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#I just don’t think he’s super great at the fantastical elements of fantasy
creepercraftguy · 2 years
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My opinion on every playable Genshin Impact character in a few seconds. [3.1]
The same thing I did a fair while ago with Danganronpa characters, but now for another franchise that I have an unhealthy obsession with.  All characters in alphabetical order by first name.
This goes up to version 3.1. The most recently added characters are Cyno, Nilou and Candace.
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Thought he was kind of basic at first, and despite his enigmatic writing, didn’t really stand out. As of 2.3 and the event he was featured in, he’s gone up a little. My favourite part about him is his voice actor.
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I think she hardly even counts as a Genshin character. I’d probably like her a bit more if I played her original game, but she has basically no character or personality to speak of in Genshin Impact.
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She isn’t especially good compared to every other character in the game, but she’s a good introduction to the characters overall. Her personality is fun, and I’m glad she has a small following of her own.
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His voice work in every language is fantastic, and the character itself is always a good time. Not only does he have a great personality, funny traits and entertaining moments, he’s a beast in battle and is super fun to use.
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She’s a contender for being my least favourite character among the roster, primarily because I don’t like her playstyle and it causes me mental damage. However, I have nothing against the character herself, although there are many who have similar personalities that outshine her.
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I don’t play her often any more, because I have more viable physical and Electro units, but she used to be part of my main team, and even now, she’s still a personal favourite of mine among the roster. She’s just an all-around cool as all hell character.
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A precious boy. I’m not as crazy about him as most of the fanbase is, but he’s still a wonderful, energy bean who needs to be protected. Still, I can’t say much about him other than that.
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I like her design a lot, and her playstyle seems super neat, but since 3.1 has yet to drop, I can’t say much about her character. She’s a definite pull though.
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I kinda just...don’t care that much about him. He is one of the first units I used when I started playing, and he is among my favourite Element, being Cryo, but I didn’t get Chongyun’s playstyle back in the day, so I quickly grew sick of using him. His character and personality isn’t bad, but he’s not a character that I’m always excited to see. I also think that his Hangout Event is the weakest of the bunch.
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I like her a lot. A WHOLE lot. I will admit however, that she would be a lot better in game if she retained some of her grouchy, tsundere and spiteful personality traits that she showed in the manga. There is an in-universe explanation as to why she changed so much, so I can’t complain, and despite that, she’s still a cool, fun and loveable character, who’s a great introduction to the Dendro element and really fun to play.
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If I can be honest, Cyno actually kinda scares me from what we’ve seen of him so far. I have no clue whether he’ll be an ally in the end, or a threat to the traveler. If he’s our friend, then we’ve got ourselves one hell of an ally. If he’s our enemy, then God help us.
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I don’t think he’s ever gonna lose his charm, despite how much powercreep he’s been put through. He’s still a cool figure, and is still fun to play. He’s one of the few characters from the original update who to this day is still viable. Can’t go wrong with fantasy batman.
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I used to hate her, but it was primarily out of spite, since she was the first character I ever C6′d, and through an unfortunate circumstance (basically, got C6 from grinding Xiao banner). I do understand her charm though, even if she’s not a character I particularly feel like using ever.
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Her playstyle ain’t the shit, but her character and voice work totally is. She’s easily one of the most entertaining characters in the main story, even though she’s only on screen for a brief time.
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She’s pretty cool and I like her a lot. She doesn’t have much screen time outside of the 2.3 event and her own storyline, but I really want to see more of her. She’s pretty fun to play too.
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I don’t like her as much as I thought I would, but I don’t dislike her by any means. However, I feel like her character progression over what’s shown in the events isn’t a strong, nor is it portrayed as well as it should be. She did used to be one of my better Electro units though, so maybe I’ll come back to her one day. Her alt skin is fire too.
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It’s an indisputable fact that Ganyu is a DPS queen and a very popular waifu for this game, however, I for one don’t see the appeal of her character. If she was present more in the story, or had any event storylines that revolved around her and explored her character, maybe I’d like her more, but regrettably, what’s been shown of her so far portrays her as a bit one-dimensional.
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I’ve built Gorou fully, but to be honest, I’m not, and never have been crazy about him. He’s very situational. On a team where his abilities work, he’s insanely useful, but in literally every other scenario, he’s almost completely useless. In addition, his character’s not particularly notable either. He’s not unlikeable, but he doesn’t seem to have any outlying and important traits. However, with that said, a few of his hangout event endings showed his very sympathetic and human side, which I enjoyed a lot.
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I jokingly always talk about how I hate this character, but I don’t. I do however, think she’s a bit annoying, and she’s not a character that I care about much, outside of the charming voice work, and the damage potential.
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She’s cool, and a fun mom-figure, even if she’s a little one-note. Her character quest was sweet and fun, and she’s a pretty good unit in battle too. Other than that, I don’t have much to say about her. One thing that does knock her down a peg though is that whenever I lose the 50/50, it’s usually to Jean.
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He served as such a great introduction to Inazuma, and to this day, is among the game’s best characters. Not only is he an interesting, well voiced, loveable and sympathetic character, he’s to this day, one of the most useful units in the game due to his swirl abilities. I always look forward to seeing more of Kazuha all the time.
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The most interesting character among the starter units, and still has decent use even later, with his ice bridging abilities. His attack animations are cool too, and I really want to try and build him so I can use him in battles. I plan on taking him to fight Dottore with Amber, Collei and Diluc.
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The absolute best girl of all best girls. Initially, I planned on skipping for her so I could pull for Yoimiya, but then 2.0 happened, and we got to meet and hang out with her. I fell in love with this girl almost immediately. She’s a solid battler, she has a great personality, her interactions with the Traveler are so god damn adorable, and I always love to see her appear anywhere in the game, because it always makes me smile.
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I can’t claim to like him as much as I like his sister, but there’s a lot about him that I do enjoy. His character quest was cool, his playstyle is fun, strong and easy to use, his personality is interesting and unique among the cast, and his voice work is soothing to the ears. A lot of good can be found in this enigmatic character.
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I didn’t like Keqing much at all when she was first introduced, but that was primarily because she only had a few scenes in the archon quest, and said scenes didn’t portray her as especially friendly or easy to get along with. That has since been reprimanded with Moonchase and Lanturn Rite, and while I still think Lanturn Rite should’ve put more focus on Ganyu than Keqing, it still provided Keqing with some fantastic character moments and really solidified her as a solid character amongst all others. She’s also really fun to play, even if she’s not particularly viable compared to someone like Raiden.
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She’s adorable, and is one of the cutest characters in the game, but she honestly kinda sucks in battle. Her kit isn’t fleshed out, even if her damage is pretty great. There’s also a limit to how much she can be explored as a character, on account of being a young child with not much life experience.
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The more Sara appears in storylines and events, the better she becomes. Her first scene portrays her as a commanding, threatening and powerful presence, but hinted at her good morals and righteous nature. Her latest scene shows her human side, and how she’s a huge otaku for the Raiden Shogun, which was super funny and super adorable. She’s not the most viable unit, but she’s still a fantastic character.
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Shinobu’s design was like a slap to the face when I first saw it. She was not at all what I expected, but I was so so entranced the moment I saw her. She’s in my top 3 designs among the whole roster of characters. While her playstyle unfortunately isn’t the strongest, she’s still a fun character to play and watch. It’s also fun to see how her personality reflects off Itto’s.
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Of the beginning characters, at least currently, Lisa is my least favourite, but only because I think she comes across too strong with her flirtation, and because outside of that, she’s not a character who is explored very much. There is potential for there to be more info on her, given the more we learn of Sumeru’s Academia, and how she used to study there, but in the meantime, Lisa is the exact neutral point in this lineup. I don’t like her, but I don’t dislike her either.
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Up until recently, I wasn’t fond of Mona at all. She was kind of snooty, overconfident and always seemed to be looking down on everyone around her, and her character just kind of annoyed me. 2.8 changed my thinking completely, mainly because it showed her doubts about her powers of fortune telling, how she’s depressed over how she can predict the future but not change it, and how she’s not actually poor at all, which resulted in a very funny interaction between her and Fischl. She’s definitely a good one now.
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So far, she hasn’t really brought anything new to the table, but I still like her very much. Her design is adorable; so is her personality, and her fighting style looks unique from what we’ve seen of it. I’m definitely gonna try for her.
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She’s ok. I remember really being put off by Ningguang because I didn’t understand her playstyle initially, but I enjoyed her hangout event, and she did show to have some cool and interesting moments throughout the story, as Liyue’s de facto leader.
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Despite the fact that Noelle has 2 Hangouts, she’s not a character I care much about. She’s definitely cute and sweet, and I definitely like her, but she’s not someone I give much thought when I look at the total lineup of characters.
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I get it. I get that there’s the Qurse of Qiqi, and I get that Qiqi is kind of a pointless 5-star, since Barbara can do everything that she can, but even so, I like Qiqi. She’s a silly little character, with a very sad and sympathetic backstory, and I can’t hate her, even if she does steal my pity.
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If I must confess something, when I first played 2.1 and got to know her, I REALLY didn’t like Ei much at all. I felt like the character exploration and progression she had in earlier updates wasn’t that great, and I think her first character quest was one of the worst in the game. She was only saved initially by her prowess and usefulness on any team you put her in. However, she was massively saved by the second chapter of her quest, which was phenomenal, and one of the best quests in Genshin’s 2 year history. At this point, Ei is still my least favourite of the archons behind Venti and Zhongli, but due to how Nahida’s story isn’t finished yet, it remains to be seen if she will keep that bottom spot. However, I like Ei a lot now, and I will continue to do so for a while.
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Razor is a cool character, and actually serves as an inspiration for one of my D&D characters. His playstyle is a bit confusing and hard to build, but it’s nice whenever he pops up as part of a story, and I’m looking forward to seeing new developments to him in 3.1.
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It also took me a while to warm up to Rosaria, but due to character progression she got from Windbloom and also her battle prowess and usefulness, I think she’s pretty cool now. Pun not intended.
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It is my genuine and strong opinion that Kokomi is the best-designed character in the whole game. And alongside the fantastic and gorgeous design, she has a sweet voice and useful battle abilities. I don’t think Kokomi was very well received at first, but I pulled her, albeit by accident, and have not regretted that for a day. She is great.
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I mean...she’s ok I guess? Honestly, I really don’t have much of an opinion on Sayu. Her hangout was really mediocre and she’s not a character I really care about an awful lot. No hate though, I like her voice, and it’s fun to roll around with her.
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She first appeared in 2.4 and has not appeared in the game since then, and I am DESPERATE to see more of her. She was such an interesting character, with a cool and interesting and sad backstory, and her personal journey was so great. She’s also a mean support and DPS unit. #BringBackShenhe.
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He’s not what I expected he would be, but he turned out to be pretty awesome. He’s super fun to play as in battle, and useful and strong too. Plus, his hangout was unique and provided some interesting moments.
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Much like Shenhe and a few others, Sucrose is hardly ever explored. Whenever she makes an appearance, it’s usually alongside Albedo, and he is more often than not the more central character. She is cute, don’t get me wrong, but there’s not much else to her. She is pretty good in battle though.
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I can’t say for sure if this is the case anymore, but Childe was my favourite character when I first started playing Genshin. He’s still one of my personal best boys to this day. I know he’s a certified ass, but I like villains with layers to them, and I like how Childe has a sympathetic side and reason behind his misdeeds. He fights for the Fatui purely because he wants to create a world where his family will be safe and protected. I respect that.
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I like him a ton. He has the best hangout event in the game and while he’s not an especially viable unit, he’s still one I enjoy having on hand. His personality is charming and easy to get along with, and his dedication is admirable. He also has a unique relationship with Ayato that I can’t help but enjoy.
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He turned out to be a lot better than I thought he would be. From the first lines of dialogue he speaks, he’s immediately an entertaining presence, since he’s very blunt, strict and doesn’t make an attempt to hide his annoyances and grievances with other people. I relate to that honestly. His English voice work sells this very well in addition to that.
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I think they’re both pretty cool characters, though I like Lumine’s design a tad bit more than Aether’s. They recently went up a notch in my book, primarily because Dendro Traveler is super fun to play for some reason, above all the other elements they can wield.
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Even if he is a mischievous little squirt, it’s hard to dislike him. His voice work is great, his abilities are super fun and powerful, and he’s all around just a very solid character. Of every archon in the game, he’s also the one I think embodies his theme; being Freedom, the best.
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She was one of the first characters in the game that I fell in love with, because I thought her design was cute as a button. She was one of the first characters I finished building, and I think that was a good decision. Moonchase was a fun and enjoyable event primarily because of Xiangling’s presence in it, and even now, she’s still one of the cutest and most fun characters in the game.
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He was my first 5-star and still easily one of my favs to this day. He’s fun to play, and has some great character writing and backstory.
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I didn’t think much of him when he was first introduced, and even now, I’d hardly say he has my favourite personality, but when I finished his character quest, I was surprised by just how much I enjoyed it. Even now, he’s still one of my favourite support units to use in tough battles. I only wish I’d built him sooner.
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Her segment of the 2.8 island quest was my favourite part of the whole thing, and even now, she’s hella underrated. Her design is amazing, and the vibe she gives off is so fun-loving. She’s great.
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Easily the best part of the whole Inazuma archon quest. She was such an interesting, entertaining, mysterious and funny character through and through. Even by the time she finally became playable for audiences, her own story quest, while paling in comparison to Ei’s, did not disappoint. The defining example of how and why Inazuma characters are the best of the bunch.
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Really, I can’t say much about Yanfei. She’s cute, has a nice design and is a kind presence, but she doesn’t stand out much amongst the greater cast, and honestly has no real reason to. Even in the 2.7 archon quest chapter, it’s the other characters that are needed to make her stand out very much. Her relationship with Shinoby, Eula, Madame Ping and others are sweet to watch, and supposedly, she’s a pretty cool pyro unit, better than Klee anyhow.
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First of all, she’s insanely hot, and second of all, I was taken by surprise just by how much I ended up liking her. Initially, I didn’t see much, but when the trailers dropped, they painted her in such a powerful and incredible light, that I eventually succumbed to the tactic and pulled for her. Not something I regret either, since Yelan is also one of the most insanely powerful characters in the game.
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The autistic part of me resonates so much with her. If there’s one character in this game I relate to and feel the most kinship with, it’s Yoimiya. Even now, she’s in my top 5, and might even be my favourite. No matter where she appears or what she’s doing, she’s guaranteed to bring some sunshine to my life.
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I actually quite like her! She’s not a favourite, but she’s definitely up there. Her voice is nice, her playstyle is cool, and her character overall is solid.
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The best of the archons in my opinion. He’s got a great personality, he’s fun to play, is very strong, has a fantastic voice, and just is all around one of the best character’s in the game to this day. I WILL HAVE ORDER!
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sapphicvampyy · 1 year
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If I’m being real I don’t like botw / tears of the kingdom they don’t really feel like Zelda games to me at all they essentially stripped everything I love about Zelda out. It’s really disheartening there was nothing else like classic 3D zelda out there. And now it feels like it’s never coming back upon seeing the trailer for Tears of the Kingdom I was so excited that maybe we would finally have story in the present but upon playing and turning on the game to find out it’s memory ~ I was so disheartened and disappointed. I miss the weirdness of classic Zelda , the mystical elements with the triforce and the goddesses , I miss the items and the story progression and the perfect mixture of gameplay and story. I feel like the freedom to do whatever came with to great of a cost sacrificing everything I love about Zelda these games need some structure the world feels way to big and empty and everything feels grindy which i absolutely hate in games. I also hate the self insertifaction of Link yes I know he was intended to be a self insert but he’s grown beyond that I want to see Link as character with emotions and soul and become more of a character I want to get swept away on an epic adventure and feel I AM LINK instead of Link is me, I want the immersion and to connect to Links story like in past games this current Link just stands there with a blank expression, I can’t think of anything I like in these new games compared to the old games I hate the shrines they feel so sterile and boring compared to some really cool dungeon from previous games. Also I hate how everything is so futuristic and robot like I miss the magical and fantastical elements I feel we don’t have enough just pure magic stories anymore that are fanatical and weird. It’s either grim/ dark like game of thrones / house of dragon which I love house of dragon , or it’s overly self aware like dungeons and dragons which is a trend I’m over in fantasy , I miss the weirdness and mystical ness of past Zelda and all the lore. You can do open world which I wish they would just get rid of entirely since I’m not a big fan the game where I like open world the best is Witcher 3 because it actually has story you can follow. So yeah seeing the game developers talking about how they won’t go back is disheartening if the new Zelda is the same as TOTK without bringing in any classic Zelda elements then I’m probably not going to even bother. I guess I’ll beat skyward sword and links awakening maybe an OoT replay or WW when I itch for it ? As for new Zelda I don’t know if I’ll get one ever again because I don’t really count those games as Zelda games they feel like a game just wearing a Zelda skin they don’t feel like Zelda at all. I miss the bombastic music, the items , the story and gameplay combo , the super cool unique dungeons and the satisfaction of solving one / getting it right. I miss it all. I miss classic 3D zelda. Oh I also miss Links iconic green outfit as well bring it back!!!! it was iconic the blue champions ballad or whatever just doesn’t do it for me at all.
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spectrum-color · 3 years
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Hot take: it may be for the better that GRRM is never finishing aSoIaF because there is no way the payoff for the cool magic stuff he’s set up (Azhor Ahai and Lightbringer, the Long Night, whatever tf was up with the prophecies Rhaegar followed) will be remotely as awesome as fan theories have been
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luna for the headcanons thing pls pls pls
Yes!!! I love giving Luna headcanons, so here ya go bestie!
(Read under cut)
Luna Lovegood headcanons
First of all, definitely a trans girl, no doubt about that. She lived in a very open environment and was able to explore her gender identity at a young age. Her mother sewed her dresses to wear, long, flowing garments that Luna thought were the most beautiful things she’d ever seen. Her father taught her how to make flower crowns and crowns of leaves, and she’d wear them with her dresses.
She didn’t have to come out to her parents. Her femininity at a young age simply led to her simply stating that she was a girl, and that her name was Luna. Her parents were very accepting (and Xenophilius is trans himself because fuck you of course he is, so he was super supportive of Luna).
She named herself after the moon because her parents loved astrology and they taught her all the different planets and their moons, and all the different stars in the sky and how to spot the constellations.
The Lovegoods were definitely pagan, I mean they were all about nature and spirituality. They always marked every single holiday, staying up all night on the solstices, lighting huge bonfires, and making wreaths to wear. Pandora played the lyre, Xenophilius sang songs and Luna would act out stories and poems.
Cornish, and they speak the language as well because being bilingual is sexy.
Speaking of pagan, Pandora’s funeral would have also been pagan, obviously.
She’d have a natural burial, and Luna would recite a poem, and the rest of the family would also give eulogies, recite poetry, or thank the Goddess. Four members- including Xenophilius and Luna- would stand at each point on the compass and “invoke” each element (Air in the East, Fire in the South, Water in the West and Earth in the North) and give thanks to them. There would also be music at the wake, played by members of the family. Drums, tambourines, flutes etc. Luna played her mother’s favourite song on her lyre.
When she reached Hogwarts, I don’t think she was drawn to anyone in particular right away, I think she had better relationships with the teachers more than the students. She got on really well with Professor Sprout, and I think Hagrid really liked her too, because they’d talk about all the different magical creatures together, and Luna would tell him about all the creatures her and her father wrote about in the Quibbler.
Academically, she was very smart, and did well in most of her classes, but she didn’t particularly find a lot of them overtly interesting to her, unless she was able to put her own twist to it, which usually she wasn’t. In Potions, she wasn’t able to brew her own stuff, make up recipes, or use a variation of the recipe. Snape was much too strict with her and as a result, she didn’t do very well, which made her more upset than she would let on since she had been really good at potions at home.
She particularly shone in third year, since she was able to take classes more suited to her, like Astrology and Divination. Astrology was her favourite of course, and she’d talk about it all the time with Ginny.
However, in third year she also became particularly interested in DADA, mainly because she formed a strong friendship with Professor Lupin. Remus had been informed that Luna was trans, and since he is as well, they had things in common, and were able to talk about it with each other, Remus sort of taking Luna under his wing a little. They’d sit in his office and drink tea and Luna would give him copies of the Quibbler, which he’d happily read.
Luna was actually the first to figure out that Remus was a werewolf, but she didn’t tell anyone, not even him. She didn’t think it was her secret to share, nor did she think it changed anything. But she did find it fascinating, and read a lot of books on lycanthropy. After Remus had left, Luna told him that she knew and she asked if she could write some articles about it in the Quibbler, to raise awareness, or if he’d like to write any articles. Remus agreed to let her write something, and she wrote a three page article about werewolf inequality (but careful not to mention Remus by name). She did interview him about it, and he said that he was proud of being a werewolf, that it was actually very cool at times, but that it was simply wizarding society that had forced him to be ashamed. She wrote all this down, and it became the most bought copy of the Quibbler, as lots of students at Hogwarts wanted to read it, and they shared it with their friends and parents. So despite Remus not being able to come back to Hogwarts as a teacher, he did receive tons of letters in support of him from parents and students who had read the article and put two and two together.
Friends with Ginny by third year! Luna actually took a while to warm up to Ginny, thinking she was this loud, athletic, snobbish type, but then Luna got to know her and realised that she wasn’t that at all. Ginny was loud, but in a contagious laughter sort of way, and she could be very quiet and calm when she wanted to. She was athletic, but chatted animatedly about Quidditch teams, and Luna couldn’t help but listen. And she wasn’t snobbish, quite the opposite. She was the only person who listened to Luna, and discussed her ideas rather than swat them away impatiently. Luna made Ginny flower crowns, and Ginny stayed up with her all night during solstices. They became very close.
Ginny was the first student at Hogwarts that Luna told about being trans, and Ginny came out to her as being bisexual. And they were very supportive of each other, as well as being great at keeping each other’s secrets. They trusted each other with their lives, and would always stand up for the other. If Luna was getting picked on, Ginny would go feral and start fights. Although she eventually stopped, since it made Luna more upset. So she stuck to just being there for Luna (and maybe slipping a potion into bullies’ morning pumpkin juice that made them cluck like a chicken. But Luna didn’t need to know about that...)
That being said, Luna could get angry too of course. When she heard an older girl make fun of Ginny behind Ginny’s back, Luna wordlessly went up to her turned the girl’s hair blue with a wave of her wand. Ginny laughed her head off when she found out.
It was through Luna’s bond with Ginny, that she realised that she wasn’t interested in either the romantic or sexual side of relationships. At first she assumed that it was because Ginny was a girl, and she may not be attracted to girls, but it got her thinking about boys too, about everyone. And she just didn’t want that sort of relationship with anyone. She loved her platonic relationship with Ginny, and that’s how she wanted all of her relationships to be like.
I feel like she also had a close bond with Neville, and they gave each other plants as birthday gifts.
Projecting a little bit here, but Luna with Maladaptive Daydreaming Disorder, spending hours by herself making up fantasies and constructing worlds in her head, making up new characters, and getting so invested in them that she regularly saw herself as her characters. I feel like this started because of the trauma from losing her mother. She didn’t tell anyone about it, or at least nothing in detail, but she tried to explain it a bit to Ginny, who knew to leave her alone when Luna would sit by herself.
MaD also made Luna a little more detached from her gender identity, especially if she was acting as one of her characters (again I’m projecting here) who were either male or genderless. She still identified as female, but in a much more looser, fluid way, and even experimented with she/they pronouns, which she eventually decided she liked. (If this were set in the modern world, I can also imagine her using neopronouns such as xe/xer or fae/faeself, though in the canon world, she may have also tried out it/its).
Doesn’t know much about the muggle world, but Hermione gave them a copy of Alice In Wonderland which they loved. And if I were to headcanon Luna liking a muggle band/artist they’d probably like anything psychedelic or nature-like, maybe the early stuff of Pink Floyd (yes, Dev, I’m thinking about Atom Heart Mother).
Went travelling after Hogwarts, where she met Rolf Scamander, and they hit it off immediately. Very similar to each other, and soon became close friends. I also headcanon Rolf as aro/ace so their relationship basically became like Luna’s and Ginny’s.
Their house was filled with all sorts of plants and animals. Rooms were lined with trees filled with Bowtruckles, and owls flitted in and out of windows, cats slinking about the place, so many frogs. My god, their house was wonderful.
Adopted Lorcan and Lysander because ffs not everyone has to have a nuclear family jkr 🙄. And parents also don’t have to be romantically or sexually involved with each other either; Luna and Rolf had a good relationship, both wanted to be parents, so they raised the twin boys together. And Lorcan and Lysander had a fantastic childhood, can you imAGINE?!
Godmother of Lily Luna, obviously. And Harry and Ginny’s kids loved going round Luna’s place, so more often than not, the house was filled with not only the entire natural world, but also a bunch of children running about the place.
Oh also, Luna has nymph ancestors. They just do, okay?
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ace-trainer-risu · 3 years
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oh here! i’ll come ask you for book recs lol. do you have any spooky and/or autumn-y book recs? or just your fave books :)
First of all, I'm sorry this took me SO long to answer. I want to say I've been busy but it's just been general [waves hand vaguely] life.
ANYWAY thank you for asking! I actually don't read scary stuff a lot b/c I'm a wimp, but I have a few spooky/autumnal books up my sleeves! Let's see what we've got!!
1) The Little Stranger by Sarah Waters
Let me just start by saying that Sarah Waters is one of my absolute favorite authors ever! All her novels are suspenseful, twisty historical novels with great female and queer characters. Although, fair warning, actually The Little Stranger is like her one novel that isn't queer, but it is VERY good. If you read The Little Stranger and like it, please read Fingersmith and/or The Paying Guests.
The Little Stranger is set in the countryside of post-WWII England and follows a mild-mannered doctor as he becomes increasingly involved in the lives of the family living in the local, increasingly decrepit, possibly haunted mansion. Think Downton Abbey but creepy. Strange things keep happening inside the house, from dog bites to mysterious sounds to creepy black spots. Literally just typing that gave me goosebumps. It seems like someone may be out to get the family, but who...or what? Is it simply the ghosts of their own painful memories, or is something more? Sarah Waters is excellent at lush, intricate historical detail, and she leans into that here to create an atmosphere of slowly building dread and horror and mystery.
That being said, as a person who isn't normally a fan of horror, I don't think this book is too scary. It's more of an atmospheric, psychological horror than a jump-scare, bloody horror. It's not a book that will give you nightmares (probably), but you might lie awake thinking about it.
Also. Pro-tip. As a haunted(?) house story, the house is obviously fairly central to the story. Dear fellow Americans, keep in mind that the British refer to the floors of a building differently than us. For Americans, the ground-level floor is called the first floor, the floor above that the second floor, etc. For the British, the ground-level floor is the ground floor, and the floor above that is the first floor, etc. There's all sorts of creepy references to characters hearing noises above them on the first floor, but I was just like, Why are they always in the basement?
2) Mexican Gothic by Silvia Moreno Garcia
This and the above are two very different books, and yet they are both set in the mid-1900s and both are about weird, creepy, maybe-haunted houses. What can I say, I like gothic fiction.
After our heroine, Noemi, receives a bizarre, borderline incoherent letter from her beloved cousin, she sets out to visit her in the literally decaying mansion she resides in with her husband and his new family deep in the countryside of Mexico. All Noemi wants to do is persuade her cousin to come back home with her, but her cousin's new in-laws are very determined not to let that happen...or to let Noemi leave either. Secrets abound in the bizarre house and even creepier nearby cemetery, and soon Noemi finds that she too is suffering from bizarre dreams and visions...although, are they just dreams?
This book is so weird, but in such a good way? I read it for a book club and every week we had increasingly bizarre theories about what was going on, we were googling alchemy and fungi and St George, and some of our theories were even right. Although definitely not all. Another very twisty one that keeps you guessing.
In terms of scariness, interestingly I think there's more overtly creepy and horrifying moments in this novel than The Little Stranger, but I found TLS more overall scary? But that may be because I read it quickly, which I think is the ideal setting for suspenseful stuff, and I read Mexican Gothic over a longer amount of time since it was for a book club. This one does have some more typical horror elements to it, but I don't think it's more creepy than terrifying.
3) The Echo Wife by Sarah Gailey
I listened to this one as an audiobook and the audiobook is excellent so would recommend that, but have no doubt it would also be great to physically read.
Oh my god this book...it's more thriller than horror, but I think it fits the brief. There were multiple moments listening to this book that I literally gasped or said "OH MY GOD!" out loud, and there are moments which are very creepy and horrifying. There's a particular scene in the backyard... Again, incredibly suspenseful and twisty. And the character development and character psychology is just! really really good! There's also really interesting and knotty feminist stuff which is a lot more complicated and nasty than some of the "girlboss" stuff which is popular right now.
Super minimal summary: All you really need to know is that it is a sci fi novel about a scientific researcher trying to pick up her life after her marriage has imploded, only for everything to go BATSHIT WRONG. Trust me, that's all you need to know, it's better to go into this not knowing what's going to happen or what to expect. I had no clue what this novel was about when I started it, and holy shit. Very good book, absolutely recommend this if you want some super suspenseful, creepy sci fi that will make you say "oh my GOD" repeatedly.
Okay, shifting gears a little now b/c autumn isn't just spooky, it's also cozy and restful and daydreamy!
4) The Thinking Woman's Guide to Real Magic by Emily Croy Barker
This isn't maybe a cozy book per se, but it's a great book to cuddle down with on a dreary day and lose yourself in. If you've ever asked yourself, "What would it be like if you crossed Pride and Prejudice with Howl's Moving Castle except the wizard was way worse but somehow still sexy" - then you should read this book! I actually came across this book b/c I was like, I wanna read a book that's a portal fantasy but for adults, and this book was like OH here's everything you wanted.
It's about a grad student, Nora, who has totally stalled out on her dissertation and is at a shitty wedding when she accidentally wanders through a portal into a beautiful, fantastical fairy world. At first, everything is amazing and literally perfect...but surprise surprise, not all as is it seems, and soon everything goes to, how should I put it, shit. Nora escapes, but rather than returning home, she finds herself trapped in a far more dreary realm. But not one without it's own charms and it's own magic, and Nora finds herself the student-slash-sorta-captive of the crochety, sexy, maybe-killed-his-wife magician Aruendiel* and she begins to learn magic herself.
Unlike the above books, this is not a fast-paced, twisty book, and I think if you go into this expecting high fantasy along the lines of Game of Thrones, you may be disappointed. It's not really a typical high-fantasy novel, it's more of a cross of an 18th/19th century realist novel, a fairy tale, and a fantasy novel. But if you want that, then it's REALLY good! I loved this book! And the magic in it is so cool, something about the way its described feels so visceral and real and like you could really do it if you just tried hard enough. There is a romance and it's totally, intentionally hashtag problematic, but it's very laid back, very slow burn, so I think even if you aren't a person who digs romance you can still enjoy this. If you're looking for a feminist-leaning fantasy novel that you can just sink into and lose yourself in, this is the perfect book. You will long to magically fix broken plates.
5) The Ruthless Lady's Guide to Wizardry by C.M. Waggoner
Honestly I can't even justify why I think this one is an autumn book. It simply is. It's autumn colored in my head. It is the coziest book I have ever read about necromancy and crime. Also I just want to recommend it. This is another one that I listened to as an audiobook and it's also a good audiobook, for those who are interested. But it also means I will not be able to spell absolutely any of the character's names.
This novel follows Delly, an enterprising young scoundrel of a fire witch with a teeny tiny gin habit as she attempts to support herself and her hot-mess of a mom in the roughest neighborhoods of Fantasy-City-That-I-Can't-Remember-The-Name-Of. Lice...gate? When Delly comes across an advertisement for a bodyguarding job for young women for a hefty fee, it seems like the answer to definitely not all but at least some of her problems. She accepts, along with an interesting assortment of other sorcerous young ladies, including a wonderfully bitchy Absentia (my love), a young woman who can turn into a boar, boar girl's necromancer mother, and the very sexy part-troll Winn, who in my imagination looks like Gwendoline Christie and talks like Miranda Hart. Which. Perfect woman. Winn being a fine, wealthy young lady, Delly can't help but think to herself that it wouldn't be such a bad thing if Winn happened to fall in love with her and carried her off to be rich and spoiled the rest of her life.
Of course, things quickly don't go to plan, and soon Delly and her companions find herself caught up in wicked schemes of murder, drugs, and an undead mouse named Buttons who says BONG. I love Buttons SO MUCH.
This book is just a silly romp of a novel which worms into your heart and your brain. It's fun and cute and gay, and also it made me cry. I haven't stopped thinking, "Not quite regulation hammerball" since I listened to it like half a year ago.
Also, while I'm here, this novel is set in the same world as and features a few of the same characters as Unnatural Magic. Which is also a hell of a book. Literally the best bisexual relationship I have ever fuckin read. It's a winter book tho, so I simply can't go into it here.
Aaaaand...that it's! Happy autumnal reading :)
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some-dr-writings · 4 years
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Gundham’s and Kazuichi’s mangaka S/O wants to draw them
Gundham Tanaka:
·       Though you were the Super High School Level Mangaka you specialized in historical fantasy! You absolutely adored doing research and finding new mythical beasts and species to sketch and incorporate into your work. It was no surprise that Gundham became your muse the moment you two met!
·       Gundham would allow you to visit his creatures and draw them to use as bases for cryptids and monsters of all sorts in your manga. The four Dark Devas often acted as your pose models given how unusually animated they were for hamsters.
·       Having asked the Overlord of Ice to allow you near his animals so often you spent much time together and eventually started dating.
·       “My Queen, the Stringer of Fates, what curse dares to plague your soul?! You’ve not touched the pages with which you create and destroy worlds, as if it were deadly to do so! You’ve yet to search out a demon to immortalize. Not even have you greeted the four Dark Devas of Destruction as you always have.” You huffed lazily watching the rabbit Gundham was currently grooming. “Artists’ block. I can’t seem to draw or write anything. Either I just stare at a blank page for hours, or I start something which quickly dissolves into an incoherent mess!” Rubbing your temples, you grumbled at the clogged feeling fogging your mind. “I did pull a few all-nighters last week. Maybe I’m just drained. But if things keep going like this, I’ll miss my deadline! I already asked for an extension on it last week, I can’t keep doing this!”
·       Gundham watched as you picked up the sketch pad and pencil. There was this stiffness in your movements. Your hand which once flowed about gracefully like a bird in flight now paved plain straight lines. Your eyes darted about unable to focus on anything. “UGH! I can’t even draw a proper circle for the rabbit’s body!” Sinking into your seat you tossed your sketch pad and pencil aside. “Perhaps a day of respite is in order.” “No, I already took a day off yesterday. I feel I’m even worse now than I was two day ago.”
·       The Devas quickly scurried over to you, hopping into your lap, or climbing onto your shoulder to nuzzle your cheek. “… thanks.” Gently petting the two in your lap you sighed in defeat.
·       It was at that Gundham abruptly stood up. “Where is my Queen, and what have you done with her, villain?!” “… Huh?” “MY Queen would never rot away so quickly into a decrepit state such as this! She’d fight and claw till her final breath! She’d never faulter so easily!” “I Am, your Queen.” “Hmph! No, you are not. Now, tell me where she is.” You marched right up to Gundham glaring at him. “I’m right here! I am your Queen, the Stringer of Fates!”
·       It started as a chuckle which boomed into uproarious laughter! “There you are. That determination, your will to live has returned to your eyes. I am glad to have you back.” Surprisingly, you did feel like you had more energy than before. “So, shall we be off? A piece of you is still missing and we must search it out less you start to fade away once more.” “… Yeah, a date sounds nice right now.”
·       As a bright blush dusted his cheeks, the Overlord of Ice took your hand into his bandaged one, the other taking your bag of sketch supplies, he led you out of the school grounds into the great beyond!
·       The day was filled with fun and laughter as you raced from place to place, doing anything you could think of. A walk in the park, a trip to the arcade, lunch at a café, shopping at a bookstore, and anything else you could have dreamed of.
·       As the sun began to set, Gundham and you found yourselves at the clear beach, dancing around barefoot, not a care in the world. “… Gundham. Thank you, today was amazing.” His entire face instantaneously flushed hearing his true name being called. In that moment he just looked so beautiful to you. His sheepish smile, those tender eyes, just, everything about him.
·       “May I draw you?” “… Of course, my Queen.”
·       And thus you drew, having completely forgotten that morning or the past few days, you were struggling.
·       “Ah! Your depiction captured my true form! I should have known you could see through my mortal guise!” He so happily admired your drawing with sparkling eyes.
·       While he was distracted you worked on another piece, one of a dark king holding his queen close on the soft shores of the beach.
  Kazuichi Soda:
·       You never held much interest in machinery till you came to Hope’s Peak and met Kazuichi. It seemed just about every time you saw him, he was tinkering with something, from a small robot toy to a monster truck engine. Often times the parts of whatever he was working on were spread out, and then seeing how they all fit together fascinated you. Without realizing it you’d end up just watching him work for hours and sketching out the pieces and tools he was using.
·       Quickly this fascination bled into your own work, incorporating steampunk-esque elements into it. And the more elements you added, the more references you needed. At first you tried getting some on your own, but you’d just end up injuring your hands and fingers in some way or you’d break the pieces.
·       “Look, you got me into this mess and now you have to take responsibility.” “W-what!?” Before Kazuichi could panic you placed an old, rusted pocket watch before him. “How do I disassemble this!?” For a week or two after you’d bring some new item to Kazuichi to disassemble and reassemble. You eagerly sketched out the pieces you needed the references of and more.
·       Quickly you and Kazuichi became friends. You would chatter away as you did your own things. Before you knew it the two of you ended up spending time together just to be together, no drawing and no tinkering.
·       Kazuichi would go to you for advice for his unrequited crush on Princess Sonia to which you’d try your best to help, even if it did hurt a little given your crush on the mechanic. She wasn’t the only thing he spoke of though, so you had plenty of other conversations.
·       Kazuichi certainly liked chatting so when one day he was quiet you got a bit worried… Then you remembered something. “Oh Soda. You’ve never been on a school trip before, right?” “Hmm, uh, yeah. I skipped out on the only one I got a chance to go on.” “Because of financial issues, right.” “Yeah.” “Well, I happen to be going on a trip all over Europe for background references and I was thinking who better to take along than my best friend and best mechanic I know!” The news certainly perked him right up, and he excitedly chattered on about traveling! Quickly the news spread, and it ended up becoming a class trip! Honestly, though a trip alone with Soda sounded lovely, you more enjoyed seeing how ecstatic he was to be going on an actual class trip with everyone.
·       The trip was fantastic, it seemed to be nonstop fun. Often you’d forget that you were being payed to go on this trip for work and that you needed to get reference materials, thankfully Mikan took more than enough reference photos for you.
·       Though during the trip, you noticed how Kazuichi, though still friendly, was a bit more reserved than usual. When you asked him what was wrong, he said he appreciated the concern, but it was something he had to work out on his own.
·       Eventually your trip took you all to France the city of love. The place was certainly an artist’s dream, you found yourself drawing nonstop there. It was amazing!
·       At one point in your trip your class wanted to get to a restaurant at the top of a rather large hill, but the only way to get there was via a thin road by car. So, you, Kazuichi, Sonia and your driver were the last to get to the restaurant.
·       Then the car broke down. Kazuichi immediately went to check the engine while Sonia stood at the edge of the road, looking out at the sunset. It was a gorgeous sight, her profile, the sunset, the city lights, everything. You had started sketching out the scenery when a though struck you.
·       You elbowed Kazuich, gaining his attention. You then leaned in real close while still looking at Sonia, not noticing the blush spreading on his cheeks as he kept looking to you. “Hey Soda, now’s your chance. This view is absolutely romantic, and you’re in the city of love. Don’t you think this is the perfect time to ask out the girl you like?” This hurt, it really did, but seeing how happy he was to be going on a school trip without worry like he always wanted, you could hardly imagine his joy if Sonia got together with him at a time like this. It hurt, but you just wanted to see him happy.
·       “… Ask out the girl I like, huh…… Okay.”
·       Turning to you he placed his hands atop your shoulders. “Y/N I have a crush on you. Please go out on a date with me.” “… Wait? I thought… what about Nevermind?” “I, well, yeah, I do like her, but… I really like you… I… That’s what I’ve been trying to figure out lately and... so I... You get it, don’t you!?” “… Soda, please let me draw you!” “Huh?” “Well, if we start going out, we’ll be boyfriend and girlfriend, right? I’d like to have something to commemorate the moment by.” “S/O!” He pulled you into a tight hug, giddy out of his mind.
·       You ended up drawing him at the restaurant. He loved the drawing so much he took a picture to use as his phone’s lock screen. From then on you often drew him for references for poses and though all great, his favorite would forever be the first one you made of him. It was made to celebrate you getting together, it was always so special to him.
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beeblackburn · 3 years
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The Anti-TBR Tag
I was tagged by @books-and-doodles! Thank you! And poor you, for I am a long-winded bastard.
1. A popular book EVERYONE loves that you have no interest in reading?
On general principle, I feel like the really popular stuff (Twilight, Throne of Glass, Divergent, The Mortal Instruments) ends up being stuff I’m inherently not going to be attracted to and some of them have their own hatedoms going on, so going after them in detail would be punching down (though I don’t particular like any of the above). So I’m going to try to go off the beaten path with these seven:
A Darker Shade of Magic by V.E. Schwab = nothing against her personally, though I heard her The Invisible Life of Addie LaRue was baaaaad, but apparently, she’s similar to Sanderson in the magic system being better than the characterization and I heard her writing’s got a white faux-female empowerment sort of thing going that I’m growing increasingly... discontent of by itself. I might try it out later, but I also got hundreds of books to drill through first and I’m in no rush.
Ninth House by Leigh Bardugo = I’ve been increasingly getting the sense that Six of Crows was a flash in the pan, Bardugo’s style more defined by fun than genuine substance. And given a rather scathing review that points out unearned shifts in characterization, lackluster supporting cast, and two really uncomfortable exploitative sexual assault fantasy scenes (one of which was underaged!), I’m gonna say no.
A Deadly Education by Naomi Novik = I generally like Novik! She’s a very solid writer to me and I’ve bought most of her books, so this is purely me not taking to the Wizarding School genre. Sorry, Novik, "a twisted, super dark, super modern, female-led Harry Potter" isn’t the selling point it once was, and even then, I probably wouldn’t have taken to it. Especially when I’ve already got The Gray House by Mariam Petrosyan to read.
The Alloy of Law by Brandon Sanderson = I’ve got mixed feelings on Mistborn looking back: it’s hardly the worst of his oeuvre (Elantris is that and was admittedly his first book) and The Final Empire took a few narrative risks that I admire, I also found the resulting books a tad juvenile and I don’t take to steampunk, genre-wise. I’m not even that much of a Sanderson fan, so I’d rather just read the summary for all I care.
Storm Front by Jim Butcher = given what I’ve been told about The Dresden Files’ lessening of noir roots past the first few books, how it later became more flashy-and-bang magical, and how it’s pretty sexist early on (and from what I’ve been told, doubled down on it later on and having worse treatments of its female characters), I’m in no particular rush to read them. The urban fantasy genre on them only turns me off more.
The Doors of Stone by Patrick Rothfuss = hahaha, I’m sorry, I did read The Name of the Wind, and read select parts of The Wise Man’s Fear, but everyone, instead of waiting and devoting your time for this book to come, I would suggest reading Fitz, Who Is Actually Good and Can Wring More than Disgust and an Eye-Roll out of You in Robin Hobb’s Realm of the Elderlings, given she is far better at characterization than Rothfuss.
Anything by Paul Krueger, Sam Sykes, and Myke Cole = fuck all three of these men and the idea that I’ll pay for their stuff. While I can’t demand any of you not buy from them and I’ll hardly claim to be a saint in terms of ethics, purchase-wise, I would beseech you all please don’t buy from these three authors who have a history of inappropriateness.
2. A classic book (or author) you don’t have an interest in reading?
Charles Dickens = look, I know his word count is padded because of serial installments back then, but I’m sorry, I wasn’t that impressed by the child-sanitized versions of Great Expectations and Oliver Twist. They were easily some of the most boring of out of the child-sanitized classics I read. It was the pictures that kept me going and barely at that. No thanks.
Emily Brontë =  look, if I wanted shitty people being shitty to each other, I’d much rather read Joe Abercrombie because at least I’ll get some intentional dark comedy out of dumb shitheads being terrible to each other (Best Served Cold comes to mind). And I know we’re not meant to like these self-destructive people, but I’d rather not hate everyone that much.
Alexander Dumas = Three Musketeers really didn’t age well, just from the TV Tropes page and I’m not really looking forward to an adventure that goes out of its way to valorize its protagonists being adventurous assholes who dueled, drank, and womanized harder than anyone else and we should commend that because they were men. Ugh.
3. An author you have read a couple of books from & have decided their books are not for you?
Leigh Bardugo = like I said, I feel like Six of Crows (and Crooked Kingdom, to a lesser extent) was a flash in the pan and she’s been increasingly running on fumes ever since then. Good and fun with a decent eye for characterization, but hardly revolutionary, considering how I think Crooked Kingdom isn’t quite as good as Six of Crows, and the less said about Shadow and Bone, the better.
Neil Gaiman = I’ve read some of his stuff (and I didn’t quite see the hype over his writing, but liked it decently enough) but having heard that, in his Sandman run, he wrote in a transwoman solely to get killed for an emotional ending and how he defended that choice for awhile left a battery acid taste for me to read more. He’s a formative part of people’s childhoods, so I don’t blame anyone for being fans, he’s just not for me.
Steven Erikson = really nothing against the dude, I’m sure he's probably a decent guy, but I didn’t take to Gardens of the Moon at all and skimming Deadhouse Gates and Memories of Ice (which were admittedly better) made me realize its prose was something I would need a hard and sharp shovel to crack through, and the darting around of many, many POVs made me feel not invested in anyone.
4. A genre you have no interest in OR a genre you tried to get into & couldn’t?
I’ll answer both because I have the time:
I’m not interested in romance, mostly because it’s an entire genre built around the build-up. It’s usually the story about the beginning of a relationship, not the relationship itself. I’d genuinely like to read about the story of a romance that doesn’t stop shortly after the hook-up or before the honeymoon period ends. The City Watch parts of Discworld by Terry Pratchett, The Memoirs of Lady Trent by Marie Brennan and The Sharing Knife by Lois McMaster Bujold all have romantic elements that are relatively undrenched in melodrama or frills, but none of them are pure romances, which is a huge problem. I can take romantic subplots in fantasy, but I can’t take the genre as-is.
Urban fantasy is a genre I’m not against having my mind changed on liking, but right now, I generally find it insipid, a shortcut to good world-building, short on great characterization, and an excuse to lampshade and pretense to being above fantastical clichés in a tongue-in-cheek attitude while still committing to them. I do genuinely like Rivers of London by Ben Aaronvitch, but that’s really the concession I can give the entirety of the genre. I took a crack at Rick Riordan and Cassandra Clare’s stuff, but it didn’t feel like my sort of thing. Again, would like to be convinced, but I’d much rather read a domestic or slice-of-life fantasy set in a more overtly fantasy world than the urban one. 
Also, sci-fi, but I’m trying again with the Wormwood trilogy by Tade Thompson, An Unkindness of Ghosts by Rivers Solomon, and either the Imperial Radch trilogy by Ann Leckie, or the Teixcalaan trilogy by Arkady Martine. I snoozed through Azimov’s Foundation and generally bored myself of hard sci-fi books, so I’m hoping contemporary sci-fi changes my mind on the entire genre.
5. A book you have bought but will never read?
A book I personally bought? Honestly, Traitor’s Blade by Sebastien de Castell. No particular reason, I just bought it at a closing-down sale at a branch of my bookstore on the cheap because the cover looked nice and didn’t really take to its blurb. I heard good things though, so if anyone else wants to read it...
I tag @vera-dauriac, @xserpx, @autoapocrypha, @kateofthecanals, @turtle-paced, @insecticidalfeminism, @secretlyatargaryen, @helix-eagle-hourglass-nebula, @xillionart, @jovolovo and whoever else that is following me and wishes to do this tag (I’d like to read your posts, so please tag me! :D)
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fluxofthemouth · 3 years
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(Please don’t reblog!)
important headcanons and details that have come to my attention while writing Piter:
- he packs for trips like the gif of the fox trying to fit as much bread in its mouth as possible [xxx] he’s 5′1″, his suitcase is more than half as tall as he is, and he will maneuver that shit around with the confidence and purpose of a movie star
- he’s deeply afraid of teachers. you’re scared of the twisted mentat, but what’s he scared of? obviously the mentat twister?? he likes to cheerfully show off his own cleverness, but if he ever specifically takes on the tone of a teacher educating you about the world, that’s an act of profound disrespect in his mind. that’s taking on the role of the people in his life who were determined to change who and what he was, people who saw what he already was as incomplete and not very valuable to the empire or any great house. if he’s like chasing you and you want to buy some extra time or just fuck with him, act all stern & tell him to sit down and stop being unruly, like this is YOUR classroom & he’s a tiny little bug. it’s not guaranteed to be much help at all and it might just make him mad, but it will rattle him to the core. your muse doesn’t know about that, but it’s something they could conceivably find out about.
- he isn’t *scared* of kings/emperors/nobility/etc., but as a tool trained by an empire to be useful to the empire, it’s built into his training (in both subtle and not so subtle ways) to not be dangerous to nobility. if he meets someone who *very* believably acts like nobility, it will take him a lot more time to decide to hurt them, if at all (nobles generally agree not to hurt each other directly, to keep up an illusion of being just a little more untouchable and invincible than the little people, per Dune canon). the morality of his training doesn’t hold one life above any other life as more valuable, but on top of the subtle brainwashing, he’s motivated to support the continued existence of the system that will give him a cushy life for being a terrible person. again; your muse probably doesn’t know that to start with, but they could conceivably find out.
- if he has to go on a long trip in some kind of vehicle (car, plane, etc.), he would prefer be as unconscious as possible for that. doubly so if faster than light space travel is involved.* who wants to sit still for that long anyway?
- in Dune, Piter has total blue-in-blue eyes with no whites due to a spice addiction. when I make different verses for him, I’m on the lookout for excuses to give him eyes like that in other colors. in a vampire verse, his eyes are red-in-red (with no particular explanation; he’s a vampire ok). in a fantasy verse, his eyes are violet-in-violet (from peering into forbidden cracks of reality or something). I’ve been picking at a dragon age inquisition playthrough with Piter, & as the DAI main character his eyes would be green-in-green because of the whole business with the fade rifts of course. and of course his outfit color scheme has to match his eye color, with a blue lab coat as a Dune villain, a red Victorian-inspired jacket as a vampire, & a purple wizard robe as a wizard/alchemist. he has gray eyes when there’s no fantastical element to reach for, to satisfy the monochromatic pattern. I’m low key curious to see how many color variations I’ll end up with,, like super smash brothers options...
* did you know that a ‘small’ stellar mass black hole will kill you a lot faster than a ‘large’ supermassive black hole? gravity starts to act weird a lot faster & in a much smaller space. the difference in gravitational attraction to the singularity between your feet and your head gets so extreme it starts to stretch you into spaghetti before you even cross the event horizon! no one would accept space travel if it was *likely* to be dangerous, but the Spacing Guild is a for-profit company! they are thinking about a lot more than lives when they design their error margins! Piter is from Giedi Prime, he knows exactly how this works! No thank you!! If he has to put himself at risk of being spaghettified by a black hole, he’s not interested in being awake for it!
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CatCF Dark Chocolate: Part 2, the tour
Willy Wonka and his factory:
For the Factory in this version, I wanted to give a feeling of the factories of the 19th century. Something between a place where a mad scientist would work and a steampunk fantasy. Willy Wonka himself is based on Jules Vernes.
Willy Wonka himself is a man with an "impressive beard", a solemn but kind air on his face, and an overall feeling of knowledge and wisdom. Wearing a thick and tight jacket, a black top hat and a dark green coat, his appearance actually gives mixed signals: his short hair is fluffy and shaggy, like a man of free spirit, of amusement and not much care, but his beard and mustache are neatly trimmed and cut, like any serious and respectable man. His hair is brown, chocolate-colored, but with touches of white and gray here and there. His eyes are kind and twinkling, but his mouth is a harsh thin line. He is the kind of man that will say the most extravagant things perfectly seriously, but treat serious and common business as a joke. Don't think however that is an extravagant or funny man. Again, he rather gives the feeling of a kind mad scientist.
As for the Factory itself, actually the locals, the people of the town over which the Factory looms, dislike it. Sure, the Factory is admired by people wordlwide - tourists come to see it, painters come to paint it, it is a landmark admired in foreign countries. But the locals do not like it at all. It is a tall, dark, cold and stern building, with no color of beauty, only locked doors, metallic fences, thick walls and high chimneys. The Factory does not employ anyone of the town, in fact no one ever saw the Factory workers arrive or leave. Wonka himself has never left his factory for decades now. Couple that with strange white silhouettes seen at the windows, and the ramblings of the local homeless man who apparently hates the Factory and keeps insulting it, and quickly a bad reputation was built for it. Adults believe Wonka is trying to hide a shameful secret, the kids tell tales of "the haunted chocolate factory"...
In fact, I wanted an air of creepiness for the Factory. I took back the original idea of Dahl that all the workers are regular humans dressed in white, and I pushed it a little further: they are basically so covered in white you can hardly see them anymore. They have white blouses and jackets, white gloves, white masks, white caps, white helmets... After each kid's demise, a mysterious poem is recitated (like in Dahl's original drafts), mysterious voices that could be eithe the worker's or something else... In fact, with each kid demise there is an element of sppokiness which may be the kid hallucinating out of fear, or not (Augustus in the river thinks something is tying to catch him or drag him down  ; Wilbur and Rice in the dark hear and feel creepy things...). And Wonka himself keeps making ominous references to "selling your soul to the devil"...
But in truth the Factory isn't a death trap at all. Behind the scenes, the workers are just normal people with their own life and their usual office routines, and who happent to leave very discreetly the Factory. The Factory is also based a lot on the Menier chocolate factory, which is the "real-life" Wonka factory. I may speak more about it one day.
Anyway... now let's go on with the tour!
# The Labyrinth. Behind each entrance, before each exit of the Factory, is a labyrinth, a maze Wonka designed after the works of Penrose and Möbius. Only he and his workers know the way out of them. This is merely a security measure.
# The Edible Garden. For this garden, I wanted to insist on the idea of it being fake and artificial - Wonka didn't try to create a perfect replica of a landscape. This room doesn't even have any real sense in the Factory, it is merely a piece of art he created so that he could come in here to relax and mediate. There are no windows, all the lights come from spots on the far-away ceiling and the ground is grey stone (because Wonka is revolted at the idea of making grass out of candy, it would be too dirty). There are trees of hard caramel and mint candies, orchards where the fruits are made of gummy, lollipops shaped like flowers and numerous sculptures of sugar - none of this is to be eaten however. At the back of the garden, there is the Chocolate River. The River serves a double use: on one side, it is merely an aesthetic addition to the Edible Garden. On the other, it is a source of energy for the Factory - it used to be a water mill, and Wonka kept the ancient structures but replaced water with chocolate. As such, the production of chocolate actually helps create energy back - and the river ends with a series of different pipes, each one leading to a different room where the chocolate will be used.
This is where Augustus Pottle meets his demise. The competitive  glutton tried to empty the river of its content, and fell into it. Sucked up by one of the glass pipes, he did a long travel through the tubes and pipes of the factory, which crushed and reshaped his fat into a cylindric body - before he fell into one of the boiling vats. There, the heat was enough to have all his fat melt, like in a super-intense sauna. Hopefully, he was rescued before being boiled alive - but Augustus left the factory as a mass of sagging, extra-skin, his wrinkled folds dragging on the ground, like a skeleton wearing a bride's dress made of human flesh.
# At the back of the Edible Garden, there is a long hallway that passes by a balcony. Said balcony allows one to see the "Mosaic room", a place where Wonka makes mosaics out of pralines - and since the room is really vast, he can make giant mosaics.
# The Vanilla Fudge Mountain. While it looks like a miniature mountain kept inside a giant room, this titanic hunk of vanilla fudge is actually a fragment taken out of the Honeylaya mountain range (located somewhere between the great Black Thunder chocolate mines, and the sugar marshes of the Sea of Marmelade). [References to the Himalaya, the Black Thunder coal mines, the Black Thunder chocolate bars, the Sea of Marmara and salt marshes ]. This room is basically a copy-cut of Dahl's deleted chapter of the same name, with workers breaking down the mountain, piling the fudge in wagons and then sending it to the Cutting and Pounding Room.
This is where Wilbur and Rice meet their demise. Unruly, and tired of having all their pranks and "fun" sabotaged by Wonka and Bertie Upside, they decide to ride the wagons. Of course, they are sent down the Cutting and Pounding Room - hopefully for them, Wonka has installed an intelligent wire strainer/net that can catch all impurities detected, to clean the fudge. So the kids are saved, right? Well the thing is that, while waiting on the wire strainer for someone to save them, the kids, bored and gluttonous, ended up eating all the fudge that fell down around them. They ate so much of it, that the machine ended up identifying them as "fudge" instead of "impurity" (since they were basically 80 percent fudge after their gorging Xp). So they where sent down in the Room, thrown on a conveyor belt... ready to be pound and cut into slices. The workers realized this of course and stopped the conveyor belt before the knifes - but the kids still got pounded. Wilbur, who was lying on his side when he got pounded, became tall and thin ; while Tommy, who was standing up, got pounded on the head and became small and large. In fact, when they got out of the Factory, their angry parents ended up mistaking one for another and going home with the wrong boy.
# After the Vanilla Fudge Mountain, the tour goes by another hallway, this one with numerous tall and colorful windows - stained glass made of sugar. Each window illustrates a famous chocolatier or candy-maker, but in the style of saints in churches. You have Philippe Suchard (the grandfather of Milka), Henry Isaac Rowntree (the maker of the Fruit Pastilles and Fruit Gums), the Menier family (the biggest chocolatiers of 19th century and first half of 20th century Europe, and distant relatives of Wonka) ; the Murrie family (creators of Hersheys) and the Mars famly (bheind the Mars bars, the M&Ms, the Snickers and the Milky Ways). "All families" Wonla notes with an air of sadness. Indeed, Wonka always wanted a family - or rather at this point in his life he regrets to not have a family and an heir, isolated that he is in his factory.
# Inventing Room number 3. There are numerous "Inventing Rooms" in the Factory, dedicated to developping, inventing, testing, studying products or just do crash tests. The number 3 is clustered with huge, squat and heavy dark machines, with vats, cauldrons and ovens, and all sorts of other structures dragon-like due to the steam and fire they spill out. It quite a grim and sinister place, but it is also where Wonka tests his most fantastic inventions, like the Rainbow Drops, the Luminous Lollies or the Three-Course Meal Gum.
As you guess, this is where Violet Beauregard will meet her demise. I set myself a rule to avoid all blueberry transformations when dealing with the demises of the Violets, so here I rather use the tomato soup: after chewing (not only did Violet took the gum due to her "talent" but also because she misheard Wonka and thought it was a "tasting" room), her face becomes red and chubby, her skin smooth and glossy, her cheeks puff out, her nose bulges, her forehead bloats, her throat becomes big, her lips thick and her ears thin, pointy, green. Result? Her face looks like a mass of tomatoes. Tomatoes for cheeks, a tomato for a forehead, tomatoes instead of eyelids, a tomato for a nose and two for the lips... Think of the Arcimboldo paintings, how he made faces out of flowers and vegetables. It is the same thing here. And while her parent is furious at first, they end up actually realizing it might be for the better - because now she is truly unique and attention-attracting, and that's what her parents always wanted...
# Follows a long hallway with a series of different rooms: two are taken from the original book, the Fizzy Lifting Drinks and the Squares that Look Round. One I changed slightly: the Chocolate Milk Room, where Wonka keeps special cows that have a chocolate-flavored milk.
# The Heating Room. A room taken from Dahl's deleted chapter "The Warming Candy Room".
This Heating Room looks like the negine room of a submarine or a freighter, filled with turbines, pistons, pipes, wheels and pressure gauges. This is where Wonka creates all of his heat-related products: hot ice-creams to fight chilling days, hot ice-cubes to give back warmth to a cold drink, and finally the warming candies (see the original deleted chapter). Marvin Prune, absolutely outraged by what he perceives as Wonka breaking all laws of science and physics, tries to prove that he is a quack by stuffing himself with handfuls of warming candies. Which results in him over-heating: he becomes red, sweaty, thirsty, removes all of his clothes (save for his underwears) and screams to death.
Wonka will have him put in the freezer, and also covered regularly in water, to avoid him drying up to death or combust. But even as he is leaving the factory, he is still red, sweaty, steamy and in underwears - the falling snow melting as it touches him.
# The Nut Room. Another classic piece of the original factory that I wanted to reinvent. Basically, here the kids do not visit the Nut Room proper, but the Under-Nut Room, or Sub-Nut Room. You've got the Nut Room where the white-clad workers separate good nuts from bad nuts Then the "bad" batch is then in this under-room, where trained squirrels will sniff out any potential "good nut" the workers may have missed. All the nuts are on a conveyor belt, that is getting then thrown down a chute.
Of course, Elvira Salt meets her demise here by trying to take one of the squirrels by force, resulting in a squirrel attack. However, the squirrels do not push her down the chute. Rather, she climbs on the conveyor belt to avoid them and has her fur stuck in the belt. She could have escaped if she had let go of it, but she refused to let it go, so she fell down the chute... and Wonka cannot remember if this particular chute leads to the compost vat he uses to grow his fruits, vegetales and berries   - or to the furnace...
But don't worry, she actually falls down in the compost. Elvira will leave the factory extremely dirty, unbearably stinky, so much not even an entire week of baths and showers can remove it, and probably with one or two diseases, but alive.
# The Television Room. I did not had time to clearly prepare this one, but it will be where Michael (Mike) T-V meets his demise. Discovering he can go inside television, he is more happy to oblige, and is absolutely thrilled to be in his favorite shows. But as soon as he leaves the television, he realizes that he is now as small as a television character! No bigger than the screen! He will be sent back to his home, now only able to play with his toys and figurines, the only things at his doll-like size.
# The Molding Room
This room is also taken back from Dahl's original draft. Basically, it is where Wonka creates many of his chocolate sculptures - he has an entire zoo of chocolate animals, and very recently created a machine able to form men, women and children out of chocolate. And this is also where Bertie Upside will meet his demise.
You may be wondering: Bertie? What has he done wrong? He is kind, gentle, generous, perfect. He helped Charlie on numerous occasions, he stopped the mischief of the brats... Isn't he a good kid?
HE IS NOT. Grandpa Georges was right all along: if he appears better than the others, it means that he twice as worse.
Bertie Upside truly has a heart of gold. Which means a heart of cold and hard metal, not of flesh.
Bertie Upside is a psychopath, a sociopath, an evil little boy. Sure he knows how to put on a nice and gentle facade, but it is just manipulation. If he is orphaned, it is because he killed his own parents, and now that he is left alone with Charlie (Wonka being busy elsewhere), Bertie will try to kill him, just for fun, by putting him in the "Chocolate Boy" mould so that he would be smothered in a chocolate statue.
However (I have to admit this part is a bit blurry), Charlie will resist and Bertie will end up thrown inside another moulding machine... A piñata-creating machine. When Bertie will get out of the machine, he will still be a living boy... but now with a flesh as fragile as papier-mâché, and insides filled with candies. Now he is really a sweet kid inside as he is outside. And  he will have to be really gentle... if he doesn't want to break.
And of course after that Charlie gets the factory, as it turns out that Wonka was looking for an heir with this tour. Happy end!
   Now, as I mentionned a poem forms itself through the story, rhymes being added after each kid's demise (an idea originally taken from Dahl's first drafts of the story). It goes like this:
"Nine little children, in the garden they went,
But one fell, and then they were eight."
"Eight little children, an unruly mix,
Two rode to Chicago, and then they were six."
"Six little children went into a room as busy as a hive,
But one did not listen carefully, and then they were five."
"Five little children, less and less at every door,
One had a fever and then they were four."
"Four little children saw squirrels down the tree,
One fell down the squirrel hole, and then they were three."
"Three little children, and none are new,
One went to play and then they were two."
"Two little children, we are soon to be done,
One got his trickandtreat, and then there was one."
"One little children, everything he won,
He lived ever happily, and now we are done."
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inventors-fair · 4 years
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Lessons Unlearned: Short Story Commentary and Reflection
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Well. 21 entries isn’t exactly a 50+ commander extravaganza, but that’s where we’re at. This contest made a lot of sense to me, in my own head, and I think I got lost in the concept without considering the full execution, or that Other People Might Not Think Quite Exactly Like Me. 
Still, I would say that almost all the entries created their own unique worlds, some plane-based, some personal, and it made for great and creative reading. I feel that something more concrete would help a contest like this in the future, like... Well, I’ll have to save that for another time.
Onto the commentary!
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@abzanhero — Captain Morgan the Vengeful
The Card: It’s interesting design space you’re playing with here, and I’m actually a fan. You could pump him up to a 2/2 for a little battlefield presence, but it’s not out of the question. The fact that there’s not consistent graveyard tutelage means that he’s not as overpowered as he could be, and it’s only one counter, which... Admittedly, it’s powerful, but there are a few moving parts to make this less than incredibly overpowered. I’d rather the trigger happen at the end step for that “final fate” feel, personally. Minor templating: “shuffle it into your library” (only planeswalkers get personal pronouns), and I think contemporary design supports “when you do” as a trigger to respond to instead of “if you do.” 
The Story: Ha, it rhymes! ... And yeah, it doesn’t precisely explain the ins and outs of the curse, but it’s swashbuckling as hell. It’s one degree off-kilter to have a rhyme that isn’t part of a meta-tale, but I like it, so. I can imagine younger players doing their best pirate voice as they shuffle him (the character, not the card, I know, pedantry) into their library. Arr.
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@dimestoretajic — Eternal Bond
The Card: I had to go through the Zendikar image gallery to make sure, but yeah, “party members” isn’t a term. I believe this card would read “Exile two target creatures in a party. (reminder text)” And it would be “combined” toughness, right? Either way, this is a hyperspecific and expensive removal spell, at rare, with a modest amount of lifegain. That simply doesn’t feel good, and I’m not getting a feeling of a “bond” out of, well, a removal spell. Let’s move on.
The Story: So, a kind of love story, framed around a removal spell? That already doesn’t make a lot of sense. I don’t have anything positive to say about the writing itself, so for Magic critique, I’ll say that it doesn’t feel like a Magic card or part of a Magic world, absolutely not Zendikar. There’s a time and place for those kinds of cards, such as Cathartic Reunion and Planewide Celebration. But Magic doesn’t need single-card love stories, unless they’re remarkably well-written.
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@fractured-infinity — Baddon, Rivstalt’s End
The Card: Okay, that IS a real town in Innistrad. Had to check that. Anyway, man, someone would love to make a commander out of this bad boy. Kinda eh that he doesn’t do anything specific on his own, but the death effect is cool as-is, I suppose. The only issue is that HOO BOY you are going to have a LOT of memory issues with all your Zombie tokens capital Z. It’s flavorful and I think it would be worth doing, but the second part... Nah, keep it simple. 3UB, no protection, just Zombies, and you’re golden.
The Story: I’m having a really hard time parsing your writing. It took a couple reads to understand that he’s talking about... Well, actually, I don’t know. What do emotional bonds have to do with taking the town, or damaging the bodies? How does that work? Do we get that anywhere else in the story? Hate to say it, but this little snippet doesn’t really make much sense in or out of context, without heavy inference about the world that we don’t really get.
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@gollumni — Tempest Serpent
The Card: I love the idea of off-color emerge! Emerge was a fantastic mechanic and I feel that it could come back again. It creates some really neat draft ideas that unfortunately may bend a lot of the pie rules. But also. A three mana 3/3 flying hexproof? That’s OP at uncommon, no question, good lord. Small templating note: Flying comes before hexproof, and the second should be lowercase.
The Story: I can just see the art of a guy on a boat cowering as the ship snaps in half and a massive stormy elemental electric snake monster BLOWS UP outta the ocean ready to eat him. It’s cool how it’s not about the serpent itself, but rather the human/NPC interacting with the serpent. It’s not Hemingway, but you conveyed something great! I liked this story.
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@i-am-the-one-who-wololoes — Gravedigger of the Order
The Card: I don’t get how all these parts come together. Pro zombies, sure, she’s a zombie caller. The blocking/blocked trigger, uh, I don’t see that coming up a lot considering that she’s only a 2/2 with no significant combat-oriented keywords. And the last ability implies a strong return mechanic that I’ll admit makes a lot of cool sense with your flavor but doesn’t translate to perfect gameplay. I don’t know, maybe I just don’t grok this card, but it feels like there was cohesion sacrificed in favor of flavor.
The Story: Well, this sure as heck ain’t Innistrad. I’m curious about where this would take place, and what kind of world you’re going for here. Let’s try looking at it from an isolated perspective. It’s an alright macabre story, so I’ll give you that. But the name. What is the “Order?” Is she part of it? Do all members of the order whisper to bones like her? I don’t understand her goals and motivations, what “kindness” she whispers, why the dead are coming back at all.
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@ignorantturtlegaming — Demonic Mentor
The Card: It feels unplayable and yet extremely playable at the same time. It’s expensive and creates some really crazy shenanigans in Commander with surplus life. Oh my goodness, Oloro would LOVE this card, good GOD. It’s unfortunate that it does have to be costed this way and that it makes sense for a tutor. I believe the wording could be adjusted to one chunk of text: (using Covetous Urge and Thief of Sanity as references)
“Search target player’s library for up to X cards and exile them, then that player shuffles their library and you lose X life. You may cast those cards for as long as they remain exiled and you may spend mana as though it were mana of any color to cast those spells.”
The Story: I don’t get it. What does having  a demonic mentor have to do with brother rescue? I assume this is part of a larger story, but we don’t have that story for context, and mentorship doesn’t have to do with rescue. This is a card about tutelage and power and losing life, not losing a mind. The library is so often represented as the mind, and you’re not losing that, you’re saving part of it. Really iffy on this one, despite the coolness of the card. Also, watch out - you switched tenses in the second sentence. 
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@macaroni-and-squeez — The Iroan Race
The Card: RRR for haste, sure, whatever, that’s fine in this day and age, if a little color-heavy. But this card isn’t meant for limited. This is a build-around-me if I ever saw one. “Four instances of haste”?? I don’t want to call that brilliant because it frustrates my sensibilities, but dammitall, it’s...it works. For those of you doubting me, the Zendikar Rising release notes for Attended Healer states “Multiple instances of lifelink on the same creature are redundant.” So, if that is to be believed, this card is designed for some combo player to go nuts with haste nonsense. Or maybe I’m just reading it wrong. Either way, I like this card. But I would make it win the game for you, not anyone else.
The Story: Sure, I’m into it. A guy running a race for Iroas checks out. I would have condensed it a little, but in general, yeah, it fits the world and makes a neat little story. I’m really hung up on the name “Kris.” That...doesn’t feel like a fantasy name as much. I mean, we have things like Gideon, and Judith, etc. but Kris? I can’t help but feel that it’s a smidge too out of touch with Theros worldbuilding. Yay, nitpicks.
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@milkandraspberry — Burn Down the Library
The Card: Conceptually, this card is pretty cool. Very strange. It’s a different take on anti-blueness in red, and I can go for it. Sorry about MSE and fonts. Reinstallation is a pain but it’s possible. Anyway. I wouldn’t call this card a breakout all-star, but it would be...fun, I suppose. A good combat trick enchantment thing. Shame it doesn’t do much if you have an empty hand. With wording: Use “can’t” instead of “cannot cannot.” Use “cast blue spells” instead of “play;” that’s been phased out for a while. You also can’t discard spells, but you can discard blue CARDS. Question: what if you couldn’t cast blue spells from your hand? Eh? Eh? Flashback and madness? Ehhhhhh?
The Story: This time, I’ll give an example of how this could be shortened. “After years of fruitless study, the young scholar found a better use for her teacher’s wisdom.” Maybe “frustrated young scholar,” or something to give her motivation. Why is she burning down the library? That’s the most important question to ask. “Because she felt like it” is the obvious answer, but that’s not motivation, that’s not intrigue. We have to ask “why,” always. Your story makes sense, but it’s just on the brink of great characterization.
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@nine-effing-hells — Arch-Evoker’s Capstone
The Card: I want to like it, and I probably do. I don’t know what kind of deck would play it, as it feels like a Commander card for sure, but yeah, I think I do like it. It’s got powerful stuff attached to it with very red sensibilities. The land destruction is pretty wild, but it’s expensive as hell. Or is it? Five mana to destroy two lands... That’s actually, hm. That’s actually really, really, super strong if this were to see any limited play. You may even have to make it XXRR to get around that if you want to keep that effect. Land destruction is unfun. (I <3 Ponza though, so)
The Story: With this specific card, I wouldn’t have recommended also adding three lines of flavor text on top of four paragraphs of rules text. Additionally, um, I don’t get that last line. “It wasn’t every day the horizon was on fire for a week straight”? It’s exerting too much effort without a strong effect on the reader. Edit and save for a card without as much rules text.
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@partlycloudy-partlyfuckoff — Spiraling Depression
The Card: Buries? What opponent? Is this targeting? Is this an edict effect? Least power among creature they control, I assume? I legitimately don’t know what you’re trying to do with this card. Wretched Banquet-esque?
The Story: Instead of attempting to give this flavor text legitimate critique, I would instead advise you that referencing real-world conditions such as “spiraling depression” without a critical lens might appear as insensitive to individuals legitimately suffering from those conditions.
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@reaperfromtheabyss — Blazing Sacrifice
The Card: I really love this card, actually. The choice to do CMC over power I would argue requires playtesting, and I would prefer power to compare to other cards in the family such as the lovely Fling, but I can see the argument against it. Yeah, not much to critique or add onto that front. You made a really great card mechanically.
The Story: And then the story lost me entirely. “monsters that would surely go on to destroy everything he loved” is clunky to say the least. “Surrounded by monsters” is fine, it’s decent, it gets the job done. Monsters are monsters, that’s that. But that last line. That’s...a D&D reference, right? I can’t take that seriously, I just can’t. It’s verging on cliche, and it makes sense on a rudimentary level but adds nothing to the Magic world. I’ll be the first to say that yes, it’s personal bias and that some players would appreciate the memetic qualities, but it simply doesn’t do it for me.
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@scavenger98 — Walking Stick
The Card: It...is a stick. You know, I think I like this one, and frankly I would consider it for constructed play. I’m a Krenko guy, what can I say. But yeah, it’s fun, it’s fragile, it’s got good equip synergy, and I might actually be underestimating its power. I don’t know, is there some crazy combo that you could do with it? This stick is made for walking, not fighting. Heh. Good flavor tie.
The Story: And there it is, right? It’s kinda funny how it’s implied that the whole story about this thing is that this piece of equipment is breaking. And that’s kinda what makes me on the fence about it. Like, if you had a creature, and the text was about the creature dying, that wouldn’t make a lot of sense, right? Maybe if the text was about Bredik fearing the day when he WOULD face a sword? Eh, I’m just being picky here. I think that it’s still pretty good. I like Bredik. He’s not a fighter, but he walks very fast.
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@tmstage — Rocks Fall, Everyone Dies
The Card: Yeah, once again, looking at Zendy Risey, I think the wording would be different than “full party.” I’ve been sitting here and I can’t come up with a better way to word it, but it still doesn’t mesh well even if it groks. And it’s a situational card that’s either going to do literally nothing or it’s going to destroy four creatures for one mana. That’s...not great. Hey. I understand if you don’t like a specific mechanic, but I’ve seen some really great ideas from your neck of the woods. Let’s keep going.
The Story: Technically, uh, this does not fit the criteria. Who was praying to the vengeful god? Was it the creatures in the other party? Is there a god of making rocks fall down? What’s up with the name, anyway? There’s a strong sense of disconnect and many questions that go unanswered. But considering all the factors that are going into this card, I have a feeling they aren’t really asking to be answered anyway.
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@walker-of-the-yellow-path​ — Marathon of Mogis
The Card: Wow, I wasn’t expecting two Theros-themed God-themed enchantments that gave a number of creatures haste. Great minds and all. So, this card. I don’t think you need to reference the active player. The whole thing can be toned down a little. “At the beginning of each player’s combat (or end?) step, that player sacrifices all creatures they control that didn’t deal combat damage to a player this turn.” Keeping it simple. Honestly, though, I...am not sure I like it for four mana. It feels like a game-ender kind of card. Frankly, I would make it six. And I know that’s a lot and I know that it might be too much, but to be honest, this would be an unfun card otherwise, in my opinion. It’s really, REALLY powerful for a clock.
The story: Is that Mogis’ deal? Does he make people run? I checked the wiki and read through it all and I don’t understand why Mogis would get pleasure out of people not dying. The point of the stampedes and the destruction is to invoke slaughter and sacrifice, not to run humans to the bone. The ferocity of minotaurs is not sadistic. This feels like a Rakdos card — the cult, not the color combo. I feel that there was a misunderstanding.
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@wolkemesser​ — Otherskin Scarecrow
The Card: I’ll go out on a limb and say that you could make this a little more Horizons-y and give this card Changeling instead of just saying it has all creature types. Could that make it a shapeshifter? Hm, what if, because it wears clothing from characters in the past, it also has the creature types of all creatures in graveyards? But I digress. Anyway, this card. It’s not bad! It’s not making me super excited, but it’s not bad. You meant for this to have a Reaper King vibe, right? Or at least to work well with it? I think you succeeded. 
The Story: Love the first sentence, don’t quite understand the second one. My interpretation is that it’s taking skin from others, right? Well! Um! That’s actually scary and makes me miss the world of Lorwynmoor even moor. Er, more. It’s unfortunate that the mechanics of the card don’t necessarily depict “skinning intruders alive and taking their identity in a grotesque fashion” as much as I’d personally like. Still, that’s a risk, and you know what, the implications aren’t super strong but it’s enough for me to grok.
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Once again, thank y’all for your entries. New contest tomorrow. Be prepared. Be scared. Be....ard. 
-@abelzumi
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kindred-is-obsessed · 5 years
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Reasons you should be watching Craig of the Creek
Not enough people are watching this wonderful show, so I thought I’d do my best to introduce people to it. It’s made by former Steven Universe crew Ben Levin and Matt Burnett, so if you’re missing Steven Universe while it’s on hiatus this is a great way to keep away the hiatus blues, or if you just enjoy in cartoons. It���s great for a whole list of reasons, which broadly fall into the two categories of great representation and great storytelling:
Canonical queer representation
-       The witches premiere in the episode The Curse. If you aren’t sure if you want to watch this whole show definitely watch this one at least! It’s my absolute favourite not least of all because it’s about teen goth girls in love. It has a sequel The Last Kid in The Creek which is also wonderful, and the witches cameo throughout the series. I don’t want to spoil too much but The Curse is essentially about the two not wanting to be separated and struggling to admit their feelings for each other. (Spoilers: they do and walk off alone, blushing, staring at each other lovingly, while the kids aww at them)
-       Bernard and his girlfriend watch a cooking show hosted by a gay couple.
-       Other cameos, hints and coded queer kids such as JP’s sister (who has fancy dinner reservations with Kat, a woman with a shaved head who compliments Kelsey’s fake sword). There’s also Raj and Shaun (two very close friends), as well as several very boyish tomboys, including Handlebarb and Turner.
-       All public bathrooms I’ve spotted in the show have gender neutral signs on them which is nice.
POC representation
-       Craig, the main character, is black and has a loving family explored in depth, including an activist grandmother working for the council, a wise and fun grandfather, a supportive fun dad who loves his amazing wife, an adorable assertive little sister, and an angsty overachieving older brother who just wants to be a good grownup who loves his family and girlfriend.  
-       There are MANY characters of colour. There are black and brown characters, Raj is Indian, Stacks is Hispanic (and it’s implied she is an immigrant), there are several Asian characters, Kelsey is Hungarian and Jewish, a persistent background character wears a hijab (I’m pretty sure she was named at some point but I can’t find her name anywhere. She definitely has lines at one point). I’m sure there are others I have missed. No one is a stereotype as far as I am aware.
Subtle neurodivergent representation
-       JP is possibly on the autism spectrum. I’d love neurodivergent people’s opinions on this, but while the representation isn’t canonical or obvious I think it’s good that while JP is represented as having different thought processes from his friends, he isn’t made fun of for it, at least not by them. It’s noteworthy I think that he’s the eldest of the core trio, probably because he finds it easier to relate to younger people who still share his imagination and care less about his unique way of thinking. His neurodivergence is explored most explicitly in the episode Jextra Perrestrial, so if you’re interested in this kind of representation definitely check that episode out.
Non-nuclear family representation
-       While the main character is a member of the typical nuclear family you see on TV (except black, and actually interesting) most of the other families we see are not.
-       JP is raised by his mother and older sister. His father is never mentioned and their house is definitely in worse condition than the others we see. His family works hard to take care of each other. His sister is a nurse and both her and her mother are away a lot of the time, but they both love JP very much. JP’s sister also happens to be really openly body positive. I love them a lot.
-       Kelsey’s father is an only parent. There’s still a lot of mystery surrounding how Kelsey’s mother passed away. It’s a very subtle but important part of Kelsey’s character and comes through in really bittersweet adorable ways (not limited to Kelsey using her “half-orphan”ness to guilt trip a man into giving her money)
-       Other kinds of families are scattered throughout the show, including families that move around a lot, a home-school kid with a strict mother, and more.
Unique approach to fantasy and sci-fi
-       You know how most kids show will take a kid’s fantasy and bring it to reality? Well Craig of the Creek keeps the fantastical and nostalgic element of that line of thinking but never confirms or denies whether the kids fantasies are real or in their heads. And not in a Scooby Doo way where the fantastical elements are explained away, but are hinted as a possibility right at the very end. Instead, two perspectives (the fantastical perspective and the realistic perspective) are woven into every episode.
-       This means there are two ways to interpret every episode. You can view the witches as real witches, or as goth teenagers. You can view Helen as a kid from another dimension, or a home-school kid who is never at the creek at the same time as the other kids. You can view Deltron as a cyborg from the future, or as an imaginative kid from a big city.
-       This is super unique and fun to watch. They come up with so many new ideas and its always fun to figure out what’s actually happening, while still getting to relive childhood fantastical nostalgia.
-       Almost all of these episodes use this to talk about an issue, but these issues can get quite complex and are definitely not shoved down your throat.
Overarching mystery plot about a colonialist kingdom / cult
-       Love the slow burn storytelling of Steven Universe’s Diamond Authority? Love putting together the mysteries of Gravity Falls? Then you’ll love this plot about colonialism, classism, bullying, peer pressure and more and its mysterious build up including cryptic graffiti art and flower symbolism.
-       Even before this arc properly begins, Craig of The Creek primarily centers around the microcosm of the Creek. Many of the episodes have a lot of commentary on society, politics and how different factions of people form and interact.
-       The show is over 50 episodes in and this arc is only just starting to kick off so now is the time to catch up and watch.
-       Fun complex villain(s)
Complex relatable characters
-       Want commentary and nostalgia about horse girls, children’s tea parties, weird kids, angsty teens, young weebs, dweebs and more!? Every childhood obsession is represented in this show.
-       Adults! All the parents and older teens in this show are just as rich and complex as the kids. They are all so interesting and fun.  
-       Want characters with arcs, aims, fun relationships and complexity!? Look no further! Redemption arcs! Revelations! Found family! It’s all here!
Great art and soundtrack
-       Cute background and character designs that make you nostalgic as hell and are also beautiful and well thought out.
-       Sometimes the art design is changed up for a particular episode to portray a certain fantastical / sci fi element. It’s very fun and engaging. 
-       An opening song that’s fun to sing along to, bittersweet ending song that makes me want to cry, a couple of musical episodes including a super fun rap musical episode, and a great OST
Queer headcanons
-       There are tons of ways to interpret the show but here’s some of my head canons just to get an idea.
-       (Note that despite my headcanons I use the pronouns for the kids that they use in the show cause I’m not certain about any of it and they’re kids who haven’t come out yet and also for clarity and consistency’s sake – I’m not saying trans people are not their genders. Don’t worry I’m nonbinary)
-       I headcanon that all the main trio grow up to realise they are queer. They strike me as that weird group of friends that doesn’t fit in with the other kids and aren’t quite sure how they all came to be friends, only to later realise they all showed early signs of breaking gender roles and that’s why they stuck together.
-       Craig definitely grows up to realise he’s gay, bisexual or queer. His admiration for characters like Deltron and Green Poncho are definitely crushes that he mistakes for a strong sudden and eager desire for friendship.
-       Kelsey probably grows up to realise she is nonbinary, a trans boy or a WLW. I mostly headcanon this because I relate to her a lot and I’m nonbinary and queer so I said so. She reminds me a lot of myself as a kid. She throws herself into books, mostly fantasy for escapism. She fantasises and writes a lot for the same reasons. She dresses like a tomboy (She always wears her hair up in the same bun which strongly reminds me of my own childhood hair dysphoria) and she hangs out solely with male friends.
-       JP gives me strong trans lesbian vibes, or to a lesser extent nonbinary vibes. (I know his sister is WLW coded but take it from me there can be more than one queer in a family). He is interested in girls, specifically Maney the horse girl (he even joined the horse girls for one episode). He wears a long V-neck shirt that is essentially a dress ALL the time. He’s aware that he’s different and while self conscious sometimes, mostly just wants to express himself the way he wants to. He also chooses to go by initials JP over his very gendered name Johnathan Paul (In a recent episode he names a ship after himself, calling it “The SS Johnathon Paulina”).
-       (Sidenote if you do start watching this show and I see any nasty shipping of these characters in non puppy-love fashion so help me god)
 Other reasons
-       The show is at times very intertextual and references Princess Mononoke, Super Smash Brothers, Sailor Moon, Lord of the Rings, and a billion other things. It also has some fun cameos, including background images of the Tres Horny Boys from The Adventure Zone, a TARDIS from Doctor Who, and a Cookie Cat from Steven Universe.
-       Honestly, this post hasn’t done the best job explaining why I love this show so much. You honestly just have to watch an episode to understand fully what I’m talking about, so give it a go! Watch The Curse at least, it only goes for 10 minutes.
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spaceorphan18 · 4 years
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Kurt Duets Ranked
Part 2 of my Kurt Performances series, we move onto duets -- which will probably the least exciting of conversations, because this isn’t going to be much different than my Klaine Duets rankings.  I didn’t go check that, however, so we’ll see how I feel about them now that more time has passed.  
Meanwhile, the thing about the duets section is that while there are a ton of great songs in this one, it feels limited.  Glee didn’t like to stray from what it knew worked, and therefore, we get Kurt having only a handful of duet partners, and only two of them make up a majority of the songs.  It’s unfortunate that we didn’t get more Kurt and Mercedes duets, but even more unfortunate that Kurt didn’t sing with a larger variety of people.  I mean, could you imagine a season 4 Kurt/Santana duet? Or something season 1 or 2 with Kurt/Quinn?  Lots of possibilities, little room for experimentation.  
That said - I do enjoy a vast majority of these songs, and like the solos, most of them complement Kurt’s story nicely.  
Kurt Duets Ranked:
27. Candles (Original Song, 2x16)
You guys can’t seriously be surprised by this, right? As with all of these numbers, I went back to listen to see if I’ve changed my mind.  Nope.  And here’s the funny part - I actually do like this song.  But the arrangement, production, and context of this number is terrible.   My theory is that Original Song had so many songs in it that they were rushed to get this one done.  Coupled with the fact that that the arrangement was redone (by Darren? - idk, Darren’s usually better than this.) and probably rushed means that it was just sloppy by the time they got to production.  
From a music point of view, the arrangement is not complementary to either of their voices, and both of them clash on harmonies and go out of tune multiple times throughout the song.  On top of that, the emotion of the song is completely off.  It’s a break up song -- purposely more tailored for the Finchel story line at the time -- but doesn’t mesh well with Klaine’s getting together story.  It feels awkward and out of place, and one of those times where I think who ever picked this song made a bad choice.  
I know there are those out there who like it -- and that’s great! Don’t let me slow you down.  But it will remain a weak link in an otherwise solid discography.  
26. Get Back (Tina in the Sky with Diamonds, 5x02)
While this is way, way better than Candles, I do think it’s a weaker number for Kurt, and Kurt/Rachel, seeing that you’ll see they have some fantastic numbers coming up on this list.  Not a favorite Beatles song of mine in the first place, not helping is the fact that this song should have a grittier and harsher sound than either of these relatively more classically trained vocalists can give it.  
There is some fun with the choreography (weird NYADA piano tuning thing aside - that’s not how you tune pianos...), and Kurt and Rachel’s voices mesh just fine, but the rest of songs on the list just offer a bit more.
25. Memory (Old Dogs, New Tricks, 5x19)
This one is... rough.  And it makes me sad to say that about a song picked specifically by Chris Colfer.  For Kurt’s part, it’s a perfectly adequate rendition of Memory, though I think it lacks any of the deeper emotion that Kurt normally brings to his solos.  But marring it further is the addition of June Squibb (who doesn’t have the same caliber of voice) and the fact that the scene itself is a bit of forced sentimentality.  I get what Chris was going for in the script, but we’ve barely met these people, and they’re not memorable enough for us to get a tug on the heartstrings that this song wants us to have.  The scene just kinda falls flat. (I’m sorry Chris!)
24. Lucky Star (Old Dogs, New Tricks, 5x19)
I promise, I’m not picking on Chris, even if the two songs he specifically wrote for himself are down here at the bottom.  At least this one has more entertainment value even if I think it’s not a great performance.  Kurt flying around as Peter Pan is super cute, and the song choice works relatively well with the scene.  Once again, though, June Squibb’s Maggie is not a vocalist (And that’s fine - she’s a super cute old person), as well as this is bogged down in that weird sentimentality Memory was going for.  It’s not really good, but at least it’s entertaining.
23. Story of My Life (The Back Up Plan, 5x18)
On a list featuring the what works and doesn’t for Kurt’s performances, this one just... oy.  First of all, technically, the boys sound fine.  Their voices mesh just fine, as usual, though Blaine’s voice is better suited for these slightly melodramatic boy band numbers.  It’s a fine song to listen to in the car.  Watching the performance, though, is rough.  It’s done that way intentionally, to fit the context of the story -- and while it’s supposed to be comedic, to me it comes off as awkward and cringeworthy.  Kurt has some odd performance choices, but normally a good performer, and this makes him kind of a bumbling idiot for the sake of the story, to the point where I rarely ever watch this one.  I get what they were going for, and enjoy the song as just a song, but am not really a fan of the actual performance.
22. It’s Too Late (Jagged Little Tapestry, 6x03)
This one I definitely have some mixed feelings about.  The song is fine, albeit a little on the pop-y side, though that’s intentional for the theme of the episode.  And it’s the first time one of these songs directly commentating on the story that’s actually going on with Kurt.  On the one hand, the angst of the scene is played well, and these boys pining for each other works for this part of the story.  On the other, the vocals are a tad on the generic side (though these boys always sound great each other), and I’m still not sure I understand what was going on with the fantasy element during the middle of the song.  Still, it accomplish the feel the story needed, which is why it gets bumped up here.  
21. I Am Changing (New Directions, 5x13)
We only get two Kurtcedes duets on this show, which is a damn travesty.  But what makes it harder is this one is, well, a little one sided.  Mercedes freakin’ brings the house down with her half of the song -- clearly Amber Riley deserves all the credit she got for doing Dream Girls.  Kurt, on the other hand, sounds a little rough here.  I’m not sure if it’s because Chris’s voice changed during the show, and it actually got deeper, or if it’s due to the weird production values of season 5, but Kurt’s solo verse is a bit harsh and unrefined, and not in a good way.  Mercedes saves it and steals the show, and when the two come together they sound fantastic, but this one gets dropped a little further down because it’s just not a strong one for Kurt.  Add to that the fact that they’re trying to make Rachel and Santana be friends again, and the song is unfortunately a weaker one.
20. I Believe In A Thing Called Love (Frenemies, 5x09)
Look, I love Elliott, and I love that Adam Lambert came onto the show.  He and Chris had some great chemistry, which actually does show through this performance.  It’s fun and crazy and a bit out of Kurt’s normal repertoire, but that’s okay, because Kurt lets loose a little, and it’s really fun to watch.  No - Kurt can’t match Elliott when it comes to the heavier rock material -- this is much better suited for Lambert than it is for Colfer, and there are times when Kurt kind of gets overshadowed and out performed, but that’s fine.  We get to see Kurt pole dance - I think that’s justification enough to have it where it is on the list.
19. White Christmas (Glee, Actually, 4x10)
Believe it or not, out of the three Christmas duets Kurt and Blaine have, this is my favorite to listen to.  I love this song, and I love this arrangement.  They sound gorgeous on it as it highlights the strengths of their voices when singing together.  My biggest issue is, really, with the scene overall.  Look - it’s not easy choreographing people who aren’t used to doing routines on ice skates, and I get that.  But due to that fact, the performance ends up being a lot of shots of people who aren’t Kurt and Blaine, and that’s a shame.  The other two Christmas duets are much more in sync than this one, and this one is really being held back by the technical difficulty.  Still - I like the song, and the context that it’s in, which is why it’s as high as it is.  
18. Let it Snow (Extraordinary Merry Christmas, 3x09)
While lower than it perhaps deserves, upon watching it again, I know I’m placing it higher on the list of Klaine duets.  It’s an incredibly hard number to do with all the dance steps and vocal runs, and the two of them nail it while being in character as their characters and as the Christmas special characters.  I’m kind of in awe at the technical ability of this one, and it’s a shame the writers didn’t always play to Kurt and Blaine’s (and Chris and Darren’s) strengths.  It’s not a personal favorite of mine, nor does the song hold much weight with their story, but it’s an incredible embodiment of what makes Klaine - Klaine, and showcases how well they can work together when given really good material.  
17. You Make Me Feel So Young (New, New York, 5x14)
This is one of those songs that I go back and forth on, and really could write a dissertation on it, because I think there are a lot of elements both internal and external going on, which makes the onscreen performance... weird.  But I feel like that would get way too long for the likes of this already too long post.  So, I’ll say this.  Vocally, they sound fantastic together, which is why I think it deserves to be up there on the list.  It’s also one of the few times that we get to see genuine domestic Klaine being themselves with each other, which is also very cool.  My issues with the acting and directing of the scene are very nitpicky, and it all lines up with my growing consensus that one of the weaker elements of season 5 were the musical numbers, but if y’all want more, I’ll do another post on just this song specifically.  For now, I’ll just say that I enjoy the good things about the song, even if some of it leaves an awkward taste in my mouth.
16. Animal (Sexy, 2x15)
Animal is one of the few truly comedic performances Kurt gets to do.  Between the silly sexy faces, euphemistic foam, and overkill addition of plastic balls, it’s hard to take this one very seriously, but that is the point.  Both boys sound great on it, and it’s a lot of fun to watch -- being cringy in a good way.  I really don’t have any criticisms of it besides I just prefer the others on the list just a bit more.  But we’re getting into that territory where I think all of these songs are solidly good, and on any given day, I could rearrange the whole list.  
15. 4 Minutes (The Power of Madonna, 1x15)
The second, and original, of the Kurtcedes duets, this is the first time in the show that Kurt gets to turn his sexy on, and it’s really awesome that they give him the chance to shine in such a way.  Despite the fact that Kurt is doing the occasional weird hand gesture and choreography in this one, he and Mercedes play off each other incredibly well, and it’s a shame they never let these two really get to do anything once the juggernaut of Hummelberry came along.  No, the song isn’t the best for Kurt’s voice, but sometimes it’s the spectacle of what’s going on during the number rather than how it sounds.  
14. Love is a Battlefield (Tested, 5x16)
Showing that not all Season 5′s numbers were, well, not up to par as everything else, we’ve got this Klaine duet, which might be one of my favorite pieces of choreography and showmanship on the show.  I really don’t like the song, at all, which I know goes against the grain of a lot of you, but it’s a testament to how powerful this number is visually that I’ve ranked it so high. (It’s about anger sex guys, and more sexual than the scarcely few sexy time-ish scenes we actually got.)  The boys sound great on it, and the layered acting in it is pitch perfect.  I love this duet, even if I’m not a fan of the song.
13. Ding, Dong, The Witch is Dead (The Purple Piano Project, 3x01)
Well, there is a reason Hummelberry was what it became, and this showcases that to perfection. The song isn’t worth much story wise, but it does show just how wonderfully these two play against each other, as well as sounding great together.  This song is playful and light and the perfect showcase for what real talents they both are.  I have my issues with Hummelberry (really, I do) but I can’t deny that they’re standout performers together, and everything about this number comes together to show that off.  
12. Perfect (I Kissed a Girl, 3x07)
Look, this list is subjective.  Yes, there are a few that stand over the rest and a few that are really not that great, but most of Kurt’s duets, like his solos, are really all solid performances.  And I just happen to really love this song.  I’m not going to defend Blaine’s questionable rapping or the context this song is performed in the episode.  But what I will say is that I love what the lyrics have to say about Klaine’s relationship at the time, and the fact that they both (but especially Kurt) sound so great here.  Plus, I enjoy jamming out to this one in my car.
11. Daydream Believer (Dreams Come True, 6x13)
This just happens to be one of my favorite songs ever, and I’m so glad this got to be the last Klaine duet.  I have no issues about how well they sound together.  As cute as they are dancing with the kids, I do wish the context would have been totally different -- I wish that they were singing this to each other -- or their own child.  But I still think it’s a pretty meaningful song, and I love it, so here we are.  
10. Just Can’t Get Enough (I Do, 4x14)
I unabashedly love this song.  Sure the song is rather repetitive and is going on during other people’s plot lines, but every time I hear this one, I just want to get up and dance along with it.  The boys sound great on it, and they get to be rather flirty in the moments that the camera is actually on them.  If only the had more screen time, I probably put this one higher near the top.  
9. Somebody Loves You (Transitioning, 6x07)
A lot like Just Can’t Get Enough, this duet is flirty and adorable and I love everything about it. They sound great together and, as usual, play off each other well.  On top of that, the song itself plays nicely into the Klaine story of the moment, which I appreciate.  It’s not a perfect performance, but an incredibly enjoyable one, and that’s what matters.
8. American Boy (The Untitled Rachel Berry Project, 5x20)
Are either Kurt or Blaine suite for Rap and R&B? No, not really, but do I care? No.  As you’ve probably noticed, I love these flirty duets, this is one of the best ones.  Sure, they don’t really capture the style or tone of the original very well.  But they’re having a lot of fun out there and being adorable while doing it.  And Kurt simulates having sex.  I mean, do I really need to say more?  But really - I actually enjoy this song a lot, so there we go.
7. Popular (2009, 6x12)
This is easily the best performance of Kurt’s limited performances in season 6.  Kurt and Rachel haven’t head a duet together since Season Five’s Get Back (interesting right?) but they’re able to turn right back on the magic that was going on in the earlier seasons.  This song is near perfection -- the acting is solid, the performance is layered -- being both comedic and a commentary about the both of them, and they sound wonderful together.  This is truly a treat for the end of the series, and I’m a little sad the rest of the season didn’t put as much effort into its musical numbers.
6. Come What May (Girls and Boys on Film, 4x15)
The thing about Come What May, for me, is that it’s deeply a romantic song - and shot (intentionally) in a very movie-like way.  I love so much about this, from the staging, to the bit of flashbacks setting the tone at the beginning, to the misdirect and reveal that it’s really Kurt’s fantasy and not Blaine’s.  Vocally, there are a few weaker spots towards the beginning, but that can be overlooked when visually and lyrically there is so much wonderful things going on here.  I love when a performance can have layers to it -- and this one say so much about Kurt as a character and the head space that he’s in, while being deeply romantic without being vulgar, that it firmly takes a spot near the top of the list.  
5. Got to Get You Into My Life (Love, Love, Love, 5x01)
The thing that’s so great about good Klaine duets is their push and pull of each other.  This duet has a ton of that -- each of them playing against each other in such a flirty way.  They sound great, they look great, the number has a ton of energy, and the bright tone is a nice change from all the somberness that came along with season 4.  It’s a visual treat as well as a aural one, and nearly flawless in execution, which is why it’s ranked so high on the list.  
4. Rockstar (New, New York, 5x14)
Is this really one of Kurt’s best duets? Technically, probably not.  I don’t really care - I. Love. This. Song. Really, I listen to it all the time, and it’s just a song I never tire of.  It’s really Adam Lambert’s show, and Kurt is kind of dancing around like the littler brother of the rockstar that is Elliot ‘Starchild’ Gilbert.  And I do think Kurt and Elliot’s voices mesh rather well -- even if Kurt’s overshadowed a bit here.  But that’s all fine - because this song makes me happy for no other reason that it does, and that’s a fine reason to be near the top of the list.  
3. Baby, It’s Cold Outside (A Very Glee Christmas, 2x10)
I keep trying to think of reasons not to put this as the number one Klaine duets.  I keep looking at the list thinking that something else about one of the other duets will stand out more, and I just can’t.  This scene and this performance is damn near flawless.  I’ve already talked about this scene at length, and I really don’t have anything new to add, but here’s the thing -- this song sounds wonderful, the game of cat and mouse they play with each other is one of the best scenes on the entire show, and I can’t say enough at how brilliant and layered and amazing this scene is.  Hands down, best Klaine duet, and one of the best overall duets on the show.  
2. Happy Days Are Here Again/Get Happy (Duets, 2x04)
The thing is, about this duet, is that it’s iconic.  Just hands down iconic.  Not only were they able to take an old school mash-up done by Babs and Judy and make it their own, but they gave it the same amount of power and emotion the original had as well. I don’t think it’s easy to sit on a stool and make any kind of song engaging but these two are able to do it.  They sound flawless on a technically difficult song.  There’s subtly and nuance in the performance.  There’s balance and give and take. And contextually, it fits in nicely with where each of the characters are at.  On top of that, it’s a really great arrangement of these two songs in the first place.  I have nothing but good things to say about one of my favorite songs and favorite performances on the show.  And while Hummelberry has so, so many issues as a friendship -- their ability to make amazing performances together was not one of them.
1. For Good (New York, 2x22)
I went back and forth on what the order of the top three would be -- they could easily be interchangeable they’re all so good.  But here’s the thing about this one.  I feel like this one just takes an extra step up in, well, everything -- the performance level, the context, the layers of emotion woven through this song, it just hangs itself up a little higher than the rest of them.  Yes, Kurt and Rachel sound as good as they ever do -- playing off each other and meshing with each other brilliantly.  But this song is a grand musical theater piece that they pull off masterfully.
But on top of that... The weight this song has is given is higher than pretty much any other song on this list.  it’s a perfect fitting song that punctuates their paralleling journey throughout the season.  This song is a final statement and thesis of everything that became before it, and because of that, I’m ranking it as the best of Kurt’s duets.  
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destiny-smasher · 4 years
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My personal 2020 GOTYs
1) Hades
This game, dudes. THIS GAME. A fraction of the budget, a fraction of the dev team size, reportedly HEALTHY development schedule and management...and imo it offers at least some of everything I want out of a single player video game. I have poured over 60 hours into this and I see myself putting in some more over time and ALL of the time I have spent has felt rewarding and edifying. Clever design, smart writing, organic voice acting, sharp gameplay, and all done at a fraction of the resources of these big budget, bloated games. You love to see it.
2) Final Fantasy 7 Remake (Part 1?)
I went into this year not caring much about this game at all. FF7 was a game I played as a teen, enjoyed, respected, and moved on from pretty easily. This Remake, so far, has done more than I could’ve expected in terms of actually REMAKING a game. It’s literally a new adaptation, and I as pleasantly surprised at just how hard it went. From realizing the world of Midgar into something so full of detail and plausibility, to reiterating and doubling down on its postmodern anti-corporation themes, to making Barret the character I loved the MOST somehow?? Combining everything I love about real-time RPG action with a tactical strategy element long missing from the genre, reimagining and fleshing out characters and concepts into something deeper and more meaningful...I’ve never considered myself a huge FF7 fan but this game was really something, and I absolutely cannot wait for more (and praying they do my girl Yuffie justice). I’ve been super skeptical of Nomura as a director given...the mess that has become Kingdom Hearts, but as it turns out, when he has others to reign things in, some surprisingly nuanced stuff for an anime game can come out of it. It has its flaws, to be sure, but it’s still the most enjoyable experience I had with a big budget game this year.
3) The Last of Us Part 2
I feel conflicted over this one in particular - I feel Neil is not longer a director I respect the way I did back with the first game. I feel Naughty Dog is falling victim to all of the late capitalist issues plaguing big budget game dev. But I also love this game. It’s much more flawed than the first, but that’s mainly because it’s more ambitious and complicated. It’s THE most flawed game on this game, honestly, but overall as a game I am compelled to respect its writing, its gutsier decisions, its art direction, acting, presentation, etc. It’s an impressive game and the most technically impressive game I played all year if not all generation. Props where they’re due, but at the same time, I think this game was poorly directed and I love it in spite of issues with its production, rather than because of some strong vision. That’s the big Sony bucks, I suppose, matched with a dev team willing and apparently somehow able to fulfil what they want to create. I still get the impression there was a bit of ‘design by committee for a mainstream audience’ kind of shit going on - how could there not with something this big? - and as a result I think the game is a bit bloated. Shave off about 3-5 hours from a few spots and it’d be a more focused game, and maybe I’d feel more edified and satisfied rather than weirdly conflicted. Even so, a huge accomplishment and I hope to see more games tackle premises as ambitious as this down the road.
4) Bug Fables
This game technically launched last year but it debuted on console in 2020, and I didn’t play it until then. This is as close to a follow-up to old school Paper Mario as it gets, while simultaneously doing a lot to forge its own identity and even improve on the formula presented in the previous games. Its rough around the edges but that’s mainly because it’s an independent game, and it’s amazing just how well the dev team was able to reproduce the scope and details of this specific subgenre of RPG, all while continuously implementing new game design elements and multiple features that make it feel more modern in its direction. Fantastic stuff, I’m still not even finished with it because I’ve been taking my sweet time, though I intend to finally finish it this month, and I have to say, it’s quite a special game in my opinion.
5) Fall Guys: Ultimate Knockout
Absolute banger of a multiplayer game, really love the presentation, the concept, the overall execution, the way the team has been updating the game every month or so in response to feedback and implementing new content. So good to see the battle royale genre FINALLY pushed beyond just...arena shooting. Can’t wait to see where else this game can go over time.
6) Animal Crossing: New Horizons
Somehow this one slipped my mind when I first wrote this up, despite having poured well over 100 hours into it this year. I think part of it is that New Horizons did a lot of things I’ve wanted the series to do for so long, and yet is still far behind in terms of so many other things I wish they would do. Quality of life things prevent me from really re-investing into it, and yet despite that I have to admit it REALLY sucked me in for a solid few weeks and I continued to play off and on for months. It was the perfect game we collectively needed right when it came out and graphically I can’t think of how to really improve on that style. A really relaxing getaway I needed earlier this year, though like with previous AC games, I don’t find myself going back to it as much as I’d think I would.
7) Going Under
A surprise hit for me, this rogue-like swooped in from ‘heh that looks amusing’ to ‘oh wow this is legit just a great game.’ Its weird visuals, funky 3D gameplay, and surprisingly sharp storytelling make for a rogue-like unlike any other and one totally near the top for me.
8) Marvel’s Spider-Man: Miles Morales
Squeezed this in just this past week or so, and this one also satisfied me greatly. I wish we’d see more big budget open-world games like this -- laser focused, not wasting any time, and not being repetitious aside for completionists. So cool to see another team’s take on Miles after how much I fell for Into the Spider-verse, and very glad the team both homages that movie while subverting some expectations fans of the film might have, all while continuing to adapt Insomniac’s take on Spider-Man from a couple years ago.
9) Demon’s Souls (Remake)
As a big fan of FromSoft who never got too far into this one originally, it’s been great to visit it as if it’s a new Souls game with an alternate art style. And a very clean art style it has. This was a good pick to be remastered because many, even FromSoft fans like myself, missed out on it, and it feels unique from its predecessors while still showing a solid foundation they’d go on to build from.
10) Crash Bandicoot 4
An amazingly well done follow-up to the original trilogy, this game GETS what makes old school Crash games good, and it improves upon things in a number of ways, from making Coco the alternate hero, bringing back old faces in new lights, going ham with the visuals both in raw art and unique filters when replaying stages, and giving incentive for completion with so many great costumes. Well done, great old school platforming with modern design sensibilities. 
Honorable Mentions:
CrossCode
This also technically launched before 2020 but I didn’t play it until this year, and I don’t think it hit consoles until this year. I wasn’t exactly sure what to expect going in, just remembering that I had enjoyed the demo well enough. This game delivers in most ways you could want from an indie game, with an expansive world of sidequests and RPG growth, a flexible combat system that can be nailbiting and engaging, and old-school dungeon designs with lots of environmental and elemental puzzles that really ask a lot of you. All of this capped with a surprisingly great narrative with characters I grew to love, including a much needed protagonist with a unique identity unlike any in games that I’ve played, as well as extra bits of detail and production values invested at JUST the right moments where the story needs it the most. It feels a bit tedious at times and part of me wishes more of the sidequest content involved direct interactions with the named, recurring characters, but it’s still one of the most impressive and well-done indie games I’ve ever played.
Katana ZERO
Razor-sharp game design, this one. It’s a brief but intensely focused experience that feels like the video game equivalent of a slick, experimental indie film. Could do with some more replayablity for those who want it but what’s here is just damn good and I gobbled this game down like a fantastic, hand-cooked meal at an atmospheric dive bar barely anyone knows about.
Necrobarista
Haven’t quite finished it yet but this is definitely one of the best visual novels I’ve ever experienced just due to how hard it goes on presentation and pushing for a more cinematic and thoughtful vibe than any other VN I’ve ever experienced. The characters and writing feel ripped out of an early 2000′s webcomic, for better and for worse, but all the same, it’s some fantastic stuff and it’s so refreshing to see a game set in Australia tackling a well-worn genre by giving it a new spin.
Slay the Spire
Another personal pick since this released in 2019, and I’m not quite sure which consoles it hit or when, but I didn’t get into it until early this year, and was totally hooked. Fantastically addictive, probably the most well-design deck-building rogue-like I’ve seen, certainly one of my favorite deck-building games in general. Apparently I’ve sunk 50 hours into it this year, more than most on this list, and I wouldn’t be surprised if that number spikes up again at some point.
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explosionshark · 5 years
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Thanks for recommending Gideon the Ninth! It was so good! Do you have a book rec tag I could check out? :)
honestly i should, huh? i’ve read more books than probably ever before this year and i’ve talked about ‘em intermittently, but not with a consistent tag. i’ll recommend some right now, though, with a healthy dose of recency bias!
sf/f
the priory of the orange tree by samantha shannon - a truly epic fantasy novel with one of the most beautiful, satisfying f/f romances i’ve ever read. the novel takes account nearly everything i hate about fantasy as a genre (overwhelmingly straight, white, and male centric, bland medieval European settings, tired tropes) and subverts them. incredible world-building, diverse fantasy cultures, really cool arthrurian legend influence. one of my favorite books i’ve ever read tbh.
gideon the ninth by tamsyn muir - which you’ve read, obviously, but for posterity’s sake i’m keeping it here! sci-fi + murder mystery + gothic horror. genuinely funny while still having a super strong emotional core and more than enough gnarly necromantic to satisfy the horror nerd in me. makes use of some of my favorite tropes in fiction, namely the slowburn childhood enemies to reluctant allies to friends to ??? progression between gideon and harrow. absolutely frothing at the mouth for a sequel.
the broken earth trilogy by nk jemisin - really the first book that helped me realize i don’t hate fantasy, i just hate the mainstream ‘medieval europe but with magic’ version of fantasy that dominates the genre. EXTREMELY cool worldbuilding. i’ve definitely described it as like, a GOOD version of what the mage-vs-templar conflict in dragon age could have been, with a storyline particularly reminiscent of “what if someone got Anders right?”
this is how you lose the time war by amal el-mohtar and max gladstone - i’m not usually big on epistolary novels, but this one really worked for me. spy vs spy but it’s gay and takes place between time traveling agents of two opposing sides of a war. the letter writing format really plays to el-mohtar’s strengths as a poet, the unfolding love story is weird and beautiful. it’s a really quick read, too, if you’re short on time or attention.
empress of forever  by max gladstone - i just finished this one this week! if you’re in the mood for a space opera, look no further. imagine if steve jobs was an asian lesbian and also like not a shitty person. this is where you start with vivian liao. you get the classic putting-the-band-together arc with beings from all across the universe, your romances and enemies-turned-friends and uneasy alliances all over the place. really satisfying character development and some extremely cool twists along the way. it’s just a fun good time.
the luminous dead by caitlin starling - this one rides the line of horror so it’s closest to that part of the list. it reminds me of the most inventive low budget horror/sci-fi films i’ve loved in the best way possible because it makes use of the barest narrative resources. it’s a book that takes place in one primary setting, featuring interactions between two characters that only meet each other face-to-face for the briefest period. the tension between the two characters is the most compelling part of the story, with competing and increasingly unreliable narratives and an eerie backdrop to ratchet things up even higher. the author described it as “queer trust kink” at one point which is, uh, super apt actually and totally my jam. the relationship at the center of the book is complicated to say the least, outright combative at points, but super compelling. plus there’s lost of gnarly sci-fi spelunking if you like stories about people wandering around in caves.
horror
the ballad of black tom by victor lavalle - we all agree that while lovecraft introduced/popularized some cool elements into horror and kind of defined what cosmic horror would come to mean, he was a racist sack of shit. which is why my favorite type of ‘lovecraftian horror’ is the type that openly challenges his abhorrent views. the ballad of black tom is a retelling of the horror at redhook that flips the narrative by centering the action around a black protagonist. 
lovecraft country by matt ruff - more of what i just described. again, lovecraftian themes centered around black protagonists. this one’s especially cool because it’s a series of interconnected short stories following related characters. it’s getting a tv adaptation i believe, but the book is definitely not to be missed
rolling in the deep / into the drowning deep by mira grant - mermaids are real and they’re the ultimate deep sea predators! that’s really the whole premise. if for some reason that’s not enough for you, let me add this: diverse cast, a romance between a bi woman who’s not afraid to use the word and an autistic lesbian, really cool speculative science tangents about mermaid biology and myth. 
the haunting of hill house by shirley jackson - it’s halloween month so i’m thinking about hill house again. one of the greatest american ghost stories ever written. especially worth the read if you follow it up w the 1964 film adaptation (the haunting) and then the 2018 netflix series.
the hunger by alma katsu - i’ve always been fascinated by the donner party even though we now know the popular narrative is largely falsehoods. still, this highly fictionalized version of events scratched an itch for me and ended up surprising me with its resistance from the most expected and toxic racist tropes associated with donner party myth.
wounds / north american lake monsters by nathan ballingrud - nathan ballingrud is my favorite horror writer of all time. one of my favorite writers period regardless of genre. in ballingrud’s work the horror is right in front of you. you can look directly at it, it’s right there. but what permeates it, what draws your attention instead, what makes it hurt is the brutally honest emotional core of everything surrounding the horror. the human tragedy that’s’ reflected by the more fantastic horror elements is the heart of his work. it’s always deeply, profoundly moving for me. both of these collections are technically short stories, but they’re in the horror section of the recs because delineations are totally arbitrary and made solely at my discretion. 
short stories
her body and other parties by carmen maria machado - tbh i almost put this in w horror but there’s enough weird fiction here for me to be willing to straddle the line. it was really refreshing to read horror that centered queer women’s perspectives. the stories in this collection are really diverse and super powerful. there’s an incredible weird fiction piece that’s like prompt-based law and order svu micro fiction (go with me here) that ends up going to some incredible places. there’s the husband stitch, a story that devastated me in ways i’m still unraveling. the final story reminded me of a more contemporary haunting of hill house in the best way possible. machado is a writer i’m really excited about.
vampires in the lemon grove by karen russell - my friend zach recommended this to me when we were swapping book recs earlier this year and i went wild for it! mostly weird fiction, but i’m not really interested in getting hung up on genres. i don’t know what to say about this really other than i really loved it and it got me excited about reading in a way i haven’t been in a while. 
the tenth of december by george saunders - i really like saunders’ work and i feel like the tenth of december is a great place to start reading him. quirky without being cloying, weird without being unrelatable.
misc
the seven husbands of evelyn hugo by taylor jenkins reid - there’s something really compelling to me about the glamour of old hollywood. this story is framed as a young journalist interviewing a famously reclusive former starlet at the end of her life. the story of how evelyn hugo goes from being the dirt-poor daughter of cuban immigrants to one of the biggest names in hollywood to an old woman facing the end of her life alone is by turns beautiful, inspiring, infuriating and desperately sad. by far the heart of the book is in evelyn finally coming out as bisexual, detailing her decades-long on/off relationship with celia st. james, another actress. evelyn’s life was turbulent, fraught with abuse and the kind of exploitation you can expect from the hollywood machine, but the story is compelling and engaging and i loved reading it.
smoke gets in your eyes by caitlin doughty - a memoir by caitlin doughty, the woman behind the popular ‘ask a mortician’ youtube series. it was a super insightful look into the american death industry and its many flaws as well as an interesting, often moving look at the human relationship with death through the eyes of someone touched by it early and deeply.
love and rockets by los bros hernandez (jaime and gilbert and mario) - this was a big alt comic in the 80s with some series within running on and off through the present. i’m not current, but this book was so important for me as a kid. in particular the locas series, which centered around two queer latina girls coming up in the punk scene in a fictional california town. the beginning starts of a little sci-fi-ish but over time becomes more concerned with slice-of-life personal dramas. 
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terramythos · 4 years
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TerraMythos' 2020 Reading Challenge - Book 30 of 26
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Title: The Cloud Roads (2011) (The Books of the Raksura #1)
Author: Martha Wells
Genre/Tags: Fantasy, Science Fiction (ish), Adventure, LGBT Protagonist, Third-Person
Rating: 8/10
Date Began: 10/20/2020
Date Finished: 10/28/2020
Moon has spent most of his life as an outsider, wandering from place to place. An orphan with little clue to his origins or past, he has the ability to transform into a large, winged creature. Due to an unfortunate visual similarity to the Fell, a destructive race of marauding shapeshifters, he has to keep his identity hidden. When his current home discovers his secret, the residents assume the worst, poison him, and leave him to die.
By luck, Moon is rescued by a huge shapeshifter named Stone. According to Stone, they're both members of a species known as the Raksura, and a nearby group is in the midst of a dire crisis. Desperate to know more about his past, Moon agrees to help. He follows Stone to Indigo Cloud, a dwindling court of Raksura under threat from the Fell. While the Raksura initially distrust Moon, and Moon has difficulty adjusting to their way of life, they soon discover they need each other to survive. Moon must come to terms with his place among his newfound people and help them overcome an insidious and overwhelming enemy.  
He spoke the thought that had become increasingly obvious all day long, with every interaction he had had. “I don’t belong here.” Maybe if he had been younger, there would have been a chance, but not now. 
Stone made a derisive noise. “You’re afraid you don’t belong here. There’s a difference.” 
Moon seethed inwardly but held his temper, knowing it would give Stone a victory if he lost it. “I’ve been walking into new places all my life. I know when I don’t belong.” 
Stone sounded wry. “You’ve been here half a day, and for most of that you were asleep.” 
Moon said sourly, “I like to make quick decisions.” 
Minor spoilers and content warning(s) under the cut.
Content warnings for the book: Lots of graphic violence, action, and death. Non-graphic sexual content. Mind control/manipulation is a whole thing. R*pe is plot relevant and mentioned several times, but not depicted.  
I read Martha Wells’ The Murderbot Diaries series earlier this year and enjoyed the hell out of it (reviews here and here). Featuring fantastic writing and the most well-written perspective character I’ve ever read, I cannot recommend that series enough. So I was interested in reading other stuff by Wells, and ultimately settled on this series. Murderbot is a tough act to follow, and The Cloud Roads is MUCH different in tone/genre, but I still thoroughly enjoyed this book and look forward to more. 
To me, the worldbuilding is the strongest aspect of The Cloud Roads. The Three Worlds is an interesting and creative setting. Humans are completely absent-- instead, there are dozens of different sapient humanoid races. While there are some cultural analogues to our world, everything feels distinctly alien and science fiction-y. I find it interesting that there don't seem to be countries or empires as such, though I get the sense it’s intentional. The Raksura, a main focus of the novel, are based on insect colonies like bees or ants, but with social complexity more like a wolf pack. 
Moon is a good choice of protagonist for this novel due to his general ignorance of the world around him, so we get a firsthand view of someone learning about it. Furthermore, I think Wells does a great job in heavy worldbuilding without it feeling overbearing. When information is doled out, it's always because it's relevant to the situation at hand, so the learning progression feels very natural. By the end I got the sense of a vast and complex world that we'd barely scratched the surface of-- which is a good thing.  
The Raksuran culture is fascinating. Personally I find insect colonies super interesting so I love to see a fantasy race borrow some elements of that. Without going into a whole essay, the matriarchal Raksura have a biological caste system and a ruling queen responsible for a lot of the reproduction. They're separated into two main groups-- winged and not. Within those two categories are various social roles one performs for the colony. All Raksura are able to shapeshift between a smaller almost-human form and a larger, more animalistic one. Despite the insectoid inspiration, the Raksura seem to be a hybrid of mammals and reptiles. They’re... sort of dragons? Gargoyles? Dinosaurs? There’s no perfect analogy. One thing I particularly admire about the writing is how Wells manages to make the Raksura human enough to be relatable, but with pronounced animal-like behavior to make the distinction obvious. Maybe I’m a bit of a furry, too. Sue me. 
I also enjoyed reading a story where the main characters can fly. I haven't read many books like that; I just think it's neat! It adds an extra element to travel sequences, or even how the characters view and observe the world around them. Journeys in fantasy can be boring to read, but this element keeps it interesting. 
The Cloud Roads’ plot isn’t mindblowing, but I think it serves the purpose of the novel well. It’s a pretty standard stock story-- orphan/loner must set out to reclaim his heritage and a new place in society. I think this plot works here because the worldbuilding is so complex, it would be difficult to also balance a complicated story. What keeps it interesting is that Moon struggles to adapt to Raksuran society; it’s his whole character arc. He is inherently mistrustful of the others and in many cases the feeling is mutual. The Raksura initially see Moon as a means to an end; something he is acutely aware of, and Moon keeps himself deliberately detached. The emotional thrust of the story lies in certain characters genuinely wanting him to stay on his own merits, and Moon realizing he actually wants to as well. 
One thing I hope to see more of in future installments is good ol’ character development. Moon is well-realized in this novel; he’s emotionally repressed, but starts to get over it and find a place to belong over the course of the story. We also gradually learn about his past, which adds more depth and context to his behavior. But I want more from the supporting cast. Jade, Chime, Pearl, and Stone get some development but I found myself wanting to know more about them outside of the main plot and their direct relationship to Moon. All the books are written and published by now so I guess I'll see for myself. One pattern I do like with the side characters is how several are set up to be obvious antagonists, but turn out to not be so bad, or are otherwise open to changing their ways. I like how Moon’s limited perspective influences perceptions of certain characters. Also: loving Moon's Peak Bisexual Energy. I tagged him as an LGBT Protagonist since he's clearly bisexual, though it isn't a big focus in the story. Casual rep is still nice to see. 
My main challenge is the Fell, which are basically an Always Chaotic Evil race of shapeshifters similar to the Raksura, and serve as the novel’s antagonists. I personally don’t find them that compelling. They sort of remind me of Reapers from the Mass Effect series, but thus far lacking the grand ulterior motive. They just come off as pure evil without much nuance. I also have to wonder how the species has survived this far if their main method of survival is targeting entire cities and eating the inhabitants (and each other?). I’m not sure where that whole thing is going. Maybe insight in future novels will help me on this. 
I’ll be honest, while I personally enjoyed The Cloud Roads, it is pretty unusual and I don’t think it’s for everyone. If anything, I recommend reading The Murderbot Diaries before this series, but both are well-written and creative. I’m planning to read book 2, The Serpent Sea, after this one, so look forward to that! 
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kingjasnah · 4 years
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Is there the full list of brandersons favourite games reposted somewhere?
i dont think so? or not that ive seen. u can literally just sign up for the newsletter on his website but screw it ill just post them for u. it sure was a TRIP scrolling past these to get to the interlude though. undertale is on this list.....im shakign at the thought that adolin was based off ff10 tidus but i cant get it out of my head now
#10: Katamari Damaci
I love things that make me look at the world in a new way. Katamari did this in spades. It is an imaginative, bizarre vision with unique gameplay. It is like nothing else in the world and I love it for all its strangeness and occasional lack of gameplay polish.
I was transfixed the first time I played it, and have looked forward to it being remade and rereleased on multiple different consoles. I love the cute—and somehow creepy at the same time—storyline. It feels like a fever dream more than a game sometimes, and is probably the closest I’ll ever get to understanding what it’s like to do drugs.
#9: Undertale
This is an oddball on this list because I think it’s the only game that is not a franchise from a major studio—but is instead an indie game, which I believe was originally funded on Kickstarter.I loved how this felt like a novel as much as a game. It was one person’s vision; a single story told really well, with a huge amount of personality. The humor was just my kind of wonderful/terrible, and I was instantly enamored with the characters.That probably would have been enough, but it is a nice deconstruction of video games as a medium—and has not one, but multiple innovative gameplay mechanics. Together, the package left me enamored. This is a work of genius that I feel everyone should at least try, even if it ends up not being for them.
#8: Fallout: New Vegas
I have played all of the core Fallout games, and I was one of the (it seems few) who was really excited when it moved from turn-based tactics to first-person shooter. While Fallout 3 was good, it didn’t have the charm of the first two.New Vegas delivered on everything I was hoping to see. The charm was back, the writing sharp, the quests imaginative. The gameplay was engaging and branched in a variety of directions, the gunplay was solid, and the atmosphere immersive. I of course love the first two games in the series—but New Vegas combines everything I like in gaming into one package. (As a note, I own the Outer Worlds, and am looking forward to digging into it. Consider this item on the list a recommendation of other Obsidian games—like Knights of the Old Republic Two—regardless of genre, as I’ve found them universally to be superior to their contemporaries.)
#7 Super Mario World
When I was eleven, I flew (alone, which was very exciting to me) from Nebraska to visit my uncle Devon in Salt Lake City. Before I left, my father gave me $200 and told me to pay for my own meals while on the trip—but of course, my uncle didn’t allow this. At the end of the trip, I tried to give him the money, which he wouldn’t take.I mentioned my dad would take the money back when I got home, but that was okay. Well, my uncle would have none of that, and drove me to the local mall and made me spend it on a Nintendo Entertainment System. (This uncle, you might guess, is an awesome human being.)Since that day of first plugging it in and experiencing Mario for the first time, I was hooked. This is the only platformer on the list, as I don’t love those. But one makes an exception for Mario. There’s just so much polish, so much elegance to the control schemes, that even a guy who prefers an FPS or an RPG like me has to admit these are great games. I picked World as my favorite as it’s the one I’ve gone back to and played the most.
#7: The Curse of Monkey Island (Monkey Island 3)
I kind of miss the golden age of adventure gaming, and I don’t know that anyone ever got it as right as they did with this game. It is the pinnacle of the genre, in my opinion—no offense to Grim Fandango fans.This game came out right before gaming’s awkward teenage phase where everything moved to 3-d polygons. For a while after, games looked pretty bad, though they could do more because of the swap. But if you want to go see what life was like before that change, play Monkey Island 3. Composed of beautiful art pieces that look like cells from Disney movies, with streamlined controls (the genre had come a long way from “Get yon torch”) and fantastic voice acting, this game still plays really well.This is one of the few games I’ve been able to get my non-gamer wife to play through with me, and it worked really well as a co-op game with the two of us trying to talk through problems. It’s a lovingly crafted time capsule of a previous era of gaming, and if you missed it, it’s really worth trying all these years later. (The first and second games hold up surprisingly well too, as a note, particularly with the redone art that came out a decade or so ago.)Also, again, this one has my kind of humor.
#6: Breath of the Wild
I never thought a Zelda game would unseat A Link to the Past as my favorite Zelda, but Breath of the Wild managed it. It combined the magic of classic gameplay with modern design aesthetic, and I loved this game.There’s not a lot to say about it that others haven’t said before, but I particularly liked how it took the elements of the previous games in the series (giving you specific tools to beat specific challenges) and let you have them all at once. I like how the dungeons became little mini puzzles to beat, instead of (sometimes seemingly endless) slogs to get through. I liked the exploration, the fluidity of the controls, and the use of a non-linear narrative in flashbacks. It’s worth buying a Switch just to play this one and Mario—but in case you want, you can also play Dark Souls on Switch... (That’s foreshadowing.)
#5: Halo 2
Telling stories about Halo Two on stream is what made me think of writing this list.I’m sometimes surprised that this game isn’t talked about as much as I think it should be. Granted, the franchise is very popular—but people tend to love either Reach or games 1 or 3 more than two. Two, however, is the only one I ever wanted to replay—and I’ve done so three or four times at this point. (It’s also the only one I ever beat on Legendary.)It’s made me think on why I love this one, while so many others seem to just consider it one of many in a strong—but in many ways unexceptional—series of games. I think part of this is because I focus primarily on the single-player aspects of a game (which is why there aren’t any MMOs on this list.) Others prefer Halo games with more balanced/polished multiplayer. But I like to game by myself, and don’t really look for a multiplayer experience. (Though this is changing as I game with my sons more and more.)I really like good writing—which I suppose you’d expect. But in games, I specifically prefer writing that enhances the style of game I’m playing. Just dumping a bunch of story on me isn’t enough; it has to be suited to the gameplay and the feel of the game. In that context, I’ve rarely encountered writing as good as Halo 2. From the opening—with the intercutting and juxtaposition of the two narratives—to the quotes barked out by the marines, the writing in this game is great. It stands out starkly against other Halo games, to the point that I wonder what the difference is.Yes, Halo Two is a bombastic hero fantasy about a super soldier stomping aliens. But it has subtle, yet powerful worldbuilding sprinkled all through it—and the music...it does things with the story that I envy. It’s kind of cheating that games and films get to have powerful scores to help with mood.The guns in Two feel so much better than Halo One, and the vehicles drive far better. The only complaint I have is that it’s only half a story—as in, Halo 2 and 3 seem like they were one game broken in two pieces. And while 3 is good (and Reach does something different, which I approve of in general) neither did it for me the way Two did, and continues to do.
#3: Final Fantasy X
You probably knew Final Fantasy was coming. People often ask if the way these games handle magic was an influence upon me. All I can say is that I’ve played them since the first one, and so they’re bound to have had an influence.On one hand, these games are really strange. I mean, I don’t think we gamers stop quite often enough to note how downright bizarre this series gets. Final Fantasy doesn’t always make the most sense—but the games are always ambitious.Ten is my favorite for a couple of reasons. I felt like the worldbuilding was among the strongest, and I really connected with the characters. That’s strange, because this is one of the FF games without an angst-filled teen as the protagonist. Instead, it has a kind of stable happy-go-lucky jock as the protagonist.But that’s what I needed, right then. A game that didn’t give me the same old protagonist, but instead gave me someone new and showed me I could bond to them just as well. Ten was the first with full voice acting, and that jump added a lot for me. It has my favorite music of the series, and all together is what I consider the perfect final fantasy game. (Though admittedly, I find it more and more difficult to get into turn-based battle mechanics as I grow older.)
#2: Bloodborne
Those who follow my streams, or who read other interviews I’ve done, probably expected this series to be at or near the top. The question wasn’t whether Souls would be here, but which one to pick as my favorite.I went with Bloodborne, though it could have been any of them. (Even Dark Souls 2—which I really like, despite its reputation in the fandom.) I’ve been following FromSoftware’s games since the King’s Field games, and Demon’s Souls was a huge triumph—with the director Hidetaka Miyazaki deserving much of the praise for its design, and Dark Souls (which is really just a more polished version of Demon’s Souls).As I am a fan of cosmic horror, Bloodborne is probably my favorite overall. It really hit the mix of cosmic and gothic horror perfectly. It forced me to change up my gameplay from the other Souls games, and I loved the beautiful visuals.I am a fan of hard games—but I like hard games that are what I consider “fair.” (For example, I don’t love those impossible fan-made Mario levels, or many of the super-crazy “bullet hell”-style games.) Dark Souls is a different kind of hard. Difficult like a stern instructor, expecting you to learn—but giving you the tools to do so. It presents a challenge, rather than being hard just to be hard.If I have a problem with Final Fantasy, it’s that the games sometimes feel like the gameplay is an afterthought to telling the story. But in the Souls games, story and gameplay are intermixed in a way I’d never seen done before. You have to construct the story like an archeologist, using dialogue and lore from descriptions of in-game objects. I find this fascinating; the series tells stories in a way a book never could. I’m always glad when a game series can show off the specific strengths of the medium.In fact, this series would be #1 except for the little fact that I have way too much time on Steam logged playing...
#1: Civilization VI
This series had to take #1 by sheer weight of gameplay time. I discovered the first on a friend’s computer in the dorms my freshman year—and I can still remember the feeling of the birds chirping outside, realizing I’d been playing all night and really should get back to my own dorm room.That still happens, and has happened, with every game in the series. I have a lot of thoughts on this series, many of them granular and too specific for this list. (Like, it’s obvious AI technology isn’t up to the task of playing a game this complex—so could we instead get a roguelike set of modifiers, game modes, etc. to liven up the games, rather than just having a difficulty slider that changes a few simple aspects of the game?)I’ll try not to rant, because I really do love this game series. A lot of people consider IV to be the pinnacle of the series, but after V unstacked units—and VI unstacked cities—there was no way I could ever go back. If for some reason, you’ve never played this grand patriarch of the 4X game genre, it’s about starting with a single stone-age settler who can found a city—then playing through eras of a civilization, growing your empire, to try to eventually get offworld with a space program. (Or, if you prefer, conquering the world.)It’s a load of fun in the way I like to have fun, and I feel like the series has only gotten better over the years. My hat is off to the developers, who keep reinventing the series, rather than making the exact same game over and over.Now, about that request for difficulty modes...
there are runner ups but for the sake of anyone whos on mobile and cant get past a read more (first of all omg im SO sorry) ill refrain. anyway he thought WHAT loz game was the best before botw?
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