#JavaScript Variables
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webtutorsblog · 2 years ago
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JavaScript Tutorials - Online JS Information's by WebTutor
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[Link to the page: https://webtutor.dev/js/js-introduction ]
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orthogonal-slut · 3 months ago
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who decided that javascript is the best scripting language for enterprise software. don't be shy, i just wanna talk
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thepioden · 1 month ago
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My kingdom for a data dictionary
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1794 · 2 months ago
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I spent around two heavily medicated hours last night trying to solve an absolutely microscopic problem in proverbs and Because I wasn't thinking straight, my third thought (having exhausted the immediate possibilities in the engine) was "I bet I can get chatgpt to write a plugin that would tell me what's causing this bug". and I did, and it did, and the plugin worked and noticed the problem, but was completely unable to tell me the source no matter how much more detail and info I got chatgpt to add. two hours later it turns out it's one single toggle to fix in the engine itself. kms
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flock-of-cassowaries · 6 months ago
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Sending evil thoughts and rancid vibes to whoever thought case-sensitive variable names sounded like a fun idea.
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l0stw00d · 7 months ago
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local guy tries 2 learn javascript. decides it might be a mistake actually.
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ayakashibackstreet · 2 years ago
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I fucking hate JavaScript
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switch · 20 hours ago
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alright i think i have to give up on getting noblemushroom’s save UI to work. it’s probably not worth the amount of spaghetti having two independent save systems introduces anyway. my new working theory is that, like, i could maybe assign labels to the showtext message that corresponds to each new page in the NVL window, and if scene_menu is pushed, it would then jump back to the associated page label, and preferably with some kind of variable in place to newly apply the ‘display all text at once’ and ‘don’t wait for input’ escape codes, so that the text would seemingly be immediately re-displayed and from roughly where it should be. i’d need some way to keep track of which label it would need to jump to when, and figuring out the best method for the whole event being able to check for scene_menu being pushed, and ideally some way to apply escape codes to messages without just having duplicate variants of every single message in the fucking game (this is the part i’m least certain is viable honestly).
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orcelito · 2 months ago
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Somehow managed to mostly finish my C lab today by the start of lab time. But there were a few problems I had with some of the loops I had that my TA ended up helping me figure out what was wrong. So, a finicky lab, But the good news is that the next lab for this class isn't gonna be nearly as much work. Or so I've heard.
Gotta do my essay writing today. Not gonna try to work on my web programming thing today, bc im several days sleep deprived and I need to rest up before driving tomorrow. Just gonna have to try to steal some time to do it after everything tomorrow (if I have the energy for it) & whatever remains will be done Sunday night. Whether I get any sleep or not.
Sigh. I'm almost done, tho. I'm almost done...
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tecnologiaylogistica · 5 months ago
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Variables y tipos de datos en JavaScript
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webtutorsblog · 2 years ago
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Start Your JavaScript Journey with WebTutor
In the world of web development, JavaScript has emerged as an essential programming language. Its versatility, ease of use, and ability to interact with HTML and CSS make it a powerful tool for creating dynamic and interactive websites. In this blog, we will explore the fundamental concepts of JavaScript, from its basic syntax and output to variables, operators, and more. Whether you're a beginner or a seasoned developer, there's something for everyone to learn and apply. Additionally, we'll introduce you to an excellent resource, webtutor.dev, where you can further enhance your JavaScript skills.
JavaScript Output
JavaScript allows developers to communicate with users by generating output in various ways. The most common method of output is using the console.log() function. It prints messages or data to the browser's console, which is useful for debugging and understanding what's happening in your code.
JavaScript Syntax
The syntax of JavaScript is quite user-friendly and similar to many other programming languages. Here are a few key points to remember:
Statements: JavaScript code is made up of statements, which can be declarations, assignments, function calls, loops, etc.
Case Sensitivity: JavaScript is case-sensitive, so variables myVar, myvar, and MYVAR are considered different.
Semicolons: While optional, it's a good practice to end statements with semicolons to avoid potential issues.
Whitespace: JavaScript ignores whitespace, so you can use spaces, tabs, and newlines for code formatting.
JavaScript Comments
JavaScript Comments are essential for code documentation and explanation. JavaScript supports both single-line and multi-line comments. Single-line comments start with //, and multi-line comments are enclosed between /* and */.
JavaScript Variables
Variables in JavaScript are used to store data values. They are declared using the let or const keyword. let allows reassignment, while const creates a constant that cannot be reassigned.
JavaScript Operators
Operators are symbols used to perform operations on variables and values. JavaScript supports various types of operators:
Arithmetic Operators: Used for basic arithmetic operations like addition, subtraction, multiplication, etc.
Comparison Operators: Used to compare values and return true or false based on the comparison.
Logical Operators: Used to combine multiple conditions and determine the overall truth value.
Assignment Operators: Used to assign values to variables.
Ternary Operator: A shorthand way of writing conditional statements.
Conclusion
JavaScript is the backbone of modern web development, enabling you to create dynamic and interactive websites that engage users effectively. By mastering JavaScript's syntax, output, comments, variables, and operators, you will have a strong foundation to build upon. Remember, continuous learning is the key to staying relevant and growing as a developer.
So, start your JavaScript journey today, and do not forget to visit webtutor.dev for an enriching learning experience that will take your skills to new heights. Happy coding!
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xumoonhao · 11 months ago
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so far, hehe <3
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dropoutdeveloper · 2 years ago
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Introduction to JavaScript for Beginners: Unlock the Power of Web Development 2023
Welcome to our comprehensive guide on JavaScript for beginners. In this article, we will delve deep into the world of JavaScript, one of the most versatile and widely-used programming languages on the web. Whether you’re an aspiring web developer or simply curious about the fascinating realm of coding, we’ve got you covered. Let’s embark on this exciting journey and unlock the potential of…
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gemsmain · 2 years ago
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Ran several troubleshooting tasks through the console, and it felt exactly like this meme
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flock-of-cassowaries · 1 month ago
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VS Code has too many UI adjustment settings and I am scared.
(Not as scared as my coworker who apparently can’t google “JavaScript substring” should be, though, and they seem totally confident about their technical ability. So. Bravely, we forge onwards.)
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codeonedigest · 2 years ago
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Access Environment Variable in Nodejs JavaScript Application | Reading ENV Variable Example
Full Video Link https://youtu.be/dxrNopL1sbQ Hello friends, new #video on #reading #accessing #environmentvariables in #nodejs #projeect #application #tutorial #examples is published on #codeonedigest #youtube channel. @java #java #aws #a
In this video, we will read the environment variable in nodejs javascript project. We will learn what “dotenv” module in nodejs javascript. How to use “dotenv” package in our nodejs javascript project. ** Important Nodejs Javascript Packages or Modules ** Dotenv – DotEnv is a lightweight npm package that automatically loads environment variables from a .env file into the process.env object. To…
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