#time extension
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krissiefox · 6 months ago
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It was surprising to hear that this never got released in Japan, but I'm glad they'll finally have a chance to play it over there. Sol-Deace is a treasured game from my childhood, I believe it was the first shoot em up I ever played, and I loved the beautiful soundtrack as well as all the cool (and sometimes spooky) enemy and level designs. :)
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doamarierose-honoka · 1 year ago
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Towards the end of last year, Sega announced that it would be delving into its enviable archives to revive some of its older arcade,16 and 32-bit titles. Fans could scarcely believe it; Shinobi, Streets of Rage, Golden Axe, Crazy Taxi and Jet Set Radio will all see new releases over the next few years or so.
During the rather short montage, a brief glimpse of each game was shown, with some of the titles looking familiar in appearance to previous entries (Crazy Taxi), while others looked to be embarking on a complete departure from what fans are used to stylistically, with Streets of Rage and Golden Axe seemingly going the 3D route.
While there are more questions than answers at this early stage, it was still refreshing to see the genuine excitement and intrigue from Sega fans who, in recent years, have largely been fed scraps when it comes to new iterations of their favourite legacy IPs.
As a childhood Sega fan myself, and while I did find the reveals pleasing, after the initial teaser that dropped earlier that week, I was hoping for some news on two of Sega's older and much-loved classics from the mid-'80s - Out Run and the main subject of this piece, Fantasy Zone.
So, what exactly is the situation with Sega's unique and somewhat niche shmup? Well, after a lengthy hiatus, Opa-Opa's last mainline outing was in what is regarded by fans as the series' best title, Fantasy Zone II DX (also known as Fantasy Zone II: The Tears of Opa-Opa), which was included in the Sega Ages 2500 Series Vol. 33: Fantasy Zone Complete Collection.
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The game's storied development process has been well documented. The original Fantasy Zone II never came to arcades, but was instead exclusive to the Master System home console – and was, therefore, something of a step backwards in purely technical terms (it also made it to arcades, but running on Sega's System E board, which is based on the Master System).
In 2008, Sega worked with M2 to remaster the game, creating an updated version for the System 16 arcade standard, which the original Fantasy Zone ran on. M2's founder and CEO, Naoki Horii, helped fund the project from his own personal budget, claiming that the money he invested was "about the cost of a new car".
Boosted by a RAM upgrade, the System 16B board was given extra horsepower that allowed the development team to introduce complex backdrops, more frames of animation for the game's protagonist and a variety of bosses, each ever so creatively designed, with multiple independent moving parts. M2 dubbed the new board System 16C, due to the aforementioned memory increase to 256 KB. Sega even produced working arcade boards in limited numbers.
In 2014, the game was ported to the 3DS as part of Sega's 3D Classics series under the title 3D Fantasy Zone II W, where it was refined further, offering a 16:9 screen, autostereoscopic 3D, customisable gameplay tweaks to make the game more accessible, unlockable features and the wonderfully addictive score chaser mode, Link Loop Land. The first Fantasy Zone would get the 3D treatment in 2015.
In 2020, the 1987 original was ported to the Switch as part of M2's Sega Ages range, along with a 'Upa-Upa Mode' which removes the game's weapons and upgrade shop. In 2022, M2 was at it again, creating a Sega Mega Drive / Genesis port of the original game for the Sega Mega Drive Mini 2, which includes a Super Easy mode.
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So, what can fans hope for in the future? Well, as you've perhaps gleaned from the above history lesson, it seems that our faith lies with our supremely talented friends over at M2. Not only is the team clearly a big supporter of the series, it has, during the past few years, overseen arcade-perfect home ports of shmup classics such as Battle Garegga, Fire Shark, Ketsui and the recently released Dodonpachi Dai-Oou-Jou.
As well as porting duties, the team have also been working on new games in the Aleste series, which began with the sublime GG Aleste 3 release, the arcade-only (so far) SenXin Aleste and the in-progress, but much anticipated Aleste Branch. M2 certainly has a penchant for reviving forgotten shmup franchises.
Having Fantasy Zone super player Kazuki Kubota as part of the M2 staff is another positive sign; "K-two" was involved with the Fantasy Zone II remake and also co-directed the aforementioned Mega Drive Mini port of the original Fantasy Zone.
Although these are all indications that something Fantasy Zone-related might be in M2's collective subconscious, we do need to keep in mind that the team is relatively small, and there are other 'in flight' projects; as mentioned earlier, Aleste Branch is still in development, and there are plans to port SenXin Aleste to home consoles, too.
While I'm very excited about both of the Aleste titles and pretty much anything the studio does, there is a selfish part of me that secretly hopes for a file on M2's OneDrive titled "Fantasy Zone III" full of ideas and plans for the next game in one of my favourite video game franchises.
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late-night-chai-latte · 4 months ago
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"Come, lay down and let me take care of you"
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aquapede · 20 days ago
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i've become as fake as the plastic world i live in
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mesopelagos · 3 months ago
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a ponytail elastic probably won't cut it, so they have to find alternate solutions
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lewisibarra1512 · 2 years ago
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Just thought I'd post this here to remind how much I adore handhelds. Especially for this one you're seeing right now!
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troped-fanfic-challenge · 2 years ago
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TIMELOOP EXTENSION!
Is your muse feeling shy? Still struggling with writing all your loops? How do we all feel about some extra hours to write?! OK. Let’s do it!!!
YOU HAVE 12 MORE HOURS TO GET YOUR FICS IN!
All TIMELOOP fics are due by 9:00PM EST / 6:00PM PST TONIGHT!
We hope this helps and can’t wait to read all the fics! Happy TIMELOOP Writing!
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sungtaro · 2 years ago
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mutuals what’s everyone’s favorite pastry … like if they have it at the cafe u simply must have it
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itwasmagic · 1 month ago
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how will I know you? — eurydice speaks      ☆ reblogs are encouraged!
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doamarierose-honoka · 2 years ago
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Yoshitaka Tamaki, the artist and character designer behind Shining in the Darkness, Shining Force, Landstalker and many other classic titles, passed away earlier this year, it has been revealed.
Tamaki passed away on July 13th following a battle with lung cancer. He was just 55 years old. A private service was held in his memory today.
Having initially worked as a freelance artist for Enix, Tamaki would join Hiroyuki Takahashi at the newly-formed Climax Entertainment to create Shining in the Darkness on the Sega Genesis / Mega Drive. While he is most famous for the art and character designs he produced, Tamaki would also contribute to story and scenario writing on several titles he worked on.
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As well as working on the Shining series and the seminal action adventure Landstalker, Tamaki would also work on FEDA: The Emblem of Justice (Super Famicom), Lady Stalker (Super Famicom), FEDA Remake!: The Emblem of Justice (Saturn), Alundra (Playstation), Time Stalkers (Dreamcast), Shining Soul (GBA), Shining Soul II (GBA) and Shining Force Neo (PS2). He is also credited on Shining Force: Resurrection Of The Dark Dragon, a GBA remake of the original game.
Back in 2018, fellow Climax / Camelot Software Planning artist Hiroshi Kajiyama, who also worked on the Shining series, passed away.
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apicelladonna · 5 months ago
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in another universe, Dumbledore sat timetravelling Harry down in his office and said "I'm a bad example so it's perfectly fine if you're confused about this, but just because I have a bad relationship with a mentally unstable gay cult leader I pretend to still hate but actually love and raw nasty, doesn't mean you have to."
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pocketsok · 5 months ago
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Am i in time
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starrryknight · 1 month ago
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i think phantom would love to wear the bat wings! 🦇
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executables-sims · 22 days ago
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Deadly Bee Swarms | Download A mod that helps make 'death by flies' a tiny bit easier to achieve.
I've never had a ghost of this death type in my game naturally, even when intentionally neglecting my sims' cleanliness, but now it's an added risk when hiking and hunting bugs! Still rare, but no longer seemingly impossible. x)
Behaviour This mod adds a simple coin flip to determine whether the swarmed sim will die or not.
I haven't seen enough bee swarms in normal gameplay to feel like this would need additional logic, but if there's interest I can add some extra checks for a sims' activity and body skill levels, too. :)
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Conflicts This mod overrides the BHAV Interaction - Chased By Bees.
As far as I can see, there hasn't been a hiking or bug hunting mod to alter this particular BHAV yet, but please do let me know if you run into any conflicts!
MF mirror: Download
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funishment-time · 10 days ago
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not DR by the way but do any of you all play Flight Rising? i'm just getting back into it. do you want to be my friend and send me Archaeology Research Notes 2 catch up from a few years of not playing................
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lewisibarra1512 · 2 years ago
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After reading this very interesting article made by Time Extension, I'm pleasantly reminded I still have fond memories of what made Frogger into a reality. And without it, I'd never would've earned my passionate love for friendly frogs.
But it's a good thing I have Arcade Archives to be thankful for making me feel inspired to create actual frog characters I have on my mind. :)
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