Wonderful Things That May or May Not Wonderful!!!
Ah, the Falcon Punch. Name me a more iconic move from Super Smash Bros. lineup. I dare you! Now I am going to continue through the rest of this post as if you weren't able to do so. Ahem...HA! You can't! You know why? Because there isn't! This is the move that made Captain Falcon into an icon. It does have a long wind up meaning the attack is wildly inaccurate and will leave him wide open to punishment if used carelessly. But when it hits, when he pulls back that punch and lets loose making a giant fiery falcon appear and collides right into your careless opponent, they feel it and they go flying! All accompanied by that now iconic and awesome attack call (said by Vegeta from Dragon Ball Z's Japanese Voice Actor no less). BUT WAIT THERE'S MORE! In Brawl onward, tapping the other direction right as the punch starts up will change Captain Falcon to flip around and perform the punch right behind him doing even more damage plus essentially telling your opponent that they are way too predictable. Wonderful doesn't even begin to describe it.
Type: Fire
Height: 0.4 m
Weight: 9 kg
Ability: Flash Fire / Quick Feet
BlazeKit, the Spark Kitten Pokémon
Description:
BlazeKits are curious and mischievous, found in regions abundant with dry grasslands where wildfires are common. They have a playful habit of igniting small flames with their tails, which they skillfully control to not spread. Their bright, ember-like eyes can spot a playmate from a considerable distance.
Special Move - Flicker Strike:
BlazeKit quickly dashes towards its opponent, leaving a trail of sparks, and delivers a fiery swipe that can increase its own Speed.
very first 10 seconds of the tsum event and Kalim getting beaned by his tsum and lilia was like "oh guess i wasnt fast enough to stop it myb bro" SHUT UPPPDNAHAAJHA KALIMS SCREAM HAD ME LAUGHING SO HARD I WAS GUNNA CRY whatever i love them so badLMAOOOOO
anon, this idea spoke to me when i first got this ask a few months ago, and after a lot of procrastination and a little bit of drawing, I present to you:
ok so... I've got a lot to say about Benrey's Final Boss Fight in my Splatoon AU... I'll put it under the cut but take the time to read it pls :)
(Please REBLOG!!! These took a long time to make!)
okay so here's how I think the final boss fight is going down:
so Gordon wants to leave the digital space and get back to his life, also 'free' everyone else from the digital space as well. They've all tried, of course, before, but have been stopped by Benrey.
Benrey is the one in control of the simulation, but if Gordon can seize that control from him, then he could possibly escape back to the real world and free the rest. In order to do this, Gordon needs to find several Terminals hidden around the digital space and shoot them with his ink (aka linking it to his DNA)
He fights Benrey by traversing up his body and avoiding the skeleton enemies to reach a launchpad that will take him to a terminal. Benrey sets up elaborate playspaces around the Terminals to try and hide them/convince Gordon to stop fighting and just be friends. But once he refuses, the objects in the space will try and trap him.
You progress until you find the shoot the terminal, then you're back at the main area and have to climb Benrey again to get somewhere else. This repeats until ALL terminals have been given over to Gordon and he is now In Control. With this, Benrey is finally shrunken back down to a normal size, glitching etc.
Then Gordon escapes back into the real world...
and what happens then... I will show in a comic very soon ;) so stay updated! and let me know what you think! rebloggggg pls :)