#ta2s
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disengaged · 3 months ago
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new back tatt btw!
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nepotisim · 2 months ago
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I'm so tired of seeing thick sims with pencil arms. Where my big arm sliders?
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hellodahliah · 10 days ago
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afterlife anonymous 👻
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moocha-muses · 1 year ago
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"Damn, those look delicious, Kiki."
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"Thank y-"*burp*
"Oooh, nice one, babe."
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sacredtrial · 6 months ago
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ta7melat · 2 years ago
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Tambo TA2
Tambo TA2 USB Driver, PC Manager & User Guide Download Tambo TA2 USB Driver for Windows 11, Windows 10, Windows 8.1, Windows 8, Windows 7 Download –Tambo TA2 USB Driver is software that creates a valid connection between the computer’s operating system and the Tambo Android Phones. The USB Driver for Tambo TA2 is an essential component. Without that, the connection will not work correctly when…
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lyric-civic · 2 years ago
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TA2 race at Watkins Glen International was wild. The winner, Brent Crews isn't in this shot, but I liked this small grouping either way. We've got Thad Moffitt in 43, Ty Young in 22, Michele Abbate in 30, and Bruce Raymond in 54. Great race to all, it was rainy that day.
Shot on Canon EOS Rebel T7 9/10/23, Watkins Glen International, Edited in Photoshop 2023. Screenshot of original due to file upload limit.
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frownyalfred · 2 months ago
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So, I'd like to preface this with my only actually taking The Accountant off my tbw list this afternoon (as in I watched it) was due to all of your TA2 posting (positive, thanks, youve amazing taste)
1. It may just be the Midwestern farm couple, but Chris's chilling at the farm to decompress but going "fuck it" on the 'secret identity' as soon as said couple is in danger is very Bruce and the Kents (especially when they just go "yeah okay. pls be safe sweetie")
2. Chris letting Braxton beat the shit out of him is VERY Bruce walking into the time out room when Jay was in Lex mandated detox and only banning stomach hits (it is also how id imagine dceu Bruce (batfleck but like. specifically "in universe" handling Jay coming back)
1. They were so nice!! And yeah they didn’t care that Christian was abrupt with them or odd. They let him shoot in their backyard! It was so sweet. And then he brutally took down those guys right in front of them and they were just 😟😟
2. Oh my god I didn’t even think about that….yeah. He does let Braxton beat the shit out of him doesn’t he? You’re poking at this wall of concrete begging for a reaction. For a sign, at all, that your words are affecting him. And it feels awful because he’s not fighting back. You want a reaction and he won’t give you one!
If Bruce hadn’t been pregnant at that point I’m 90% he would’ve let Jason truly beat the shit out of him if it meant getting to hold his kid again. Or he would’ve tried and Lex would’ve broken down the door to stop him.
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mckennalumley · 5 months ago
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on word counts and writing speeds
At great length, I’ve talked complained about how my writing process is capricious. I write best at night then I write best in the middle of the day, I’m a plotter then I’m a pantser, I write in order from beginning to end and then I skip all over the place wherever my writing whims take me. The latest fluctuation is my relationship with word count and writing speed and those two things go hand in hand. Like the twins from The Shining.
Measuring a book by word count is industry standard for the publishing world because books themselves are hardly ever the same. So word count is accurate in a way page count could never be with different margins, fonts, page sizes, and layouts. However, page count is how the average person measures a book and that’s something I’ve had to remember over and over again.
My first book, Titan Academy, comes in at roughly 103,000 words, which is a lot, but is also right within average for the fantasy and sci-fi genres.
When submitting to agents and editors, every genre has its typical word count range:
Romance: 70,000–100,000 words
SciFi/Fantasy: 90,000–120,000 words
Historical Fiction: 80,000–100,000
Crime/Mysteries: 70,000–90,000 words
Young Adult: 50,000–80,000
Even though I’m self published and not beholden to the framework of traditional publishing, these word counts still somehow etched themselves into a deep, forgotten my part of my brain that I didn’t consciously acknowledge, but still influenced how I thought and acted all the same. Titan Academy was perfectly average, word count wise, and that was very satisfying to me. So imagine my consternation when the first few drafts of TA2 all clocked in at less than 50k.
That’s still a lot of words! It’s a whole story! The whole plot fit into those words. But it’s half the length of the first book and typically, sequels are longer than the first book in a series.
So picture me; stressed, surrounded by empty coffee mugs, in sweats I’ve worn six days in a row, in a dark room, illuminated solely by the glow of my laptop screen, convinced that something is wrong with me, personally, for being incapable of shoving enough plot into this book to make it an “acceptable” length, growing more distressed each passing day because people are waiting for this book and they have expectations that will almost certainly not be met by this paltry excuse for a novel.
But then. But then. The skies clear and I open a window and shower and drink some water and it occurs to me that basically no one is going to think about the word count (never mind the fact that all of you reading this now are most definitely thinking about the word count, and likely will be when the book comes out now that I’ve brought it up)((I am simply Ignoring That)). Readers are going to look at the book itself, at the heft of it, flip through it and see what number is in the upper corner of the last page.
So I ran to my computer to do one of my favorite tricks (which somehow, throughout all of this, I had completely forgotten about. I think there may be a gremlin living in my brain that steals and eats information)((actually, I know there is. It’s called ADHD)). I took my manuscript and set the page settings to match those of the first Titan Academy book.
Titan Academy is 361 pages.
TA2 is currently 351 pages.
Granted, I did make the font a teensy bit bigger, but nothing that would raise immediate suspicion, especially because I made the font a teensy bit smaller than average for Titan Academy to make it less pages (down from 480, if I recall correctly) so it would be less expensive to print. And I haven’t actually formatted anything yet, so that won’t be the final page count but it did make me breathe a massive sigh of relief.
After that weight had been lifted from my shoulders, it became so much easier to get back into the doc and write those new scenes, bringing the word count up to just over 60k.
Something else that unraveled with this revelation was my attitude toward writing speeds. I used to think of myself as a fast writer and I took pride in that. I could write 2,000 words in two hours. I’d do online sprints with my writer’s group and blow everyone out of the water (not that it was a competition, but it also wasn’t not a competition). People would comment their shock and awe at my ability to churn out words like it was going out of style and I let it inflate my ego like a hot air balloon.
When I started to tug on the thread that is word counts, my writing speed plummeted to a snail’s pace and that only added to my frustration. I kept trying to force it, to clear my mind and just write, but only succeeded in clearing my mind of everything.
Because the point of writing fast, of writing sprints, is word count.
When it came to writing at the speed of light, my only focus was how many words I was putting on the page. The quality of those words didn’t matter and the story suffered for it, which meant that when it came time to revise, the only thing I had to work with was a huge, steaming mess. Add to the fact that revisions, by nature, can’t be done quickly. You have to sit and think and ponder and daydream and play around with different fixes and hope that pulling on one thread doesn’t unspool the whole thing completely (Yes, that has happened to me)((Yes, it was awful and I cried about it)).
Now that I’ve removed the concept of word counts from the pedestal I’d unwittingly placed it on, I am happy to report that I have once again fallen in love with the storytelling process. Slowing down, writing one line at a time without rushing to the next one, has reminded me that writing is, above all else, fun. I’ve been letting myself frolic in entertaining side projects and that revitalized my motivation and delectation which has directly translated to my work on the TA sequel, which I’m delighted to say is coming along quite nicely now.
Even if you’re not a writer, the act of slowing down and disregarding outside expectations and framework might just reinvigorate your outlook on whatever it is that you do. But if you are a writer, I hope this helped in some way, shape, or form and without all of the painful teeth pulling that I went through to get here. Either way, thank you for reading all the way to the end!
If you liked this post you can read the full thing here and find others like it on my substack here
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miss777you · 5 months ago
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Let me be ur fav ta2 artist
Thanku
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disengaged · 1 year ago
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socksbro1 · 2 months ago
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Date: April 26th, 2025
Liquid Computing
Delta tricked Beta into drinking Powerade. While there wasn’t a terrible outcome, there wasn’t a great one. Let’s just say I had to clean up something best described as Liquid Metal.
I decided,l to examine its properties, even though it made me feel weird. It turns out this material is actually useful! It’s a sort of liquid state drive, allowing storage of digital media. How it works, I’m unsure. It doesn’t change renders under a microscope, it isn’t flammable, and it is about as viscous as water. It also doesn’t seem to freeze at low temperatures, although its viscosity increases.
An interesting effect occurs when the material absorbs data: it becomes more solid the more files it contains. At maximum capacity (about 256GB per liter) it hardens completely, becoming strong enough to ignore TA2. I am thinking of creating some molds of useful tools and improving my equipment, so I’m planning a craft store trip for tomorrow.
When I reintroduced Beta to the hardened material, they were able to reintegrate to themselves. They also had access to the data I stored within. Most of that data was a copy of Remington-Gede’s manuscript. Beta seemed to find it interesting, and is now attempting to output it. Since they don’t have a word processor installed, it has been… interesting and noisy.
In other news, Alpha now has sunglasses, and they are working with Remington-Gede to try and reproduce the Neo Dodge from The Matrix. The two of them have gone a little wacky from movie night, but I’m glad they’re bonding.
Pleasant day,
Tester
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postsofbabel · 2 months ago
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fioras-resolve · 6 months ago
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Do you like Final Fantasy Tactics Advance?
i have not played it, but i have played its sequel and it's pretty good! FFTA2 has a lot of diversity in its level design, mission objectives, and enemy design, that keeps it fresh every time you play it. And I think the Law system where you're given a bonus each level that vanishes if you break a rule is really cool! it's something i've wanted to put into my own work. in general it's a game that wants to have fun with itself, and i really appreciate that.
that said, i do have a few gripes with it that stop it from being one of my favorites. i do not like that damage rolls are not properly telegraphed, i hate thinking a shot is going to kill and it just doesn't. and i straight up didn't know that you could dual-class from the beginning until i dicked around in menus months after starting. i don't know if i skipped that tutorial or if there just isn't one, but it speaks to a general problem of tactics games being hard to tutorialize. in a lot of games like these, i end up not engaging with all of the mechanics on my first playthrough, because i just... don't want to deal with them? or i don't really get their significance?
in general FFTA2 struggles a lot with introducing itself, both in the sense that it's not conveying everything properly, but also that it introduces new abilities in a fucking dripfeed. like, the thing that i value in a tactics game like this is the fun of playing with a new toy. but learning new skills is bound to gaining new weapons, and you gain new weapons *so* slowly. this is actually a problem i have with FF12 as well. in general the Ivalice games do not start on their best foot. and like, i get it. complex games like this are really hard to start on your best foot. and this era just had a lot of bad tutorials, either failing to be comprehensive, not communicating effectively, or just being unfun. i definitely wanna give the FFT games another shake, like, when i get on a Final Fantasy kick again. but from what i played, TA2 is a solid C-tier. i understand why people would love it, but its design often goes against what i value in a tactics game.
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dreamcars-fan · 1 year ago
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TA2 Chevrolet Camaro (1815x2776)
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tarasthesauceboss · 1 year ago
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TA2 Chevrolet Camaro
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