#what's js doing there
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#can you spot the odd one out?#it's js#what's js doing there#memes#meme#nerdy memes#nerd humour#programming#programming meme#js#javascript#sql
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; seeing a lot of posts about this recently so I just want to clarify something :
I, a trans boy, do not pass as a boy. I also, do not pass as a girl.
I am truly only perceived as a gay tranny freak, and that is not privilege.
pt: I, a trans boy, do not pass as a boy. I also, do not pass as a girl. I am truly only perceived as a gay tranny freak, and that is not privilege :end pt
#text post#it's just crazy to me that people seem to think if someone doesn't pass as a man/woman they HAVE to pass as a woman/man#like :] I don't pass as anything people just fucking hate me :]]#the person who called me a freak and a fag was not secretly thinking “but ofc I respect their trans identity that's totally a boy <3”#nor were they thinking i was a woman#they were thinking i was exactly what they called me 👁👄👁#lgbtqia+#queer#trans#trans man#trans boy#queer community#transandrophobia#THERE'S ALSO TRANSPHOBES WHO HAVE THOUGHT I WAS A TRANS WOMAN AND HAVE TREATED ME ACCORDINGLY#like GOD people do not care about the nuances of my identity they care about spitting at me and getting me off the streets ???#t slur#androgynous#genderqueer#genderfuck#genderpunk#NOT TO MENTION THE POSSIBILITY OF#intersex#!?? which just makes all this possibly more complicated#like arrgsgsv sorry for being so aggressive im js pissed#>_>#/nbh
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Morning shower
#was supposed to be a anatomy study and then i went ooo what does this do#kinda went overboard with the brushes#also trying to combine my three coloring types but ig I js don’t know how skin works whoops#simon ghost riley#ghost simon riley#cod ghost#cod#call of duty#ghost call of duty#call of duty mwii#call of duty fanart#call of duty modern warfare#art#digital art#ghost fanart#cod mwii#cod fanart
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new random haunted house generator just dropped!
tip jar - patreon - rss feed
#kaylee.art#interactive fiction#haunted houses#haunted house#ghosts#horror art#horror#indie web#i've been wanting to do something like this for a while so i put this together in the last week or so!#tried really hard to figure out the js to code it from scratch but alas. there were simply too many variables i needed randomized#so it's built with perchance.org instead. still pretty cool i think!#let me know what you think / if you get a house you think is cool / if you run into any bugs!
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Gregors la manchaland id is unrealistic cos how do u put on that mask while wearing glasses smh🤦♀️
#ITS ALSO KINKY AS HELL WDYM UR SHIPPING URSELF N MOANING N WHIMPERING IN THE MVE VOICELINE#LIKE DAYM BRO😭😭😭😭#totally didn js sit thr n olay that voiceline over n over again#what r they doing to choi han in that recording booth😭😭😭😭#gregor samsa#lcb#limbus company#gregor lcb#project moon#outis lcb#rodion lcb
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losing all my innocence in the back seat (˶´ཀ`˶) been so well-behaved but boy, i'm weak when it comes to my favorite, keisuke baji ( ≧ᗜ≦)₊˚⊹♡ happy birthday to the best one of the best ones 🧎♀️🙏🏻 this is v self-indulgent bc i made this mf wear my favorite scrunchie, favorite heartshaker, and favorite bracelet hdjsks
#fromaryg#fromaryg: queue#digital art#tokyo revengers#anime#art#tokrev#tr#baji#keisuke baji#baji keisuke#honestly he can have all of my favorite stuff#he can have me#baji js do what u will with me lol#take me#HAHAHAH 🥹🙏🏻💖
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y’all seemed to like the last one of these… so-
Soda making it a part of his nightly routine to check for Johnny in the lot, making sure he has a place to sleep every night and a person who cares about him.
Soda giving Darry back rubs and helps cool him down before he loses his head in yet another argument with Pony.
Soda being the only person who can see the emotional burden Steve is carrying, can see how he silently cares for everyone else in the gang.
Soda, waking up at any hour of the night to check up on Pony, makes sure he’s okay after every nightmare. Not caring about how much sleep he loses, only paying attention to giving the comfort his baby brother needs in the moment.
Soda letting Dally find comfort in the presence of the former, no talking necessary. A simple “I’m here if you ever need me.” Dally won’t ever let his walls down, so he builds a ladder to get through them.
Soda looking past the alcoholic in Two-bit. Seeing the scared kid who doesn’t know how to quit but so desperately wants to, helping the kid come out again. One less bottle at a time.
Soda who held Johnny in the lot
Soda who lightens the burden Darry is constantly carrying
Soda who knows there’s more to Steve than he lets on
Soda who has held Pony in his arms more times than he can count
Soda who doesn’t pry into Dally’s life but still comforts him anyways
Soda who trades the bottles of beer for water
Soda who will put everyone else before him, and even then. Still won’t make a peep about his problems.
Soda who cares for everyone else’s emotions while his are overlooked.
Just, Soda.
#the outsiders#ponyboy curtis#darry curtis#dallas winston#johnny cade#sodapop curtis#steve randle#two bit mathews#the outsiders headcanons#Soda angst hours#Who do y’all wanna see next in this format?#I’m thinking I might do steve#But idk#not dallypop btw#I js didn’t know what to do for dally lol
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Fighting my way out of artblock so I can draw smt for May 27th.. here's a little preview/some sketches I drew earlier I hope I can finish this 🎉
#the differences between these is so silly to me some i drew quickly before the train got to my station#and others chilling at home etc#anyways i enjoy this whizzer ithink.#i struggle to draw him i cant get him quite right. but i think this js close#also i changed mendels expression else hes too similar to what Marvin is doing. maybe ill switch their expressions though. idk#falsettos#look i made a hat
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Killers Take Pity On You After Your Teammates Abandon You
characters: Ji-Woon, Wesker, Legion (Frank), Tarhos, Amanda, Kaneki
type: none
content warnings: GN reader, typical DBD violence, punk ass teammates
Ji-Woon: Spends the entire trial throwing knives at the survivors only to realize that they've been fucking with him the whole time. All 3 of your teammates purposefully ran the trickster in circles, making him waste countless blades, and before he knew it all of the gens were fixed, letting them escape quickly.
He was pissed, turning around to come face-to-face with your terrified form hiding behind a corner. Ji-Woon stalked towards you, grazing your arms and legs with his shiny knives while you ran for your damn life.
It was a dead end, and just as the trickster turned the corner with his bat in hand, he saw the other survivors escape, leaving you all alone to die. Ji-Woon met your teary eyes with a look of disbelief. He backed up a few steps, looking over his shoulder, and then he pulled out a single blade, throwing it towards his right.
It made a dull thunk, a sound you recognize — that blade hit the hatch. The trickster stood in place, nodding in that direction. Something about the way his smile wasn't as.... sinister as it usually was..... made your heart skip a beat. Even so, you weren't dumb enough to let this chance slip by. You cautiously stepped forward, heading towards the hatch, and gave the trickster a smile and nod before jumping in.
Wesker: Idiots. All of them. The mastermind felt like a rat in a laboratory after realizing that his prey wanted him to obsess over and chase them specifically. They were too good at looping him and ducking under his arm every time he went to slash at them. The chase never really ended, and before anyone else could ask what happened, the gates were opened and Wesker hadn't killed a single survivor.
Cracking his neck in annoyance, the mastermind ran towards the group of people scrambling to make their way to the exit. He managed to slam a few of them into a wall or even one another, but they recovered too fast and ran right past him.
Suddenly the only thing in between you and a moment of freedom was the mastermind — Albert Wesker. You were frozen in place, hands trembling while your heart sank once you knew that there was no escaping anymore. Wesker twirled the knife in his hand, preparing to lunge at you and nab at least one kill, but something about you had been bothering him.......
It happened in a few other trials too. The mastermind almost felt guilty about hurting you. And it wasn't any different this time, the thought made him frown as it crossed his mind. He sighed deeply, pinching the bridge of his nose as he mulled over his options.
The Entity wasn't going to be happy with him, but he said screw it and went ahead with his plan anyway.
Wesker used his ability to choke slam you into a tree, and since you had already suffered a few stabs earlier in the round, it was enough to knock you down. You whimpered when he slung you over his shoulder, but you didn't struggle. He carried you until the familiar hum of the hatch could be heard, then the mastermind lowered you to the ground, backing away so you had enough space to fall into the hatch.
The Legion (Frank): Now Frank was really pissed. It's bad enough that he was basically these kids' plaything throughout the whole trial, but now he watched as one of them pushed a fellow survivor right in front of him.
Your chest collided with the legion's, and when you peered up at him, it felt like your heart had stopped beating entirely. Tears threatened to spill, you knew that you weren't making it out of this trial for certain, not when there was maybe an inch of space between you and the killer. But..... he didn't make a move to slice or stab you, all the legion did was sigh and shove you away, towards the open gate.
Frank seethed behind his mask — how fuckin' stupid to abandon the one survivor who actually repaired the generators. If it weren't for you, they'd still be slamming pallets or running around with deep gashes. Frank knew that you had to be the one who repaired gens, since the other 3 had been running him to death and blinding him with flashlights. Maybe that's why he felt he had to let you go?
Stumbling backwards from his harsh shove, you steadied yourself, staring at the killer with your jaw slack, then mouthing a hasty 'thank you' before sprinting through the exit. It was a moment that neither one of you could forget.
Tarhos: Even with his face obscured by armor, the rage burning behind his helmet could kill anyone right about now. The knight had become obsessed with hooking Vittorio, losing sight of the other survivors, so the little shits decided to band together and make the killer's day a living hell, silently vowing to protect each other and toy with the knight.
Well, except you, for some reason. You were out of the loop and suffered more than usual during this trial. Your teammates did unhook you at least, but they didn't stay to heal you and kept bringing the killer to whichever gen you were repairing. Tarhos swung at you with that heavy sword of his more times than you could count, leaving painful slashes all over your body — the kind that a simple first aid kit wasn't going to fix.
Even so you managed to get the exit gates powered and open one while the other survivors looped the killer around the main building. Once the gate was opened, they ran one behind the other, taking hits until they escaped, but not before tripping you right in front of the knight.
Tarhos heard the whimper as you fell, lowering his raised sword, and stood there, staring into your fearful eyes. He wasn't sure why he did this, what possessed him to do such a thing, but the knight buried the tip of his sword into the ground in front of him, and stayed there.
You didn't know what to make of his behavior, but something in your mind told you that he was being.......kind. So you shakily got yourself up and set the medkit you brought with you on the ground, leaving it as a thank you in return, then limped through the exit.
Amanda: The pig could be brutal in some trials, playing with her victims, that much you knew, however you still felt bad when you noticed your fellow survivors bullying the killer by rapidly clicking their flashlights.
She had missed a lot of her attacks, probably from being blinded and possibly disoriented, and only managed to hook 2 survivors the whole trial. Didn't even kill them either. And she was obviously frustrated, if the grunts and yelling meant anything.
You kept the killer in your peripherals as you worked hard repairing the gens, until Meg brought her to your location, and you weren't having any of it. As Meg turned the corner, you slammed your shoulder into her, knocking her down, and the pig took advantage of that, even if she was confused. The killer forcefully stuck a trap on Meg's head, though it didn't kill her in the end.
3 survivors eventually made their swift escape, leaving you to loop the pig, getting caught in a stalemate as she stood opposite the pallet in front of you. You knew that you couldn't outrun her forever, and that the Entity would just kill you anyway, if you took too long. So you placed your medkit on the ground as a peace offering, and this... worked?
The pig looked back and forth between you and the peace offering, then crouched and walked towards the exit, walking you out.
Kaneki: His screams of frustration sent a chill down your spine. The ghoul wasn't having a very good day, being flashbanged by your fellow survivors, having pallets slammed in his face, and basically being pointed and laughed at every time those things happened.
Hiding behind a large rock, your shoulders tense as the ghoul flew right past you and hit someone with his tentacle....thingies? Whatever they are, they must hurt, since the survivor screamed and limped away, heading towards the few pallets left to bully the killer with. Meanwhile you're actually trying to power the gates so that you can get out alive!
And when you finally do, your teammates aren't finished agitating the killer, strobing their flashlights like they're at a rave. The ghoul clutches his head, letting out a fierce roar as he lunges forward, knocking down one of your teammates in the process. But they're not having it, quickly blinding him then helping the survivor on the ground up to make their escape.
They all taunt the ghoul, but they sure are quick to leave when they see him wind up for another attack. You can't help laughing at that, and the killer hears you, turning around to locate the sound of that noise. “Oh shit” — you say out loud, backing up right into a corner, cowering as the killer cracks one of his fingers and unzips his mask. Fuck
He launches at you, and you squeeze your eyes shut, bracing for pain that never comes. Instead of hurting you, the ghoul seems to be eyeing you curiously, and he's......giggling? You stare at him dumbfounded, and he stares back, smiling with blood covering his lips, chin, and staining his teeth.
The ghoul hadn't entirely caged you in, in fact, he was backing away now, turning towards the open exit gate, looking over his shoulder, and you assumed that he wanted you to follow. For some reason, he let you walk right out. As you stepped out into the endless field, you smiled at the killer who stood at the gate behind you, watching you leave for reasons you still can't fathom.
#my writing#dbd x reader#dbd x you#ji-woon x reader#wesker x reader#legion x reader#tarhos x reader#amanda young x reader#kaneki x reader#gn reader#be niceys to me this js my first time writing#idk what im doing
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this caption is so funny because when has kou adashino minamoto ever been ugly

have you seen him.


















#DISCLAIMER I DONT THINK THATS WHAT THE CAPTION WAS TRYNA IMPLY#this is partially js an excuse to post abt kou#but the way they worded is so ahsjjf why#kou is the best character ever#love love love him#do you think he’s my favorite#kou minamoto#tbhk#jshk#tbhk s2#jshk s2#toilet bound hanako kun#jibaku shounen hanako kun
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I made a character sheet to plot your OC's development over time! (There's supposed to be a character name in the big white space next to "over time" but it got eaten a little lmao)
You can use this for whatever you want, and you don't have to credit me. Feel free to change or edit anything you feel like. Please don't tag me if you credit me - just link to the original post.
Credits, explanations & a transparent version under the cut :D
Credits:
The actual image was made with the free NBOS character sheet creator, which is a sort of dated but free and solid text-layout sheet maker intended for ttrpg style character sheet creation.
Fonts used were Bisdak (titles) and Rockwell (body). Both are free! You can use them to fill it out if you like.
Inspired by a comment @maybe-solar-powered-calculator made on this other post about filling it out for characters at multiple points along their arcs. Thanks for putting the idea in my head :D
This is explicitly released under a CC0 1.0 deed, ie: you can do fucking whatever you want with it and I don't care and you don't have to tell anyone where you got it from and no one gets to stop you.
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Last time I made one of these I got a bunch of questions on all manner of things, and I can never keep up, so I'm just appending a set of notes for how to use it and a glossary because I know some of these phrasings will be confusing.
Ignore or change anything you don't feel like works for you here. You can do whatever you want forever.
Suggested / intended use & general notes:
This sheet could work for something story-level, if you want. But it's really only good for individual arcs; if the character goes through multiple arcs in your story, then they're going to fit poorly here. In that case, you're probably better off doing versions for each arc, or just adapting this to a different format more suited to your thing.
Also, if your arc has a nontraditional structure - divorced from the typical "rising action - climax - conclusion" type of structure where there's a clear 'important turning point' - it may not work as well either.
The mindset section is meant to come at it from a 'golden mean' standpoint - that is, everything on either extreme of the slider is 'too much' and therefore bad. It's not bad-to-good! The far right side is a flaw too. They're only grouped the way they are on basis of the specific OCs I personally had in mind when I put it together.
Growth is labeled 'worse'-to-'better' but it means, like, active decrease in that area vs active increase; if nothing changes, it should stay at the center even if it sucks. The category is about contrasting changes, and sometimes changes are for the worse!
The entire sheet is very deliberately subjective. It should really be answered from the character's perspective - how they feel about it, not what's necessarily true. Technically you can do whatever you want and I can't stop you, but it's a better tool if you approach it from the point of view that the character may believe things that aren't true - that will define their behavior way more than the objective facts of the story.
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Definitions:
This part is long as hell - recommend using ctrl+f to find the specific words you're stuck on. I defined everything.
General categories:
Mindset: how your character thinks about themself and how they act. Their understanding of their own approach to life. Attitude, viewpoint, decision-making process, that sort of thing.
Circumstances: the relationship between your character and the world around them. Where they are, what that place is like, and how they feel about it.
Growth: how the character and their impact - their attitude, their behavior, their immediate surroundings - changes over time.
Outset: the start of the character's arc.
Present: the 'center' of the arc. If you're planning something ahead of time and it hasn't 'happened' yet, then this is the near future.
End-game: where they are after the conclusion of the arc.
Mindset terms:
Center of the world: "If I have a problem, it's the only thing that matters to me." Self-centered, self-absorbed. Doesn't necessarily mean anything beyond that - they don't necessarily have to be unpleasant to be entirely focused on their own life.
my life isn't relevant: "Everyone else's problems are so significant, I don't pay any attention to my own". Someone who ignores or neglects their own life in service of some other thing, or doesn't consider their own behavior to have any real importance.
Only see enemies: Paranoid. Everyone's out to get them. Anyone who seems nonthreatening is hiding their potential for danger and everyone who seems threatening is a threat. The character must remain ever-vigilant, lest the cashier at the 7/11 suddenly stab them, or their best friend turn out to secretly be trying to poison them to death.
Only see friends: Naïve. Everyone is a good actor who wishes everyone else well, and if they don't seem like they're acting from a place of kindness or care then you probably don't understand what they're up to. The character is pretty sure the stranger holding that knife is, like, someone to chat up maybe, they're clearly only hanging out in this dark alleyway because it's a nice spot and no other possible reason.
overthink everything: Ten thousand thoughts per every single action taken. Maybe they never get around to acting at all. They have to consider every possible outcome. What if by eating lunch they accidentally trigger the apocalypse?! Who's going to think about these things if not them?!?!?!
impulsive to action: Act first, think never. What do you mean "consequences of actions"?
Unilateral decisions: "I will make every choice and no one else's opinions or thoughts are relevant". Discounts outside suggestions. Firmly convinced that they know best in any situation, and will brook no disagreement with their views when it comes to actually doing things.
Command me, please: "I don't know what to do and I don't know what to even start with, someone please tell me what to think". No confidence in their own views. Will not make any decisions unless forced and even then will beg someone else to please tell them what to do. Has no idea what's best and is pretty sure anyone else will have a better idea.
can't ask for help: No one will ever help the character; they have to do everything themself, even the things other people have repeatedly offered to do for them and have much more experience with. Doesn't necessarily mean that no one will help them or that they are explicitly barred by some real-world circumstance; just that, for whatever reason, they refuse to ask for help. This is an attitude thing - will they ever reach out? No? Then they're here.
too reliant on others: Have they ever solved a problem alone? Do they believe they're even capable of doing so? The character all the way at this end of the scale absolutely never expects to be able to do anything themself, has no trust in their ability to solve a problem, and needs someone else to come save them from it. The kind of person who needs ChatGPT to do their homework. Again - doesn't actually mean anyone will help them, or that the people they're relying on are reliable - just that they think they are helpless without ... well, help.
Weapon maker: This has to do with problem-solving strategies and not actual weapons. The weapon-maker is a character who views every situation as a conflict that cannot be de-escalated or solved by cooperation, and responds appropriately. The most fundamental weapon maker character turns everything into an argument, a fight, a war, etc. There are a bunch of other responses to conflict, though - they might avoid problems that need solving because they avoid conflict generally too. Fundamentally what you want to answer here is: when they see a locked box and they don't have the key, do they respond to it the same way they'd respond to someone telling them "you can't open this box"? And how do they respond to that? Typical weapon-maker approaches: - brute-force the box open or try and then give up if it doesn't work; and also get into an argument that might turn physical with the hypothetical person - shrug and give up immediately, in both situations so on and so forth. Another hallmark is that they kind of suck at problem-solving and give up if brute-forcing a problem doesn't work. This is not someone who is picking locks unless someone else told them to - they have one solution, it's to make everything into a conflict, and then to win that conflict by beating them or to give up because they think they'll lose.
Tool maker: This person approaches every situation like it's a puzzle, not a fight - up to and including actual fights. Tool-maker characters generally assume that a situation can be solved by just finding the right approach and doing it the clever way. There's the same fundamental question as above - if your character sees a locked box and has no key, would they approach it differently than someone telling them they're not allowed to open the box? 'Typical' tool-maker approaches: - I can trick the person into giving me the key by saying the right things, and I can also pick the lock because fundamentally there are 'right answers' to both of these - If i make friends with this person, they might change their mind, because now we're cooperating. I can still pick the lock because there are 'right answers' there. - The person has a reason for wanting me not to open the box, so I can definitely figure out what that is and solve the reason so then they'll let me open it. I can take whatever it is even if they really want to keep it if I just find the right answer. I'm going to break this box into little pieces because that's the easiest way to get into it but I could probably open it some other way if that wouldn't work.
A note - the center of this bar is someone who generally has different responses to different kinds of situations - like, in the box example, they'd approach the box and the person with two different general attitudes and processes - but generally responds to those situations using the same kind of decision-making process for each category every time. Most people are nowhere near either extreme. Characters tend to be classifiable into weapon-maker and tool-maker because they are fictional and it's easier to define one kind of approach than many. Approximately average approaches: - pick the lock if no one's around, but give up if someone is there because someone telling me not to open the box is a conflict i think i'll lose but a locked box is just a puzzle that i can solve - argue with the person, but give up on the box, because they're approaching the box as a puzzle and they don't think they have the skill to get into it, but the person is someone who can be convinced or bullied into handing over the key
I made this particular dichotomy up, which is why I think I get a lot of questions on it whenever I put it into anything, but I also don't know of any other snappy way to describe this sort of thought or approach variance, and it's genuinely useful for character writing in my opinion.
Pessimist spot-finder: Generally a downer but not necessarily. This kind of character just approaches everything with a close eye for problems, issues, reasons to find fault. If they're miserable, it might be why, but like, they can be a cheerful spot-finder if you want, I just wanted to get at "the glass is half empty" and "the glass is half full" more than anything.
Optimist upside fan: The opposite. "The glass is half full". If there are problems, they can find something about them that's not so frustrating or bad to focus on. Pretty damn good at overlooking minor issues if there's no reason to fixate on them. Not necessarily cheerful.
Abysmal company: could not give less of a damn about treating people the way they 'should' be treated. Maybe they take pride in that. Maybe they just think it's irrelevant. Either way, they know they treat people badly and they don't see any reason to stop. Does not necessarily mean that they treat people badly if they think they're doing the right thing and are wrong. Doesn't mean they're actually pleasant or unpleasant to hang out with, either, unless you really want it to mean that.
Decent to others: treats people well as a matter of course, or at least they sure think they do. Makes an effort. Would probably care and/or consider changing their behavior if someone said they were treating someone poorly. As before - they can be completely un-self-aware and just think they're doing right by people while treating them completely horribly.
Morality is irrelevant: 'abysmal company' for broader approaches to life and problems. Maybe they just know they're myopic and don't think other people's problems matter. Maybe they just gave up on trying to differentiate between 'good' and 'bad' and outsourced it to someone else or stopped paying any attention. Maybe they just like to take morally unjust actions and can't be bothered giving a damn when someone points out that they're morally unjust, or maybe they're proud of it. Kind of a villain trait generally, but not necessarily - it doesn't have to mean they act badly, just that they don't care if they do. Also, this is about how they choose their own actions and view their own behavior. They can think morality is relevant for other people as long as they ignore it when they act themself.
Always in the right: feels morally righteous in every decision they make. Standard superhero type of trait. Doesn't necessarily pass judgement on others, doesn't necessarily act well according to everyone's moral code (see: blue and orange morality), but they are extremely principled and will never deviate from the moral code they personally believe in. And they do genuinely believe in it.
Circumstances terms:
Generally terrible to generally excellent: how subjectively decent is your character's situation, overall? If they think everything is horrible, but the situation is charmed to everyone except them, then it's generally terrible.
Need for changes to passive tolerance: will they do something about it? Do they feel like they have to?
No agency in action to decisions are huge: agency being "how much power do I have to make changes here?", this just asks how much they have. No agency means that, no matter what they do, nothing will happen - they might be locked in a cage or somehow otherwise completely unable to use any sort of power at all, even the power of just leaving. The other end of the spectrum is where every decision the character makes makes a huge difference, not just to themself but to everyone around them as well. They can start wars, they can have anyone they want killed, they can do anything whenever they feel like it. If they think they have no agency even though they do actually have agency, they don't have agency here. If they feel like they have all the agency in the world and can do anything, then they do even if it's not true. It's perceptual again.
Stakes are deadly to mistakes solvable: what are the consequences of failure? Will you die, will you lose status you can't afford to lose, will you lose belongings, will you have to apologize, will nothing happen at all? Mistakes solvable is where they think every mistake is solvable forever - the character pushes someone through a woodchipper and they come out and to fix it, maybe an apology has to occur, but not much else. Does not necessarily mean no one gets hurt or killed as long as the character thinks there are no permanent consequences. This is the most important one on this section to keep subjective because it will greatly influence how your character approaches situations. A character who thinks everything is deadly-stakes may go to cartoonishly-extreme lengths to avoid turning a report in a day late. A character who thinks all mistakes are always solvable may push someone through a woodchipper and then just assume they can say they're sorry and it'll all go away. The setting and their approach do not need to be applicable.
Needs go unmet to attended with care: how do the people around them treat them? Do they pay attention when the character needs something, or do they ignore it? Does the character have to do everything themself around here, or are there people who will help out?
Regarded poorly to regarded well: how do they think other people see them? Are they respected, are they liked, or are they disliked? Do people broadly trust them or are they pretty sure everyone regards them with suspicion?
Nothing changes to changes in seconds: functionally the 'stability' meter of your setting - is the situation generally stable, or are things constantly changing? Does your character feel like every five minutes, there's a new problem that needs dealing with, or do they feel like nothing has ever happened ever?
Growth terms:
Changes in place: do they go somewhere else? Does the physical setting otherwise change (eg; earthquake, war, etc) ? Are there any other reasons that the 'vibe' or 'experience' of the place is different from before?
Change in power: does the character's percieved agency (see: no agency in action to decisions are huge) change? Alternately you can use it if they've gained or lost power in some percieved way (deposed, assigned a commanding position, etc).
Change in bonds: do their relationships with people change? Have they made new friends, lost old friends, changed the nature of their relationships with friends or partners, etc?
Change in beliefs: straightforwardly, have their beliefs, morals, etc, changed?
Change in hurts: have they undergone some horrible experience? Do they have past trauma from some pre-arc horrible experience they're healing from and/or discovering they're more powerfully subject to? Did they experience a physical injury that they're recovering from or which materially changed their life? Did something recent dredge up old issues? So on and so forth.
Change in hopes: Do their desires for the future look the way they used to? Do they care about different things now? This is something the character is not actively working for, but may be tied to actual goals.
Change in fears: are they overcoming fears? Growing past them? Gaining new ones? Are they scared of shit different from how they used to be?
Change in goals: Not the same as a hope because it needs to have a specific, achievable outcome the character is actively working toward. Do those material goals look different? Perhaps they no longer want to work against something, maybe they didn't have any goals and now they do. Or maybe they've realized the goal is impossible, or something has happened to make that goal unachieveable. Whatever it is, if there's a change, it's a change.
Change in self-awareness: their beliefs about who they are and what they're like, and what their circumstances are. Have they gotten more self-aware, have they gotten less self-aware, or has nothing changed?
Change in relationships: their relationships' overall health and resilience, as far as the character is concerned - which doesn't mean they're necessarily good, just that the character thinks they're how they're supposed to be. Have they improved? Have they gotten worse? Have they not changed?
Change in knowledge: do they feel like they know more about the world, their place in it, the people around them, etc? Not necessarily how to do things - just general information and awareness.
Change in social standing: how does others' regard for the character change over this part of their arc? Do people like them more or less? Are they respected more or less than before? Has nothing changed? And so on.
Change in skills and abilities: do they feel more skilled than they were before? Do they feel like they know how to do as many things as before? Again - not necessarily rooted in reality - a classic example of a character being wrong about this is a 'big fish in a small pond' character who used to be the high school sports star going to college on a sports scholarship and discovering they're not the best any more, and suddenly feeling like they're the worst - when they're better than they've ever been in an objective light. Use a subjective viewpoint for this.
Change in agency in life: how does the character's percieved agency change? Do their decisions matter less now than ever? Do their actions make way more happen than before? (See: no agency in action vs decisions are huge)
Change in outlook: Here's the upper/downer part. Are they more or less hopeful for the future? Do they think things are more terrible now? Are things improving as far as they're concerned? Or has that not changed?
Change in goal progress: how do they feel like they're progressing on the goals they've set for themself? Are they getting further and further away? Are they getting closer?
If some of this doesn't make sense and you want a clarification, you will have to tag me to get my attention, because I'm turning notifications for this post off the minute it leaves my immediate social circle.
Transparent version: (sorry you had to scroll so far)
#thank GOD we can just turn notifications off now so i wont have to delete this post#red rambles#also. if you want to follow me for this because someone reblogged it. Don't i make like one of these every [checks notes] 2 years#typically i just reblog a lot of nonsense and you will not enjoy it probably#im writing this like i expect it to take off because i do . Because i'm scared#character sheet#red makes memes#<- because those are the tags i used on the last ones#i dont really think this quite qualifies#oc reference#what fucking tags are there for this sort of thing lmao#ttrpg sheet#ttrpg tools#i know people want this for ttrpgs. if everyone used the other thing for ttrpgs.#oc tools#i was gonna make a fillable version but i gave up. someone made a cool one of the ancient blorbo sheet but tbh i have no idea what the fuck#they're doing with js modules (<- everyone point and laugh i dont know javascript LMAO) and i dont feel like figuring it out#hey guys its midnight im out of post jail. image upon ye#ALSO you CAN put your sheet on the post i dont like. Care#like i said a zillion times. I will be turning notifications off if too many people say things#but until i get really sick of everyone filling things out the same way im curious#you understand.
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it's all edd all the way down!!
he's fun 2 draw that MUST be why it's his world..surely
been really into drowning stuff in effects recently can't wait for THAT to get annoying
#eddsworld#eddsworld edd#ew edd#edd ew#omg edd and the eddettes...#I'm serious about the au thing btw what if he was just evil#what do you MEAN you vapprozed the garbage truck just to avoid rolling yhe trashcan to the curb?!!!??!!?#i didnt actually doodle him cause uhh the PARASITES but his stupid head is there so...hi cat hat edd...hii#cathat edd#couldnt be assed to doodle him so sorry#femtanyl lyric yahoo wahooooooo#Other contenders were katamari and LOVESICK CANIBAL!!!!#sighhh i love drawing him#the background is red but trust it's not about that red fellow i hate him it just contrasted well#OR JS IT???idk#i shouldn't be left to type my own tags i start thinking about the fact my only significant Internet artist presence is only drawing some l#-ttle web cartoon...well soon tv cartoon but ykwim.GOD HELP THOSE WITH FIXATIONS!!!! i suppse there are worse things to be .. like yea#bjg whoop im obssed with some yhing but atleast im not like DEAD..idk#you get me????????? anywyas ignore#he would so listen to femtanyl
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Rejoice enby people!
#what do i put here#Is this technically art?? I’ll js use the tag idgaf anymore we ball#kari.jpeg#ii#inanimate insanity#osc#mepad ii#ii mepad#inanimate insanity mepad#i miss mepad#hello enbies
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also idk. maybe i'm too spoke brained but i feel like he gave everyone the ending they wanted to the best of his abilities. i don't know if he meant to, i know he Wanted everyone to be against him, but in the end today would have been a very different day if he hadn't logged on :')
#spokeishere#ig i don't need to tag spoilers#waow. this is weird LOL#i dont know what to do w myself now#i was so ready to be upset today but im js happy w that ending#i was sick of s6 so im not sad its over#im happy it happened though :)
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moody kateaaron 🥀
#what are they fighting about …..#ive been watching a lot of The OC & ive found my twinyard fancast#this is a screenshot study from the show#kateaaron#aftg#Aaron minyard#katelyn mackenzie#all I want to do is dress kate in shiny pink dresses#this is secretly my Jersey Shore AU….they may be fighting ab Seth……#aftg fanart#my art#JS AU
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there's toxic!chris.. but what about toxic!matt ?



this was so stupid. matt was such a fucking bitch! sure, yeah, you know you aren't the only girl he's fucking. but would it kill him to clean up after himself sometimes? you're sitting on the edge of matt's tidied bed—actively ignoring the red lace bra and tropical smelling perfume bottle you found laying around his floor.
he's stalking out of the shower with damp hair, a pair of low hanging sweatpants and a black tank, with his eyes already roaming over you. immediately he can tell something is wrong and he isn't sure if he wants to even pester you about it, knowing he probably won't even get an answer.
"so, like.. you okay?" are the first words you hear from matt as he shifts around to get comfortable on his bed. he rests his head back against his headboard, a pillow supporting his lower back as he crosses his arms across his chest. your back is to him, and you don't answer.
right. he should've seen this coming. just because you're silent at first doesn't make him stop though, because oddly enough the idea of you being upset (you, his favorite hoe) has his mind reeling and stomach churning uncomfortably so he tried to get you to open up.
he's putting both his hands up when you turn around and snap at him, all annoyed. "god, matt, do you ever know when to leave something alone? obviously i'm fine so why can't you just shut the fuck up?!" he hates to admit how beautiful you look and sound right now, brows furrowed in exasperation and lips parted, screwed into a scowl.
"no, y'know what, i'm leaving." he was too busy staring at your lips and your chest that he didn't hear the words leave your mouth for a second before you're suddenly getting up and gathering some of your belongings. matt is up in a second to wrestle you to face him, hands on your shoulders and shaking furiously.
"seriously, what the fuck is wrong? you haven't ever acted like this, like, ever." you're ignoring him, because he was such a douche. yeah, you get that you aren't special to him but sometimes he really was a fucking bitch. call it jealousy.. you weren't dealing with it tonight. "matt— leave me alone." white hot tears are already springing into your eyes out of anger as well, and having matt see you cry seemed embarrassing enough that it encouraged you to twist and squirm yourself from his grasp.
he doesn't get it until he sees your eyes water, and he's confused nonetheless. does he act though? yeah, because he wasn't thinking. his arms are around you in a second, effectively spinning the smaller girl in his arms to his chest. a ringed hand is cradling the back of your head, tangling into strands of hair.
"what's wrong, huh?" he's mumbling into your head and holding you a little too tight for comfort. but matt didn't want you to leave. so when he felt your body go lax in his arms he loosens up a little, enough so to tug you towards his bed where he lets you lay your head on his chest.
he doesn't exactly expect an answer, and he's not surprised when he doesn't get one. his grip is always firm, as if making you sure you don't somehow get up. because oddly enough, he wants you here. not even to fuck, he just wants you like this—cheek pressed against the material of his black tank and your body on top of his.
you're pissed off still. it's mainly the reason you're giving matt the whole silent treatment shit, even if you know it's a little unfair. he's told you multiple times you aren't the only girl he fucks, that you aren't special in any way. (you are though, he thinks you're special but won't ever tell you) you don't get why this is upsetting you, it's not like you seriously have feelings for him, right?
sighh toxic!matt is such a bitch n he makes me wanna punch something but he's one of my favs
not proofread
more smut coming soon !! idk when maybe when i get ideas and finally finish my masterlist ....
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©eph3merall 2024
#ᶻz eph3merall#ೀ toxic!matt#matt sturniolo#toxic!matt#matthew sturniolo#matt sturniolo prompt#matt sturniolo blurb#matt sturniolo x reader#matt sturniolo x you#sturniolo triplets#matt sturniolo angst#matt sturniolo fluff#lowkey what do i tag in my posts like uhhhhh#ghys was this good i js got off work and am super mega tired :(
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