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#Best Selling
shinigami-striker · 9 months
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Top 40 Games from [Capcom] | Thursday, 12.28.2023
As of 2023, these are the top 40 best-selling Capcom games of all time:
any Capcom game that shipped or sold at least 1 million copies worldwide will appear on this list
the list down below won't count any compilations, any ports nor remakes/remasters such as Resident Evil 2 (2019) or Ultimate Marvel vs. Capcom 3 (2011) as primary examples
1st - Monster Hunter: World (2018 / 19.10 million copies) | PC, PS4, Xbox One
2nd - Monster Hunter: Rise (2019 / 13.60 million copies) | PC, PS4, PS5, Switch, Xbox One, Xbox Series X | S
3rd - Resident Evil 7: Biohazard (2017 / 12.70 million copies) | PC, PS4, PS5, Switch, Xbox One, Xbox Series X | S
4th - Resident Evil 6 (2012 / 8.90 million copies) | PS3, Xbox 360
5th - Resident Evil Village (2021 / 8.70 million copies) | PC, PS4, PS5, Switch, Xbox One, Xbox Series X | S
6th - Devil May Cry 5 (2019 / 7.40 million copies) | PC, PS4, Xbox One
7th - Street Fighter 5 (2016 / 7.40 million copies) | PC, PS4
8th - Street Fighter II (1992 / 6.30 million copies) | SNES
9th - Resident Evil 2 (1998 / 4.96 million copies) | PS1
10th - Monster Hunter Freedom 3 (Japan only) (2010 / 4.90 million copies) | PSP
11th - Monster Hunter Generations (Japan only) (2015 / 4.30 million copies) | 3DS
12th - Monster Hunter 4 (Japan only) (2013 / 4.10 million copies) | 3DS
13th - Street Fighter IV (2009 / 3.50 million copies) | PS3, Xbox 360
14th - Resident Evil 3: Nemesis (1999 / 3.50 million copies) | PS1
15th - Dead Rising 3 (2013 / 3.40 million copies) | Xbox One
16th - Resident Evil: Revelations 2 (2015 / 3.30 million copies) | PC, PS3, PS4, PS Vita, Xbox 360, Xbox One
17th - Dragon's Dogma: Dark Arisen (2013 / 3.20 million copies) | PS3, Xbox 360
18th - Dead Rising 2 (2010 / 3.20 million copies) | PC, PS3, Xbox 360
19th - Devil May Cry 4 (2008 / 3.00 million copies) | PS3, Xbox 360
20th - Dmc: Devil May Cry (2013 / 3.00 million copies) | PS3, Xbox 360
21st - Resident Evil (1996 / 2.75 million copies) | PS1
22nd - Resident Evil: Operation Raccoon City (2012 / 2.70 million copies) | PS3, Xbox 360
23rd - Resident Evil: Revelations (2013 / 2.50 million copies) | PS3, Xbox 360
24th - Street Fighter 6 (2023 / 2.40 million copies) | PC, PS4, PS5, Xbox Series X | S
25th - Dino Crisis (1999 / 2.40 million copies) | PS1
26th - Resident Evil 4 (2005 / 2.30 million copies) | PS2
27th - Marvel vs. Capcom 3: Fate of Two Worlds (2011 / 2.20 million copies) | PS3, Xbox 360
28th - Marvel vs. Capcom: Infinite (2017 / 2.20 million copies) | PC, PS4, Xbox One
29th - Devil May Cry (2001 / 2.16 million copies) | PS2
30th - Lost Planet 2 (2010 / 2.10 million copies) | Blackberry, PC, PS3, Xbox 360
31st - Onimusha 2: Samurai's Destiny (2002 / 2.10 million copies) | PS2
32nd - Onimusha: Warlords (2001 / 2.02 million copies) | PS2
33rd - Monster Hunter Tri (2009 / 1.90 million copies) | Wii
34th - Street Fighter X Tekken (2012 / 1.90 million copies) | PS3, Xbox 360
35th - Dead Rising (2006 / 1.80 million copies) | Xbox 360
36th - Monster Hunter Stories 2: Wings of Ruin (2021 / 1.80 million copies) | PC, Switch
37th - Mega Man 11 (2018 / 1.80 million copies) | PC, PS4, Switch, Xbox One
38th - Lost Planet: Extreme Condition (2006 / 1.70 million copies) | Xbox 360
39th - Devil May Cry 2 (2003 / 1.70 million copies) | PS2
40th - Onimusha 3: Demon Siege (2004 / 1.52 million copies) | PS2
That's pretty much it. In case I missed a few things, I'll update the list whenever I can.
Happy 40th anniversary, @official-capcom (Capcom)!
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dragonof · 2 months
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"tintin 01" by betrand cornelius on INPRNT
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writerofscreen · 3 months
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"Have faith in your abilities, and the confidence that you have a story worth telling. But be open to advice and criticism. You need perseverance and a thick skin, and you also need a measure of luck. I'd been getting published for over 10 years before I 'made it'."
Ian Rankin
Internationally bestselling mystery author. Writer of the Rebus series novels and television series
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isadorasilva1 · 3 months
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O Manual da Conquista
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Regra número um da Wingmen: nunca se apaixone por um cliente. Depois de um acidente que pôs fim à sua carreira, o ex-recruta da NFL Ian Hunter está de volta ao campus – e está pronto para começar seu novo jogo. Como uma das cabeças pensantes por trás da Wingmen, Inc, um bem-sucedido e discreto serviço de relacionamentos, ele coloca seus vastos conhecimentos sobre as mulheres a serviço dos solitários em busca de alguém. Mas quando Blake Olson solicita os serviços da Wingmen, Inc, Ian pode ter encontrado sua cliente com menos esperança de sucesso. Dos acessórios esportivos cafonas à infeliz escolha de calçados, Blake vai precisar de um milagre se quiser encontrar um crush. Com um cupido profissional a seu lado, pelo menos ela tem uma chance de tentar. Ian sabe que seu aconselhamento e uma reforma completa podem transformar Blake em mais um caso de sucesso. Mas quando Blake começa a se transformar de horrorosa em deliciosa, Ian percebe que corre o risco de quebrar sua principal regra.
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ismai70 · 4 months
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The most beautiful and best design that carries a lesson and wisdom in life that tells you that trying is the path to knowledge and work is the path to achieving a dream. Please purchase now to add it to your closet
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Enjoy a chapter of ...
Running Out: In Search of Water on the High Plain
Lucas Bessire
Finalist for the National Book Award An intimate reckoning with aquifer depletion in America's heartland
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ohtheylovetolietoyou · 11 months
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“God must have been with me through that period of time. Three months into my connement, I started to believe that my little heart, whatever made me Britney, was no longer inside my body anymore. Something bigger must have been carrying me through, because it was too much for me to bear alone.”— Britney Spears, The Women In Me
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thejudahite · 1 year
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A Must Read Book! Amazon Best Seller! https://www.amazon.com/Book-Judah-Ancient-Knowledge-Revealed/dp/1515154718/
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xernition · 2 years
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Squiggle Candy Corn Art Print by Xernition
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iamvoid0 · 2 years
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Does Megaman 11 deserve to be the best-selling game in the franchise?
Megaman 11 brought the classic blue bomber back to new heights, and with that, it took the title of best-selling classic Megaman title. Capcom had pre-emptively purchased the domains of Megaman 12, 13, 14, and 15. With the glaring success that Megaman 11 has, there is still a demand for classic Megaman. That raises a question, though, Does Megaman 11 deserve to be the best-selling game in the franchise?
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Short Answer: Yes. But let us dig deeper as we prepare for Capcom's announcement for Megaman 12.
An Evolution of form
Megaman 11 was a return to form for the blue bomber that harkens back to the old school days while modernizing a notorious, mechanically demanding game for audiences of all skill levels. Megaman 11 simultaneously invokes nostalgia while pushing every aspect of its design, audio, gameplay, and art to new heights. It not only separates it from the mega man clones of today but also prevents it from being another hollow Megaman clone.
It is easy to view Megaman 11 through the lens of pure nostalgia, a cash grab, stomping on the cold dead corpse of a long-dead franchise for an easy payday. What is hard is accepting the fact that the team that took Megaman 11 from idea to product outdid themselves.
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Another Dimension
Megaman 11 takes the classic game out of its 2D roots and into a new 3D space; though at times it may look like it's 2.5D, I have a sneaking suspicion that it is a full 3D space that is 2D in the viewport.
The art direction of this game is stellar. I cannot begin to describe just how gorgeous and warm this art feels. Every character and background is just bursting at the seams with personality and life. From Roll, Auto, and Dr Light to the various enemies you encounter, many of which are callbacks to the original Megaman 1, to the new ones that blend so seamlessly into the world of Megaman that you will question if it had always been there. Megaman is expressive, clear, and concise in his actions and animations.
Dynamic lighting effects breathe life into every nook and cranny of this gorgeous hand-drawn environment. The stunning illustrations that wash the backdrops are often reminiscent of old 90s cartoons, although that might be my nostalgia bleeding through.
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Despite that, however, the game continues to be a breath of fresh air. We rarely get such a visually distinct game from a large publisher. It was clear from the get-go that Capcom needed – no, wanted – Megaman 11 to be an evolution, the springboard for the next generation of Megaman.
Lessons from yesterday
Megaman 11 takes a vast array of cues from its predecessors. From its punishing difficulty to its ease of access. The deceptively simplistic level design hides brilliantly crafted sequences that encourage experimentation while also providing a challenge for those willing to take it on.
One of the strengths of Megaman 11 lies in how it carries its legacy while also being distinct and new. The previous two Megaman games, 9 & 10, felt more like the recently uncovered Nintendo Entertainment System games that were lost media than they did a proper sequel for a new generation.
The previous games introduced a shop, which is brought back for the ride in this new entry. The game also comes preloaded with multiple easy-to-hard difficulty challenges.
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The game makes excellent use of the various bosses' gimmicks to give Megaman a new way to interact with the stages. Megaman controls much better than I anticipated. The game was responsive and kept the old-school feeling of Megaman in this new perspective.
I mentioned before that the game could be unforgiving at times, and it is very unforgiving. Several passages throughout the game will give even seasoned Megaman players a challenge.
It is hard to describe how Megaman plays and controls, and it is ultimately something you will have to experience to understand Megaman 11 at its core gameplay.
Listen
If it's one other thing Megaman is known for, it is the absolute jaw-dropping, iconic soundtracks of the past. Megaman 11 is no slouch in this department. Every single stage gets a theme song that fits the environment, matches the scenes' intensity, and pairs well with the various bosses.
Marika Suzuki shines as Megaman 11's composer, having attained experience in various games across multiple genres. She clearly understands what made the original soundtrack so appealing, and she carries much of the soundtrack to its logical climax.
The soundtrack is more electronic-based, but Marika Suzuki masterfully makes every single instrument sing a dazzling array of notes and phrases that matches everything surrounding it.
Marika Suzuki's soundtrack was so rendered that it beautifully tied all the extremities of the game into an even more closely knit experience that all provided a sense of cohesion that ultimately elevated the experience of Megaman as a whole.
Conclusion
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Whatever you think about Capcom's business practices, Megaman 11 is truly one for the history books. A fun-filled experience with a visually unique art style and a lavish soundscape that perfectly blends all parts of Megaman into an experience worthy of the franchise.
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The Void Calls, Will you Answer?
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griefandbruises · 8 months
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Whats ur first thought when u see this face?
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dredsina · 4 months
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Ive said this before but swear the biggest skill to learn as an adult is how to resist high-pressure sales tactics. You do NOT have to answer questions with anything other than "Sorry I'm not interested." No matter how nice they are or no matter how many follow up questions they ask or even how agitated they get when you stand your ground. Just keep saying I'm not interested. Don't answer their questions. Don't give them an opening to try to push back on your reasons. Be a fucking brick wall of I'm not interested.
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dragonof · 2 months
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"helldivers" by betrand cornelius on INPRNT
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isadorasilva1 · 3 months
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Jogo de Sedução (Volume 1)
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Da autora da comédia romântica best-seller Troca de Mensagens, um romance divertido, espirituoso e independente de roommates-to-lovers que certamente fará você morrer de rir. Quando coloquei um anúncio de PROCURA-SE COLEGA DE APARTAMENTO, ele era a última pessoa no mundo que pensei que responderia. Ele também era a última pessoa no planeta que eu concordaria em deixar morar comigo... de propósito. Mas cá estamos nós - colegas de apartamento. Tenho certeza de que podemos morar juntos sem ser constrangedor e estou determinada a fazer isso dar certo. Nada de aumento de tensão sexual a cada toque acidental, nada de agitação quando ele usar aquele estúpido boné de beisebol virado para trás e, definitivamente, nada de flertes quando trocarmos mensagens pelo celular. Caleb Mills não pode ser nada meu deste jeito. Ele é o ex-namorado da minha melhor amiga. E isso seria errado...não seria?
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ismai70 · 4 months
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This design is for you and your best friend. Now you can share your best friend’s dress, cups, or other products. Take the initiative now to buy a gift for your friend and invite him to buy one for you.
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jvzoousa · 3 months
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TrendFlow Formula - 3 Day LIVE Masterclass information
I recently attended the "TrendFlow Formula - 3 Day LIVE Masterclass," an information product designed to teach the intricacies of trend-based marketing. This review aims to provide an in-depth analysis of the course, its structure, content, and overall effectiveness.
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Conclusion
In conclusion, the "TrendFlow Formula - 3 Day LIVE Masterclass" is a comprehensive and well-structured information product that delivers on its promises. The high-quality content, interactive learning environment, practical resources, and ongoing support make it a standout choice for marketers at any level. I highly recommend this masterclass to anyone serious about leveraging market trends to boost their marketing efforts.
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