#I'll make progress posts here to keep track
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badassindistress · 2 months ago
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This weekend I have started the rather ambitious project of tatting this yoke from the Priscilla Yoke Book(1916) from the antique pattern library. I'm probably going to change the pattern a bit for my purposes, we'll see how long it takes me to get this somewhere I'm happy with!
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dreambunnynotes · 1 year ago
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bunny's 60-day glow up challenge ❤︎
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hi my loves! my birthday is right around the corner and i want to end the year strong, so i thought it would be a cute and encouraging idea to host a challenge for all of us glow-up girlies! the steps for the challenge are very simple and customizable, and they give plenty of space for low-energy days. this challenge is all about trying your best to remain consistent in your goals, not to strive for an impossible "perfection" but instead to build trust in yourself that you can show up for your beautiful self and achieve the glow up that you deserve!
steps for the challenge:
pick three habits or things you want to dedicate time to every day
write a sentence or two on why you want to focus on these habits so that you have motivation and inspiration to complete them on hard days; this could include a basic "why" or you could write out specific goals you'd like to achieve through these habits
write out three different energy level variations of the habits so you can achieve your habits even on low-energy days
optional step: write an intro post sharing your habits and goals with everyone! you can use the tag #bunny60days to connect with others doing the challenge and hype each other up with accountability and love - you can also tag me and i can cheer you on hehe! 🥰 otherwise you can simply keep track on your own using a journal or planner or whatever works best for you!
optional step: write daily (or weekly) check-in posts sharing what you accomplished on the different days of the challenge, what you'd like to improve on the next day, or just a general update on how you're feeling. remember that this is a feel-good challenge, not a shame-filled one, so be kind to yourself and use this reflection as a way to show compassion and empathy to yourself 💕 again, you can use the tag #bunny60days to track your progress and see how others are doing!
the only very important rule for this challenge:
if you fall off and don't complete every habit you've written down in a day, do not start the challenge over, just pick up from where you left off! remember, this challenge is about building self-trust and resiliency - this means that you won't let one bad day or break in a streak stop you from continuing your habits. being "strong and hardworking" doesn't mean doing everything perfectly from day one, it means picking yourself up when you fall off course and trying again even though you may feel imperfect.
why only three habits?
when we do challenges, it's so easy to want to accomplish everything all at once, from working out to sleep schedules to everything in between. however, when you eventually burn yourself out or don't complete everything on your super long list of habits, shame is bound to follow, and shame does not make healthy soil for a beautiful plant to grow. starting off with three habits with different energy levels is a good way to ease into habit building while still feeling challenging enough to be interesting.
i don't know where to begin! can you give me an example of some habits or goals?
absolutely! if you'd like an example, you can check out my own personal goals for the challenge here. i'll be participating too, so you know that you have at least one person joining you in your glow up! 🥰 there is also a blank template below for you to use for your own glow up adventure.
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blank template for you:
my chosen habits:
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-
-
my goals and why's:
habit one:
habit two:
habit three:
my habit energy tiers:
habit one:
low energy:
medium energy:
high energy:
habit two:
low energy:
medium energy:
high energy:
habit three:
low energy:
medium energy:
high energy:
let's do this! bunny xoxo
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ladychaos · 22 days ago
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Hey! ✨ Sooo I've decided to start a new project, and I'll share my progress, builds, and households here and on Patreon as I always do.
🟣 It's simple: I'm doing a makeover of Ravenwood, but not just to add to my save file in the future: it will also be a standalone save file just with this world if you want to play the challenge I created: a murder mystery based on/inspired by the game Clue/Cluedo.
🟣 I've created characters, and I'm building the different lots and writing a whole story. Once the final file is done, I'll share it: it will also include the entire story and other special clues so you can play through it.
To create a more immersive experience, a little bit of CC will be needed, as well as some mods. Everything will be listed of course. Most of the CC I'm using was made by the amazing @surely-sims who created gorgeous Clue items and content. Thank you for your kindness and the wonderful resources you agreed to let me use freely. It helped a lot in setting up everything. I also want to thank @aroundthesims for letting me put their CC in my download files!
This post will be updated to keep track of my progress. Everything you need is under the cut. ⬇️
🔍 RAVENWOOD CHRONICLES: RESOURCES & PROGRESS🔎
This is a storytelling challenge of sorts. You'll play as a detective and must meet certain Sims to get more clues about the murder. There will be additional clues in the file under their name in the save file and clues in the houses, builds, descriptions and my videos too!
You'll be free to make the story move any way you want to. Some canon events and characters will be set to give you a baseline to resolve the murder, but the rest will be up to you and your imagination!
I'm also going to do some type of chronicles for those of you who enjoy lore and storytelling. I used to write for a living, and I'm so happy I found inspiration in this, which made me start writing again. It will also be something to read while you wait for the special save file.
🟪 DOWNLOADS
📂 LECLAIR ESTATE
📂 LECLAIR HOUSEHOLD
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plumbogs · 1 year ago
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Making Sims 2 University Fun: my personal guide
I've noticed that while it's probably one of the most utilized of the expansions, TS2's university is generally seen as a slog. Which makes sense. It has a completely different gameplay loop than the rest of the game. But it's very handy to send your sims to college, especially if you use any of the various mods that limit careers based on education. So here's my big guide to making university an actual fun experience to play through (to me, at least).
The university expansion is, uh, very tailored to the 2000s college party time animal-house tropes. the pack becomes more fun when you treat it that way and let your sims be stupid young adults who streak and fool around on campus and throw parties. which, by default, is tricky because of the gameplay that requires so much skill building and assignments. which the rest of this guide will also deal with.
Note: I make some pretty big changes to normal university gameplay, to the point that it does require a bit of modding and at least one instance of fooling with simpe. there's probably also easier ways to do it, and of course everything is optional. maybe you do like keeping sims in dorms for the entire time and just three-speeding trough it all.
*mods: there are a few absolute must-have mods to me.:
TwoJeff's College Adjuster. It's basically an all-in-one controller to adjust semester timing, change semesters, plus a bunch of other features. The semester timing is the most important to me.
Active Classes is still in testing, but it almost completely changes how I play college sims. Once again, I'll detail gameplay later, but actually sending your sims to class makes for a much more fun campus experience.
No College Time Progression On Community Lots: this goes hand-in-hand with the previous mod.
Community Time: IIRC you have to do a little editing in SimPE to make it work right with University - this post explains what to edit. I don't know if I'm allowed to share the exact edit I made as a download. This might seem redundant after the last mod, but there's a reason for the madness: while one group of sims are in their active classes, the other students can do things on the home lot.
Instant Pledge for Greek Houses: This one is important for greek house gameplay, which is later.
SimBlender: There's like, 500 different edits of the SimBlender, and I think all of them have the main function needed for my college gameplay, which is teleportation. You can use a comparable teleporter if you fancy.
Simlogical's University Break is another important one for me, but it's not really necessary if you don't want it. I usually give the sims one break day per season - more on that later.
Autonomous Casual Romance is not required, but it sure adds a lot of fun to your college experience. You can also do any number of professor-limiting, custom degrees, etc mods and fixes you want.
*mods i do not use: there are mods to change the number of/length of semesters, but I seem to run into issues with them so I use the college adjuster to do the same things. I also don't really use any major overhauls, or mods that make term papers faster. I did have the tuition mod for a bit but grew tired of using it.
*general timing changes: I do seven-day seasons with longer lifespans for all sims and play rotations each day. These are the things I do specifically for university:
Four semesters: I only do semesters 2, 4, 6, and 8. Every time a new semester starts, I just use the College Adjuster to set the correct semester for each sim. I use the default length of 72 hours.
Synchronized finals: I use the College adjuster to reset the timer so the finals are all around 6-8am, and synchronized for each sim on a lot. This makes it easier to keep track of timing and skills. Also, all sims in university run on the same 3-day semester. Finals are the same day for the entire college each round. Once again, that just makes it easier for me to keep track of college-wide events for gameplay reasons.
Because this means there's 3 days per school year, and two school years per season week, it syncs better if they get a day off every Sunday using the University break mod.
Teens are sent to college on the same schedule. I send teens to school when they have 14 days or so left, with maybe an extra day or two if the college is currently in the middle of the semester.
*Gameplay: living situations: Here's where the meat begins. Now all your sims are on the same college schedule, they're all being sent to school, and now they need to actually move into college. I follow a real rule a number of colleges use: Every student spends a year in the dorms. Just their freshman year, then they have to move somewhere else. I find that this gives them a chance to meet dormies, adapt to being on college, and sorta figure out what kind of young adults they are. Plus, this gives them time for joining greek houses, which will be talked about later.
I do this because I like seeing sims as their own little characters with arcs and whatever and it forces me to think about what exactly they would be doing in college. Some sims get so frustrated with the constant mess of a dorm, some sims thrive by making friends with every dormie. Sometimes they start new drama with the others they came from high school with. Nothing quite like losing your high school sweetheart to some stinky dormie, after all.
After freshmen year, the students are kicked out of the dorms. They can get an apartment, they can rent a house, they can move into a greek house if they join one. Either way, they need to live somewhere. You can let them stay in the dorms, but I prefer somewhat smaller college households and divide them accordingly. Which gets into that whole greek house situation:
*Gameplay: greek houses. I gamify the Greek houses. I play SSU in my megahood, which comes with a fraternity and sorority, and you can do whatever setup you like there if you dislike gendered houses. Or abandon them all together and ignore this section. There are a few important elements:
Freshmen cannot live in Greek houses. They can, however, pledge while living in the dorms and move in right after their finals end. This includes dormies. There are benefits to the dorm, such as free housing, more social opportunities, usually more money per household since I cheat to make the greek houses actually nice to live in with things like pools and comfortable furniture, etc.
The Greeks have to be recruiting consistently. To keep the house going, they need to constantly be bringing in new members, either playable OR dormies.
Any recruited dormies are required to move in. You can townify them after graduation if you don't really get attached to them, but every member of the house is moved in. I use the instant pledge mod to get rid of that annoying requirement where they have to hang out on the lot so long before moving in. That, and they also move in after finals. You can teleport or invite them on and just ask them to move in. Whatever you want. Then, you must set them to be sophomores. Beyond that you can do whatever. They're playable now. Have fun.
You gotta let the Greeks party. Throw toga parties all the time and use a teleporter to maximize guests. Generally, ALL members of ALL greek houses are teleported to a party by default. Add more dormies, any friends, anybody in the dorms - the kids need to recruit and the easiest way is by forcing everyone on one lot. If you have autonomy mods or realistic alcohol, sit back and watch the madness unfold.
I don't really play wants-based, so playables that join greek houses is more based on vibes or friendship with existing greek members than wants.
*Gameplay: what do you mean we have to study??? Yeah. I made it this far before even bringing up the whole point of college. This is also where it gets a little more complicated and changed up, so bear with me.
I don't do wants-based, again, so I generally just try to make sure sims are at least passing by default. Whether they go beyond a C is up to whatever. I usually try to get knowledge sims to their 4.0s or sims that just seem like they'd take it seriously to max GPA.
ACTIVE CLASSES ARE SUCH A LIFESAVER. You can use the pre-made lecture hall or make your own. Put some skill-building objects in there, and if you like flavor theme the lecture halls around majors. I have a business/gen ed building, a science lot, and an arts lot, each with two classrooms (plus the library contains a classroom). I do believe I made an edit to the mod to make the class performance go higher with active classes, as well, so attending class every day is the bare minimum to get a passing grade.
The active class lots also contain career reward skill-building objects. These are nice because your sims can request to be taught by other sims on the lot. If you have a mod that allows non-students to visit uni lots, this helps even more with faster skill-building.
Every day, I send groups of sims with similar majors to their class. If there's a mixed-major group, each sim group gets one day in active class per semester. (So if there's an economics major, a bio major, and an art major, each one attends class on a separate rotation and the others do the normal autonomous go-to-class where they leave the lot and disappear). They attend one or both of the lectures and otherwise exist on the college lot to skill-build, socialize, eat, etc.
Outside of class, sims will usually research if they're not doing great. I honestly barely bother with assignments or term papers unless the sim actually wants to do them or are aiming for a high GPA. Maybe they go hang out at the lounge or downtown to fool around. Maybe they just fester at home. Whatever they want.
*other gameplay/storytelling things: I usually will take advantage of the aspiration change after their sophomore year if I realize that their aspiration just doesn't really jive with how they act. It's realistic to me. They had many years since being like, 13 when they first had their aspiration selected. I'd like to implement more in the way of holidays/events, personally, but that's not really relevant either. I usually give them an outfit change as well, and I like to go hard with the idea that they're going through a bunch of weird fashion phases. You know you want to give them a mohawk, just for a few days, don't you? Dye their hair red? Shave it all off? Have fun with it.
All of these things combine for me, at least, to make the college years a lot more engaging/interesting and less of a slow "move to a dorm -> study -> read books -> meet needs -> graduate" loop. There's a lot more storyline development that comes from sims being able to enjoy their time as young adults, too, such as the regular polycule jealousy explosions and party fights. It serves to break up anything they had going on as teens and give them a little direction to enter adulthood with. This concludes my little mini-guide, feel free to steal all my gameplay style or just take inspiration if you please. Or ignore it all and shake your head and call me an idiot. do whatever you want forever.
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mirchloe · 7 months ago
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#psychonautssecretsanta2024
ho ho ho! it's the middle of november! that means, once again, it's time for the secret santa! last year went off without a hitch (if you just ignore how my main was shadowbanned for sending out the giftee assignments, which caused me to finally make a side blog lol), so i'm back once again with this event i've happily hosted since 2016.
hate to beat a dead horse because this is the same shtick as last year and the year prior, but i'll be tremendously busy in december. i will be more hands off and ask that all participants follow the timeline. without further ado, here's the timeline along with the rules!
TIMELINE
the application will be open from 11/15/24 starting at 4:00 P.M. PST and close on 11/25/24 at 11:59 P.M. PST. if you miss the sign up period, please message me immediately because i will begin pairing people up promptly.
between 11/27/24 through 11/29/24, i will send out giftee information to the account/username (twitter or tumblr only) that was provided, so please keep your eye on your dms. if i can’t reach you on tumblr, i’ll send an ask asking you to open your messages to everyone. that way, i can pass along your giftee to you.
as always, 12/15/24 is the check-in day. i will be going around messaging people asking for progress updates. this doesn’t have any specification as people work differently, so if you haven’t started, that’s also fine. it just helps me know where people are in their progress, or if they might need an extension. if you want to reach out first, that helps me mark you down faster!
speaking of extensions, please let me know before 12/22/24 if you will need an extension. life happens, and i know that from experience, so don’t hesitate to reach out. also, if you believe you’ll need to drop out, please let me know before 12/22/24 as well, so that i can find another santa for your giftee. you will still receive your gift!
gifts are due between 12/24/24 through 12/28/24. please tag your giftee, and use the hashtag psychonautssecretsanta2024, so that i can keep track of who posted. (of course, in addition, you can always use the relevant game, character, and pairing tags!) i’m very excited to see what everyone will create!
for those who asked for extensions, and for the santas who took on an extra gift if someone dropped, those gifts are due between 1/4/25 through 1/8/25.
RULES
adult/minor pairings and incestuous pairings are not allowed. requesting them in your application will result in you being removed from the event entirely.
keep your content PG-13/keep the t rating of psychonauts in mind. nsfw material is not allowed in order to be inclusive to everyone. to clarify, please do not request nsfw material that is graphically sexual or violent in nature.
be respectful of your giftee’s wish list, and do not share them. over the years, i have mostly partnered people based on similar interests in characters, pairings, etc., but there will always be different interpretations of aforementioned characters, pairings, etc.
i mentioned it in the above form, but please don’t give me any usernames that are for ao3 or discord to prevent any confusion. this event is also NOT associated with any personal secret santa events on any discord. this is strictly for tumblr (and maybe twitter).
not really a rule, but any received questions about the event will be answered and added to the reply section.
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lavendershowcase · 20 days ago
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Queer Summer Reading Challenge is Here!
If you're looking for a LGBT reading challenge for the summer, look no further! Text-version of bingo chart below.
These are a combo of prompts of books to read and just new reading habits you can try like reading before bed, outside, etc. From now until August 31st, work through this bingo sheet and see what kind of queer books you can read!
How do I participate? Simply download this image (or track your reading however you prefer) and start reading queer books based on the prompts in the boxes. You can do it on your own, with friends, or send in progress to the blog or our discord (you can find the invite link on our book club posts or ask for in a DM or ask!)
How do I win? Just like any bingo card, you need 5 across, down, or diagonal! If you want a shout-out, you can send your finished card in to me, and I'll put it on the blog!
What do I win? I had initially wanted to have some prizes life a e-gift card to bookshop.org or a partner with a queer artist or two to provide discount codes to an online store. Maybe in the future, I can offer something like that when I have more time and money to spare on a small gift card! This summer, your prize is just reading more queer books!
Free space. You can use this space as either a true free space (you don't have to read anything for it and just mark the spot as soon as you download the card) or as a chance to read a book that doesn't fit in with any other prompts. Or you can even use it as a spot to make your own prompt!
Can one book count for multiple spots? It's up to you! Make this challenge as realistic as possible for yourself. Some of us read slow! Some of us can read a book in a day. Do what you can. It's a challenge for yourself.
Do audiobooks count? Yes. Of course. I even made a special spot for it.
What if I can't find a good book to read or don't know what will fit the prompt? You can come to me! I can recommend queer books for this challenge or direct you to lists of books online. My DMs and inbox are open. You can even mark it down as a spot on the card!
What if I don't get bingo before the end of August? You can keep going! Or you can be done! You can do whatever you want forever. You're always more than welcome to continue to working on this year-round and send in updates to me! What am I going to say? "Oh you're reading books in the wrong season." No!
I'm not queer. Can I still participate? Yes! If you're cishet and want to read more queer books, you're welcome to join us! Everyone is welcome here.
If you have any questions or just wanna chat about books, you can DM or send in an ask to this blog! If you want to post your progress on your own blog, you can @ me, too. The discord will also be open for any convo!
Have a good time reading!
Full list of bingo prompts under cut:
Column one from top down:
A Classic, Adult Fiction, Horror, Recommendation from @lavendershowcase, Young Adult, Fantasy
Column two from top down:
Set in a city you've never visited, Author from your home state, Historical-Fiction, Indie, Read on lunch break, Read outside,
Column three from top down:
A book you've left unfinished, Juvenile Fiction, Has been adapted into a movie, Free Space, Science-Fiction, Short Story
Column four from top down:
Banned book, Read before bed, Graphic Novel, Set before you were born, Non-fiction, Neurodivergent Main Character
Column Five from top down:
Romance, Trans Main Character, Check it out from the library, Picture book, Listen to an audiobook, BIPOC Main Character
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marticoresims · 4 months ago
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My Rotational Gameplay System
Hi! There's a video on my channel about how I play rotationally, but some info there is outdated. I figured a post can always be edited, so it's a better way to share how I play The Sims 2.
What is rotational gameplay?
Playing rotationally means that you play multiple households for the same number of days, jumping from one to the other in rounds. This way, you keep the households even, have story progression in all of them, and then you can make them interact, intertwine and merge into new families, not leaving any playable Sim behind.
If you play two-three households and leave the rest unplayed, that's also rotational gameplay. There's no right or wrong way to play The Sims 2!
Setting up the neighborhood
First of all, stealth hoods. I don't want all the same Sims appearing in my family bin over and over, so I made the stealth hoods empty. This tutorial shows how to do it, but it's actually more simple than that – just go into those folders and delete all files in 'Characters'. DO NOT do it in the Documents directory!
Second, I think of which subhoods make sense for this neighborhood. I hardly ever add Downtown. Vacation destinations depend on what I need, I usually add one during gameplay if I'm planning a vacation (which is rare). I like to have one, max two university hoods, especially if they include pre-made Sims. And Bluewater Village is completely redundant, but I sometimes make my own shopping district as an extra area. For example, in my Pleasantview 2.0 I made "Goth Square" that is kind of like a downtown district with apartment buildings, restaurants, clubs etc.
Sometimes I'll tinker with seasons, e.g. Strangetown seems like warm climate, so I might turn off winter in it. Riverblossom Hills must stay default, though.
Basics and keeping track
One round is 4 days for most of my neighborhoods. Some people do it by days of the week or seasons in-game, but I can't be bothered synchronizing my neighborhood after someone moves out and it's again a summer Monday for them. If it's Thursday in the middle of winter in another household at the same time, I really don't mind.
I'm an old school gal when it comes to taking notes to keep track of played days. I have a paper notebook with the grid pattern and mark rounds as squares – each line is one day. I have a whole list of families named by last names mostly, but if a last name repeats (which is often), I either sign them with one of the Sims' first name or their last name + initials. For example, in Riverblossom Hills I have families named Roth (for the "main" Roth family still living in the original house) and Roth LF (Roth – Larch & Fiona).
These days, I use erasable pens in my notes, so no crossing out if a family merges with another or changes its name. For marking days, I still like to use a simple pencil. For side notes (such as planning someone's career or matchmaking) I either use sticky notes or draw a special square and use the erasable pens again to take easily erasable notes. If there's no space on the page anymore, I move onto another. I always keep the old pages, though! I have them pinned in the back of the notebook. Also, I only use notebooks that have tabs of different colors and each neighborhood has its color. Blue for Pleasantview, green for Strangetown, purple for Veronaville, orange for Riverblossom Hills etc. I like to match pen colors to it as well. Yes, I do have ideasthaesia.
For more "serious" neighborhoods I have an additional document on my PC in table form where I plan out the storytelling. I pretty much only have it for my Youtube let's play neighborhoods like Townieville. Fun fact: I have two separate notebooks for "work neighborhoods" and "private neighborhoods". The work one is in smaller format 😂
Here's a fragment of my Townieville notes (the Bendett-LeTourneau family takes too much space when spelled out lol):
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As for aging, I made my own custom lifespan that mimics real life years (1 day = 1 year). However, I only age up Sims at "1 day away" (aka the orthodox way) when they're babies and teenagers. Babies because I want them to be 1 year old as toddlers (only Nopke somehow figured out a way to make the baby stage actually 1 day), and teenagers to give them time to attend college. In all the other stages, I wait until the last minute for them to age up on their own. I would never remember to age them up manually or throw parties, also the 1 extra day would make it difficult for me to count their age. That results in the elder stage starting at "57 days old", but I count it as 60 years old. I like to know how old my Sims are for context, that's all.
Population
My limit for one neighborhood is 16 families. If there's more, one round takes forever and I lose interest. In my old Pleasantview, I finally managed to lower the number of families from 24 to 18 and still going. It feels great! So, as you see, I can't do an uberhood/megahood.
To stop my neighborhood from expanding too much, I simply don't make too many kids. I have pretty strict rules that are based on aspirations: Family+Family is 3 kids, Family+Other is 2 kids, Other+Other is 1 kid. If both Sims have family as a secondary aspiration (and I remember that they do), I'll make them have two. It has been working pretty well, but I'm open to changes in the future. Sometimes I will even impregnate a Sim with InSimenator instead of naturally to make sure it's not twins.
I mark every birth on a certain day as a dot and letter (B/G – boy/girl) and plan newborns in advance to have babies be born at a similar time and with balanced genders, so I can match them later. Of course I do have same-sex couples and big-age-difference couples as well. It all comes out when the babies get older, but synchronizing births creates a solid basis. Usually there are no more than 4 kids born in one round.
I love townies, but I avoid bringing them into the neighborhood as much as I can (it expands the population). If two playables are not related and have the potential to be together, I'll tinker with their chemistry to make it happen. I have this mod to help me avoid marrying second-cousins, even if it's not really that big a deal in real life. I do follow chemistry very much in matchmaking though, so if there's any decision to be made between two Sims, I'll always go for the one with the higher chemistry (sort by chemistry and choose the one that appears first – even if the bolts are the same, they are sorted by points).
Wants & Fears
I like to say that I play half-wants-based. I especially like to use wants to avoid having only wealthy families. How? Only if they roll a want of getting a skill point, I'll prioritize career skill points and let them get promoted. Otherwise, they might stay at the same level for years and do other things instead such as hobbies. Even if their lifetime want is the top of a career – the Sims are responsible for progressing in their careers. I don't lock the skill wants either, only the promotion ones if a promotion is guaranteed. But keep in mind that I use mods for no friends needed for careers and less often promotions (I changed it to 85%). That way, some Sims struggle financially, some just have enough to pay the bills, some accumulate money very slowly, and some become rich fast. It's true that it's fortune Sims that usually reach the top of their careers, knowledge Sims are second place, but isn't that actually realistic? If a Sim's lifetime want is anything other than a career, I realize they won't get everyday wants regarding that LTW (unless it's a knowledge Sim with "Max out 7 skills"), so I will push them towards it, but still, not every Sim completes their lifetime want. Also, I use 50 New LTWs and Slower LTA Gain. Homework works a similar way. Since, without mods, your Sims are either failing or having an A+, I use the School Grade Mod for more grade variations, but also base doing homework on the child or teen's wants. If they have any wants about education (private school, college, fear to go to school because of bad grades), they do their homework that day. Also, on weekends I make them catch up on homework if they're not busy.
I do like to listen to what my Sims want to do, but if the want is ridiculous (like wanting to get married to 3 Sims at once for Romance Sims on dates), I'll ignore it. I only use wants or lack thereof for more variety and less decision-making. I use a lot of mods that change wants as well, such as Fewer Hobby Wants. What about pets? If more than half of the household has corresponding wants to get a pet, I'll get them one.
Decisions
Deciding makes me anxious. I want gameplay to be fun and the Sims to be their own people. That's why I have certain rules for choosing aspirations and careers. Here's my entire calculator that saves me in choosing careers. For aspirations, I only use the calculator sometimes if I'm not sure, but usually I look at the Sim's personality and can easily see their aspiration based on traits. Obviously I make exceptions to that rule, I WILL have a grouchy Family Sim from time to time. But I do that only if I feel a certain vibe, so no decision is needed either, I just know this Sim will be the exception. Sometimes, I make exceptions to also differentiate Sims from their parents, as personality is genetic for the most part, so it's likely for two Knowledge Sims to “produce” another Knowledge Sim and I'd like to avoid repetition. Especially with Family Sims, as with my population system it might lead to one family dominating the neighborhood. Family+Family having 3 kids and all of them with the Family aspiration? Not on my watch!
In families of more than one child, how do I decide who moves out and who stays home as an adult? If there are no other factors influencing it, the youngest child stays because the older ones moving out will create the space for the next generation. But it varies based on what housing situation the potential partner has. Oh, yeah, I don't play with elders only, that's boring.
How do I decide who changes their name at marriage? These days, I like to keep the OG last names, so if there's a townie marrying into a pre-made family, I'll keep the pre-made family's name. Gender doesn't matter. If it's two pre-mades getting married, I decide based on how many other Sims there are with that last name (do the Sims have siblings?). It's real tactical work sometimes. If I want to keep both, a hyphenated name is always an option too.
Random events
Not a lot of random events happen in my game. Mostly it's just Sims cheating. I have ACR's risky woohoo set to zero most of the time. I do have some mods that make Sims' lives more risky like more dangerous fires (this version is edited to work with the fire safety skill) or death by childbirth. But if someone dies untimely, they die. Especially if they've already had kids (which sounds cruel lol, but my gameplay is based on legacy and genetic continuity). I also ignore chance cards because they make my game too hectic, and my Sims don't get promoted too much, so I don't need the difficulty. I'll only click on them (randomly without reading) if a family is exceptionally boring.
University
One round is 4 days, that means 4 years, so I guess it would make sense to play the "empty nest" once the offspring is in college. But I don't do that. College is frozen time. In my game, the teenager stage is 9 days – from 13 to 22. It would be too short if I treated university as passing time, as 22 is when US college students graduate. So, I mark a dot with the letter C whenever someone is "1 day away" and ready for college. It's often for the future more than the past, as I like to send a few Sims at once (you know, the babies marked 22 days earlier), so I plan ahead and need to know how many days left. I also send them to college according to their age (even if I don't have to do that with frozen time, it's fun to do), so if there's 2 years difference between Sims, one of them will be a Freshman when the other one is already a Junior. Also, not everyone goes to college! It's wants-based, again. If the teen has the want to go to college the very last morning of their teen stage, they go immediately. And again, exceptions. Sometimes I'll lock in the college want because I just can't imagine that Sim not going to college. I have the No Memory Uneducated mod to stop Sims who didn't want to go to college from crying about it. My university gameplay is the most strictly wants-based, to avoid having all Sims graduate with honors. Don't have a want to gain skill points, but fear academic probation? We're doing bare minimum. That kinda thing. The only want I lock in is "Make Dean's List" because it's pretty rare, and without it I was ending up with 3.2 GPA for every single Sim. This want means we're doing everything to get the highest grade possible.
Supernatural Sims
I'm not a fan of supernatural in The Sims (unless it's Planet Alades). The only occult I absolutely LOVE is ALIEN. I will have aliens in nearly every neighborhood. No Multi PT mod needed. PlantSims are cool too, but only in neighborhoods where they appear from the start. Very rarely do I let my Sims become werewolves, or especially vampires and zombies. If a Sim doesn't age, I don't see a point in playing them. Best regards to all the 'aging off' Simmers out there 😆
That's all! Now I can stop rambling about it in my let's plays and just send you guys to this post if you have questions. Phew!
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batboyblog · 5 months ago
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I just wanted to thank you so much for all of your reporting on Biden. When I first voted for him, I was mostly voting against Trump, but over time he really won me over by delivering so much more than I could have imagined. I just read your post thanking him and it's making me tear up. He was the best, most progressive president we've had and I'm so heartbroken to see him go. Even if we win again one day and manage to get another president who delivers this much, I still think I'll always be a Biden Democrat at heart. He came from humble beginnings and dedicated his entire life to this country--a country who needed him but didn't want him or appreciate him. He did what he could for people whose identities he doesn't share, and he did it simply because he wanted to and it was the right thing to do. He did it even though they hated him. It makes me think of all the normal every day people who do their best to make the world better in whatever way they can and who get no recognition for it. Your posts would give me hope and they didn't mean "very little" to me. Thank you for doing your part. I'm wishing you strength and hope. 🤎
My grandfather and I talked politics all the time, he'd catch my eye across the room and wave me over and he and I would talk. I'm really glad he's not around to see this because he'd hate it, but I'd give just about anything to talk to him about it.
The last time I saw him in person and we talked shortly before he died in late 2019 he told me "It has to be Biden, he's the only one" and I didn't believe him, I didn't see it. I thought Harris, or maybe Gillibrand. The old man always saw more clearly than I did.
I was a lot like you, not being Trump was good enough, I didn't have high expectations, but to be clear not being Trump was enough and should have ALWAYS been more than enough.
Particularly after January 6th being the guy who saved us from Fascism, a coup, and oh yeah being a basically good person after the worst living American was President were all amazing! great!
But like you said he didn't stop at just putting everything back, he moved. Here was this old white guy, but really believed in diversity, in an idea of America I could be proud of, of not just paying lip service to diversity but really lifting up voices that don't get heard. A guy who reached the top but wasn't jealous and lifted up voices, Harris, Buttigieg, Deb Haaland, etc and let them be stars in their own right.
and the agenda, I'd basically given up that we'd really fight climate change, and yeah it was the 11th hour but he came in fighting like it was the 11th hour, like we really were gonna go to the moon. And high speed rail? and and and etc
There's a line in the Speech Hillary Clinton gave when she had to end her 2008 campaign for President, "And, when you stumble, keep faith. And, when you're knocked down, get right back up and never listen to anyone who says you can't or shouldn't go on." And I think that sums up Joe Biden.
A working class boy from the wrong side of the tracks in Scranton Pennsylvania with a stutter was never ever supposed to run for office. A kid from a state school who was too young to even be sworn into the Senate on Election Day was never supposed to win a Senate seat on his first try. And no one could have blamed him if after his wife and youngest child died leaving him a single dad of two little boy's in a hospital he'd given up on politics and stepped away. But he didn't he was sworn in in the hospital with his kids. He took the train every day to be back home with them at night.
Time and time again life tried to knock Joe down, but it never ever knocked him out.
I think the lesson is to really LOOK! at our leaders, really see them. There's so much cynicism that all politicians are rotten, that you shouldn't "idealize" them or whatever. I'm not saying to, but I'm saying see them for who they really are, who's a basically decent person working hard to make people's lives better, and understand the difference between that and something like Trump.
And its not up to them to save us, or... its that old joke? about the flood and the man who thinks God will save him? we got to pitch in to help save ourselves, great leaders are great but if a whole propaganda system tells everyone they suck they're not gonna be able to do much, we got to do the counter messaging, we got to talk to the real people in our lives and fight back and on-line and we have to go help us be cringe and give a shit and be earnest
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tsukikonikushimi · 3 months ago
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The Art and Making of Arcane (Masterlist)
I watched Arcane and loved it since the beginning! I got my hands on a PDF version of the artbook so I'll start posting screenshots of certain pages (like I did for the Avatar cookbook), I'm still deciding if I'll post the entire book or just some of the more interesting pages, regardless I will make a masterlist later DONE and link it to my pinned post so everything is easier to find!
The masterlist is in this post (under the image). ⬇️
For submissions and the schedule of posting: Info and Rules
For info on the China-Exclusive Art Book: Here (MASTERLIST)
As it's an PDF version some things are missing like Vander's letter, the jinx wanted poster, etc. Even the amazon list is incomplete, so i'm not really aware of what other things could be inside:
IN-WORLD EXTRAS: This stunning tome will also come with a trove of in-world extras. All editions of the book will include a Jinx poster, a removable map of Piltover, an in-world blueprint, a Vander Letter, fold-out spreads showcasing content from seasons one and two, and more.
I'm trying to buy a paperback English version of the book, which has proven to be very difficult. 😰 If i can find and buy one at a reasonable price, I will scan the extras and post them for people who also found the PDF, but can't buy the book (because of money or because it's almost out of stock everywhere). Due to some privacy related issues I will not give the site where I found the PDF, but it's pretty easy to find in my opinion [artbook name + PDF] , as long as you know one thing or two about pirating books, movies and shows.
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Masterlist
Cover
Page 1 to 6
Page 1 & 2: Cover page, Jinx's spread and doodles, featuring some other characters - Here
Foreword
Page 7
TBA
I. Letting Creativity Come First
Page 8 to 16
Page 13: Storyboard of the flashback of EP1 - Here
TBA
II. Symbiosis & Synthesis
Page 17 to 26
Page 26: Easter Eggs - Here
TBA
III. A Citadel of Ambition & Invention
Page 27 to 47
TBA
IV. Exploring the Depths
Page 48 to 70
Page 48: Exploring the Dephts - Here
Page 53: Spread (Silco + Vander's Statue) - Here
Page 55: Viktor's Commune - Here
Page 57: Body Modification - Here
Page 58: Shimmer (1/2) - Here
Page 60: The Boy Who Shattered Time - Here
Page 61: The Firelights' Enclave - Here
Page 63: Spread (Ekko, Jinx, Sevika + Firelights S2EP9) - Here
V. Dualities
Page 71 to 91
Page 71: Dualities - Here
Page 76: Creating Jinx and Powder (2/3) - Here
Page 78: The Council and The Chem-Barons (1/3) - Here
Page 81: Silco & Vander (1/4) - Here
Page 82: Silco & Vander (2/4) - Here
Page 83: Silco & Vander (3/4) [Warwick design] - Here
Page 86: Mel & Ambessa (2/3) - Here
Page 88: Boys of Progress - Viktor & Jayce - Here
TBA
VI. A Rigorous Process with Room for Play
Page 92 to 104
Page 95: Background Characters and Pit Fighter Vi - Here
VII. Following the Beats
Page 105 to 114
TBA
Coda
Page 115 to 120
TBA
PS. The pages I put here are not the book pages, it's the pages of my PDF so I can keep track of which ones I have already posted.
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divider
Post Timeline
Page 1 & 2 + 71 (20/03/2025)
Page 53 (21/03/2025)
Page 78 (24/03/2025)
Page 81 (25/03/2025)
Page 63 + 86 (26/03/2025) -> [63]* -🔫
Page 61 (27/03/2025)* -🎮🕹️
Page 57 (29/03/2025)
Page 58 (01/04/2025)* -🧁
Page 48 (02/04/2025)* -🧜🏻‍♂️
Page 76 (04/04/2025)* -🧜🏻‍♂️
Page 13 (08/04/2025)* -🔫
Page 82 (11/04/2025)
Page 83 (16/04/2025)*-🧜🏻‍♂️
Page 60 (30/04/2025)* -🎮🕹️
Page 55 (14/05/2025)* -🔫
Page 88 (22/05/2025)*
Page 95 (25/5/2025)* -🧁
Page 26 (05/06/2025)* -🎮🕹️
*= Requested by User/Anon
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rei-ismyname · 6 months ago
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X-MEN #9 Review - Raid on Graymalkin 3/4
Crossover events always have a lot of moving parts, keeping track of them while driving the story forward in a coherent fashion has to be a mark of success. X-Men #8 started the event off elegantly, keeping the momentum up until the very last page when the two X-Men squads came face to face. Uncanny #7 muddled that up and didn't get a lot done by slowing down, but X-Men #9 is a worthy successor to the previous issue - it's kinetic and always moving forward, with enough variation in tension to make the big moments hit. Mackay seems to be hitting his stride, which makes me happy.
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'They're not just mutants. They're X-Men.' Damn right.
Uncanny #7 put the brakes on by recapping and introducing petty conflict, though it did recontextualise the planning phase of the raid. Rogue came out of it looking petulant and irresponsible - something that I think it's healthy to just accept - I'll discuss that in her book. Here and now it's a problem that our Alaskan team have to navigate, the recklessness of allies blown up in everyone's faces. At least they've stopped fighting. As I said at the start of the event, one of the metrics I'm judging on is how well this event fulfills its promises - primarily a much hyped ideological divide between Rogue and Cyclops.
Immediately we follow up on where Kurt and Psylocke teleported to, after some posturing Kurt theorises that they're being manipulated. They start working together. Nice! This will pay off later without taking up too much space. Call it the C plot. The B plot is the POV of the Graymalkin command centre, with Ellis being the worst and downplaying the X-Men's effectiveness. Captain Ezra disagrees, while Scurvy confirms he's tampering with the X-Men's emotions. Importantly he can't do that and control the Trustees, implying that he was speaking through the Blob and Siryn last issue.
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The fight between the two teams of X-Men and Graymalkin's forces takes up quite a lot of the issue. It's well executed with cross-team bonding moments and shows how well they can work together.
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Ransom redeems himself a bit after starting this fight by stepping in after Temper is knocked down. There seems to be some chemistry there, which is cute, and also shows that Rogue's team isn't following her lead unthinkingly. It's a good character beat and a reasonable side effect of her poor leadership. The joint X-teams take out the trustees and Wolfpack easily, allowing conversation to resume.
I will say that Marvel has a habit of pairing dark skinned characters romantically, enough to give a slight creepy miscegenation vibe to me. That's probably its own post though, after my white ass does a lot of research.
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The argument continues in the command centre, with nobody having changed their mind. Scurvy especially has a defeatist attitude, so Ellis slaps the shit out of him and lets him off the leash. It's revealed he claims to be the equal of Xavier telepathically, with Chuck conceding that he's a concern in the Infinity Comics, but what we've seen in this event has been pretty weak (except for controlling multiple people.) His offensive utility has been underwhelming.
Kurt and Psylocke agree that they shouldn't free Omega Red. Presumably they didn't read X-Force where he'd made a lot of progress reforming and responded well to not being manipulated or controlled. Kinda like Wolverine. I hope that's not undone.
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The two X-Men teams are bonding even further, calling back to the old days. They reach a tentative agreement to collaborate, but then the sticking point from Uncanny #7 resurfaces. Ignoring Scott's valid question of whether freeing Charles is a good idea, Rogue insists they free him with no explanation.
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Scott doesn't just disagree, he meets Rogue's absolute stance and refuses to allow it. They've both flipped to the opposite of their original positions. Scott wanted to break the prison and Rogue just wanted her people back. This is explicitly the leaders butting heads and Rogue escalates into accusation and chest poking.
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Scott keeps his cool and explains his position, removing Rogue's finger from his chest. He makes an excellent point though it could be explained better. The guts of the argument is present, but he doesn't mention the many examples of Charles' oversized influence. He shouldn't really need to, though, and the closeups we get of Logan, Gambit, Magik, Temper and Juggernaut implies they at least think he has a point if not outright agree.
This is an ideological difference between the two, as promised, but it doesn't look like Rogue is coming from a place of reason. She doesn't respond to his argument or show any empathy for his uniquely informed position. Scott knows better than anyone what Xavier is like, having been his child soldier since he was 15. Rogue should absolutely know he has a point, too, but she's not interested in hearing it. Rogue delivers a violent ultimatum and Scott pushes back, standing his ground by putting his body in between her and Charles. It's disappointing in the sense that it's a bad outcome, but it's consistent with Rogue's cowboy characterisation so far. She knows best and isn't interested in talking about it. We don't actually know if Scurvy is still affecting them, as he's not controlling the trustees anymore.
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Then this clown shows up, interrupting the argument. Scurvy makes a badass boast, though it's not quite clear what he's actually doing beyond 'psychic attack.' Nobody attempts to use Red Triangle protocol but maybe it doesn't work that way. It's implied he's a telekinetic as well, though his reason for believing in this 'dream' isn't fleshed out just yet. Working with Ellis I'd assume would be against his interests, and a new psychic rivalling Chuck should be significant. Maybe he's a product of 3K. My question is - if he can do this, why bother with weak emotional tweaks? He seemed reluctant to enact White Light Protocol but we don't know why.
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Famously, The Juggernaut has impeccable psychic defences while wearing the helmet, so he tries to get the door open thinking they need Charles to take this guy down. I wonder if Quentin would be able to thrash him? Probably, though he was taken out last issue.
Surprisingly, Charles Xavier casually strolls up flanked by Kurt and Psylocke. Interestingly their faces are pointedly covered by hair, so I'm not sure this can be taken at face value. Chuck reveals he's not Inmate X and does a heavy handed title drop for the reboot line.
The issue ends there on another cliffhanger with Raid on Graymalkin to be concluded in Uncanny X-Men issue #8. X-Men #9 was solid, a slight step down from #8 but with the inherited responsibility to follow Uncanny #7's chaotic plotting and sluggish momentum. I give it a pass for that, though it would have been nice to continue the Rogue/Cyclops discourse in a linear fashion. That wasn't possible without leaving out crucial information and development so I give it a pass on that. Importantly, the promised ideological divide was actually developed. It felt like a genuine disagreement the two might have, and I loved the atypical layout that gave us the team members' reactions to Scott's reasoning. That's important as these people all have extensive experience with Charles Xavier and a stake in the outcome. Rogue came across as unreasonable and impetuous as she's been characterised this era. While I don't think it's a good look for her, I can appreciate the consistency. If this is where Rogue is at right now there's plenty of conflict and drama to be had there.
Part of the problem with this event's tension is rampant editorialising. We more or less know how this ends so the execution needs to be excellent. Mackay and Stegman have done their part really well, though I'll be reserving my judgement on the promise that needs paying off - the Rogue Cyclops Schism - for when Uncanny finishes the event. If that is actually Xavier I'd expect him to dominate the narrative but I expect he'll choose to stay as @mkpersephone theorised. That will be a problem for selling the ideological divide believably, but it's on Simone to land that plane. My one complaint about missing story beats is Scott's team being acutely aware of the consequences for the Raid. I think a reminder would have been helpful, preferably said to Rogue's face.
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Looky look, a blanked out data page! How very Krakoan of them :). Who's your guess for Inmate X? Shaw? Legion? Colossus? Omega Red? xZibit? Exodus? Angus MacWhirter? Briar Raleigh? I've got no idea. Exceptional X-Men #4 review coming soon! ❤️
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the-yellow-in-the-sky · 21 days ago
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Cinderella Boy Musical (cont).
I wrote some songs last year about CB which is why it says "cont" but I hid them in a reblog so ik not many people saw them.
Part 1 here
Most of the song ideas came either from @squeer-el's post or the tags left.
I format songs by humming/whistling the lyrics and having a lyric sheet to follow along; there's one exception 'cause there was no good way to do the overlay.
First song takes place during the beach boys arc, the night of Chase and Buddy's fight. Highlighted in teal are Chase's parts, purple highlights means Buddy, and white is for both. To help keep track, there's a pause when Chase and Buddy first switch parts, as well as during the "spoken" section which is skipped in the audio. It picks up at, "Were you really just gonna...?"
The // indicates singing simultaneously; pick whoever's lyrics to read.
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And then they make up literally the next day.
In this one- the parts where Buddy and Chase are alternating lyrics you'll notice neither is listening and each just doing his own thing. That was intentional- What was unintentional is how musically discordant it sounds so I would like to go back later and fix it.
As if coordinating two singers wasn't hard enough you bet your bottom dollar I tried to do 3. The setup I imagine for this is sometime soon after Goldie arrives- our keys are having a chat and my hc is he's the hype man of the siblings. Pink is Silver, green Bronze, blue Goldie, and white is everyone who has sung up to that point (basically Goldie isn't singing in the first chorus). Skip over stanzas that say [spoken] while reading.
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The key images come from PNGtree
This song has gone through the wringer so many times- I swear I've tried to cut it down so it stays on point but auuugh I could not part with the bridge... Ik it sounds out of place. Maybe I'll find another place to put it-but for now- it stays.
Last song is also an expansion on an idea from my first post, the duet for Chase and Buddy that's supposed to be "For Good" coded. Again, there are small pauses when singers switch, or when it switches to both.
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This is the only song so far that has no canon placement. I assume it'd be at a later point than we're at in the webtoon. Will update cause the lyrics may no longer make sense as the story progresses.
Unfinished ideas/bonus:
Still waters song about all 4 main character's fears coming to a head and pressure building up as they race to make it out. Narratively, it'd be like "Ready as I'll ever be" from Tangled. Think of the humor potential: we cut from Deacon and smol child panicking to bickering husbands.
Not a song idea so much as a production idea. I think the theater equivalent of Deacon and Prunella getting turned into paper should be covering them in TP.
In part 1, I mentioned at the end of "A Mysterious Key" that Chase got cut off as he was about to say "happy after all." Well. I wanted to write a song for the end of this musical surrounding that idea- maybe give each character a line summing up their arc when we get to that point. Below is what the last stanza of the song would look like.
Happy after all
Is said and done
We've overcome
The worst of night
Happy after all
That we've been through
Our wish came true
Happy after all
If I add to this concept in the future, it'll just be expanding on the songs already developed.
You guys have fun now :)
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feedthefandomfest · 11 months ago
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Comment Bingo (Original Edition)
Very simple rules: connect 5 squares in a line by completing the task in each square
Very simple goals: encourage readers to comment on fics; encourage fandom writers to KEEP WRITING
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(reposted so a cleaned up version links back here rather than my main blog)
STEPS:
Download Bingo Card HERE (png) or HERE (jpg) or HERE (pdf)
Complete the tasks on the card, marking off each as you go, until you've completed 5 in a line (vertical, horizontal, or diagonal; NO double-dipping; kudos ♥️ is a free space)
POST your winning card (or list your filled squares) and tag @feedthefandomfest! Glory in your victory.
REWARD:
✨ victory badges ✨
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Tag me when you earn a bingo (or double, triple, quadruple... FULL CARD bingo) and I'll reblog a shiny badge with your name on it to commemorate the win.
FAQ:
Can I comment on tumblr or only on AO3?
Either one is great! The tags are drawn from AO3, but most can be adjusted to suit tumblr as well, so I say go for it. Tumblr fics deserve love, too.
Can one comment count toward multiple squares if the fic fits more than one category?
Since the goal is for as many fics to receive comments as possible, try to comment on a different fic for each square.
Is there a time limit?
Nope! Take your time or set your own deadline, whatever works for you. This blog is still in its early experimental stage, so feedback welcome. Play around and let me know what you like and what might be added/changed—including ideas for squares on future cards!
Do I have to record progress on the actual card?
Nope! If it’s easier to keep track in a different way, that’s fine. This is all very honor system, so if you say you earned a Bingo, we’ll call it a win 🎉
Some people have been tracking not just completed tasks, but the fics they read along the way, so that when they post a bingo, they can also promote the fics/authors in a little rec list. Not required, but definitely cool to see!
Can I adjust the task in a particular square to suit my comfort level?
Of course! If you deliver something in the spirit of the task, then it’s all good. Use your best judgement in constructing a comment that will make the author smile, and you can consider it a job well done.
In general, so long as each square has produced at least one comment, you’re golden and I salute you 🫡
Happy commenting!!
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gabisart · 2 months ago
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Well, indeed, we can't buy time, BUT something you can is an artwork by me! Hit me via DM, here or Instagram/Twitter (X), or email ([email protected]) with your idea and references!!!💌 If you have never worked with me before, this is how my commissions go: >  Write me with your request, you can detail poses, references, desired palette, mood, etc etc, feel free to speak your mind so I can get what you want and explore the idea the best way possible! > I'll draw a first sketch (and don't worry about it being messy!) so we can check if it matches what you have in mind. Adjustments and corrections are normal and welcome! > Once the sketch is approved, then comes payment! For international clients, it happens via PayPal, for my BR fellows, Pix is fine! > After that, I'll work on the lineart. Here we have another check before coloring, just to make sure everything is right! > Coloring and delivering! All artworks are A3-sized, but a smaller signed version is included! This way, you can choose how to share your piece online, if you want ;) Important notes! 👩‍🎨>I keep an online progress sheet! Every commissioner gets the link and can check it whenever they want. It's the easiest way to keep track of the progress of your order. > I usually don't post individual commissioned pieces on my socials (some commissioners don't feel comfortable/don't allow it, and I'm not the most popular artist out there lol - getting just a few likes/notes on one's commission post can feel bad). However, if you want me to, just let me know and I'll post it! > Once the batch is done, all pieces (if SFW) are posted on my Instagram, as a collage and individually on the same post. > A whole batch usually takes around 1 month to be finished, according to how many slots are taken. > Patrons have special discounts! Make sure to leave your Patreon user on the message if you're reaching me outside here ;)
Well, for any further info, leave a comment or a direct message! 💝
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joystudiesss · 3 months ago
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joystudiesss intro post ⋆⭒˚.⋆
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hi! i'm joy (she/her), and i'm a future graphic design student working on a digital marketing certificate. i was on studyblr back in high school (2019-2020), and i've decided to make a new commitment to accountability and sharing my creativity! feel free to send me a message if we have mutual interests, i would love to get to know you guys more!! <3
edit 03.31.25 –you can now find my new navigation page here!
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what you'll see: things i'll be posting about
updates on how projects are coming along. my main goal with this is to keep track of my progress and how fast/well i work depending on the type of project i'm working on
reblogs of tutorials, tips & tricks, things i enjoy
good, old-fashioned yap sessions
tracking #heyjoy if you've got something you want me to see!
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extra: facts about me, stuff i like, etc...
i have been following the teachings of Jesus since i was seventeen. i understand the negative connotation that christianity often has, and i want to note that you are safe with me just as you are ❤︎
cozy games--think stardew valley or animal crossing, this seems to be a common theme in the studyblr community!
classic literature
candles, candles, candles!
vintage china/teapots
chronic caffeine addiction (nowhere near recovery)
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studyblr inspo: content that inspires me, common interests, vibes i like!
@myhoneststudyblr, @peachblossomstudy, @literaryvein, @256kbps, @academicfever, @juliaxyn, @ink-stained-clouds, @the---hermit, @lara-studies, @lottiestudying, @studyblr-perhaps
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inkdragonworks · 2 months ago
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2 updates in a row..... impressive...
That Mario Day comic ended up taking up several days. I wish stuff like that wasn't a time-sink or I'd try doing it more often... But thankfully I put a lot of time into Pocket Adventure this month.
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Early I decided to start Chapter 4 obstacles. Shown here are drill-switch platforms, moved via Poppin's drill, and TicKeys, a type of robot that follows them around until opening a lock. Chapter 4 pares back the rate of cutscenes halfway in to focus on a larger area, with a ton of puzzles and obstacles to deal with, so expect more to come along these lines.
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The real centerpiece this month is the Pachinko minigame! It's been ages since I posted about it, but I finally had the inspiration to complete it, and I'm pretty happy with how it turned out, with the physics, aesthetics, and it not being too generous (I had to re-record this gif 4 times before getting a win).
It's a bad way to make money, but I think it adds a lot of character to the world, and if you feel like dumping all your money, it's a pretty fun way to do it.
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I'm pretty happy with the room for it too, Brine's Bar. I really focused on it feeling seedy compared to Salty's tavern at the end of chapter 1. Coincidentally. the pachinko machine occupies a similar spot to those cardplayers sat at in the tavern...
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I rounded the month out by working more on Chapter 3's construction area. I thought I could complete all the cutscenes and progression up to the boss, but ended up identifying and fixing a lot of bugs and working more on the enemies.
For example, Bin here will now track PnJ's platform height, and align their attack with that floor level.
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I also made some progress on cutscene assets. Seems like all the robots this mining/construction company are real troublemakers.
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Moving's coming up at the end of this month. Thankfully we have a lot packed up already. Hopefully the rest goes smoothly, but understandably it'll take up a few days to complete.
What I'd like to do next month is finish up the construction area's cutscenes/level design/progression, complete chapter 3's boss, and follow-through on the remaining Chapter 4 obstacles.
I keep thinking about roughing out Chapter 4 soon so I can get a real idea of how much it takes up the map space, but it also helps with feeling closer to the mid-point of Pocket Adventure's main story. Makes completion of the game feel not so out of reach. Plus, it's fun see the world map slowly flesh out.
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Once I get around to the optional areas that flesh out the central part of the map, it'll start to really look like a metroidvania. Maybe by next year, I'll have something closer to that.
Have a nice April!
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inexplicifics · 8 months ago
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Hiya! I was wondering if you’d been having any luck making the Cats Among Wolves bunnies cooperate lately? If not, that’s cool. Plot bunnies are not the most cooperative creatures, but I figured I’d ask. I was also curious about what the writing process usually looks like for you if you were willing to explain it a bit. Do you tend to jump around between projects just following the inspiration, or do you write out at least a whole scene or chapter before letting yourself move around? How many times do you usually send a fic to Rose for betaing before you feel ready to release it? I always find different people’s processes so interesting.
So Cats Among Wolves is mostly not cooperating at the moment - I am weirdly low on Brain and the bunnies are not doing long-form very well just now. But here's a snippet from the Cedric & Axel fic:
Fuck, this is good, Cedric opines, sipping greedily at the soup Gaetan is holding for him. “The old Wolf knows his way around a kitchen,” Gaetan agrees, nodding. “I think I gained most of a stone the first winter I spent here.” “You needed it,” Eskel puts in. “All you Cats are too damn scrawny.” “Wolves are just absurdly big,” Gaetan sniffs. “And what are Vipers, then?” Eskel - teases. And Gaetan is grinning. Axel has never seen Gaetan so relaxed around an alpha before. Not even Cedric. But there’s not even a hint of tension in his littlest brother. He’s utterly unafraid. “Vipers are mostly perfectly normal sizes, Letho’s just special,” Gaetan says cheerfully. Letho smirks.
As to my writing process - oh gods, it's like a pogo stick. I often have eight or ten docs open, and I create a new WIP at least three times a week. (I am very easy to plotbunny. And I am surrounded by enablers.) I write until I get stuck and then I go to something else. Sometimes, if something really grabs me, I can get a whole longfic out in a week; sometimes I have to come back to it again and again until it clicks. My personal feeling is that as long as words are ending up in a row, it's all good.
I don't outline. Outlines kill fic for me. Once I've written down what's going to happen, why bother writing it again? Even for something like MBtT, I had the very loosest possible sketch of the plot and the desired relationships. I also can't estimate how long a fic is going to be to save my life. I thought MBtT was going to be 50K. I have to very deliberately keep from putting plot into things like prompt fills and flash fics, because once I've added plot, that fic isn't getting done in less than 10K.
I usually send the fic to Rose when it's completely done, and then do a pass through it once she's left comments, fixing all the plot holes she finds. Then she checks my work and I put it in the posting queue.
One thing I have found that helps me is that I color-code my docs. Blue is in progress, purple is ready for beta, and green is ready to be posted. It makes it easier for me to track things visually.
The other thing that really helps is cheer-readers. Because I try to only post finished fics, sometimes I'll start wondering if what I'm writing is really any good. Rose and Twist and Ray have all been wonderful at Encouraging me enthusiastically to keep going, and suggesting directions when I get stuck. Cheer-readers are great and I encourage writers to find them if they can.
Hope that was interesting!
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