#Buy Game Source Code
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androappsgame · 1 year ago
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Where to Get Game Source Codes — Androapps
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Embarking on the exciting journey of game development often involves a crucial starting point: acquiring reliable game source code. For aspiring developers or established companies seeking to streamline their game creation process, the question becomes, "Where to buy game source code?" In this blog, we explore the answer to this question with a focus on AndroApps, a game development company that stands out in the dynamic world of game source codes.
Understanding the Significance of Game Source Codes:
Game source codes serve as the foundation of game development, providing a blueprint that developers can build upon to create unique gaming experiences. Whether you are a budding game creator or an established company looking to diversify your portfolio, the right source code can accelerate your project and offer a valuable learning experience.
Visit the link to purchase the source code - https://androappstech.in/
Why Buy Game Source Code?
Investing in-game source codes offers a multitude of benefits. It saves time and resources, accelerates development cycles, and provides an opportunity to learn and understand the intricacies of game design. It's a strategic move for both newcomers and seasoned developers looking to optimize their workflow.
The Search for Reliable Game Source Codes:
When on the lookout for game source codes, it's essential to choose a trustworthy platform. AndroApps, a reputable game development company, offers a diverse range of game source codes tailored to different genres and styles. Their collection caters to various skill levels and project requirements, ensuring a seamless experience for developers.
AndroApps: A Hub for Game Source Codes:
AndroApps stands out as a reliable and innovative game development company. With a commitment to excellence, they provide a marketplace where developers can buy game source codes that align with their vision. From casual mobile games to complex simulations, AndroApps offers a curated selection to cater to diverse development needs.
Diverse Genres, Diverse Options:
AndroApps' collection spans various genres, ensuring developers can find source codes that resonate with their creative aspirations. Whether it's an immersive RPG, an addictive puzzle game, or an engaging simulation, the platform offers a comprehensive array of options to fuel creativity.
Support and Community Engagement:
Beyond just providing source codes, AndroApps fosters a supportive community for developers. With accessible customer support and an engaged developer community, they ensure that creators have the resources and assistance needed to bring their visions to life.
Flexibility and Customization:
AndroApps understands that each project is unique. Their game source codes are crafted with flexibility in mind, allowing developers to customize and modify elements according to their creative vision. This adaptability ensures that the end product is truly one-of-a-kind.
In the dynamic realm of game development, the question of "Where to buy game source code?" finds a compelling answer with AndroApps. Whether you are a solo developer, a startup, or an established game development company, their curated collection and commitment to support make them a go-to destination for unlocking creativity. So, take the plunge, explore the possibilities, and turn your gaming dreams into reality with the right game source code from AndroApps. Your next gaming masterpiece awaits its source code adventure.
ABOUT COMPANY
We at AndroApps Technology believe in quality and customer satisfaction. Every member of AndroApps Technology has new thoughts, concepts, and most importantly, Customer Retention. AndroApps Technology team members respect commitments internally.
CONTACT US 
Address -  502, Kukreja Concord, Nr. Flamingo Lounge, near Meghraj restaurant, Sector 11, CBD Belapur, Navi Mumbai, Maharashtra 410614.
Phone no -  +91 9969627262 / +91 9969157484
Email Id -  [email protected]
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insertdisc5 · 1 year ago
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🎮 HEY I WANNA MAKE A GAME! 🎮
Yeah I getcha. I was once like you. Pure and naive. Great news. I AM STILL PURE AND NAIVE, GAME DEV IS FUN! But where to start?
To start, here are a couple of entry level softwares you can use! source: I just made a game called In Stars and Time and people are asking me how to start making vidy gaems. Now, without further ado:
SOFTWARES AND ENGINES FOR PEOPLE WHO DON'T KNOW HOW TO CODE!!!
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Ren'py (and also a link to it if you click here do it): THE visual novel software. Comic artists, look no further ✨Pros: It's free! It's simple! It has great documentation! It has a bunch of plugins and UI stuff and assets for you to buy! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) You can also port your game to a BUNCH of consoles! ✨Cons: None really <3 Some games to look at: Doki Doki Literature Club, Bad End Theater, Butterfly Soup
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Twine: Great for text-based games! GREAT FOR WRITERS WHO DONT WANNA DRAW!!!!!!!!! (but you can draw if you want) ✨Pros: It's free! It's simple! It's versatile! It has great documentation! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) ✨Cons: You can add pictures, but it's a pain. Some games to look at: The Uncle Who Works For Nintendo, Queers In love At The End of The World, Escape Velocity
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Bitsy: Little topdown games! ✨Pros: It's free! It's simple! It's (somewhat) intuitive! It has great documentation! It can be used even if you have LITERALLY no programming experience! You can make everything in it, from text to sprites to code! Those games sure are small! ✨Cons: Those games sure are small. This is to make THE simplest game. Barely any animation for your sprites, can barely fit a line of text in there. But honestly, the restrictions are refreshing! Some games to look at: honestly I haven't played that many bitsy games because i am a fake gamer. The picture above is from Under A Star Called Sun though and that looks so pretty
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RPGMaker: To make RPGs! LIKE ME!!!!! NOTE: I recommend getting the latest version if you can, but all have their pros and cons. You can get a better idea by looking at this post. ✨Pros: Literally everything you need to make an RPG. Has a tutorial inside the software itself that will teach you the basics. Pretty simple to understand, even if you have no coding experience! Also I made a post helping you out with RPGMaker right here! ✨Cons: Some stuff can be hard to figure out. Also, the latest version is expensive. Get it on sale! Some games to look at: Yume Nikki, Hylics, In Stars and Time (hehe. I made it)
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engine.lol: collage worlds! it is relatively new so I don't know much about it, but it seems fascinating. picture is from Garden! NOTE: There's a bunch of smaller engines to find out there. Just yesterday I found out there's an Idle Game Maker made by the Cookie Clicker creator. Isn't life wonderful?
✨more advice under the cut. this is Long ok✨
ENGINES I KNOW NOTHING ABOUT AND THEY SEEM HARD BUT ALSO GIVE IT A TRY I GUESS!!!! :
Unity and Unreal: I don't know anything about those! That looks hard to learn! But indie devs use them! It seems expensive! Follow your dreams though! Don't ask me how!
GameMaker: Wuh I just don't know anything about it either! I just know it's now free if your game is non-commercial (aka, you're not selling it), and Undertale was made on it! It seems good! You probably need some coding experience though!!!
Godot: Man I know even less about this one. Heard good things though!
BUNCHA RANDOM ADVICE!!!!
-Make something small first! Try making simple: a character is in a room, and exits the room. The character can look around, decide to take an item with them, can leave, and maybe the door is locked and you have to find the key. Figuring out how to code something like that, whether it is as a fully text-based game or as an RPGMaker map, should be a good start to figure out how your software of choice works!
-After that, if you have an idea, try first to make the simplest version of that idea. For my timeloop RPG, my simplest version was two rooms: first room you can walk in, second room with the King, where a cutscene automatically plays and the battle starts, you immediately die, and loop back to the first room, with the text from this point on reflecting this change. I think I also added a loop counter. This helped me figure out the most important thing: Can This Game Be Made? After that, the rest is just fun stuff. So if you want to make a dating sim, try and figure out how to add choices, and how to have affection points go up and down depending on your choices! If you want to make a platformer, figure out how to make your character move and jump and how to create a simple level! If you just want to make a kinetic visual novel with no choices, figure out how to add text, and how to add portraits! You'll be surprised at how powerful you'll feel after having figured even those simple things out.
-If you have a programming problem or just get confused, never underestimate the power of asking Google! You most likely won't be the only person asking this question, and you will learn some useful tips! If you are powerful enough, you can even… Ask people??? On forums??? Not me though.
-Yeah I know you probably want to make Your Big Idea RIGHT NOW but please. Make a smaller prototype first. You need to get that experience. Trust me.
-If you are not a womanthing of many skills like me, you might realize you need help. Maybe you need an artist, or a programmer. So! Game jams on itch.io are a great way to get to work and meet other game devs that have different strengths! Or ask around! Maybe your artist friend secretly always wanted to draw for a game. Ask! Collaborate! Have fun!!!
I hope that was useful! If it was. Maybe. You'd like to buy me a coffee. Or maybe you could check out my comics and games. Or just my new critically acclaimed game In Stars and Time. If you want. Ok bye
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investingestincest · 2 years ago
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i'm about to create my own personal blog from the ground up ! the fact that i don't know math or a single thing about coding isn't a problem !
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novella-november · 1 month ago
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Well. I have a feeling I'm about to have a million new followers. (March 31st, 2025; not an April Fool's joke, unless Nanowrimo has very poor taste and timing)
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Here's a link that explains in long video format the whole entire thing in detail:
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and to sum it up:
This blog was made as an Anti-Generative AI to Nanowrimo, as well as a way to actually build a friendly, low-pressure, helpful community of aspiring writers, without the hard-fast-do-it-or-die pressure brought on by nanowrimo.
There is no official "contest" -- only a community coming together to inspire each other to write, help out with motivation by setting community goals, keeping participation motivation via Trackbear.app, etc!
The most popular writing challenge is still November for most people, but I myself have also started to keep a year-round, daily writing goal of 444 via the website 4thewords, which has been an extreme help in getting me to write a little at a time.
This year has been very hectic for everyone what with the election results so I haven't been very active on tumblr (I think everyone can understand that) but I was originally planning on also having each month of the year being a different themed writing / art challenge but got a bit distracted real life.
So, what is the Novella November Challenge?
It's a fun challenge where writers come together to write 30,000 (or your own personal writing goal!) words in 30 days, sharing tips, writing advice, plot ideas, accessibility aids, and committing to having fun while explicitly fighting back against Generative AI by using our own words and disavowing the use of scraping and generating to take away the livelyhoods of artists of all spectrums, and proving everyone who insists "generative AI is an accessibility tool" wrong by committing to our creative visions and making it easier for everyone to find the tools they need to succeed by sharing tips, free programs, and finding a like-minded community to support you! 💙
There is no official website, there is no required place to show your participation, this is a community initiative that will never be monetized by predatory sponsors or dangerous moderators abusing their power.
This blog is here to inspire everyone, regardless of experience level, to write and create the story they want to tell, in their own words, while striving to remain a fun, low-pressure challenge that doesn't turn into a stressful spiral, like often happened with Nano.
Want to start writing but not sure how? Don't have money to spend on expensive writing programs? Have no fear!
LibreOffice: An always free, open-source alternative to Microsoft Word (and Microsoft's other office suits)
4Thewords: A website (both desktop and mobile web browser) that syncs your writing cross platform to the cloud, with built-in daily word goals, streak tracking, and you can fight monsters with your word count to game-ify writing!
Trackbear: A website dedicated to tracking your writing, setting custom goals, and creating leaderboards for community participation; you can join the year-long community leaderboard with the Join Code "f043cc66-6d5d-45b2-acf1-204626a727ba" and a November-limited one will release on November 1st as well.
Want to use Text to Speech to dictate your novel?
Most modern phones have a built-in option available on your keyboard settings which can be used on any writing program on your phone, and most modern PCs that allow a microphone (including headphone) connection has some kind of native dictation function, which you can find by opening your start panel and searching your computer for "Speech to text" or "voice to text".
Want to write while on the go, but don't want to / can't use the small phone keyboard to type, or speech to text?
You can, for as cheap as $40, buy a bluetooth keyboard that you can pair with your smart phone or tablet and use to write in any and all writing applications on your phone -- this allows you to write on the goal (especially using cross-platform websites or services, like 4thewords or google docs) , and the small screen can also help minimize distractions by muting notifications in your writing time.
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wisteria-lodge · 8 months ago
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The Harry Potter Pretty People's Club
I’ve always been kind of fascinated by how and why *attractiveness* is used in the HP books. So, I’ve decided to play a little game, and score up characters based on how often their prettiness is brought up. Here’s my scoring system:
(1 point) - We are straight-up told that this character (or some aspect of this character) is attractive. The word beautiful, handsome, attractive, elegant, pretty, lovely, good-looking, good looks, nice-looking, curvy, or gorgeous is used.
(.5 points) - We are specifically told the character has nice hair, or nice teeth. (JKR describes teeth a lot, it’s a thing.) 
(.5 points) - The character is described as moving in an attractive way. The word lounging, lolling, graceful, posing, or haughty (so lounging/posing, but more evil coded) is applied to them
In terms of the ranking, twins and and parent+child duos get to compete together, because how common “they looked exactly like their parent” type descriptions are in these books.
No points for “they used to be beautiful” or “they would be beautiful if...” Also no points if someone is described as attractive specifically by Rita Skeeter. We are clearly not supposed to take her as a reliable source. Also not counting the times Petunia calls Dudley “handsome,” or the time when Slughorn calls Ron handsome while trying to cheer him up after the love potion, for the same reason.
(if you’re curious, Rita does describe Hermione as “stunningly pretty,” Pansy as “pretty and vivacious,” herself as “attractive blonde, forty-three” and Harry as “the most beautiful thing she had ever seen” when he’s giving the interview about Voldemort’s return.) So let's get to the top 26 most attractive (?) characters in Harry Potter.
#26 - WILKIE TWYCROSS (.5) 
“Graceful” apparition instructor. Unfortunately the rest of his description stresses that he’s practically see-through.
#25 - MADAM PUDDIFOOT  (.5) 
Has shiny hair. Unfortunately also “very stout” (and unfortunately we we know how JKR feels about fat people  : / )
#24 - ROMILDA VANE (.5)
Has hair that is “black and shiny and silky.” Of course Ron does say that while zoinked out his mind on love potion, so not sure how reliable his report is. 
#23 - HORACE SLUGHORN (.5)
Young Horace has “thick, shiny, straw-colored hair.” He’s also rocking embroidered waistcoats with golden buttons. Idk, I bet Horace was kind of dishy back in the day. Heck, I bet he still is. He’s well dressed, charismatic, charming. Someone has a crush on him. JKR is just mean and wrong about fat people
#22 - NEARLY HEADLESS NICK (1) 
Has “elegant” hands. So, if you’re into that…
 #21 - ANDROMEDA TONKS (1) 
Andromeda’s sisters are not actually going to make the list, because they fall in the “beauty potential” category. Narcissa “would have been nice-looking if she hadn’t been wearing a look that suggested there was a nasty smell under her nose,” and the “long blonde hair streaming down her back gave her the look of a drowned person.” I love Narcissa, but that framing isn’t especially flattering. Bellatrix was once beautiful, but “something — perhaps Azkaban — had taken most of her beauty.” Now if Andromeda looks enough like Bellatrix to give Harry a double-take, and she looks like a Bellatrix with “wider, kinder eyes” who hasn’t been to Azkaban… she more than earns her place on the pretty list. Also is described as “haughty.”
#20 - ANGELINA JOHNSON (1) 
“Rather attractive” according to Lee Jordan. Seems to wear micro box-braids, which Pansy says look like “worms.” Boo Pansy (who is not on this list.) 
#19 - PERCIVAL, KENDRA & ALBUS DUMBLDORE (2) 
Percival is “good-looking,” Albus has shiny hair, and Kendra is “haughty.” I’ll buy that the Dumbledores were a pretty striking family, that makes sense . But they rank a little low because they all only have one attractive descriptor apiece. 
#18 - OLYMPE MAXIME (2) 
She’s an elegant frenchwoman. The only lady on this list described as “handsome.” Also graceful, has shiny hair, and Hagrid is very into her. 
#17 - PARVATI & PADMA PATIL (2)
Both of them look “very pretty” in their Yule Ball dress robes, and are quickly snapped up by Beauxbatons boys when Harry and Ron ignore them.  
#16 -  FIRENZE (2) 
The “handsome centaur.” Also the only character described as “gorgeous” (by Parvati.) At which point Hermione scoffs and says that he’s got four legs. By which we can deduce that Hermione is a bit vanilla for this conversation.
#15 - BILL WEASLEY (2) 
Described as “good-looking” and “handsome” by Mrs. Weasley, and of course FLEUR is very into him very quickly. I considered adding “cool” to my list of words connoting attractiveness, which would have bumped Bill higher… but JKR seems to associate “cool” more with personality. Like Mad-Eye and Hagrid are “cool” without being especially pretty.
#14 - GELLERT GRINDELWALD (2) 
Briefly seen in a memory and a photograph, described as “handsome” both times.
#13 - LILY POTTER (2) 
A “very pretty woman” and a woman with a “kind, pretty face.” Like with Andromeda, JKR throws in “kind” to make sure we know this is good-pretty, one step up from the Patil twins who are girly-pretty (sorry Patil twins.) 
#12 - LUCIUS & DRACO MALFOY (2.5) 
They have super sleek hair. It’s brought up a lot. Pansy likes to pet it. 
#11 - BLAISE’S MOM & BLAISE ZABINI (2.5) 
Blaise’s mom is a “famously beautiful witch,” who “had been married seven times, each of her husbands dying mysteriously and leaving her mounds of gold.” Fanon needs to decide on a name for her, and I think Clytemnestra is the right amount of on-the-nose. Blaise himself is described as haughty, and picky, and tends to “pose” and “loll against pillars.” 
#10 - MADAM ROSMERTA (3) 
Attractive, pretty, and the only character who is “curvy.” (I think she might have the boobs of Harry Potter universe.) Also wears sparkly turquoise heels, which is cute. Ron is into her, and so (I think) is Cornelius Fudge. I mean -  “Rosmerta, m’dear… lovely to see you again, I must say. Have one [drink] yourself, won’t you? Come and join us.” Like, that’s flirty, right? 
#9 - ROWENA & HELENA RAVENCLAW (4) 
Surprising that they crack the top ten, but every time we see an image of them they are described as beautiful. Usually with a qualifier like “austere” or “intimidating.” Beautiful is a word with a little bit of an edge to it in this universe. Beautiful people are just… a little suspect. 
#8 - GILDEROY LOCKHART (5.5) 
Very handsome, good hair, good teeth. The teeth are honestly brought up enough to feel a little off-putting and predatory, which I think is exactly the point. Lockhart is a very 90s-Disney-movie queer-coded villain. But, he is extremely good looking (or at least very well put-together.) Mrs. Weasley and Hermione both have crushes on him, and he continues to get fan mail into his St. Mungo’s days. 
#7 - GINNY WEASLEY (5.5) 
Ginny’s an odd one. She’s described as “graceful,” popular, and “a lot of boys like her,” (according to Pansy.) Honestly, that’s mostly how we experience her beauty. Krum thinks she’s attractive, Blaise thinks she’s attractive, Amycus addresses her as “Pretty” in a creepy way, and so does some random Diagon alley amulet salesman. Both Harry and the narrative voice stay pretty quiet when it comes to thirsting over Ginny. We get the honestly very conflicted description “Ginny gave Harry a radiant smile: He had forgotten, or had never fully appreciated, how beautiful she was, but he had never been less pleased to see her” and then “Ginny and Gabrielle, both wearing golden dresses, looked even prettier than usual [at Fleur’s wedding].” Which isn’t even completely about Ginny! Maybe you could count the romantic descriptions of her hair being flamelike or on one occasion “dancing,” but that’s really it. I am doing my very best, and scraping the bottom here. 
#6 - HERMIONE GRANGER (7.5) 
Hermione seems to fall firmly into the “cleans up nice” category. She is the “pretty girl in blue robes” at the Yule Ball, looking good enough that Pansy gapes and Malfoy “didn’t seem to be able to find an insult to throw at her.” She’s also looking good at Fleur’s wedding, when Viktor and Ron are definitely interested. Her hair can look elegant and shiny if she puts in effort - otherwise it’s bushy, and Pansy compares her to a chipmunk. We also know she has large front teeth, before she gets them fixed. She occasionally gets a “graceful” or “haughty" description, and Greyback does creep on her (again with the creeping!) calling Hermione Harry’s “pretty little friend.” I also gave her half a point for the description of Horcrux!Hermione, who is “more beautiful and yet more terrible than the real Hermione.” That’s another good example of how JKR uses the word “beautiful,” and I guess “more beautiful” definitely implies some existing beauty.
#5 - CHO CHANG (8)  
Cho is very pretty. She’s often described that way, and she has long shiny black hair. She naturally pairs up with Cedric, who also scored an 8. I wish I had more to say about her, I really do. 
#4 - CEDRIC DIGGORY (8)
Our first “pretty boy" - he’s described that way by both Harry and Seamus. Seamus actually seems to kind of have a thing about Cedric. He doesn’t believe Cedric put his name in the Goblet of Fire because “I wouldn’t have thought he’d have wanted to risk his good looks.” And true, Cedric is “exceptionally handsome, with his straight nose, dark hair, and gray eyes” and probably our first extraordinarily pretty person. Angelina and Katie think he’s hot, Myrtle creeps on him - although, honestly - Myrtle creeps on everyone, and the text doesn’t take it very seriously. Interestingly in the film we get a moment of Voldemort turning over Cedric’s head with his bare foot, saying “Oh, such a handsome boy” - to which Harry replies “Don’t touch him!”  That’s a subtle difference - in the books it’s only threatening when girls get creeped on, the movies are a little more equal opportunity. 
#3 - SIRIUS & REGULUS BLACK (11) 
Sirius is hot. He’s “carelessly handsome,” his “dark hair fell into his eyes with a sort of casual elegance neither James’ nor Harry’s could ever have achieved.” He rolled out of bed looking this good. Sirius is graceful and lounging and bored as hell, but you know “handsomely so.” Even when he falls through the Veil, it’s a “graceful,” beautiful death. Regulus gets a shout-out too, because he “had the same dark hair and slightly haughty look of his brother, though he was smaller, slighter, and rather less handsome than Sirius had been.” But, as is mentioned nearly every time he appears on the page, Sirius is extremely handsome. Less handsome than Sirius is still handsome. 
I think it’s actually important to Sirius’ character that he is THAT beautiful. Sirius is a kid from a very bad environment who’s one bad day away from just snapping… but you’d never know it. He’s so attractive, he’s so effortlessly talented, he hides everything so well. Of course none of the adults in his life would be worried about him. 
#2 - FLEUR, GABRIELLE & APPOLINE DELACOUR (12.5) 
Fleur almost seems like a cheat, because she is supernaturally beautiful. She is “a woman of such breathtaking beauty that the room seemed to have become strangely airless. She was tall and willowy with long blonde hair and appeared to emanate a faint, silvery glow.” Even Aunt Muriel thinks she’s beautiful. (We also do get told that Fleur has nice teeth.)
But again, she’s beautiful. She’s that slightly threatening, too-feminine beauty. Until she gets married… and has a kid… which redeems her. “While [Fleur’s] radiance usually dimmed everyone else by comparison, today [at her wedding] it beautified everybody it fell upon.” 
#1 - TOM RIDDLE SR. & TOM RIDDLE JR. (14) 
Our clear winner, and also our second “pretty boy.” (Marvolo calls Tom Sr. “pretty,” and Tom Jr. is “his handsome father in miniature.” so yes, Voldemort does count as a pretty boy.) Poor Tom Sr. - the text frames the aftermath of his sexual assault as him “abandoning” his wife, but unfortunately that falls into the wider trend of only girls being victims of creeps in the HP books. It’s like the weird detail about the stairs to the dormitories - the girls can go to the boys dormitory, but not vice-versa. 
But yeah. Tom Riddle’s attractiveness is brought up almost every time he is. We even get details - we specifically know he lost weight and grew his hair out after he left school, and it looked super good on him. Hepzibah Smith is very into him, Bellatrix is very into him. (Although I do wonder just how snakey he looked when they met.) Adult Voldemort doesn’t treat the loss of his looks as any kind of sacrifice, he seems well rid of them. They’re just another annoying aspect he wants to shed on his quest for transhumanism. He gets rid of his father’s name, it only makes sense he would want to get rid of his looks as well. I do like the detail that his original eyes live inside the Locket, that is cool and creepy. 
(but, logically, I can only assume that means his original nose lives inside the Cup.) 
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thebleedingwoodland · 1 month ago
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TS3 World Adventures - Mooncakes & Mooncake Machine Maker Remastered: Mooncake Mesh & Texture with Enhanced Graphics & Enabled to Buy Mode & Renamed Mod (All Languages) & Icons Replacement Mod
D E F A U L T   R E P L A C E M E N T
New custom Mooncake mesh & texture, to replace EA's "Fortune Cookies" machine maker and edible cake taken from machine maker with working Geostates & animation
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EA's graphics from 512x512 with noise was enhanced to 1024x1024 with less noise and adding Simlish Hanzi to replace EA's "bad handwriting" texture on the machine maker. Click this picture below to enlarge.
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Enabled to Buy Mode (Appliances > Miscellaneous Appliances), for easy access no need to type cheat "Buydebug" mode ever again.
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STBL Renamed mod, from "Fortune Cookies" to "Mooncakes" translated to all languages.
月餅 (Yuèbǐng)= Moon Cake
ⓘ For language translations except Chinese, I use online translator to change word "Fortune Cookies" ---> "Mooncakes" & "Mooncake" depending on singular and plural context. Feel free to correct in comment section if you feel the translation and the grammar is wrong or I accidentally deleted other word.
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Icons changed from EA's Fortune Cookies to Mooncake
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Reason why I made the change:
Because Shang Simla is taking place in China, not American Chinatown, thus the portrayal of the cookies should be authentic of actual China in real life, not American cookies that are foreign to actual Chinese people. Fortune Cookies are U.S.A.- made cookies: American invention originating in California. History of Fortune Cookies (source: fancyfortunecookies.com) Mooncakes are cakes originated from China, dates back over 3,000 years to ancient China. Mooncakes are a traditional treat during the Mid-Autumn Festival, which is celebrated on the 15th day of the eighth month of the lunar calendar.
Mooncakes are the must-eat Mid-Autumn food in China. They are a traditional Chinese pastry. Their round shape and sweet flavor symbolize completeness and sweetness. At the Mid-Autumn Festival, people eat mooncakes together with family, or present mooncakes to relatives or friends, to express their love and best wishes. Mooncakes are usually eaten after dinner while admiring the moon. History of Mooncakes in China... (source: chinahighlights.com) Fortune Cookies are made in USA and only exist in USA, but mistaken by USA people themselves as "Chinese" cookies just because the cookies are sold in American Chinese restaurant in USA. We actual Chinese live on our country have never seen Fortune Cookies, as we only know the presence of those cookies in Hollywood (U.S.A.) movies. Not just culture inaccuracy, I enabled this machine maker in Buy Mode section for easy access because this item must have been forgotten in the corner and only been played once when the player visit Shang Simla.
Colour & Presets: Same as original EA's: 3 Presets & original EA's Fortune Cookies Machine Maker colour channels.
How to Change Default EA's Fortune Cookies to Mooncake in Shang Simla world.
Fortune Cookies maker in Shang Simla doesn't automatically change to Mooncake due to different coding in-game.
❗You must buy Mooncake Machine Maker from Buy Mode (Appliances > Miscellaneous Appliances) to load the texture first, then travel to Shang Simla world, do "Reset Textures" using Nraas' Debug Enabler.
You need to install Nraas' Debug Enabler (Core mod by Twallan) in order to work correctly ���
Follow these steps to reset textures: 
Click on the Fortune Cookies Maker > Nraas > Debug Enabler > Options: Lucky Factory Mooncake Maker > Object… > Reset Textures > (Choose one) All Sims3.Gameplay.Objects.Appliances.FortuneCookieMaker or This Object
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Requirement: World Adventures Expansion Pack
Thank you credits: - Simlish Hanzi: Komorebigo font by Deastrumquodvicis - Mooncake Vector: by Shutterstock - Mid-Autumn Festival Vector & Images by Freepik
Instance code compatibility: 0x010F16B00BA8342B
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As usual, install one of these packages on Package folder. You can safely delete the package if you no longer want to use the default replacement.
[ Download Mooncake Machine Default Replacement ]
Language Translations: Click this picture below to enlarge.
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ikiprian · 1 year ago
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Barbara Gordon's Coding & Computer Cram School is a popular YouTube series. Tucker Foley is a star student.
Barbara Gordon's Cram School posts free online courses for both coding and computer engineering. Think Crash Course in terms of entertainment, but college lecture in terms of depth. Hundreds of thousands of viewers flock to it— students who missed a class, people looking to add new skills to a resume, even simple hobbyists. It’s a project Barbara’s proud of.
Sometimes, when she wants to relax, she’ll even hop in the comments and spend an afternoon troubleshooting a viewer’s project with them.
User “Fryer-Tuck” has especially interesting ones. Barbara finds herself seeking out his comments, checking in on whatever this crazy kid is making next. An app for collecting GPS pings and assembling them on a map in real-time, an algorithm that connects geographic points to predict something’s movement taking a hundred other variables into account, simplified versions of incredibly complex homemade programs so they can run on incredibly limited CPU’s.
(Barbara wants to buy the kid a PC. It seems he’s got natural talent, but he keeps making reference to a PDA. Talk about 90’s! This guy’s hardware probably predates his birth.)
She chats with him more and more, switching to less public PM threads, and eventually, he opens up. His latest project, though, is not something Barbara has personal experience with.
FT: so if you found, hypothetically, a mysterious glowing substance that affects tech in weird and wacky ways that could totally have potential but might be vaguely sentient/otherworldly…. what would you do and how would you experiment with it. safely, of course. and hypothetically
BG: I’d make sure all my tests were in disposable devices and quarantined programs to keep it from infecting my important stuff. Dare I ask… how weird and wacky is it?
FT: uhhh. theoretically, a person composed of this substance once used it to enter a video game. like physical body, into the computer, onto the screen? moving around and talking and fighting enemies within the game?
FT: its been experimented with before, but not on any tech with a brain. just basic shields and blasters and stuff, its an energy source. also was put in a car once
FT: i wanna see how it affects software, yk? bc i already know it can. mess around and see how far i can push it
BG: […]
FT: … barbara?
BG: Sorry, thinking. Would you mind sharing more details? You said “blasters?”
Honestly. Kid genius with access to some truly wacky materials and even wackier weapons, she needs to start a file on him before he full sends to either hero or villain.
[OR: Tucker is a self-taught hacker, but if he were to credit a teacher, he'd name Barbara Gordon's Coding & Computer Cram School! He's even caught the attention of Dr. Gordon herself. She's full of sage advice, and with how she preaches the value of a good VPN, he's sure she's not pro-government. Maybe she'll help him as he studies the many applications of ecto-tech!]
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a-d-nox · 1 year ago
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web of wyrd: goals you should set to become your best self
this is just a theory of mine because these bubbles of the matrix should represent your higher self. i feel like it could work for the outside numbers too that changes yearly... anywho - this is not to say that you can't accomplish goals/resolution not listed in your category / under your energetic number nor that your efforts not listed in your selection don't make you a better person. this is simply what i believe people with these numbers would benefit from doing and how they can gain new found confidence in themselves.
paid reading options: astrology menu & cartomancy menu
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1 - the magician
start a garden, work on passion project(s), read or write a business/self-help books, get a tarot/astrology/mediumship reading, study more tarot/astrology/mediumship, complete an art project, make your own soap or candles, start taking vitamins daily, declutter, learn to cook, learn to code, get car detailed, start journaling, do a paid class or certification course, start learning a new language, learn more about heritage, learn how to do nails at home, start a side hustle, learn to knit or crochet, learn how to manage a bonsai, or go to a concert
2 - the high priestess
delve deeper into spiritual practices, eat to support hormones, learn to bake, take a mixology course or find your signature drink (if you are of age), start or restructure a self-care routine, take a beach/cruise vacation, play brain games, learn to makes candles, go to a fondue experience, reset closet or revamp style, try a juice cleanse, take a cooking class, get a tarot/astrology/mediumship reading, practice tarot/astrology/mediumship abilities, or take self-defense class
3 - the empress
build up your crystal collection, reset closet or revamp style, go to an art museum, see a ballet or take a ballet class, sketch daily, practice makeup looks, keep a flower garden, get jewelry cleaned or revamp jewelry collection, save for real pearl/diamond/stone jewelry, learn to make your own candy/sweets, start a budget or emergency fund, reset closet or revamp style, save for a designer piece/accessory, start a new beauty/skincare routine, take a trip to a fancy restaurant, learn how to dried your own fruits, start a garden or try to grow something new in your garden, go to a concert/orchestra, read or write a poetry book, go to a play, start wearing lingerie (sometimes it's a pick me up to know you look good for yourself), get a boudoir photoshoot done, go to a vineyard or wine tasting (for those of drinking age), or take a dance class
4 - the emperor
start a new skincare routine, go on a rock climbing retreat, start going to the gym or become a personal trainer, try an adrenaline rush activity (skydiving, bungee jumping, etc), take a wood shop class, get more into your coffee - learn about sourcing/grinding beans, start taking better care of your eyes, start a hair care routine, start an oral health routine, start meditating, or start using time blocking or following a planner
5 - the hierophant
sketch daily, go on an architectural tour, start a beauty routine, go to a history museum, learn how to make pastries/sweets/candies, get your earrings cleaned professionally or save for a quality set, learn how to make sour dough, save for real pearl/diamond/stone jewelry, take piano/organ lessons or give them, take or give singing lessons, or take a class
6 - the lovers
get car detailed, get car license, do a bicycle marathon or learn how to rider a bike, read a set number of books, buy a quality briefcase / work tote, go on a day trip, start a gym membership or soulcycle classes, build up you crystal collection and learn how to use them, upgrade your desk set up, go for hand & foot message, learn how to do nails at home, start reading the newspaper (i recommend the new yorker), take a language classes, learn a new language, take a train trip, learn how to better your communication with others, or start talk therapy
7 - the chariot
start a garden or try to grow something new in your garden, learn how to bake or learn how to bake something new, start a new beauty routine, go on a boat trip / cruise, get car detailed, try a juice cleanse, upgrade glassware, declutter, invest in home, stay at a hotel or bed & breakfast, upgrade kitchenware, go on a lake trip, go tubing, invest in pearls, invest in real estate / land, try a new restaurant, get silver jewelry cleaned professionally, shop your pantry, go on a trip, or start journaling your intentions / bullet journaling
8 - strength
go to an amusement park, work on or finish a passion project, take ballroom dancing classes, learn about tea and tea leaves, learn to read tea leaves, start playing a new game or design a new game, practice vulnerability, go to the movie theater, start a flower garden, or get a pet
9 - the hermit
get a pet, organize bookshelves, try a juice cleanse, upgrade clothing or declutter closet, start an oral health routine, start journaling more consistently, learn more about emergency preparedness, invest in emergency preparedness, learn to cook something new, invest in new dining ware (new plates/bowls, cups / glassware, silverware, etc), try a food subscriptions (home chef, hello fresh, pickle of the month club, bokksu japanese snack box, etc), take care of a bonsai, take supplements, learn to knit or crochet, start an herb garden, learn to dry your own herbs, take a one way trip to anywhere, or go on a hiking trip
10 - wheel of fortune
learn about different incenses/herbs, practice or take a class in archery, plant a tree, invest in land, learn how to dry berries, start a budget, learn how to budget, start going to a gym / exercising, expand religious/spiritual/philosophical knowledge, learn how to play a new card game, learn how to spin your own wool (then you can move to weaving, crocheting, and/or knitting), learn how to make your own clothing, buy a luxury coat, take a trip to a country or place you have never been, start an oral health routine, take an etiquette class, learn about the customs of other countries/cultures, eat more fruit, get a beehive / harvest your own honey, start taking royal jelly, take a horseback riding lesson, upgrade shoes / shoe collection, support spiritual practices / keep learning about what you believe in / trust, or start practicing a positive mindset
11 - justice
go to a ballet or an art gallery, start using or invest in an air purifier, learn how to take care of house plants, buy a house plant, take a spa day, go to a spa, reset your cosmetics (please clean your brushes and sponges), wearing lingerie (sometimes it's a pick me up to know you look good for yourself), get a boudoir photoshoot done, organize your closet, declutter your closet, start a capsule wardrobe, learn how to make pastries/sweets, invest in diamonds, propose to your lover, buy a dress that makes you feel good and take yourself on a date (fancy diner and a play/opera/ballet), go to a fashion show or exhibit, buy yourself flowers, start a flower garden, invest in a luxury chair (a chaise, reading chair, gaming card - whatever your thing is, justice person), declutter your jewelry, invest in luxury jewelry, get your jewelry professional cleaned, go to a concert, read or write a poetry, buy yourself chocolate dipped strawberries, get hair extensions (i know you want to lol), do logic puzzles, or go to an escape room
12 - the hanged man
take a mixology course or find your signature drink (if you are of age), learn how to better decode angel numbers, look into / practice natural medical remedies, take a ballet class, go to a ballet, revamp your self-care routine, go on a beach vacation, try a new tea or coffee, learn more about tea or coffee, practice photography or start a photography side hustle, take a dance class, read or write a smutty/romance/fantasy book, make a fairy garden, get a tarot/astrology/mediumship reading, practice your tarot/astrology/mediumship abilities, start budgeting, try a new makeup look or practice your makeup skills, go to a concert, paint something, read or write a poetry book, take a swim class, make a poppet, or practice meditation
13 - death
start practicing or expanding homeopathic cures and remedies, learn more about meat sourcing, purchase/invest in half a cow or pig, learn how to cook and trim meats, try to be a vegetarian or a vegan for a month or longer, do a colon cleanse, read a philosophy of death book, expand your knowledge of magic, try a new period product, learn more about poisonous plants, make a frog pond, buy a scorpion/snake/snake, gift someone something unexpectedly, or declutter your space
14 - temperance
go on a hunting trip, take an archery class, read a book on religion or philosophy, start a devotional journal, read the book of your core religion or philosophy, purchase a book on dream meanings and keep a dream journal to reflect on your dreams, take a certification course or college class, take a horseback riding lesson, go on a horse drawn carriage ride, do logic puzzles, or learn how to better decode angel numbers
15 - the devil
invest in a fan or air conditioning unit, if you have the land for it - buy a cow/horse/goat, learn how to use kinetic tape, start dry brushing, invest in diamonds / diamond jewelry, propose to your significant other, invest in a luxury clock or watch, practice/learn better nail care, invest in room darkening curtains, invest in and use a happy lamp, start a lotion/cream skin routine, learn how to knit or crochet, invest in hair products (extensions, shampoo subscription, etc), start a hair routine, invest in leather fashion-ware, start a garden or try to successfully grow something new in your garden, invest in an ice maker or ice molds, or try a juice cleanse
16 - the tower
practice yoga, take an acrobatic/gymnastic class, learn about and practice homeopathic cures and remedies, take a first-aid course, learn how to bake, learn how to season and marinate your meats, get a bad haircut or shave your hair off, learn how to use a straight razor, learn knife skills, get a custom metal works done, take boxing lesson, go to a boxing match or monster truck duel, learn more about meat sourcing, purchase/invest in half a cow or pig, learn how to cook and trim meats, try to be a vegetarian or a vegan for a month or longer, take a wood shop class, start a cactus/succulent garden, buy a cactus or succulent, learn how to cook something from scratch (and be okay with failing at it multiple times), invest in pocket knife / knife set /leatherman / multitool and learn how to use it, invest in a tool kit, read or write a comic or graphic novel, take a mixology course or find your signature drink (if you are of age), listen to more rock music, invest in a vinyl, go to a rock concert, maintain a pepper plant, or build a lego kit
17 - the star
learn how to make friendship bracelets, invest in a fan or air conditioning unit, take a flight lesson, use compression stockings/socks, take an architectural tour, read or write an astrology reading, get car detailed, get a club memberships, invest in an electronic device brand, collect movies, watch a new movie, invest in a camera, film a short film or practice photography, start a photography side hustle, practice shadow work, get rid of unused subscriptions, take an acting class, read or write a book on health or mental health, or read or write a book on positivity
18 - the moon
make a piece of abstract art, take a mixology course or find your signature drink (if you are of age), pay a fish, visit an aquarium, go on a fishing trip (for the dads), watch a fishery documentary, read or write a book of conspiracy theories, learn how to read a crystal ball, buy a tarot/astrology/mediumship reading, practice your tarot/astrology/mediumship abilities, invest a camera, practice photography or start a photography side hustle, read or write poetry book, attempt hydroponics, practice bluffing, take an acting class, invest in new shoes, start using a sleeping eye mask, invest in silk pillow cases, buy yourself new quality bed sheets, start using a bonnet, invest in a typewriter, practice shadow work, buy a puppy, or purchase a book on dream meanings and keep a dream journal to reflect on your dreams
19 - the sun
read an autobiographical books, take ballroom dancing lessons, start an oral health routine, try a new card game, make your own chocolates, take an artistic/creative class, get new jewelry or an engagement ring, buy yourself flowers, start a flow garden, start a herb garden, learn how to dry your own herbs, go to a race of some sort (cars, horse, etc), invest in sporting equipment, buy and maintain an ivy plant, take a pottery class, or work on your passion project / hobbies
20 - judgment
buy an ant farm, practice astral projection, learn more about emergency preparedness, invest in emergency preparedness, practice illusions and slight of hand, buy and learn about poisonous plants, read the divine comedy, do a puzzle, buy a bubby, or wearing lingerie (sometimes it's a pick me up to know you look good for yourself)
21 - the world
start a garden or try to grow something new, take or give a guitar lesson, invest in air conditioning or fan, take an architectural tour, make your own teddy bear (literally sow one), buy a pair of quality/luxury boots, keep a calendar or planner, practice sun protect / use sunblock products, convert to wooden kitchen supplies (cutting board, spoon, etc), buy a luxury carpet, make a clay house guardian, invest in a luxury clock or watch, use compression stockings/socks, collect coins, learn how to use kinetic tape, build up your crystal collection, start a budget tracker, start a lotion for dry skin routine, learn to knit/crochet, start a hair care routine, invest in an ice machine or ice making trays, learn to make ice cream, take a pottery class, invest in real estate or land, keep a zen sand garden, or invest in a sculpture
22 - the fool
take flight lessons, take a flight to anywhere, get car detailed, get an astrology reading, practice your astrology reading abilities, learn how to ride a bike or do a bike marathon, go to the movie theater, invest in a luxury clock or watch, start a club memberships, take a train ride, take motorcycle classes, do something impulsive, filming or recording something and upload it online, learn to cross stitch / knitting / crocheting, invest in a camera, practice photography, watch a new movie / tv show, invest in a new tv, or take a class
have ideas for new content? please use my “suggest a post topic” button!
return to nox's guide to metaphysics
return to the masterlist of the web of wyrd
© a-d-nox 2023 all rights reserved
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elfroot-and-laurels-moved · 9 months ago
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I'm looking into whether or not Dragon Age: The Veilguard is included in the games currently being struck as part of the Interactive Media (Video Game) strike. So far, there are no results for the production ID (1845910), the old code name (Joplin), or the new code name (Morrison) on their search page.
The production ID is, according to the SAG-AFTRA site for the strike, the most accurate way to check if a game is struck or not. It's possible that Veilguard falls outside the strike order, but it's also possible that the publicly listed production ID is inaccurate, or that the full code name is different than those we know.
It is also important to note that the union itself recommends that you consider the strike not in terms of companies necessarily (though EA is one of the companies listed), but in terms of individual games, as some games have interim agreements that mark them outside the scope of the strike (hence why they have this search tool in the first place).
As far as what counts as crossing the picket line as a fan, a content creator, a streamer, etc, most of it seems to be pretty standard. No paid promotion, no official collabs, etc. Streaming and playing struck games evidently is just fine, as is creating free or personal content. There is a lack of clarity at the moment over whether or not buying struck games is considered crossing the picket line. I have only seen one source mention this, and cannot find any definites on the website made for the strike. If anyone has any clearer info, it is welcomed. If any rules of what constitutes the picket line change during the course of the strike, those updates are also welcome.
Solidarity forever gamers✌️
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felassan · 9 months ago
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Some posts and snippets about and pictures taken at DA:TV@SDCC have started coming out on social media 🐺💜
At the DA:TV booth, one of the booth backgrounds is this key art and another is the cover of the upcoming art book [source/click here to see].
Another one of the backgrounds is the Veilguard logo, like here [source/click here to see].
In some clear casing at the booth, they have a copy of the upcoming art book (👀..) and a beauuutiful replica of the dagger [source/click here to see].
This tweet shows that the Romancer Pin that was said to be available at the booth is indeed the Romancer Pin from Sanshee [source/click here to see]. It's also available to buy from Sanshee here btw.
This tweet shows that the poster that was said to be available at the booth is this key art. It also shows that (as this tweet confirms) along with the Romancer Pin, pins of the 7 companions are also available at the booth, each in a different color [source/click here to see]. Here you can see for example that the Emmrich pin is green, and that the art used for the companion pins is the companion 'tarot-style' art. Apparently reps at the booth have mentioned that they doing a contest to see which companion pin runs out first [source]. Edit: Here you can see a photo of all 7 companion pins!
This tweet shows some of the backgrounds from another angle, and another look at the poster. [source]
Also in some clear casing at the booth or nearby is a beautiful, detailed statue of Neve Gallus (in full color, complete with her staff/wand and a base) [source/click here to see].
Here you can see some of the setup and space for the Fandom party that is happening later today. It looks like a big stage [source]
Some more details are spoilery or the source link also contains spoilery things, so I'm putting those ones under a cut. DA:TV spoilers below cut.
The upcoming art book was described by a booth rep as a love letter to the game [source]
A booth rep mentioned that the dagger is "safe from Solas" [source]
This tweet has pictures of the case with the art book and the dagger from different angles
This tweet has a picture of the Neve statue from a different angle. In this one you can see the label accompanying the statue. It states that the statue is "Coming soon!" and being that it has Dark Horse Direct's logo on it, I wonder if it's coming from Dark Horse. The label also advises that the statue is 1/6th scale. It also has a scannable QR code. (I wonder what that leads to?)
A booth rep described Solas as "the devil on your shoulder who's constantly trying to make you make bad decisions" [source]
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delirious-donna · 3 months ago
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an: angst is not usually where my brain goes but this idea… it just consumed by brain (like he has). My first ever foray into Blue Lock so please be kind!! Plus, it’s just a short lil thing. 🥺
pairing: Shouei Barou x female reader
warnings: self ship coded, SFW, a little angst, a little fluff, Barou isn’t great with feelings
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It had been months.
Months of consistently subtle interactions that had led to this. This… unfamiliar feeling in his chest.
It was uncomfortable, and it made him grumpy when he couldn’t identify the source. Barou didn’t like to be in the dark about anything, let alone why his body was misbehaving.
Rubbing a palm over the area didn’t help in the slightest, nor did ignoring its existence.
On those nights where he would lie awake and stare at the ceiling, often the nights before an important match, he would poke at the feeling. Metaphorically speaking, of course.
Barou would close his eyes and try to figure out what weighed so heavily on his conscious that his skin prickled from the discomfort. It couldn’t be nerves for his upcoming game, he was the king and the king had no worry about his prowess out on the field.
It made him even more grouchy than normal; growling and snarling at his mediocre teammates when they tried to joke with him. He was a bear with a bad head, and everyone was sick of it—most of all, him.
The realisation dawned slowly one Saturday morning.
With the heaviness in his chest following him around like there was a boulder lodged where his heart should be, he made his way to his pre-match sports massage.
There you were.
Sunshine smiles and starry eyed. The complete antithesis of himself. He knew the moment the weight lifted that you were the reason, though he refused to acknowledge it.
The discomfort melted away like ice under a heat lamp, leaving behind a tingly sensation that spread out from his heart to the tips of his fingers and toes. All of it, he ignored.
You were gentle despite how you could bring a grown ass man to his knees with the right combination of pressure points. You were friendly and inquisitive without coming across as nosy. You were soft-spoken but no nonsense at the same time. You were everything he wasn’t, and…
Barou wanted you.
“Right on time, Barou! I do love a punctual man,” you teased with a bright smile that lit up your small office.
“Shouei…” He so desperately wanted to correct you, to hear his given name roll around your mouth and trip off your pretty pink tongue. Instead, he gave a grunt and lay on the table as he had done for the past six months.
If his silence bothered you, you didn’t show it. The determination and skilful expertise of your hands eased onto his body like an old friend. His heart fluttered and his fists clenched.
He would never not be impressed by your ability to remember his every little past twinge and injury. It wasn’t like you were his personal physio, far from it since the whole team graced your office on a regular basis. Barou secretly wondered if he might be special to you, but quickly dismissed that idea with an audible grimace.
“Tender here today? Hm, that’s not normal for you.”
You had taken his reaction as a sign of pain at your manipulation of the area directly behind his left knee. He could kick himself. He was a damn idiot.
Barou grunted, “Nah, my mind was elsewhere.”
With a subtle nod, you hummed and continued to work diligently across his hamstrings which were known to give him problems. They were problems of his own making, as you liked to remind him, since he had a tendency to expect maximum exertion for a full ninety minute game.
“You’re a man not a machine!” You’d scowl him time and again.
You weren’t buying his excuse. He couldn’t blame you. He was a shitty liar. The truth was what he preferred—the blunter the better.
“Turn over,” you asked with a tap at his ankle. “Wanna talk about it? Where your mind is, I mean. It might help.”
“I think I’m in love with you.”
Except, he didn’t say it out loud. He couldn’t. For all his bravado of never shying away from the truth, no matter how painful… he couldn’t face his own.
He looked into your sweet face, ruby eyes bouncing between yours and dared to dream that what he saw was more than professional curiosity. The words burned his throat and turned his mouth to ash. If only he could brave the final hurdle, score the winning goal…
“Don’t go worrying about me. Tell me about your week and let me forget my problems for a bit.”
Barou was no king, not when you were the one wearing the crown.
Placed there by his hand.
His crown.
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donovaneagle2098 · 1 year ago
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A Complete Encyclopedia of the Lore of Every Witcher School
This is a project I've been working on for a long time. The Witcher Schools in general have lore spread across 3 or 4 different sources, so it's very easy to find inaccurate details about each school due to a person only going off of one source without even knowing of the others. Hell, I've been guilty of this in the past. So I've gone out of my way to find every source available for the various Witcher Schools and compile it into one master post, mostly pulling from the standalone Gwent game, and the Witcher TRPG, as well as an email conversation I've had with the TRPG's writer, Cody Pondsmith. Without further ado, let's start out with the original school, the Order of Witchers.
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Witcher schools are like the Clans of Skellige, subtly different, but largely united by their common ground, and that common ground is the Order of Witchers.
The Order of Witchers began as an experiment by the rogue mages Alzur and his mentor Cosimo Malaspina. They "recruited" tests subjects from orphanages, buying them from neglectful parents, or outright kidnapping street kids.
From Cosimo's Gwent Card:
"Children keep asking him for gifts. He doesn’t know why, but it really helps with finding subjects for his experiments."
The main goal of this project was to create an order of knights artificially mutated and imbued with extreme levels of magic to protect people from a world where, at the time, monsters were often literally around every corner.
The mutation experiments were grueling, and most early candidates died horribly, the girls especially, as the mutagenic compounds the mages were working with at the time were better suited for a boys physiology, and they quickly stopped trying to find a mixture that worked well with women, instead refining the more successful candidate pool to meet deadlines. Even with these refinements, however, the Witchers couldn't actually generate much in the way of magical power, at least not nearly as much as those funding the project had hoped for.
These early candidates were encouraged to stick to political neutrality, were told of their duty to protect the common people, and their sword instructor tried to encourage them to take on knightly virtues to live their lives by, though only a few candidates actually bought fully into these particular knightly ideals.
The school developed a training regimen that all later Witcher schools would put their own small twists on. They perfected the whirling sword style, practiced on the Pendulum and Gauntlet training courses. They learned the Witcher Sign magic, created by Cosimo. They were taught hunting and monster lore from experts hired from across the world, and master alchemists crafted the famous Witcher potions.
Ultimately, funding from this school would be pulled due to the Witcher candidates lack of truly powerful magic ability, and the order would start to fracture. Witchers dissatisfied with their lot in life after being forcibly mutated, and railing against the Order's enforced ideals began getting combatative with other Witchers over petty contracts. At this time, contracts were so plentiful that there was no real need to fight over them, but these dissident Witchers did so anyway out of a desire for autonomy and to be free of the Order's code, which they saw as having no practical purpose to prepare new Witchers for the road ahead, and hypocritical as it was forced on them by the mages who never cared for the Witcher's lives. This culminated in one such outspoken Witcher, Arnaghad, attacking another Witcher who poached a contract from him.
After being forced into the painful life of a Witcher, Arnaghad loathed anyone who imposed their will upon him, the Order and it's codes especially. He led an attack on the Order proper, aided by fellow Witchers who respected his defiance towards authority. Once they were beaten back, these dissidents fled to the Amell mountain range to start the next Witcher school, the School of the Bear.
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The School of the Bear is one of the most misunderstood schools of them all, owing to the first major lore drop about them being largely in-universe rumors and conjecture surrounding the school, and as such I may need to go more in depth. The two major misconceptions stemming from this is the rumor about their armor, which claims that they don't bother dodging like the other Witchers and instead take blows head on (generally a bad idea, according to Geralt in the books), and the rumor about them attacking most Witchers they meet.
I contacted Cody Pondsmith, who wrote a great deal of this lore, and he mentioned that Bears do often threaten or even fight other Witchers, but in a very Skellige way, only to ward off the other Witcher from contracts they want. The Bears just want to live lives where they aren't commanded by others, and were trained especially brutally, and so will fight for what contracts they want. However they will NEVER kill another Witcher, just draw first blood (outside of duels to decide who runs the school, which occasionally turn deadly. It's unknown if Arnaghad has ever lost these duels) and if that other Witcher stands up to the Bear, they'll let them have the contract and if they meet up and work together enough even maybe become a lifelong friend.
To quote Cody himself: "I like to think of the Witcher Order as a big family in which the Bear School is the blunt, no-nonsense brother. He can be prickly and a bit of a bully sometimes but he takes his job seriously and he can be a good drinking buddy if you get to know him. Not the friendliest of people but far from evil. If you stand up to him and show him you're not afraid of him, he'll respect you."
The other rumor is also an exaggeration. The Witcher TRPG mentions that the Bear armor was designed with flexibility in mind, and while they trained to take on weaker blows with their armor and "mastery of the Quen sign", they also trained how to move quickly in their armor if they needed to dodge a fatal blow. The Bears also still trained on the gauntlet and pendulum like the other schools. Cody Pondsmith also confirmed that the Bears are just as agile as the other Witchers.
The Bears' core philosophy is almost very Lambert like, viewing Witcher's work not as a duty, or knightly virtue, but as difficult, brutal work. The only reason they stick to this work is to do a job where no one else commands them and they're left in peace. They focus only on the practical aspects of their profession, and as such discourage their students from working together in training, since Witchers work alone. As Arnaghad said, "We pass through life alone, better get used to it!" As a result, Bears are very isolated, preferring their own company to that of other Witchers, and were encouraged to value their autonomy and self care above all else. The Bears' approach to teaching was embodied as "let them better themselves through practical, dangerous trials. Survival of the fittest", embodied by final trial, that involved climbing to the top of Mt. Gorgon and back, and any who died from the cold were left "as a sobering reminder of the dangers of their trade". This resulted in the students of the school seeing things in a very callous, survival of the fittest way. Be as strong as you can, and let the perils of Witcher training and life pick off those who can't keep up. As a result, the Bears were by far the smallest Witcher school.
Despite this, the TRPG has a list of random early training events Witchers from all schools can have, and Bears could sometimes make friends amongst their fellow witchers in training just like members of every other school.
Once the new Bear students left their keep of Haern Caduch, most wouldn't return to winter there, unlike the other schools. They developed a reputation as being terrible to fight, and for being firebrands, often speaking very bluntly and quick to anger no matter who they spoke to, authority included. One such Witcher, named Gerd, was asked by a Duchess to help kill her father. He insulted her so badly he got a warrant for his death placed on him, though all the peasants he met spoke rather highly of him. As a result, Bears found it easiest to make friends amongst the similarly minded Dwarves and Gnomes of the Amell mountains, and people of the Skellige Isles. According to Cody Pondsmith, this is the main reason the Bears stayed together as a group at all. They valued autonomy above all else and so long as they functioned as a Witcher school, they were left alone and no rulers would try and command them. They also largely take their ideals of free will and apply it to others, never seeking to rule over others. They simply wish to live their lives free.
One of the original Witchers to side with Arnaghad, Ivar Evil-Eye, had extra mutations done to him by the Order of Witchers during his trial, allowing him to see into other worlds. In these visions he saw the Wild Hunt rampaging across them, conquering them. Ivar became obsessed with stopping them, and tried to kill Arnaghad to take command and lead the Bear school against the Hunt. This failed, so he and his supporters left to form the Viper School.
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The Witchers of the Viper school, based in Gorthur Gvaed, were said to be the most secretive, taking contracts as both assassins and witchers. They at first dedicated themselves finding a way to stop the Wild Hunt, amassing a massive library on the subject. Fighting with an unpredictable, ambushed based variant of the Witcher fighting style, Viper Witchers employed poisons, brewed by skilled Viper alchemists, on both their swords, and a dagger in their offhand, their biggest deviation from typical Witcher combat techniques.
Vipers, for an unknown reason, eventually forgot their purpose. In his time, Letho of Gullet could only guess at why the school had been founded. Instead, they became famous for their skill at political killings, dealing with the nobility of the southern countries before Nilfgaard had even become a large-scale power.
Viper students had a different type of trial, after more grueling than typical training. Instead of any physical task like the other schools, the Viper students were given a pet at their induction to the school. And to graduate, they simply had to hunt it down and kill it, showing their lack of mercy.
While most of those who supported Ivar followed him to the Viper school, one group broke off and west east, across the Korath desert, to Zerikania, founding the School of the Manticore.
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The School of the Manticore was founded by the Witcher Iwan, from the School of the Bear, following Ivar's assassination attempt on Arnaghad. They got work in the Korath desert as caravan guards, earning the attention of the Zerrikanian Queen after a deadly battle with a manticore. The Queen sponsored the Witchers of the Manticore, making them the only school to be officially backed by any government. They were experts on potions and anti-toxins, a necessity of dealing with the poisonous creatures of the Korath desert.
A unique adaptation to the monsters of the desert also had Manticore Witchers employ shields into the whirling combat of their Witcher training. Given their extra support, the Manticores held two keeps, Behelt Nar and Bailsuf Alsarea, on opposite sides of the desert, so that they might better patrol and guard those within it.
The Manticore is the final school to come from the schism Arnaghad had led. The other voices of dissent against the ideals of the Order would soon hear of these new schools and decide to break off as well to form the School of the Cat.
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The School of the Cat was founded out of a response to the hatred and distrust Witchers received. They desired to be seen in a better, more respectful light. Ironically, they would end up doing the opposite. The Cat School stole away with several of the mutagens needed to make more Witchers and headed to Ebbing, and Stygga Citadel, where they would begin to experiment on human-elf children in an attempt to perfect the mutations. Its possible that the mages at this time furthered experiments on making women Witchers, but this is not confirmed yet.
Attempting to make a name for themselves, the Cats hired themselves out as spies, assassins, and mercenaries, genuinely earning them some respect from common folk for killing bandits.
In their attempts to perfect the mutations and further dull the emotions of their Witchers, the Cat school experimented harshly on a group of children that resulted in the opposite, giving these Witchers hightened emotional responses instead. These students, cast aside and left for dead, fled into the arms of a group of elves, who agreed to support them if this branch of the Cat School supported the elves' fight for freedom.
This branch, led by Gezras of Leyda, attached itself to the Dyn Marv caravan and traveled the continent, lending their services mostly to those nonhumans who could pay, while the main Cats at Stygga ended up getting assaulted by angry royals incited by their political maneuvering. This left the Dyn Marv branch as the only functional element of the School of the Cat. These Cats would train students' agility in a light, fast Elven take on Witcher fighting style, and would train their balance by making students walk a tightrope, starting low to the ground at first, but getting higher and higher each attempt.
The Cat school's breaking of Witcher neutrality and reputation for bloodlust earned Witchers such a bad name that those in the Order who most cherished their old swordmaster's knightly virtues would leave to form the School of the Griffin.
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The School of the Griffin, led by Erland of Larvik, wished to truly achieve the dream of the original Order, and Gryphon, the Order's sword instructor. They traveled north to Kaer y Saren, an old fortress the Order once used, and cleansed it of the spirits of those who died in the first Witcher mutations. From there, they began a Witcher school focused on respectability and honor, believing in their knightly duties. And it worked, somewhat. The Griffins were sometimes advisors to nobility, and seen as honorable, but the prejudice against Witchers would never leave, and most would never see a Griffin Witcher as anything more than a monster playing at being a knight.
These Witchers tried their best to cushion their students against the pain of their lives on the Witcher's path, and were more brotherly than the other schools, though their knightly virtues and brotherhood were oftentimes cold comfort to Griffin students.
From the Witcher TRPG Sourcebook:
"Witcher I knew couldn’t really remember much ‘bout his past. Heh, too young to really form a lotta memories when they took him to Kaer Y Seren. Told me that the memory he did have made the mutations easier. Poor bastard clung to a memory of his pa takin’ him on a horse for a ride in the fields. Don’t know why he chose that one. Probably the only normal memory he had."
The Griffins amassed a huge library of magical knowledge, though they could only push sign magic so far, and the books were likely wasted being in a Witcher library. The library held several incredibly famous tomes on magic within, and was the envy of full mages across the Northern Realms. Despite all their efforts, they never could achieve their goal of bringing about the Order of Witcher's vision. The Griffins even had their own breaches of Witcher tradition in pursuit of their knightly heroics. An often said mantra of the Griffin school in Gwent is "To slay dragons! Tis our knightly duty!" despite dragons being largely innocent, intelligent beings who mostly wish to be left in peace.
Code Pondsmith had this to say about the Griffins:
"The Griffins stuck to the knightly traditions that the original witcher order tried to uphold. As a result it's safe to say that the Griffin school taught that monsters were the enemy of mankind and must be defeated. I don't think they would all be blindly overzealous but they wouldn't have any qualms about slaying sapient monsters if they believed it was for the good of mankind. Similarly, it's likely that they would side with humans in any conflict between monsters and humans. In a way, the Griffins' knightly virtues made them easier to manipulate than the other witcher schools. They were bound to protect humanity and thus were more likely to be convinced to hunt a monster if a local noble or alderman claimed it would be for the good of the people. This is the case with the dragons. The kingdoms and jewelers guilds of the North convinced the Griffin School that dragons were a blight upon humanity and the Griffins started slaying dragons regardless of whether all of the dragons they slew deserved it. Additionally, the knightly values might make Griffin school witchers more likely to take pity on desperate humans and work for free."
Those few Witchers remaining in the Order by now traveled to northern Kaedwyn, and started a school based on their tempered, traditionalist, and realistic view on the Order's goals. They based themselves in Kaer Morhen and dubbed themselves the School of the Wolf.
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The School of the Wolf is the most famous Witcher school, known for their professionalism and efficiency. They don't kill humans like the Viper or Cat. Aren't bold or brash like the Bear, or put Knightly virtues above Witcher ideals like the Griffin. I mean, anyone reading far this knows who the Wolf Witchers are, so I'm not going to get into to much detail. They're Geralt's school. Ciri's school. While the Griffins school wasted it's energy on trying to be what Witchers were supposed to be, the Wolf set its goals on being the best they realistically could be.
They took a balanced approached to Witcher life and as such trained Witchers who were the best adjusted out of the schools, with neither the Bear's harshness nor the Griffin's egocentrism. They perfected the Witcher's style of combat, refining their swordsmanship into an incredibly graceful dance. Combined with their professional attitude and teachings that allowed Wolf Witchers to adapt very well to most situations thrown at them, Wolf Witchers were lauded all across the Continent.
With all Schools formed, the Golden Age of Witchers began, at first with the Bears and Griffins making peace. From Erland of Larvik's Journal (The TRPG's monster manual):
"Surprisingly enough the fracturing of the witcher order had lead to a more effective organization for us witchers. Spread across the Continent and each making more witchers independently, it was no longer the task of 60 or 70 witchers to patrol the entire Continent from Nilfgaard to Kovir. Each school patrolled their own path and when a Gryphon met with a Bear each knew they had their territory and any infighting wouldn’t be worth the bloodshed. We managed to broker peace and live as somewhat estranged brothers rather than bitter enemies"
Witchers at this time were seen largely as heroes, with their detractors' voices largely simmering underneath. With Witchers around to kill monsters, people felt safe and so ignored any misgivings they might have.
Witchers, no matter the school, aren't too dissimilar from each other, and so the Cintinent at large formed an overall opinion of the Witchers based on the traits they all shared. From the TRPG:
"In the heyday of witchers there were many many seperate schools, which all mutated new witchers and taught them the neccesary skills to hunt monsters and lift curses. While it’s generally agreed that there is a core set of skills required to a be a witcher, each school taught its students differently and focused on different aspects of witcher training. Thus, witchers from different schools often act differently and go about their jobs in similar but varied ways."
During this period, the Schools all would produce hundreds of Witchers (though at any given time, most schools had about 20 Witchers running the school, a handful of novices undergoing the trials, and around 30-50 Witchers on the path hunting monsters. This fluctuated from school to school. The Bear's brutal training resulted in the lowest number of Witchers amongst the schools, while the Wolves' prolific status and high success rates meant they took in more candidates and had more Witchers than the other schools), and each was their own person, With their own preferences and personality, despite the schools themselves having reputations for Witchers with only a few certain traits. For instance, the Bear Witcher Ivo of Belhaven fought like a Viper or Cat Witcher, but in personality was a perfect fit for the Bear School with how standoffish he could be. The schools kept to their own territory at first, but as time went on and contracts got ever more rare, these already thin lines fell apart and the schools stopped caring much about territories.
They also all customized their gear in different ways, usually keeping their gear in similar fashion to their school's, as its what they trained in an were used to. For example, Bear Witcher Junod of Belhaven wore what appears to be a set of Wolf School armor he had modified to fit Bear Witcher style.
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Witchers also at this time experimented with signs. The Griffins obviously focused on making them more powerful, and the Bears pushed Quen to a level beyond any other school. But the most interesting case is that of Warrit, a blind Viper Witcher who used the lesser known Suppire sign as a form of echolocation.
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The Golden age lasted for around 150-200 years or so, ending around 1160 when the monster populations had been hunted down enough that people's main concern stopped being the monsters, and became the Witchers themselves.
The Griffin School, refusing to share the knowledge of its library, was destroyed by jealous mages. A group of peasants and mages attacked the Wolves' keep out of nowhere. The Bears failed to destroy a powerful cabal of vampires and, when peasants rioted and came for their keep, chose to disband rather than engage in needless slaughter. The Cat's keep of Stygga is destroyed, but the Dyn Marv chapter may still be alive and well. The Manticore School failed to protect an important prince from a fire elemental, and so lost their funding and closed. The Viper refused to support the Nilfgaardian usurper and were destroyed.
If you've made it this far, holy shit, thank you! I hope you have a great day!
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clocainiac · 7 days ago
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MORE HEADCANONS! this time for Greaseball and Electra SPECIFICALLY Mykal Rand and Jamie Capewells versions in the UK tour because look at the skrunklys :3 ALSO i use all pronouns for Electra because they are gender fluid, no questions needed. ALSO ALSO although im basing these headcanons on these two, it’s going to be set in modern day because i want to :P
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ELECTRA:
- Is extremely into Project SEKAI like that mf will play The Intense Voice Of Hatsune Miku on Expert level like it’s light work (if he does somehow miss a note and not get perfect he throws the fattest tantrum and will chuck the phone while ranting about how it’s rigged to Wrench, thereby forcing her to deconstruct and look through the code of the phone because they do no wrong so it’s the devices fault), definitely mains Emu Otori and will watch all the Wonderlands x Showtime stories without skipping a single sentence.
- LOVES Animal Crossing: New Horizons, his island is literally perfect and she restarted the game 80 times until he got the Cherry trees. She also bullies the ugly islanders off by not talking to them and is obsessed with Nook-mart, talking about Tom Nook, Electra has unfathomable hatred towards him, which is so visceral Electra will have nightmares about him and wake up in a cold sweat. Electra’s favourite thing in animal crossing is to invite the components to his island so they can send silly messages (but they would never admit that!)
- Electra adores touching silk, it hits all the right spots and when it’s really good silky fabric he stims so hard (yes they have autism because I have autism so yes) This bitch has a whole closet of silk robes and pajamas all with diamond encrusted messages or nicknames on the back, because she is a diva encapsulated.
- Very VERY good at the worm, like this lil guy loves to bust it down, they can do the worm, shake their ass like nobody’s business then finish in a split with no sweat at all, and yes, she looks absolutely gorgeous while doing it.
- Will force his components to scratch her, mostly on her back or arms, but if they are feeling really extra they will just put a whole ass leg in the components faces and then clear their throat as if to say ‘why haven’t you started yet?’ His favourite scratches are from Volta because they always have long acrylics that feel like heaven.
- When Electra is really focusing something such as racing, he always has a bit of her tongue poking out, but if anyone tries pointing it out they will gaslight them until they back down because Electra would obviously do no such thing!
- After a very overstimulating day, Electra loves to get in a cuddlepile with his components with those colouring books from Coco Ryo and special glittery markers.
- DEFINITELY a chronic tiktok user, like absolutely obsessed with tiktok shop and would buy the stupidest gadgets that he really doesn’t need, if you can’t tell they are very easily influenced.
GREASEBALL:
- The best shower singer in the world! This man can’t belt for days, and he will even do his own guitar solo. When he gets really into it, Dinah likes to pull the shower curtain back and scare him making him release the most perfect wilhelm scream.
- NOSE PICKER! Greaseball really is disgusting and will pick his nose constantly, not only that but if he’s on the move and can’t get a finger up there he will snot rocket bogeys out like no tomorrow leaving trails on the tracks as his own source of vandalism. When Dinah first caught him doing this she gagged so hard she uncoupled and had to take 20 minutes off the tracks to compose herself while heaving. Dinah will slap him round the back of the head or tug his ear when she catches him now so to protect himself at home he hides his treasures under tables or chairs, anxiously awaiting the day she finds his disgusting collection.
- ALWAYS STINKS OF BISCUITS, because of tanning himself! This lil guy loves self tan and the whole bathroom is full of bottles. He begs Dinah to help him so it doesn’t go patchy, so every saturday night she gets the exfoliating gloves on and helps rub it in head to toe, Greaseball has enough money to get it done professionally but he believes doing it with Dinah helps them bond and he also uses it as an excuse for her to touch him. Sadly, this addiction means all the bedsheets and towels have brown stains on them, which infuriates Dinah but she loves her man too much to make him stop, and she does love that sunkissed glow on him.
- Hairspray Whore, this mf is single-handedly ruining the ozone layer with the amount of hairspray he uses. He can’t stop though which means he has the crunchiest hair, like if you touched a strand it would sound like stepping on a bag of crisps.
- Constantly steals Dinah’s makeup but will vehemently deny it and say his face naturally has bronzer, contoured cheeks and eyeliner!
- Disgustingly addicted to coke floats, literally his favourite drink. If he could he would have a bucket full of coke with a litre of vanilla ice cream, that would be his final meal. When he’s had a long day at work Dinah always has a coke float ready for him and he just collapses into her while also slurping it with a bendy straw because he likes making different shapes with it such as dicks, because he has the mental age of a 5 year old.
- Mains Donkey Kong on Mario Kart and will sulk if someone else chooses him.
- Not a head canon but Dinah GET UP! Why are you punishing yourself with this man 💔💔
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tsams-and-co-memes · 1 year ago
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TSAMS Sunrise Canon Info
Updated - 3/7/25
Sun's likes:
Cats (he owns two)
Dressing up his cats
TF2
Listening to/watching documentaries while he cleans
Red Dead Redemption and Baldur's Gate 3
Cult of the Lamb
Yellow (his favorite color)
Snapple (his favorite drink)
Hamburgers (his favorite food)
Spiderman
Fallout
Electric eels
Retro gaming
Old-timey, black and white cartoons (with Popeye possibly being one of his favorites)
Sun's dislikes:
Gravity Falls
An unnamed flavor of some vegan ice cream
Squids
Insects
Balloon Boy
Hot water
Sea water
Taylor Swift
Garden gnomes
Sports
Salads
Kids (this was implied) <- (he might've made this implication jokingly, but he did end up saying that he does have a soft spot for them)
Eclipse
The creator
Bloodmoon
Roxanne
Minesweeper
Soda/pop
Pumpkins/pumpkin carving/pumpkin guts
Miscellaneous:
Sun tends to get very competitive with gaming
He’s watched the entirety of Dragon Ball Z
He has an obsession with cleaning and stacking the toy barrels/tumble barrels in the daycare. If they’re not adequately cleaned or stacked in a very specific way, he gets upset
He’s bought stilettos and tried on a dress before, while saying that he’s a pretty princess
He used to have a crush on Roxanne
He’s not good at dancing and really only moves the upper half of his body
Sun is pansexual (check for sources). He's not bisexual, so him being pan is slightly more likely (retconned. Sun is more than likely straight, at this point)
Sun has a car and knows how to drive
He isn’t very good at acting
He has a habit of cheating when playing competitive games
It’s been implied numerous times that Sun occasionally enjoys cross dressing
Old Moon has made a statement before, suggesting that Sun has kleptomania
Sun can read bar codes
He apparently knows the history of gravel and can talk about it for hours
He was programmed to know how to drive
His rays are made of plastic
He plays D&D and his character is a warlock
Sun grooms his rays like they’re his hair, and he uses ray polish to do so
Sun knows the history of Windex
Sun knows how to play Yu-Gi-Oh
Cleaning is one of the things that calms him and helps him focus
Sun panics sometimes when he's not doing anything, because he feels like he's not doing enough. Apparently this was triggered by Eclipse's return
Sun can't calm Moon down whenever Moon gets seriously upset, and Sun finds that "kinda scary" (<- exact wording from the therapy video). This means that on some level, Sun is afraid of Moon's anger, and of Moon acting irrationally when he's upset
Sun is the only janitor in the daycare
Sun's had a bird fly in his face before, and according to him, it's more annoying than scary
Sun's not good at bowling
He's eaten glitter glue at one point as a coping mechanism. He may or may not have also eaten sparkles
Sun knows how to grind coffee beans
He turned his basement into a cat den, and his cats have their own TV
Sun drinks (we don't know how often)
If he could be an animal, Sun would be a stingray
Sun doesn't clean the bottom of the ballpit
Sun received an offer to replace Glamrock Freddy as the face of the pizzaplex, but he refused. A lot of the refusal stems from him not wanting to be on a stage in front of so many people
Sun's never watched any classic Disney princess movies that occurred before Beauty and the Beast and Mulan. This would include ones like Snow White, Sleeping Beauty, and Cinderella, although he's had Cinderella play passively in the background before (knowing Earth though, she'll probably make him watch all the original princess movies eventually)
Sun goes through a lot of existential crises
Sun is very good at finding kids who wander from the group whenever he takes everyone somewhere outside the daycare
Sun knows how to set broken bones
Sun has a fear of heights
Sun buys animal shaped soaps
Sun puts down a lot of sticky notes in different places
In the earlier days of the daycare, Sun once tried to play hide and seek with a blind kid. It did not end well
Sun's watched Death Note 4 times through
Sun has a crush on Yor from Spy x Family (his type seems to be people that could beat him up, but this could change)
Sun has a punching bag
The emotional part of Sun's mind that's positive looks like a sunflower field, while the negative part looks like a dart forest
Sun takes his teeth out like dentures to wash them, instead of brushing them normally
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cityof2morrow · 10 months ago
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OFB Props: Signs 001 Mix
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Published: 7-14-2024 | Updated: N/A SUMMARY 100 posters, tags, and area signs to organize sale items on your commercial lots. Customize poster images, infographics, and barcodes/currency labels. Labels are color-coded in Simlish and English to make sorting objects easier: COOK (white label/for cookables, ingredients), DRINK (red label/ for edible beverages), EAT (pink label/for edible foods), GROW (green label/ for harvestables), HEAL (orange label/for functional medicines, motive boosters), CRAFT (brown label/for craftables, ingredients), STOCK (yellow label/for stockable foods, supplies), USE (blue label/for all other functional items), VIEW (gray label/for deco only items), and “other” (black and purple/barcode). These are general deco items, so you don’t have to sort by function/color unless you want to.
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DETAILS Pets EP or higher. Cost: $3 | Environment: +1 | Buy > Deco > Wall Hangings/Sculptures (some signs don’t have to be placed on walls) You need my Poster Pack (Simmons, 2024) for all poster recolors. Sale Poster 7 (barcodes/currencies), and Ceiling Sign Info 4 (infographics) – are also REQUIRED. Recommended textures sizes for new recolors are 512x512 (poster graphics) and 512x128 (bar codes/currencies, infographics). Simlish text is ideal since images may be reversed on the back side of some objects, or slightly stretched. *Thumbnails for the BACK side of the posters may not generate accurately in the catalog (default game quirk). Make sure you can see the back side onscreen when recoloring. Finally, you’ll likely need “moveobjects on/off” and “snaptogrid on/off” cheats when placing some items.
ITEMS 11 ceiling signs (160-440 poly, poster images on signs 1-6 appear on back side). 11 standing signs (188-440 poly) 3 curved standing signs (548 poly) 10 wall signs (220-224 poly) 5 curved wall signs (874-876 poly) 3 curved/winged signs (1072 poly) 7 hanging signs (269 poly) 6 Instore Mini Billboards (4t2 conversion by NekoSayuri, 2018; EA; 116 poly) 5 Lil’ Business Chalkboards (4t2 conversion by itsnotdissimilar, 2016; EA; 128 poly) 7 framed posters (64 poly) 5 unframed posters (12 poly) 4 taped, unframed posters (108 poly) 3 unframed, wrinkled posters (18 poly) 3 wrinkled tags (34 poly) 3 smooth tags (155 poly, poster images appear reversed on back side) 3 info/barcode tags (4-60 poly) 6 easel signs (512 poly) 6 sales card on stands (card mesh by Cathee, 2008; 40 poly).
DOWNLOAD (choose one) from SFS | from MEGA *collection file included
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COMPATIBILITY I recommend using Shift Everything (Lamare, 2022) or Object Freedom 1.02 (Fway, 2023) to enable floor-to-ceiling shiftability for all objects. This will also minimize shadow issues when shifting the signs. Some signs show a small gap between the frame and poster when viewed at close range. CREDITS Thanks: Sim Crafters, ChocolateCitySim. Sources: Beyno (Korn via BBFonts), EA/Maxis, Offuturistic Infographic (Freepik), Fonts (Gazifu, 2013; Ajaysims), Sims 3 (EA, 2009; 2012), Sims 4 (EA, 2014; 2020), Sims Mobile (EA, 2018), Supermarket Aisle Signs (Rockethorse, 2014), Synapticsims, Vector_Corp.
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inksandpensblog · 1 month ago
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Some of you probably know by now that I think a lot about how the presentation of a story affects how it's perceived by its audience.
Pressure has a LOT of lore that the player character's POV only gives us a very narrow window into; both because some of that lore just hasn't been implemented into the game proper yet, and because the method of gameplay progression is such that our ability to interact with that lore is strictly regulated.
Sebastian's character is actually a great example of how this approach affects the audience's perception of the story.
If you were to present me with an academic breakdown of who the characters in this story are, what they've done, what they've been through, etc., all my modern storytelling sensibilities would tell me that Sebastian is the character I should be rooting for. Sentenced to death under a false conviction, trafficked to a mad science lab where his body was mutated against his will, forced to work for his captors for years, and then kept in the dark about his innocence just so they wouldn't have to face that they'd fucked up? Plus, as vengeful as he is, all he really wants is to escape? That resonates with people.
However, it's almost impossible for players to get any of this information about Sebastian on their first playthrough of the game, if they're getting the story through the game alone.
Most players meet him first as a trio of glowing blue eyes in the dark, that appear when they die to explain what killed them; meaning that most players will get a sense of his attitude long before they even find out what he looks like. And his attitude is…let's say abrasive XD
But even when players do encounter him during a run, once they find his shop about 1/3 of the way through gameplay progression, and discover that his personal info is literally for sale to read, most players still won't be able to on their first playthrough; because it's the most expensive item in his shop, and chances are high that a new player hasn't collected enough in-game currency to buy it…but also because it technically has no bearing on gameplay progression, so whatever currency the player does have would be better spent on health items and light sources and batteries.
In fact, the only thing you really need from Sebastian's shop as far as gameplay progression is the keycard for the next door on the map, which he lets you take for free…meaning that if you by some good fortune happen to have a code-breacher on you at the time you can actually skip his shop encounter entirely XD and I just find it fascinating that the devs have made it technically possible to beat the game without learning anything about one of its story's most influential characters.
Most people won't skip his shop though, because Sebastian is pretty much the only interactive entity in the game with a baseline hostility level that hovers around "neutral" and only rises to active hostility when provoked, rather than being actively hostile all the time, and this makes him interesting to engage with. Plus, he's functionally a shopkeeper, and shops in videogames are designed to be appealing in a functional and mechanical sense, as hostile encounters usually can't happen in them and they provide a way for players to obtain resources. Even players who find Sebastian's attitude vexing will usually express relief upon reaching his shop.
This is a long-winded way of saying that many players will form a pretty solid impression of Sebastian as a personality before ever getting a chance to learn his backstory, because the means through which the player can engage with his character in-game are extremely limited.
Sebastian's interactions with the player are a very small part of his story overall, and if you want to learn anything more about him besides how he reacts when purposely aggravated then you have to actually stop engaging with him and seek that information elsewhere.
Even once you do buy his personal info, you can't actually read it until your run ends. Until you read his personal info, you won't know that he himself is the experimental subject Z-13 whose designation appears on the red-lit screens you'll occasionally find as you progress, chronicling the timeline of the site lockdown from before you arrived and declaring him the culprit. Unless you encounter p.AI.nter in person, you won't learn the steps Sebastian has taken to indirectly hinder your progression towards your main objective.
There's a lot about Sebastian that the player just…never gets the opportunity to learn, during normal gameplay, because the player's POV is so limited.
And that's just in a gameplay sense.
Because when you really think about it in a narrative sense, we're playing from the POV of what're basically clone troopers: a seemingly endless swarm of indistinguishable low-effort bad guys who only exist to give the main character something to fight before the next boss.
That's who we are, in the game, that's the position we have: we're set in fundamental opposition to Sebastian, and the very structure of the game keeps us from changing that. There's only one way forward.
And it's so intriguing, to me, what this does for how the story is perceived.
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