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#I might want to drop lore if anyone’ willing to read my lore
zenmom · 7 months
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I miss how things used to be. I love my childhood things dearly. I miss my little imagination of happy blue and green with the red of a ladybug child superhero I was.
The plot of Zen Origins.
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Being nosy :) 12, 16 and/or 43?
In response to this ask game: I'll give you all three! (Also, sorry, apparently i'm just not capable of giving short answers. It's either a lore drop or it's nothing - i have no in-between. Feel free to just read the tl;dr's! 12: Relationship status (TL;DR - In a relationship) After my fiance died in December of 2019, I was adamant that I wouldn't rush into moving on. I refused to allow myself to trauma bond with anyone, or to fall into anything less than the loving and gentle relationship I had before. It wasn't worth it to me to be with someone just because I was in pain and wanted comfort. And let me tell you, grieving during that first year of COVID was lonely beyond anything else. Being locked down with no community, no family, no support during the worst time of my life almost drove me to the brink several times. I did meet someone about a year after my partner's passing. And this person was wonderful in every way. Would have been a wonderful potential partner. They matched my energy, we got along so well. Honestly, in many ways they were my ideal partner. But, after a few weeks of just dating, I had to admit to myself, and to them, that I just wasn't ready. At that point in time I wasn't planning any tomorrows. Life was a day-to-day thing for me. And I just couldn't invite someone else into that. I didn't want to make another person my reason to WANT to live. I had to find that on my own. I wanted to find my own reason - outside of anyone else. Just within me. And, depressingly, if I did lose that mental health battle - i didn't want to cause anyone else the grief I'd experienced of losing a partner to suicide. I didn't want to continue a chain of pain like that. So I told this person that I wasn't ready and they were sad, but they ultimately understood. We're still really great friends to this day. After cut to 3 1/2 years later. 4 1/2 years since my fiance's passing. 4 1/2 years of hardcore therapy for PTSD, CPTSD, depression, grief, etc. Years of trying to find my reason. Trying to either reignite old or light new dreams and goals. 4 1/2 years of learning to laugh again, learning to dream again. Learning to love again. Learning to WANT again. I felt ready. I did all of the dating app stuff. (And lemme tell you, i took that shit seriously not at ALL.) And I met someone who saw my absurd humor and matched my ante. We've now been together for about 5 months. His name is Boyfriend™ and he is an absolutely kind man who treats me with the utmost care, respect, and consideration. He's willing to sit and listen to my broken pieces. He wants to be a part of this life in which I smile and laugh again. Who makes me my favorite soup when i'm sick and drives out of his way to deliver it. (Soup that hasn't been made for me since I was a little girl.) He understands that I come with and oversized semi full of baggage, but he's willing to respectfully support me while I continue to rebuild myself. I have a cheerleader in my successes and a partner in my hardships. I have no doubt in my heart that this is someone my previous partner might have handpicked from the universe.
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16: I’ll love you if (TL;DR - you gotta make me laugh, spreadsheets, and small acts of selfless consideration) You gotta commit to the bit. And I mean REALLY commit to the bit. My late fiance wrote a RESUME and PRINTED IT OUT to hand out to my FRIENDS. They APPLIED to date me. Wore a suit and everything.
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My current partner handwrote me personal letters and mailed them while he was abroad in Europe this summer, like he was a soldier away at war. He is currently watching all of Crazy Ex Girlfriend and is willingly submitting to an exam (with essay questions) by @vasilissadragomir once he's done. (he's on season 4 now) I once dated someone who wrote a 3 page essay about why George Washington was a fuckboi. with citations. in mla format. (including one fake citation that led to a website she MADE just to back up her claims. EVERYTHING was clickable and led to something else, including fake websites for the fake researchers. If you commit to the bit, I'll commit to you. Also? Spreadsheets. Spreadsheets are my love language. I'm a lady in the streets but a pivot freak in the spreadsheets. My late partner and I kept spreadsheets for EVERYTHING. We tracked all of the races I was running, which ones they were running with me, my training plan, how they would support me before/during/after each race. We kept a spreadsheet of grad school applications, due dates, requirements, etc, with working date plans and co-working time scheduled in, so I could support them by body doubling. We tracked all of the movies and shows we watched/were watching/wanted to watch. We tracked all of the activities, conventions, and trips we wanted to plan - we rated them after they were completed, kept itineraries, changed itineraries when something more fun popped up. We kept a spreadsheet called Dates & Dragons with a constantly randomized list of date activity/restaurant choices. Whenever we couldn't decide what we wanted to do, we'd roll a 20 sided die. Whatever it landed on - that's what we'd do. They even made a spreadsheet of all of the things they'd liked about me when we started dating and awarded each item points. Created a point system whereby I could trade said points in for baked goods.
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Like I said. Commit to the bit. 💚🦕 Our life and goals together are still in those spreadsheets and I hold them dear to me forever. Finally, small acts of considerate affection. My late fiance used to wake up every day and make the bed with me. They didn't believe in making beds, said it didn't make sense - you were just going to mess it up again anyways. But they knew that it mattered to me. They knew that to me, it was important to come home to a neatly made bed. It made me feel good and feel a sense of peace to lay down on a neatly made bed. So they did it. I never once asked. They just always, always did. They'd bring my little rocks, or my favorite treats, or a sticker or pencil - anything if they thought i'd like it. They'd stop what they were doing in the middle of the day just to tell me that I was loved and they just had to make sure I knew it. They learned to say my name. In Spanish. Correctly. They wrote a list of everything I loved and everything I didn't. A list of my favorite colors, authors, musicians. A list of my clothing sizes and my general preferences. All so they could pull ideas from that list whenever they just felt like doing something nice for me. Love is a verb. And it's not always a loud verb. Sometimes it's as quiet as making a bed. Love is a verb and they're the ones who taught me that. (sidenote, Boyfriend™ is an absolute wonder at small acts of considerate affection. 12/10 at pebbling. 💚I'd accept nothing less.) 43: Sexiest person that comes to my mind immediately This one is a twofer, i literally can't choose between them. Korra and Asami. Those two could spit on me and I'd thank them.
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zephyrrambles · 7 months
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rate skateboard (red one) banhammer (purple) and medkit (green), all from phighting
I'll send in more characters you haven't done before dw sksksjsbsb
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I love all three
Like ik you draw Skateboard
He's a cutie pie and is still 10/10
Same with Banhammer, he's still 10/10
Medkits still 100/100 because I somehow grew attached to him despite not ever played the game 😭
I read a bit more about them all and the fact Banhammer likes to blindfold himself to challenge himself is amazing, and he seems like he'd be those YouTubers who do 3am challenges 😭 , at least he's giving me those vibes. He's still very silly and he's just like me with the golfing fr!
From his lines, I have the assumption that he is a mamas boy, is he? "Gotta make momma proud!" made me think that. His conversations with allies are also adorable, I adored reading them. Especially the ones between him and Biograft
The fact Skateboard has no lore is very frightening, like I said before to you, I feel like once the lore is dropped it'll DEFINITELY be a twist, and this is from someone who hasn't touched Roblox in ages therefore not playing this yet....
For Medkit, my thoughts are the same. Normalize giving doctors guns. I love his lines, ESPECIALLY
"Don't die.", "How much will I get paid for this?", "I'll be here to babysit you all.", "I always have to remind myself that these bullets can save lives too.", "Back to Crossroads, back to hospital bills.", "Fighting at a museum? Really?", and "My, the exhibitions look incredible." Bros me fr
Like these lines? They're gold
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Words cannot express my favoritism
I don't have a whole lot to say about Skateboard sadly, he's still a silly imo
But still, the fact Skateboard has no lore is still interesting... I'm definitely interested in it.
I might actually play it, who knows? We'll see, though some of the characters (these three included) make it intriguing.
This is longer than I wanted it to be but oh well
TL;DR: Skateboard is 10/10 still, Banhammer is 10/10 still, and my Bias to Medics made Medkit be 100/10, but for it to make sense, 10/10!
I'd definitely be willing to read a lore drop tbh.... (Anyone can send info about the phighting characters in ask ^^ ! I'll likely read them, and only answer them if you want me to! This goes for everyone)
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skydigiblogs · 2 months
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silly 02tb thoughts a month after we watched it
going through the 02tb tags trying to figure out if anyone came away with anything resembling my interpretation of some of the lore dropped and wondering if i need to watch it again bsdjhfbjshdfds
i went into the tags because wikimon has yet to include an in-depth summary. reason being is i'm writing some self indulgent shit (that's already being a little flexible with canon). it's not going to be something i even publish but i am writing it indulgent of the interpretations i came out of 02tb with. and i am realizing now, i don't think i ever shared those interpretations?
like both of them are probably not the intended reading. like i'm fairly certain that's the case.
but i also keep seeing people talk about kizuna and 02tb regarding unreliable narrators (and narratives) after having just put myself through the hell of tri again. so, bear with me on my two very wild interpretations that might mean i need to rewatch 02tb (bearing in mind that i watched the kizuna dub and 02tb subbed).
it's me, it's a long one under the cut.
first: in consideration of the canonicity of tri.
yes. i hate tri. we all know this. i'm fairly certain bandai really wants us to just let tri be forgotten. on this note, i had to double check the flashback footage because i could swear we never saw a digivice during bakumon's sacrifice. we do, i just forgot because by loss i was surviving only through doing art on my tablet.
anyways. what is the digivice functionally? in 02tb, it's literally the objectification of a bond. that which represents the connection between a human and digimon. we usually see it as a mode by which digivolution occurs, but is that necessary to incite digivolution? we do see that himekawa has a digivice in the flashback, so if the timeline is accurate (and what both rui and ukko say in 02tb about the digivices origin), this is explicitly a "don't think about tri" kind of moment.
this is my sillier consideration, so bear with me for a sec while i ask two questions:
is the narrative rui's portraying the whole picture? is it honest to god the first digivice? or is this just rui's perception of the situation? how much do he and ukkomon know about other digimon related events?
could a version of tri's prequel events have occurred without digivices? again, are they necessary to incite digivolution? (i also want to note, tangentially, that we don't really see crests given to the first digidestined group which, idk. how did y'all reach perfect?? whatever, it's tri, nothing makes sense lol.)
second: what is ukkomon's responsibility regarding the things that antagonist digimon have done?
so this is more something i think could be a misread to the viewer than anything else, but the final incident with ukkomon before rui snapped at him in the flashbacks, where ukkomon seemed overjoyed that digimon partners would be willing to sacrifice anything (even their lives) for their human partners, kind of struck a chord with me.
ukkomon is vaguely connected to homeostasis. we think, at least, yeah? it's unconfirmed, but it's heavily implied or speculated within the text (and i think it might be purposeful that they didn't confirm it to be homeostasis, if only because narratively speaking it highlights the confusion of their whole situation in a way that, imo, serves a lot of the themes of the movie surrounding communication BUT I DIGRESS).
i don't think ukkomon is a malicious actor here, to be clear.
i also don't think homeostasis is one, either. it's frequently stated to be an arbiter of balance, not a force of good or evil. like, the definition of lawful neutral.
however, ukkomon connecting humans and digimon through digivices ("forced partnerships"? it's been like a month since i watched 02tb so i don't remember if they phrased it like that but) could potentially come with a signifiable drawback.
sort of like a newton's law of good and evil in the digital world, i guess.
basically, by connecting so many humans and digimon, what if the kickback of those connections is that it causes "evil" digimon to appear? either by way of homeostasis needing to maintain balance (neither "good" nor "evil" are allowed an excessive advantage) or by way of exposing vulnerabilities in the digital world's systems by distorting them to create those partnerships.
this is the interpretation i kind of walked away from the scene where ukkomon and rui watched the fight against armageddomon, since ukkomon seemed so comparatively excited to see such strong digimon fighting. if the kickback of ukkomon granting rui's wish is that evil digimon get stronger and stronger as more and more chosen children receive their digivices, does ukkomon know enough about the mechanics of his wish granting (or the digital world) to recognize it?
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🖊 :)
Alright, so this came to mind recently, and I figure might as well explain it. If you have ever read Unorthodox or seen anything involving my dragoon headcanons or Mathye and Reinhardt, I have their inner dragons active and with personalities. They're even named.
To make it simple at the start, in my dragoon headcanon, dragoon and inner dragon are akin to DRK and Esteem.
With me? Wondering wtf? Time to explain. (This is not using WoL as an example they are an outlier).
Cut for length and also mention of body horror.
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To begin with. HW makes it very clear that dragon's blood (or flesh given the curse) has the potential to trigger transformations in mortals. This stuff is so fucking potent it basically damn near sears itself into one's DNA. Logistics aside, it's very safe to say a good chunk of the native Ishgardian population has the original blood curse. The other chunk? Non-cursed, and also we may have another group that possibly has dragoon blood in them stemming from either HERSEY...AND another set with something much older.
(Bear with me on that).
So. Group A (cursed), Group B (non-cursed), Group C (HERSEY) and Group D (???)
We find out in HW that the Church is corrupt as fuck and totally willing to even use the flesh and bits of their foe to fight against them. (See leve quests there's one that has you making damn near dragonskin grimoires). So being told to harness and channel your 'inner dragon' really shouldn't make you blink, right?
Inner dragon. Real interesting choice of words there. Heretical. Coming from Ishgardians, no less. Makes it sound like you're sharing space with someone inside you. Don't hear it from anyone else, really.
(my 🧠: HHHMMMMM)
So let's take a member of Group A, and yeet them into dragoon training. Let's expose them initially to dragon aether that's coming off dragoon armor, to dead dragons, this includes handling drachen mail and getting to actually touch dead dragons. Let's toss in some dragon-blood exposure via smell or touch. Let's assume they survive the training and become a full dragoon, complete with their own drachen-mail, which has been forged in the blood of dragons. Let's see them wear that armor day in and day out.
Given that dragons are raw fucking magic, it's very easy to see all that constant exposure accumulating into something, hmm? Reaching into the blood, stirring something to life that's been dormant? Positive to negative. And then let's add in the mind. Powerful thing, the brain. Feelings. Will.
(y'all drk players remind me...what is Esteem again? -bobs eyebrows-  And just what exactly did Rielle have inside her? )
Yeah. For me, I headcanon that the inner dragon is a manifestation of the dragoon's will/personality/feelings. If you really want to pour it on, add in the possibility of all that magic that's coalescing gaining it's own spark of will.
(we'll get to the body horror part later).
Now take everything above, and apply it to a member of group C, who also gets yeeted into dragoon training and lives. Only because they have ingested blood previously, is getting a whammy when it comes to inner dragon development. Everything the member of group A experienced, but turned up to 100.
(we're bookmarking these two and will return to them).
Now. We take a member of group D. Remember the ??? I had?  Here comes an explanation.
HW and subsequent lore drop (primarily how Estinien gets the the Trueblood drachen mail) not only confirm that the proto-Ishgardians and dragons lived together in harmony, but basically fought together--as dragon and dragon knight.  With that nugget of information, it’s not that much of a stretch to suggest that perhaps the bond between dragon and favored knight could have gone further--perhaps in the giving of blood.  And as stated at the beginning of this post, dragon blood is so potent that it fucking sears itself into the genetic bloodline of whomever it imbued.  Who’s not to say that you don’t have a subset of Ishgardians who have dragoon blood still in their veins from those long ago ancestors?
So right now, we have at least three major groups in Ishgardian society who have dragon-traces within them, who all qualify for having an inner dragon manifest via dragoon training.
Remember my bookmark?  I’m removing it now.  Here is where we run into a fairly large issue.  Which is get enough dragonsblood inside you and um...oh shit you’re not supposed to have scales there what in the entire FUCK STEVE ARE YOU DOING OKAY?  
Remember Nidhogg’s endgame.  Ishgardians dead or turned into dragons.  This is where we have a problem, because what happens if you just have too much dragon-aether and you can’t keep a level head or something happens that just gets your goat absolutely fucking going or somebody just pours a mugful of dragon’s blood down your throat?
(No we are not discussing Estinien don't @ me because the man gets enough airtime already and he is a tangent all his dumbass own)
For me, I headcanon dragoons with active inner dragons are going to have a much harder time not popping full scaley because that is a LOT of shit they have to keep a lid on. And if a dragoon with an active inner dragon does start transforming, there's an even bigger problem because who gets to be the dominant personality? Or will there be a merge of the two?
Oh yeah, I mentioned body horror, right? Depending on the strength and power of the pair, perhaps the inner dragon can do a partial physical manifestation. Remember the look of the parasite attack for Panda 2.0 the Sixth Circle?
YEAAAAHH. Your level of gross-out-ness applies, I go for a fairly clean look. Dragon made out of aether, sticking their head out of their dragoon's collar, no need to see where they're joined at the skin.
...Group B? Oh man. This is probably a small subsection of Ishgardians, but it's there. Getting an inner dragon going with them probably requires a hell of a lot more work because there's no inner...seed there, so to speak. It's possible, however!
And there is the general gist of my headcanon.
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cosmicoceans-fr · 1 year
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Personal Lore Stuff
General Edition
First a disclaimer: A lot of my lore is just gonna be tweaking things about Flight Rising/Sornieth that I just don't like/vibe with, so if that'll bother you I advise not reading further.
Disclaimer part two: Some of the stuff mentioned here may already be canonical and I either A. haven't read about it yet (in which case feel free to shoot me the relevant readings ^^), B. I'm incorporating and expanding on it, or C. Incorporating and altering it.
Punctuation usage note:
Parenthesis () are used to signify a related but seperate thought to what they're grouped with.
Brackets [] are used as a form of authors note.
Now to begin: This is largely just going to be one chaotic info dump of all the stuff living in my head rn so I can come back and organise/edit it later but also so I can link it in my pinned cause I use verbiage that relates to my personal lore and figured this'd help anyone who might be confused.
Auction House is now:
Travel Listings
Name is a work in progress but the basic idea isn't.
The current system of dragons being put up for auction didn't really sit well with me [I understand it's function as the FR game itself goes don't at me please] so after some mulling it over I settled on Travel Listings!
The general idea is that dragons who are looking to relocate either to a new Clan within their own flight (flight AH) or just anywhere on Sorienth (Site-wide AH) can post the travel costs for them to do so with their stuff. When a Clan who's willing to sponsor the fees for the dragon posts them the dragon is then able to move in with the Clan!
This helps maintain the autonomy that dragons have as established in canon lore as well as giving the world a fun "new" mechanic [in my opinion at least]. In addition is use this as a basis for my pricings. If I consider the cost listed alongside each dragon as travel costs it let's me make some base costs guides based on things like breed, gene rarity, eye rarity, and in the event of a one-on-one arranged travel fees the cost for "luggage" (ie familiars, outfits, etc. which, btw, if you arrange for a dragons travel with me directly they'll almost always come with luggage).
The above is why I might seem to price travel fees a little weirdly and while I'm ok with the prices being a little funky I do want to be fair so if I unintentionally price something outrageously please let me know! ^^
Familiars
Familiars being listed as and treated as items within the game canon bugs me a bit as many of if not most/all of the familiars are canonically described as having sentience (sentience in this case meaning being living) them being treated as items isn't great for me.
Similar to Travel Listings I'll price/talk ahout/treat familiars with the same/similar verbiage. Familiars get travel fees as well albeit less involved than dragons might.
Familiars will also be treated as thinking beings who've choosen to come stay with our Clan for xyz reasons within lore contexts.
This leads me into my next bit:
The Coliseum
I'm not 100% posi on the canon lore surrounding Coli stuffs but the stuff I've developed whilest grinding in it as follows:
The Coliseum was started by [unestablished] as a way for dragons and beast clans to, hopefully, find some common ground.
Each coli arena/area is a neutral sparing ring/arena set up in each of the diff regions.
All who come to them agree to leave past issues/agressions/conceptions at home and have acknowledged that they are there to learn from eachother, as well as to have a good time. Each person who enters the Coli area agrees to do their part to ensure a friendly and (relatively) peaceful enviroment for all participants.
To be chosen to represent your Clan in the coli is considered a high honour by most involved and the importance of its neutrality is widely established/acknowledged. In the spirit of this many participants, dragon and beastclan alike, will bring gifts/offerings for their opponents [the coli drops]. Some participants might even find that they vibe/work really well with a clan/it's members and as such will choose to return with those dragons to their clans [familiar drops].
Due to the nature of the Coli its generally frowned upon for participants fo significantly higher levels to enter a match against participants of much lower levels [lack of exp gain], the exception to this are for teams who have come specifically to share their knowledge with those at lower levels [this parts honestly just so I can grind lower levels with my lvl 25s and not feel so bad about it 🤣].
Aaaaand that's about all I've got at the moment, there's other stuff that's dragon/breed line specific that'll be its own post(?).
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createandconstruct · 3 years
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can i ask about amarant coral? the monk in red himself~
Can you ask about Amarant Coral? *cracks fingers* Oh I insist that you do. Welcome to my Amarant Appreciation Post:
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favorite thing about them: First off best thing about Amarant? His theme. The percussion and the guitar. It’s great and it captures him so well. People out here like “take Amarant out of the game he adds nothing.” EXCUSE ME? You remove the Amarant you remove the Amarant Theme my friend and that is something I do NOT vibe with. 
least favorite thing about them: I wanna know more about him. Now Amarant doesn’t need a backstory or history in the game. In a sense, he already has one that connects him to Zidane and explains his motives and actions and eventual arc. But my issue is, Square never gave him anything else. If you look at Ultimania there’s additional lore about other characters, like Steiner for instance. You learn Steiner was a war orphan who was saved by the Pluto Knights - explaining his devotion to them. Amarant though? Square was like “uh... yeah he was born....? And then he uh got famous...? Idk then he met Zidane. You figure it out.” Square. I hate you. 18 years from his birth until he became “well known”. WHAT WAS HE DOING. WHY’D HE BECOME A SECURITY GUARD. WHAT WAS ON HIS RESUME. TELL MEEEE. Like, okay, what the actual in-game canon gives us on Amarant is sort of enough. He’s a purposely written mysterious “cool-guy” character so we’re given scraps to make him unknown but come on. In the published after-game canon, like Ultimania, we could have been given a bit more. He says he doesn’t remember anything about his origins or parents, but why. Was he another victim of Gaia’s wars? Probably. Was he born on a battlefield? Fighting for his life, living without comrades, taking scraps whenever he could? Was he betrayed when he was young? Is he a supposed to be a version of Zidane had he not been adopted into Tantalus by Baku??? These are questions I deserve answers to, Square.
favorite line: “’I can't just walk away. It goes against my nature...’ You're a real simpleton. Forget it, guys. There's no stopping this fool." I love this. Amarant figures Zidane out pretty quickly after Ipsen’s Castle. Zidane is hardheaded and also an actor. He acts cool and pretends his reasons for doing things are loose but when he’s decided something it’s always for a reason. You don’t need a reason to help people, but Zidane has his reasons for helping Kuja and while Amarant doesn’t give two shits what they are he knows Zidane won’t be stopped because, despite everything, Zidane saved a loser like him. Also this line “Tell me! Why didn't you kill me!?" Because I quote it all the time and it makes myself laugh. Amarant is such a drama queen and Zidane knows it. Zidane’s like “dude... what is your damage, it’s 5 pm on Tuesday in Madain Sari. I ain’t getting blood on my gloves cause you’re having a temper tantrum.” And then Amarant runs away to have an existential crisis. He’s 26 but compared to Zidane, he’s the real teenager with angst.  
brOTP: I could talk about Zidane or Freya with Amarant but instead I’m gonna say the underrated dynamic of Amarant and Eiko (and also Vivi).  Amarant with the kids is truly the greatest gift given by his presence in the game. Amarant has never known true suffering until he became a designated legal guardian of a group of minors. It also kills me how he’s the one to volunteer to carry Eiko and Vivi up the Iifa tree. He looks at Zidane and is like “you have seriously been the ‘adult’ of this group???”
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OTP: Gotta say the Freya and Amarant dynamic. I really enjoyed their unlikely friendship in the game but then the content. The fan content. The Freya x Amarant fans out there, you win. Ya got me. You captured me and I am now imprisoned by their banter and begruntled allies to lovers story. Even if they’re not romantic I love them together and really wish the game gave us more of them. But even Lani and Amarant together are valid, though I prefer them as butting head bros. Not much content for my girl Lani out there either, she deserves more.
nOTP: Nothing I can think of. I tend to like platonic pairings for Amarant. The dude needs friends because he can barely define the word friendship.
random headcanon: Before Zidane returns at the end of the game Amarant wanders around a bit, unsure of what to do. He doesn’t feel any place with the others in Alexandria, Burmecia, or Lindblum. I imagine he goes off on his own for a bit like before but this time he’s not after Zidane or a fight. Instead he’s got no particular destination. Yet he somehow always finds himself running into people just like him - or the old him - friendless lonely people who are looking for a fight. He doesn’t go out his way to find these folks he simply runs into them and decides he might as well knock some sense into them. He does however make it his business to go after any murmur of people hatching any ideas of going after the far off little village on the Lost Continent. The home of the genomes and black mages. They were so helpless, so weak that anyone who’d want to mess with them is pathetic in Amarant’s book. Until Zidane returns, no one has the chance to even look at the Black Mage Village the wrong way because in the shadows Amarant lurks, making damn well sure of that.
unpopular opinion: I kinda love that he’s just there for most of the game? While I agree he gets the short end of the stick in the same way as Freya, not receiving additional individual character spotlight (which could have very well been supplied through discoverable lore in the world/npcs or through sidequests) I never considered his “standing off to the side” as a detriment to his character. 
Many would probably agree that Amarant always felt like a bit of a parody of the loner character, or at least the stereotype of the loner character. Amarant is so easily paralleled with Squall and Cloud’s surface-level attitudes because his dialogue always felt like something to poke fun at. As the player we’re supposed to align with Zidane’s way of thinking and how he views Amarant. When Amarant loses to Zidane and pretty much grits his teeth and goes “KILL ME,” along with Zidane we’re supposed to kinda raise our brow at him and go “...really, dude?”
 Amarant’s a character introduced as an antagonist who has more in common with the power hungry villains of the game. Like many of the characters in FFIX, Amarant is in search of purpose in life, which he has never found, because he was always looking in the wrong places - in places of violence and power. Very toxic-masculinity of him. Amarant is “cool” on an aesthetic level but in reality he’s the polar opposite of cool in terms of what FFIX states about the need for others to be intertwined in your experiences so that you can live a full life. 
I sort of love that he’s like a grumpy pitball following a 16 year old and his friends around. Then he sits in the corner when they all meet up and discuss current events acting like he doesn’t care (not to mention he casually walks as everyone is running as fast as they can to escape Terra - made me laugh cry on my first playthrough) He is “just there” but that’s because he has no where else to be, no where else to go, he’s a man without a home. And until Zidane offers his hand, at the point where Amarant is most willing to take it at Ipsen’s Castle, he’s not truly a party member. He IS an outsider for almost the entire game but at Ipsen Castle he joins the party, becomes a comrade, and decides he’ll allow himself to change paths and start a life where he has friends and lives, as well as fights for them. Which is why after that moment, Amarant finally has a victory pose.
song i associate with them: I was scratching my head for so long trying to think of a song or track that had Amarant vibes until it hit me. Outskirt Stand by Tsukasa Tawada (from Pokemon Colosseum). Amarant is so chill, he’s not a bombastic guy, so he needs a theme that drops me in the rocky open desert of the Lost Continent like I’m just lumbering around looking for a monkey-tailed menace. Some other Amarant tunes:  Pyrite Town, The Under, Snagem Hideout tracks from Pokemon Colosseum. This post is just an elaborate call to action for everyone to listen to the Pokemon Colosseum soundtrack. Tsukasa Tawada is so great and he has a YouTube. Check him out.
favorite picture of them:
Yoshitaka Amano’s Salamander Coral. I love him. He had too much power. 
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Also everything drawn by @crispy-ghee. Everything. I will think of this Comic forever until I die. Tattoo it on my flesh. The banter, the dynamics, the post-game content, the Zidane prince-consort outfit, the new Amarant outfit, the stuck-in-the-same-place relationship him and Freya have. Perfect. Go read it and consume Crisipy’s stuff. And also check them and their current art out, they just consistently get better and better. Here’s a first panel preview of my fav comic. Read it.
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 @hannahlady​‘s Amarant art and their Freya/Amarant art is just ugh. *Chef’s Kiss* Here is another preview because you should go look at it.
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Here’s a piece that deserves so much more love by @snackage. I LOVE how they drew Amarant. Here’s a little preview. It’s SO GOOD
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Anyway TL;DR: Amarant is love and life and you’ll have to pull him from my little gremlin hands.
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agent-cupcake · 4 years
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Do you have opinions about the fabled “golden route” of fe3h? Essentially a route where everyone survives is it feasible? Is it even something you would want?
I think about this a lot, actually. A big factor in considering the feasibility of a “golden route” would be pinning down Edelgard’s true opinions, how much her involvement with Slithers actually impacted her plans, and exactly how far the game would be willing to stretch to make their most interesting villain change in order to allow for everyone to live and what those changes would look like from the perspective of the writers. Since I cannot give any concrete answers to those questions and nor do I think anyone else can (and believe me, I’ve read a lot of debates on either side of the Edelgard train) I really don’t know if it could work out or if it would be interesting or worthwhile.
I know I’m a fanfic writer so it's not shocking, but here is my fanfic of something similar to what I’d have liked to have seen with the DLC.
I think would be interesting if the game used its time mechanic as anything other than a gameplay gimmick and a laughably pointless aside in that one cutscene. I also think it would be interesting if the Four Apostles and the Chalice of Beginnings actually mattered. 
So here’s my idea for the ~Golden Route~: Let us just establish that at the end of every route, you obtain the Chalice of Beginnings from Rhea, either through force or gifting. A seemingly innocuous item drop that doesn’t matter considering you get it by the time the games basically over. Now, after you have completed all the game’s routes, Byleth can open up an alternate post-credits ending with Sothis where Sothis (grown now) asks if this feels oddly familiar, like they’ve been here before. Like they’ve won the war under all of the different banners and met up with those they were closest to in the Goddess Tower with each victory and fallen in love and killed those they cared for and that maybe, just maybe, along the way, they made a mistake. In this scene, they remember futures. The future they had with Claude, with Dimitri, with Edelgard, and with Rhea/the Church, they remember the Fodlan every ruler sought to create and their life with everyone who, in the timeline this scene takes place, is now dead. And they remember how in each of those other lives they lived, as the years dragged on, they began to worry that they made a mistake. That they could have done better, saved everyone. That, somehow, the world they created through their actions is incomplete. In each of their other lives, they have come back to this question and this conversation with Sothis. And they’ve always chosen to try again, using the Chalice of Beginnings. So, repeating the game and starting a new route with Sothis’ first awakening is not a player action, it was a choice that Byleth made in the future long after the events of the game ended and the happily ever after played out with each of your other playthroughs. Restart. Pick another house, try other options, over and over they do their best to mend fate not even knowing what it actually is that they’re striving towards because they can’t remember, they’re just blindly searching for satisfaction when they ultimately come to that ending.
But this time is different. They have all the information, they know all the endings and the motives of each faction and enemy. They will go back to The Beginning and lose what they have come to love in this timeline, but this time, they will retain some of this knowledge. Kind of. The return causes Sothis to revert to her incomplete child-like state. It causes Byleth to lose the aspect of divinity that allowed them to remember it all in the first place. But rather than Byleth just becoming more human through the passage of White Clouds, or Sothis just beginning to recall her origins, they remember the plan they made together to achieve this Golden Route. This time, you meet the strange Ashen Wolves, brought together under mysterious and seemingly convoluted circumstances that have to do with their Crests and the pull Sothis had on them to call to the ancestors of Apostles for aid in this mission. With their help and some sneaky hijinks, you get the Chalice of Beginnings and recover all of the memories you stashed away in it. But, oh no, you can’t stop fate. Although you have planted seeds in each house leader's mind and earned more trust of the Church and been more successful in raising suspicions of Slithers, you were not successful in completely stopping the war. The timeskip follows as normal. 
Immediately post timeskip, your only allies are the Ashen Wolves and you’ve got to figure out a way to use all of your vast knowledge of every future to convince each country to band together to bring down Slithers as a united front. This means convincing Claude to give up his advantage over the Empire, helping Dimitri come to his senses, getting Edelgard to abandon her plans and reject Slithers, and finding a way to realistically dismantle the corruption of the Church. Luckily, the Wolves have a student from every country with a connection to each lord and the super-smart master manipulator Yuri to help you navigate these tense political waters. You also know what each Lord wants and needs out of their different futures and can use that to your advantage. Additionally, you can ask Sothis to reason against Rhea to force her to see how far she and the Church have fallen and that she is no longer a capable leader. Mother knows best, after all.
The question is, even if you could tell her the outcome of every future and use irrefutable facts against her to prove that her way of thinking is flawed, if Edelgard would give up her ambitions... how much of those ambitions are her own and how much are Slithers? She claims that a war is necessary, but what if that war only ever is waged against Slithers, would she accept anything other than total institutionalization of her ideals? Could she change?
Since I cannot answer that, I cannot tell you if this idea is feasible or even sensical. I would like to see it, I would like it if there was a way to dig into the lore of the world and all the things you learn about the characters and use it to play God, but this might also seem contrived and if you don’t view Edelgard as a villain, or if you don’t believe that Dimitri is redeemable, or if you think that the Church should absolutely not be allowed to exist in any capacity, this might not be satisfying. Obviously this is a pretty loose outline too and there would be considerate restructuring to make these events happen and also I can’t actually say how well this could play out considering you’re condensing quite a bit of content into one story, but that’s just my take on what a golden route might have looked like. 
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icefire149 · 3 years
Text
An Angel’s Vow
Chapter Five (Read on ao3 | Read from the beginning)
Once the kitchen was clean, Claire put her other duffle bag on the table. She unzipped it. “It’s not much, but it works.”
Cas took everything out of the bag and examined it carefully. The bag contained: a machete, some silver bullets but no gun, a pouch of silver coins, an iron crowbar, a lock pick set, a coin Claire thinks is iron, a couple bottles of holy water, some spray paint, a half empty container of salt, a box of penguin band-aids, cleaning alcohol, and an angel sword. Cas frowned. “This is abysmal.”
Defensive, Claire crossed her arms. “The sword is basically a hunting equivalent to a Swiss army knife.”
“I don’t understand what military grade Swiss cutlery has to do with anything, but I do know hunting. You’re going to get yourself killed.”
“Oh, so here we go! Hit me with the speech.”
Cas turned around bewildered. “What are you talking about? There’s no speech.”
“So you’re not gonna tell me that I’m being stupid and I should go live a normal life?”
“I’m not going to yell at you or tell you what to do.” Cas tried to keep his voice even. “Am I happy that you’re hunting? No. Am I frustrated that you’re hunting by yourself? Absolutely. But it’s your life and I promised to keep you safe.”
Claire rolled her eyes with her whole body. She went over to the refrigerator and snagged a juice box out. With a loud pop, she stabbed the straw in.
Sighing, Cas put his hands on the table. He looked over Claire’s hunting supplies again. “I don’t think you understand.” His voice came out much softer than before.
The juice box was half way to Claire’s mouth when she froze.
“I know you’re not going to stop now that your mind is set. I want to help you be a better hunter.”
“What?”
Cas looked over his shoulder, and studied Claire. Obviously, she was grown by human standards, but he could still clearly see the small child he devastated…..is continuing to jeopardize. His chest started feeling unnaturally tight. For a moment he thought that he could still see the baby from the shreds of Jimmy’s memory that remains with him. “I’m willing to share my knowledge of the supernatural with you. Afterwards if you’re still willing to be a hunter at least you’ll be better informed about what you’re signing up for.”
“Are you serious?” Claire tilted her head, waiting for the other shoe to drop. “How are we supposed to hunt with the kid?”
“We’re not hunting. We’re studying.”
Claire’s whole body drooped. “Studying what? I can’t imagine where you have lore books stashed here. This house is pretty bare bones.”
“Lore books would be nice, but I have a library right up here.” He touched his temple with his index finger. “And besides we have a ton of ground to cover before thinking about hunts.”
“It’s not like I haven’t been on a couple hunts already.”
“Yeah, but do you have the exorcism chant memorized? Or recorded? Can you make hex bags? Draw various devil traps? Read any Latin or Enochian? Tracking spells? Draw angel banishing-”
“Okay!” Claire burst. She put the juice box down on the table. Her voice softened. “Okay, I get it.”
Cas nodded. “Would you be interested in learning any of that?”
“You’re seriously willing to teach me any of that?”
“Of course. I want you to be safe, and I want you to be happy.”
The next thing Cas knew, he was trapped in a bone crushing hug.
“Thank you,” Claire mumbled into his chest. She let go just as fast and sat in the chair she used earlier during lunch.
Cas pushed the juice box into her reach. She took it and started drinking. He smiled, feeling the tension loosen in his shoulders.
“So….” Claire spoke with the straw still in the corner of her mouth. “When does hunter school start, professor angel?”
“We could probably start tomorrow. Does that mean you’re planning on staying for a while?”
Sitting up straight, Claire’s expression morphed from jovial to serious. “Is that okay? Is it even safe with…”
They both glanced towards the living room for a moment. Cas crossed his arms. “Of course it’s okay. You’re free to come and go as much as you please.” He sighed, uncharacteristically running a hand through his hair. “But your second question...I honestly don’t know. And that frightens me.”
Cas pulled the chair closest to him and sat down. “You’re not safe if you leave now.” He gestured at her hunting supplies on the table. “I know Heaven is after Jack. I’ve been careful to keep us hidden, but it’s not without flaws. Jack’s birth should have attracted a ton of attention. I’m shocked we haven’t been discovered yet.”
“You’ve been doing good so far. Maybe they won’t find you,” Claire said, leaning her elbows on the table. She rested the side of her face in the palm of her hand.
“They will at some point….I just wish I knew what’s taking them so long. I feel like I’m missing something.”
“Is there any kind of warding we could put up? Spells?”
Cas smiled softly. “Angel warding would be useless in this situation. Yes, it would keep Heaven away from this house, but it would also keep me and Jack out.”
“So what have you done?”
“After Jack was born….the moment we could flee, I etched Enochian sigils into his ribs to hide him from every angel.” Cas subconsciously rubbed a hand over the tattoo on his side. “My body is hidden from angels in a similar way.”
Stunned, Claire stared at Cas in silent horror.
“Actually that reminds me-” Cas turned his whole body towards in Claire’s direction. “I wanted to give you those sigils as well for protection.”
Claire slowly leaned away in her chair. “Why….would I need protection from angels?”
Cas’ eyebrows furrowed. “There’s always a chance you might stumble into an angel related case, but most importantly you should be hidden from them in case anyone remembers your ties to me. You’re important.”
“Because I can function as your vessel?”
“That does put you in a lot of danger.”
Her whole body drooped as she sighed. “Great.”
“At this point I doubt that there are any angels that remember which bloodline begets my vessels, but I’d rather err on the side of caution.”
“Does it hurt?”
“No. You’ll never notice it.”
She nodded slowly. “Okay.”
Cas got up and positioned himself to stand directly behind her. Claire closed her eyes. He placed his hands on the top of both of her shoulders for a few seconds, and then he went back to his chair.
Claire opened her eyes. “You didn’t do anything?”
“I did and it’s done.”
She burst out of her chair, running her hands down her arms and looking over her body. “Everything looks the same.”
Cas smiled fondly. “Your ribs. You won’t be able to see anything without an x-ray.”
Her eyes snapped back up at him, wide with curiosity. “That was so cool! I can’t feel a difference.” She sat back down again. “What does the warding look like?”
“Oh.” Cas sat up straighter and glanced around the room. “I can draw them out for you, but…” He frowned. “We’re going to need to buy some pens and paper.”
That pulled a laugh out of Claire. “Figures. We need to go school supply shopping.”
Confused, Cas turned his head to the side just a bit. Then it clicked. “Yeah. We’ll need to go supply shopping.”
“So the warding will be enough to keep us hidden while we’re shopping?”
Cas sat back in the chair. “Technically, yes. The reason why it isn’t perfect is how angels communicate.” He touched the side of his forehead for a moment. “Dean calls it Angel Radio. I can turn it off when I want to, but in general angels can contact and find each other through our minds.”
Claire stared at him for several silent moments while his words processed, and then the gears turned. She glanced towards the living room.
“I don’t know if he’s connected,” Cas said simply. “And I don’t want to reach out to him that way until he’s older….and understands.”
“Huh.” Crossing her arms, Claire turned back towards Cas. “He’s really got us in a pickle.”
The puzzled look on Cas’ face was evident, but he chose to nod instead. Claire cracked a smile. “Hopefully Heaven is too scared of the idea of Jack that they’ll keep their distance.”
“Hopefully.”
After a quiet pause. “Sooo...does this place have decent WiFi?”
“I believe so. Kelly was frequently on her laptop.”
“Excellent.” Claire’s smile widened. “You wanna watch a movie?”
Cas’ expression softened. “I’d like that greatly.”
“Be right back then,” Claire said hopping up and leaving the room. On her way through the house she glanced at Jack sound asleep in his play pen. He was on his back, and the foot of a stuffed lion toy was clenched in his tiny fist. Amused, Claire shook her head and continued upstairs to her other duffle bag.
It was only a minute or two later when she descended down the stairs with her laptop charger clunking into each step. “Is there anything in particular that-”
Her voice cut off seeing the pained look on Cas’ face. He was seated on the living room couch, but he looked miles away. “Cas?”
Startled, his whole body uncharacteristically flinched. His blue eyes looked dull and sad. “Sorry. I didn’t hear you coming.”
Claire slowly walked over to the couch and put the laptop down at the opposite end. “Are you okay? You look sick.” She kicked the charger cord to the side and sat down on the middle cushion.
“I’m fine.”
Her eyes narrowed. “Wanna try that again?”
The corner of his mouth twitched. “I told you in the past that angels can pick up on more than just verbal prayers. Longing. Strong feelings of intent. They’re like…..indirect prayers.”
“Yeah. So who’s praying? Dean?”
Cas sighed. “He doesn’t even realize he’s doing it, but I can feel that he’s perturbed.”
“Well yeah.” Claire pulled her legs up, crossing them. She then turned her whole body in Cas’ direction. “Jody told me Sam is like ready to tie him down so he’ll stop clawing at the walls. He’s trying to find you.”
Mildly irritated, Cas shook his head. “He’s yet to actually pray to me so I can’t imagine he wants to speak to me that badly.”
“That’s fair. One point to Castiel.”
Cas raised an eyebrow at that.
“So why are we letting Dean sweat? What did he do?” Claire grinned. “Depending on what he did, I bet we can get Jody to boot his car.”
“I’m afraid to ask what that means, but I have no doubt that Dean would never speak to me again if we did such a thing to ‘his baby’.”
Claire shook her head. “Never mind that then.”
Cas took a deep breath. His gaze slid over to Jack’s sleeping form. “Dean and I didn’t part on good terms. I spent much of the past year tracking Jack’s mother. She wasn’t easy to find.” Cas’ head turned and he met Claire’s eye. He frowned. “And my original mission was to terminate the pregnancy.”
A sudden chill crept up Claire’s spine. “Oh.”
“Dean understood the complexities of my mission. I didn’t want to hurt Kelly, but….a child like Jack is…..he could cause a lot of harm.”
Arching her neck up, Claire tried to get a better glimpse of the baby. He seemed to be sleeping with his face squished into the playpen floor. “I get the idea,” she said quietly. “Archangel power. Prince of Darkness. But…” Claire pointed her thumb in Jack’s direction. “I don’t think he fits the bill.”
“When I did find Kelly,” Cas continued. “And I rescued her from Dagon, one of the Princes of Hell…..Jack called out to me. He showed me a peaceful world. A vision of the good he’ll be able to do.”
“And that’s why you’ve gone all dad mode.” Claire crossed her arms.
“He asked.”
“And Dean?”
“To hunt Dagon I had to trick Dean and steal a special gun he prized.”
Grimacing, Claire quipped, “I bet that went over well.”
“At the time him and Sam were pitching ideas of removing Jack’s grace.”
“What would that even do to him?”
“Make him human I suppose…”
“But you don’t know.”
“No. Not for certain. And Kelly wanted her son to be whole.”
Claire nodded in agreement. “She’s right. Jack should be allowed to be his entire self. No hiding. No changing or compromising for others.”
Cas smiled softly, and then it fell while he stared at his hands in his lap. “I suspect now that Dean is mostly upset about the disappearance act, but...I’ve been keeping the distance so I don’t have to lose everyone. My siblings already dislike both Winchesters.”
A small laugh escaped Claire. “Figures.”
“And….I do actually quite like this house. It’s peaceful here. Unlike their bunker...which is filled with rooms of unknown and dangerous items.”
A glint of excitement shone in Claire’s eyes. “Are you sure? Sounds like a fun place to explore and grow up in.”
Cas shook his head. “Jack deserves sunshine and windows...and a life unmarked by hunting…..well for as long as I can give him.”
Claire nodded, and they both sat there in silence with their thoughts for a while. Eventually, Claire’s eyes moved back to Cas and the sorrow exuding from him. “If Dean left the bunker to help you with Jack out here….would you want that?”
Cas was silent for a long time. Claire couldn’t make heads or tails of his expression. Eventually he spoke in a hushed whisper. “I miss him.”
“You should ask him instead of making his decisions for him.”
Cas’ eyes darted back to her for a moment. He stared, and then he pointed at the laptop. “So what kind of movie were you thinking?”
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venteamocha · 4 years
Note
Thanks so much for the IF recs! I'd absolutely take a second post of recommendations for Twine games too if you're willing to share! <3
Of course!!
I... actually like twine games better than cog based ones, in some ways, just because they tend to be fancier and prettier, and I am secretly a ferret in the body of a human and I love shinies. ADHD, baby!
I only actually know of like 12 twine games, so if there are any that anyone who sees this knows of that I didn’t list, feel free to let me know about them! There’s a chance I do know about them and just didn’t put them here, but I would rather hear one I already know of on the off chance that I’ll get a new one dropped in.
That said! Another list of games I really like that is again in no particular order!
They’re all on itch.io by the way! They tend to work better if you download them but most can be run in your browser and most are also mobile friendly so you can play them on your phone! I’ll note which ones are.
Scout: An Apocalypse Story: I love dystopia stories, I dearly wish we had more IF based in this kind of setting. Set in a wasteland that is trying to pull itself together with people trying to find out if other settlements are out there while also trying to, well, stay alive. I gotta say, I played only E’s route for a long, long time, but once I tried the other ones I haven’t really gone back. I still love E, you can pry the childhood friend trope out of my cold dead hands, but wow. Oliver. Wow. That dude has serious UST. And Sabine!! I’ve been forced out of my little “play it the same way every time” rut and I’m not sorry. I very much like that you can choose the intimacy level, as someone who’s ace. Sometimes I like reading the smut, sometimes I don’t. Options! (mobile friendly!)
Bad Ritual: I got it baaaaaaaaaad~ I do though, I love Siruud. I have terrible, terrible taste in men. I mentioned Dracula in the other list, and here there’s an actual demon. This is a game with *sass* and I always love a chance to be sassy. I think part of the reason I resonate so much with this one is because of how jaded retail has made me tbh but that’s another story.  Honestly, if you like dark settings, I recommend you play this one first of all my recommendations. It’s just such a good game and there are so many choices and even the pronoun choices are pretty varied.  It’s just good! (mobile friendly!)
Wayfarer: Another for the fantasy list! I love the worldbuilding in this one, and the character creator is just amazing. There are maps, there’s a codex, seriously if you love reading lore, this is definitely a game for you. This is like if Tolkien made an IF. It’s amazing. I’ve said that a few times but it’s true. In all honesty it might count as one that’s not so romance focused, since it does focus more on plot. If I could just sit down and make an IF, I’d want it to be like this tbh. With a beautiful framework, a well organized space of information for the players to just look at and see stuff about the world, a way to develop and build their own character in a clear cut way, and the game immediately tells you what stats are effected by what choices. I really enjoy it when games try to work in character creation in creative ways, but sometimes I just want to sit down and go, “Okay, my character has red hair, blue eyes, is short, and has a crippling phobia of lizards” and this game lets me do that. Well, except for the lizard part. (Not as mobile friendly as the others but I make it work!)
Love and Friendship: It’s a regency game and I love Pride and Prejudice. What can I say? Something about the massive amount of rules of society just gets me. Propriety! This is a game that has a set gender protagonist, female, and it actually is a bit different from the norm in that it has two female love interests and one male, when most of the time it’s the other way around. So that’s something. You can even have a platonic route with a fourth love interest, who is also male. There really aren’t enough platonic routes, but I understand why that is, since a lot of IF players are looking for romance. (mobile friendly!)
Exiled From Court: Also a bit of the same vibe simply because of how constrained everyone is by rules. Nobility, after all. There are a lot of love interests, and one is the MC’s sister’s husband, which is definitely gonna be scandalous. Will I do it? Will I? Eventually. I do like how you can act like an absolute hellion, well, as far as that goes considering. You can try to be a better person but that’s less fun, lol. (mobile friendly!)
A Tale of Crowns: This is literally one of the very first twine games I ever played. Really! It’s got a lot of wonderful intrigue and the setting is very fun. There aren’t a ton of fantasy middle eastern games, and this game is definitely one reason why we should have more. There’s a great deal of customization, and the love interests’ gender will changed based on your MC’s gender and sexuality combination. I like R & D best, and no that’s not a pun. I think. (mobile friendly!)
For the Crown: This is a different game, I swear, they just both happen to have crown in the title, lol. You get to play as an assassin, which is a great deal of fun. The lore in the game is very nice too. I tend to play with they/them pronouns though, and there were a few pronoun hiccups in the game. Seems to be an issue across all of the games made by this author, but I know how much of a pain variables can be so hopefully those will get squashed soon. There’s an explicit content choice in this one as well, and if you turn it on there is an “equipment” choice, so this is definitely gonna be spicy later on! (mobile friendly, but after each chapter the browser shifts as it auto saves. you just have to tap restore game to keep playing.)
-These games aren’t exactly twine games, but I’m putting them here because they’re visual novels that fit the IF format for the most part and are also on itch.io and I love them and for this post at least I will bend my own rules! They all have gender choice MCs and are nonbinary friendly.-
Perfumare: This game is actually being made into an IF, with the visual novel as a sort of preview of what we’re gonna get there. I literally cannot wait for that to happen, this game is so good as it is, and from what we’ve been told it’s only gonna get better. This game has an excellent world, the characters are all messy in the best ways, and ugh it has hurt me quite a bit, again in the best way.  It’s another one on the dark side of things. The powers in this game are just so fun, I dearly want a game set in this world where we can choose what powers we have! Maybe that will be in the IF, but I have a feeling the answer is no. We’ve been teased that there will be a second game with a different MC who will get to romance the characters we can’t in this one, and that alone is enough to get me to jump as soon as it drops. The love interests aren’t gender variable but there are two male ones and one female. I, a known mess, recommend Laurent for lots of repression and pain. (not mobile friendly, you gotta play on desktop/laptop)
Andromeda Six: I’ve recommended this one to pretty much everyone I know, it is such an excellent game. The cast is a mashup of misfits and makes me miss my Mass Effect crews. I specifically set my pronouns to she/her just so they’d all call me Princess. What can I say, I like it. There’s lots of pain, lots of drama, lots of world building, lots of interesting lore, and there is much breaking of cuties. Much. Can’t wait till we get to the next planet. The author has gone out of their way to say that each love interest is gonna get their own arc and will definitely get their own share of attention, so no matter who you pick you’ll have plenty of time to be with them and watch them shine. (not mobile friendly, gotta play on desktop/laptop)
When the Night Comes: Not only do you get to play a badass hunter but it has multiple poly routes! Multiple! It’s rare when you get one poly in a game, this one has three! You can also choose to romance any of them individually if you so choose. It’s dark fantasy gothic, and I really really like that. (not mobile friendly, gotta play on desktop/laptop)
Errant Kingdom: Made from the same dev as WTNC, this one is set in a more fantasy middle eastern setting. Very pretty, lots of intrigue. You can choose between three set protagonists, who can have three different storylines depending on your choices, which is very nice for replayability. It’s got two poly routes this time, and it works the same as their other game in that you can romance them individually if you’d rather be monogamous. (not mobile friendly, gotta play on desktop/laptop)
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famouskittychild · 3 years
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Cheeky Mandos - ...and we're off
(Sorry I had a terrible writer’s block in the past 6-ish weeks - I went from reading fanfiction and being inspired by other’s visions to “I’ll never be able to write anything like these and I’m useless” in a single day :( I’m getting back into the groove finally, so I’m hoping to post more soon.)
There will be 18+ content (in the coming chapters soon) so if you are a minor, please don't read further.
Also the characters will be quite open and relaxed about things like gender, attraction, sexual activities, relationships etc, so if you prefer your Din (and their partner) possessive and/or monogamous , this won’t be a good read for you!
***
This pairing is  Din Djarin x gn reader / tall reader.  I’m short (and cis and woman). There’s so many short (and female) reader stuff out there, I wanted to write for people on the other end of the “why is your height not normal” / "definitely female" spectrum. If I make mistakes or you have advice, or ideas you'd like to see, please tell me!
Word count: 4267
Summary: You’re an armourer and some shiny guy just showed up.
First full piece/chapter/course! In which people seem to catch things. Thoughts? Viruses? Dropped facts? Who knows!?? Also contains a dilettante’s attempt at space electronics and some barely-canon-reminiscent Mando world-building. Still no spiciness sorry, marinating is a long process :P
Rating: T for some mentions of heavier topics.
CW: Mentions of mandalorian history, playing somewhat loose with canon lore (as in, my SW knowledge is patchy. sorry.)
Author’s note: I tried to find more info but it seems like the mandalorian alphabet doesn’t have names for the individual letters so I used aurebesh (also I liked the little Dorn(e) meta in there). And sorry for the bad puns. They’ll keep coming.
Prologue
One - ...and we're off
***
You aren’t worried about taking a stranger on board, you’ve done that plenty of times before. You hope he’s willing to put in the effort himself, too, just as he promised at the assembly.
The stranger leaves behind his ship, saying a friend will come to pick it up together with whoever might want to join the cause. You spot him from the cockpit as he walks over with a repulsor pallet in tow. He stops for a moment when your droids surge past him, busy at their pre-flight tasks, before moving on towards the ramp.
All his baggage is a satchel at his hip and a small bag on his shoulder, and two large crates of weaponry. You put him up in the spare cabin, the one that had been Sal’ee’s, your former apprentice, before she went on to be a journeyman. He stands in the middle of the room, staring at the two cots on opposite sides of the room, the lockers, the fresher in the corner.
“All mine? Where will you sleep?”
You don’t understand the surprise in his voice.
“Over there” you show him, pointing at the cabin opposite from his. It’s much more lived in, some of the blankets and trinkets and pillows visible through it’s open door. “There’s a third cabin that I mostly use for storage but has more fold-up bunks in case I need to transport more people. That’s rare though.”
“Ohh.” He nods, then turns to look around his room again. “Okay. I thought all of these rooms were cargo space.”
You smile, and quickly think through your to-do list. You’ll have to rearrange your schedule somewhat but it’s not that big of a bother.
“Come on, I’ll show you around the ship.” Before he gets lost in its cavernous interiors, you might add - but you don’t. If his reaction to a separate cabin and his current ship - an old ARC170 - is any indication, he must be used to very cramped quarters.
***
Your trusty Brick, a beat-up YV 929, is armed to the teeth and ugly, just as you like it. The ship is a scavenged one, gutted from most of its original factory issue armaments, engines, and even wiring. It was perfect for your former master when she found it at a scrap heap: she wanted to rebuild it herself, deliberately piecemeal; panels sourced form here, engines from there, concealments added. She modified the inner workings of the engines so that the power lines could be redirected to a concealed forge.
That forge is your pride and the main reason you haven’t settled at a permanent place yourself. When your master retired from travelling, the ship passed to you, and you continued her mission of offering your knowledge and expertise to those of your people who otherwise had no access to an armourer.
The next standard month is spent with adjusting, both for yourself after getting used travelling alone again since Sal’ee left, and for the stranger who found himself a passenger on someone else’s ship. Apparently he used to live a very similar life to yours, with the exception that he was a hunter not a craftsman.
You travel together, share meals, research the places you are directed to. He joins in the effort that is maintaining the ship. Still - he is very taciturn at the beginning, keeping his words to the bare minimum. The first few days it feels as if you are still on your own aside of your droids. By the middle of the month, he progresses from short answers, through sharing information, to willingly starting to tell stories; but you know that chatting will never be his defining feature.
His armour seems to fill the spaces of the Brick’s corridors. You feel as if it’s not him who has the presence, but that set of glinting, perfectly made handwork of an armourer you already admire. Some of the pieces were sourced elsewhere, you can tell by the different shapes and designs; they seem haphazard and mismatched compared to the rest. Most of the set is the work of a single person. On those, there’s not a single uneven line, a broken curve, an edge at the wrong place. The angle of the panes of the metal, the ridges, the simplicity and elegance of them all - you have to hold yourself back from touching them, to admire them. You would give a lot to hold those pieces in your hand, to study them, to analyse them with your eyes and hands and with your tools.
You’re a master, yes. But so much knowledge was lost. So many masters gone, with their knowledge and their workshops. Apprentices became heads of Forges in the absence of the more skilled. The survivors still to this day have to piece together half-remembered lessons and forgotten details, experiment with techniques that were known before but the methods got lost as decades of civil war and occupation and murder kept eroding your heritage.
Sometimes a set of armour comes along that is just made in a way you never had an opportunity to learn. Often the person who forged them is long gone. Not the stranger’s armourer though. As far you can tell, she’s alive. Or at least was, when he last saw her. Not too long ago; though your usual method for guessing forging dates is mostly useless as it is based on the condition of the suit’s paintwork. Which he doesn’t have, so you can only guess from the small amount of scratches. You try to ask once, but whilst he’s forthcoming with general stories, he doesn’t go into details.
It’s a common theme with him. He talks about people and planets and events, and leaves out a lot - and you don’t even notice it first. Only when you try to glean information about his armour do you realize how well he fuzzes over those facts and nuances. It’s only up to the peculiarities of Basic and its use of gendered pronouns that you know his Armourer is a woman, or at least he considers them so. He doesn’t even tells you his own name, and when you ask your Elder in one of your communications, she tells you he didn’t gave it to them either. You keep introducing him as a friend, and that is the end of it for a while.
***
The visits to this first few coverts with him are… interesting. You can see him fidgeting from the corner of your eye. He always follows half a step behind and off to a side, as if not wanting to be in your way. He keeps quiet and doesn’t mix much, and around small children and droids, he is positively withdrawn. He only comes alive when he talks about his mission.
You had learned early on during your apprenticeship that keeping the helmet on is a safe bet when meeting with unfamiliar mandalorians. That led to later getting in contact with his type of believers too, despite their notorious secrecy even from the rest of the People. When you tell the stranger about that, he immediately showers you with questions, but you can’t give an answer to most of them. You never met with anyone from his particular covert, or heard of it. No name, no description seems familiar. It’s painful to watch his shoulders slump after daring to hope.
During the course of the month spent travelling, he gradually comes to be more social. He starts to stand and walk beside you. He doesn’t withdraw to the background anymore; he can actually be quite chatty if approached the right way. Droids still make him stop, though he warms up to kids in his own way. He’s good with them, at least in your opinion, though you know some would still call him aloof and distant. He isn’t a cuddler, nor does he crouch down to ask cutesy questions. He juts sits nearby them, and in that way of children having a good sense about adults, they know he’s trustworthy. They go up to him to chatter, to hand him a toy to hold, to ask him to fix a latch on their boots; than they go back to play.
He teaches you too, inadvertently at first during everyday conversations and later by his own volition, about his Way. About his Creed. It keeps throwing you off how much it differs from most that you had met before. Not even meeting briefly with people who followed the same Way as him could prepare you for the details that he does share. The degree of strictness, the loyalty, the barest bones Old Tradition beliefs and their willingness to follow them is very rare amongst the People as far as you can tell. Their devotion earns your respect.
At other times, your jaw hangs open and you can’t believe you are talking to an adult roughly around the same age as yourself, who by his own admission had spent three decades living as a follower of the Creed - not knowing about things children are thought through plays and songtime. His ignorance is so staggering, your admiration towards his unknown Armourer wavers. How could she keep so many things hidden from them? Why not talk about your own history? Your greats? Your artefacts?
About the many other who would call them vod’e, siblings?
You are an armourer, a craftsman, a person who makes a living by making things with your hand. You’re not a leader, or a scholar, or someone who decides what to tell your people. You do have a status within the community, but that is a status of service. From what the stranger says, their Armourer was a leader in every aspect: elder and lorekeeper and moral guide and more. All in one. It is something you can see developing from the old songs and histories amongst groups who take tradition more literally.
You are good at observing people, even at copying their habits to make them feel more comfortable with you, but less good at determining their underlying motives. The reason you think of him as “the stranger” even after travelling with him is because it’s so hard to figure out what drives him. There’s a melancholy to him that overrides the more typical mandalorian fight-readiness or aggression. You see how he gazes off to the distance sometimes, turning his head to the side and freezing. How he keeps to himself when he can. But you can’t tell why. Grief? Regrets? Determination to change? Planning something greater and being preoccupied with that?
He doesn’t pick fights to test you. He spars with you when you invite him to, he helps when you ask, and often even without it. He’s polite and considerate; he keeps conversation to practicalities and interesting stories, and doesn’t bother you with anecdotes or insistent questions about trivialities or your private life. He even does the dishes.
He’s deadly boring in his reliableness.
You are used to being on your toes around people all the time. When you meet a new group, it’s all unknown people. With ones you had already visited, the problem is having to remember them. They remember you of course, the ‘wandering armourer’; and surely you remember them too.
What is worse, when people stay the same but you don’t remember them, or when they change and you just can’t place them?
He becomes a good excuse after you’ve been to several coverts together. It’s interesting to notice how your dynamics change even further once you two get into a comfortable routine. You start to retreat to your forge and tools, and let him take all the attention. And he doesn’t just talk about his mission anymore, or lets little ones play around him whilst he’s quiet. He converses with people about news, about their children, about weaponry. You have more time to focus on your work.
Sometimes, people ask you what do you think of his mission. You tell them that you will follow what your clan decides, and that’s mostly true. It is something people don’t often debate, at least.
He quickly becomes a part of your everyday life. You are content with your usually solitary travels. You know that your family, your clan and your friends wait for you at home. They message you and you can find the time that suits you to message back. You don’t miss the constant hubbub of the covert most of the time. But now that you have someone that is not a droid, someone who is your equal in every aspect, on board again, it’s not even lonely anymore.
***
“So what’s up with you and droids?” you ask one day, after you got back from a covert and are safely in hyperspace to the next destination. You tinker with your astromech’s navigational systems. Poor 2-T keeps bumping into walls and crates. Again.
The stranger looks at you and your droid, than over at Mouse who for a change isn’t zooming around at foot level.
“Bad memories.”
“Gunk sat on you?” You tease. You hope it’s just something silly and not him having some sort of snobbish organics-are-better philosophy. He is quiet, and you focus on your work. He’ll talk if he wants to, that much you know already about him.
Inside the body of your astromech, a rivet from stars knows where is stuck between two circuit boards and blocks the access to a short-circuited piece of wire.
“Kriff. Toots, this will take a while, sweetie. Can’t access that kriffing panel.” He chirps back something and you read the translation on the small display. “No, it’s not that. My hand can’t fit in that small space. Let me find those pliers… should be in that other drawer somewhere.”
You search in the chest of tools, and despite your usually good organization, you can’t find them amongst the droids’ tools where their place is.
“Let me help.” The stranger’s voice beside you makes you jump. He can be awfully quiet. “Sorry. I think I might’ve put them back into the wrong drawer. I used them the other day when I fine-tuned that scope.”
He points at another drawer, where you keep your fine electronics stuff. No wonder he mixed them up. He stands beside Tootee a bit awkwardly until you find the tool.
“Here! No problem by the way. “ You turn back to him and to the droid, than have an idea. “Do you mind a bit more help? You can say no if you don’t want to work with the droid, I’ll understand.”
He doesn’t object yet, so you go back to 2-T and show the stranger the area you’re working on. You see him lean closer in your peripheral vision.
“That’s where I need to get that burned piece of wire out and install a new one, but first, I need to get that rivet out of the way.” You point at the root of the problem, than explain your plan, pointing out each part in turn. ”If you could hold those using this, than I could get here, remove this, with that tool, than have to get those bundles out of the way too, so than that wire there could come out. Easy.”
You look up at him, and his helmet is way closer than you expected. You can almost see your reflection in that black visor as it stares back at you for a second, and you almost apologize again, when the stranger starts to speak.
“Just have to hold the wires to the casing, or pull them like…” he moves his hand in the air, showing what he means.
“Hold them to that panel, there, with the pliers, so I have room to access the rest.”
He thinks for a moment, than he starts to tug one of his gloves off.
“You don’t need to take that off, just hold the pliers” you tell him, but he shakes his head.
“No, I can fit my hand in there, I’m pretty sure. If not we can try it with the tool.”
You realize that this is the first time you see his skin. Than it occurs to you that he might very well misunderstand this whole situation. You just asked him to hang his hand inches from yours in an enclosed space; inside a droid nonetheless, just after you basically told him you noticed he has a problem with them. It would be so easy to get caught up in there, to touch his hand, and hush it up as coincidence. Especially now that he took his glove off as well. He might even think that it was a careful plan of yours: have an area to work with were your slightly larger hands don’t fit but his might.
Your fingertips already tingle from knowing you can’t make mistakes. Which means you’ll probably do. He reaches between the panels and gets to the part where you got stuck. He wiggles his fingers a bit and scrapes around.
“Ha, found some wires. Are these the ones you need out of the way?”
You peer down into the quagmire of electronics, trying to find the best angle to see everything.
“Yes, those are the ones. Just hold them like that.” You try to focus on what you are doing, but after those earlier thoughts, your hands are jittery. You somehow manage to remove the obstructing rivet, than find the burned out part and replace it without accident, the stranger patiently holding things out of your way. You direct him here and there, occasionally stumbling as it’s a lot of instructions, or at least a lot of “could you please” and “thank you”. It gets particularly awkward when you stumble over the lack of name spectacularly.
“Could you pull those the other way, so they aren't that taut, please? Thank you, you. I mean thank you.”
“Din. Din Djarin.” Your head snaps up while the rest of your body freezes. “I should have told you my name sooner, but I’m so used to not telling it… and it just became more awkward to bring it up as time passed. I apologize.”
You close your mouth that of course was hanging open in surprise, than shake your head.
“I thought at first that I missed it when you said it so I was ashamed that I didn’t remember.” That did happen before, and it was one of your greatest worries about meeting new people. “I actually asked my elder. Sent her a comm. So when she told me you went nameless, I didn’t wanted to demand it.”
He doesn't answer right away. His voice is softer when he speaks a bit later.
“Thank you. For being considerate.”
You smile and try to wave it off. Which results in your hand slipping and pawing at his, still motionless and stuck in the inside of the astromech.
“Oh shucks, I’m sorry… didn’t meant to.” You withdraw your hand quickly, and start to look for your tools to cover your mistake.
He doesn’t seem bothered, luckily. You calm down, reminding yourself not to behave like you drank one too many glasses of your cousin Ree’s home-made tihaar, and finish the repair.
“You can let those go now, I’ll finish from here. Thanks for your help.”
“You’re welcome, any time.”
He sits back on a nearby crate and watches you work for a while, ignoring Mouse zooming around the room. You’re surprised a bit: you didn't expected him to stick around. And than he starts to ask about 2-T. How long you had him, is he temperamental, can you install a vocoder on astromechs, and why not. His tone is somewhat cautious, his voice stiff, like someone asking about a dangerous predator. You remember how you asked him about his distance with droids, but don’t want to push that question. He already told you his name today.
By the time you finish with the rest of the repairs, clean Tootee up and tidy around your workplace, interrupted by having to leave hyperspace and land at a spaceport, it’s the middle of the night in local time. You planned to have a nap and search out the local covert just before dawn.
You go to the galley to have a bite before turning in, and the stranger - Din, you remember, although his last name is less clear - is cleaning up some dishes. There’s another bowl in the middle of the small table, covered by a plate.
“That’s for you, if you’d like to have it. Used up the last of that spice mix we got” he tells you as you enter. You sit down and stretch your legs out one side. As you take the plate off from the steaming bowl, you think about how nice it is to find warm food on the table and not having to cook your own all the time.
“Thank you.” You pull the bowl close and take the spoon that he put beside it. You swirl the soup - it looks very good: clear broth with lots of veggies and other fillers in it - and gather your thoughts. “So ummm… I want to ask something before it gets awkward again.“
He finishes piling the bowls and cups and sits down on the seat opposite. You blurt the question out before you might change your mind.
“What was your name again? Din, that was clear, but the rest… sorry but it sounded something like “jarring”?”
He chuckles, and it’s a clear sound even with a vocoder, no snort or sigh to distort it.
“It’s Djarin. Dorn-jenth-aurek-resh-isk-nern. Djarin.” You nod, a bit embarrassed, and he continues. “Don’t worry, you aren't the first to ask. Probably not the last either.”
“Thanks for being patient. I’m not the best with names, to be honest.”
He tilts his head.
“Is that why you are always so focused when someone introduces themselves? I can ask them to repeat their names for me too if you want to, than both of us can try to remember them.”
You blink at him.
“That’d be…” Unnecessary, and don’t bother, and it’s not your job, you think - but stop yourself. That would actually help. No shame in accepting it. ”That would be nice. Thanks.” You are good at a few things, like making things with your own two hands. Not gaping when something surprises you, or remembering faces or names, any names, not just people? Nah.
You tuck into your soup, and the two of you sit in companionable silence. You wander if Djarin sits there because he wants to, or if he’s waiting for more questions from you. You asked a lot from him during the last few hours, and he was really kind with all his help and telling you his name and not being bothered when you misremembered it.
You are halfway done with your meal when he stirs. He leans forward with his lower arms on the table, and takes a deep breath. You wonder what his question will be - you commit to answer whatever it might be. He deserves that after today.
“So you asked earlier about me and… droids, right?”
Your hand with the spoon stops in the air. You weren’t expecting this question, at all.
“Yes…” You want to say he didn’t have to answer. But you already told him that. You’re sure he remembers that too - since he brought the topic up again. “Yes, I did.”
He shuffles on his seat a bit, and looks out to the side like he sometimes does. You lower your spoon and eat, letting him gather his thoughts.
“When I was a kid… I don’t know how old you were then, but during the war. The Clone wars.” You nod, understanding what he’s getting at, and he continues. “We were… the place I lived came under attack. Some separatist battle droids. Mandalorians saved me.”
You swallow your soup. That was the shortest possible description of someone having their entire life and probably everyone they knew ripped away from them and finding a new way of life for the decades to come.
“I’m sorry” you say, because really, what else is there to say. He nods, and gazes off again. Than he shrugs his shoulders, as if he wants to shake the weight of the past from them.
He gets up, and walks around the table on his way out. He stops beside you for a moment and hesitates, and you almost turn towards him to ask what he needs when you feel him squeeze your shoulder. Than he straightens and steps away.
It’s warm where he squeezed it, and you remember how long ago it was that someone touched you.
You need to talk to your friends asap, and hug at least some of them. He turns back from the door.
“Get some sleep before dawn, all right? Have to be sharp to remember all those new names.” You don’t see him wink but you’d bet he does behind his visor. You scrunch your nose at him and pout before smiling, and he dips out of the galley.
Your hand is still hovering in the air, holding the spoon, while you listen to his footsteps getting more distant as he walks down the corridor to his cabin.
It’s just your luck that you don’t need your wits the next place. It’s only two people with the same, simple name and you met both of them before.
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Mass Effect Retribution, a review
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Mass Effect Retribution is the third book in the official Mass Effect trilogy by author Drew Karpyshyn, who happens to also be Lead Writer for Mass Effect 1 and Mass Effect 2.
I didn’t expect to pick it up, because to be very honest I didn’t expect to like it. 9 years ago I borrowed Mass Effect Revelations, and I still recall the experience as underwhelming. But this fateful fall of 2020 I had money (yay) and I saw the novel on the shelf of a swedish nerd store. I guess guilt motivated me to give the author another try: guilt, because I’ve been writing a Mass Effect fanfiction for an ungodly amount of years and I’ve been deathly afraid of lore that might contradict my decisions ever since I started -but I knew this book covered elements that are core to plot elements of my story, and I was willing to let my anxiety to the door and see what was up.
Disclaimer: I didn’t reread Mass Effect Revelation before plunging into this read, and entirely skipped Ascension. So anything in relation to character introduction and continuity will have to be skipped.
Back-cover pitch (the official, unbiased, long one)
Humanity has reached the stars, joining the vast galactic community of alien species. But beyond the fringes of explored space lurk the Reapers, a race of sentient starships bent on “harvesting” the galaxy’s organic species for their own dark purpose. The Illusive Man, leader of the pro-human black ops group Cerberus, is one of the few who know the truth about the Reapers. To ensure humanity’s survival, he launches a desperate plan to uncover the enemy’s strengths—and weaknesses—by studying someone implanted with modified Reaper technology. He knows the perfect subject for his horrific experiments: former Cerberus operative Paul Grayson, who wrested his daughter from the cabal’s control with the help of Ascension project director Kahlee Sanders. But when Kahlee learns that Grayson is missing, she turns to the only person she can trust: Alliance war hero Captain David Anderson. Together they set out to find the secret Cerberus facility where Grayson is being held. But they aren’t the only ones after him. And time is running out. As the experiments continue, the sinister Reaper technology twists Grayson’s mind. The insidious whispers grow ever stronger in his head, threatening to take over his very identity and unleash the Reapers on an unsuspecting galaxy. This novel is based on a Mature-rated video game.
Global opinion (TL;DR)
I came in hoping to be positively surprised and learn a thing or two about Reapers, about Cerberus and about Aria T’loak. I wasn’t, and I didn’t learn much. What I did learn was how cool ideas can get wasted by the very nature of game novelization, as the defects are not singular to this novel but quite widespread in this genre, and how annoyed I can get at an overuse of dialogue tags. The pacing is good and the narrative structure alright: everything else poked me in the wrong spots and rubbed how the series have always handled violence on my face with cruder examples. If I was on Good Reads, I’d probably give it something like 2 stars, for the pacing, some of the ideas, and my general sympathy for the IP novel struggle.
The indepth review continue past this point, just know there will be spoilers for the series, the Omega DLC which is often relevant, and the book itself!
What I enjoyed
Drew Karpyshyn is competent in narrative structure, and that does a lot for the pacing. Things rarely drag, and we get from one event to the next seamlessly. I’m not surprised this is one of the book’s qualities, as it comes from the craft of a game writer: pacing and efficiency are mandatory skills in this field. I would have preferred a clearer breaking point perhaps, but otherwise it’s a nice little ride that doesn’t ask a lot of effort from you (I was never tempted to DNF the book because it was so easy to read).
This book is packed with intringuing ideas -from venturing in the mind of the Illusive Man to assist, from the point of view of the victim, to Grayson’s biological transformation and assimilation into the Reaper hivemind, we get plenty to be excited for. I was personally intrigued about Liselle, Aria T’loak’s secret daughter, and eager to get a glimpse at the mind of the Queen Herself -also about how her collaboration with Cerberus came to be. Too bad none of these ideas go anywhere nor are being dealt with in an interesting way!!! But the concepts themselves were very good, so props for setting up interesting premices.
Pain is generally well described. It gets the job done.
I liked Sanak, the batarian that works as a second to Aria. He’s not very well characterized and everyone thinks he’s dumb (rise up for our national himbo), even though he reads almost smarter than her on multiple occasions, but I was happy whenever he was on the page, so yay for Sanak. But it might just be me having a bias for batarians.
Cool to have Kai Leng as a point of view character. I wasn’t enthralled by what was done with it, as he remains incredibly basic and as basically hateable and ungrounded than in Mass Effect 3 (I think he’s very underwhelming as a villain and he should have been built up in Mass Effect 2 to be effective). But there were some neat moments, such as the description of the Afterlife by Grayson who considers it as tugging at his base instincts, compared to Leng’s description of it where everything is deemed disgusting. The execution is not the best, but the concept was fun.
Pre-Reaperification Paul Grayson wasn’t the worst point of view to follow. I wasn’t super involved in his journey and didn’t care when he died one way or the other, but I empathized with his problems and hoped he would find a way out of the cycle of violence. The setup of his character arc was interesting, it’s just sad that any resolution -even negative- was dropped to focus on Reapers and his relationship with Kahlee Sanders, as I think the latter was the least interesting part.
The cover is cool and intringuing. Very soapy. It’s my favorite out of all the official novels, as it owns the cheesier aspect of the series, has nice contrasts and immediately asks questions. Very 90s/2000s. It’s great.
You may notice every thing I enjoyed was coated in complaints, because it’s a reflection of my frustration at this book for setting up interesting ideas and then completely missing the mark in their execution. So without further due, let’s talk about what I think the book didn’t do right.
1. Dumb complaints that don’t matter much
After reading the entire book, I am still a bit confused at to why Tim (the Illusive Man’s acronym is TIM in fandom, but I find immense joy in reffering to him as just Tim) wants his experimentation to be carried out on Grayson specifically, especially when getting to him is harder than pretty much anyone else (also wouldn’t pushing the very first experiments on alien captives make more sense given it’s Cerberus we’re talking about?). It seem to be done out of petty revenge, which is fine, but it still feels like quite the overlook to mess with a competent fighter, enhance him, and then expect things to stay under control (which Tim kind of doesn’t expect to, and that’s even weirder -why waste your components on something you plan to terminate almost immediately). At the same time, the pettiness is the only characterization we get out of Tim so good I guess? But if so, I wished it would have been accentuated to seem even more deliberate (and not have Tim regret to see it in himself, which flattens him and doesn’t inform the way he views the world and himself -but we’ll get to that).
I really disliked the way space travel is characterized. And that might be entirely just me, and perhaps it doesn’t contradict the rest of the lore, but space travel is so fast. People pop up left and right in a matter of hours. At some point we even get a mention of someone being able to jump 3 different Mass Relays and then arrive somewhere in 4 hours. I thought you first had to discharge your ship around a stellar object before being able to engage in the next jump (and that imply finding said object, which would have to take more than an hour). It’s not that big of a deal, but it completely crammed this giant world to a single boulevard for me and my hard-science-loving tastes. Not a big deal, but not a fan at all of this choice.
You wouldn’t believe how often people find themselves in a fight naked or in their underwear. It happens at least 3 times (and everyone naked survives -except one, we’ll get to her later).
Why did I need to know about this fifteen year’s old boner for his older teacher. Surely there were other ways to have his crush come across without this detail, or then have it be an actual point of tension in their relationship and not just a “teehee” moment. Weird choice imo.
I’m not a fan of the Talons. I don’t find them interesting or compelling. There is nothing about them that informs us on the world they live in. The fact they’re turian-ruled don’t tell us anything about turian culture that, say, the Blue Suns don’t tell us already. It’s a generic gang that is powerful because it is. I think they’re very boring, in this book and in the Omega DLC alike (a liiittle less in the DLC because of Nyreen, barely). Not a real criticism, I just don’t care for them at all.
I might just be very ace, but I didn’t find Anderson and Kahlee Sanders to have much chemistry. Same for Kahlee and Grayson (yes we do have some sort of love-triangle-but-not-really, but it’s not very important and it didn’t bother me much). Their relationships were all underwhelming to me, and I’ll explain why in part 4.
The red sand highs are barely described, and very safely -probably not from a place of intimate knowledge with drugs nor from intense research. Addiction is a delicate topic, and I feel like it could have been dealt with better, or not be included at all.
There are more of these, but I don’t want to turn this into a list of minor complaints for things that are more a matter of taste than craft quality or thematic relevance. So let’s move on.
2. Who cares about aliens in a Mass Effect novel
Now we’re getting into actual problems, and this one is kind of endemic to the Mass Effect novels (I thought the same when I read Revelation 9 years ago, though maybe less so as Saren in a PoV character -but I might have forgotten so there’s that). The aliens are described and characterized in the most uncurious, uninspired manner. Krogans are intimidating brutes. Turians are rigid. Asaris are sexy. Elcors are boring. Batarians are thugs (there is something to be said with how Aria’s second in command is literally the same batarian respawned with a different name in Mass Effect 2, this book, then the Omega DLC). Salarians are weak nerds. (if you allow me this little parenthesis because of course I have to complain about salarian characterization: the only salarian that speaks in the book talks in a cheap ripoff of Mordin’s speech pattern, which sucks because it’s specific to Mordin and not salarians as a whole, and is there to be afraid of a threat as a joke. This is SUCH a trope in the original trilogy -especially past Mass Effect 1 when they kind of give up on salarians except for a few chosen ones-, that salarians’ fear is not to be taken seriously and the only salarians who are to be considered don’t express fear at all -see Mordin and Kirrahe. It happens at least once per game, often more. This is one of the reasons why the genophage subplot is allowed to be so morally simple in ME3 and remove salarians from the equation. I get why they did that, but it’s still somewhat of a copeout. On this front, I have to give props to Andromeda for actually engaging with violence on salarians in a serious manner. It’s a refreshing change) I didn’t learn a single thing about any of these species, how they work, what they care about in the course of these 79750 words. I also didn’t learn much about their relationships to other species, including humans. I’ll mention xenophobia in more details later, but this entire aspect of the story takes a huge hit because of this lack of investment of who these species are.
I’ve always find Mass Effect, despite its sprawling universe full of vivid ideas and unique perspectives, to be strangely enamoured with humans, and it has never been so apparent than here. Only humans get to have layers, deserving of empathy and actual engagement. Only their pain is real and important. Only their death deserve mourning (we’ll come back to that). I’d speculate this comes from the same place that was terrified to have Liara as a love interest in ME1 in case she alienated the audience, and then later was surprised when half the fanbase was more interested in banging the dinosaur-bird than their fellow humans: Mass Effect often seem afraid of losing us and breaking our capacity for self-projection. It’s a very weird concern, in my opinion, that reveals the most immature, uncertain and soapy parts of the franchise. Here it’s punched to eleven, and I find it disappointing. It also have a surprising effect on the narrative: again, we’ll come back to that.
3. The squandered potential of Liselle and Aria
Okay. This one hurts. Let’s talk about Liselle: she’s introduced in the story as a teammate to Grayson, who at the time works as a merc for Aria T’loak on Omega, and also sleeps with him on the regular. She likes hitting the Afterlife’s dancefloor: she’s very admired there, as she’s described as extremely attractive. One night after receiving a call from Grayson, she rejoins him in his apartment. They have sex, then Kai Leng and other Cerberus agents barge in to capture Grayson -a fight break out (the first in a long tradition of naked/underwear fights), and both of them are stunned with tranquilizers. Grayson is to be taken to the Illusive Man. Kai Leng decides to slit Liselle’s throat as she lays unconscious to cover their tracks. When Aria T’loak and her team find her naked on a bed, throat gaping and covered in blood, Liselle is revealed, through her internal monologue, to be Aria’s secret daughter -that she kept secret for both of their safety. So Liselle is a sexpot who dies immediately in a very brutal and disempowered manner. This is a sad way to handle Aria T’loak’s daughter I think, but I assume it was done to give a strong motivation to the mother, who thinks Grayson did it. And also, it’s a cool setup to explore her psyche: how does she feel about business catching up with her in such a personal manner, how does she feel about the fact she couldn’t protect her own offspring despite all her power, what’s her relationship with loss and death, how does she slip when under high emotional stress, how does she deal with such a vulnerable position of having to cope without being able to show any sign of weakness... But the book does nothing with that. The most interesting we get is her complete absence of outward reaction when she sees her daughter as the centerpiece of a crime scene. Otherwise we have mentions that she’s not used to lose relatives, vague discomfort when someone mentions Liselle might have been raped, and vague discomfort at her body in display for everyone to gawk at. It’s not exactly revelatory behavior, and the missed potential is borderline criminal. It also doesn’t even justify itself as a strong motivation, as Aria vaguely tries to find Grayson again and then gives up until we give her intel on a silver platter. Then it almost feels as if she forgot her motivation for killing Grayson, and is as motivated by money than she is by her daughter’s murder (and that could be interesting too, but it’s not done in a deliberate way and therefore it seems more like a lack of characterization than anything else).
Now, to Aria. Because this book made me realize something I strongly dislike: the framing might constantly posture her as intelligent, but Aria T’loak is... kind of dumb, actually? In this book alone she’s misled, misinformed or tricked three different times. We’re constantly ensured she’s an amazing people reader but never once do we see this ability work in her favor -everyone fools her all the time. She doesn’t learn from her mistakes and jump from Cerberus trap to Cerberus trap, and her loosing Omega to them later is laughably stupid after the bullshit Tim put her through in this book alone. I’m not joking when I say the book has to pull out an entire paragraph on how it’s easier to lie to smart people to justify her complete dumbassery during her first negotiation with Tim. She doesn’t seem to know anything about how people work that could justify her power. She’s not politically savvy. She’s not good at manipulation. She’s just already established and very, very good at kicking ass. And I wouldn’t mind if Aria was just a brutish thug who maintains her power through violence and nothing else, that could also be interesting to have an asari act that way. But the narrative will not bow to the reality they have created for her, and keep pretending her flaw is in extreme pride only. This makes me think of the treatment of Sansa Stark in the latest seasons of Game of Thrones -the story and everyone in it is persuaded she’s a political mastermind, and in the exact same way I would adore for it to be true, but it’s just... not. It’s even worse for Aria, because Sansa does have victories by virtue of everyone being magically dumber than her whenever convenient. Aria just fails, again and again, and nobody seem to ever acknowledge it. Sadly her writing here completely justifies her writing in the Omega DLC and the comics, which I completely loathe; but turns out Aria isn’t smart or savvy, not even in posture or as a façade. She’s just violent, entitled, easily fooled, and throws public tantrums when things don’t go her way. And again, I guess that would be fine if only the narrative would recognize what she is. Me, I will gently ignore most of this (in her presentation at least, because I think it’s interesting to have something pitiful when you dig a little) and try to write her with a bit more elevation. But this was a very disappointing realization to have.
4. The squandered potential of Grayson and the Reapers
The waste of a subplot with Aria and Liselle might have hurt me more in a personal way, but what went down between Grayson and the Reapers hurts the entire series in a startling manner. And it’s so infuriating because the potential was there. Every setpiece was available to create something truly unique and disturbing by simply following the series’ own established lore. But this is not what happens. See, when The Illusive Man, our dearest Tim, captures Grayson for a betrayal that happened last book (something about his biotic autistic daughter -what’s the deal with autistic biotics being traumatized by Cerberus btw), he decides to use him as the key part of an experiment to understand how Reapers operate. So he forcefully implants the guy with Reaper technology (what they do exactly is unclear) to study his change into a husk and be prepared when Reapers come for humanity -it’s also compared to what happened with Saren when he “agreed” to be augmented by Sovereign. From there on, Grayson slowly turns into a husk. Doesn’t it sound fascinating, to be stuck in the mind of someone losing themselves to unknowable monsters? If you agree with me then I’m sorry because the execution is certainly... not that. The way the author chooses to describe the event is to use the trope of mind control used in media like Get Out: Grayson taking the backseat of his own mind and body. And I haaaaate it. I hate it so much. I don’t hate the trope itself (it can be interesting in other media, like Get Out!), but I loathe that it’s used here in a way that totally contradicts both the lore and basic biology. Grayson doesn’t find himself manipulated. He doesn’t find himself justifying increasingly jarring actions the way Saren has. He just... loses control of himself, disagreeing with what’s being done with him but not able to change much about it. He also can fight back and regain control sometimes -but his thoughts are almost untainted by Reaper influence. The technology is supposed to literally replace and reorganize the cells of his body; is this implying that body and mind are separated, that there maybe exists a soul that transcends indoctrination? I don’t know but I hate it. This also implies that every victim of the Reaper is secretely aware of what they’re doing and pained and disagreeing with their own actions. And I’m sorry but if it’s true, I think this sucks ass and removes one of the creepiest ideas of the Mass Effect universe -that identity can and will be lost, and that Reapers do not care about devouring individuality and reshaping it to the whims of their inexorable march. Keeping a clear stream of consciousness in the victim’s body makes it feel like a curse and not like a disease. None of the victims are truly gone that way, and it removes so much of the tragic powerlessness of organics in their fight against the machines. Imagine if Saren watched himself be a meanie and being like “nooo” from within until he had a chance to kill himself in a near-victorious battle, compared to him being completely persuaded he’s acting for the good of organic life until, for a split second, he comes to realize he doesn’t make any sense and is loosing his mind like someone with dementia would, and needs to grasp to this instant to make the last possible thing he could do to save others and his own mind from domination. I feel so little things for Saren in the former case, and so much for the latter. But it might just be me: I’m deeply touched by the exploration of how environment and things like medication can change someone’s behavior, it’s such a painfully human subject while forceful mind control is... just kind of cheap.
SPEAKING OF THE REAPERS. Did you know “The Reapers” as an entity is an actual character in this book? Because it is. And “The Reapers” is not a good character. During the introduction of Grayson and explaining his troubles, we get presented with the mean little voice in his head. It’s his thoughts in italics, nothing crazy, in fact it’s a little bit of a copeout from actually implementing his insecurities into the prose. But I gave the author the benefit of the doubt, as I knew Grayson would be indoctrinated later, and I fully expected the little voice to slowly start twisting into what the Reapers suggested to him. This doesn’t happen, or at least not in that slowburn sort of way. Instead the little voice is dropped almost immediately, and the Reapers are described, as a presence. And as the infection progresses, what Grayson do become what the Reapers do. The Reapers have emotions, it turns out. They’re disgusted at organic discharges. They’re pleased when Grayson accomplish what they want, and it’s told as such. They foment little plans to get their puppet to point A to point B, and we are privy to their calculations. And I’m sorry but the best way to ruin your lovecraftian concept is to try and explain its motivations and how it thinks. Because by definition the unknown is scarier, smarter, and colder than whatever a human author could come up with. I couldn’t take the Reapers’ dumb infiltration plans seriously, and now I think they are dumb all the time, and I didn’t want to!! The only cases in which the Reapers influence Grayson, we are told in very explicit details how so. For example, they won’t let Grayson commit suicide by flooding his brain with hope and determination when he tries, or they will change the words he types when he tries to send a message to Kahlee Sanders. And we are told exactly what they do every time. There was a glorious occasion to flex as a writer by diving deep into an unreliable narrator and write incredibly creepy prose, but I guess we could have been confused, and apparently that’s not allowed. And all of this is handled that poorly becauuuuuse...
5. Subtext is dead and Drew killed it
Now we need to talk about the prose. The style of the author is... let’s be generous and call it functional. It’s about clarity. The writing is so involved in its quest for clarity that it basically ruins the book, and most of the previous issues are direct consequences of the prose and adjacent decisions.The direct prose issues are puzzling, as they are known as rookie technical flaws and not something I would expect from the series’ Lead Writer for Mass Effect 1 and 2, but in this book we find problems such as:
The reliance on adverbs. Example: "Breathing heavily from the exertion, he stood up slowly”. I have nothing about a well-placed adverb that gives a verb a revelatory twist, but these could be replaced by stronger verbs, or cut altogether.
Filtering. Example: “Anderson knew that the fact they were getting no response was a bad sign”. This example is particularly egregious, but characters know things, feel things, realize things (boy do they realize things)... And this pulls us away from their internal world instead of making us live what they live, expliciting what should be implicit. For example, consider the alternative: “They were getting no reponse, which was a bad sign in Anderson’s experience.” We don’t really need the “in Anderson’s experience” either, but that already brings us significantly closer to his world, his lived experience as a soldier.
The goddamn dialogue tags. This one is the worst offender of the bunch. Nobody is allowed to talk without a dialogue tag in this book, and wow do people imply, admit, inform, remark and every other verb under the sun. Consider this example, which made me lose my mind a little: “What are you talking about? Kahlee wanted to know.” I couldn’t find it again, but I’m fairly certain I read a “What is it?” Anderson wanted to know. as well. Not only is it very distracting, it’s also yet another way to remove reader interpretation from the equation (also sometimes there will be a paragraph break inside a monologue -not even a long one-, and that doesn’t seem to be justified by anything? It’s not as big of a problem than the aversion to subtext, but it still confused me more than once)
Another writing choice that hurts the book in disproportionate ways is the reliance on point of view switches. In Retribution, we get the point of view of: Tim, Paul Grayson, Kai Leng, Kahlee Sanders, David Anderson, Aria T’loak, and Nick (a biotic teenager, the one with the boner). Maybe Sanak had a very small section too, but I couldn’t find it again so don’t take my word for it. That’s too many point of views for a plot-heavy 80k book in my opinion, but even besides that: the point of view switch several times in one single chapter. This is done in the most harmful way possible for tension: characters involved in the same scene take turns on the page explaining their perspective about the events, in a way that leaves the reader entirely aware of every stake to every character and every information that would be relevant in a scene. Take for example the first negotiation between Aria and Tim. The second Aria needs to ponder what her best move could possibly be, we get thrown back into Tim’s perspective explaining the exact ways in which he’s trying to deceive her -removing our agency to be either convinced or fooled alongside her. This results in a book that goes out of his way to keep us from engaging with its ideas and do any mental work on our own. Everything is laid out, bare and as overexplained as humanly possible. The format is also very repetitive: characters talk or do an action, and then we spend a paragraph explaining the exact mental reasoning for why they did what they did. There is nothing to interpret. No subtext at all whatsoever; and this contributes in casting a harsh light on the Mass Effect universe, cheapening it and overtly expliciting some of its worst ideas instead of leaving them politely blurred and for us to dress up in our minds. There is only one theme that remains subtextual in my opinion. And it’s not a pretty one.
6. Violence
So here’s the thing when you adapt a third person shooter into a novel: you created a violent world and now you will have to deal with death en-masse too (get it get it I’m so sorry). But while in videogames you can get away with thoughtless murder because it’s a gameplay mechanic and you’re not expected to philosophize on every splatter of blood, novels are all about internalization. Violent murder is by definition more uncomfortable in books, because we’re out of gamer conventions and now every death is actual when in games we just spawned more guys because we wanted that level to be a bit harder and on a subconscious level we know this and it makes it somewhat okay. I felt, in this book, a strange disconnect between the horrendous violence and the fact we’re expected to care about it like we would in a game: not much, or as a spectacle. Like in a game, we are expected to root for the safety of named characters the story indicated us we should be invested in. And because we’re in a book, this doesn’t feel like the objective truth of the universe spelled at us through user interface and quest logs, but the subjective worldview of the characters we’re following. And that makes them.... somewhat disturbing to follow.
I haven’t touched on Anderson and Kahlee Sanders much yet, but now I guess I have too, as they are the worst offenders of what is mentioned above. Kahlee cares about Grayson. She only cares about Grayson -and her students like the forementioned Nick, but mostly Grayson. Grayson is out there murdering people like it’s nobody’s business, but still, keeping Grayson alive is more important that people dying like flies around him. This is vaguely touched on, but not with the gravitas that I think was warranted. Also, Anderson goes with it. Because he cares about Kahlee. Anderson organizes a major political scandal between humans and turians because of Kahlee, because of Grayson. He convinces turians to risk a lot to bring Cerberus down, and I guess that could be understandable, but it’s mostly manipulation for the sake of Grayson’s survival: and a lot of turians die as a result. But not only turians: I was not comfortable with how casually the course of action to deal a huge blow to Cerberus and try to bring the organization down was to launch assault on stations and cover-ups for their organization. Not mass arrests: military assault. They came to arrest high operatives, maybe, but the grunts were okay to slaughter. This universe has a problem with systemic violence by the supposedly good guys in charge -and it’s always held up as the righteous and efficient way compared to these UGH boring politicians and these treaties and peace and such (amirite Anderson). And as the cadavers pile up, it starts to make our loveable protagonists... kind of self-centered assholes. Also: I think we might want to touch on who these cadavers tend to be, and get to my biggest point of discomfort with this novel.
Xenophobia is hard to write well, and I super sympathize with the attempts made and their inherent difficulty. This novel tries to evoke this theme in multiple ways: by virtue of having Cerberus’ heart and blade as point of view characters, we get a window into Tim and Kai Leng’s bigotry against aliens, and how this belief informs their actions. I wasn’t ever sold in their bigotry as it was shown to us. Tim evokes his scorn for whatever aliens do and how it’s inferior to humanity’s resilience -but it’s surface-level, not informed by deep and specific entranched beliefs on aliens motives and bodies, and how they are a threat on humanity according to them. The history of Mass Effect is rich with conflict and baggage between species, yet every expression of hatred is relegated to a vague “eww aliens” that doesn’t feed off systemically enforced beliefs but personal feelings of mistrust and disgust. I’ll take this example of Kai Leng, and his supposedly revulsion at the Afterlife as a peak example of alien decadence: he sees an asari in skimpy clothing, and deems her “whorish”. And this feels... off. Not because I don’t think Kai Leng would consider asaris whorish, but because this is supposed to represent Cerberus’ core beliefs: yet both him and Tim go on and on about how their goal is to uplift humanity, how no human is an enemy. But if that’s the case, then what makes Kai Leng call an Afterlife asari whorish and mean it in a way that’s meaningfully different from how he would consider a human sex worker in similar dispositions? Not that I don’t buy that Cerberus would have a very specific idea of what humans need to be to be considered worth preserving as good little ur-fascists, but this internal bias is never expressed in any way, and it makes the whole act feel hollow. Cerberus is not the only offender, though. Every time an alien expresses bias against humans in a way we’re meant to recognize as xenophobic, it reads the same way: as personal dislike and suspicion. As bullying. Which is such a small part of what bigotry encompasses. It’s so unspecific and divorced from their common history that it just never truly works in my opinion. You know what I thought worked, though? The golden trio of non-Cerberus human characters, and their attitude towards aliens. Grayson’s slight fetishism and suspicion of his attraction to Liselle, how bestial (in a cool, sexy way) he perceives the Afterlife to be. The way Anderson and Kahlee use turians for their own ends and do not spare a single thought towards those who died directly trying to protect them or Grayson immediately after the fact (they are more interested in Kahlee’s broken fingers and in kissing each other). How they feel disgust watching turians looting Cerberus soldiers, not because it’s disrespectful in general and the deaths are a inherent tragedy but because they are turians and the dead are humans. But it's not even really on them: the narration itself is engrossed by the suffering of humans, but aliens are relegated to setpieces in gore spectacles. Not even Grayson truly cares about the aliens the Reapers make him kill. Nobody does. Not even the aliens among each other: see, once again, Aria and Liselle, or Aria and Sanak. Nobody cares. At the very end of the story, Anderson comes to Kahlee and asks if she gives him permission to have Grayson’s body studied, the same way Cerberus planned to. It’s source of discomfort, but Kahlee gives in as it’s important, and probably what Grayson would have wanted, maybe? So yeah. In the end the only subtextual theme to find here (probably as an accident) is how the Alliance’s good guys are not that different from Cerberus it turns out. And I’m not sure how I feel about that.
7. Lore-approved books, or the art of shrinking an expanding universe
I’d like to open the conversation on a bigger topic: the very practice of game novelization, or IP-books. Because as much as I think Drew Karpyshyn’s final draft should not have ended up reading that amateur given the credits to his name, I really want to acknowledge the realities of this industry, and why the whole endeavor was perhaps doomed from the start regardless of Karpyshyn’s talent or wishes as an author.
The most jarring thing about this reading experience is as follows: I spent almost 80k words exploring this universe with new characters and side characters, all of them supposedly cool and interesting, and I learned nothing. I learned nothing new about the world, nothing new about the characters. Now that it’s over, I’m left wondering how I could chew on so much and gain so little. Maybe it’s just me, but more likely it’s by design. Not on poor Drew. Now that I did IP work myself, I have developed an acute sympathy for anyone who has to deal with the maddening contradictions of this type of business. Let me explain.
IP-adjacent media (in the West at least) sure has for goal to expand the universe: but expand as in bloat, not as in deepen. The target for this book is nerds like me, who liked the games and want more of this thing we liked. But then we’re confronted by two major competitors: the actual original media (in ME’s case, the games) whose this product is a marketing tool for, and fandom. IP books are not allowed to compete with the main media: the good ideas are for the main media, and any meaningful development has to be made in the main media (see: what happened with Kai Leng, or how everyone including me complains about the worldbuilding to the Disney Star Swars trilogy being hidden in the novelization). And when it comes to authorship (as in: taking an actual risk with the media and give it a personal spin), then we risk introducing ideas that complicate the main media even though a ridiculously small percent of the public will be attached to it, or ideas that fans despise. Of course we can’t have the latter. And once the fandom is huge enough, digging into anything the fans have strong headcanons for already risks creating a lot of emotions once some of these are made canon and some are disregarded. As much as I joke about how in Mass Effect you can learn about any gun in excrutiating details but we still don’t know if asaris have a concept for marriage... would we really want to know how/if asaris marry, or aren’t we glad we get to be creative and put our own spin on things? The dance between fandom and canon is a delicate one that can and will go wrong. And IP books are generally not worth the drama for the stakeholders.
Add this to insane deadlines, numerous parties all involved in some way and the usual struggles of book writing, and we get a situation where creating anything of value is pretty much a herculean task.
But then I ask... why do IP books *have* to be considered canon? I know this is part of the appeal, and that removing the “licenced” part only leaves us with published fanfiction, but... yeah. Yeah. I think it could be a fascinating model. Can you imagine having your IP and hiring X amount of distinctive authors to give it their own spin, not as definitive additions to the world but as creative endeavours and authorial deepdives? It would allow for these novels to be comparative and companion to the main media instead of being weird appendages that can never compare, and the structure would allow for these stories to be polished and edited to a higher level than most fanfictions. Of course I’m biased because I have a deep belief in the power of fanfiction as commentary and conversational piece. But I would really love to see companies’ approach to creative risk and canon to change. We might get Disney stuff until we die now, so the least we can ask for is for this content to be a little weird, personal and human.
That’s it. That’s the whole review. Thank you for reading, it was very long and weirdly passionate, have a nice dayyyyy.
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rantheon · 4 years
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hypmic: thoughts
as of 25/3/2020 (i have not updated this since then but my feelings are roughly still the same)
might as well get this out of the way since matenrou’s album is out. half to prepare for the 2nd drb, half to organize my thoughts from 1.5 years in the making
that said, i talk about everything that comes to mind so this is just gonna be a dump of random thoughts :>
no it’s really long
aight so
the main part of hypmic is the music, which is pretty good, all things considering. each division has their own style of music, and each character, their style of rapping. this makes for some really fun and sick combos during the rap battles
i’m really floored by the seiyuus, they’re really trying hard and doing a great job
it’s also really nice that they bring in different composers? and no two songs sound too much alike or similar? it’s just a lot of effort put into the music and i’m all for it
hoodstar is my fav all-stars song. it’s so funky and fun? i could listen to it forever
ngl survival of the illest is a close second. i was not expecting to like it so much
plot… exists. that’s really all i can say about it-
listen. i’ll give them A for effort. i appreciate what they’re trying to do, continuing a linear storyline through the drama tracks and revealing bits of backstory in the manga. TDD era was lit af and the whole chuuoku endgoal + all the character interactions and revelations is pretty interesting
it’s just… predictable? like, very predictable? so much that it gets boring and old really quick? at least throw us a curveball, kr
there’s also the issue about how canon stuff are in exclusive (limited) drama tracks that can be difficult to get but that’s just Marketing so whatever, let’s move on
maybe they’ll drop some extra lore in the arb game, we’ll see
oh right, alternate rap battle
pretty cool game i guess? i was really only interested to try out the rhythm game, which i did, and it kinda... sucks. or well, it’s not bad but it’s not a contender against games like cytus, lanota, voez, etc. the beatmap’s a bit off and weird? i’ll just SS each song before i quit ahaha
but if you’re interested in more hypmic boys.png & a more casual rhythm game then go for it
here’s a (kind of) hot take: there’s so much content released that it all feels. saturated
i do love and appreciate the new content! but it’s just... a lot
i mean, you got new albums, manga, hypmic radio, stage plays, the arb game, the anime that’s supposedly out this year- and all of this within the span of about a year? it kinda feels like they’re riding on the popularity to just. try everything
good for them though, more Marketing strategies
mad respect to anyone who managed to stay sane for the past 6 months
i mean it’s not necessary to keep up with everything but with how active the fandom is, it can feel pressuring. especially when everyone’s screaming or yelling about angst or whatever
on that note, hot take #2: the fandom is intense. but not so much in a bad bad? it really depends which circle you step into and most of the ones i’ve seen have people that are super kind and lovely!
but it’s mainly intense and loud, it’s a slight tinge of entitlement going around in some circles, most if not all are very vocal about crying and everyone’s just screaming
but hey, the amount (and quality) of fanart and translation content etc is amazing & i always give my appreciation and love to them
with that stuff out of the way, hmm i’ll just ramble about something
like divisions
buster bros!!! is cute. good bro vibes. it’s also really lovely to read about how jiro and saburo didn’t like ichiro in the beginning, and now they’re willing to do anything for him? good stuff. they also have really good songs and i have equal love for all of them, but ‘ore ga ichiro’ remains forever undefeated with ‘requiem’ right behind. saburo’s probably my fav bc i can’t say no to smartass lil shits :’D
i will give my everything to mad trigger crew. the angry yakuza sison, the megane cop in leather and the military dork who loves to cook can have my soul right now. they fit my ideal types so well :’D not a big fan of their songs except ‘dead pools’ but i love listening to them on the drama tracks
hard to describe into words how i feel about fling posse. i love them very much, their character tropes are up my alley (i have a soft spot for gremlins, liars and gamblers) and nothing can ever top stella. but it’s kinda difficult to root for them? kinda? they’re the mystery division, you know? tied together with secrets and hidden pasts. even when i first got into hypmic, i wondered how they even got together lol. they do have cute moments though! and i’m eagerly waiting for them to open up to each other.
...ramuda ;;;;;
matenrou was my first. i got into hypmic bc of division battle anthem and the group with a gray wolf as their insignia. despite everything, they’re so… chill. jakurai has such a calming voice, doppo and hifumi yelling in the background of songs is so iconic, and they just want to have a good time. being giddy over assassin jakurai is just a perk, i swear-
dotsuitare hompo has nice songs. osaka dreamin’ night was catchy and tragic transistor was buckets of fun. but as a group, i don’t really… feel anything for them. they give me vibes of a plot device to progress the story along (sasara for samatoki, rei for BB/chuuoku) and there’s not much for me to get attached to. maybe in time! roshio having stage fright is really endearing, and sasara has the prettiest fanart ngl
i love bad ass temple!! if i wasn’t already into hypmic, this is the division that would make me dive in. i love love funky sounds, i’m really into their solos, and their dynamic? the “tired exasperated uncle taking care of two brats” vibes? kukou’s fangs? jyushi’s extra-ness? hitoya’s weird outfit? their entire drama track?? amanda?? i just love them
these next ones probably doesn’t count lol but i’ll say it anyway: i love the dirty dawg. ‘TDD legend’ remains to be one of my my go-to comfort songs. the drama between the four is both funny and sad, though it makes sense why they split up. at least they have their own groups now
not really into mad comic dialogue but i think they’re neat! they have nice fanart too
everyone hates chuuoku for ruining lives and that’s valid but. i want to know more about them? they’re obviously the Big Bad but seeing things from their perspective would be really interesting. and i’m genuinely curious about how chuuoku works: the inner workings of the district, how they handle giving out permits, the standard of living beyond the wall & for the women who chose not to, the clone factory
putting aside the music and plot, hypmic has the weirdest merch?? in what other fandom can you get a hypmic-themed bathtub, toothbrush, underwear, face masks and hotel rooms?
✧:・゚*~ only in hypmic ~*:・゚✧
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dlamp-dictator · 4 years
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Allen Rambles about Code of Brawl
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Man... remind me to never talk about having a future Rambling in the works, it’ll instantly fall into draft-hell. But anyway, I’ve been meaning to talk about Arknights in depth for a while now, but I’ve never had much drive to actually finish the damn draft of my initial thoughts a few months ago. I couldn’t tell you why, I just lost the drive to finish the thing. However, with Code of Brawl coming to a close and my thoughts on the event still lingering I think I can use it as jumping off point to actually talk about the game. 
That said, here’s the synopsis.
Arknights is a Tower Defense game for the PC mobile devices placed in the world of Terra, where an infectious disease known as Oripathy ravages the land, slowly turning people to minerals in a slow and painful process. You play as the Doctor, an amnesiac military commander of the Rhodes Island pharmaceutical company who fights against the Infected radicals known as the Reunion. 
That’s about as far as I can go in a single paragraph for main story, but Code of Brawl instead focuses on the eccentric adventures of Pengiun Logistics, side faction of the game that’s a seemingly innocent delivery company with quite the ragtag group in it, consisting of the happy-go-lucky gunner Exusiai, the cold and dismissive swordswoman Texas, the excitable and energetic Sora, and the business-savvy Croissant. All led by the charismatic and multi-talented Emperor. However, as their new intern Bison comes into the fold the group is caught in a series of gang wars and organized crime trying to snuff out the company.
And unlike Fire Emblem Three Houses, that really is the basic plot without me sarcastically building anything up. With that all said, I think I can move on and talk about... 
The Story
The story of Code of Brawl honestly has the best and worst of Arknights writing. I think having a story that focused on a group outside of Rhodes Island was for the better. For all the lore blurbs and archive notes we get, I think Code of Brawl proves just how little Rhodes Island is involved with the world of Terra at large despite it’s apparent reputation as a weird and quirky company with some terrifyingly powerful Operators and lofty ambitions. And while I’m still only on Chapter 4 since I’m grinding out some E2 before moving on, Rhodes Island really does more reacting to random Reunion plans than anything proactive with their goals of curing Oripathy. They feel more like a counter military force to Reunion, and a barely effective on at that given the point of the story I’m at. Code of Brawl, being focused on another group with a more direct conflict and villains, feels a lot more cohesive and interesting, as Penguin Logistics’s goal is to just get Bison through his first day and take out whatever force is harassing them this week. 
Penguin Logistics as a whole is a rather interesting bunch of ruffians and seeing them is gallivant around Lungmen trading blows and bullets with gangsters is a joy to read and see. Seeing some of the inner workings of Lungmen society, seeing a bit of the underbelly, as well as getting to see the cast just have more casual interactions with each other is great. We learn that Sora really is just gay for Texas, and the all of Penguin Logistics has only 3 function braincells with Texas having one and Mostima having the other two.  We get to see that Sora has probably beaten someone to death with her microphone at some point given how willing she is to bar fight. A lot of fun stuff.
And then... there’s Mostima. 
Look, I like this story, I really do, but Mostima really didn’t need to be here as far as the story is concerned. All she does plot-wise is rile up Exusiai, drop some cryptic advice for Bison, shows she knows more powerful than she leads on, and is a bit of a deus ex machina for the end of the plot, and not even by that much. You could had replaced her with Chen, Swire, Hoshigumi, ShiraYuki, or anyone else that would logically be in Lungmen at the time. Hell, ShiraYuki knowing everything a being cryptic about it would at least be in character for her. 
And that’s not to knock Mostima. I actually pulled her in my last ten-pull (didn’t get Waii Fu though, and I’m still salty about that), she’s a pretty good and damn near god-tier once you get her to E2 if some of the guides on her are to be believed, though her kit is a little niche for an AoE caster of her cost. However, as far as the story is concerned she shows a serious issue with Arknights as a whole. That’s its constant need to have half of their characters be mysterious.
Mysterious Characters
So, just to give an example, here is a list of characters in Arknights with a Mysterious Past™. These are characters that either have their archive notes explicitly state their past is unknown, or characters who’s past is implied but but deliberately kept unconfirmed.
With that said...
Mostima
Myrtle
Cuora
Skadi
Specter
Shining
Siege
Projekt Red
Specter
Blue Poison
Lappland
Texas (?)
ShiraYuki
AMIYA
Okay, I’m cheating a little with Texas since she has enough of her past implied, but it’s still technically a mystery as far as the specifics go. But you see my point, right? A lot of characters have a Mysterious Past™, which is a nice shorthand to not go into depth about writing their background. Now, you don’t need to give twenty paragraphs on their backstory, but something would be nice. Keeping things a mystery might be nice for the theory-crafters, but for me it’s annoy as hell to see so many character, so many high-rated that really just have their skills and design to go off of, especially with most the cast overall having a pretty simple background to them that are interesting when you read through the lore blurbs and think about it. Breeze is a former noble that wanted to do more good in the world than throwing money at a problem. Liskarm is a protective friend that joined Rhodes Island to make sure the problematic Franka integrated without problems. Frostleaf is a child soldier that wants to do some good in the world after becoming Infected. Kroos, Beagle, and Fang joined Rhodes Island after getting kicked out of their old jobs. You don’t need to be flashy, but giving answers isn’t an admission of lacking creativity. The hints might be nice for the analysts, but the fans would likely want some answers.
Again, Mostima isn’t a problem, and a lot characters in that list do have some concrete hints about their past. Texas and Lappland are likely a former mafia heiresses and old rivals. Shining was likely a highly skilled mercenary before realizing she could do more good in the world with a healing staff instead of a sword. Siege is likely apart of Londinium royalty, but was either exiled or ran due to political turmoil. But that’s the issue, likely isn’t confirmed. Mostima being a powerful character with a mysterious past just feels like a cop out to me. It’s not bad, but she’s a symptom of what some of the issues of Arknights story is. I’m not asking for AFK Arena-levels of lore, just... an explanation here or there would be nice. 
But anyway that’s my main issue, moving on.
General Gushing
Despite that large critique I have, there’s a lot I love about this story. For simplicity sake, because I’m tired of all the editing, I’ll put it into list form:
Penguin Logistics in general was just a joy to see. Watching them in action and just how laissez-faire they are is hilarious, especially when paired with the straightforward and reserved Bison freaking out over the wackiness. 
Speaking of, Bison made for a very good straight man to balance out all the wild antics of PL. He really kept things from getting too crazy by at least questioning the zaniness, and the point when he finally stops caring and just charges in with a crazy plan of his own just gave me the giddiest of smiles.
Given how they discuss it, PL apparently trade blows with criminals and thugs on a daily basis, and since they’re just a delivery company this implies they likely deliver drugs or other hot cargo the mafia and gangs want... and given Emperor’s personality, that wouldn’t shock me.
Emperor in general is a delight of a character. He’s about as charismatic and wild as his aesthetic makes him look. I would legit whale for him if he ever become an operator.
Learning a little bit about Lungmen culture was fun as well, as little of it as we see. It’s my personal headcanon now that the mafia and general thugs of Lungmen don’t mess with civilians because they’re either a sleeper agent under the Rat King’s protection or they might be a kung fu master in plain clothes like Waai Fu.
Waai Fu and Texas fist fighting in the streets of Lungmen is just hilarious and awesome. I honestly don’t know what that says about either of them. Texas is holding her own against a martial artist with over 10 years of experience barehanded, meanwhile Waai Fu is holding her own against what lore blurbs have implied is the former heiress/hitman of a mafia. All the while drunkards and Texas’s coworkers are egging them on. This is the dumb content I live for.
Save for some of the absolute bullshit of the challenge maps, I found the actual game content to be pretty fair and interesting. The Bullies required good defender placement, a lot of the ranged units focused on targeting the helpful buildings that buffed your characters and increased the operator deployment count, and maps themselves had a few clever chokepoints to work with... At least until they started spamming Fanatics.
Bison actually has a pretty solid kit for a free Operator. He buffs a lot of adjacent units, has a no real weakness, his tools don’t feel niche like Grani or Celycon, overall a great unit. Once I finish E2-ing all my main Operators I might build him next. 
While I have issues with her as a story element, Mostima is a 6-star that has instant utility once you promote her to E2, much like Chen and Siege. This is something I’m relieved to say as a lot of my 6-stars aren’t worth much until you E2 them and I’m still trying to E2 some of my easier units like Cuora and Gavial for Chapter 5 and CC.
That’s really all I have to say on that front. So to close things off...
For the Future
Like I always say in these Ramblings, I don’t like the idea of people prattling on about being able to “fix” or “rewrite” something has already been made. It always comes across as both arrogant and ignorant to me. However, I think it’s completely fair to make requests and suggestions for the future. ‘
That said, I'd like to continue seeing side stories without Rhodes Island’s involvement. Both to see other factions in their natural element and because, frankly, Rhodes Island always feels a little out of place when involved in other stories, or at least more of a distraction than a good element if chapter 2 and 3 are anything to go by. I think a Black Steel side story would be nice. Jessica, Franka, Liskarm, and Vanille getting into shenanigans in Columbia or something sounds like a fun time. Maybe have the leader/high commander of the organization as a new operator and they’re a really powerful Supporter than can buff the party, like a 6-star version of Sora or something that gives operators insane ASPD buffs... I don’t know, something like that anyway. Ideally something a little less wordy than Code of Brawl at least.
Anyway, that’s all I have to say. Next time... I’ll talk about something else. Maybe discuss a manga or something. 
See you all later.
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bikmui-a · 4 years
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Important - please read
As of this week, I will be transitioning my blog to a fandomless OC. Ao Bimei will still be here; as will the lore I have followed up until this point. However, I feel as if this is a change which must be made, for the reasons I have outlined below, inter alia. 
I. The lack of cultural awareness in LOLRPC.
I won’t lie, as a POC, writing this blog is incredibly meaningful to me. Having the opportunity to write a POC from my own culture is important to me, not only because of the representation that Ao Bimei offers but also because it has helped me grow as a person and embrace my cultural roots rather than try to do the impossible and assimilate wholly into western culture. 
Having said that, I understand why someone might not always be aware of other cultural practices, or even know how to be sensitive regarding other cultures. Such knowledge and understanding stems from our own upbringing as well as conscious effort, and who am I to disparage someone for the circumstances of their life? 
In saying that, I have seem repeatedly, people who assume that they can brush all Asians with the same stroke of the brush. People to whom, it is perfectly acceptable to give explicitly Chinese muses Korean clothing, who think they can divorce the Immortal Journey skin line from its context, and these are only examples which come to me off the top of my mind. 
This comes not only as a slap to the face because of how terribly common these kinds of assumptions already are, but because often, they directly go against the rules I have set out on my blog. 
And if you have ever done something of the sort, or wish to learn how to be a better ally to POC, then please do not ask me. The onus should not be on POC to make white people better, but on white people to take advantage of resources (such as the world wide web we use so ubiquitously) to learn and to call into question the beliefs and actions you always have thought to be okay. 
II. The overall LOLRPC community.
As a community, the LOLRPC is not a very enjoyable one to me. I find that there is often an assumption that one should more often than not, ship and/or participate in NSFW. This is not to say that I never want to participate in those things (and I certainly have; one need only take a quick glance at any one of my blogs), but that there have been so many times when one rper or another has thought to themselves that they should impose that upon me. 
This is despite the fact that I have always made it clear on my blog that I am selective not only in my choice of RP partner, but in the people that I ship with. 
And yet, even if there are people who respect this, LOLRPC nonetheless makes it incredibly difficult to find people who want to write with you. It seems that, if you are not either shipping, offering smut, or them both at the drop of a hat, then you are not worth anyone’s time. 
I am not saying that I am owed interactions, nor am I saying that people are not entiteld to write whatever they want. Of course that is true, and of course you (or whoever else) are free to write smut and solely smut if that is what you want. Only that I am uninterested in this culture. 
This, in addition to the overall attitude I have encountered, with the vast majority of muses and muns being more interested in attempting to redeem ES, for me to tone down their cruelty and sadism (more often than not, to make them more shippable), and even an attempt to call me out when I inject more-than-dark lore that is in line with my muses’ personality, interests, etc. has created a toxic culture that I find myself no longer willing to participate in. 
TL;DR: I will no longer be a part of the LOLRPC following this move, allthough little will change with regards to threads so long as you have read the relevant lore available on my blog. 
If you are LOL RPer that I follow and/or who wishes to interact with me, then do not worry. You will still be able to interact with me. My lore was always rather divorced from League and this will still be true. Indeed, I imagine the only thing that changes is the fact that Irelia will no longer be their teacher by default and Morgana will not immediately be the one who tries to save them. 
I have many other issues with the LOLRPC but I am uninterested in calling people out. Rather, I wished to outline some of the most important reasons why I no longer wish to expressly align myself with League and why I want to take Ao Bimei - a muse whom I have fleshed out far better and whom I have given more love to than Riot - and to turn them into an even better, well-written, and engaging muse. 
Thank you everyone who has written with me up to this point and thank you to those who will continue to do so despite this decision. 
I wish everyone the best of luck in all their endeavours,
Cas
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tangledcassandra · 5 years
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Cassandra is Saporian: An Analysis
I’ve seen this theory tossed around a bit, but I think we need to take a good and serious look at it from all angles.
First off, what would this add to the plot?
Well, we know Saporia was formerly an enemy of Corona, until the two united when their leaders fell in love. Shortly after, the Separatists of Saporia were formed, a splinter group dedicated to taking back Corona for Saporia.
So, making Cassandra Saporian would give her a good reason to take the Moonstone, using it as the means to take back Corona for her ancestors.
Has that always been her true goal? No, absolutely not, and that’s not the focus of this post. But I will come back around to her motives for taking the stone. Hang on.
The ONLY time Saporia is mentioned in the show is in “Under Wraps”, which, as you may recall, is a Cassandra heavy episode. While that could be a very loose hint at her being Saporian, I think we’re missing the larger piece of foreshadowing that is presented. Something that Andrew tosses out right before his defeat.
"Oh, Cassandra. Saporia will rise again, and we'll have you to thank for it."
And sure, that seems like an empty threat on Andrew’s part. But the writers of the show have known for a long time what was being planned for the end of season 2 and the upcoming season 3. When you consider that, it’d be easy to drop in a forgettable line for a (much) later reveal.
But, there’s more.
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The Saporian crest on Andrew’s necklace is used as the catalyst for Xavier to reveal information about the Separatists of Saporia. Two reasons why this is significant.
Why go through all the trouble of elaborating on Saporia and its history for one episode? Why focus so heavily on the backstory of a character that only appears once? Sure, the lore at the beginning of the episode was relevant for explaining the Day of Hearts holiday. But the show took it even further, not only detailing who the Separatists of Saporia are, but ALSO revealing their crest. Why was ALL of that so important for a single episode?
Except...
We see the crest a second time, 27 episodes later.
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The potion book Cassandra reads from in “Rapunzel: Day One”. Now, the RTA Crew could have chosen to put anything, or nothing, on the cover of that book. But they specifically chose the Separatists of Saporia emblem. Why?
Well, I guess we can assume this stuff belonged to the Separatists, or some traveling salesman/magician (whoever the cart formerly belonged to) came by it through unknown means.
And yet, it found its way into Cassandra’s hands.
Now, this detail is completely trivial, and easy to miss, just as Andrew’s line could easily be forgotten. But it does ever so subtly add another point connecting Cassandra to Saporia.
But what else do we know about Cassandra?
We know she’s adopted.
Cassandra and Eugene had a brief bonding moment about being orphans in “Cassandra v. Eugene”. Now, that could have just been a throwaway moment, a nice ‘something in common’ between the two of them. But Cassandra could have EASILY been Captain’s biological daughter. I mean, why not? Why did that happen to be the thing they had in common? And why did Cassandra shut down when Eugene asked if she ever wondered what her parents were like?
Maybe she already knows.
But, that’s completely irrelevant.
Cassandra was raised in Corona, she considers herself a citizen of Corona, and she’s been striving her entire life to succeed her father as Captain of the Guard of Corona. She’s loyal to the kingdom and especially to Rapunzel, regardless of whether or not she knows she’s Saporian. And it wouldn’t even matter to Rapunzel, Eugene, or anyone else. On the off chance she knows, she’s been shown to literally not care at all based on the fact that it’s never come up in conversation.
So again, whether or not she knows, it’s irrelevant to this theory.
More importantly, for us, the audience, we don’t know where Cassandra came from. We don’t know her parents or heritage. It’s a small loose end the show has not yet touched on. And maybe it wouldn’t even be important, if we hadn’t just learned about Eugene’s origin and parentage in “Destinies Collide”.
Now, Cassandra is the only one of the main three whose background is still shrouded in so much mystery. She’s guarded, she doesn’t talk about her feelings, and she knows Rapunzel and Eugene BOTH can’t keep secrets. Rapunzel is a “sharer”, and Eugene just has a big mouth in general.
So, getting back on track. We actually have 3 pretty solid pieces of foreshadowing evidence for Cassandra being born into the Separatists of Saporia. She’s an orphan, Andrew’s quote, the crest popping up again in her hands. All very subtle, and yet, all connected. Very interesting.
Okay, the Moonstone. I said we’d come back to that.
Cassandra is Saporian: An Analysis: Part 2
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The door.
We all know this is going to be relevant to Season 3 in some way, but just like Cassandra’s past, what she saw in there has been withdrawn from the audience. For now. We can almost certainly say whatever she saw or experienced convinced her to take the Moonstone, or at least, planted a seed to get her thinking about it.
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“I believe everybody's got a destiny.“
Now, this is funny, because we really haven’t heard Cassandra talk about destiny a whole lot during the series. She’s been pretty adamant that she is on this journey to help Rapunzel fulfill her destiny. But here, she says, “All in the name of fulfilling destiny,” and then goes on to elaborate with the quote above. This whole journey she’s put a lot of emphasis on this being Rapunzel’s destiny, but here, she kind of leaves that out. Kind of leaves it more open and vague and a little bit ominous.
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Let’s roll back to right after the door closes on Cassandra and this imagery of Zhan Tiri is shown. Maybe it’s nothing, or maybe, more likely, it’s something!
Now, we’re really going to stretch into theory territory, but it’s all going to tie together. Let’s talk about what could have been behind that door!
What if Zhan Tiri convinced Cassandra that her destiny was to bring about the rise of Saporia once again? Think about it. Cassandra has consistently been overlooked in Corona. She wants nothing more than to be on the guard, and she’s willing to earn her place the same as anyone else. If you recall, Eugene managed to pass the guard test in a few days. Cassandra, on the other hand, has been training since she was 6 years old, and her father still won’t allow her to join. Captain is not overprotective by any stretch of the imagination; there is literally no good reason Cassandra shouldn’t be on the guard. (Other than the fact that she’s a woman.)
Not only that, but her friends have shown very little appreciation for all the times she’s saved their lives. She is so underappreciated, it wouldn’t be difficult to convince her to turn on them. (Except for Cassandra’s undying loyalty to Rapunzel.) Plus, with Cassandra feeling less like Rapunzel’s best friend and more like a servant to the princess, she’s not doing so great. Rapunzel said in the past (multiple times) that she trusted Cassandra, and yet, as of late, she hasn’t shown that to still be true. Cassandra is in a vulnerable state, ripe for Zhan Tiri to take hold.
The connection to Saporia? A very convenient way to tip the unsteady emotional iceberg of Cassandra’s heart.
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Wait, wait, wait. Didn’t I already say any connection Cassandra had to Saporia wasn’t important to her?
Right, that’s absolutely correct. It’s not important to her, at all. But it IS important to the story. It IS important as a plot device.
Zhan Tiri is an extremely powerful force that has been constantly looming over the heads of our heroes throughout most of the series, popping up every now and again to remind us, oh yeah, there’s a big bad coming. The final boss will be in town shortly, even though our heroes have barely been able to hold their own against his minions. Are they ready to face the ultimate evil? Haha, no.
Okay, we’re in the home stretch of this theory.
Cassandra being Saporian gives Zhan Tiri an in. A wedge, to drive between Cassandra and her friends and convince her that taking the Moonstone is her destiny. To get revenge on everyone who has treated her badly. I mean, that’d be great, wouldn’t it?
Not for Cassandra.
Cassandra, who loves Rapunzel. Cassandra, who, MULTIPLE TIMES in not just the series, but in the final episode of season 2, saved Rapunzel’s life. She grabbed Rapunzel when the gondola was falling. She pushed Rapunzel out of the way of a flying ax. She helped defend Rapunzel from the ghosts. Even after everything that happened on their journey, making sure Rapunzel is safe has CONSISTENTLY been Cassandra’s TOP priority.
But you see, Cassandra wants Zhan Tiri to believe she’s on his side. She has all the right motives for taking the Moonstone, so she could easily convince him that her actions are genuine. She wants to destroy him once and for all. But, until he revealed that she could take the Moonstone and use its power, she didn’t have the means. Of course, Cassandra needs Zhan Tiri (and the audience!) to believe that she has betrayed her friends. She needs him to trust her. She needs him to let her get close to him.
So why not tell her friends her plan? Why not let Rapunzel know? First off, nothing would convince Rapunzel to let anyone else take that risk for her. No one else would be allowed to bear her burden. Remember the foreshadowing that touching the Moonstone might obliterate Rapunzel?
“Freebird“, Rapunzel: “These rocks are my destiny, and that's terrifying. What if they lead to somewhere I'm never supposed to come back from?“
“Destinies Collide“, Adira: “While I'm certain bringing the Sundrop to the Moonstone will neutralize its threat, I'm not sure what will happen to you.“
Comforting!
Secondly, I must repeat, Rapunzel and Eugene BOTH can’t keep secrets. Rapunzel is a “sharer”, and Eugene just has a big mouth in general. There’s NO WAY Cassandra could let them in on any kind of plan to take the Moonstone. No way she could let them know she planned to risk her own safety to defeat Zhan Tiri. No way she could convince them to trust her to do this.
Too long, didn’t read: Cassandra being Saporian gives Zhan Tiri an opportunity to divide our heroes by convincing Cassandra to grab the Moonstone so that she has the power to take back Corona in the name of Saporia.
Lastly, keep in mind that Cassandra never actually says what her destiny is.
“I'm fulfilling my destiny!“
Okay, great. And that is?... Is it betraying her friends? Preventing the Sundrop and Moonstone from uniting? Opening the portal for Zhan Tiri? Taking back Corona for Saporia? Grabbing the Moonstone so it doesn't destroy Rapunzel? We literally don't know.
And I think that’s great.
Cassandra’s actions at the end of season 2 left us with a beautiful cliffhanger, hungry for more. It left us with questions, concerns, and a slew of ideas about what could be coming next. It left us with a few final parting words that ultimately have us stunned and bewildered.
But let’s get one thing straight. Cassandra isn’t. Cassandra has not betrayed her friends. Not permanently, anyway. It may seem like that now, but if you’ve been keeping up with the series, you know how much she cares about Rapunzel. You’ve seen that look in her eyes. How soft she gets when Rapunzel smiles at her. You know that she’d give her life in place of Rapunzel’s. Whatever Cassandra is doing, whatever she’s planning, is for the greater good. She’s not evil. Never has been. Never will be.
So have a little faith. Not just in Cassandra. But in the hardworking creatives who put their hearts and souls into telling this story. Who have set up clues throughout the series to keep us guessing and make the show interesting. Cassandra is a main character, a main protagonist, even, who has had more screen time than Rapunzel’s own love interest. Our girl’s not evil. She just has yet-to-be-revealed plans.
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