’s cigar as the other was too weak to do so himself.
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[OPPOSITE TIMELINES AND DEVELOPMENTS]
Remember how I said the way certain events happen in the movie and the game are mostly opposite and reverse of one another? 
The Final Victor LC is the first meeting of Ratio and Aventurine, and Neff killing Phyllis is their final meeting.
Between that first and last meeting between Phyllis and Neff’s whirlwind romance, their relationship becomes strained which ultimately leads to Neff not trusting whatever Phyllis has to say at the end point of the movie. As for Ratio and Aventurine, the exact opposite had happened, to the point where Ratio trusts Aventurine enough to go along with his plans even if they went against his own ideals. The basis of the mission involved Veritas Ratio, whose full name includes the Latin word for “truth”, lying the entire time on Penacony.
Aventurine is sentenced to the gallows by Sunday after his unwilling interrogation. The movie starts and ends with Neff willingly confessing everything to Keyes.
It bears repeating, but I have to make it so clear that the trust between Ratio and Aventurine runs incredibly deep. Being able to predict what your partner says and thinks and plans in a mission as critical as the Penacony project is not something first-time co-workers can pull off flawlessly. All the while having to put on masks that prevent you from speaking sincerely towards one another lest you rat yourselves out. You have no way of contacting outside reinforcements from within Penacony, as the rest of the IPC are barred from entering. To be able to play everybody for fools while said fools believe you yourselves have handed your case on a silver platter requires a lot — trust, knowledge of the other, past experience, and so on. With Phyllis and Neff, the trust they had had been snuffed out when Neff grew closer to Lola and found out what kind of person Phyllis truly was on the inside. Phyllis did not trust nor love Neff enough and was going behind his back to meet with Zachette to possibly take Neff and Lola out. And the whole reason Neff wanted to perpetrate the murder was due to him being initially taken by Phyllis' appearance, which single handedly got the ball rolling on the crime.
Now then, how come trust is one of the defining aspects of Aventurine and Ratio’s relationship, when Phyllis and Neff’s trust eventually lead to both their deaths at the hands of the other? Sure, this can be explained away with the opposite theory, but there’s one other relationship involving Neff which I haven’t brought up in excruciating detail yet. The other side of Ratio and Aventurine’s relationship.
[NEFF & KEYES — AVENTURINE & RATIO]
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Here is where it gets more interesting — while Phyllis and Neff are at the centre point of the movie, there is another character to whom Neff has a close relationship with — Keyes. It’s also the only relationship with no pretences, at least, until the whole murder thing happened and Neff had to hide his involvement from Keyes. Watching the movie, I couldn't help but feel there was something more to the two than meets the eye. I knew that queer readings of the film existed, but I didn't think too much of them until now. And though Aventurine and Ratio parallel Phyllis and Neff respectively, the fact that they also have traits of their opposite means that it wouldn’t be completely out of the question if parts of their relationship were also influenced by Keyes and Neff on a deeper and personal level. Let me explain.
Keyes and Neff were intimate friends for eleven years and have shown mutual respect and trust towards one another. They understood each other on a level not seen with Phyllis and Neff. Even after hearing Neff confess his crimes through the dictaphone (and eventually standing in the same room while Neff confessed), he still cared for the other man, and stayed with him when Neff collapsed at the front door. The only reason Keyes hadn’t deduced that it was Neff who was behind the murder was because he had his absolute trust in him. Keyes is also Neff’s boss, and they are always seen exchanging playful banter when they are on screen together. Neff even says the words “I love you, too” twice in the movie — first at the beginning and second at the end, as the final line. There’s also the persistent theme of Neff lighting Keyes’ cigarettes (which happens in every scene where they are face-to-face), except in the end where it’s Keyes who lights Neff’s.
Doesn’t that sound familiar? Mutual respect, caring too much about the other person, the immense amount of trust… Ratio says he’s even the manager of the Penacony project (which may or may not be a lie), and despite their banter being laced with them acting as “enemies”, you can tell that in Dewlight Pavilion pre-Sunday confrontation that Aventurine genuinely likes Ratio’s company and believes him to be a reliable person. From the way he acts carefree in his words to the thoughts in his head, as seen in the mission descriptions for Double Indemnity. Their interactions in that specific mission are possibly the closest thing to their normal way of speaking that we get to see on Penacony.
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Not to mention, this is the way Neff describes Keyes. He even says (not in the script) “you never fooled me with your song and dance, not for a second.” Apart from the line about the cigar ashes, doesn’t this ring a bell to a certain doctor? “Jerk” with a heart of gold?
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After solving the puzzle with the statues, Ratio jokingly offers Aventurine to join the Genius Society. Aventurine then goes "Really? I thought you’ve given up on that already", and then Ratio says it was, in fact, a joke. Solving the puzzle through brute force has Ratio telling Aventurine that the Council of Mundanites (which Ratio himself is a part of) should consider him a member. In the movie, where the scene with the phone call with Neff and Phyllis reiterating details of their plan happens, Keyes actually offered Neff a better job (specifically a desk job, as Keyes’ assistant). The two pairs saw the other as smart, equals, and were invested in each other’s careers one way or another.
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Because of all this, the character parallels for this side of the relationship are as follows:
Aventurine - Walter Neff
Veritas Ratio - Barton Keyes
With the way I’ve talked about how Aventurine and Ratio take from both leads in terms, it does fit to say that Aventurine is Neff, and Ratio is Keyes in this layer of their relationship. Since we’re on the topic of Keyes, let me also go through some similarities with him and Ratio specifically.
Keyes says the words “dimwitted amateurs” in his first on-screen conversation with Neff. You can’t have Dr. Ratio without him talking about idiocy in some way.
Keyes almost only appears in the movie in relation to Neff, and barring a single interaction in Neff’s house, is also only seen in the office. Same with Phyllis, Ratio also only ever appears regarding Aventurine.
Keyes genuinely wanted the best for Neff, even offering to celebrate with him when he thought the case truly had been busted wide open by forces when Zachette entered the picture. You could say the same for Ratio, as he hoped that Aventurine wouldn’t dwell on the past according to his response on Aventurine’s Interview, as well as telling him to “stay alive/live on (CN)” and wishing him the best of luck in his Doctor’s Advice note.
Whether or not you believe that there was more going on with Neff and Keyes is up to you, but what matters is that the two were very close. Just like Ratio and Aventurine.
[THE ORIGINAL FILM ENDING]
Something that I hadn’t seen brought up is the original ending of Double Indemnity, where Neff is executed in a gas chamber while Keyes watches on, shocked, and afterwards leaves somberly. The ending was taken out because they were worried about the Hays Code, but I felt it was important to bring it up, because in a way, you can kind of see the Sunday interrogation scene as Sunday sending Aventurine to his death in seventeen system hours. And Ratio doesn’t speak at all in that scene, and Keyes doesn’t either according to the script.
Another thing that’s noteworthy is that Wilder himself said “the story was about the two guys” in Conversations with Wilder. The two guys in question are Keyes and Neff.
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[THE NOVEL]
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With the original film ending covered, now it is time to bring up the novel by James M. Cain. I bought the book just to read about the differences between the adaptation and the original source material, and to list a few more similarities and opposites I could gather. For this section alone, due to the changes in the (last) names of certain characters, I will be referring to Walter Huff (Neff in the movie) as Walter, and Mr. Dietrichson as Nirdlinger. The plot is pretty much the same as the movie’s apart from a couple of changes so there isn’t a need to recount everything.
From my two read-throughs of the novel, these are the following passages that stood out to me the most. Starting with Aventurine:
Walter, as a top businessman of the company, knows how to sway a deal and to get what he truly wants with what the other gives him. Aventurine is the same, reliant on his intuition, experience and whatever information he has on the table to claim the win. Him luring out Sparkle in Heaven Is A Place On Earth and his conversation with Acheron in the Nihility is indicative of that.
• "But you sell as many people as I do, you don't go by what they say. You feel it, how the deal is going. And after a while I knew this woman didn't care anything about the Automobile Club. Maybe the husband did, but she didn't. There was something else, and this was nothing but a stall. I figured it would be some kind of a proposition to split the commission, maybe so she could get a ten-spot out of it without the husband knowing. There's plenty of that going on. And I was just wondering what I would say to her." 
Phyllis, like in the movie, had been hiding her true intentions of talking to Walter in their first conversations, always saying things that she didn’t actually mean. In a similar vein, Aventurine consistently says stuff but almost never truly means any of it, which is all part of his façade.
• "And I could feel it again, that she wasn't saying what she meant. It was the same as it was the first afternoon I met her, that there was something else, besides what she was telling me. And I couldn't shake it off, that I had to call it on her."
When discussing the murder plan with Phyllis, Walter makes this comment, kind of like how Aventurine seems to operate in a way where he has a plan, but is ready to improvise and think fast when needed.
• "And then it's one of those things where you've got to watch for your chance, and you can't plan it in advance, and know where you're going to come out to the last decimal point."
Remember the roulette wheel line from the movie? In the novel, the gambling metaphor that Walter makes about the insurance business goes on for two paragraphs, mentioning a gambling wheel, stack of chips, a place with a big casino and the little ivory ball, even about a bet on the table. Walter also talks about how he thinks of tricks at night after being in the business for so long, and how he could game the system. Needless to say, insanely reminiscent of Aventurine.
• "You think I’m nuts? All right, maybe I am. But you spend fifteen years in the business I’m in, and maybe a little better than that, it’s the friend of the widow, the orphan, and the needy in time of trouble? It’s not. It’s the biggest gambling wheel in the world. It don’t look like it, but it is, from the way they figure the percentage on the oo to the look on their face when they cash your chips. You bet that your house will burn down, they bet it won’t, that’s all. What fools you is that you didn’t want your house to burn down when you made the bet, and so you forget it’s a bet. To them, a bet is a bet, and a hedge bet don’t look any different than any other bet. But there comes a time, maybe, when you do want your house to burn down, when the money is worth more than the house. And right there is where the trouble starts." • "Alright, I’m an agent. I’m a croupier in that game. I know all their tricks, I lie awake thinking up tricks, so I’ll be ready for them when they come at me. And then one night I think up a trick, and get to thinking I could crook the wheel myself if I could only put a plant out there to put down my bet." • "I had seen so many houses burned down, so many cars wrecked, so many corpses with blue holes in their temples, so many awful things that people had pulled to crook the wheel, that that stuff didn’t seem real to me anymore. If you don’t understand that, go to Monte Carlo or some other place where there’s a big casino, sit at a table, and watch the face of the man that spins the little ivory ball. After you’ve watched it a while, ask yourself how much he would care if you went out and plugged yourself in the head. His eyes might drop when he heard the shot, but it wouldn’t be from the worry whether you lived or died. It would be to make sure you didn’t leave a bet on the table, that he would have to cash for your estate. No, he wouldn’t care."
Returning home from the murder, Walter attempted to pray, but was unable to do it. Some time passed and after speaking to Phyllis, he prayed. Aventurine presumably hadn’t done the prayer ever since the day of the massacre, and the first time he does it again, he does it with his child self.
• "I went to the dining room and took a drink. I took another drink. I started mumbling to myself, trying to get so I could talk. I had to have something to mumble. I thought of the Lord's Prayer. I mumbled that, a couple of times. I tried to mumble it another time, and couldn't remember how it went." • "That night I did something I hadn’t done in years. I prayed."
Phyllis in the book is much more inclined towards death than her movie version, even thinking of herself as a personification of death. She’s killed ten other people (including infants) prior to the events of the novel. Something to keep in mind as Aventurine had mentioned several times that he attempted to kill himself in the dream, plus his leadup to his “grandest death”. Just like Phyllis, he’s even killed at least a few people before, though the circumstances of that were less on his own volition and more so for the sake of his survival (i.e. the death game in the maze involving the 34 other slaves where he was the winner and another time where he murdered his own master). Instead of Phyllis playing the active role of Death towards everybody else, Aventurine himself dances with Death with every gamble, every time his luck comes into play. Danse Macabre.
• "But there’s something in me, I don’t know what. Maybe I’m crazy. But there’s something in me that loves Death. I think of myself as Death, sometimes." • "Walter, The time has come. For me to meet my bridegroom [Death]. The only one I ever loved."
Moving on to Ratio:
Walter says several times that it’s hard to get along with Keyes, and how he says nice things after getting you all worked up. A hard-headed man to get along with, but damn good at his job. Sound like someone familiar?
• "That would be like Keyes, that even when he wanted to say something nice to you, he had to make you sore first."  • "It makes your head ache to be around him, but he’s the best claim man on the Coast, and he was the one I was afraid of."
Keyes sees Walter as smarter than half the fools in the company. Ratio can only stand the company of Aventurine in regards to the IPC.
• "Walter, I'm not beefing with you. I know you said he ought to be investigated. I've got your memo right here on my desk. That's what I wanted to tell you. If other departments of this company would show half the sense that you show—" • "Oh, he confessed. He's taking a plea tomorrow morning, and that ends it. But my point is, that if you, just by looking at that man, could have your suspicions, why couldn't they—! Oh well, what's the use? I just wanted you to know it."
After going on a rant about the H.S. Nirdlinger case (Phyllis’ husband) and how Norton is doing a horrible job, he ends it by saying that it’s sheer stupidity. “Supreme idiocy”, anybody?
• "You can’t take many body blows like this and last. Holy smoke. Fifty thousand bucks, and all from dumbness. Just sheer, willful, stupidity!"
Phyllis’ former occupation as a nurse is more elaborated on, including her specialization — pulmonary diseases. One of Ratio’s crowning achievements is curing lithogenesis, the “King of Diseases”.
• "She’s one of the best nurses in the city of Los Angeles. […] She’s a nurse, and she specialized in pulmonary diseases. She would know the time of crisis, almost to a minute, as well as any doctor would."
As for the murder scheme, they talk about it a lot more explicitly in the novel. Specifically, Walter mentions how a single person cannot get away with it and that it requires more people to be involved. How everything is known to the party committing the crime, but not the victim. And most importantly: Audacity.
"Say, this is a beauty, if I do say it myself. I didn't spend all this time in the business for nothing, did I? Listen, he knows all about this policy, and yet he don't know a thing about it. He applies for it, in writing, and yet he don't apply for it. He pays me for it with his own check, and yet he don't pay me. He has an accident happen to him and yet he don't have an accident happen to him. He gets on the train, and yet he don't get on it."
"The first is, help. One person can't get away with it, that is unless they're going to admit it and plead the unwritten law or something. It takes more than one. The second is, the time, the place, the way, all known in advance—to us, but not him. The third is, audacity. That's the one that all amateur murderers forget. They know the first two, sometimes, but that third, only a professional knows. There comes a time in any murder when the only thing that can see you through is audacity, and I can't tell you why."
"And if we want to get away with it, we've got to do it the way they do it, […]" "Be bold?" "Be bold. It's the only way."
"I still don't know—what we're going to do." "You'll know. You'll know in plenty of time."
"We were right up with it, the moment of audacity that has to be be part of any successful murder."
It fits the situation that Aventurine and Ratio find themselves in extremely well: For the first point— Aventurine would not be able to get away with simply airing out details by himself, as that would immediately cast suspicion on him. Having another person accompany him who not only isn’t really a part of the IPC in name (as the IPC and The Family have a strenuous relationship) but would probably be able to get closer to Sunday because of that means they can simply bounce off each other without risking as much suspicion with a one-man army. Which is exactly what Ratio and Aventurine do in the conversations they have on Penacony. Secondly — they knew how Sunday operates: as a control freak, he leaves no stone unturned, which is how he became Head of the Oak Family, so their acting required them to give off the impression that a. they hated each other, b. Ratio would go against Aventurine’s wishes and expose him in return for knowledge, c. there were only the two Cornerstones that were hidden. This would give Sunday the illusion of control, and lead to Sunday to lower his guard long enough for Aventurine to take the gift money in the end. The pair knew this in advance, but not Sunday. And thirdly — the plan hinged on a high-level of risk. From breaking the Aventurine Cornerstone, to hoping that Sunday wouldn’t find it in the gift bag, to not telling Ratio what the true plan is (meaning Ratio had to figure it out on his own later on), to Sunday even buying Ratio’s story, it was practically the only way they could go about it. “Charming audacity”, indeed.
An interesting aspect about the novel is that the ending of the novel is divergent from the movie’s final cut and the original ending: Phyllis and Walter commit suicide during a ferry ride to Mexico. The main reason this was changed for the movie was because of the Hays Code, and they wouldn’t allow a double suicide to be screened without reprecussions for criminals. There’s also a bunch of other aspects that differentiate the novel from the movie (no narration-confession as the confession happens in a hospital, less characterization for Keyes and instead a bigger focus on Lola and her boyfriend, the focus on the murderous aspect of Walter and Phyllis’ relationship instead of actual romance, Walter falling in love with Lola (with an unfortunately large age gap attached), etc.)
As for the ending, this wouldn’t even be the first romance media reference related to Aventurine and Ratio where both the leads die, with the other being The Happy Prince and San Junipero (in relation to the EN-only Heaven Is A Place On Earth reference), which I normally would chalk up as a coincidence, though with the opposite line-of-thought I have going on here (and the fact that it’s three out of four media references where the couple die at the end…), I think it’s reasonable to say that Ratio and Aventurine will get that happy ending. Subverting expectations, hopefully.
[THE HAYS CODE — LGBT CENSORSHIP IN CHINA]
I’ve brought up the Hays code twice now in the previous two sections, but I haven’t actually explained what exactly it entails.
The Hays Code (also known as the Motion Picture Production Code) is a set of rules and guidelines imposed on all American films from around 1934 to 1968, intended to make films less scandalous, morally acceptable and more “safe” for the general audiences. Some of the “Don’ts” and “Be Carefuls” include but are not limited to…
(Don’t) Pointed profanity
(Don’t) Inference of sex perversion (which includes homosexuality)
(Don’t) Nudity
(Be Careful) Sympathy for criminals
(Be Careful) Use of firearms
(Be Careful) Man and woman in bed together
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What does this have to do with a Chinese gacha game released in 2023? If you know a little bit about miHoYo’s past, you would know that pre-censorship laws being upheld to a much stronger and stricter degree, they had no problem showcasing their gay couples in Guns Girl Z (Honkai Gakuen 2/GGZ) and Honkai Impact 3rd, with the main three being Bronya/Seele, Kiana/Mei (admittedly the latter one is a more recent example, from 2023), and Sakura/Kallen. Ever since the Bronya and Seele kiss, censorship in regards to LGBT content ramped up, causing the kiss to be removed on the CN side, and they had to lay low with the way they present two same-sex characters who are meant to be together. They can’t explicitly say that two female or male characters are romantically involved, but they can lace their dynamics with references for those “in the know” — Subtext. Just enough to imply something more but not too much that they get censored to hell and back.
So what I’m getting at is this: The trouble that Double Indemnity had to go through in order to be made while also keeping the dialogue of Phyllis and Neff as flirtatious as they could under the Hays Code among other things is quite similar to the way Ratio and Aventurine are presented as of now. We never see them interact outside of Penacony (at least up until 2.2, when this post was drafted), so we can only infer those interactions specifically until they actually talk without the fear of being found out by Sunday. But, there’s still some small moments scattered here and there, such as when Aventurine goes near Ratio in the Dewlight Pavilion Sandpit, he exclaims that “the view here is breathtaking” (he can only see Ratio’s chest from that distance) and that Ratio could “easily squash [him] with just a pinch”. Ratio then goes “If that is your wish, I will do so without a moment’s hesitation.” Not to mention the (in)famous “Doctor, you’re huge!” quote.
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It’s not a coincidence that Ratio and Aventurine have three explicit references to romance media (Double Indemnity, Spellbound, Oscar Wilde’s The Happy Prince), possibly even four if you take the EN-only Heaven Is A Place On Earth as a reference to Black Mirror’s San Junipero. It’s not a coincidence that the storylines or characters of said references parallel the pairing, from surface-level to deep cuts. It’s not a coincidence that the CN voice actors were asked to “tone it down” by the voice director when it came to their chemistry. It’s not a coincidence that Aventurine has only flirted with (three) men throughout Penacony, even referring to a Bloodhound NPC as a “hunk of a man” inside his thoughts, all the while ignoring Himeko and Robin when it came to their looks — women who are known across the cosmos with a myriad of adoring fans. There are so many other so-called “coincidences” related to the two that you could make an iceberg just based on versions 2.0-2.2 as well as content miHoYo themselves have put out on social media. They absolutely knew what they were doing, and were trying to get their point across through subtle means — the extent they went to with the Double Indemnity reference while also keeping it under wraps from a “surface” level point of view is proof of this — the implications are there if you take the time to look for them, and are simply hard to ignore or deny once you do find them.
[CONCLUSION]
This was supposed to be short considering the other analyses I’ve seen were also pretty short in comparison, but I couldn’t get the movie out of my head and ended up getting carried away in the brainrot. I hope you could follow along with my line of thinking, even with the absurd length of this post, and the thirty-image limit. I tried to supplement context with some links to videos and wiki pages among other sources wherever I can to get around it.
I will end it with this though — the love in the movie turned out to be fake and a farce, going off track from what was a passionate romance in the beginning because of the murder scheme. Meanwhile, the whole reason why Ratio and Aventurine can pull off whatever they want is because of their immense trust in one another. What was initially shown to be distrust in the Final Victor LC grew into something more, for Ratio, someone who would have never put faith into mere chance and probability before this, put his trust in Aventurine, of all people.
TL;DR — (I get it, it’s over ten thousand words.)
Not only is the relationship between Neff and Phyllis represented in the deception and acting side of Ratio and Aventurine, but the real and trusting side is shown in Neff and Keyes. They have a fascinating, multi-layered dynamic that is extremely fun to pick apart once you realise what’s going on underneath the bickering and “hatred” they display.
Many thanks to Manya again for making the original thread on the movie. I wouldn’t be here comparing the game and movie myself if it weren’t for that.
By the way, I really do believe that Shaoji totally watched this movie at least once and really wanted that Double Indemnity AU for his OCs. I know exactly how it feels.
Other points I'd like to mention that didn't fit anywhere else in the main analysis and/or don’t hold much significance, have nothing to do with the Penacony mission, or may even be considered reaching (...if some of the other points weren’t). Just some potentially interesting side bits.
Phyllis honks three times to signal Neff to go for the kill. That, and the three gunshots in the confrontation. Aventurine is all about the number three.
The height difference Aventurine and Ratio have going on is close to Phyllis and Neff’s.
Phyllis had killed her husband’s previous wife and went on to marry Mr. Dietrichson, pretty much taking the wife’s place. Aventurine killed his previous master, and had taken certain attributes from him like his wristwatch and the rings on his hand and the “all or nothing” mantra.
When calling Ratio a wretch (bastard), Aventurine smiles for a moment. This is exclusive to the EN, KR and JP voiceovers, as in CN, he does not smile at all. (Most definitely a quirk from the AI they use for lip syncing, but the smile is something that’s been pointed out quite a few times so I thought I’d mention it here.)
Sunday specifically says in the CN version that he knew of Aventurine's plans the moment Aventurine left the mansion, meaning that he realized he had been played the fool the moment Ratio and Aventurine talked in Golden Hour
In the description for the "All or Nothing" consumable, teenage Aventurine says this specific line: "Temptation is a virtue for mortals, whereas hesitation proves to be a fatal flaw for gamblers." According to Ratio, this is Aventurine's motto - he says as such in Aventurine's Keeping Up With Star Rail episode. Note that in the anan interview he explicitly says he does not have a motto, and yet Ratio in the video says otherwise. They definitely have to know each other for a while for Ratio to even know this.
A big reason why Neff even pulled off the murder scheme in the first place was because he wanted to see if his good friend Keyes could figure it out, the Mundane Troubles Trailblaze Continuance showcases Ratio attempting to teach the Herta Space Station researches a lesson to not trust the Genius society as much as they did.
In Keyes’ first scene he’s exposing a worker for writing a policy on his truck that he claimed had burnt down on its own, when he was the one who burnt it down. Ratio gets into an Ace Attorney-style argument with the Trailblazer in Mundane Troubles.
Neff talks repeatedly about how it won’t be sloppy. Nothing weak. And how it’ll be perfect to Phyllis, and how she’s going to do it and he’s going to help her. Doing it right — “straight down the line”. Beautifully ironic, considering what happens in the movie, and even more ironic as Ratio and Aventurine’s scheme went exactly the way they wanted to in the end. Straight down the line.
#honkai star rail#double indemnity#veritas ratio#aventurine#golden ratio#ratiorine#an attempt at analysis by one a-u#relationship analysis#you know what‚ i guess i can tag the other names of this ship#aventio#raturine#you could make a fucking tierlist of these names#um‚ dynamics (yk what i mean) dont really matter here in the analysis just fyi if youre wondering its general enough#also if you're wondering about the compilation thread - its not done. it'll take a while (a long while.)#this post was so long it was initially just a tumblr draft that i then put into google docs. and it ended up being over 2k+ words long#is this a research paper‚ thesis‚ or essay? who knows! this just started as just a short analysis after watching the movie on may 5#final word count according to docs (excluding alt text): 13013 - 43 pages with formatting#i wish i could have added more images to this‚ 10k words vs 30 images really is not doing me any favours…#plus‚ i hit the character limit for alt text for one of the images.#if you see me mixing up british and american spelling‚ you probably have!#oh yeah. if any of the links happen to break at some point. do tell. i have everything backed up#there also may be multiple links strung together‚ just so you know.#I link videos using the EN and CN voiceovers. Just keep that in mind if the jump between two languages seems sudden.#I had to copy and paste this thing from the original tumblr draft onto a new post because tumblr wouldn't let me edit the old one anymore.#Feels just like when I was finalising my song comic…#(Note: I had to do this three times.)#I started this at May 5 as a way to pass the time before 2.2. You can probably tell how that turned out.#Did you know there is a limit to the amount of links you can add to a single tumblr post? It's 100. I hit that limit as well.#So if you want context for some of these parts... just ask.#I'm gonna stop here before I hit the tag limit (30) as well LMAOO (never mind I just did.)
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fairyhaos · 1 year
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How To Fucking Write: a guide by fairyhaos
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[masterlist]
this post details:
DIALOGUING INTERESTINGLY
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hi gays and gals! the first post on starting and pacing a story did really well, so "how to fucking write" is back, with yet more advice and tips for everyone ^^ please feel free to let me know if there's something you want me talk about, because i'll be more than willing to see if i can help. also a reminder that i have a taglist for this series as well, and please reblog if you find this helpful :)
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# - HOW TO DIALOGUE.
.. bullet point one : grammar
okay guys, as a native english speaker, i'll be the first to tell you that this language fucking sucks in terms of its grammar, but when it comes to dialogue, understanding how it works even to some extent will help you branch out and vary the way you write dialogue, which makes it so much more interesting.
with dialogue tags (said, asked, etc) if the punctuation mark in the dialogue is not a ! or ? then it should be a comma.
example : [junhui + castle]
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as you can see in the first line, a comma is used rather than a full stop, because the sentence hasn't been finished yet. there's a dialogue tag, ('you correct'), that comes after it. and since the pronoun 'you' isn't a proper noun (i.e. a name) then it shouldn't be capitalised, because, again, the sentence hasn't been finished.
with action tags however, (he smiled, he stood up, etc) then it should be a full stop.
example : [i just made one up bc i don't use this a lot lmao]
"I disagree." He stood up, and walked over to close the door. "This isn't safe. You shouldn't go alone."
and now, since there is a full stop, it indicates that the speech is a sentence all by itself. that means the next word ('He') ought to be capitalised.
but the key part when grammar-ing dialogue in order to make it interesting depends on where you put the action and grammar tags.
if you constantly have lines that are just:
"dialogue," he said.
"dialogue," she said.
"dialogue but a bit longer," he said.
... then it can get repetitive, and annoying. by varying your dialogue structure, it can create more interesting dialogue.
example : [minghao + password]
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there's a variety of dialogue and action tags being used with each line of dialogue, preventing everything from sounding too repetitive.
the first line starts with a normal sentence, and an action tag. the second is a standalone line of dialogue with no tags. the second has the action tag in the middle of the dialogue. and the last has a dialogue tag in the middle of the dialogue.
by varying the ways in which you write your dialogue, it makes everything a lot more interesting.
.. bullet point two : verbs and adverbs
the easiest way to make dialogue interesting, though, is to use fancy words.
this can be by replacing 'said' with a range of other dialogue tags (see this really comprehensive list for a whole variety of different words), but i'd advise against overusing these. 'said' is your friend! it's the invisible dialogue tag, helps your reader read through your dialogue in comfort, but of course, if you wanna add a nuanced way of describing the dialogue, then replacing 'said' is the easiest way to make your dialogue interesting.
but don't overuse these. for me, i'd focus on action tags and adverbs.
use interesting adverbs that add description to how a character is saying something can go miles. and using action tags that break through what could have been a long section of characters just talking? it helps so much.
i'd recommend having onelook thesaurus open as you write. you don't have to type in just words: phrases, the overall vibes of the word you're thinking of, all of that can be typed into the thesaurus and they'll provide you with pretty good results each time.
it also really helps when you've forgotten a word and can only remember vague bits of what the word should feel like.
.. bullet point three : voices
the best way, however, is ultimately to create a character. write a personality for them, bring them to life, think about the way in which they would talk and then put that down onto paper.
it's difficult, perhaps the most difficult to do, because it's also so tricky to advise someone on how to do this. it's all about the character you want to create, the personality you envision for them, and the only person who can fully write that is you.
however, i would find a few 'ticks' of theirs and use them as indicators in your writing.
for example, in my seoksoo long fic, seokmin's tick is that he always "chirps" what he's saying. and beams. a lot. this identifies his character, makes him unique(ish), and establishes his personality and differs him to the other characters.
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but ultimately, it comes down to word choices, when you're writing a character voice.
like, your character describing something with elegant, floral language vs them going "this is so pretty". or perhaps making them stumble over their words when they're panicked vs them simply just going silent when they're flustered.
it's about being specific. about making choices with your words that would have english teachers analyse and unpick your writing, hundreds of years later.
(even if it's fanfic. especially if it's fanfic: because who knows how many fans may join your fandom in the next few years?)
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... and that's it ! if anyone has anything else they want advice on (how to structure, how to write dialogue, how to plan etc) then just shoot me an ask, because i'd love to help however i can :)
tagging (comment/send ask to be added!): @selenicives @stqrrgirle @weird-bookworm @eternalgyu @blue-jisungs (tough luck guys btw but youre gonna be tagged in this entire series ehehehe)
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nightwngz · 7 months
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hi! this is my first time seeing your page, and let me tell you that I'm in love! I saw that your requests were open so, I decided to give it a try and ask... could you by any chance make a fem! reader x dick grayson os, where he and reader are both apart of the tt? they are both in love with each other but, reader thinks he likes starfire and he thinks that she likes cyborg, or even beast boy or aqualad? whatever happens next I leave it up to you. thanks in advance! <3
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— 𝓘 𝐭𝐡𝐢𝐧𝐤 𝐡𝐞 𝐤𝐧𝐨𝐰𝐬 ☆ !! eng.
dick grayson x fem!reader
𝘄𝗮𝗿𝗻𝗶𝗻𝗴𝘀. . . drabble. sexual tension, very slight smut, the writer trying to write smut when she is terribly bad at it. kisses, fingering, shower sex?
𝗰𝗼𝗽𝘆𝗿𝗶𝗴𝗵𝘁. . . no copying of my work is allowed. Free translation is allowed as long as I am credited.
𝗹𝗮𝗻𝗴𝘂𝗮𝗴𝗲. . . as I said in my other posts, English is not my first language. I have tried to make corrections with the translator, but as you all know, it is prone to making mistakes, so I apologize in advance for any mistakes or if anything sounds weird.
𝗻𝗼𝘁𝗲. . . Omg, the first request about my Dick. I couldn’t be more happier. I didn’t want to write an explicit smut because you didn’t ask me to, but I think that it was necessary to add a little bit of it like a personal touch. I hope you like it <3
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You thought he knew. You had a hunch that he suspected that you were in love with him. Your cheeks flushed with embarrassment.
Ever since you joined the Teen Titans, Dick has been a sidekick that every hero, and even villains, would want on their team. However, Dick managed to be more than just an ally to you; he was the closest thing you had to a friend. The dilemma arose when you realized that the term "friend" was not what you and he wanted to use to refer to your relationship.
Honestly, you were so in love with Dick that you couldn't stand it. There was only one problem: You suspected that he didn't feel the same way about you.
You couldn't help but think that the unrequited attraction for you was directed at Starfire. It wasn't hard to deduce that the two of them were deeply in love. And with a girl as beautiful as Kory, would you have a chance to compete?
Getting used to the idea of unrequited love was not difficult. What was really complicated was getting used to being in the same room as your crush and not feeling like your heart wanted to burst out of your chest. It was something you had to deal with every time you spent time together. Therefore, it was a nightmare to practice alone with Dick and risk an embarrassing tragedy because of your feelings for him.
At that moment, your nightmare had become reality. As he climbed on top of you, your cheeks burned so hot that you couldn't even look him in the eye without feeling embarrassed. You knew he knew. What you didn't know was that he felt the same way about you.
Just as he was convinced that you felt some sort of attraction to Beast Boy, just as you believed that he was in love with Kory.
—You can let go now — You said after Dick had been on top of you for several minutes, watching you.
— I can, but I don't want to — He pressed his face into yours, feigning a false innocence in his smile.
A rush of adrenaline coursed through your body after he took that provocative stance.
—Don't play games, Dick. What are we going to do if your girlfriend sees you?
— What are you talking about, y/n? I don't have a girlfriend. — He replied as he stood up. — I should have known that this would make you feel uncomfortable.
— What do you mean?
— We've known each other for some time now. It's not hard to figure out that you're in love with Garfield.
For a moment, you both looked at each other without fully understanding what was going on.
— I think there's been a misunderstanding. Aren't you in love with Kory?
— And aren't you in love with Garfield?
— Where did you get that? - You asked him as if he had just said the dumbest thing in the world.
— And where did you get the idea that I'm in love with Kory?
The atmosphere became uncomfortably thick. There was a short period of silence in which you did nothing but look at each other. Your heart was beating again, only this time as if it had never beaten before. Maybe you were confused, maybe he was taking advantage of the situation, and honestly, you couldn't understand anything.
Unfortunately, just when you felt that everything was finally becoming clear, you were interrupted to go on a mission. This meant that they did not talk to each other for a few hours, or even a whole day. This caused you to have so many thoughts at night that you could not sleep.
You were almost drowning in your pillow when you finally got the idea to go down to the basement to entertain yourself. You could probably watch a movie or do something relaxing. The problem was that Dick was in the same situation you were. So when you walked through the door of the gym, the first thing you saw was him lifting weights.
— Don't you sleep? — You asked him.
— I could ask you the same thing. — He smiled at you.
You admired how his smile had the ability to lighten things.
— We need to talk. You know that, don't you?
You swallowed hard. It was hard to concentrate. His physical attractiveness kept you from thinking clearly, from doing simple tasks. Especially when he was exercising; with his messy hair, the beads of sweat dripping down his face, and his abs showing through his sweatshirt. Was it an exaggeration to say that he was the most handsome man you'd ever seen? No, next question.
Sometimes you think it would be easier if he just pushed you into the shower and...
— I‘m in love with you.
What? Did he really say what you thought he said?
You couldn't believe in the truth of his words. You thought he was just playing with you, that it was just a joke that he would use later to laugh at how naive you were to think he had feelings for you. Although you didn't know if Dick was capable of such cruelty, you also didn't know how much sincerity there was in his words.
— Are you in love with me? — you asked again.
— Yes, that's what I said.
Those moments passed so slowly that you didn't notice when you were pressed against the wall with him on top of you, so close you couldn't breathe.
— And you like me?
The corner of his beautiful lips brushed against yours. His minty breath was there every time he spoke. Your heart responded, but your mouth remained closed for a moment.
— Mm? — He murmured, insisting on an answer.
— Either you are a very bad detective or you are very blind.
Maybe minutes, maybe hours had passed, but you could tell when the water started to rain down on your shoulders. When Dick kissed you in the shower and you barely noticed that your wet clothes felt so heavy that you had to take them off.
Fortunately for you, Dick Grayson unclothed and wet was much more attractive than his clothed and dry counterpart. You were surprised because you thought it was impossible to find a more attractive version of him than the original.
His kisses spread over every inch of your lips, devouring you completely. His wet tongue crashed against every part of your mouth, making you feel more and more sensitive and wet in the space between your legs. A space that was filled with his huge hand that was enough to wander around to caress every inch of your sensitivity.
—You love this, don't you, baby? Look at you, I barely touch you and you're dripping all over my hand.
Of course you loved it.
Even when he asked, you thought he definitely knew the answer.
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pyrrhocorax · 3 months
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Re: Sweden, Norway, and Denmark's Japanese dialects in Hetalia (and potential implications to their characterization) (with briefer notes about Fin and Ice)
Thanks to @nordickies for being the spark that lit the fire to write this post. This information also personally has informed some of my personal takes on the Nordic 5 for over a decade now, so I hope it is useful. A lot of this was more common knowledge back in the livejournal days of the fandom.
Disclaimer: my Japanese is limited and by no means do I claim to fully understand all of the cultural complexities surrounding this topic. I will try, where I can, to back up my claims with at least somewhat credible sources especially since I am someone who is not Japanese in origin either ethnically or culturally, however I DO know more than the average person would because I have lived in Japan, was exposed from my practical birth to the culture and language waaay more than is typical due to me living overseas, and I have studied the language on an elementary level in several academic settings. I am by no means an expert (I am a wildlife biologist by trade), but all of this is done in good faith, and if you do know more than me (especially since I am limited in my ability to get access to academic texts right now — nor am I going far out of my way to find those, as this is a meta post about Hetalia of all things and I am not going to do a whole giant thesis about this for one post), feel free to correct me and/or send me further resources, as I want to convey as accurate of information I can as possible. Part of my motivation for making this post was to spur conversation and hopefully have others who know more than me contribute to the ongoing conversation, to which, I encourage those who read this post to check the notes for any further updates. Another note that I also do not originate from a Nordic country, so there may also be additional layers people from those countries may be able to add. Thanks! Let's begin.
*********************************************************** Like several characters in Hetalia, the Viking Trio speak in unique Japanese dialects that further make them distinct and characterize them in Japanese. Sweden speaks in a Touhoku dialect, Norway in the Tsugaru dialect (which is a specific type of Touhoku dialect), and Denmark speaks in Ibaraki dialect. The Ibaraki dialect is sometimes seen as belonging to the Touhoku dialect group or the Kantou dialect group, and the classification is debated. Generally, Touhoku accents are characterized by slow speech, the slurring of words together, and the muttering of words — as well as being associated with rural country folk (Kumagi 2011, direct PDF download). This dialect is often translated into English as a redneck/hick accent and drawling speech — and as those who speak it are often characterized or stereotyped as unintelligent folks from out in the sticks. Kumagi cites Inoue (1977) as saying that Touhoku dialects are "degraded at the bottom in the Japanese language" scoring low on "intelligence and emotion-related associations." One American English rough equivalent (not localized, but in terms of reputation in U.S. culture) by my best estimations would likely be Appalachian dialects, which are also stereotypically characterized as being a hillbilly, unintelligent, and rural accent also featuring drawled speech and often truncated speech (source). Like many Touhoku dialect speakers in Japan, Appalachian dialect speakers often hide, mask, or reduce their accent, especially if they relocate someplace outside Appalachia, in order to seem more credible to others, as it is generally seen as an “inferior” dialect of American English in the wider culture (personal/family lived experience, but also a good radio piece on it here). The other way Touhoku dialects are translated in media are as Upper Midwest or Northern Plains dialects of American English (not the most credible source, but a lot that is on here that I can confirm to be correct). This characterization is likely a more accurate candidate for the Nordics (and may be why Hima chose this dialect group for them), as many immigrants from Nordic countries settled in the Upper Midwest/Northern Plains (source, personal experience living in this region for a lot of my life). Touhoku dialects are also a more northern dialect group, which geographically coincides with the Nordics being, well, northerners!
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(Map of Touhoku dialects regionally) I have not been able to find any information re: if Sweden speaks any particular type of Touhoku dialect (or if it is more broad), but I will talk a bit about how his speech was transliterated in early scanlations before moving on to the other two. Because of how slurred/more truncated/less intelligible Touhoku accents generally are (and remember, Den/Nor/Ice did not make their appearance until well after Swe/Fin did!), likely early translators decided to chop off letters/make Sweden's speech seem less intelligible in order to convey that to readers. Unlike Norway and Denmark, Sweden also often speaks in shorter sentences/phrases in Japanese, and given that Finland canonically says "it's just hard to communicate with him" (see Running Away with Mr. Sve) that is also likely why early Hetalia scanlators before official translations of the comics were available (note: god this is making me feel old as hell) made the decision to give him the speech patterns that they did, and that ended up spreading through the fandom. When the other Nordics with their regional dialects dropped, given how Sweden’s vocal trait got translated into English and then fandom ran with it to varying degrees of intelligibility, I think the decision was made to not translate Norway the same way to cause less trouble in fanworks, while the Ibaraki dialect did influence how Denmark was translated (more on that below.
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Norway speaks in a very particular Touhoku-family dialect within the series that is generally not well-reflected outside of the source material at all. The Tsugaru dialect is spoken in the northwest part of the country, specifically in the western part of Aomori Prefecture — Tsugaru dialect is a particularly unusual dialect, even by Japanese dialect standards, by being one of the most difficult dialects in Japan to understand (source). Even within Japan itself, people speaking this dialect often have to be subtitled on television for other Japanese audiences to understand, and there have been occasions where the dialect has been displayed on television to marvel at how strange and unintelligible it sounds to other Japanese speakers. Sometimes speakers of this dialect have been characterized (or mischaracterized for comedic effect) as French in Japanese because the odd sound and unintelligability of the dialect (source). Kumagi (2011) also states that "[...] within the Tohoku [alternate transliteration of Touhoku] dialects, Aomori [prefecture in which Tsugaru is spoken] dialect is at the bottom [of the hierarchy]," meaning that even among the already disrespected Touhoku dialects, Tsugaru belongs to the worst of the bunch in terms of reputability and respectability in Japanese perceptions. The Tsugaru dialect is a source of fascination, comedy, and disrepute/low standing all at the same time. While we don’t know why Hima selected Norway to have this dialect, I have a few proposals. First, this gives him a similar flavor to the other members of the Viking Trio while keeping him distinct — while Ibaraki is a more southern dialect geographically (for the region), Tsugaru is spoken both more north and more west than it. So if you map their dialects out on a map, their geographical location to each other also somewhat resembles their actual locations as nations to each other in the Nordics! Which is neat!
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Second, Hima characterizes Norway has being slightly otherworldly and unusual largely due to his fairy-friends and such. But I also think that he likely chose Tsugaru for him not only because that makes him seem like he’s out of this world, but also because Japan is kind of fascinated by that dialect in particular despite not holding it in high regards by it too — sure, it is a hick accent, but it is an interesting hick accent. I think the fact that Japanese speakers sometimes liken the dialect to French is interesting specifically because of how Japanese people often view the French — French culture something that is often romanticized and idealized, and given how Tsugaru dialect can sound French-ish to Japanese speakers, that may be why Norway is kind of designed as the “pretty boy” of the trio by the fandom? In the same way that “Paris Syndrome” is a thing, where Japanese who go to France are often shocked at how their idealized version of France does not live up to the realities of the country (trust me it's real there is a wikipedia page lol), I think you can argue that in-universe Norway can be seen in a lot of different ways depending on the preconceived notions of how you view the dialect. If you view it as French-like and think it sounds interesting, you may find it alluring/beautiful. If you think it is crass, you'll look at it with disdain and disgust. If you think it just sounds silly and stupid, it is. If you think it is nostalgic (as Kumagi states that this is the only positive association this dialect has) and has a close association with nature/pastoral life because of that, it is. I think Norway in canon is characterized on all four of those axioms at the same time (if you really wanna pull canon receipts I will at another time) which makes this make a lot of sense to me as to why that dialect was chosen for him. Third, I think that given Norway was largely the worst off of the three kingdoms for most of history, it makes sense to give him the worst accent in terms of reputation/status out of all of them, too. Note: specifically, re: how Norway uses "brother" in Japanese is also interesting when referring to Denmark. What he is saying is "anko" (あんこ), which literally means "young man/eldest son" directly translated and is specifically only used to mean that in northern Japanese dialects. A good way to put it is it is like people in the U.S. use "bro" as a catch-all term for a similar-aged guy you are trying to get the attention of kind of informally, in the same way you can say "nii-san" to both mean "older brother" and also "guy who seems older than me I am addressing informally" I guess?? Funnily enough, which I didn't know until researching shit, it apparently also means bottom (homosexual) in prison slang??? Which may or may not be intentional I guess on Hima's part, and could also influence your characterization of Norway as a result. Finally we move on to Denmark. The Ibaraki dialect is characterized by number of things, but for our purposes I think that the two most important traits are the general lack of polite speech and the slightly faster rate of speech (unfortunately, my only written sources I can point to are wikipedia and TV tropes again, but I have heard this orally from someone a long time ago - I looked for more credible sources but couldn't find any easily). Because of it being debated as to whether or not is a true Touhoku dialect or if it is actually a Kantou (more southern/eastern) dialect, I think you can also argue that makes sense given Denmark is kind of the "gateway" into the heart of Europe geographically. People have generally translated this as him being excitable and more casual in the way he communicates to other people. I have been able to find less resources on this particular dialect and how it is perceived culturally, so I will sadly have to leave it at that, but from my understanding he is generally translated appropriately in the manga from what I have seen, with the -in' instead of -ing and ya instead of you to have it seem more relaxed/familiar/casual.
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Final notes on Finland and Iceland: I cannot confirm this personally, but from what I can hear from Finland, it sounds like he speaks pretty standard Japanese to me, but take that with a grain of salt since I am not the expert here. Which, dialect-wise, places him as the odd person out (which fits with Finnish being the linguistic outgroup of the five) and also puts him as the relatable “stand in” for Japanese people learning about the Nordics — reminder he is the one who introduces them all in that one comic (see The Nordic 5+a) and even earlier comics (see Running Away with Mr. Sve), and we’re viewing the Nordics from largely his perspective). Since Finland in this series is largely characterized (and often deemed a poor stereotype by Finns) because of the Japanese perspective on Finland/Finns, it makes a lot of sense Hima used him kind of as a self-insert for Japanese readers/viewers to understand the Nordics from, as of the Nordic nations, Japanese folks are likely going to have the strongest familiarity/connection to Finland because of the Moomins. Please take the following information about Iceland with heaping grains of salt, but from a memory, I believe he also speaks the Tsugaru dialect, at least some of the time???? This makes sense he shares the Tsugaru dialect with Norway, as he’s Norway’s in-canon sibling, but I have a vague memory of a meta post I cannot 100% confirm or deny exists re: him only speaking the dialect/the dialect coming out more when he’s alone?? This following is speculation since I cannot confirm/deny that right now with my current abilities, but if it is true, would also be an interesting level to his character and make sense — it puts further distance between him and Norway if he purpsefully doesn’t speak the same way as his brother when his brother is present, and it also is reminiscent of my own experience living with people with discriminated accents who then mask their “less desirable” dialects in their teens/20s so they don’t get discriminated against as they move up in the world. Kumagi (2011) states that "Therefore, young female native speakers of Tohoku [alternate transliteration] dialects feel ashamed of their dialects and hesitate to speak them in big cities such as Tokyo. They are made to feel inferiority complex about their dialects, which are stigmatized as unfeminine". Since Iceland is very much characterized as a teen in canon, I think that this makes sense to do in the broader context of Hima’s choices. The specific reason as to why I state that I believe he speaks Tsugaru some of the time but not always is because there are some panels he speaks without it and some where he does seem to have an accent (HWS Chapter 112, relevant screencap below, this is the only time he speaks like this from what I can find in scanlations/translations, but it has to be a deliberate choice). Would love more info on this from someone who knows more about Japanese than I can do.
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Again, please check the original post and/or notes for any future additions that I will add/edit accordingly (with notes as to where/when that happened) if any other relevant information surfaces, but I hope that was at least a little informative and interesting to read. I consulted a bunch of other resources too (read a bunch of papers I could find online), but a lot of those I read several months ago and no longer can find :x otherwise I would list them here.
Let me know if there are any typos/things are unclear, b/c holy shit this took a lot more effort and time for me to write up than I thought it was going to, and I am too tired to proofread it after spending several days on it. X_X
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twistmusings · 2 months
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Character Analysis of the Twisted Wonderland Dorm Rooms - Savanaclaw
Thanks so much for your input on the first post everyone! Honestly a lot of you have much sharper eyes that I do, so I'm making it a habit to add addendums when people spot things that I don't.
At any rate, here is the examination of the rooms for Savanaclaw!
Dorm Room Character Analysis Series
Heartslabyul | Savanaclaw | Octavinelle | Scarabia | Pomefiore | Ignihyde | Diasomnia
Leona Kingscholar
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To start with the obvious, Leona is probably the most disorganized dorm that we've seen so far. He's noticeably left his clothes lying around the room. It's of note that he's got an empty hangar in his closet, which could mean that some of these clothes are clean and he cba to hang them up.
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Leona has a chess set with three pieces displayed - what appears to be a Knight, a Rook, and a Pawn. I believe this may be a reference to the story arc of book 2, considering that Rooks are a powerful piece in chess. If we consider in terms of chess, if I had to guess, I would say the Knight is Leona (known for it's unique movement which can be used to strategize and take tactical advantage of board placement), the Rook would be Ruggie (known as one of the most powerful pieces in chess because it can move any distance in a single line so long as it doesn't jump another piece, thank you anon for correcting me on this!) because of his unique magic being the lynch pin of Leona's plan during book two, and Jack, or more generally, the rest of his dormmates, being the pawns, that are used to set a strategic defense.
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Also of note, Leona has a plant in his room. Of course, it could be fake, but if it is real, it shows a nurturing aspect to Leona that is interesting given his characterization that we know of. Minor Spoiler Warning for Book 6 that has definitely been pointed out by other people, but we know that he lets Riddle rest on his lap during the book when he's knocked unconscious, so he does, indeed, seem to have aspects of a nurturer in his characterization that he tends to hide by being prickly. If I had to read further into this, I would say it's another aspect of his motif overall - Leona has the capacity to care a great deal about everything, but he doesn't because he isn't given the same opportunities as Falena, and so you see those parts of him come out in other places.
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This may be a bit of a stretch, but I believe this pillow in Leona's room is intended to be a call-back to Lions and their manes. When Leona lays his head down on the pillow, the pattern would be splayed out around his head like one.
Leona, of course, has textiles in his room, which is mentioned to be important for his homeland in the Tamashina Mina/Cloudcalling event as they are handmade and the primary source of income for Sunset Savanna. This is of note because Leona is not the only one in Savanaclaw to display tapestries like this, but these tapestries are notably similar to those shown in the Tamashina Mina.
So this is going to be a very long and not particularly important sections, so feel free to skip if you CBA to read it, but I wish there was a little bit more information about the inspiration drawn for Leona's homeland because it could be particularly informative of the actual symbolism in the textiles. If we are considering what we know about his homeland, Leona mentions a few things that give us some hints as to the location.
Generally speaking, the Lion King is considered to be set in Tanzania, and this is in line with the Hibiscus and the Baobab that Leona mentions in the Cloudcalling event, however from my most definitely not expert research, a lot of textiles produced in Tanzania are wax dyed. (Mind, I am far from an expert in African Textiles.) This becomes important when Leona mentions that the tapestries and clothing in the Sunset Savanna are woven. While it's not always a rule, typically woven clothing and tapestries are dyed before they are woven, and weaving is what produces the pattern. With wax dyeing, the textiles are produced first, and then waxes are used to create layers of dye that are arranged in patterns. (This also gets called batik dyeing).
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The left, above, is a Tanzinian Batik Kitenge Fabric from east Africa, while the right is a Ghanaian Woven Kente Cloth from West Africa next to Leona's Tapestry to show more of what I mean, which throws a wrench into examining this further because we are talking about two different cultures across the continent from one another.
The gist of this being, it does seem that Leona's tapestry and blankets would seem to be more in line with woven fabric as opposed to batik dyed fabric. If anyone has more information who is more versed in this subject, I would love to know more! Basically, this is the long way of me saying I can't exactly identify whether or not any of the tapestries or blankets in his room hold any particular meaning in their patterns or colors because I wouldn't know what culture it would be drawing inspiration from! To be quite honest, it is entirely possible this is a case of Twist mixing several cultures together to paint a more general picture of African culture.
To change the subject back to the room - Leona has a notable lack of study materials in his room. In fact, I don't see a single book in his room. If Riddle is the one who is the king of the little readers club, Leona was the kid who filled in all the stamps on the summer reading list to get the prizes without reading anything.
While it's not as prevalent as Cater or Trey, Leona's room features a lot of darker yellows and reds. It's possible that Leona favors these warmer colors, which is funny considering his rather gloomy outlook on a lot of things, as these colors are generally associated with happiness and passion.
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The hidden mickey in his room is just below his overhead lamp.
Jack Howl
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Jack, as we know, has a little cactus garden in his room. it is of note, his cacti are flowering, which is a sign that his little cacti are as happy as could be.
This might be a bit morbid, but if I had to guess, I would guess that Jack's rug is a synthetic wolf-skin rug given the jagged design on the edges. This is only a guess of course, as the bedrooms and backgrounds in twist tend to have a slightly flatter style than the rest of the game, so it's hard to tell if it's actually fur or not. Regardless, we see see a lot of the members of Savanaclaw's animals represented in small touches in their room.
Jack is pretty organized in comparison to the other freshmen! All of his books are put away, and even his weights and resistance bands are tucked away as much as they can be.
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Jack seems to have soy protein, a protein shake container, and a stick of deodorant ready-to-go! Jack might be a bit extra with his workout routine, but at least he seems to be responsible about it by making sure he's getting the nutritional support he needs to build muscle and taking care not to smell rank.
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Jack also has a textile on his wall. Given the Shaftlands seems to be generally inspired by Europe, I would guess that the tapestry is most similar to Nordic knitted and woven fabrics. The motif of the tapestry seems to be floral designs or snowflakes and pine trees. This seems to be a cute callback to how Jack likes to snowboard and how he comes from a snowy place.
Like the other first years, Jack doesn't seem to have decorated his bedsheets much. He does have a bedrunner in a flamestitch sort of pattern. Though the flamestitch pattern isn't commonly attributed to any one country, it is generally considered to be of European origin, adding to the European inspiration of the shaftlands.
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The hidden Mickey in Jack's room is next to his tapestry.
Ruggie Bucchi
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Mr. Pig. More seriously, Ruggie found it abandoned on the street and took it home. There's a meerkat version as well that Ruggie has mentioned getting in his Birthday Boy Vignette. He also mentions that it sings or lets out a happy squeal when you put coins into it.
Also, Ruggie has a framed photo on his desk, similar to Deuce. I would guess this is a photo of him and his grandmother.
Ruggie actually seems to read quite a bit! He has books in his bookshelf, as well as stacked next to his bed within easy reach to read there if he would like to. These don't seem to be textbooks, so it's an easy conclusion that Ruggie probably reads in his free time. My guess for the textbooks is that Ruggie likely downloads them online from a library resource. Or illegally. To be quite honest, good for him, textbooks are expensive for no damn reason.
Ruggie is also quite well organized - he doesn't have a lot of personal items in his room, but the ones that he does have are put away.
Following on that last point, Ruggie's lack of decorations aside from a handful of things likely lends to him being raised in poverty.
Interesting note, but Ruggie has roommates. In fact, a lot of the Twisted Wonderland cast do, but you can actually see snippets of Ruggie and Jack's roommates space in their cards. The freshmen are mentioned to have four to a room, so though I didn't include this in the first post, Ace and Deuce have two other roommates.
While it might be easy to assume that Ruggie's comforter is giraffe print at first glance, the coloration and spacing of the pattern actually leads me to believe this is meant to be the pattern of a spotted Hyena.
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Ruggie's hidden mickey is on the wall next to his closet.
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maritessa · 8 months
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As someone who kinda understands Japanese, the way the characters talk really adds a lot to their personality. I'm the type of person who really pays attention to the types of pronouns they use and Kuya's speech drives me nuts every time!!!
Okay, so first of all, we all know that Kuya has high regard for himself and that's justified. He's powerful and the wise old fox of the group plus, he's been with Huey the longest. With that being said, he talks way too respectfully and that gap in character really sells it for me.In Japanese he refers to himself as "boku" which is a very respectful term for a males. It's used in more formal settings or just situations that require more tact and manners in general. That's not all though, he uses it in its kanji form "僕" which means that it's even MORE formal! Just how cute is that?
Next, he never really refers to people with the pronouns for "you". He doesn't use terms like "omae", "anata", or "kimi" towards Eiden and the clan members but instead refers to them as titles like "wolf pup" for Garu/Karu, "old friend" for Quincy etc. This is just another show of Kuya talking very politely because using second-person pronouns can be seen as informal or rude in Japanese. As for Eiden, he refers to him as "Eito-san". Calling people by their names is just more respectful. In English, it's translated as "young master" and I think that's just a way for us to see how he still recognizes Eiden's position in some way. He also refers to Rei as such, so we can definitely see that Kuya recognizes hierarchial positions despite his personality. Even just generally, he uses "desu" and "masu" often so YES fox boy is very very respectful in his speech.
This is just word vomit so I don't know if I'm making any sense but I just cry inside everytime Kuya has new voiced lines because I also love the intonations in his voice. I don't really know Japanese fluently but I know enough to be able to play Japanese only games so if anyone wants to correct me or elaborate feel free to do so!
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copperbadge · 4 months
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Howdy! I am considering submitting manuscripts I've written to a publisher or possibly self publishing. The publisher states on their website that authors must maintain an active social media presence. I'm not normally a social media type, Tumblr is my only one. What would you reccommend for such? Is it worth it to pay someone to make a website for me? Thanks and many virtual kisses for Dot and Deebs!
Honestly, I haven't submitted to a publisher since before a lot of modern social media existed. :D
It is my understanding, but this is secondhand information, that publishers want you to have either a twitter or a tiktok, preferably both, where you're frequently active and have a high follower count, because they want you to be able to publicize your book on it. One of many reasons I don't even consider trad publishing anymore is that I don't want to spend a significant chunk of my time filming videos for the sole purpose of hawking my books.
Now, as I said, that's an inference I've drawn; you may want to speak to someone who has been trad published recently to get the inside scoop (readers if you work in publishing or have been published recently, feel free to add commentary; remember to comment or reblogs, as I don't repost asks sent in response to other asks). I do have an author website but I built my own; I don't know what the going rate is for paying someone to build one these days but most website platforms are pretty intuitive to use -- I built mine on Wordpress and I'm building a new one on Wix currently, and at this point both are very drag-and-drop oriented. I do think a website is a good thing for an author to have, but I wouldn't pay someone to build one for you until you've taken a swing at DIY and decided it's not where you want to spend your time and energy.
In terms of self-publishing, the good news is that none of the rules apply; this is also the bad news. :D Because the thing about selfpub is that you either pay or DIY for...everything. It can be very inexpensive; when I publish a book the only direct monetary cost is what I pay for an ISBN and a proof copy of the book, which I will make back in the first 10 sales or so. However, I am "paying" in man hours in terms of typesetting, cover design, uploading the PDFs to lulu.com, proofing the initial copy, correcting the proof and reuploading (which usually involves further typesetting), and of course all the publicity -- website design and redesign, copywriting, tumblr posting. And while my profit per copy sold is well above what most authors with traditional publishers will make, that's because the publisher is doing a lot of the work for you. And, because I don't have an active twitter or tiktok or a publisher, my books are not very widely publicized. Undoubtedly I sell fewer copies than I would if I had a robust twitter following, but catch me touching that rancid wasteland without inch-thick gloves on.
So -- I think it's probably pretty important to understand that I have deliberately rejected trad publishing for good but not lucrative reasons, and I'm considered at best an iconoclast and more commonly a crank for having done so. If you can go the tradpub route, I would, but I also wouldn't put any money you're not prepared to write off as a loss into that pursuit. Definitely I would see if there's anyone in the industry you can reach out to who can answer these questions with a more thorough understanding of what publishers look for in an author and how to go about achieving that than I possess.
In any case, good luck! It's a journey regardless and I hope you enjoy your time on the path wherever you end up. And I'll give the cryptids a special cuddle for ya.
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thebrookesnook · 2 months
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okay call me crazy and I know the newest chapter of Wind Breaker just released like over an hour ago, but hear me out: I think I know the deity Nii Satoru used to represent Takiishi.
Part 2: Umemiya Hajime and Fudō Myō-ō
So let's talk about it. Spoilers for Chapter 150!
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I believe Takiishi is being represented by a Karura (迦楼羅, かるら). Here's my evidence to this theory:
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[Karura (Left) & Karura (Right) were sourced from the same page on Japanese Buddhist Statuary: A to Z Photo Dictionary]
According to my research, karura are said to be a race of mythical fire-breathing bird-men (demigods) originating from Hindu mythology and was later adopted by the Buddhist into their pantheon as a protector deity or in accord. to legends were converted into Buddhism by Buddha and are considered one of the Eight Legions.
While going through my research, I found some interesting connections that may or may not apply to what we know of Takiishi and the imagery of the deity depicted:
Bird-like figure = appearance wise, the deity's depiction looks very similar to that of the karura.
"In Japan, Garuda is an enormous fire-breathing eagle-man with golden feathers and magic gems crowning its head."
- Schumacher, M., Karura
"They are humanoid in appearance, with the heads and wings of eagles. They have red skin, and red and gold feathers. Karura are fearsome. They breath fire from their beaks. The flapping of their wings sounds like thunder, and creates gusts of wind so strong they can dry up lakes, knock down houses, and cover entire cities in darkness. Their gigantic wingspans are 330 yojanas wide, and they can leap 3,360,000 li in a single bound. (The lengths of one yojana and one li vary greatly from country to country and era to era—a yojana can measure anywhere between 1.6 km to over 13 km long, and one li can measure anywhere between 400 m and 3.9 km.)"
- Yokai.com, Karura
Fire symbolism = Karura are said to be fire-breathing creatures. In Takiishi's lastname (焚石), it consists of the characters that roughly translates to "burning stone" (焚, taki = to burn; 石, ishi = stone). Also, his hair. (Note: Need I say more?)
The original Hindu deity's name is Garuda (sanskrit: The Devourer). The name comes from the fact that karura are known for feeding on dragons, more specifically naga or malicious serpents who have not been converted by Buddha, due to a fued between Garuda's mother (Skt. Vinata) and her sister, mother to the naga. Relating this to Takiishi's bloodlust and extremely violent tendencies during fights, perhaps Umemiya is the dragon he wants to "devour", 🤔. (Note: @yellow-gardenia-48 made a really interesting point in the replies about Endo's signature animal being a snake.)
Conclusion: While I'm not 100% certain that this deity is the exact one the mangaka used for the panel, I'm 95% sure that it is. If anyone would like to add anything more in terms of connections between Takiishi and Karura, feel free to do so! Or disagree with me, that's also cool too. I definitely would like to see more discussions on the symbolisms and cultural references Nii Satoru uses in the series so if I can be a jumping point to that, I'd be happy to do so.
(P.S. I am not Japanese but I have been deeply interested in the culture and history. I do my best to use credible sources (both in English and Japanese) and credit them accordingly. However, I am prone to slip ups so if there is anything that requires correction in my post, you may notify me directly through the post via reply/reblog.)
(P.S.S. I have a blog specifically made for wbk content for further post like this so feel free to visit me there @transient-winds )
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Miles 42 headcannons pls?
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EARTH 42 MILES MORALES HEADCANNONS
A/N: OK, I never usually write stuff like this so please correct me if I messed up on some stuff!
WARNING: I dont speak spanish so I will be using google translate, lol. However, if anyone is a translator and can help me out please do!
BE PREPARED FOR: POSSESIVENESS, BLOOD, VIOLENCE, LANGUAGE, HEAVY TOPICS (DRUGS GANGS, ETC), AND DARK+NONCHALANT MILES TELL ME IF I MISSED ANY.
Earth 42 Miles is definitely a nonchalant person in general. After his dad was taken away from him he feels like he has nothing left to say to anyone about anything. He definitely struggles in relationships with this character trait.
I like to believe he keeps girlfriends but doesn't keep the title of a player. I feel like he dates a ton of girls to fill the void of that missing love he got from his father...you know?
I also believe that most of his relationships fall out because he doesn't just swoon after the girl because like I said before he has a nonchalant behavior.
If he was to get a long-term girlfriend. He would get attached really quickly and most definitely would not play about her.
The more and more deeper yall get into the relationship the more and more possessive he gets.
He's really possessive because he feels like you will slip away from him. Like his dad did.
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Earth 42 Miles became the prowler because it is his way of acting out.
After his dad died, he slipped into a depressive episode that kept replaying, replaying & replaying. There's already enough stress on his mom with being a single parent, her job, and trying to keep the bills paid.
So him being a "bad" kid and getting into fights would not help her at all. So when Uncle Aaron introduced this job to him he was immediately in.
Killing these innocent people allows him to let out all his vexation on the city that brought his father to death.
He comes every night in bloody clothes, with purple bruises painting his brown complexion.
In all honesty, he's fucking miserable.
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Miles 42 definitely has the habit of speaking Spanglish.
Since he converses communication from his Mother to Uncle Aaron.
He definitely has A+ in Spanish. (LMFAOOOO i just thought this was funny to add in here)
Spanish is the language he speaks when he's angry
Like, for example when he's beating someone to death senselessly (im sorry i don't know how else to put this..)
He speaks Spanish in anger.
¿Dónde está el dinero, hijo de puta?
¡Deja de gritar antes de que te alimente a las ratas de la calle!
....He speaks very out of character when hes killing
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In all honesty if he had some free time on his hands he woud kill some actual bad people, like robbers,muggers, gangs...etc.
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But in my opinion he's just a kid whos trying to fill a void from his dead father and he just needs love!!
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IM SORRY IF THIS SUCKS AND IF ITS SHORT! I TRIED LOL
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estherax · 2 years
Text
Disco Elysium creative team VS Studio ZA/UM: the complete(?) timeline (updated on March 24th)
Recent news confused a lot of people, including me, so I made a timeline of events to understand the situation better! If you have any corrections, more info and sources feel free to reach out to me or add to this post!
Important parts are highlighted in orange, names and organizations to keep in mind are in italics, the newest corrections and updates are highlighted in green, other information elaborating on the situation is in (brackets).
October 1st, 2022. Martin Luiga puts out a Medium post announcing the dissolution of ZA/UM cultural association and confirming that Kurvitz, Hindpere, Rostov no longer work at ZA/UM studio "since the end of last year and their leaving the company was involuntary."
October 3rd 2022. Kotaku published an article, claiming "the studio hasn’t been transparent about what exactly happened with staff either." According to "two sources familiar with the situation, the studio’s internal announcement of Kurvitz’s departure late last year [2021] also contained a threat of possible legal action against him. Any split would have been made messier by Kurvitz and Rostov being shareholders in the studio, the sources said. It’s also clear ZA/UM has gone out of its way to try and keep the situation quiet. Kotaku reached out for an interview with Kurvitz in February [2022]. The studio declined on his behalf, but provided no indication the developer had already left the company." Kotaku also mentions a tweet from Martin Luiga announcing the dissolution of ZA/UM cultural association. One of Martin's tweets (further elaborating on the dissolution) was quote tweeted by user nob69691 with caption "the suits have killed disco", to which he responded with pictures of the game’s executive producers, Tõnis Haavel and Kaur Kender.
October 25th, 2022. Kotaku Australia reports Kurvitz’s company, Telomer, has filed an application against Studio ZA/UM to "obtain information and review documents." Court date is listed as November 28th, 2022.
Kotaku also reached out to Martin Luiga for a comment; when asked if the case’s purpose was to regain control of the Elysium IP, he responded, “What else could it possibly be?”
November 9th, 2022. Studio ZA/UM puts out a statement detailing the dismissed employees (unnamed) "had limited to no engagement in their responsibilities and work, created a toxic work environment, demonstrated misconduct towards other employees including verbal abuse and gender discrimination, and attempted to illegally sell ZA/UM's intellectual property".
In an Estonian newspaper, Estonian Ekspress, ZA/UM CEO Ilmar Kompus has further accused Kurvitz and shareholder Saandar Taal (Rostov's alias) of "humiliating colleagues and intending to steal IP" as well as "belittling women and co-workers."
Kompus added that their dismissal was demanded and carried out by Kaur Kender, executive producer on Disco Elysium and their direct manager at the time. Kender was placed on a leave of absence on medical grounds in late August according to Kompus.
Speaking to the Estonian Ekspress, Martin Luiga said he was "driven to drink by the unnatural work arrangement" at the studio. "The work was organised in such a way that the goal did not seem to be to make games, but rather to make people quarrel with each other."
(I am also adding anonymous claims, take them with a grain of salt)
One source that spoke to GamesIndustry.biz, who asked to remain anonymous, described the situation as "not black and white," and said that long-term staff were reluctant to speak out about Kurvitz’ behaviour because they respected him, and felt like they owed him for their positions. Sources that spoke to the Estonian Ekspress described a clash of two visions between the business team of ZA/UM led by Kompus, and the creative team formerly headed by Robert Kurvitz, which considered profit "secondary." This was corroborated by our sources, one of which described the situation as "CEO corporate scheming on one side, a toxic auteur on the other."
On the same day, Kurvitz and Rostov shared a Medium post explaining their side. Kurvitz and Rostov are minority shareholders in Studio ZA/UM, while "the majority of this company’s shares were initially held by Margus Linnamäe, who provided the initial capital. In 2021, Linnamäe was bought out by another minority shareholder," a company called Tütreke. They say this company "is a vehicle for two Estonian businessmen — Ilmar Kompus and Tõnis Haavel." Kurvitz and Rostov described Linnamäe as a trusted majority shareholder, but didn't share the same sentiment regarding Kompus and Haavel. "As soon as they became majority shareholders, we were quickly excluded from daily operations, our employment was terminated and our access to the company’s information was shut off. Our firing came weeks after we started asking for documents and financial data, which is still being kept from us. We have now learned that Tütreke OÜ must have obtained control over Zaum Studio OÜ by fraud. We believe the money used by Tütreke OÜ to buy the majority stake was taken illegally from Zaum Studio OÜ itself".
Studio ZA/UM denied any claims of fraud and insisted that dismissal of wokers "was a decision that had to be taken for the wellbeing of the collective."
Correction: Ilmar Kompus's statement came out first on Estonian Ekspress on November 8th 2022 21:06. His statement and Studio ZA/UM's statement given to GameIndustry.biz were reproduced and published in a GameIndustry.biz report on November 9th. Rostov and Kurvitz's Medium statement came out later on November 9th. GameIndustry.biz report added an excerpt from Medium on November 10th. (i used Wayback Machine to check this, the report was updated between 11:08 and 11:53)
November 9th 2022. Kotaku puts out an article, summarizing the above statments from Studio ZA/UM, Kompus, Kurvitz and Rostov. "When asked by Kotaku, a spokesperson for ZA/UM declined to elaborate beyond its original statement [about dismissal of employees over misconduct], including whether the allegations also applied to Rostov as well as Helen Hindpere."
23rd of November, 2022. PC Gamer reports a hearing was held in Harju County Court in October, where Kurvitz and Rostov argued that Kompus had allegedly sold four concept sketches (for Disco Elysium sequel), to Tütreke for just over €1 and then immediately bought them back for €4.8 million using Studio ZA/UM's money. This amount is what was apparently used to buy Linnamäe's large stake, and put it in the hands of Kompus. "Kompus allegedly hoped that ZA/UM and Disco Elysium could be resold quickly. [...] But there remained a problem: Robert Kurvitz is the creator of Disco Elysium, still owns a piece of it, and has the right to block any acquisition."
The latest legal battle was lodged by Kaur Kender, executive producer and marketing manager of the game, "who claimed in court that Kompus cheated him out of just under €1,000,000." At Kender's request, the court seized Kompus' stake in Studio ZA/UM to prevent a sale or transfer of holdings during the proceedings.
Haavel is also accused in the lawsuit of following Kompus' actions. The filing pointed out that the holder of the IP rights to Disco Elysium is a subsidiary called YESSIRNOSIR LTD, which is owned by ZA/UM UK. The director of ZA/UM UK is Anu Reiman, who is also reportedly a partner of Haavel's. Kender claims that Haavel's involvement is being "kept secret" because he's €11.2 million in debt as a result of his 2015 conviction.
Speaking to the Estonian Ekspress, Kompus denied the existence of a lawsuit against him, and Haavel called the allegations "completely absurd." Both were shown legal documents by the outlet and did not respond.
December 8th, 2022. According to GamesIndustry.biz article, Kaur Kender has withdrawn a lawsuit against Tütreke.
Studio ZA/UM provided a statement from Kompus, but could not provide a reason for Kender's withdrawal. Kompus says: "We are pleased that Kender and his attorneys have chosen to withdraw their lawsuit – one that should never have been filed in the first place. Their decision affirms there was no basis for their accusations and that I have acted appropriately and responsibly, as underscored by the corporate records I provided."
The article also mentions Studio ZA/UM was unable to provide an update on the suit's progression against Kurvitz's company, Telomer.
PC Gamer reached for comment, Kender stated that his lawsuit against the owner of Studio ZA/UM proved to be successful and provided a timeline of the lawsuit:
Kaur Kender's lawsuit against the owner of ZA/UM was successful.
Kaur Kender's (his company, Chromed Investing OÜ) lawsuit against the owner of Zaum Studio OÜ proved to be successful.
On October 25, 2022, Kaur Kender's company filed a lawsuit against OÜ Tütreke (Ilmar Kompus company), in which was demanded the seizure of Zaum Studio OÜ's share belonging to OÜ Tütreke.
On October 29, 2022, the Estonian court secured the action and shares belonging to OÜ Tütreke were seized.
On October 31, 2022, the order securing the action was forwarded to Nasdaq and the Estonian Business Register.
On November 1, 2022, Kaur Kender sent a letter in English to contacts, including Ilmar Kompus and Tõnis Haavel, stating that the minority shareholders demand the convening of a general meeting.
On November 4, 2022, Ilmar Kompus' company OÜ Tütreke paid a total of 4 million euros to Zaum Studios OÜ in two payments.
On November 11, 2022, Ilmar Kompus' company OÜ Tütreke paid 800,000 euros to ZA/UM Studios OÜ.
Ilmar Kompus referred in the corresponding payment orders: "Return of the amounts received on the basis of the contract on 12.2021-01.2022 due to the nullity of the contract".
To the extent that Ilmar Kompus returned the illegally taken 4,800,000 euros, Kaur Kender achieved the goal of the lawsuit filed, and the court proceedings in this case will be terminated.
PC Gamer also provided commentary and an excerpt from Estonian Ekspress: "Eesti Ekspress reports that Kompus "paid back" €4.8 million to Studio ZA/UM in November. The outlet says that the reason provided for the transaction was that the €4.8 million "was received on the basis of a void transaction." Eesti Ekspress points out that Kompus "controls both sides" of that void transaction. [...] By now transferring €4.8 million to the company to repay it for a "void transaction," the intended message seems to be that he didn't use company money to buy his shares. But why did he have the €4.8 million in the first place?"
Robert Kurvitz told PC Gamer that his party is aware of "Kompus’s view that the money taken from ZA/UM Studio was 'repaid'." Kurvitz says he's seen a "partial bank statement allegedly confirming such repayment," but remains unclear on the "source and legal nature of this repayment, and the further use of the allegedly repaid funds."
"Further, any 'repayment' of the company’s money which was used to illegally acquire a majority stake does not erase the main consequence of the initial injustice⁠—which is that Kompus remains the majority owner, a position that he was only able to attain by using the company’s money as his own," said Kurvitz. "In light of this, there has been no material change in our situation, and we continue to consider our legal options. We cannot comment on the decisions taken by Kaur Kender with regard to his claim, to which we were never a party."
March 14, 2023. GamesIndustry.biz reports legal dispute between Studio ZA/UM and the game's producer Kaur Kender has been resolved.
"ZA/UM has announced that ex-staffer Kender has repaid all debts owed to it. Also, per a court order, Kender has repaid CEO Ilmar Kompus for legal fees from a lawsuit that was eventually withdrawn back in December. Additionally, he's divested all his shares in the games company.
Studio ZA/UM says both Kurvitz and Rostov have dropped their "unfair dismissal" claims due to lack of evidence. However, the company says it continues to face a "series of baseless allegations from former employees" and expects more claims to "fall apart under legal and factual scrutiny."
March 16, 2023. In a statement sent to GamesIndustry.biz, Kurvitz and Taal (alias for Aleksander Rostov) said the press release is false in multiple areas. The pair maintain they are the remaining minority shareholders of the studio. The developers explained, "The press release implies that our employment claims against the studio were withdrawn for lack of evidence. They were not. We see our dismissal as part of a larger campaign against us and will pursue legal options accordingly." The statement adds that they disagreed with Kender admitting the lawsuit he withdrew in December 2022 was misguided.
"Kender's lawsuit was based on the misuse of ZA/UM's funds (€4.8 million) by the majority shareholders [Ilmar Kompus and Tõnis Haavel] to increase their own stake in the company. In the press release, Kompus and Haavel admit to this misuse, arguing only that the money has been 'paid back to ZA/UM,' " the duo explained.
"Paying back stolen money, however, does not undo the crime; here, it does not undo the majority that Kompus and Haavel have illegally gained in ZA/UM."
Additionally, they described that, unlike Kender, they will not be silenced in this ongoing legal dispute. "Unlike Kender, we have not participated in the looting of ZA/UM, and Kompus and Haavel have no power over us."
March 23rd 2023. GamesIndustry.biz updates initial post with a reply statment from ZA/UM. The studio reiterated that Kender admitted that the lawsuit was misguided on his part. It said, "In addition, as part of a court order, he also paid the legal fees for CEO Ilmar Kompus, who had to respond to that now-withdrawn claim." ZA/UM adds, "Using details like 'looting,' 'stolen money,' and 'crime' make for riveting reading but are far from reality. The actual harm to the studio is not from some fictional 'looting,' but rather from Mr. Kurvitz and Mr. Taal, while employed by the studio, refusing to do their jobs, creating a toxic workplace, demeaning colleagues, and attempting to misappropriate Studio IP."
Additionally, the studio explained that Kurvitz and Taal are welcome to challenge these facts in court.
(The next court hearing is scheduled for September 11th.)
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curiositysavesthecat · 4 months
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“Art of any kind” means of any medium. illustrations, movies, books, fursuits, video games, etc.
Additional comment from the submitter: ❝i’ve recently been getting really annoyed about people who think being a furry is nothing but a kink, or worse, something equivalent to bestiality, so i wanted to have a poll both to correct that misinfo and to gauge how many people actually think it is those things.
there are furries who are kinky about it, but being a furry isn’t inherently sexual. and those who are kinky about it aren’t the same as literal animal abusers. it’s a fandom, basically, just one centered around the concept of anthro animals instead of any single piece of media.
it’s also not the same as identifying as an animal; that’d be therians and/or otherkin folks (who are also not inherently sexual), though they can be furries too.
as an asexual furry myself, the mainstream perception of furries just really pisses me off. especially when there are so many minors in the community. it’s frustrating and alienating at best and dangerous at worst.
(extra note mostly for the mod, but it’s okay if the public sees this too: i didn’t want to add an “i am a furry / i am not a furry” dichotomy to question 9. i have a feeling all that would do is inspire trolls to press the “i am a furry” option for the shock value and lol's.)❞
This poll was submitted to us and we simply posted it so people could vote and discuss their opinions on the matter. If you’d like for us to ask the internet a question for you, feel free to drop the poll of your choice in our inbox and we’ll post them anonymously (for more info, please check our pinned post).
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Note
can we get something with the FF16 girls for the 400 request? I'm not sure if you write for the girls too, but I really want a Girl Talk with Jill, Tarja, Vivian and reader 😩 where, for example, they encourage Jill to confess her feelings to Clive? and maybe with Jill throwing reader under the bus in which she expose that she sees the tension between Joshua and reader just to draw the attention away from her? 👀❤️
Thank you, anon! This was a fun prompt - I hope I did it some justice and got everyone in character. Please drop me an ask and lemme know what you think xxx Lead By Example Joshua Rosfield x fem reader, fluff 1,327 words
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“I still remember that look on his face five years ago when he saw you in your new clothes, Jill,” Tarja teases, leaning across the table as she speaks. “Could’ve knocked him down with a chocobo feather.”
“I’m not surprised,” Jill replies. “I looked quite the state when he first saw me, it must’ve been quite the transformation.”
“That’s not what Tarja meant and you know it,” you elbow the Shiva Dominant in the side, lightly.
“Mayhaps I should add the study of romance to his curriculum.” Vivian adds, before taking a sip of the ale, trying her best to hide her grimace. It’s never quite sat with her palate.
You’re all sat in a corner table in the Ale Hall, the other patrons having long left. It had been a while since the four of you were in the Hideaway at the same time, or at least you and Jill – Vivian hardly left and Tarja only occasionally. You’d arranged to supper together to catch up, which had led to the late hour. Jill had returned from an outing with Clive that morning and the conversation, encouraged along by some of Molly’s brown, had moved along to the relationship between one Lord Rosfield and one Lady Warrick, much to the latter’s embarrassment.
“Clive still would never admit to it. The man’s swore blind to me he’s fine when he’s quite clearly bleeding.” Tarja counteracts.
“I think Clive’s too reserved to be so bold with his feelings.” You grin. “It’s going to have to be you, Jill.”
“I assure you I am unaware of what you mean.” She replies, lightly, scrutinizing the contents of her own tankard.
“Oh, you certainly do. Come on, Jill, please take the rest of us out of our misery.  Founder, the whole Hideaway has witnessed the lingering glances between you both. We should probably put it in the welcome speech. Welcome to the Hideaway, where you are free to live and die on your own terms. And, yes, Clive and Jill are infatuated with each oth-“
“What about you and Joshua?” Jill interrupts, a knowing smile on her face.
It’s as if your brain stops working for a moment as her comment renders you speechless. You swallow, your throat strangely dry, and try and sound confused. “W-what?”
“What’s all this?” Vivian places her hand under her chin, leaning more towards Jill’s direction. “This bit of information has yet to cross my table.”
“There’s not any information… I mean, I don’t know where you’ve got that impression.” You protest, taking a sip of ale to try and steady your nerves.
“Come to think of it,” Tarja mulls, “I may have heard a certain name mumbled when Joshua was resting in the infirmary.”
“You did?” You shake your head. “No, you must be mistaken. There’s nothing between me and Joshua. You’re just trying to distract us from the real matter at hand of you and Clive.”
“Of course not,” Jill smiles, slyly, “I just want my dear friend to be happy – you should tell him how you feel.”
“There’s nothing to tell him, but you and Clive however-”
“No, I think Jill is correct. I have observed your interactions, there’s definitely something going on there.” Vivian drums her fingers on the table in thought.
“Especially as you’ve gone as red as his cowl at the mention of his name,” Tarja muses.
“You’re all wrong - I do not love Joshua.” You protest, a little too loud for the hour.
“Ah, we didn’t say you did. How odd that you’d be so defensive of something we did not state.” Vivian smirks.
“I didn’t mean-”
The door to the shelves open rather abruptly, causing you all to stop short. You thought Tomes had retired hours ago - you’d seen him depart, even - but the figure at the top of the stairs is not him, but one clad in red and black with a mop of blonde hair…
“I beg your forgiveness for interrupting your conversation, ladies,” Joshua begins, striding down the stairs. “I’m afraid I got rather carried away in my research till this late hour.”
“Were you successful?” Jill queries.
“In certain matters, yes.” The Phoenix grins, approaching the table, a certain glint in his eye and your stomach flips. Could he have overheard Jill? “I hope your evening has been enjoyable.”
“Oh, indeed.” Vivian smiles. “It has proven quite… fruitful.”
Joshua quirks an eyebrow, curious.
“In fact, we were just talking about you, Joshua.” Jill smiles and your heart is pounding. She wouldn’t…
“Oh,” he looks over at Tarja. “I suspect my reluctance to take your most recent concoction.”
“Not quite-” The healer begins, but you jump to your feet, startling them all.
“Apologies, but I am quite overdue my bed, so I will bid you all a good night.”
Fate has other plans – or maybe it’s your nerves and the ale – because as you turn to step away, you stumble, catching your boot on the edge of a floorboard. Joshua is swiftly at your side and catches you by your elbow, preventing you from greeting the floor. He rests his hand on the small of your back as he helps you upright.
“Are you all right?”
“Fine, thank you.” You hope the low lighting of the Ale Hall is hiding the red in your cheeks. “Just a misstep.”
“Well, permit me to escort you to your bunk, my lady, lest any more steps betray you so.”
“Oh. No, that’s kind, but I’ll be-”
“I think that is a fine idea, Joshua – thank you.” Jill smiles, folding her hands in her lap. “Goodnight.”
“Goodnight, ladies.” The Phoenix nods his head in greeting, before encouraging you forward towards the stairs, one hand still lightly gripping your arm and the other still pressed against your back.
He’s polite enough to pretend he does not hear the outburst of laughter as the two of you reach the boarding deck and walk along, heading towards the mess to cut up past the infirmary to the bunks.
You should say something, you reason, but your tongue won’t co-operate with him touching you, holding you so close. Glancing to the side, the moonlight is clearly illuminating the amused expression gracing his features.
“I…” You begin, but falter off as your mind and mouth fail you.
“I am not sure if you’re aware, but the acoustics from the Ale Hall at this hour travel remarkably well into the shelves…”
You swallow. “I… am not sure what you thought you heard, but-”
“No, I wholeheartedly agree.” He comments as you both begin to ascend the stairs to the mess. “Jill does need to confess. I love my brother dearly, but he’s always been far too reserved in matters involving his heart.”
“I worry she thinks he’s too busy for such things. I do just want the two of them to be happy.”
“Well, perhaps I should give him some guidance.”
“Oh?” You pause – you’d crossed the mess and were now at the bottom of the stairs leading up to the bunks. Joshua drops his hand as you stop and you immediately miss the warmth.
“Clive has never been a scholar, so I will have to more practical in my example. Would you permit me to demonstrate?”
He couldn’t possibly mean what you think he means, but you nod firmly all the same.
Before you can blink, he wraps one arm around your waist to pull you close, his other hand resting between your shoulder blades and he presses his lips to yours in a soft, slow kiss. You can’t comprehend how the evening has ended in this way and can’t help but pout as he moves away.
“Hm.” He muses, dropping his other hand down to your waist to embrace you fully. “Though that was a fine example, I do believe we should practice a little more, just to make sure we really get the point across – wouldn’t you agree, my darling?”
--
Comments, likes and reblogs make my whole day x
Masterlist . Requests welcome . Ko-fi
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dotmander · 1 year
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How To Get Your Character Models Out Of A Game: Tips And Tricks For Bitches That Have Never Used Blender
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(it's me, i'm bitches)
(also ignore how messy that lighting is it's 1am and i should have been asleep hours ago. he's there for proof of concept 💕)
a couple people (specifically @forsaken-constellation and @ratasum) asked for a tutorial on how to rip models out of the game. this is not that, but it is a compilation of resources i used to learn about ripping, blender, and 3d modeling in general. i desperately wanted a post like this to exist when i was trying to figure this out, so here we go! all the resources below are completely free, with the exception of a link to the patreon of the person that created ninjaripper.
disclaimers:
there are probably more efficient ways to do the things i am doing. i watched a tutorial to learn shortcuts and then skipped to character models. if you have tips to add, corrections to make, or other thoughts, please feel free to share! i'll link to your post here. ^^
i do not know if any of this will get your account banned. i've ripped several models, so i'm going to assume it's fine as long as you don't try to make money off of it. use your best judgment, be an adult, etc etc etc
last updated: june 30, 2024
PROGRAMS & WEBSITES
ninjaripper 1.7.1 - there's a newer version on the creator's patreon, presumably with support for newer versions of blender and fewer bugs, but i haven't tried that
blender 2.79 - the import addon that comes with ninjaripper 1.7.1 is outdated for the current version of blender (3.5 as of this post), so 2.79 is needed to combine the .RIP files into a .BLEND (blender) file
noesis - ninjaripper saves your textures as .DDS files, noesis lets you view them and export them as .PNGs
blender 3.5 (optional?) - i just like it better than 2.79. if you're completely new it might not matter to you. all of the tutorials linked later are for later versions, though.
mixamo (optional) - rigs your character for you and lets you put them in Situations (like my guy above.) there's a whole library of free animations and poses you can try!
TUTORIALS
how to use ninjaripper - most of what you need to know about actually ripping the files and using ninjaripper is covered here. do not skip this one.
how to use blender 3.5 - full disclosure i haven't finished this series because it's uhhhh many hours long. but if you are a complete newbie to blender, i do recommend at least the first few videos; you'll learn about shortcuts that will make your life easier, how to unfuck your model when it fucks itself for no reason, and different terms that will help you google things you don't know later on. possibly he even covers some of the things i'm about to link! anyway.
what's a uv map?
how to apply textures
how to apply bump maps (note: for our purposes, you wouldn't add a color ramp node, you would add an image node with your bump map, and attach it to the bump node as the person does in the video)
there should be stuff here about weight painting, cloth physics, emission maps (makes your sylvari glow), and other stuff, but um. i haven't figured those out <3  
TIPS
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TURN UP YOUR GRAPHICS BEFORE YOU RIP - if you don't, you might end up missing certain textures/glows/etc. HOWEVER, you should turn animations down, because apparently high animation can make your meshes misplace themselves
rip from the character select screen, rather than an instance, because you will have 100 meshes to sort through instead of 1400. i am not exaggerating either of those numbers. if you are new to blender, please love yourself and start with character select.
your textures will be fucked up the first time you try to apply them. this is because the UV maps (the things that tell your textures where to go) of your models are flipped upside down in relation to the texture image. you can flip them back over manually, ooooor you can just flip the entire texture file in something like CSP or photoshop.
for some reason all eyes are red in the texture files. i have not figured out why. i recommend editing the .PNG to have the correct eye color before applying the texture.
that's all i can think of for now - if you have other questions, feel free to shoot them my way, although i can't promise i'll have a straight answer ^^;;
mixamo only works for humanoid characters with tight clothing (or without clothing at all). if you try to use it to rig a charr or asura, or someone with a skirt or big sleeves, you will most likely be disappointed.
2024 edit: sometimes parts of hair meshes just...disappear. i have no idea why. if you can figure it out please let me know LMAO
information from bookahlogy about character proportions, fixing normals, and other fun tips
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