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#SO similar to the Players
zeroistic · 4 months
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as much as i want the Players to win (because of how much they’ve been fucked over by pb&j), I also want to see pb&j as the sole survivors. what kind of peaceful ending do you get when it is only your team left? i want them to live with their actions of making other players ban themselves for them. If they want to win, they should deal with consequences, and hold their empty victory in a deserted server. Because ultimately, it’s not a server of gods bending to the will of mere mortals, it is the players scrapping together pyrrhic victories, living with all the bad that the conflict has brought to them, like it has alway been. no one wins a conflict without sacrifice, but pb&j don’t see that: they are trying to have a complete and utter victory. They can’t just flip a switch to revert everything to how they want it — they need to preserve it and make an effort to actually achieve the goal that they want, not just pvping the shit out of the other team. Part of their goal IS in fact get rid of the other team bc they want to ban people, but the main objective would be that they actually HELP the other players on the server, not getting them to ban themselves for fighting them better. Along their way of obsessively trying to get rid of the Players and their violent ending, they have been pursuing a violent ending, perhaps even better than the Players, with them getting other to ban themselves. They complain about the moral debates, yet their entire purpose is because of the morals they claim to have (even though they are VERY contradictory), with the conflicting ideas of peace and violence. So when the Players bring up that they have been going against their morals (by getting others to ban themselves), they immediately shut it down, because… they are right. Because if they don’t deny it, they are forced to recognize they are no different to the Players, perhaps even more ruthless being tunnel visioned on a side goal.
no matter who wins the physical war, who is left standing on the server in the end, both sides will have proven that there can only be violence, that lifesteal can never end in peace because of the lengths the server members will go to win their physical battles. PB&J can’t even stick by their own ideals to win the war, and instead give in to the gritty cruel nature of the server to be able to gain advantages, which is fine, except for the fact that one of their main goals is… to NOT have people banned? (esp because both sides keep saying that the war is between people who WANT everyone banned and those who DON’T, and yet those who don’t keep getting others banned… And, they are the ones that started it first, thus making the Players also plan on doing it… so which side has honor and morals again?)
it is also interesting when pb&j say that they don’t really have a ‘reward’ for winning, but they quite literally did that to themselves. LS has gods and exploiters, but it still is up to the players to forge their own victories, and relying their entire victory (of bringing everyone back when they ‘win’) on gods is kind of… eh. YOU make your victory, and if that victory includes banning people for another edge in pvp, then so be it (you, after all chose this, without any prompting or getting the ideas from the Players. it is naturally a place that brings the worst and cruel out of people.)
pb&j are also made up mostly of new players (and ash who is new to the whole ‘heroes’ thing), and they don’t seem to understand that a victory of their morals and being on the ‘good’ side requires sacrifice. They seem very bent on getting a clean, holistic victory, but when you fight those who want to ban everyone, you can’t get that (and pb&j have already been doing that to themselves by getting others banned, but they want a full revival to have their ‘perfect victory’). pbj are new: they don’t really see the suffering and pain previous ‘heroes’ (aka zam most of the time) had to go through, and ash is new to the whole ‘good person’ thing: he is used to complete and utter victories and power that compromise and sacrifice (something not really a problem in his godly endeavors) are a cost of pursuing their goal.
their goal for the server is unattainable, and they proved it themselves with their obsession of beating the other team
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bastardlybonkers · 7 months
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feetman
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ssaseaprince · 1 year
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Can we talk about how Derek obviously has a type because Spencer and Penelope are so similar.
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ryllen · 10 months
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my builder looks so similar with haru, i started to think they are long separated twins
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gammija · 2 months
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i don't like this tweet I've seen going around because it's precisely the other way around
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sound is waves in the air, an analog signal, and vinyl records have a groove of varying widths engraved in them, another wave - you went from a wave to a wave, this makes sense
digital though? how did you take an entire songs worth of sounds and lyrics and instruments and express them only in the binary language ones and zeros - and -back again- with essentially a lot of really tiny wiring and resistors and capacitors and whatnot. and out comes music
the only reason the vinyl seems more mysterious than the digital is because you're so used to computers that their wondrous magic feels ordinary
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kinokoshoujoart · 3 months
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the coolest kids in forgotten valley!!☆
(…it seems there may have been a stretch of time where rock and lumina were the only kids in forgotten valley…🥲)
poseref
#in the remake hugh and the player’s kid are the same number of years apart#so i can see them having very similar conversations n friendship#surely these two kids will grow up well adjusted and they will have no lasting effects from this kind of isolation. they will be fine#i have been thinking a lot about what their childhoods were like. i want to protect both of them#everyone who has anything to say about them as kids says that both of them were not well behaved children at all#tei says rock was rambunctious and energetic and hard to handle. sebastian says lumina was less than amenable#rock says he was bored to death when he first came here and lumina asks you not to tell romana that she’s lonely#lumina also hated wearing dresses so. she is very mad and ready to bite people maybe#sos awl#bokumono#my art#rock tumbling (sos)#harvest moon#story of seasons#story of seasons a wonderful life#bokujou monogatari#i like to imagine a au where pony and cecilia come to visit their family’s respective farms#so these two can have more friends ;w;#i am always thinking about how they were both severed from their families and taken in by someone else at a young age to live in nowhere#and they are both not exactly enthused about following the path laid out for them#headcanon ⚠️ i wonder if rock’s moving out on his own happened when he was a teenager. he was extremely confident everything would work out#anyway he got fired from every job ever and after many years came crawling back. and he came crawling back blond#at the time of chapter 1 lumina is baffled by the state of the guy she grew up with. why is he using dated slang and wearing disco costume#she is also kind of mad at him for having been gone for so long#hc ​rock probably had more freedom as a kid than lumina did which probably annoyed her#once again takakura retrieves a small rock from the goddess pond and he’s covered in poison ivy bee stings etc. no remorse#lumina from her window on the hill feels somehow jealous of these misadventures#lumina mentions in her heart event that she doesn’t often visit the beach because her skin burns easily#meanwhile rock was probably playing outside always. if his kid is any indication#idk i like thinking about the history of this extremely small village
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front-facing-pokemon · 4 months
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yellowocaballero · 6 months
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Been a fan of your fics for YEARS. I was just telling my friend how despite how much I read fics I never actually love them, with some of your fics (especially TMA) as the exception. Felt the need to reread some of them and saw you reblogged some ISAT fanart. So. Any thoughts on ISAT you'd like to share?
Hope you have a wonderful day!! So happy I found your fics again!!
I avoided answering this for a while because I was trying to think of a way to cohesively and coherently vocalize my thoughts on In Stars and Time. I have given up because I don't want to hold everybody here all day and I have accepted that my thoughts are just pterodactyl screeching.
I love it so much. I have so much to say on it. It drove me bonkers for like a week straight. I have AUs. It's absolute Megbait. They're just a little Snufkin and they're having the worst experience of anybody's life. Ludonarratives my fucking beloved.
I am going to talk about the prologue.
The prologue is such a fascinating experience. You crack open the game and immediately begin checking off all of the little genre boxes: mage, warrior, researcher, you're the rogue...some little kid who's there for some reason...alright, you know the score. You're in yet another indie Earthbound RPG, these are your generic characters, let's get the ball rolling.
Except then you realize that these characters are people. You feel instantly how you've entered the game at its last dungeon, at the end of the adventure. They have their own in-jokes, histories, backgrounds, adventures. They get along well and they're obviously close, but not in a twee or unrealistic way. They have so much chemistry and spirit and life. I fell in love with them so quickly.
But Sif doesn't. Sif kind of hates them, because they will not stop saying the same damn thing. They walk the same paths, do the same things, make the same jokes, expect Sif to say the same lines. They keep referencing a Sif we do not see, with jokes we never see him make and heroic personality he never shows - they reference a Sif who is dead - and Sif can't handle that, so he kills them too.
They become only an exercise in tedious frustration. Sif button mashes through their dialogue, Sif mindlessly clicks the same dialogue options, Sif skips through the tutorial, Sif blows through the puzzles. Sif turns their world into a video game. Sif is playing a generic RPG. Sif forgets their names. They are no longer people with in-jokes, histories, backgrounds, adventures. They're the mage, the warrior, the researcher, and...some random kid.
I did not understand the Kid's presence at first. I had no idea what they contributed to the game. They didn't do anything. As a party member in a video game, they're a bit useless. Why is the Kid there?
Because Sif's life isn't a video game. Because the kid isn't 'the kid'. They're Bonnie. Bonnie, who the party loves. Why is Bonnie there? Because they love them. There is no room for Bonnie in the boring RPG that Sif is playing. And then you realize that Sif is wrong, and that they've lost something extremely important, and that they'll never escape without it.
Watching the prologue before watching ISAT gave ISAT the most unique air of dread and horror, because you crack open ISAT and you see the person Sif used to be. You realize that Sif used to be a person. Sif used to be the person who made jokes, who gave real smiles, who interacted with the world as if they are a part of it. And you know you are sitting down to watch Sif lose everything that made them a person, to lose everything that made them a member of this world, and turn them into a character in a video game who doesn't understand the point of Bonnie at all.
At the climax of the game, when the others realize that something is deeply wrong and that Sif physically cannot tell them, they realize that there is nothing they can do. So Bonnie declares snacktime. And for the first time they have snacktime.
What is snacktime? Classic JRPGs don't have snacktime. There's literally no point to a snacktime - not in a video game, and not in Sif's terrible life. It's not fixing this, because nothing can fix this. But Bonnie gives Sif a cookie and Sif eats it.
It's meaningless. It's a cutscene. It didn't save Sif and it didn't change a thing. It will make no difference in the end.
But it did make the difference. It made all of the difference in the world. Bonnie is a character who you really don't understand the point of before you realize that Bonnie was the entire point.
ISAT is about comfort media. Why do we play the same video games over and over again? Why do we avoid watching the finale of our favorite shows? What is truly comforting: a story with no conflict, or a story where you always know what is about to happen? Do you want to live in a scary, uncontrollable world, or do you want to play Stardew Valley? Do you want a person or a character?
When I beat Earthbound for the first time (and if you don't know, the prologue/ISAT battle system is just Mother) and watched the ending cutscene where the characters part ways and say goodbye...I felt a little bit sad. I wanted them to be together forever. But that's something only characters could ever be.
#these aren't deep or unique thoughts they're just the specific aspect of ISAT that made it one of the most interesting gaming experiences#i actually like the prologue much more than ISAT for just this reason#its honestly a video game art piece that's created to give the player a very specific experience#that makes them an aspect of the narrative that is told#it's. incredible.#in stars and time#start again start again start again#start again: a prologue#isat#god and there is so so so so much more to say here#what a rich and complex and fascinating game that made me cry like a baby#i dont even kin sif. we arent similar at all.#i cant imagine how devastating this game would have been if i did#but I do have a deep relationship with escapsim#and i write about it a lot#and video games about being video games are wonderful#as are stories about being stories#and why we consume stories. how we use them. how they save us and hurt us.#never played a video game that used its medium so well#i bet undertales also pretty good at that but this is more so i think#stories about stories have to be about why we love stories#and im not an artsy person and i roll my eyes a bit when people talk about the spiritual neccesity of art#i think people need stories because the world is sad and hard and boring and we want to think about something else for a while.#some people need to be anywhere but here#and sometimes if you're Lil Depressed-Ass Snufkin that looks like being here forever#baby cringe-ass snufkin big hat idiot
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muirneach · 3 months
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im always like omg yayyy wimbledon whites my favourite everyone looks so pretty and then i actually watch a match and can’t tell who is who
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ria-starstruck · 8 months
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does this crossover make sense? no. are the games similar at all in core themes message or story? like not really i guess. would the characters even get along? not at all! did i draw them anyway? sure did!
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protagonist-art · 3 months
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"Uh- I'm Arnold. Bennett. It's profoundly difficult to get your lifes works and studies accepted if your name isn't... yes, oh! Are you a fan of moths, sir?"
NEW RDR2 OC!! a reclusive, clumsy entomologist and bug collector; cooped up in his study of uniformed clutter
#i drew him on such a tiny file 😭😭DIDNT THINK ABT IT im so used to drawing less detailed big headed trolls BWHAHA#I'm still figuring out where he's from and his lore!#he's definitely from south asia... I'm leaning towards him originally being from Sri Lanka#which I BELIEVE was called Ceylon at the time under british rule#im looking forward to spending some time on researching this further before coming to any conclusions. for now his backstory isss vague#and practically nonexistant#he now lives in Saint Denis! if he was in game his study would be accessible#likely through a greenhouse similar to Algernon's encounters yknow!!#some stained glass windowss lots of lamps and dark academia inspo... also agitha twilight princess inspired#he's very socially awkward and clumsy#used to being a recluse and submitting his findings and works semi-anonymously through his name but without a face#so when he encounters arthur or john OR the player if in online he's VERY surprised and even clumsier#but extremely enthusiastic to share his passions#LISTEN I'm playing rdr2 for hours almost every day but I can't tell if insects are studyable#IF it was a feature THIS MAN!!! would be the one to send you on missions related to it ESPECIALLY online#ANYWAY!!!! these r things that have instantly come to mind for him!! I hope I can develop him a little more with time and research#red dead redemption 2#red dead redemption#rdr2#rdr#OC#original character#protagonist ocs#I NEVER POST MY OCS ON HERE i need 2 start posting them again#OH AND OBVIOUSLY he changed his name at least professionally... idk if it was legally or he just went around signing off as a different nam#unless someone asks for his original name he probably won't give it#i need 2 adjust his sideburns because theyr meant to be all white with some line definition but i forgot abt it 💀
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rathologic · 7 months
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I've always found Alexander Saburov interesting, especially P1 Rubin's take on him where he tells how Alexander in incognito saved people from burning house and went unrecognized for the deed (nor flaunted it). Wonderful and easy to miss characterization.
YES saburov's fucked up sense of performing duty by putting himself at risk... my favorite... have had thoughts brewing in response to this that aren't quite cooked enough yet but it's very much a gendered standard that he holds himself to IMO, of idealized masculinity as a responsibility. as an active role and as the way things must be done. making the choices that he thinks need to be made regardless of how bad they are for him. pairing beautifully with katerina's self-destructive attempts to conform to the extremely feminine-gendered role of mistress, pairing wonderfully with the two of them's catastrophic attempt to conform to the heteropatriarchal nuclear family archetype by adopting the changeling :^) and especially how this is a function of how saburov relates to his Job, a role that's been passed down in his family and Actually Is critical to the function of the Town, inescapably so as long as the system of rulers exists
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gncrezan · 11 months
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some old @chrysanthemumgames hermes-seph sketches!!! some of it is established-relationship daydreaming but also a peek at my dark and twisted mind (sprawling intricate spidey au)
#colored that top left one for my sidebar. lol.#a/tsv release made me so sick about spider-man you had to be there. im still on my bullshit but its a little more maintained#mostly bc a/tsv actually came out and i was attacked by every terrible take ever. some of u should not consume media#i know its rich coming from the IF player who enjoys romance but not everything is about romance or self insertion or ocs#miguel tag was UNUSABLE. IM TRYING TO BLOG ABOUT HIS HYPOCRISY AND SEE FANART. NOT SEE FANFICTION!!!!!!#also coming out as the biggest raimispidey2 mj speech enjoyer. im sorry. raimi trilogy is a bit messy to me BUT#if u take the mj speech at the end of 2 then it is. SO SO SO CUTE TO ME. (ignore the context its in pls)#also how her first comic appearance was IN HIS DOORWAY TOO!!!!#of course it was quite easy to project that onto sephmes from my brain so. here we are#talking mostly about raimipetermj rn. but hermes is simply not a Nerd like maguire's pete. so some insp from 616#but comics p/etermj is its own can of worms. i am taking bits and pieces of spideymedia i like and making my own sandcastle ok#sorry for spidey meta in the foa post i will shut up nyeow#fields of asphodel#foa#hermes#seph#and also i think hermes would make a crazy mj (the association with red and how intensely similar they are with how they present themselves#but the fact is . i really really love drop dead gorgeous seph who is wanted by everyone. its true. im one of them#<- i say this like the s in seph doesn't stand for s/pider-man. i have plenty of spideyseph doodles in the archive
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no-light-left-on · 6 months
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I often wonder about the quote-unquote logistics of Corvo the Black/Emily the Butcher endings. Emily makes more sense to me, in a way, carving her way through the empire only to come back with blood caked under her fingernails and realising that she did everything her father refused to do 15 years ago. but why did Corvo have a similar choice?
what happens to the statues later? does Emily keep her father trapped in stone? does Corvo look at his daughter, frozen in the moment and considers freeing her? is he at his deathbed when he finally reaches out and cups Emily's cheek, freeing her into a carcass of an empire that he gutted for her, in her name, in the name of her mother?
when I first heard of the endings I thought that if you reach very high chaos, you are locked into this choice - Corvo or Emily tries to free the other and the stone just doesn't budge. they are trapped. the quest is over but the world knows that the bloodshed was extreme and this is the punishment they have to face
#li.txt#dh#dishonored#kinda like the high chaos brigmore witches ending#there is no reason for corvo to kill daud if you finish BW in high chaos. but he still does. because the world Knows#but the very Active choice of the player and by extension the character to take the throne and keep their last family locked in stone....#its certainly a choice. and it makes me wonder about many a thing#i really wish we got more info#karnaisbear mentioned that itd be cool if we got comics expanding on alternate endings and like arkane. arkane can we please get those#I just really wanna know What It Was Like to live under the rule of Emily or Corvo in the very high chaos endings#and the fact that it seems like they can still free the other person? that adds so much more angst and tension to it#is there a time limit? do years pass and does corvo grow old and weary and thinks that yes#he has done his job and he has done it well. and the empire is righted and he can hand it back to emily now#and he cups her cheek and it remains cold marble#and all he did was for nothing#and he cries#(can u tell ive been reading thru the corvo the black tag)#not to mention something similar to that but with emily!!#imagine she grows old! older than corvo was when he was frozen!#the century is coming to a close when she finally frees him and she is older so much older and corvo will have to live with losing her#in every single impossible way he has lost her#and then he gets to bury his daughter#these tags got so dark wtf
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echoes-of-courage · 3 months
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How do you feel about getting cheated like the title Echoes of Wisdom??
Like Zelda version of EoC
I wouldn’t exactly say I was cheated. I mean, it is a bit different, but it’d also be a lie to say that I’m not at least a little disappointed about it. I’m willing to change the title of this AU later if it becomes a problem, but I’m keeping it for now.
On the other hand, this just makes me think that an Echoes of Power would be the worst adventure in existence. Imagine the main Ganon, whatever’s going on with FSA Ganon, the wind twink who served the second guy, and whatever other minions they pick up along the way…. trying to camp. A forest has been burned to the ground. Someone will end up dead by the end of it. There’s a dark Link messing something up somewhere. No one knows who summoned him, but he sure is there. They all hate the same guy but that guy is different reincarnations of the same kid. Worst family road-trip ever.
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puppyeared · 5 months
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i think the reason why im so drawn to spirit tracks and pkmn scarvi is that having the legendary/princess as a companion rather than a goal that marks the games completion makes me feel satisfied the way i would after helping a friend
my brother always teases me about how I still havent finished botw after almost 7 years bc "id rather be out picking flowers" which i wont say is untrue. and yes i know Zeldas been holding off ganon for 100 years, yes i can get some sort of idea what her relationship with link was like by recalling memories and going through her diary. ive always loved botw for its unique storytelling and setting which makes it stand out, because it lets you get to know who you're saving.
but because theyre memories, it only works if theres something for the player to investigate that already happened. its retroactive (but effective nonetheless)
on the other hand, spirit tracks does something similar but instead of having the player try to piece together memories and interpret them as a spectator, you actually have an opportunity to get to know zelda yourself by talking to her and working together. besides making it a gameplay mechanic, giving the player control over how they interact with zelda makes it so much more personable.
and I find that making the goal feel personal instead of an obligation gives me more of a reason to work towards it. I know what kind of person botw zelda was but as the player, shes still very much a stranger to me. but spirit tracks zelda? thats my friend!!!! she invited me to go to the beach after we get her body back!!! i dont want to whip her to make her move faster thats mean :(
you know how hostage negotiators are trained to introduce themselves and get to know the person theyre negotiating with because its harder to hurt someone when you know what their favorite food is? its kinda like that, because it feels like im helping a friend than being told or led to do smth
and although i havent played scarvi myself, i feel an attachment to koraidon and miraidon even just watching playthrough clips because its like!! thats my weird scaly dog!! it loves sandwiches and we're friends!!! you know!!!!!!
#i dont normally write long posts like this but i think ive been trying to put this into words for a long time and it finally happened#my cloth mother spirit tracks zelda and my wire mother lttp zelda#ACTUALLY ANOTHER THING when i was a kid i always felt guilty when i had to catch the legendary at the end of the game#because to me it was like 'i know none of this is real but if i capture you and have you under my thumb am i robbing the world of something#normal thoughts for a 10 year old to have#when i talked to my brother abt this he was like 'i mean yeah the point is to dunk on the NPCs what were you expecting' and i mean i think#i get that its supposed to feel rewarding because the legendary is THE reward. but it doesnt feel right and i dislike he feeling of pushing#others down to get ahead. i guess u can argue sun/moon does smth similar where you have nebby with lillie#but lillie still ends up handing nebby over to the player and i STILL feel bad because im like shit man you raised that little guy#and koraidon/miraidon feels less like a reward but more like overpowered motorcycle lizard that is just so oupydog. and i love him#and in spirit tracks i went out of my way doing some of the side quests bc zelda asked nicely and honestly that was enough for me#i think all of this boils down to.. i feel very protective abt things i care abt so stories that give me a reason to care hits harder#this can also go the other way bc i CRIED when i finished links awakening because i KNEW every person and im responsible for#literally the end of their world. like. there was a family with 5 kids. marin loved singing and cared about me. she was my FRIEND#i just. ugh. i have too many feelings rn. i kinda wanna draw more spirit tracks link and zelda i think that wld make me feel better#yapping#diary#loz#pokemon
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