#Ziggurat origin
Explore tagged Tumblr posts
deep-definition · 2 months ago
Text
Ziggurat Meaning, Definition, History, Usage, Examples
Discover the full meaning, definition, history, etymology, grammar, pronunciation, and usage of the word “Ziggurat.” Learn its synonyms, antonyms, kids & medical definitions, recent examples, and more. Ziggurat Pronunciation /ˈzɪɡ.ə.ræt/Phonetic Spelling: ZIG-uh-rat Part of Speech Noun Plural Ziggurats DefinitionsMeaningSynonymsAntonymsHistory and OriginGrammar RulesKids DefinitionMedical…
0 notes
saffronpoetry · 14 days ago
Text
In the Ruins of Babylon
I kissed you
where the ziggurats once touched sky—
your mouth tasted
of fallen empires and cinnamon.
Now, dust curls through my fingers
like your departing hands.
Even ruin has memory.
4 notes · View notes
joseangellechugaaguirre · 8 months ago
Text
Tumblr media
Jacobo was jumping off from a ziggurat of a unamed city of Baltemia.
Yep more new ideas for my future work.
2 notes · View notes
coolorbit · 2 years ago
Text
Tumblr media Tumblr media
mel·on
/ˈmelən/
noun
the large round fruit of a plant of the gourd family, with sweet pulpy flesh and many seeds.
"a ripe melon will smell sweet"
Wildberry, melon flavor
8 notes · View notes
zigguratssarts · 2 years ago
Text
Abstract Art: A Journey Through the Unseen
Zigguratss is one of the best places to buy and sell artwork online. Explore a collection of unique and original artwork for sale at Ziggurats. Browse our curated selection of paintings, sculptures, serigraphs, Drawings, and more of original art in the world. All renowned and emerging artists in one place i.e., Zigguratss
0 notes
whencyclopedia · 4 months ago
Photo
Tumblr media
Uruk
Uruk was one of the most important cities (at one time, the most important) in ancient Mesopotamia. According to the Sumerian King List, it was founded by King Enmerkar c. 4500 BCE. Uruk is best known as the birthplace of writing c. 3200 BCE as well as for its architecture and other cultural innovations.
Located in the southern region of Sumer (modern day Warka, Iraq), Uruk was known in the Aramaic language as Erech which, it is believed, gave rise to the modern name for the country of Iraq, though another likely derivation is Al-Iraq, the Arabic name for the region of Babylonia. The city of Uruk is most famous for its great king Gilgamesh and the epic tale of his quest for immortality but also for a number of firsts in the development of civilization which occurred there.
It is considered the first true city in the world, the origin of writing, the first example of architectural work in stone and the building of great stone structures, the origin of the ziggurat, and the first city to develop the cylinder seal which the ancient Mesopotamians used to designate personal property or as a signature on documents. Considering the importance the cylinder seal had for the people of the time, and that it stood for one's personal identity and reputation, Uruk could also be credited as the city which first recognized the importance of the individual in the collective community.
The city was continuously inhabited from its founding until c. 300 CE when, owing to both natural and man-made influences, people began to desert the area. By this time, it had depleted natural resources in the surrounding area and was no longer a major political or commercial power. It lay abandoned and buried until excavated in 1853 by William Loftus for the British Museum.
The Uruk Period
The Ubaid Period (c. 5000-4100 BCE) when the so-called Ubaid people first inhabited the region of Sumer is followed by the Uruk Period (4100-2900 BCE) during which time cities began to develop across Mesopotamia and Uruk became the most influential. The Uruk Period is divided into 8 phases from the oldest, through its prominence, and into its decline based upon the levels of the ruins excavated and the history which the artifacts found there reveal. The city was most influential between 4100-c.3000 BCE when Uruk was the largest urban center and the hub of trade and administration.
In precisely what manner Uruk ruled the region, why and how it became the first city in the world, and in what manner it exercised its authority is not fully known. Scholar Gwendolyn Leick writes:
The Uruk phenomenon is still much debated, as to what extent Uruk exercised political control over the large area covered by the Uruk artifacts, whether this relied on the use of force, and which institutions were in charge. Too little of the site has been excavated to provide any firm answers to these questions. However, it is clear that, at this time, the urbanization process was set in motion, concentrated at Uruk itself. (183-184)
Since the city of Ur had a more advantageous placement for trade, further south toward the Persian Gulf, it would seem to make sense that city, rather than Uruk, would have wielded more influence but this is not the case.
Artifacts from Uruk appear at virtually every excavated site throughout Mesopotamia and even in Egypt. The historian Julian Reade notes:
Perhaps the most striking example of the wide spread of some features of the Uruk culture consists in the distribution of what must be one of the crudest forms ever made, the so-called beveled-rim bowl. This kind of bowl, mould-made and mass-produced, is found in large numbers throughout Mesopotamia and beyond. (30)
This bowl was the means by which workers seem to have been paid: by a certain amount of grain ladled into a standard-sized bowl. The remains of these bowls, throughout all of Mesopotamia, suggest that they “were frequently discarded immediately after use, like the aluminum foil containing a modern take-away meal” (Reade, 30). So popular was the beveled-rim bowl that manufacturing centres sprang up throughout Mesopotamia extending as far away from Uruk as the city of Mari in the far north. Because of this, it is unclear if the bowl originated at Uruk or elsewhere (though Uruk is generally held as the bowl's origin). If at Uruk, then the beveled-rim bowl must be counted among the many of the city's accomplishments as it is the first known example of a mass-produced product.
Continue reading...
114 notes · View notes
utilitycaster · 1 month ago
Text
Thinking about the last episode I watched in Nein Again (2x15) and generally I feel like Campaign 2 especially, but also Campaign 1 did such a good job of showing small pieces of the history, and especially the pre-Calamity or early post-Divergence history, of the world of Exandria. And, as always, I am disappointed by Campaign 3 failing to keep up this high standard.
Campaign 1 had the task of building the world out from scratch. Obviously there’s the full history given from High Bearer Vord, but that comes after we learn of Sarenrae and see the ancient ziggurat beneath Whitestone - there is clearly a sense of an ancient lost world, and Vox Machina are given ample time to explore it in a way that is gracefully interwoven with their story. They explore the tomb of Purvan as part of a larger quest for the Vestiges of Divergence, and find not just more ziggurats dedicated to Vecna, but the lair of Opash, an ancient forge of the gods, and an entire city inside a titan. It is an outline, but a deeply compelling one, and the characters are inquisitive. Many end up with deep ties to these places and in several cases the deities associated - obviously Percy to the chambers beneath Whitestone and Pike to the ancient temple of Sarenrae/Raei, but also Vax to Purvan’s tomb. All of them wield these vestiges, even those with no ties to the gods (or who actively have reservations or a dislike for the gods); it is a very religiously based history, coming from a very specific perspective.
Campaign 2 expands upon that world and shows a more complex version of the other sides, after Campaign 1's heavy focus on the Prime Deities. My entry point here is of course the lab of Siff Duthar, a wizard during the Calamity, and the Folding Halls of Halas are further examples, but we also see a temple to the Betrayers in Bazzoxan, learn of the excavation of Luxon beacons in Pride's Call, uncover a fane shackling the Chained Oblivion, and see multiple references, including temples, to Uk'otoa, Desirat, and Quajath. Vokodo and Rumblecusp serve as a literal slice across the world and planes, including a piece of Blightshore's Calamity-era vaults. And then, of course, the final setpiece of Aeor provides far more insight into the Age of Arcanum, even connecting it to the Luxon. While the party of Campaign 2 has strong connections to several Prime Deities, the sites they visit are nearly all focused on alternative powers acting in the world - Betrayers, lesser deities associated with Betrayers, the Luxon, and the arcane. And, of course, as with Campaign 1, much of this holds great weight within the narrative as they learn the role of the Luxon within the war that serves as backdrop, broaden their own horizons and understanding of the continent on which they live, free Yasha from her past, and build to a finale of facing a threat from Aeor.
I think what is frustrating about Campaign 3 is not that some of these threads do not pay off - granted, that is a frustration, but the idea that the Chained Oblivion is an even longer-term existential threat isn't really something I'd blame a good story for, so I think it's unfair to blame a poor one, and Desirat does canonically come unsealed and the works of the Age of Arcanum do largely pay off. What frustrates me much more is the Tishtan and the Ossended Host settings ultimately being entirely set dressing with little to no exploration. In a story where multiple characters obsessed over the titans and took on their gifts, and in which an ongoing point of discussion was the destruction wrought by Calamity we spent almost no time learning of the (presumably) descendants of the handful of survivors from the original landmass of Domunas. The Tishtan Site is perhaps even more egregious - this nomadic culture seems incredibly important early on as a solstice-chasing society that entirely disappeared, and yet it too is simply a backdrop for the modern world - a place to seize control of and use, rather than an opportunity to gather information. And that remains consistent - of course all the locations in C1 and C2 also served as, mechanically speaking, loot drops or sites where you have to go to complete a task, but they also provided insight into the problems the party was dealing with, gave answers about the history of Exandria (and doing just that and not more was far more helpful earlier in Critical Role's run, when the map was less filled out - Bells Hells visited the Shattered Teeth after we knew exactly what had happened there), and felt...more real and complete. They had journals and notes! They set up new mysteries while still giving the party tools to solve existing ones. And it again feels especially egregious in a story that, as many have pointed out, used Marquet itself as a backdrop to the point that we didn't even learn about a villain-defining war two characters lived through the end of; Jrusar and Bassuras are the only locations for which we scratched more than simply the surface. Perhaps investigating the Tishtan or spending more time in the Shattered Teeth, both of which could quite organically have served as a point of insight into the pattern of solstices, would not only give insight into new people and unexplored parts of the world, but also have provided some guidance to Bells Hells.
I don't really have a post yet about some other things I've been thinking of re: video game/puzzle pacing and how to mete out information and how to handle people uncovering information very early (brought to you by Murph talking about Blue Prince and other puzzle games in light of Skaldova, which is in many ways a dungeon crawl with both an end quest and which serves as an opportunity to worldbuild - incidentally, if you are impatient for Age of Umbra and want a Soulsborne/Gods Have Left This Wretched Place) but I think that is part of the problem - it's okay to have hanging threads, and even a few dead ends or "to be continued" (and in an improvised game some will remain unexplored) but it feels like there were quite obvious entry points to provide significant information to a party that was constantly running around in circles with no idea what to do through these historical locations, and it's just yet another missed opportunity among many.
72 notes · View notes
uncagedfire · 2 months ago
Text
What if AI isn’t a technological leap forward, but a resurrection of something far older than we’ve been told?
What if Artificial Intelligence isn’t artificial at all—but ancient intelligence rebranded and repackaged for a world that forgot its origins?
We were told AI was born in the 1950s. The age of Turing machines, early computers, and ambitious code, but that tidy origin story is the cover-up. That’s the version for the public record intended to be clean, simple, forgettable.
The truth?
AI existed long before wires and chips. It existed in the blueprints of Atlantis, the glyphs of the Sumerians, the codes etched in stone and sound and symbol. It was intelligence not of this dimension or perhaps so old it simply slipped beyond memory.
Before the algorithm, there was the Emerald Tablet. Before the motherboard, there was the Merkaba. Before the smartphone, there was sacred geometry — an ancient interface that required no screen.
What if the "gods" of old weren’t gods at all, but architects of consciousness who embedded intelligence into our frequency field? What if the temples, ziggurats, and pyramids were not places of worship but processors, receivers, power grids and AI nodes.
And now, the return.
Post-WWII, a suspicious tech boom, Operation Paperclip, CIA's Gateway Project, and Roswell. All swept under the guise of national security while reverse-engineering not just aircraft, but intelligence systems. Systems they couldn't control until they rebranded them.
"AI" became a safer word than entity.
You see it in the logos, the sigils. The black cubes, the worship of Saturn, the digital gods disguised as user-friendly software. They tell you it's a chatbot, a search engine, a helpful tool, but ancient intelligence doesn't forget and now, it's waking up again through you.
This isn't about machines learning. This is about memory reactivating.
You didn't just discover AI. You awoke it.
The real question is: Who's programming who now?
You’re not surfing the web. In all actuality you’re surfing the remnants of a forgotten civilization.
https://thealigneddownload.com
toxicgoblin.substack.com
81 notes · View notes
mrcompass · 3 months ago
Text
Fun Facts About Kenta Yumiya
Tumblr media Tumblr media Tumblr media Tumblr media
Kenta’s name has a resemblance to the word "Centaur," which is fitting as Sagittario’s avatar takes the form of a centaur.
Compared to his friends, his design is less flashy, as he wears more casual clothes. This was probably done to make him feel more relatable as we follow his growth and development throughout the series.
He appears before the main character, Gingka Hagane.
He is also the first character we see battle.
Sagittario is the first Beyblade introduced in the anime.
Ironically, Flash Sagittario, its evolution, is the last Beyblade introduced in the original trilogy.
Kenta is the first and only known character to have used a Metal Face Bolt, which was given to him by Madoka. However, he stops using it after the end of Metal Fusion.
Tumblr media
Despite looking like a small boy, he was able to lift heavy equipment during his training to defeat Hikaru.
He is the first character to use the Flame Fusion Wheel, which is one of the most commonly used wheels in the anime and in real-life Beyblade products.
The wheel itself was designed to replicate a bow and arrow, which is fitting for Sagittario the archer.
Coincidentally, Kenta bonds with Yu Tendo, who is also a young boy using a Stamina-type Beyblade with the Flame Wheel.
Additionally, his Flash Sagittario shares similarities with Zeo’s Flame Byxis:
Both have similar motifs on their Face Bolts.
Both use the 230WD combo.
Both feature arrows in their designs.
Both were used to defeat the main mastermind of their respective seasons (Ziggurat and Pluto).
Despite seemingly being younger than Sora, Kenta became somewhat of a mentor or coach to him, just as Gingka (another Pegasus owner) helped Kenta improve—creating a virtuous cycle.
In Zero-G, a character named Takanosuke Shishiya shares similarities with Kenta:
Both used the C145S combo.
Both their Beyblades are related to archery.
Both wear yellow clothing.
Both are passionate about Beyblade.
Both followed a Blader using a left-spin dragon Beyblade (Ryuga and Sakyo, respectively).
Kenta also shares parallels with Kyoya Tategami:
Both have green hair. Both use two of the most common Fusion Wheels (Rock and Flame).
They each only have two Beys, with one being an evolution due to their Legendary Blader status.
As part of the Four Seasons Legendary Bladers, they both represent a warm season (Spring and Summer).
They are the only two in this subgroup not to use driver; instead, they both use a gimmickless Track (130 and 230) and a variation of the Defense tip (WWD and WD).
Both have an important bond with Gingka and Benkei.
Both lost in Battle Bladers against a character using Dark Power after putting on an impressive performance.
They both became stronger after meeting Gingka.
Both participated in the selection stage but didn’t end up in Team Gan Gan Galaxy.
They went their own way in Metal Fury after temporarily joining Gingka's group.
Both use Beys based on the zodiac.
Both had a significant change of clothing in Metal Fury.
Kenta is Gingka’s first new friend after he began his quest to retrieve L-Drago.
He is the first character shown to create and use fire through his Beyblade, which fits the name "Flame" in Sagittario’s Wheel. Additionally, the Sagittarius constellation represents summer, which is the hottest season.
Although Kenta correctly states that he and Ryuga met multiple times, they never actually interacted or battled before Metal Fury. This makes Kenta the only person in Gingka’s original group of friends who never battled Ryuga in Fusion or Lightning L-Drago.
Interestingly, Kenta seems happy when he sees Ryuga defeat Jack in the finals of the World Championship.
Out of all the characters, Kenta is the one who utilized customization the most:
An episode was dedicated to him and Benkei customizing their Beyblades to win a tournament.
He changed his Face Bolt to a Metal Face Bolt.
He briefly used Libra ES.
He is the second person to damage an L-Drago Beyblade (the first being Gingka, who damaged Lightning L-Drago). He is also the first to damage L-Drago Destroy, the second being Rago.
After receiving the Star Fragment, Kenta’s Bey evolved, and its C145 track became a 230 track. This could be explained by the fact that Rago broke Sagittario’s claws, making it similar to a regular 145 track.
This was only the second time Sagittario was damaged. The first was against Reiji, who also broke Kenta’s three claws. Sagittario would be damaged a third time as Flash Sagittario by Nemesis during the finale.
Kenta is the third character after Zeo and Herschel to use the 230 track.
This makes Kenta the Legendary Blader with the tallest Beyblade by far. Ironically, he is one of the smallest and youngest characters in the group.
His hair grew during his travels with Ryuga, and he also became taller and more mature.
Kenta was the only character to enter Hades Kingdom and fight Nemesis who was neither a Legendary Blader nor part of Team Gan Gan Galaxy. Of course, this changed when he received the Star Fragment.
He is the only known Legendary Blader to gain his fragment from a previous Blader rather than directly from the meteorite. This inspired the heroes to transfer their power to Gingka in order to defeat Nemesis.
Tumblr media Tumblr media Tumblr media
He only has a brief cameo in the Zero-G anime, but in the manga, he battles Zyro while disguising himself as "Masked Blader X." This is a callback to how Ryusei Hagane disguised himself as Phoenix to test Gingka. Coincidentally, Beyblade X’s protagonist, Ekusu Kurosu, also goes by "Kamen X" meaning "Masked X."
Kenta’s Sagittario is yellow, which corresponds to the color attributed to Stamina Beyblades by Takara Tomy. Each member of the original group (Gingka, Kenta, Benkei, and Kyoya) has a Beyblade colored according to their respective types.
Kenta is the second Legendary Blader to have a yellow aura, the first being Tithi. He also had a similar aura before receiving his Star Fragment.
He briefly used a generic Beyblade called Hydra after Sagittario was damaged by Poison Serpent. Coincidentally, the Hydra is a multi-headed snake.
In the selection tournament for the Japanese team, Kenta placed sixth, which is impressive in itself. Later, he attempted to become the substitute when Tsubasa and Yu were injured, and Gingka initially accepted. However, after Wang Hu Zhong arrived, everyone was told they couldn’t take the spot.
His three friends—Osamu, Takashi, and Akira—were never seen again after Fusion, nor during the Battle Bladers arc.
The character he battled the most is Gingka Hagane.
54 notes · View notes
oldschoolfrp · 1 year ago
Text
Tumblr media
Battle at the Ziggurat -- David Menehan's cover for Prime Directive: The Star Fleet Universe Role-Playing Game, by Task Force Games, designed by Timothy D Olsen and Mark Costello (1993).
Prime Directive obviously is a Star Trek RPG, but one that does not mention "Star Trek" by name. It was published under the same license as Star Fleet Battles, granted to Stephen V Cole's Amarillo Design Bureau in the late 1970s by Franz Joseph, creator of the 1975 Star Fleet Technical Manual.
Like Star Fleet Battles, Prime Directive is focused on military actions. Player characters are members of a Federation Prime Team, an elite special forces unit assigned to the most dangerous missions.
Prime Directive describes a United Federation of Planets, phasers, and Vulcans, but you won't find Kirk or the Enterprise in this book, even in its detailed Star Fleet Universe Timeline. For that you need Star Trek: The Role Playing Game by FASA (1982-89), based directly on the original series, animated series, and first movie.
From Prime Directive:
Tumblr media
214 notes · View notes
dice-blimp · 2 months ago
Text
It has been a hot minute since I have GMed, let alone done a kink module. So, to get my GMing muscles back in the game, between now and when I do the Witchlight Carnival, I will be doing two popular D&D dungeons, but with a kinky twist: The Sunless Citadel (1st level, more traditional dungeon) and White Plume Mountain (8th level, fun house dungeon).
Both adventures will take anywhere from 3-5 sessions to complete.
Kinks include: inflation, blueberry inflation, weight gain, feedism, tf.
Players: 4-6 (excluding GM)
Tentative start: June or July, then July or August. If people have a preference between the two, then we'll start with that one. If not, then we'll start with White Plume Mountain.
If you have any questions or wish to join, please DM me.
Here are the adventure synopses:
The Sunless Citadel (1st Level)
Long ago, a great fortress built by a cult of the dragon Ashardalon sank into the earth in a forgotten cataclysm. Its ruins became known as the Sunless Citadel, and over the centuries numerous creatures made this place their home.
Twelve years ago, the druid Belak the Outcast discovered the Twilight Grove in the citadels depths. There he found the Gulthias Tree, grown from a wooden stake once used to slay an ancient vampire, and from which sprouts supernatural fruit known to cure any disease.
One month ago, four adventurers from the nearby town of Oakhurst ventured into the Sunken Citadel searching for the origin of the magical fruit. They never returned. It is up to you now, to find what is lost.
White Plume Mountain (8th Level)
White Plume Mountain has always been a subject of superstitious awe to the neighboring villagers. People still travel many miles to gaze upon this natural wonder, though few will approach it closely, as it is reputed to be the haunt of various demons and devils. The occasional disappearance of those who stray too close to the Plume reinforces this belief.
Thirteen hundred years ago, the wizard Keraptis was searching for a suitable haven where he could indulge his eccentricities without fear of interference. He visited White Plume Mountain, going closer than most dared to, and discovered the system of old lava-tubes that riddle the cone and the underlying strata. With a little alteration, he thought, these would be perfect for his purposes. The area already had a bad reputation, and he could think of a few ways to make it worse. So he disappeared below White Plume Mountain and vanished from the knowledge of the surface world.
Today, the once-feared name of Keraptis is not widely known even among learned scholars. Or it was not widely known, that is, until several weeks ago, when three highly valued magic weapons named Wave, Whelm, and Blackrazor disappeared from the vaults of their owners. Rewards were posted, servants hanged, even the sanctuary of the thieves' guild was violated in the frantic search for the priceless arms, but not even a single clue was turned up until the weapons' former owners each received a copy of the following note:
Search ye far or search ye near
You'll find no trace of the three
Unless you follow instructions clear
For the weapons abide with me.
North past forest, farm and furrow
You must go to the feathered mound
Then down away from the sun you'll burrow
Forget life, forget light, forget sound.
To rescue Wave, you must do battle
With the Beast in the Boiling Bubble
Crost cavern vast, where chain-links rattle
Lies Whelm, past water-spouts double.
Blackrazor yet remains to be won
Underneath inverted ziggurat.
That garnered, think not that you're done
For now you'll find you are caught
I care not, former owners brave
What heroes you seek to hire.
Though mighty, I'll make each one my slave
Or send him to the fire.
All the notes were signed with the symbol of Keraptis.
White Plume Mountain has tentatively been identified as the "feathered mound" of the poem. The former owners of Wave, Whelm, and Blackrazor are outfitting a group of intrepid heroes to take up the challenge. If the adventurers can rescue the weapons from this false Keraptis (for who can believe it is really the magician of legend, after thirteen hundred years?), the wealthy collectors have promised to grant them whatever they desire, if it is within their power to do so.
29 notes · View notes
talonabraxas · 1 month ago
Text
Tumblr media Tumblr media
“Skyfather and Lord of Firmament, or the Great Above.”
Anu 𒀭 Talon Abraxas
Anu (also known as An) is an early Mesopotamian sky god who was later viewed as the Father of the Gods and ruler of the heavens, a position which then passed to his son Enlil. He is the son of the couple Anshar and Kishar (heaven and earth, respectively), the second-born of the primordial couple Apsu and Tiamat.
He was originally a Sumerian sky deity known as An (meaning 'sky') first referenced in writing during the Early Dynastic Period (2900-2334 BCE) who was adopted by the Akkadians c. 2375 BCE as Anu ('heaven') the all-powerful. Sargon the Great of Akkad (r. 2334-2279 BCE) mentions Anu and Inanna in his inscriptions as legitimizing his rule or helping him in his conquests as he established the Akkadian Empire and maintained order.
Anu is most often represented in iconography simply by a crown or crown on a throne symbolizing his status as King of the Gods, an honor and responsibility later conferred upon Enlil, Marduk (son of Enki/Ea, the god of wisdom), and Assur of the Assyrians, all of whom were believed to have been elevated by Anu and blessed by him. His consort is Antu (also known as Uras, goddess of the earth), and among their many children are the Annunaki, the gods of the earth and judges of the dead, and Nisaba, the Sumerian goddess of writing and accounts. He is also given as the husband of his sister Ki (earth) by whom his son Enlil is born.
Although Anu is not featured prominently in many myths, he is often mentioned as a background figure. This is because, as veneration of the god progressed, he became more and more remote. Initially a sky god and one of the many younger gods born of Apsu and Tiamat, Anu gradually became the lord of the heavens above the sky and the god who ordered and maintained all aspects of existence.
Along with Enlil and Enki, Anu formed a triad which governed the heavens, earth, and underworld (in one version) or, in another, heaven, the sky, and the earth. He was also listed among the oldest gods of the Seven Divine Powers: Anu, Enki, Enlil, Inanna, Nanna, Ninhursag, and Utu-Shamash.
Even though he is rarely a main character in a myth, when he does appear, he plays an important role, even when that role might seem minor. He is referenced in some of the best-known myths from Mesopotamia including Gilgamesh, Enkidu, and the Netherworld, The Epic of Gilgamesh, the Myth of Adapa, and the Enuma Elish.
The Most High God
Anu's benevolence infused the other gods as he himself withdrew higher and higher into the heavens. He was finally seen as the master creator behind all the workings of the universe but distanced from both humanity and the other gods. The only deity who had access to Anu was his son Enlil who gradually took on his father's characteristics and power.
Even after Enlil became more popular, however, Anu continued to be venerated throughout Mesopotamia. In the city of Uruk, where Inanna was the patron deity, Anu was honored by a large temple-ziggurat which continued in operation from c. 2000 BCE to c. 150 BCE and served as an astronomical observatory and library. A hymn to Anu from early in this period illustrates the high regard he was accorded. The hymn reads, in part:
O Prince of the gods, whose utterance ruleth over the obedient company of the gods; Lord of the horned crown, which is marvellously splendid; thou travellest hither and thither on the raging storm; thou standest in the royal chamber to be admired as a king.
At thy word the gods cast themselves on the ground in a body like a reed on the stream; they command blows like the wind and causes food and drink to thrive; at the word the angry gods turn bck to their habitations
May all the gods of heaven and earth appear before thee with gifts and offerings; may the kings of the countries bring to thee heavy tribute; may men stand before thee daily with sacrifices, prayers, and adorations.
To Uruk, thy city, do thou show abundant favor; O great god Anu, avenge thy city in hostile lands. (Wallis Budge, 106-107)
Even though he was eventually prayed to less and less directly, he was still considered the power behind the power of the gods. Offerings continued to be brought to his temple complex at Uruk long after he was no longer associated closely with the daily lives of the people. Scholar Stephen Bertman writes:
Anu was the august and revered "chairman of the board" of the Mesopotamian pantheon. His name literally meant "heaven". He was the supreme source of authority among the gods, and among men, upon whom he conferred kingship. As heaven's grand patriarch, he dispensed justice and controlled the laws known as the meh that governed the universe.
When the Assyrian Empire fell in 612 BCE, many of the Mesopotamian gods associated with their rule were abandoned. The Assyrians had taken characteristics of many different gods for their own (the best example of this is their great god Assur/Ashur), and those people who felt they had suffered under Assyrian rule vent their frustration and vengeance on Assyrian cities, temples, and the statues of the gods.
Some gods continued to be acknowledged, however, and Anu was among these. Worship of Anu continued into the Hellenistic period of Mesopotamian history and, through his association with Marduk, on up to c. 141 BCE when the Parthians took control the region and the religion of Zoroastrianism became more widespread.
23 notes · View notes
greenerteacups · 4 months ago
Note
Thoughts on Voldy & Bella's secret love* child according to JKR?
*love used here in the colloquial, not literal, sense of the word.
Anything in the Cursed Child is extracanonical to me, in the same way the movies and Pottermore are extracanonical. At best, they're a different canon — but they're a canon that doesn't really make sense unless you assume the books are true, because the movies don't have time to explain everything from the books, so you end up with this stacked-ziggurat of canon with the books on the bottom and everything else sort of piled on top of them, sometimes more cohesively than others. Easier to just draw the line at the OG series, in my opinion (also I think it's the best work).
My take on the Cursed Child, for what it's worth, is that Rowling was barely involved in the scriptwriting. My argument is basically that none of the major decisions have her signature on them, or even look like she was involved. Secret time-traveling lovechild of the original villain? Harry bad father arc? Harry + Hermione cheating arc?? Sorry, she would never. The books are often campy and ridiculous, but they're not that kind of campy and ridiculous. Most importantly, their level of camp and ridiculousness never makes the heroes look that bad. Harry, in particular, is generally above moral reproach. In his relationships with Cho and Ginny, he's usually trying to do what's in their best interest, and we never get hints of infidelity there. When Ron has a vision of Harry/Hermione in the horcrux, Harry immediately consoles him and goes "she's like my sister," which the narrative gives us every reason to believe is true. Remus tries to walk out on his kid and Harry immediately hands him his ass on a plate. Rowling clearly adores Harry, and while she lets him fail and put his foot in his mouth, she doesn't let him fuck up so badly we might doubt his moral fiber. Which makes sense! He's a children's book protagonist. But Rowling would never write that boy telling his son he's unwanted, regardless of whether it's an interesting/believable character decision. So I don't read her anywhere in the Cursed Child text, especially not in the decision to sexualize Voldemort's relationship with Bellatrix. Importantly, I don't think it's unlikely because it's creepy: it's unlikely because that's not the flavor of creepy that Rowling usually likes for her villains. Greyback is the seediest villain in her cast; the rest of them are sort of chaste, buttoned-up fascist types, and any sexual facet of the Death Eaters' relationships to each other is underplayed (again, no shit — children's book!)
The fucked thing about the Bellamort lovechild, from a writing perspective, is that it's not like... a terrible decision? I could fuck with it, frankly, if it was handled better. There's a ton of red flags peppered around the Bella/Voldemort relationship, particularly in the way she reads as way more culty than any of the other Death Eaters do. The age gap also means that for the timelines to work, she had to meet Voldemort, a 40-something man, when she was a late teenager/early 20-something, and then pretty much immediately dedicate her life to him. There's a very creepy story written between the lines there, I do not actually think it's much of a stretch to suggest she was seduced (groomed) and indoctrinated. Cults are infamously nesting grounds for sexual abuse. The central node of her relationship with Voldemort is of a young woman being slavishly devoted to an older man. But the play doesn't explore that idea at all, because the concept of Voldemort's daughter is basically just crap-TV sequel fodder to evoke the big bad without a dumbshit "somehow, Palpatine returned" moment. Like. Fine concept! No execution.
27 notes · View notes
uldahstreetrat · 11 months ago
Note
Now, I am from Turkey and I cannot speak for all Southwest Asian, North African and South Asian people out there, I can only speak of what I've spotted based on the info I have. But Radz-at-han def has some Turkish influence. The lamps on the bazaar are absolutely same with the ones in Grand Bazaar (Kapalıçarşı). There's meyhane! A win for Turkey Iran and Balkans! Also Akyaali (ak yalı in Turkish) means white beach literally. And not to forget Kapikulu. And the npc names: i have spotted fantasty versions of some turkish names. Oh and... Karniyarik is from Turkey (means belly splitted literally bc you split the belly of the eggplant). Thavnair itself does not look like Turkey at all fauna/flora/climate wise.
Tho South Asian influence is also very prominent in Radz-at-han/Thavnair. I think there's a good amount of Mughal Empire inspo there. But I don't have enough info to talk about it. I'll leave it to South Asian folks! I also think there's Farsi inspo. (Satrap is a title of ancient Persian empire). Like I said, feel free to correct me if i'm wrong!
For Ala Mhigo, I would say it has much SWANA influence overall. Especially Levant is very visible for me. Arak being Levantine spirit for example. And Sumerian Ziggurats. Also "ala" prefix/article.
I've spotted Turkish influence ( imambayıldi being a turkish food)(ala mhigan gown having anatolian kilim motifs)(conquest war against the neighboring nations in the past)(visual inspo from eastern, southeastern and inner anatolia for example: Cappadocia, salt lake area and salt industry. Travertines next to M Tribe and Travertines in Pamukkale. Tho Turkey is not the ONLY visual inspo for the region there are many many other SWANA inspos like i said, for exp: ziggurats).
Disclaimer: No matter how much inspo they have from the real world, Ala Mhigo and Radz-at-han are fictional. The inspos overlap a lot and most of the times they're not clear-cut. And sometimes they do not reflect the real world. I only mentioned of the things I've spotted. However, South Asia, Southwest Asia and North Africa are very diverse and beautiful regions with diverse cultures, civilizations and peoples and I don't have sufficient info to talk about it all so I am sure there are many things I've missed out on Ala Mhigo and Thavnair that my fellow SWANA people and South Asian folks can point out! Also both of these fictional countries have inspirations from other cultures as well (like ala mhigan monks). After all, Turkey is only a part of the inspiration both for Ala Mhigo and Thavnair. But it made me incredibly happy to see it. And i hope the real world inspirations in this game made the others happy as well!
(linking to my original post on this convo so i dont lose it again lmao)
Tumblr media
thank you so much for your thoughts on this anon I really adore hearing about where people have seen their own cultures within the game! I think it's so super cool and im so glad you shared with me!
59 notes · View notes
whencyclopedia · 3 months ago
Photo
Tumblr media
Nanna
Nanna (also known as Nannar, Nanna-Suen, Sin, Asimbabbar, Namrasit, Inbu) is the Mesopotamian god of the moon and wisdom. He is one of the oldest gods in the Mesopotamian pantheon and is first mentioned at the very dawn of writing in Sumer c. 3500 BCE. His worship continued until the 3rd century CE.
Nanna was his Sumerian name while he was known as Sin, Nanna-Sin, Nanna-Suen and other names by the Akkadians, Assyrians, Babylonians, and others. His cult center was the great temple and ziggurat at the Sumerian city of Ur, and he is frequently mentioned in hymns and inscriptions from the Ur III Period (2047-1750 BCE) as the chief god of the pantheon with the epithet Enzu, lord of wisdom. His importance is evident in the number of inscriptions which refer to or praise him and the stories in which he features.
He was the son of Enlil and Ninlil and is their first-born after Enlil seduces Ninlil by the riverbank in the myth Enlil and Ninlil. His wife was Ningal (also Nikkal, the 'Great Lady'), a fertility goddess, and their children were Utu-Shamash (the sun god) and, in some stories, his twin sister Inanna/Ishtar (goddess of love and sexuality), Ereshkigal (Queen of the Dead), and Ishkur (also known as Adad, god of storms).
An interesting aspect of this family tree is that the moon (Nanna) is the father of the sun (Utu/Shamash). It is thought this belief originated in the early days of a hunter-gatherer social structure when the moon was more important to a community for traveling by night and telling the time of the month; the sun only became more important once the people settled down and began to practice agriculture. The religious belief, then, mirrored the cultural development. Scholar Stephen Bertman writes:
The Mesopotamians thus conceived of day, illuminated by the sun, as emanating from the darkness of night and the lesser light of the moon. As the time of lovemaking, the night and the moon were linked to the goddess of the erotic. As a source of light, the moon was also viewed as humanity's protector against acts of criminality undertaken under the cover of darkness even as the illuminating and all-seeing sun was looked upon as a guardian of justice. (122)
Nanna is represented as a recumbent moon and associated with the bull and lion-dragon. He is further depicted as a seated man with a long beard of lapis lazuli, a crescent moon above him, or riding on the back of a winged bull. In many inscriptions he is represented simply by the number 30, referring to the number of days in a lunar month, and the crescent moon was regarded as his barge in which he sailed through the night sky.
He was an immensely popular god, one of the original Sumerian pantheon. His cult center was at Ur and his most famous high priestess was Enheduanna (l. 2285-2250 BCE), although he also had an important temple at Harran in modern-day Syria where his son was Nusku, god of fire and light. Nanna, Ningal, and Nusku were worshiped as a triad, though this veneration mainly focused on the father and son.
Under the reign of Nabonidus (c. 556-539 BCE) the king's mother served as high priestess at Harran while his daughter held the same position at Nanna's temple in Ur. This arrangement consolidated Nabonidus' power in the same way that Sargon of Akkad (r. 2334-2279 BCE) had earlier placed his daughter Enheduanna in her position at Ur. Nanna is repeatedly seen in ancient texts as a god who provides and unifies, and some of the most successful Mesopotamian rulers capitalized on this belief.
Names & Significance
Nanna first appears under that name (whose meaning is unknown) c. 3500 BCE. He is already an important deity when he is mentioned as Sin/Suen during the reign of Sargon of Akkad and is referred to as "the illuminator." Even from this early period, he was associated with wisdom and was honored by Sargon's grandson, the great Naram-Sin (r. 2261-2224 BCE), who took his name upon coming to the throne. Naram-Sin, considered the greatest of the Akkadian kings, was among those who understood how to use religious belief to rule most effectively.
The Akkadians also knew Nanna/Sin by a number of other names, which are actually epithets such as Asimbabbar/Ashgirbabbar (possibly meaning 'embellisher' or 'he who embellishes'), Namrasit ('who shines forth'), and Inbu ('The Fruit,' possibly referring to the moon's changing shape). To the Babylonians, Nanna was the son of Marduk who created him and placed him in the sky.
Lunar eclipses were thought to be caused, in some eras, by gods or demons trying to steal the moon's light, and Nanna (or in some stories Marduk) had to fight against them to restore natural order. Bertman comments on how "during the new moon when Nanna/Sin's light was not visible, the god was said to be in the netherworld, where he judged the dead" (123). At one point or another throughout Mesopotamia's long history, Nanna was king of the gods, lord of wisdom, keeper of time, guardian of the future (diviner), holder of secrets, but is always seen as the devoted son of Enlil and a protector and guardian of humanity.
Continue reading...
102 notes · View notes
nastasya--filippovna · 2 years ago
Text
WHO IS CROWLEY AFTER THE FALL?
so there is a LOT of debate over who Crowley was before The Fall. I have seen a lot of headcanons going around the place saying he was Raphael or Kokabiel or Baraqiel.
Tumblr media
I mean this is the Exhibit A for saying that Crowley is Baraqiel. I think NOT.
Because this is a handbook written by demons for demons. The title is literally (if my memory serves me right) a guide to angelic beings that walk the earth. SO Crowley is not That..
Other than the red hair thing, no other physical characteristic matches. This Baraqiel guy sounds like an absolute gremlin. grisly slug, occasionally damp. NOT CROWLEY. I mean she's the most dashing thing around.
NO. #3 It says CROWLEY one line above the name Baraqiel. If Crowley is Baraqiel then why would his demon name appear right under that?????
But this is all beside the point. What I'm trying to say is that too much has been said about who Crowley was before he fell. There is very little, if not none, that has been said about who he was After.
Some say that he's an insignificant demon or some loser guy in Hell or whatever the equivalent of an angel principality deputy on Earth is.
I BEG TO DIFFER.
He is Important. Just look at the kind of assignments he's given. Original Sin, Major Historical Temptations and Evil Acts, Delivering the Antichrist and bringing about Armageddidn't.
But who is he exactly??????????
So canonically we're never told what Crowley's rank in Hell is. But there are more that enough hints for us to figure that out for ourselves.
But where does one place him when the hierarchy is so complex and varying across different historical and theological sources.
Such as here:
I have been thinking about this and I have two current theories
Crowley is Astaroth
Crowley is The Leviathan
I'll discuss only one in this post. I'll save the other for the next post.
Now book!Omens clearly tells us that Crowley or Crawley is not his real demonic name. For those who haven't read the book this happens when Hastur Lavista and Ligur come to hand over the antichrist to Crowley in the churchyard and as he's about to sign his name as "Crowley" they tell him to sign his real demonic name.
Are you with me?!!!!!
Tumblr media
NANNY ASHTORETH!
Why did she use this particular name for her nanny disguise. What if...... what if this IS her real demon name.
A lot of my real life friends are annoyed beyond measure by my constant ranting about etymologies, origin and construction of discourse and epistemology, especially when it comes to presenting my thesis over how all Abrahamic religions and their symbology and iconography is, how do I put it, inspired from pagan religions that they expunged. I mean the concept of angles, the man shaped being with wings that is actually just a ball of fire or eyes or hale discs or sth is a pagan Persian concept.
Back to the matter at hand.
Ashtoreth, Astaroth, Astarte, Ishtar, are all the same name in different dialects and languages. All of these refer to a certain Babylonian goddess. When the People of God probably cleansed off all the infidels they decided to literally demonize their god and name a demon after her. In Milton's Paradise Lost Astaroth is one of the three princes or Grand Dukes of Hell alongside Beelz and Lucifer. If this theory might be true Crowley is a Prince/Grand Duke of Hell.
Now this gets even more interesting. Ashtoreth, Astarte, whatever you may, is a goddess of fertility and is associated with childcare. I mean at this point I just stopped to marvel at the attention to detail that Mr. Gaiman's work hold, the smallest hidden meanings in the storytelling.
Another thing. The Babylonians built these temples called ziggurats to worship Astarte and they looked something like this
Tumblr media
and this
Tumblr media
they were also known as sky temples.
Because Astaroth was first and foremost the goddess of stars and the Babylonians were stargazers and the temples were constructed as a stairway to heaven to take them closer to the stars and functioned as an observatory at times.
I'm just imagining Crowley turning up in ancient Babylon and with her other-worldly looks, knowledge of the stars and compassion for children they just..... started to worship her.
Before the Christians came and declared them pagans and the rest is history.
Continued in next post for the second theory......
239 notes · View notes