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FNAF nightmare foxy is a huge fan of Roxanne Wolf,,
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deathspremonition · 1 year
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the cindy vs red ch2 ch in elimination....
I can't keep playing forever. Eventually, everyone will break on me. There's no one left to accept me. Then... I'll break and destroy everything until it's all gone.
right after defeating library red,,,,still the og reality portrait
A monster. I am a monster. And that's fine. I'm okay with that. I don't need anyone to understand me. I've been a broken monster from the very beginning. AHAHAHAHA!
^reality ext portrait happens alrdy at 2-2, above is verse 2-6 and after cindy calls her a monster (cuz reds eyes are black (theyre gold in the art thoooooooo?!) so cindy wonders if she became a nightmare, attacks her, and red swats the bullets away with her hands)
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inkskinned · 1 year
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at some point it's just like. do they even fucking like the thing they're asking AI to make? "oh we'll just use AI for all the scripts" "we'll just use AI for art" "no worries AI can write this book" "oh, AI could easily design this"
like... it's so clear they've never stood in the middle of an art museum and felt like crying, looking at a piece that somehow cuts into your marrow even though the artist and you are separated by space and time. they've never looked at a poem - once, twice, three times - just because the words feel like a fired gun, something too-close, clanging behind your eyes. they've never gotten to the end of the movie and had to arrive, blinking, back into their body, laughing a little because they were holding their breath without realizing.
"oh AI can mimic style" "AI can mimic emotion" "AI can mimic you and your job is almost gone, kid."
... how do i explain to you - you can make AI that does a perfect job of imitating me. you could disseminate it through the entire world and make so much money, using my works and my ideas and my everything.
and i'd still keep writing.
i don't know there's a word for it. in high school, we become aware that the way we feel about our artform is a cliche - it's like breathing. over and over, artists all feel the same thing. "i write because i need to" and "my music is how i speak" and "i make art because it's either that or i stop existing." it is such a common experience, the violence and immediacy we mean behind it is like breathing to me - comes out like a useless understatement. it's a cliche because we all feel it, not because the experience isn't actually persistent. so many of us have this ... fluttering urgency behind our ribs.
i'm not doing it for the money. for a star on the ground in some city i've never visited. i am doing it because when i was seven i started taking notebooks with me on walks. i am doing it because in second grade i wrote a poem and stood up in front of my whole class to read it out while i shook with nerves. i am doing it because i spent high school scribbling all my feelings down. i am doing it for the 16 year old me and the 18 year old me and the today-me, how we can never put the pen down. you can take me down to a subatomic layer, eviscerate me - and never find the source of it; it is of me. when i was 19 i named this blog inkskinned because i was dramatic and lonely and it felt like the only thing that was actually permanently-true about me was that this is what is inside of me, that the words come up over everything, coat everything, bloom their little twilight arias into every nook and corner and alley
"we're gonna replace you". that is okay. you think that i am writing to fill a space. that someone said JOB OPENING: Writer Needed, and i wrote to answer. you think one raindrop replaces another, and i think they're both just falling. you think art has a place, that is simply arrives on walls when it is needed, that is only ever on demand, perfect, easily requested. you see "audience spending" and "marketability" and "multi-line merch opportunity"
and i see a kid drowning. i am writing to make her a boat. i am writing because what used to be a river raft has long become a fully-rigged ship. i am writing because you can fucking rip this out of my cold dead clammy hands and i will still come back as a ghost and i will still be penning poems about it.
it isn't even love. the word we use the most i think is "passion". devotion, obsession, necessity. my favorite little fact about the magic of artists - "abracadabra" means i create as i speak. we make because it sluices out of us. because we look down and our hands are somehow already busy. because it was the first thing we knew and it is our backbone and heartbreak and everything. because we have given up well-paying jobs and a "real life" and the approval of our parents. we create because - the cliche again. it's like breathing. we create because we must.
you create because you're greedy.
#every time someones like ''AI will replace u" im like. u will have to fucking KILL ME#there is no replacement here bc i am not filling a position. i am just writing#and the writing is what i need to be doing#writeblr#this probably doesn't make sense bc its sooo frustrating i rarely speak it the way i want to#edited for the typo wrote it and then was late to a meeting lol#i love u people who mention my typos genuinely bc i don't always catch them!!!! :) it is doing me a genuine favor!!!#my friend says i should tell you ''thank you beta editors'' but i don't know what that means#i made her promise it isn't a wolf fanfiction thing. so if it IS a wolf thing she is DEAD to me (just kidding i love her)#hey PS PS PS ??? if ur reading this thinking what it's saying is ''i am financially capable of losing this'' ur reading it wrong#i write for free. i always have. i have worked 5-7 jobs at once to make ends meet.#i did not grow up with access or money. i did not grow up with connections or like some kind of excuse#i grew up and worked my fucking ASS OFF. and i STILL!!! wrote!!! on the side!!! because i didn't know how not to!!!#i do not write for money!!!! i write because i fuckken NEED TO#i could be in the fucking desert i could be in the fuckken tundra i could be in total darkness#and i would still be writing pretentious angsty poetry about it#im not in any way saying it's a good thing. i'm not in any way implying that they're NOT tryna kill us#i'm saying. you could take away our jobs and we could go hungry and we could suffer#and from that suffering (if i know us) we'd still fuckin make art.#i would LOVE to be able to make money doing this! i never have been able to. but i don't NEED to. i will find a way to make my life work#even if it means being miserable#but i will not give up this thing. for the whole world.
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felassan · 3 months
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Dragon Age: The Veilguard - Game Informer pages from issue 367 (the cover story from June 18th) [source, two]
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Text reads: "Spotlight - Cover Story - Dragon Age: The Veilguard. It's been ten years since the last full-fledged game in the franchise, but BioWare is finally ready to pull back the curtain on what's next for the fantasy world of Thedas. We visited the studio, spoke to the game's creators, and discovered what's changed in the highly anticipated new installment."
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mrs-gauche · 4 months
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The Dread Wolf Take You (Part 1)
~~Link to the complete 31 page comic here~~
"Imagine that, overlooking the god in your mids!"
May I present, my attempt at illustrating the last four pages of Tevinter Nights. 😁 (Also, the first time I'm posting art on here!)
As the whole thing was quite literally too long to post on tumblr, I uploaded the full version on a customized site made for reading webcomics (via ComicFury). Feel free to check out the link above if you like to read the rest! Also, if you're on mobile, there's a "Scroll View" option for easier navigation. :)
And, obviously, HUGE spoilers for those who haven't read Tevinter Nights!!
On a personal note though, I can't believe I actually finished it... As it had been a *very* long time since I drew (and finished) anything, let alone a 31 page comic and reading Tevinter Nights again finally sparked my motivation (and the courage to post it lol). So I want to thank Patrick Weekes for helping me overcome this massive art block and over two decades of Case Closed mangas for inspiring me how to draw an overly dramatic "exposing the imposter" moment. 😂 I tried my best to be as faithful to the book as possible and it took me forever, so... hope you like it! :D
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demonboyhalo · 9 months
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and ik discovering the fanfic sex pollen effect of the sephora spider sex cream must've been traumatizing but this is much funnier than the lemonade that just kills you
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robinsceramics · 22 days
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some wolves I've been working on!
image description: four porcelain wolves in shades of blue, green, and gray, with white fur markings and black eyes.
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mahoutoons · 3 months
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honestly, i am so deep into magical girl fandoms that i forget their focus on female characters and sapphic ships isn't the norm in every fandom. like i was just watching this video because i needed some background noise while i drew
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and i was so blown away by how male centered all the fandoms featured here are. m/m ships are the front and centre while f/f ships and female characters are pushed to the back. even in fandoms with a more platonic/family oriented focus, the relationships between male characters always take precedence over those of female characters. and you can't tell me "well, the female characters in x media just aren't well written" because male characters can be worse written and fandoms will take what little personality they've been given and make so many aus, hcs, fanart, fanfics etc. bbc sherlock fandom gave a male character who never even fucking appeared in the show a whole personality, backstory, characterization etc but never bothered to do the same with the female characters they claim were poorly written.
and honestly, its so sad. because there's so many good female oriented media and f/f ships out there but they just won't get the attention that male oriented media gets because people always need a man in everything. you can use the excuse of the female characters being poorly written all you want but even in media where they ARE well written, they get pushed aside in favour of men.
and god forbid you call this out, especially if you're a lesbian, you'll be accused of being homophobic and hating all mlm. i've seen it happen so many times on twitter. just because someone criticizes how mlm always gets precedence over wlw, doesn't mean they hate mlm. mlm rep is important but it sucks how its always given preference over wlw just because people prefer following men's stories than women's stories.
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justjamthings · 3 months
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the brunette haired bf and red haired gf dynamic is something that will always be dear to me
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k9catastrophe · 6 months
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A BIG list of entirely free games therians and alterhumans can get !!! This isn't like an ad for them or anything, but when i was younger i never really had games that fit my theriotypes :( so why not start now!! this is in no real order.
These are all games where you play AS the animal, most of them being semirealistic? They're all free, so they aren't super realistic sorry!!! These are all also games i find on my tablet, so im not sure if they're available on pc!!
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Wildcraft: As of today, Wildcraft updates every once and awhile, usually for the Wildpass thing they do almost weekly[? i took a large break from this game, forgive me if im misremembering.] Wildcraft was made by Turbo Rocket Games in early 2018. The multiplayer servers arent as active as they used to be, but it's still fun to play with friends sometimes!! I usually play in singleplayer though!! (Also, there is a settings option to make it first person, and one to hide the buttons!)
Playable Animals: Right now there are 12 land animals: Wolf [Default], Fox [Common], Lynx, Bear, Lion [Rares], Cheetah, Horse, Eagle, Crocodile, Tiger, Gorilla, and Kangaroo! [Ledgendaries], all of which are obtainable through the chests!! There are also 9 transformations [which are more difficult to get !!]: Raccoon, Deer, Hippo, Giraffe, Gazelle, Hyena, Rhino, Parrot, and Snake! There are also 5 Sea creatures: Dolphin [default], Stingray [Rare], Shark, Seal, and Sea turtle! You can have up to eight family members for every animal, who are also customizable! [not including transformations]
Customizability: There are TONS of skins and accessories for every animal, and you can adjust the size of their body parts, making your character entirely customizable! There are also LOTS of pets!
I give it a solid 10/10!! I've loved this game since it came out!! Me and my brother @whisperrdrrop [hii] played it like the year it came out!! I highly recommend playing this one ! >w< The community also has tons of fun creepypastas, and though the only real one is 'Niddhogg,' it's super fun to just learn about them!
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Wolf Tales (Home & Heart (IT MIGHT BE 'WILD ANIMAL SIM' NOW IDK)): (The icon may have changed, my ipad doesn't update icons very much!!!) As of Today, Wolf Tales has basically stopped updating from what i can see. However this doesn't take away from the fun of it!! The game was created around 2020 by Foxie Ventures. Servers are multiplayer by default, but there is a singleplayer option!
Playable Animals: There are currently only 5 animals: Wolf, Fox, Bear, Wild/Big cat, and Dragon! All are unlocked by playing through the quests, though you can use moonstones (ingame 'rare' currency) to auto-buy most of them! Your families/packs are grown through opening chests and breeding!
Customizability: There are quite a few skins for every animal, ranging in rarity. you can obtain skins through buying the 'summoning' of the animal you'd like with moonstones and getting a random skin, or buying one directly. Skins are also not changeable! Let's say you're a grey wolf, and you get the sand wolf skin. You would have to enter your den and find that skin, and switch into that one, meaning it could have a different level! There are also LOTS of pets, though i do not remember how to get them. The only way to change your character is through changing limb sizes, there are no accessories!!
I give it a nice little 9/10, as much as i love this game i don't play it too often, but it really is fun! I think i got this game when it came out, and it was really fun watching the game and the community grow and change!! When i joined, not every player had a jump button, and there was this cool feature called 'Clans' (replaced by the player clans, sadly :() where there were 5 packs that you had to either defeat the alpha of or become besties with, and you'd get a packmate of any rarity from them daily!! My bestie pack was called 'the moonrise pack' and the #1 public enemy was 'The tooth pack' or something. I definitely recommend it :3!!
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Ultimate Wolf/Fox/Forest/Savanna/Dinosaur/Cat/Shark/Bird/Jungle Simulator: they made a LOT of these games. These are only the ones that are free on my tablet, but im also seeing 'ocean,' 'dog,' 'arctic,' and 'lion' simulators for a dollar, you'd have to check and see if those are free. I'm mostly focusing on the WOLF simulator here, because i do NOT want to download all of those games. There is no multiplayer option for any of them. All made by gluten free games, no idea the release dates.
Playable Animals: The animals depend on which game you get. I know forest has bears, Savanna has cheetahs, Dinosaur has T-rex, triceratops, and ankylosaurus, bird has parrots and eagles, and jungle has tigers, but these are definitely not every animal !!
Customizability: you unlock a skin for every few levels, and you can tint them, but that's about it. For every game. There's like... 8-15 for most?
I give it a 7/10. As much as i do really, really love this game and all the memories playing it, it's really not the most entertaining game out there. If you're really bored and have nothing to do, sure, go wild with it!!
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Dog Sim: I just got this game and it's so silly !! Made by Turbo Rocket Games in 2016, the multiplayer servers are surprisingly still decently active! Obviously it doesn't update anymore.
Playable Animals: The only animals in these are: (you guessed it) dogs. There's a single skin that... might? be a wolf, and there's two robo dog skins. There's a total of 38 skins!
Customizability: The only thing you can customize is your breed, sorry!
Other than that, theres a LOT to play with! With 5 bosses, 25 enemy/prey creatures, 1 map, 1 den, a max level of 200, a maximum family size of 4, 20 achievements, and 30 quests, there's plenty to do!
I give it a nice 8/10, the only points taken being because the game itself isnt the highest quality, and the models arent all 10/10, but it's still a really silly game! I do recommend it :)
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Cat simulator - animal life: created in 2019 by Pocket Games entertainment, i think this one is pretty cute! With active multiplayer servers!!
Playable Animals: Just kitties! silly little kitties on big adventures!!
Customizability: Lots of cute skins and accessories!!!
There are tons of quests, camp upgrades, and more included in this!!
I didn't play this one for too long, but there are some pvp servers aswell. Overall really cute game, not too buggy/laggy! 10/10 :3
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Wild Cougar Sim (3D): Another game made by Turbo Rocket games before their big success that was Wildcraft, Cougar Sim was created in 2015 (I think? I'm only finding the youtube trailer, dont be afraid to correct me.) I'm not seeing an option for multiplayer unfortunately :(!
Playable Animals: Yeah, It's just Cougars! What did you expect?
Customizability: With eight skins (Must be purchased with ingame currency), 9 coat marking options (Almost like tattoos!) including a Shark, Wolf, Lizard, Scorpion, Butterfly and Bird (Phoenix?), and options to change body/limb sizes, there's actually really good customization here!
With 3 unlockable family members, 30 quests, 20 achievements, 18 enemy/prey creatures, 4 biomes, and 8 dens, there is plenty to keep yourself busy with here! That accompanied by the fact that this isn't even a bad looking game, i honestly give it a nice 10/10! Very cute game, not much lag, pretty good in terms of realism, it's pretty cool!! :)
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Dragon Sim Online: Yet another game made by Turbo Rocket in 2016, i quite like this one! With semi-active multiplayer servers!!
Playable Animals: Quite a few different types of Dragons, varying in element, colour, and breeds!
Customizability: With 4 elements, 46 (VERY pretty) skins, and limb/body adjustment sliders, you can customize your dragon pretty well!
Similar to both Cougar Sim and Dog Sim, Dragon Sim has plenty to offer: 30 quests, 20 achievements, 27 enemy/prey creatures, 3 bosses, 6 islands and 4[?] dens, there's plenty there to keep you busy! another 10/10 from me :)
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felicitywilds · 1 year
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the doctor just. knows rose so well it hurts me. the hologram message he left as nine in bad wolf-- like he PLANNED that shit out ahead of time. he KNEW rose would be stubborn and not want to leave him. he KNEW hed have to force her away in the tardis to keep her safe if push ever came to shove. and he knew shed argue with him. and that shed move closer, and that he could turn and end up looking right at her. and in doomsday. he grabbed both magnaclamps.
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Lydia: How long is Derek...
Stiles: Around 9 inches, probably a little bit more.
Lydia: ... going to take to get here?
Stiles: Please, don't tell him I said that.
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felassan · 2 months
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Compilation of snippets from the DA:TV acting talent panel at SDCC (Dragon Age: Meet the Heroic Companions of Thedas) today (July 26th). DA:TV spoilers under cut.
Huge props and tysm to the users who live-tweeted and clipped this panel, you are heroes 🙏💜!!
The panel was moderated. In attendance were John Epler, creative performance director Ashley Barlow, and the actors of Lucanis, Neve, Emmrich, and Harding - Zach Mendez, Jessica Clark, Nick Boraine, and Ali Hillis respectively.
The panel ended with a Q&A session.
(BioWare have stated that a recording of the panel will be made available at a later date.)
Edit/update: I've now been through this post and tidied it up :)
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Here are some pictures from the panel [source]
Here are some more pictures from the panel [source]
In this Twitter thread there are also some video clips of parts of the panel [source]
BioWare tried to avoid spoilers in the panel [source]
Key points/summary of DA:TV: hunting Solas, found family companions, stop the elven gods [source]
When auditioning the companions, BW were specifically looking for character chemistry [source]
BW used motion capture for the game [source]. Mo-cap was mentioned a lot in the panel [source]
Lucanis sees assassination as a job. His mind is as dangerous as his knives and he is also "kinda hilarious" [source]
There was mention of other Crows [source]
Zach Mendez read Tevinter Nights like three times [source]
A clip of the actors doing mo-cap was shown [source]. Photos of Zach mo-capping for other characters was shown [source]
BioWare said that Zach brought a certain darkness to Lucanis [source]
Zach is excited for the romance and is looking forward to the stats [source]
Zach mentioned that he used his own relationship with his brother in his portrayal of Lucanis [source] (surely this means ILLARIO.. ?👀)
Zach played a lot of darkspawn originally while auditioning [source]
Ali Hillis really welcomed Zach into the DA family [source]
Neve is from Minrathous. She has fun banter and is a cynical detective with a heart of gold. They want to show a rebellious side of Tevinter [source]
Jessica Clark loves Neve's loyalty, dedication, and different vision of Tevinter
Neve is fighting for the people [source]. Jessica: "She is really really fighting for those people, and she loves those people. So, yes, she's cynical, and yes she's kind of tough and brusque and all these other things, but when they say there's a heart of gold, there really, like, to have that kind of a passion and dedicate your life to something like that, I think that's definitely my favorite part about her" [source]
Jessica loves how much Neve loves Docktown and its people [source]
Neve sees a different vision for Tevinter than what has previously been depicted in the series [source]
The actors were separate from one another while recording lines but still bonded really well and organically [source]
There are several Veilguard gc [source] (groupchats?)
Ali is an angel and very supportive of the new cast [source]
Emmrich is a "stone cold silver fox" (this is a quote from the panel moderator) [source]
BioWare knew the reaction they would get about Emmrich from the fandom [source]
Nick Boraine feels like he's been preparing for Emmrich all his life. He's obsessed with death (as a comfort and not scary) and enabling people to transition into death. He is attracted to this aspect of the character [source]
"You're gonna need a dictionary for Emmrich" for all the magic spells [source]
"Interesting how this character caught fire compared to the other sexy characters" [source] (I think this was said wrt Emmrich?)
BW had a great time recording with Nick, he is a very consistent actor [source]
Nick and Matt Mercer have never met [source]
Manfred plays off of Emmrich. "I set the tone" [source]
What has Harding been doing in-between DA:I and DA:TV? She's been working closely with Varric and the Inquisition remnants. She and Neve already met in the comics [source]
Ali vividly remembers the beginning of voicing Harding, she says it's brilliant writing. She really thought of Harding's personality and traits. She's so happy to be back [source]
wrt the Covid-19 pandemic and the year 2020, BW had to pivot with working remotely and were able to push through their projects. [source]
"[Harding] chasing Solas for a decade..." "that was a great relationship that [you] developed... and now I'll stop talking now". Ali was excited [source]
John Epler talked about how companions may but heads, and won't be predictable [source]
There are thousands and thousands of lines and so many characters to meet [source]
Zach "unfortunately has been around the DA Reddit before recording as Lucanis" [source]. He feels inspired by all the fans and cannot wait for us to play it [source]
[new textblock due to character limit!]
John Epler on Emmrich: "I mean honestly, I will say, like, we expected a great reaction to Emmrich. Went beyond what we expected for sure. But it’s been fascinating to see, because again, Emmrich is this character, he’s more of the professorial, more, he brings a wisdom and kind of a calmness to the group, so even when things are at their worst, there’s that one person in the group who is kinda like, ‘okay, y’know, we've got, let's figure it out, let’s take a deep breath’. And just his journey through his character arc, and his interactions with the others, it’s been fantastic to see. Even just finding opportunities for him to bounce off the other characters, you know, the way he talks to Bellara, the way he talks to Neve, it’s all so different, but it’s also just, again, based around this core of this warm, kind-hearted, professorial necromancer. Which, again, is not something you see a lot of in media. I mean, usually, necromancers are depicted in a very specific way. But it’s been, it's awesome to see how Emmrich has grown and just, really one of the most, one of my favorite experiences has been just working with Emmrich’s writer, working with Emmrich as a character." [source]
All the actors are excited about the dialogue and narrative, and for us to explore DA:TV [source]
Ali says that we will really find ourselves in this game [source]
During the recording process, the actors all hear the previous person's recording and react or respond to it [source]
Due to Covid-related lockdown, a lot of recording was done over Zoom, and the writers besides Ashley Barlow (creative performance director) would jump in on the call to talk about the previous person’s lines [source]
A question was asked about the background factions. "Characters not causes". [source]
You can work with the Grey Wardens in the game (for example) [source]
The actors all met this weekend. They are an "un-chosen" family [source]
Zach stood in for multiple characters for mo-cap, for example he was Assan [source]
Lucanis has a heart but is stubborn and stuck in his ways. Zach is excited for fans to help his character open up as the story progresses [source]
Jessica is incredibly honored to join the DA universe. She is new to voice acting for video games. “This is play pretend. Playing Neve allowed her to step into her power.” [source]
A question was asked on what their first exposure to fantasy was, and do they implement this into the acting? John talked about Lord of the Rings and how every media you experience will seep out into your work [source]
Ashley didn't want the dialogue to sound modern [source]
Zach loves Theseus and talked about the symbolism in DA [source]
Jessica loves Greek mythology and lore [source]
Nick talked about The Hobbit and how he would dress up in big boots and a cape when his mother would read to him [source]
Ali recently went to Greece and felt like she saw DA everywhere [source]
A question was asked - "From your companion's perspective, which previous companion would you romance?" Zach kind of has a thing for The Iron Bull, saying "oh that awakened something inside of me". He also likes Dorian. Jessica was too overwhelmed to answer. Nick was also overwhelmed by the question, but thinks Solas is sexy [source] [source]
Ali fangirled over Lucanis and Emmrich [source], prefers Emmrich [source]
A question was asked - "Is DA:TV and DA:I streamlined together?" [paraphrased]. Answer: DA games are not as streamlined as Mass Effect and act almost as standalones [source]
The cast were asked about which aspect of their character is their favorite. Ali loves the little quirks about Harding. "Lucanis is a good cook!?" ** Neve is very dry and pretty closed off about it. For Emmrich, it's the "exploration of the idea of death and necromancy" [source] (** FINALLY CITATION for this? :D)
A question was asked: "How do you decide to introduce the lore in each game?" BioWare answered that it depends as they build each game. They always know the base lore, and see opportunities through game mechanics and characters. They try not to infodump [source]
A question was asked: "Any favorite party banter?" Ashley Barlow said to listen for "hand to bone combat" [source]
The game takes place approximately 10 years after the end of DA:I. You start the game hunting for Solas. The game is built on some core principles: be who you want to be in a world worth saving and with characters that matter. The companions are always at the heart of DA and they are at the heart of this game too. [source]
The moderator asked John Epler about what is bringing this party of people ("this rogues' gallery") together. John: "I mean, it's the end of the world, and each character that you bring into your party understands that the world is ending, that they need to stop that, and you're really building, what I would say is, more of a found family. These are characters who may not start off liking each other, may not even start off liking you, but over time they grow to understand the importance of what they're doing and just, how critical it is to stop the elven gods" [source]
"He is kind and has some spectacular lines. He is a natural nerdy scientist. He loves learning." [source] (Emmrich? ^^)
Ali didn't realize that Harding was such a beloved character. She thanked fans for bringing this character back [source]
Ali is super excited that the game is releasing. She said that there has been an evolution to Harding's character and that she's been chasing Solas for like a decade at this point [source]
Jessica loves the writing in the game [source]
Nick loves its narrative [source]
Ali said that this game is going to take you into a world that will blow your minds [source]
On Manfred: Nick was asked what it was like having another character to bounce off of. He said "Oh man! I mean, that is such a hard question, because Matt and I have never met, and we worked completely separately, and, I, I mean I know that the rapport is really great, but it's in the ether, I mean it is just, the magic that these guys create, telling us how to respond, how to do that, but it's, I can't wait to meet Matt" [source]
BW still said that the game's release window is Fall 2024 [source]. Nothing more specific was given [source]
There are also more snippets here in this Tumblr post, go check it out!
[source, two]
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ladystoneboobs · 7 months
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the younger starklings about robb (robb the strong and brave big brother, the perfect heir, the fierce and unbeatable young wolf):
arya
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bran
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sansa
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meanwhile, actual robb (robb the lord and then robb the kitn):
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before arya ever promised to be strong by using robb as her benchmark, the definition of stark strength, ned had to remind robb to be strong as the ruling stark in winterfell. (strong for bran and rickon, the brothers he thought he failed by sending their would-be killer away, leading to his great moment of weakness in jeyne westerling's bed.) as his siblings' faith in his ultimate triumph held strong, even after the loss of the north, robb himself was struggling with despair.
as grenn once told sam, maybe everyone is just pretending to be brave, maybe that's how people become brave. robb was faking it to make it too, imitating his father's lordly attitude as bran later tried to imitate robb's. as his younger siblings remembered him as their shining example, robb was trying to live up to his father's example. not the ned who'd been in his circumstances, a teenager unexpectedly turned into a lord and fighting a war to save his family. no, ofc, he never knew that young ned. the ned he knew as his father, the standard to measure himself against, was an adult man in his mid-30s who'd ruled the north for ~15 years. but was that standard for a 15/16yo any more fair and valid an expectation than 8/9yo bran believing he was almost a man grown and holding himself to the standard of 15/16yo robb as robb's heir?
and the only person left close enough to see robb as the boy he still was died with him.
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wolvesandvisions · 1 year
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to anyone who draws and experiences wrist pain like I do i. I figured out the blindspot to solving the pain. maybe this is obvious but whatever. im honestly I'm frustrated at myself for not knowing sooner bcs I was an athlete for so long. but what always confused and frustrated me was that no matter how much i stretched the pain wasnt going away
people always linked n shared resources to stretches and it'd give me temporary relief but not deal with the issue especially not any longer than the time it took me to stretch.
u do have to stretch. but u ALSO HAVE TO WORK OUT YOUR ARMS.
the reason we are hurting so much is because that muscle is doing a lot of repetitive and strenuous motion but the whole length of your arms and wrists aren't strong enough to withstand that much work.
u cant just stretch. buy a set of light-ish weights and just pick a set of wrist and arm workouts u like. do them often. stretch and do those work outs. i really dont even think it matters which you do I do a combination of this and this
just pick ones u like that are good for you, working out can be fun and not miserable i promise. do it. save ur wrists. my life has changed, i still feel pain but ive been able to work and not be ready to cry the next day from daring to try
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sterekcraptrash · 1 year
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look siand starts posting a new part and suddenly i’m drawing again
no joke, fanfic writers fuel me.. if i’m drawing again guaranteed someone started posting
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