I know the metroid timeline is purposely pretty vague, but do you have a headcanon for how long it's been since metroid 1? I figure it has to be at least a few years, even in the games themselves don't take place over a long period of time each
I think my initial off-the-cuff guesstimate would be somewhere in the vicinity of eight to ten years, with Samus in Zero Mission being in her mid twenties, and in her early-mid thirties as of Dread. Wanna double-check what little canon info there is later to make sure there aren't any glaring contradictions, and it's hard to say how Prime 4 may alter things or not, but here's my rough guesses about the timeskips between games.
Zero Mission to Prime - A couple years, enough time for the escaped frigate Orpheon to set up shop on Tallon IV before Samus comes calling. For simplicity, let's round to an even number; my instinct would be to say two years, but apparently one source says it is actually three. I'll split the difference and say 2 Years, 6 Months.
Prime to Hunters - A couple months at most, mainly because I'm pretty sure it was said explicitly somewhere that Prime and Echoes were six months apart. 2 Years, 8 Months
Hunters to Echoes - A few months, probably a slightly bigger space on this end of Hunters, but still not too long, in keeping with the aformentioned six-month gap. 3 Years.
Echoes to Corruption - Approximately a year, give or take, allowing for Urtraghus's near-complete seed conversion (unimpeded compared to Tallon IV) and creation of Urtraghan Pirate Phazon Cult, along with the other logistics groundwork laid for their massive attacks seen in the game. 4 Years.
Corruption to Federation Force - Merely a few months, as Samus would still have to have been recovering from her phazon corruption for the pirates to have feasibly captured her, and for the Federation to switch gears from their now-useless PED technology to Project Golem. (Meanwhile, I hold the headcanon that the Pirates are quite vast and decentralized compared to what the games claim/imply, thus the Urtraghan Phazon Cult was not representative of the entirety of the Pirates, and the Doomseye crew were a completely different branch who had been setting up seperately from the Urtraghans during the same time period, and were unaffected by their fall.) For rounding purposes, let's say that's four months, putting us at 4 Years, 4 Months.
Federation Force to Samus Returns - This space is the big unknown variable, especially given this is most likely where Prime 4 will fall, and we don't yet know whether it will ultimately be a one-off or start a brand new trilogy or what. But for now, assuming only Prime 4 goes in this space, I'll give it something like a round two years, with P4 happening closer to the back end of that, to lead fairly directly into Samus Returns with only a few months between them, with whatever incident occurs there finally spurring the Federation to order the Metroid extermination. But if they do wedge in even more games after Prime 4, I would stretch this section out to three or more years. But for now, 6 Years, 4 Months.
Samus Returns to Super - I detailed in another post that while I originally agreed with the general consensus that Super follows extremely closely off of SR, I have since changed my mind. Even though I have my issues with the forced inclusion of Proteus Ridley and the general tonal mishandling of Metroid II's ending, if we are to aknowledge that that event occurred, I feel like Super must make far more sense with some temporal distance between it and SR. Ergo, I posit that rather than them being a week apart at most as popular consenus goes, there must be a minimum of four months between them. Enough time for Ridley's attack to be written off as a fluke, and somewhere in that time Samus and the hatchling Metroid embarked on an adventure that convinced her it was unsafe at her side - either in too much danger, or too much of a danger to others, or both, thus prompting her to bring it to Ceres Station, kicking off the events of Super. So going with that conservative estimate of four months, that puts us at 6 Years, 8 Months.
Super to Fusion - (I am of course just not aknowledging Other M in this timeline. Fed Force is overhated IMO, but I don't have enough patience for OM.) Given that enough time must have passed between Samus Returns and Fusion for the Biologic Space Laboratories asteroid space station to have been set up around SR388 and brought into operation for the habitats to be filled, but the X parasite propogation on said planet only reached the station shortly before Fusion begins, I would guess about a year or so passed, with the bulk of that time being spent simply building the station before operations proper began only a month or two out from Fusion's opening. But that's relative to Samus Returns; relative to Super I would estimate that gap to be somewhere around eight months, bringing our total up to 7 Years, 4 Months.
Fusion to Dread - This is another kind of weird one given how Dread just has Samus working with the Federation again, even if presumably on rockier terms than before. There must have been at least a solid couple-month stretch of initially dealing with the fallout of Fusion, then things settle back into an uneasy status quo, before the transmission comes that sets off this newest adventure. At the same time, not too much of a long stretch, given Samus still has the Federation-loaned purple Gunship and her new/old AI friend. So another eight-month stretch there puts us at 8 Years.
If I say Samus is like, 24 in Zero Mission, (given it seems she was in her early 20s when she was with the Federation, and had already been a bounty hunter of good repute for a couple years as of ZM) then that puts her at roughly 32 (or 33 or 34 if I do stretch out the period between FF and SR) in Dread, which just feels right to me. These are of course all rounded to exact numbers, I imagine the actual stretches of time to be a bit more uneven, but still amounting to this overall length.
26 notes
·
View notes
this is a poster i made for my call to action assignment in humanities! it's a bunch of basic and easy stretches for people who sit and work at a desk all day (me)
the idea is that you'd put the poster up above ur desk and do the stretches every 30 minutes or so,, the whole routine won't take more than about 6 minutes to complete and when done regularly it can prevent wrist, shoulder, neck and back pain! :)
all these stretches can be done while sitting (although i HIGHLY recommend you stand up and move around while taking a break from working)
you can get a free digital copy of this poster here on my gumroad!
and you can order a print/poster here from my inprnt!
68K notes
·
View notes
hey! for todays protest, i made this little zine about palestine (holding just simple and basic information).
you can download the zine here, fold it yourself, and distribute it around.
no credit is needed. feel free to leave it around bars, protests, or wherever. simply print it (borderless) and fold it. here is a tutorial on how to do it.
dont stay silent. there is a genocide of horrendous, atrocious proportions going on. also if you are a zionist here to argue with me, i dont plan to entertain you at all, not on my art blog. fuck off, you'll be swiftly blocked. i see enough of you clowns on my main and i have no energy for you. you can skip the death threats too bc i dont give a shit.
(i'm off to get ready for a surgery now, i just wanted to post it before this. if you need anything, i might take a bit to reply)
18K notes
·
View notes
Shape-shifters, face-blindness, and "paying attention to others"
The shapeshifter is one of my favourite "monster of the week" episodes because it showcases how differently Laios processes social information than the rest of the party. It reminds me a lot of the strategies I, faceblind name-forgetter and eye-contact avoider, use to recognize people and learn things about them.
We see Laios clearly fail at recognizing the doubles through "standard" social cues that are perceived as "easy to tell", such as their clothes. This makes the team (unfairly, but understandably) weary of his ability to tell the fakes apart and even worried that he'd prefer the monster versions* over them. Nonetheless, he gives it a try!
...And is immediately overwhelmed. His lack of attention to social cues works a bit in his favor, though, as it makes it harder for him to fall for stereotypes that fool the rest of the group.
Instead, he chooses to rely on his strengths and use his investigation and animal handling skills to distract the shapeshifters, lure out the monster, and roll the most insane balls-to-the-wall intimidation check of all time.
If it had ended there it still would have been a great episode that showcases Laios' strategic mind and his strengths as a leader. He doesn't have the social skills necessary for the task, but he is clever and creative enough to use the skills he does have proficiency in to solve the problem*.
However, what makes this episode so dear and near to my faceblind heart is the revelation that Laios was able to recognize the real party members after all.
Laios is fantastic representation of how special interests actually work for a monotropic interest system. Having a special interest is not just about how much you like it and the need to know everything about it, it's a way of processing and filtering information. Laios' special interest is monsters: his skills as a dungeoneer and party leader are acquired for and informed by his desire to interact with monsters, as is his interest in eating them. He actually brings this up himself when comparing his interest in cooking to Senshi's.
And in this episode, we see that this also extends to his friends. Laios hacks one of the most difficult types of information for him to process by routing it through the lens of the special interest. And, because it's not something most people would notice, it works. He knows that Chilchuck wouldn't let his guard down around a potential mimic, that Senshi values a balanced ecosystem, that (my favourite) Marcille just isn't as thoughtful about monsters as he is.
It might not be what was expected, but it did the trick! And what's more, the narrative validates his way of thinking (even if Chilchuck doesn't).
5K notes
·
View notes