#World of iOS App Development
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Crafting Excellence: A Deep Dive into the World of iOS App Development

In the vast universe of mobile app development, iOS stands as a testament to innovation, user-centric design, and a commitment to excellence. Join us on a journey through the intricacies of iOS app development, where we unravel the layers that make this ecosystem unique.
Introduction:
Embarking on the iOS App Development journey is like stepping into a realm of endless possibilities. As we navigate through the lush landscapes of Swift, Xcode, and the Apple ecosystem, the creation of seamless and engaging applications becomes not just a task but an art form.
Understanding the iOS Ecosystem:
The Apple Advantage:
Explore the distinctive features that set the iOS ecosystem apart.
Delve into the benefits of designing applications for Apple devices, emphasizing performance, security, and a consistent user experience.
Swift: The Language of Innovation:
Unpack the significance of Swift as the preferred programming language for iOS development.
Discuss its readability, speed, and safety features that contribute to efficient and clean code.
Navigating Xcode and Tools:
Xcode IDE: The Developer's Canvas:
Take a guided tour through Xcode, Apple's integrated development environment.
Explore the robust features and tools that empower developers in building, testing, and debugging their iOS applications.
Interface Builder: Designing with Intuition:
Dive into the visual design aspect with Interface Builder, simplifying the creation of user interfaces.
Discuss how Interface Builder facilitates the implementation of responsive and user-friendly app layouts.
User Experience (UX) Design for iOS:
Human Interface Guidelines (HIG): A Blueprint for Success:
Understand the importance of adhering to Apple's Human Interface Guidelines.
Explore how HIG ensures a consistent and intuitive user experience across iOS applications.
App Design Trends: Striking the Right Balance:
Discover the latest design trends shaping the iOS app landscape.
Discuss how developers can balance innovation with familiarity to create visually stunning and user-friendly interfaces.
Mastering Core Components:
UIKit Framework: The Foundation of iOS Apps:
Explore the UIKit framework and its role in creating the building blocks of iOS applications.
Discuss the versatility of UIKit elements in crafting seamless and interactive user interfaces.
Core Data: Managing App Data Efficiently:
Delve into Core Data, Apple's powerful and efficient framework for data management.
Discuss how Core Data simplifies data persistence, enabling developers to create robust and scalable applications.
Coding Best Practices:
MVC Architecture: A Blueprint for Structure:
Understand the Model-View-Controller (MVC) architectural pattern and its relevance in iOS app development.
Discuss how MVC enhances code organization, maintainability, and scalability.
Unit Testing: Ensuring Reliability:
Highlight the significance of unit testing in ensuring the reliability and stability of iOS applications.
Explore tools and best practices for implementing effective unit testing strategies.
Deployment and Beyond:
App Store Submission: Navigating the Gateway:
Explore the process of submitting apps to the App Store, adhering to Apple's guidelines and requirements.
Discuss tips for optimizing app listings and increasing visibility.
Post-Launch Strategies: Sustaining Excellence:
Discuss the importance of post-launch strategies, including user feedback, updates, and ongoing maintenance.
Explore how continuous improvement contributes to the long-term success of iOS applications.
Conclusion:
In the ever-evolving landscape of iOS app development, excellence is not just a goal but a journey. The meticulous attention to detail, the embrace of innovation, and the commitment to creating seamless experiences define the essence of crafting exceptional iOS applications. As we conclude our exploration, the doors to limitless possibilities in the iOS development realm remain wide open, inviting developers to embark on a perpetual quest for excellence.
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The Sunken Valley
THIS realm was my pride and joy of Mermaid World!
I had this vision of alt-mermaids living in a polluted/junkyard realm, and I managed to get it to three stars!
Getting the star for decorating was tricky since all of the trash counted for 0% and the amount of decorations was limited!
On top of that I spent SO many pearls swapping likes to get the mermaids to like each other! I loved this realm so so much!
#mermaid world#mermaid world game#mermaid#mermaids#lost media#lost games#ios games#ios app development
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#nocode#flutter app development#applications#mobileapps#development#software#ios#android#samsung#phone#world news
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Vlitts is a growing indie comic platform. Vlitts is not a simple manhwa reader app but also hosts for creators looking to get into the world of manhwa creating.There is a wide variety of genres and titles, both static comics and animated comics. You can easily support your favourite comic creators, not only through coin or points, but also through some interactive activities.
On Vlitts, coins are given daily to let you access new content, and in addition, Since the app has just been released, the platform has offered various limited-time free discounts to attract users. Alternatively, you can become a super fan of a creator to access new content before everyone else by giving them in-app coins.
In addition, on Vlitts you can save your browsing history anytime and anywhere, and the local bookshelf will record your viewing progress in real time. Unlike other comic reading apps, there is no limit to the number of comics that can be added. Are you excited to hear this?
Vlitts hosts not only manhwa but other types of creative works, such as animated comics and fun cartoons. There is something for everyone available on Vlitts, so if you're looking for comic works that are more casual and bite-sized, this is the platform for you.
Are you unable to wait to download it? Just click => https://vlitts.onelink.me/WbyH/1kmrnhnk
#manhwa#recommendforyou#manhwa recommendation#ios app development#world news#digital art#comics#art#funny
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iOS 18 Update Arrives Today: Explore Groundbreaking Features, Supported iPhones, and Everything You Need to Know!
The iOS 18 update is now being released across multiple regions, including India, where iPhone users can access it from 10:30 PM IST today. Initially revealed at Apple's WWDC event in June 2024, the update has been eagerly anticipated. Read full details
#tech#technews#google#samsung#iphone#science#positivity#tv shows#web series#oppo phones#mobile news#world news#news#buisness news#celebrity news#breaking news#newsies#court#defence#technology#political news#iphone 16 pro#smartphone#mobile phone#apple#ios 18#ios app development#ios#ios 10
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Why SwiftUI Should Be Your First Choice for iOS Apps in 2024 | Elite Iphone Devs
Learn about the reasons why SwiftUI stands out as the premier framework for iOS app development in 2024. Compare its simplicity in design and layout, superior performance, capabilities in user interaction and animation, cross-platform compatibility, robust testing tools, anticipated future trends, strong community support, and proven real-world successes. Make an educated choice to adopt SwiftUI and streamline the development of your apps while ensuring they are future-proof.
#SwiftUI#iOS app development#mobile app frameworks#benefits of SwiftUI#iOS UI design#application development#optimizing performance#app animations#iOS device compatibility#testing and debugging tools#future technology trends#developer support#real-world examples
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#cricket#iccworldcup#iccodiworldcup2023#teamindia#rohitsharma#viratkohli#icc cricket world cup 2023#icc#cwc2023#rohit sharma#odi#iphone#app store#app development#ios app development
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Relax and sit back 🎶🎵
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Pre-launch And Post-launch best practices for Mobile App launches! .
Launching a mobile app is a big deal. It takes time, effort, and money to create a great app, so you want to make sure you do everything you can to get it off to a successful start. That's where a well-thought-out mobile app launch strategy comes in. Keep reading https://bit.ly/44Z9lgL
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#Mobileapps#virtual world#ITindustry#businessopportunities#virtualenvironments#virtualtools#WebsiteDesign#WebsiteDevelopmentinUK#ApplicationDevelopment#ApplicationDevelopmentCompanyinUK#iOS#Android#developer#programmer#app#webdesign#code#coder#software#softwaredeveloper#computerscience#react#php#magneto#technology#ios#development#laravel
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want talk about how important have AAC in your language.
language of birth country, of family, big language, so many native speaker, even more second third learned language speaker. but, even that, is language not often seen in robust AAC apps develop by western countries—because not one of big western countries.
there only one robust symbol based (or TTS tbh) AAC app have that language: TD snap.
which mean. must make it work.
how important it is have AAC that fit your needs: right grid size, right motor plan, right access support (switch, eye gaze, etc), right editing, right symbols, right color & color coding & contrast, right everything. n so much of this, actual need, and not preference.
which why there so many english symbol based AAC apps, each with different logic to where words are, how word organized, what symbol use, what editing feature have, all backed by their research & tech development… you get choose. if one app not right for you, have others. sometimes is prefer one over other, but other times is, some apps unusable for you, conflict needs for you, cannot understand it (e.g touch chat for me).
TD snap organization not work for me. core word not enough, fringe word organized not fit way my brain work, n overall not enough words that match own daily life.
but have to make it work. because it between this, or not communicate in words with family & with world in country where everyone speak this language.
so, am deleting everything, all words, all boards, & remake, reorganize. trying make it work. begging make it work. pay no mind how it take tens even hundreds of hours (years in making, still not finished). …it my only option.
n, this lucky case scenario—
people who cannot, or not allowed to, edit their AAC in such big way. people who cannot use that sad one app that contain your language.
or, especially: there languages & speaker of those language who need AAC but have no AAC because there no AAC that support their language.
their voice robbed.
but that not all. for longest time still not able use AAC in birth country language. because have no voice go along.
want talk about how important have useable voices in AAC in your language.
in gender that reflect you, tone & personality that reflect you, pronunciation & accent & everything that reflect you.
using voice that not used to, already feel like speaking through someone else mouth. very odd feeling—it you speaking, it you communicating, but it coming out of someone else mouth, in their voice, not yours. where yours?
even with voice that like, still take me while fully connect with voice. with voice mere tolerate, always feel discomfort, not fully mine. with voice that opposite who you are?
averse. rather not talk at all.
not willing choice. but physical reaction, recoil, hate, uncomfortable deep under skin, disgust.
between acapella voice group & IOS voices, there maybe 5-6 voices for birth country language, all very gendered, middle age “karen” sounding, robotic unnatural, unclear, hard hear what trying say, tele-announcer tone. 5-6, but somehow all sound same.
and, make no mistake, 5-6 badly made ones. is lots. other languages, have 1, or 2. or none. this, lucky.
so, not communicate with words at all. completely nonverbal all the time, so gestures, noises, grunts, is what left. need parents with 24/7, because other don’t know why not talk, don’t even know can not talk, don’t understand what mean with all these body language noises/-n, by the way, parents is part reason have cPTSD, but have be around them, because nonverbal high support needs, what can you do, what other option you have?. and, still, frequent meltdowns n tantrum—because often no one understand.
have words that cannot use. in language that itself is trauma trigger.
today, found that apple/ios now expanded voices for birth country language. so many now! so many also have enhanced & premium options, that come with ios, no extra cost. so many different personalities, tones, inflections. and, sound so natural.
cried. because. finally may able communicate with words in birth country language again.
don’t know how explain to people who, never had go through forced silence, how important and huge and even life changing this is.
won’t take away communication disability, won’t take away other AAC difficulties, won’t take away trauma, won’t make birth country language any less of trauma trigger, but—
it there when ready.
—to all my AAC users who speak language that not commonly supported by robust AAC apps on market. especially those BIPOC, those diaspora and those from the country. those who speak language with few speakers. especially those nonverbal nonspeaking who have no other option. those who cannot type, who can only use symbol base AAC, so effectively stranded without one that support their language. love you all, see you all, even if AAC companies don’t.
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Day of the Flame's Return Version 5.5 Update Details

Dear Traveler,
Below are the details of the Version 5.5 update "Day of the Flame's Return" and the update compensation.
〓Compensation Details〓
Maintenance Compensation: Primogems ×300 (60 Primogems per hour the servers are down)
Issue Fix Compensation: Primogems ×300 (please refer to the relevant compensation mail for more details)
〓Scope of Compensation〓
Maintenance Compensation: Travelers who have reached Adventure Rank 5 or above by 2025/03/26 06:00 (UTC+8).
Compensation must be claimed before the end of Version 5.5.
Issue Fix Compensation: Travelers who have reached Adventure Rank 5 or above by 2025/03/26 06:00 (UTC+8).
Please log in and claim your compensation before 2025/03/29 06:00 (UTC+8).
Our developers will distribute compensation to Travelers via in-game mail within 5 hours after the update maintenance is finished. The mail will expire after 30 days, so don't forget to claim the attached compensation in time.
〓Update Schedule〓
Update maintenance begins
2025/03/26 06:00 (UTC+8) and is estimated to take 5 hours.
〓How to Update Game Client〓
PC: Close the game, open the Genshin Impact Launcher, and click Update.
iOS: Open the App Store and tap Update.
Android: Open the game and follow the directions on-screen.
PS5™ and PS4™: Highlight Genshin Impact from the Home Screen, press the OPTIONS button and select "Check for Update."
Xbox Series X|S: Open the system main menu, select "My games & apps," select the "Manage" tab, and on the "Updates" page, find "Genshin Impact" and confirm to update.
Please do not hesitate to contact Customer Service if you encounter any issues installing the new version. We will do our very best to resolve the issue.
〓Update Details〓
I. New Areas
New Areas Now Available
◇ New Areas: In Version 5.5, the following areas in Natlan will become available: Atocpan and Ancient Sacred Mountain.
※ As long as you have completed Archon Quest Prologue: Act III "Song of the Dragon and Freedom," a Teleport Waypoint will be automatically unlocked near Atocpan in the southwest of Natlan's Stadium of the Sacred Flame. (If you have already completed this Archon Quest, the Teleport Waypoint will be unlocked after the update). You'll also receive the Primogem reward for this Teleport Waypoint when it unlocks automatically.
◇ Natlan Reputation System Update: With the opening of new areas, the Natlan Reputation System now includes Tribe Reputation for the Collective of Plenty.
◆ Unlock Criteria:
• Complete "Pilgrimage of the Return of the Sacred Flame" in Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
In addition, there will be new Fishing Points and "Radiant Spincrystals" in Natlan.
II. New Characters
5-Star Character "Strength in Serenity" Varesa (Electro)
◇ Vision: Electro
◇ Weapon: Catalyst
◇ A laid-back orchard manager and warrior of the Collective of Plenty. An aspiring hero who hungers for justice... and lots and lots of food!
◆ Varesa is a DPS character who specializes in Plunging Attacks and possesses high-speed movement.
By tapping her Elemental Skill, Varesa can quickly cycle through her Elemental Skill, Charged Attacks, and Plunging Attacks, making for an exciting battle. By holding her Elemental Skill, Varesa enters a high-speed movement mode, allowing her to explore the open world with ease.
Varesa enters the Fiery Passion state, which enhances all her skills and increases her DMG. Under certain conditions, she can ignore her skill CD and trigger her special Elemental Burst once while consuming less Energy, providing her with a significant advantage in combat.
4-Star Character "Tempered in Molten Stone" Iansan (Electro)
◇ Vision: Electro
◇ Weapon: Polearm
◇ Head coach of the fitness club at the Collective of Plenty, and a renowned Natlanese nutritionist.
◆ Iansan is an Electro support character who provides various buffs for on-field characters.
After using her Elemental Skill, she will enter the Nightsoul's Blessing state, greatly increasing her movement SPD. Performing Special Charged Attacks will grant her buff effects.
Her Elemental Burst provides an ATK Bonus to the active character. During this time, the active character's movement will restore Nightsoul points for Iansan, providing additional bonuses.
Additionally, under specific conditions, Iansan's Passive Talent can also restore HP for the active character.
III. New Domain
Domain of Blessing: Derelict Masonry Dock
◇ An environment incomprehensible to the inhabitants of today's lands, one where ash-gray mechanisms driven by golden runes replaced the toil of flesh, effortlessly bringing brilliance and imagination to life above pools of flame. After this era was ended by tyrannical outsiders, the once-powerful race stagnated in their submission. Now, the only visitors left to this place are mourners of a bygone era.
◇ Unlock Criteria (satisfy any one of the criteria below to unlock):
• Reach Adventure Rank 10 or above
• Complete Archon Quest Prologue: Act III "Song of the Dragon and Freedom"
◆ Challenge the Domain to obtain artifacts in the "Long Night's Oath" and "Finale of the Deep Galleries" sets.
IV. New Equipment
1. New Weapon (Examples based on Refinement Rank 1)
Vivid Notions (5-Star Catalyst)
ATK is increased by 28%. When you use a Plunging Attack, you will gain the "Dawn's First Hue" effect: Plunging Attack CRIT DMG is increased by 28%. When you use an Elemental Skill or Burst, you will gain the "Twilight's Splendor" effect: Plunging Attack CRIT DMG is increased by 40%. The two effects above each last for 15s, and will be canceled 0.1s after the ground impact deals DMG.
◆ The event-exclusive 5-star weapon "Vivid Notions" (Catalyst) can be obtained from the Event Wish. Please refer to the relevant official Event Notices for specific acquisition details.
2. New Artifact Sets
Long Night's Oath (4-Star and 5-Star)
◇ 2-Piece Set: Increases Plunging Attack DMG by 25%.
◇ 4-Piece Set: After the equipping character's Plunging Attack/Charged Attack/Elemental Skill hits an opponent, they will gain 1/2/2 stack(s) of "Radiance Everlasting." Plunging Attacks, Charged Attacks, or Elemental Skills can each trigger this effect once every 1s. Radiance Everlasting: Plunging Attacks deal 15% increased DMG for 6s. Max 5 stacks. Each stack's duration is counted independently.
Finale of the Deep Galleries (4-Star and 5-Star)
◇ 2-Piece Set: Cryo DMG Bonus +15%.
◇ 4-Piece Set: When the equipping character has 0 Elemental Energy, Normal Attack DMG is increased by 60% and Elemental Burst DMG is increased by 60%. After the equipping character deals Normal Attack DMG, the aforementioned Elemental Burst effect will stop applying for 6s. After the equipping character deals Elemental Burst DMG, the aforementioned Normal Attack effect will stop applying for 6s. This effect can trigger even if the equipping character is off the field.
Obtain the following artifact sets from Derelict Masonry Dock, the new Domain of Blessing in Natlan: "Long Night's Oath" and "Finale of the Deep Galleries."
V. New Main Story
1. New Tribal Chronicles
Mushroom Realm Mystery
Act I – Act III of "Mushroom Realm Mystery" will be permanently available after the Version 5.5 update
◆ Act I and Act II Quest Unlock Criteria:
• Reach Adventure Rank 28 or above
• Complete "Pilgrimage of the Return of the Sacred Flame" in Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
◆ Act III Quest Unlock Criteria:
• Reach Adventure Rank 28 or above
• Complete Archon Quest Chapter V: Act V "Incandescent Ode of Resurrection"
• The "Focused Experience Mode" function is available for this quest.
The three acts must be experienced in sequence. You can only unlock the next act after completing the previous one and meeting the corresponding unlock criteria.
You can use the "Quick Start" function to accept Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn." After completing Archon Quest Chapter V: Act I, you can continue to accept and complete the subsequent Acts of Chapter V until you unlock the latest Tribal Chronicles introduced in the current version update.
Additionally, after Version 5.5 update until 2025/04/15 17:59, the "Quick Start" function will be available for Tribal Chronicles "Mushroom Realm Mystery": Act III. If you have completed Act II but don't meet the unlock criteria to start Act III, you can use the "Quick Start" function to unlock Act III in the "Events Overview" interface.
*Tribal Chronicles "Mushroom Realm Mystery": Act III takes place after Archon Quest Chapter V: Act V "Incandescent Ode of Resurrection." Regardless of the order in which you complete the quests, the Pilgrim's Chronicle will only record the content related to the Tribal Chronicles "Mushroom Realm Mystery" after both Tribal Chronicles "Mushroom Realm Mystery": Act III and Archon Quest Chapter V: Act V "Incandescent Ode of Resurrection" are completed.
2. New World Quests
New World Quests
Path to the Flaming Peaks Quest Chain, "Chronicler of the Crumbling City" Quest Chain, "A Finale Emberforged" Quest Chain, "Is 'Intensity' Really the Key," "Sing, Ho, For the Greatness of Fat!," and "Someday, We All Must Walk Alone," etc.
A Finale Emberforged Quest Chain Unlock Criteria: Complete the "Between Pledge and Forgettance" Quest Chain and "Lost Traveler in the Ashen Realm" Quest Chain, as well as obtain two Golden Entreaties.
VI. New Enemies
Lava Dragon Statue
◇ A creature with two forms that is capable of continuously generating heat.
When in its "Geohuman" form, you can use Pyro attacks to cause it to enter its "Molten Dragon" form. At this point, if you continue to use Pyro attacks, it will enter an Overburn state... However, if you manage to cool it down, it will revert back to its "Geohuman" form...
Located in Atocpan.
Furnace Shell Mountain Weasel
◇ A unique ancient species of mountain beast that has long lived in the Sacred Mountain Ruins and has formed an interdependent relationship with the Source Mechanism.
During battle, the Furnace Shell Mountain Weasel will burrow underground and activate its "Secret Source Core" to periodically attack surrounding enemies. At this time, dealing enough damage to the "Secret Source Core" will force it to emerge from underground. However, since it is hiding underground, using a Plunging Attack might prove more effective...
Wayob Manifestation
Thundering Wayob Manifestation
◇ The Wayob worshipped by the various tribes of Natlan manifest themselves in the form of these obsidian totems.
In battle, the Wayob Manifestation will deploy its Arena: Moment of Trial, creating a shield for itself and absorbing the Elemental Energy of all characters in the Arena. Characters in the Arena deal greatly increased DMG. If the shield is broken before the Arena expires, they will also regain a large amount of Energy. However, if they fail to break the Shield, the Manifestation will generate an Elemental Ward based on the value of the remaining Shield.
Natlan Saurians
Tatankasaurus and Tatankasaur Whelp
◇ The Saurians that inhabit the land of Natlan.
Special dragons that were better able to adapt to their environments, taking on different shapes and forms based on their surroundings.
Sauroform Tribal Warriors
Ferocious Warrior: Human Ram, Ferocious Warrior: Wrestler, Ferocious Warrior: Grappler, Tatankasaurus Warrior: Skybreaker, and Tatankasaurus Warrior: Spiritlight Chaser
◇ The warriors of Natlan's great tribes who fight for the honor and glory of their people.
Over long years of living and fighting alongside their Saurian companions, these tribal warriors have gradually acquired their traits and learned how to apply them on the field of battle.
VII. Genius Invokation TCG
Genius Invokation TCG Gameplay Update
New Character Cards: Kachina, Emilie, and their corresponding Talent cards. Corresponding invitation duel and guest challenges have been added to the Player List.
New Action Cards "Waverider," "Masters of the Night-Wind," "In the Name of the Extreme," and "Mystique Soup" have been added which can be purchased from Prince at The Cat's Tail.
The Forge Realm's Temper is once again available. The theme of this edition is "The Forge Realm's Temper: Endless Swarm":
(1) Defeat endless waves of enemies during the rounds in "The Forge Realm's Temper: Endless Swarm" to accrue score.
(2) After you complete the stage battle, you will gain a score and the corresponding rewards based on the highest score you got in the stage.
(3) Different stages will contain different special rules that grant buffs. Use these rules well to fight more effectively.
VIII. Imaginarium Theater
Imaginarium Theater Update
After the Version 5.5 update, the two Imaginarium Theater seasons will be as follows:
○ The first season of "Imaginarium Theater" will be available on April 1, 2025.
Required Elemental Types: Pyro, Electro, and Anemo
Opening Characters: Yoimiya, Thoma, Clorinde, Beidou, Xiao, and Sucrose
When Imaginarium Theater is open, the corresponding Opening Characters will obtain Fantastical Blessings.
Special Guest Stars: Xilonen, Alhaitham, Yaoyao, and Mika
After the first season of Imaginarium Theater begins, the characters Wanderer, Ganyu, Lisa, and Xinyan will each gain a new "Thespian Trick" that can be exchanged from the NPC Wolfy.
○ The second season of "Imaginarium Theater" will be available on May 1, 2025.
Required Elemental Types: Hydro, Cryo, and Geo
Opening Characters: Neuvillette, Candace, Kamisato Ayaka, Charlotte, Albedo, and Kachina
When Imaginarium Theater is open, the corresponding Opening Characters will obtain Fantastical Blessings.
Special Guest Stars: Venti, Hu Tao, Kaveh, and Kuki Shinobu
After the second season of Imaginarium Theater begins, the characters Mona, Tighnari, Ningguang, and Freminet will each gain a new "Thespian Trick" that can be exchanged from the NPC Wolfy.
Envisaged Echoes Update
After the Version 5.5 update, new challenge stages and Echo cosmetics for Venti and Dehya will be added.
IX. Spiral Abyss
Spiral Abyss Update
After the Version 5.5 update, Phase 1 of the Spiral Abyss will be updated on April 16.
◆ Floor 11 Ley Line Disorder changed to:
• All party members gain a 75% Cryo DMG Bonus.
◆ Floor 12 Ley Line Disorders changed to:
• First Half: Characters' Elemental Skill Geo DMG increased by 75%.
• Second Half: Characters' Elemental Skill Cryo DMG increased by 75%.
◆ Updated the monster lineup on Floors 11 – 12 of the Spiral Abyss.
◆ Blessing of the Abyssal Moon:
Dreadfrost Moon
When a character triggers Cryo-related reactions, a shockwave will be released at the opponent's position, dealing True DMG. This effect can be triggered once every 4s.
X. Other Update Details
New Recipes:
○ Exploration or Quest Rewards: Magma Eggs, Puffed Grainfruit Bars, Cheesy Mushroom Skewer, and Fruits Aplenty
○ Natlan Reputation System Rewards: Harvest's Boon and Cheesy Crab Hotpot
New Character Specialty Dishes:
○ Varesa's specialty: Mt. Mushroom (For One)
○ Iansan's specialty: Gold-Standard Healthy Meal
Adds new "Sacred Mountain's Fading Glow" and "Duelist: Series III" Achievement categories, and adds new Achievements to the "Wonders of the World" category.
Adds Set 39 of "Paimon's Paintings" chat emojis.
Adds some prompts for loading screens.
New Namecards:
Varesa: Powerhouse: Reward for reaching Friendship Lv. 10 with Varesa
Iansan: Unyielding: Reward for reaching Friendship Lv. 10 with Iansan
Natlan: Draconic Gaze: Reward for completing all achievements under "Sacred Mountain's Fading Glow"
Achievement: Tranquil Peace: Reward for completing all achievements under "Duelist: Series III"
Travel Notes: Blooming Glory: Reward obtained via the BP system
Adds some of the Harvestable seeds from Natlan to the Seed Dispensary.
Adds new Wildlife: Ancient Firewalker Spoonbill and Ancient Glazeback Turtle.
Adds Natlan wildlife that can be captured by the Omni-Ubiquity Net: Ancient Scarlet-Plume Finch and Ancient Red-Mane Boar.
Adds new Fish: Secret Source Scout Sweeper.
Adds a Natlanese "Gift Set" to the Serenitea Pot, which can be purchased from Tubby in the Realm Depot.
Another 4 sets of Artifacts are available to exchange in the Mystic Offering system: Artifact Strongbox: Song of Days Past, Artifact Strongbox: Nighttime Whispers in the Echoing Woods, Artifact Strongbox: Fragment of Harmonic Whimsy, and Artifact Strongbox: Unfinished Reverie.
Tona's Flame: Increase in the Level Cap of Tona's Flame to Level 40.
Repertoire of Myriad Melodies Update:
Adds new music album "Natlan: Land of Tleyaoyotl."
Adds new score themes "Fire and War" and "Ode to Azure Skies."
〓Adjustments & Optimizations〓
● Artifacts
In the "Artifact" interface, the "Quick Select" option in "Artifact Salvage" automatically selects all Artifacts by default.
In the "Artifact Enhancement" interface, when using the "Quick Select" function, Artifact Enhancement Materials are prioritized over 5-star Artifacts.
After the version update, Artifacts defined through the consumption of Sanctifying Elixirs will be marked, and are guaranteed to get at least 2 rolls for the defined Minor Affixes when fully leveled up.
● Serenitea Pot
Adjusts the layout of the "Realm Depot" interface to display more items.
Adjusts the "Realm Depot" interface by adding a "Exchange List" feature, which allows you to add items to a list for redemption, adjust quantities, and perform batch redemptions within the list.
● Android Controller Support
Adds controller support for Android devices. The following are the supported controller models and system requirements:
DualSense™ Wireless Controller: Android 12.0 and above;
DUALSHOCK®4 Wireless Controller: Android 10.0 and above;
Xbox Wireless Controller: Android 9.0 and above;
Xbox Elite Wireless Controller Series 2: Android 9.0 and above.
*The controller needs to be connected to the device in Bluetooth mode.
● Controller
Optimizes the operation experience of certain wheel-related button combinations in controller mode (taking DualSense™ wireless controller as an example):
a. Slightly increases the time required to hold L1 button to display the wheel interface.
b. The "L1 + right stick" combination is still able to quickly open the wheel interface.
c. Other button combinations will no longer open the wheel interface (e.g., when interacting with the Four-Leaf Sigil, activating Elemental Sight, etc.), and will instead perform the corresponding action immediately upon pressing.
● Mail
In the "Mail" interface, a search function has been added to the "Gift Mail Box."
In the "Mail" interface, certain event-related notification mails now include direct links to jump to their respective event pages.
Adds mail reminder for when "Blessing of the Welkin Moon" expires.
● Crafting
Adds an "Original Resin" amount display in the top-right corner of the "Craft" interface when crafting "Condensed Resin", as well as a button that can be pressed to refill Original Resin (similar to the "Map" page).
When crafting "Condensed Resin" on the "Craft" interface, if there is insufficient Original Resin but replenishment options are available, a prompt will appear with options to replenish Original Resin.
● Audio
Optimizes Chinese, English, and Japanese voice-overs in certain quests, and improves sound effects for certain Chinese voice-overs.
After Version 5.5 is updated, Kinich's VA will be updated to Jacob Takanashi (this change only applies to new content in Version 5.5, historical content will be gradually updated in subsequent versions).
After the Version 5.5 update, the character Ifa's Japanese VA will be updated to Terashima Junta.
● Other Systems
Removing friends, adding friends to the blacklist, or removing a friend from the blacklist will no longer refresh the scrolling interface for the "Friends" and "Blacklist" interfaces.
Adds the Astral Mark feature to the "Food" interface. Marked food items will be prioritized in the "Food" interface and other interfaces where Food items are used.
Adds a new icon for food effects.
If there are entrances to other environment maps in the "Map" interface, (such as "Enkanomiya"), an icon will be displayed. Press it to view information about the corresponding environment.
Optimizes the display logic for red dots of the "Spiral Abyss" in the "Events Overview" interface.
When tracking boss enemies in the "Adventurer Handbook" or "Events" menu:
a. If the nearest Teleport Waypoint to the enemy has been unlocked, you can use the sidebar in the "Map" interface to directly teleport to that waypoint and track the enemy.
b. If the nearest Teleport Waypoint to the enemy is not unlocked, the "Map" interface will track and guide the Traveler to the enemy's location.
*In Version 5.5, this feature will support boss enemies in the "Natlan" region, as well as boss enemies related to the 5-star characters featured during Version 5.5. In Version 5.6, this feature will support all boss enemies.
● Other
Optimizes the scrolling speed of scrollbars in some interfaces and makes them easier to press. In controller mode, the corresponding operation buttons for certain lists scrolled using the right joystick will be displayed.
Optimizes the "Paimon" menu on PC, adds the "Exit to Desktop" option to the interface when choosing to quit the game from this menu.
Reduces the cooldown time for successfully locating an Oculus using the "Oculus Resonance Stone" from 5 minutes to 2 minutes.
When tracking a quest in the "Quest" interface, if the quest is located in another scene, the map of the corresponding scene will now open and track the quest (this function is currently not supported in Domains, including the Theater Lobby).
Adds compatibility support for iPad Air (M3) and iPad (A16) devices.
Decreases the maximum amount of reaction DMG caused by Burning grass and Electro-Charged water bodies in Domains.
〓Bug Fixes〓
● Enemies
Fixes an issue whereby the head model of certain "Sauroform Tribal Warriors" would occasionally display abnormally when casting skills.
● Characters
Fixes an issue where the hair effects of Mavuika would display incorrectly during Nightsoul's Blessing at certain angles on some mobile devices.
Fixes an issue where after Xiangling switches to the "New Year's Cheer" outfit, her feet would float abnormally when selecting "Upbeat Encouragement" in "Take Photo" > "Pose."
Fixes an issue where, under certain circumstances, triggering the "Hypersense" effect from Ororon's Passive Talent "Nightshade Synesthesia" would consume Nightsoul points without dealing damage.
Fixes an issue whereby under specific circumstances, when Ororon was equipped with the Artifact Sets "Gilded Dreams" or "Flower of Paradise Lost," the on-field character triggering Ororon's "Hypersense" effect would not simultaneously activate Ororon's Artifact Set Bonus.
Fixes an issue whereby Yumemizuki Mizuki's weapon model would display abnormally after performing Plunging Attacks.
Fixes an issue whereby Yumemizuki Mizuki's hair had minor display abnormalities.
Fixes an issue whereby Yumemizuki Mizuki had a chance of prematurely ending her Dreamdrifter state when launched into the air while in Dreamdrifter state.
● Imaginarium Theater
Fixes an issue whereby some Overloaded DMG could not trigger the Thunderstrikes effect of "Brilliant Blessings."
Fixes some text description errors in "Brilliant Blessings."
● System
Fixes an issue where, under certain circumstances, the material quantity would display incorrectly when using the "Quick Select" function to add refinement materials in the "Weapon Refinement" interface.
Fixes an issue where, after the Version 5.4 update, under certain circumstances, there was a chance that the tutorial "Unlocking Domains" would be unable to trigger normally. After the version update, Travelers who have met the trigger conditions but have not triggered this tutorial will automatically trigger the relevant tutorial upon logging in.
Fixes an issue where, under certain circumstances, the completion rate would display abnormally when completing a performance in Repertoire of Myriad Melodies.
● Audio
Fixes an issue of abnormal sound effects and music playing.
Fixes an issue whereby some background music would play abnormally in areas near the enemy "Rilai."
Fixes an issue whereby when using a controller, the musical instrument sound effects would be abnormal when choosing to try out the instruments during dialogue with NPC "Sansa" under specific circumstances.
Fixes an issue where adjusting the key sound volume in the "Instrument Settings" menu within the "Settings" interface of "Repertoire of Myriad Melodies" did not affect the volume of the Floral Zither, Festive Drum, and Djem Djem Drum.
● Other
Fixes an issue where the "Ley Line Disorder" effects in the Domain of Guyun and Floor 1 of the Spiral Abyss did not match their descriptions.
Fixes an issue where characters or Iktomisaurs could not interact with certain activated Phlogiston supply objects while in the Spiritspeaker state.
Fixes some text errors in certain languages and optimizes text. (Note: Related in-game functions have not changed. Travelers can view the changes in different languages by going to the Paimon Menu > Settings > Language and changing the Game Language.)
◆ Optimizes inconsistencies between certain voice-overs and the corresponding lines.
◆ Optimizes certain English translations.
〓Genius Invokation TCG Balance Adjustment〓
Adjusts the initial max HP of Character Cards "Sigewinne," "Sangonomiya Kokomi," "Venti," "Ganyu," "Hu Tao," "Zhongli," "Noelle," and "Jean" from 10 to 12.
Adjusts the effect of Event Card "Elemental Resonance: High Voltage" to: "Your active character and your next character without maximum Energy gain 1 Energy."
Adjusts the effect of Event Card "Elemental Resonance: Impetuous Winds" to: "The next time you perform 'Switch Character': This action will be considered a Fast Action instead of a Combat Action. It will also cost 1 less Elemental Die. The next Swirl Reaction you trigger deals +1 DMG to all opposing characters except the target."
Adjusts the effect of Event Card "Elemental Resonance: Sprawling Greenery" to: "If you have Burning Flame/Dendro Core/Catalyzing Field on the field, deal 1 Pyro DMG/Hydro DMG/Electro DMG to the opposing active character."
Adjusts the effect of Event Card "Elemental Resonance: Enduring Rock" to: "Provides 3 Shield points for your active character."
*This is a work of fiction and is not related to any actual people, events, groups, or organizations.
PlayStation, "PS5", "PS4", "DualSense", "DUALSHOCK" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
#genshin impact#genshin impact updates#genshin impact news#official#genshin impact 5.5#yeah this started btw sorry#messed up that they're replacing kinich's va
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we're on tumblr again yay✨

Hey everyone! And welcome to Snoozy Kazoo's first ✨TUMBLR DEVPOST!!✨ We'll be releasing these every month from now on as a way to keep everyone updated on Snoozy Kazoo news!
If you're new here, hi! We’re Snoozy Kazoo, a game dev studio of six guys who make dumb, silly, and fun games. You might know us from the games Turnip Boy Commits Tax Evasion and Turnip Boy Robs a Bank, available HERE and HERE!
Let's get caught up! In this issue we're covering a new mobile release, anniversaries, and... our NEW GAME? 😳😳😳
What's Snoozy been up to?
Ok I know what I said earlier, but let’s be honest: if you’ve stumbled deep into the mines enough to find your way here, you’re surely familiar with our beloved Turnip Boy. We just passed by his anniversary of robbing a bank on January 18th! Aww! They grow up so fast… But it’s a good thing he’s not robbing banks anymore, that’s a crime, you kn-
Aw crud he's doing it on your phone now
Snaps my fingers disappointingly. Aw man. Yerrrrp. Turnip Boy Robs a Bank is now on iOS and Android devices near you. His mindless yet fervent desire to wreck crime upon the world seems insatiable. It’s really unfortunate, except for the fact that it’s honestly really fun watching him go at it.

The game is available TODAY on the Apple App Store and Google Play Store! Re-experience the game or force your friends to — its fun either way!
Ahhh the beloved Turnip Boy. Surely your next game will be about him right?
Heehee nope!
Excitingly, in November, we announced our next game: Hobnobbers! A co-op mall-looter where you rob malls for your goddess!
youtube
If you haven’t already wishlisted the game yet, well… go wishlist it! Go make your friends wishlist it! Wishlist wishlist wishlist! It really helps us beat the Algorithm Overlords, so literally every single wishlist counts!
I already know about your little crow-gnome mall-looting game you do not shut up about it. What else is new?
We also released a new devlog over on our YouTube! We’ll be releasing one of these every few months, so make sure to subscribe!
youtube
In it, we’ve covered the game’s conception till its early development, which means a lot of concept art. Honestly, let’s toss a little bit more of it over here; it’s always exciting to see behind the curtain!

Now get ready for... 🥁🥁🥁
Woah! What’s this little place? Perhaps the chance to get to meet different members of the team and bombard them with questions to foster a parasocial relationship with them? No way!
Introducing… Alexis! Our Unreal Developer!
What are you most excited for in Hobnobbers?
I’m very excited for a lot of different technical aspects and seeing people’s reaction to the game! I want to see all of the systems come together to create a perfect storm of chaos. The randomly generated map ontop the hexes system, with events like Money Storms, Floods, and Fairy Circles of Doom, is going to make each run completely unique and you’ll never know what kind of madness you’re getting into! On launch day I intend to be hopping into games with people (and fixing any bugs that crop up).
What’s something you’ve worked on in Hobnobbers recently that you’ve found particularly frustrating?
The level generation for the mall has been a particular nightmare, but in a very fun way. The mall is generated from bottom-to-top and each floor tells the floor above it about the different combinations of rooms that it can generate. This allows us to have those iconic vertical levels that overlap eachother with walkways above the floors below! This has required a lot of tuning in both making the parts that generate, and how to place them to get results that are always interesting (without bugs). Not only do we have to generate each floor, we also have to generate each store! Accounting for the size and placement of these is a constant challenge when making segments but I made a blender template that speeds it up quite a lot.
What pitch did you end up bringing to the pitch competition?
My pitch was a game about a vampire who was ousted from their castle by another vampire, and is trying to take it back. You would have to sneak back in through various pathways that challenge you in different ways, some would require parkour skills, others would require puzzle solving. And while you’re doing all of this, the AI learns and adapts to your behavior setting traps or blocking off paths in a constant game of cat and mouse. I am still extremely passionate about this idea, and fully intend to pursue it one day!
Awesome! Thank you for your time! 😊
Okie dokie that’s a wrap for now
In future devposts, we’ll be including questions sent in by the community! Feel free to send them in over here on Tumblr, or join our Discord and ask questions in the “ask-the-devs-❓” channel!
See you soon!
— Kiki
#turnip boy#turnip boy commits tax evasion#turnip boy robs a bank#devlog#game dev#game development#indie game#indie dev#indie games#snoozy kazoo#devpost
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If anyone is considering a new workout routine for the new year I would like to highly recommend Hybrid Calisthenics
Your guide Hampton, is a very genuinely lovely human being
He is basically the living personification of a green flag
His routine is designed to build you up slowly and I'm happy to say he also has an app for you to download to help keep track of your workout available on both Android and IOS so it doesn't matter what kind of phone you have you can still get access
I'm currently only using the movement library due to my arm injury but the fact that I'm still able to alternate between both following a workout routine as well as looking up the independent movements is a fabulous feature that he developed due to feedback from his followers
It would also allow you to attempt the movements independently to see where you're at before you attempt the routine
He's a very friendly fellow and a wonderful guide
Have a wonderful day ☺️
#hybrid calisthenics#green flags#exercise#health and wellness#health and fitness#calisthenics#new years resolution
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In recent years, commercial spyware has been deployed by more actors against a wider range of victims, but the prevailing narrative has still been that the malware is used in targeted attacks against an extremely small number of people. At the same time, though, it has been difficult to check devices for infection, leading individuals to navigate an ad hoc array of academic institutions and NGOs that have been on the front lines of developing forensic techniques to detect mobile spyware. On Tuesday, the mobile device security firm iVerify is publishing findings from a spyware detection feature it launched in May. Of 2,500 device scans that the company's customers elected to submit for inspection, seven revealed infections by the notorious NSO Group malware known as Pegasus.
The company’s Mobile Threat Hunting feature uses a combination of malware signature-based detection, heuristics, and machine learning to look for anomalies in iOS and Android device activity or telltale signs of spyware infection. For paying iVerify customers, the tool regularly checks devices for potential compromise. But the company also offers a free version of the feature for anyone who downloads the iVerify Basics app for $1. These users can walk through steps to generate and send a special diagnostic utility file to iVerify and receive analysis within hours. Free users can use the tool once a month. iVerify's infrastructure is built to be privacy-preserving, but to run the Mobile Threat Hunting feature, users must enter an email address so the company has a way to contact them if a scan turns up spyware—as it did in the seven recent Pegasus discoveries.
“The really fascinating thing is that the people who were targeted were not just journalists and activists, but business leaders, people running commercial enterprises, people in government positions,” says Rocky Cole, chief operating officer of iVerify and a former US National Security Agency analyst. “It looks a lot more like the targeting profile of your average piece of malware or your average APT group than it does the narrative that’s been out there that mercenary spyware is being abused to target activists. It is doing that, absolutely, but this cross section of society was surprising to find.”
Seven out of 2,500 scans may sound like a small group, especially in the somewhat self-selecting customer base of iVerify users, whether paying or free, who want to be monitoring their mobile device security at all, much less checking specifically for spyware. But the fact that the tool has already found a handful of infections at all speaks to how widely the use of spyware has proliferated around the world. Having an easy tool for diagnosing spyware compromises may well expand the picture of just how often such malware is being used.
“NSO Group sells its products exclusively to vetted US & Israel-allied intelligence and law enforcement agencies,” NSO Group spokesperson Gil Lainer told WIRED in a statement. "Our customers use these technologies daily.”
iVerify vice president of research Matthias Frielingsdorf will present the group's Pegasus findings at the Objective by the Sea security conference in Maui, Hawaii on Friday. He says that it took significant investment to develop the detection tool because mobile operating systems like Android, and particularly iOS, are more locked down than traditional desktop operating systems and don't allow monitoring software to have kernel access at the heart of the system. Cole says that the crucial insight was to use telemetry taken from as close to the kernel as possible to tune machine learning models for detection. Some spyware, like Pegasus, also has characteristic traits that make it easier to flag. In the seven detections, Mobile Threat Hunting caught Pegasus using diagnostic data, shutdown logs, and crash logs. But the challenge, Cole says, is in refining mobile monitoring tools to reduce false positives.
Developing the detection capability has already been invaluable, though. Cole says that it helped iVerify identify signs of compromise on the smartphone of Gurpatwant Singh Pannun, a lawyer and Sikh political activist who was the target of an alleged, foiled assassination attempt by an Indian government employee in New York City. The Mobile Threat Hunting feature also flagged suspected nation state activity on the mobile devices of two Harris-Walz campaign officials—a senior member of the campaign and an IT department member—during the presidential race.
“The age of assuming that iPhones and Android phones are safe out of the box is over,” Cole says. “The sorts of capabilities to know if your phone has spyware on it were not widespread. There were technical barriers and it was leaving a lot of people behind. Now you have the ability to know if your phone is infected with commercial spyware. And the rate is much higher than the prevailing narrative.”
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Overmortal (2022) 超凡之境

Date: 2022-9-24 Platform: iPhone / iOS 10.0 / iPad / iPod touch Developer: LTGAMES GLOBAL Publisher: LTGAMES GLOBAL Genre: Role-Playing Also known as: Sinseonnoreum: Immortal World / 신선놀음: 이모털 월드 Type: Retelling
Summary:
Martial world, so easy! Here in Overmortal, an eastern fantasy wuxia idle role-playing game, you can enjoy an easy and auto-grinding journey of ascension. As a mortal new to the world of ascension, you can practice Magicka and Corporia for ascension to immortality through tribulations, or go on expeditions around the world to make friends and unravel mysteries.
Source: https://game.ltgamesglobal.com/overmortal/news/54?lang=en
Link: https://apps.apple.com/nl/app/overmortal-idle-rpg/id6450879111
#Overmortal#超凡之境#jttw media#video game#game#retelling#addition#sun wukong#monkey king#erlang shen#li nezha#princess iron fan#jade face princess#white bone demon#six eared macaque#Sinseonnoreum: Immortal World#신선놀음: 이모털 월드
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★ Blog Introduction ★
I post Oreca Battle, Otoca♥D'or and ORE'N related content within the Overseas community whenever I feel like it!
This blog is dedicated to post about lore, news, artwork, videos, and anything related to both games with the help of existing information in the Japanese/Overseas community and wiki.
[Press "Keep Reading" to learn more about these games]
♡ About Me ♡
Salutation! My name is Rachelle, I've been a fan of Oreca Battle since 2018, and I also have played the English version of the arcade game for 1 year and half, but due to the pandemic, some of the machine has been moved away... (More about me in my main blog @pirate-fan-rachelle) My Oreca Twitter -> @RachelHeart16
If you have anything you want to ask, feel free to go into my inbox and I will try my best to answer you questions! → Here are the rules ←
-> Blog Schedule <-
➪ Fan Page Owner's Index

What is Oreca Battle?
Released in March 2012 [JAPAN] Oreca Battle is a trading card arcade game where you scan your card, fight monsters, collect them, raise them, and combine them into new monsters! This game set in a fantasy world of Oreca where each chapter tells a story of different protagonists in different time & place. English version of this game has been distributed and available for certain Asia countries (Philippines, Indonesia, Malaysia, Singapore, Thailand and Taiwan). Oreca Battle has a Sister game called "Otoca♥D'or" (a rhythm arcade game with similar mechanic as Oreca Battle that's targeted for girls)(a game that's also share the same universe)
This game has 5 Manga titles (two of them being illustrated by “Posuka Demizu” herself) and an anime adaptation in 2014 (available via Crunchyroll or any Anime streaming site)(-Optional but not a recommended way to get into Oreca Battle-)
—(Please keep in mind that some of the Oreca mangas are spin off/not canon to the actual in-game lore and the anime adaptation's storyline is completely different from it's manga adaptation!)—
Unfortunately the game's service has been shut down in March 31st 2022 after it's 10th anniversary (due to running out of card materials), which means it's English translation has been discontinued after New Chapter 3 Phase 3 being implemented. Thankfully some of the machines are still active in certain location thanks to Japanese players.
This series has:
Anime adaptation (2014)
Official Program series via KONAMI's YT channel (134 EPs)
Pandora's Medal (Coin Shooter Spin-off game)
CoroCoro Manga Adaptation
Portable device, Toys & Merchandise
iOS App (way different than the arcade version)
Official Youtube Channel (2024)
OST Playlist/CD
Two sequels (ORE'N & Oreca Battle 2)
Unofficial Japanese Wiki
➭ Oreca Battle index
What is Oreca Battle 2?

Official Release Date: December 17th 2024 Oreca Battle 2 is the sequel of the original series, it has been beta test in May 2024 after ORE'N's release. Just like the first game, you scan your card, fight monsters, collect them, evolve them, and combine them into new monsters! The story set in 10 years after the event of Oreca Battle 1
On May 10th 2024 Oreca Battle Twitter announced Oreca Battle 2's first beta test held at Sapura Yokohama Asobi Town (Northport Mall 6F) for location test until May 12th.
This series has:
Official Youtube Channel (2024)
CoroCoro Manga Adaptation
Pandora's Medal (beta test on March 2025)
Official Program series via Oreca TV
Unofficial Japanese Wiki
➭ Oreca Battle 2 index
What is Otoca♥D'or ?

Released in March 12th 2015 Otoca♥D'or is a Japanese arcade rhythm game (and the Sister game of Oreca Battle) developed by Konami and released in 2015 as part of their Bemani music game line. It combines music rhythm gameplay with magical girl themes, fashion, and battle elements. You play as a magical girl, known as a "Doll," who battles other magical girls by performing songs. The better you play (hitting rhythm notes accurately), the stronger your performance becomes, allowing you to deal more "damage" and win stage battles.
This series has:
Short 4-koma manga
Music Videos
Merchandise
OST
➭ Otoca♥D'or Index (WIP)
What is ORE'N?

Released in April 15th 2024 (beta test in late 2023)
ORE'N is a Japanese exclusive digital trading card game and the spiritual successor to Oreca Battle for browser (Mobile & PC), with new characters, new settings, new mechanic and new stories to tell.
Just like it's first game, you fight monsters, collect them, evolve, and combine them into new monsters!
The new story take place in a world that's mixed with medieval and futuristic setting (and heavily implied to be the future of Oreca Battle).
This game also has a fully-voiced interactive manga that's illustrated by Posuka Demizu via Shounen Jump+, and it's connected to the game itself.
• Unfortunately, KONAMI consider ORE'N as NFT game due to the use of Resella. However it doesn't use Cryptocurrency, but rather use real life currency such as JPY ¥, while it doesn't sound harmful, it still gives a very "bad name" to the original first game
※ The admin of this blog is an F2P/Free-to-Play Player, I don't buy anything using real money, the real purpose of me playing this game is to archive everything that's related to Oreca and the updates.
-It's up to you whether you want to play this game or not, I don't really encourage you to play it-
This series has:
A fully voiced Interactive Manga via Shounen Jump+
Merchandise
Sound Room Youtube Channel (Music Playlist)
Unofficial Japanese Wiki
➭ ORE'N index
➩ Solomon Program index
✩ Official Links ✩
Oreca battle 1 & 2: Youtube series, Youtube/OrecaTV, Playlist, Twitter/X, OB1Website, OverseasOB1website, OB2Website, Encyclopedia, Oreca Battle CoroCoro Manga, Oreca Battle 2 CoroCoro Manga
Otoca♥D'or: Official Website
ORE'N: YT Sound room, Twitter/X, Twitter/X JP News, Website, Game Link, Manga, Notion site
※ This blog is non-profit and not affiliated with KONAMI, Official Oreca Battle, Official Otoca♥D'or and Official ORE'N※
※ The purpose of this blog is to compile various resources, ranging from YouTube channels to wikis. This will allow readers to easily navigate informations ※
All reposted official media and assets are rightly owned by KONAMI, and were reposted from official sites and fanwikis.
---★♥︎ Thank You so much for reading ♥︎★---
Blog created: April 23rd 2024
First Revamp: November 16th 2024
Second Revamp: April 2025
#オレカバトル#オレカバトル 2#oreca battle#Oreca battle 2#arcade#Japanese arcade#Browser games#KONAMI#KONAMI ASIA#posuka demizu#shounen jump#Shounen Jump+#ORE'N#BEMANI#Otocadoll#Otoca D'or#Otoca♥D'or#rhythm game#Japanese rhythm game
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Pebble the wearable back from a long death
I started working on Pebble in 2008 to create the product of my dreams. Smartwatches didn’t exist, so I set out to build one. I’m extraordinarily happy I was able to help bring Pebble to life, alongside the core team and community. The company behind it failed but millions of Pebbles in the world kept going, many of them still to this day.
I wear my Pebble every day. It's been great (and I'm astounded it’s lasted 10 years!), but the time has come for new hardware.
You’d imagine that smartwatches have evolved considerably since 2012. I've tried every single smart watch out there, but none do it for me. No one makes a smartwatch with the core set of features I want:
Always-on e-paper screen (it’s reflective rather than emissive. Sunlight readable. Glanceable. Not distracting to others like a bright wrist)
Long battery life (one less thing to charge. It’s annoying to need extra cables when traveling)
Simple and beautiful user experience around a core set of features I use regularly (telling time, notifications, music control, alarms, weather, calendar, sleep/step tracking)
Buttons! (to play/pause/skip music on my phone without looking at the screen)
Hackable (apparently you can’t even write your own watchfaces for Apple Watch? That is wild. There were >16k watchfaces on the Pebble appstore!)
Over the years, we’ve thought about making a new smartwatch. Manufacturing hardware for a product like Pebble is infinitely easier now than 10 years ago. There are plenty of capable factories and Bluetooth chips are cheaper, more powerful and energy efficient.
The challenge has always been, at its heart, software. It’s the beautifully designed, fun, quirky operating system (OS) that makes Pebble a Pebble.
Today’s big news - Google has open sourced PebbleOS!
PebbleOS took dozens of engineers working over 4 years to build, alongside our fantastic product and QA teams. Reproducing that for new hardware would take a long time.
Instead, we took a more direct route - I asked friends at Google (which bought Fitbit, which had bought Pebble’s IP) if they could open source PebbleOS. They said yes! Over the last year, a team inside Google (including some amazing ex-Pebblers turned Googlers) has been working on this. And today is the day - the source code for PebbleOS is now available at github.com/google/pebble (see their blog post).
Thank you, Google and Rebble! I can't stress how thankful I am to Rebble and Google, in general and to a few Googlers specifically, for putting in tremendous effort over the last year to make this happen. You've helped keep the dream alive by making it possible for anyone to use, fork and improve PebbleOS. The Rebble team has also done a ton of work over the years to continue supporting Pebble software, appstore and community. Thank you!
In addition to PebbleOS, we’ve been supporting development of Cobble, an open source Pebble-compatible app for iOS (soon) and Android (works great today, it’s my daily driver).
We’re bringing Pebble back!
I had really, really, really hoped that someone else would come along and build a Pebble replacement. But no one has. So… a small team and I are diving back into the world of hardware to bring Pebble back!
This time round, we’re keeping things simple. Lessons were learned last time! I’m building a small, narrowly focused company to make these watches. I don’t envision raising money from investors, or hiring a big team. The emphasis is on sustainability. I want to keep making cool gadgets and keep Pebble going long into the future.
The new watch we’re building basically has the same specs and features as Pebble, though with some fun new stuff as well 😉 It runs open source PebbleOS, and it’s compatible with all Pebble apps and watchfaces. If you had a Pebble and loved it…this is the smartwatch for you.
More info to come soon! Follow the fun with @ericmigi and @pebble.
Are you like me?
Do you have a hole in your heart (and on your wrist) that hasn't been filled by any other smartwatch?
Sign up to be the first to get one at rePebble.com.
Eric Migicovsky
Pebble Founder
FAQ
When can I buy one?
As soon as we nail down the product specifications and get a firm idea of the production timeline, we'll share it with everyone on the list and invite people to order.
Will it be exactly like Pebble?
Yes. In almost every way.
Aren’t you the guy who screwed this up last time?
Yes, the one and only. I think I’ve learned some valuable lessons.
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