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#zandronum
combine-kegan · 1 year
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Combined_Arms Gaiden 2.0 is now live!
https://combine-kegan.itch.io/combined-arms-gaiden
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cryptidrei · 4 months
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The Butterfly Effect
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This is Armageddon 2 Invasion, an old Doom mod from 2008. It adds a lot of new enemies, some of which are from other FPS games, like Duke Nukem 3D, Blood, etc. I had to cheat a little for my playthrough since this is meant to be played on cooperative survival lol.
This is one of the most nostalgic Doom mods for me. I saw a video of this being played on youtube around 2008 when it came out and it introduced me to Skulltag, which was a sourceport made for multiplayer Doom (it has since been replaced by Zandronum). I didn't know english very well at the time, so I was completely out of the loop on sourceports and stuff like that. Prior to that I'd only play Doom on Doom95 because that's what came bundled with my pirated copy downloaded off of the internet lol.
This is the epitome of 2000's Doom moding on advanced sourceports. It just packs the maps with several monsters from several different sources, art style consistency is in no way a concern. And honestly, that's very charming! It was a more innocent time, when just being able to bring stuff from other games into the doom engine was novel enough to elevate a mod on it's own. You see a similar modding philosophy in stuff like Knee-Deep in Zdoom, and Aeons of Death, where it just bloats the mod with a billion custom enemies, and weapons because that was new and exciting.
But back to Armageddon 2 Invasion, I give it 100% credit for getting me into Doom modding, which became a big hobby of mine for a long time, though I severely slowed down nowadays, due to lack of time and also focusing more on other creative pursuits (and also a heightened ambition to make full on indie games instead of just mods). It also had a domino effect in my life! Through skulltag I met my first long-standing circle of online friends, and eventually my girlfriend! Life is funny like that. You see a cool mod on youtube that has all these crazy monsters in these Serious Sam-like invasion maps, and several years down the line you can trace you meeting your soul mate directly to that seemingly innocuous moment in your life. And that's not even mentioning everythign else that happened in between and since either. Friendships blossomed, and some died, several skills I've honed due to becoming a modder, dreams of making my own game, many a drama came and went, an interest in learnign more about programming and 3D modeling grew within me, and even more personal matters, like experimenting more with my sexuality and gender, since I felt much safer toying with those concepts around my rowdy friends than around my stick in the mud, conservative family.
It just goes to show, sometimes the most banal moment can completely flip the script. Maybe you're watching some random video on youtube (or tiktok nowadays for the younguns), or reading a post or fanfic, or anything really. Maybe it shows you something so cool, so amazingly kick ass, the literal coolest thing ever for your developing brain, that it completely changes the course of your life.
And that dear reader, is the beauty of life.
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basinga · 2 years
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Sweet dreams, Spamton H(oagie). spamton Spamton Hoagie sprite by @kyoobot
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darsycho · 2 years
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went ahead and updated the original Unhinged, one of the first things I did was make this particular spot (mandatory to progress!) not friggin require crouch-jumping to proceed anymore. A few other adjustments were made as well.
https://darsycho.itch.io/unhinged
devlog: https://darsycho.itch.io/unhinged/devlog/494960/unhinged-version-220
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jolikmc-stuff · 2 years
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Doom… Except I Can Possess Dead Monsters by Jo Li KMC on YouTube
Sometimes, it's not enough to wait for the forces of Hell to turn on itself. Sometimes… you've gotta be a spooooooky ghost that makes then turn~!
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wadbot · 9 months
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Valiant.wad: Valiant MAP15: Screams aren't a crime... yet (-1408, -96, 64) Author: Paul "skillsaw" DeBruyne Date: 2015-05-30 Description: Valiant is a MBF megawad for Doom II featuring 32 new maps spanning 5 themed episodes. Each map is designed to be played from a pistol start, but some effort has been made to support continuous play as well. Additionally, Valiant includes a number of new monsters and weapons implemented through an extensive MBF format DeHackEd patch. As a result, Valiant is not compatible with gameplay mods, and can only be played in ports with full MBF DeHackEd support. At present, these include ZDoom, GZDoom, PrBoom-plus (complevel 11), and Eternity. Zandronum is also supported through DECORATE.
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doom-nerdo-666 · 6 months
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"Classic Doom/Zandronum now has voice chat as well as proximity chat! If you wish to see a tutorial on how to set it up check here:"
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doomguy · 1 year
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would you be down to deathmatch on zandronum?
despite the facade, i am TERRIBLE at fps pvp
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mediamixs · 9 months
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Friday the 13th: Jason's Doom: a video game that combines the best of horror
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Friday the 13th: Jason's Doom is a mod that combines the classic NES game "Friday the 13th" with the game "Doom." Modders have created this total conversion, allowing players to experience the world of "Friday the 13th" within the "Doom" game environment. The mod features Jason Voorhees and incorporates elements from the original "Friday the 13th" game, offering a new and unique gaming experience for fans of both franchises.
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To download and install the "Friday the 13th: Jason's Doom" mod, follow these steps:
Download the mod file: You can download the mod file from various sources, such as GamePressure or ModDB. Make sure to choose a reliable source to ensure the file is safe and up-to-date.
Extract the mod file: After downloading the mod file, extract it to a folder on your computer.
Run the mod with GZDoom: The mod is designed to work with GZDoom, a popular source port for the Doom game. To run the mod, launch GZDoom and select the option to load add-ons or mods. Locate the extracted folder containing the "Friday the 13th: Jason's Doom" mod and select it to load the mod.
Play the mod: Once the mod is loaded, you can start playing "Friday the 13th: Jason's Doom." The game will feature Jason Voorhees in the 1989 setting of the original NES game, with Jason lurking around every corner, ready to attack you.
Please note that this mod may not work with other source ports or versions of Doom, such as Doomsday or Zandronum. Make sure to use GZDoom or LZDoom (hardware mode only) for the best experience.
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the-arcade-doctor · 1 year
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I just came up with a new concept for the pile.
A Doom mod built around some of Zandronum's multiplayer modes like Skulltag, LMS, and Invasion.
It contains a cast of cartoonish characters that each have a special ability and weapon set, such as, if you were to allow me to use the character, Springy lacking ground speed but having a higher jump and more air acceleration.
And shit, that's just TF2 with extra steps.
oooh sounds fun, i might consider once i get like a trademark for springy in place tf2 with extra steps is tight. /ref
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noir-ish-bee · 1 year
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So, someone made a mod for Skulltag Doom that implements TF2-style gameplay. On an unrelated note, I just installed Zandronum. Doom Builder and Slade
A N D N O N E O F Y O U W I L L B E P R E P A R E D F O R T H E C H A R A C T E R S A N D M A P S ( A N D A L L T H A T L O R E A N D S H I T ) T H A T I 'M A B O U T T O S T I R U P-
OHHHHHH BOYYYY
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randomclam24 · 1 month
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Normally, you're supposed to leave that broadcast so that we can break off from it and have more moderated things later on. But the problem is I'm actually invested in that. I can't control where this thing goes. Here, instead, there is the legacy version of the original Golden Souls which only properly runs in Zandronum
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m39 · 5 months
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Doom WADs’ Roulette (2009): Introduction
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Half-Life can wait. I miss Doom already.
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Ladies. Gentlemen and Others, welcome, to the Doom WADs’ Roulette, where I review the best WADs according to Doomworld’s Top 100 WADs of All Times and (now) Cacowards. Today, we are starting to check out the “Cacowards” BEEP “2009” BEEP roster. Here are the rules:
#1 We are playing on GZDoom (ver. 4.11.3).
#2 We are playing on Hurt Me Plenty.
#3 Vertical aiming is on.
#4 No infinitely tall monsters.
#5 The WAD will be downloaded from the archives unless it’s not there among other reasons.
#6 We are playing WADs shown on a current roster from top to bottom split into three leagues (top 10, runners-up and honorable mentions, and other WADs).
#7 Lighting is set on modified Classic along with modified fog effect.
#8 Deathmatch WADs and the winners of the Worst WAD award do not count.
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Welcome to the end of the beginning... of the third millennium that is. The year is 2009; Usain Bolt sets a new world record in three running competitions, Facebook ends up with over 350 million users (it also adds a like button) among a billion people using the Internet, Michael Jackson passes away, and, unfortunately, the year 2009 is also a year where the word was introduced to the webcomic knows as Homestuck. It would later become a plague for people who read it (including me), to the point of having one of the Zodiac signs branded into their brains.
In the video games department, 2009 has many sequels that can be considered GOATs, such as Assassin’s Creed II, Modern Warfare 2, and Left 4 Dead 2.
As for the Doom franchise, id Software, the company that started it all, is purchased by Zenimax, the company that owns Bethesda. Not to mention the second Doom 3 novel being released along with Ultimate Doom on iOS.
Cacowards 2009 was once again written by Scuba Steve, along with Patrick Pineda (Metacorp) (returning from Cacowards 2008), Ryan Nematollahi (hobbs), and Sarah Mancuso (esselfortium) contributing to the ceremony. It introduced the section I’m bored, where you would have to create a map before New Year’s Eve based on the idea from the random idea generator. It also swapped Action Doom with its prequel in the Did You Know anniversary side section.
When it comes to that year’s roster, I have to say, that I won’t be ableto review at least one or two WADs. I am 100% sure, that I won’t be tackling Ghouls vs Humans, due to it being a multiplayer WAD, and I wouldn’t care more for these WADs. The other WAD I am not sure if I’ll be able to review is Tribute – a Skulltag-exclusive, singleplayer WAD. I tried to play it on Zandronum, Skulltag’s successor, but it had missing textures and broken scripts.
And Skulltag, from what I’ve seen, is kind of an ancient source port at this point (no mouselook that I am used to, not to mention being unable to use mouse in a menu, arrow keys used in movement as a default option and much less player-friendly options changing), so if I’ll come out of my comfort zone and play that WAD with clenched teeth, I’ll do it based only on my blind playthrough without any screenshots.
Now with that out of the way, let’s take a look at the first WAD on the list.
You check the roster.
-_-
Oh, great… another Mockaward winner.
Let’s hope I’ll be able to finish it, unlike the previous winner.
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must have doom mods
⭐ ⏩⏩⏩️ DOWNLOAD MOD - LINK 🔥🔥🔥🔥🔥 "After Doom" is a pack of 7 maps in UDMF format, Compatible with Zandronum and Gzdoom. They are large, non-linear maps. Battle mightier, nastier, deadlier demons and monsters. Use more powerful weapons. Survive more mind-blowing explosions and more of the. Load mods on all 3 games and get a better game. Enchance you game expirience with DOOM BFA. Una guía para DOOM 3: BFG Edition. 1 hour ago, VisionThing said: Sometimes the hand of destiny must be forced - Illidan Stormrage God I miss Warcraft III. HOW TO PLAY/ TESTED WITH: GZDOOM and the DOOM 2 iwad. Load the pk3 file before the wad file. The Eradication map set (wad) must be loaded. Would it be possible to do something for those mods that have a lift (an elevator) in their levels? An example of such mod is Pinnacle Of. A Doom mod based on The Mask (though drawing more inspiration from it will have to recharge itself, so the player must survive or stay.
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doomwads · 4 years
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Samsara
Game: Doom / Doom II / Heretic / Hexen / Chex Quest / Strife Year: 2013 Source Port: GZDoom / Zandronum Specs: A bunch of new player character classes Gameplay Mods: New toolkits, same enemy behavior Author: “TerminusEst13″ zdforums | doomwiki | onemandoom
Samsara offers you the ability to play with the toolkits of other FPS heroes (with some watered-down quirks) across the entirety of /idtech1 insofar as it can be played in GZDoom / Zandronum. Some of the bits, like Wolf3D, use some creative license in order to provide an ultimate weapon. Or, for that matter, gather most of the Hexen toolkit under a single character. There are a few Easter eggs to find, too
Click here if you’d like to read my full review.
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wadbot · 1 year
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lilith.pk3: lilith.pk3 MAP02: THIS ISNT ZDOOM (-592, 96, 0) Author: anotak Date: 2017-08-27 Description: i like to keep my doom 2 installation floppies attached to my computer with magnets so i don't lose them some can experience seizures when exposed to flashing lights or other visual stimuli. even if you've never been diagnosed, please be stop playing this wad if you encounter disorientation, lightheadedness, altered vision, involuntary twitching/jerking movements, or momentary loss of awareness/consciousness. i tried very hard to avoid anything that would cause physical discomfort but everyone is different this wad does not work with qz/gz/zandronum as it relies on the old zdoom software renderer and other quirks specific to zdoom (or zdoomLE). you need 2.8.1 or newer
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