#daniel hdr
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jetslay · 1 year ago
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Happy International Kissing Day!
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shyjusticewarrior · 1 year ago
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theeboyracer · 9 months ago
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Nightwing, Vol 5 - Time of the Titans
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onlylonelylatino · 1 year ago
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Smallville universe Blue Beetle and Booster Gold by Daniel HDR
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protytwo · 8 months ago
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Princess Projectra by Daniel HDR
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emeraldlanterns · 3 months ago
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Green Lantern Soranik Natu & Kyle Rayner in Green Lantern Corps Vol 2 #62 pg 20 by Daniel HDR got in 2017
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atariforce · 2 years ago
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Atari Force: Dark Destroyer by Daniel HDR
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cardboard-writer · 1 year ago
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Circe by Daniel HDR:
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danielhdr · 2 years ago
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Out this week, the TRADE PAPERBACK of Ordinary Gods, from Image Comics!
Order your copy in your favorite comics store, or through this link
(in printed or digital) https://amzn.to/3qMiuub
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comicbookclub · 10 months ago
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Dark Horse Comics Preview: Masters of the Universe: Revolution #4
Read a preview of Masters of the Universe: Revolution #4 from Dark Horse Comics, written by Tim Sheridan, Rob David, and Ted Biaselli, with art by Daniel HDR.
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comicbookclublive · 10 months ago
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Dark Horse Comics Preview: Masters of the Universe: Revolution #4
Read a preview of Masters of the Universe: Revolution #4 from Dark Horse Comics, written by Tim Sheridan, Rob David, and Ted Biaselli, with art by Daniel HDR.
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4k-hdr-hub · 2 years ago
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4K HDR Masterpiece: Witness the Future of Visual Entertainment!
Welcome to a visual paradise where every pixel comes alive! In this video, we invite you to dive headfirst into the captivating world of 4K HDR videos. Get ready to elevate your viewing experience like never before!
Prepare to be mesmerized as we showcase the breathtaking beauty of 4K resolution combined with High Dynamic Range (HDR) technology. Every scene bursts with vibrant colors, stunning contrasts, and an incredible level of detail that will transport you to a whole new dimension.
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deb-ava · 1 year ago
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Would it be okay if I, you know, asked you your opinion about a joke?
HACKS Season 3, Episode 2 “Better Late”
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jackalsiii · 9 months ago
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X-Men Forever Volume Two
Kitty, Lockheed & Kurt are back on the X-Men!First mission : X-Men go to confront Cortez, who sneaks up on Cyclops & starts blastingCortez blasts Logan while Kitty is phasing through himLockheed starts fretting over Kitty, as her forearm really hurts X-Men Forever V2 1 pic.twitter.com/YfnCrfreBD— John Klein III (@JackalsIII) September 30, 2024 Paul Smith is back drawing Kitty & Lockheed!Terry…
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forestlingincorporated · 6 months ago
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I’m pretty new to Megaman, so I haven’t gone through all of the canon media yet but I am enjoying your comics so… what’s NOVAS, what’s up with, and why is it bad?
Aaah, Novas Aventuras de Megaman....
Novas was a licensed Brazilian Mega Man comic book developed by Estúdio PPA and published by Editora Magnum in the 90s. It's well-known for being... bad. The kindest words I can use to describe Novas is "edgy" and "unprofessional."
I'm interpreting this quesion to be not just "what is Novas" but also "WHY is Novas" so I did a little bit of research to get you a full answer, and not just my horrified reaction to it.
The book was published not long after the Ruby Spears cartoon. Apparently the book's early writer and editor, José Roberto Pereira and Sérgio Peixoto had been in touch with Character Toy Trade, who licensed Capcom products to Brazil. Upon hearing of the Ruby Spears release, Pereira and Peixoto pitched a comic to Editora Magnum.
Apparently, they wanted to do this so badly that, to convince Magnum's execs to enter a publishing deal, they offered to work... for free, earning nothing for the first ten or twelve issues.
While it's not unusual for a comic run to use multiple artists and contain varying art styles throughout, most of THIS title was drawn using unpaid labor from fans solicited through the magazigne it was published in, Animax, and it shows. Readers were prompted to submit their art tests to the publishers, and out of those the best of the lot was selected. To participate, the candidate had to send 6 pages of comics, 2 in pencil, two finished art and two colored. Contributing artists were compensated with a copy of the published issue to use in their portfolio. Quite literally working on spec for exposure.
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Most of it is, simply put, not the quality you expect from a publisher. Fair is fair, though, and I would be remiss not to aknowledge that some of these artists went on to be very well-respected comic artists, such as Daniel HDR (who did MM2 and 16, and has now worked for Marvel, DC, Dynamite Ent. and Image Comics, was the winner of DRAGON AWARDS 2020 - BEST GRAPHIC NOVEL for Battlestar Galactica: Counterstrike, and is the CEO of Dínamo Estúdio art School in Brazil) and Érica Awano (who got her start with MM4, and now known for her works related to the Tormenta universe and has recieved the Troféu HQ Mix).
The art... is the least of their issues, though. I've read plenty of webcomics where the art began, let's say, amaturish, but the story and writing more than made up for it. I can't say the same is true for Novas.
It's baffling that Pereira and Peixoto fought to have this book, given neither of them appeared to give a single shit about the source material. My understanding is manga and anime was very popular in Brazil at the time. I'd call it a cashgrab, but they weren't paid for most of it. Editor-in-chief Sérgio Peixoto admitted neither he nor Pereira had ever played a Mega Man game before and all they knew about the story was some information they got from someone who played the games. Further more, despite the first two issues including promotional art from Ruby Spears and official art from the games, including a large centerfold poster that remained for two additional issues, Pereira believed Ruby Spears was "very bad." He didn't think much of the games' plot either, what little he knew of it.
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Pereira's distaste for American media and adaptations is painfully obvious within the text of Novas, which takes the time to address the audiance to soapbox about imported media. This is, in part, done in a self-depricating sort of way, but seems to be the driving force behind the decision to even make Novas. Peixoto admits Character offered them "the original Megaman manga" (the Shigeto Ikehara "Rockman" manga, I believe) but he turned it down to do a Brazilian-made book. They wanted Megaman to be drawn by Brazilians and in the manga style - very fixated on being a "manga" rather than a "comic." Despite apparently knowing the product is low-quality, Peixoto appears to be proud to have "made 16 editions of the first manga magazine created entirely in Brazil, using a world-famous character."
I suppose that's the tipping point - "a world-famous character." No care for Megaman, no, but care that he's famous. Pereira apparently had every intention to have his own OCs take over the book after Megaman got readers in the door - apparently intending to kill off the megaman characters in graphic ways - but he left the project after #5, citing that he couldn't actually write his "own" story and... well, lack of payment. Peixoto wrote number 6, and Orlando Tosetto Jr. was brought on to do 7-16.
The desire to provide opportunities for local writers and artists is admirable... in theory... but... hardly anyone got paid and it's not exactly a book I would be proud to have my name on.
But enough about Novas' unpaid labor, quesionable motivations, and poor research. The writing is just... bad.
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The plot is all over the place. There are so many dropped plot threads, tone shifts, continuity issues, and retcons in only 16 issues, it'll make your head spin. It reads like a 15-year-old boy made a megaman comic because he thought there should be more swearing and naked girls.
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The least of the writing's issues stem from the fact that they barely knew the plot, so character backstories, personalities, relationships, etc. are all over the place. Forte/Bass is named "Slasher" and he takes on a Protoman-type role as a Light bot and sibling, while Protoman is implied to be this mysterious mastermind-type character pulling strings behind the scene, Roll used to be human and is super special for some reason, Rock's an asshole, and X is a horny whiney pissbaby asshole...
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It's crude.
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It's bloody.
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It's horny.
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Sometimes downright disgusting.
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And one can't ignore the incest.
There are... MUCH more egregious panels, I'm trying to keep it tame. There's a LOT of pointless nudity, including a scene near the end where they're kidnapped and tied up but only the women are stripped naked... for no discernable reason, I can't even say it's because their kidnappers are being disgusting, because they're not, even X is behaving himself for once.
I'd love to say the incest was an accident, but it's not, they actively call each other brother and sister.
Occationally the comic veers into dark topics, but the ever shifting tone and oversexualization makes it hard to tell how I - the reader - am supposed to feel about it. While I'm busy being horrified, I can't help worrying someone's getting off on child abuse and murder.
Maybe this kind of misogynistic gross-out shock-value was funny at the time. I've seen a few people remark on this comic's run fondly, saying they liked it when it came out. I can't imagine ever thinking it was good.
If anyone would like to know more about Novas without subjecting themselves to reading it, Mechanical Maniacs does their best to summarize.
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sanctobin · 5 months ago
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Brighten the corners are Frank Philippin and Billy Kiosoglou, who established their studio in 1999.
I used to be a design student – 50 graphic designers then + now The book we authored, edited and designed was published in February 2013 by Laurence King Publishing in London. It looks at the process a designer goes through in finding their ‘voice’. We asked fifty graphic designers to give us the low-down about their student days and their professional lives. A piece of their college work is shown alongside an example of current work. Each designer also offers a key piece of advice and a warning. Topics addressed include how ideas are researched and developed; design and other cultural influences, then and now; positive and negative aspects of working as a designer; motivations for becoming a designer; and whether it's really possible to teach design.
Awarded a Bronze Nail at the ADC (Art Directors Club) für Deutschland and a Certificate of Typographic Excellence at the TDC (Type Directors Club) in New York. Reviews on eye Magazine, Brain Pickings, It’s Nice That, Fast Company Design and other places. Order online at Laurence King, amazon.co.uk, amazon.com, amazon.de. In 2014 a Korean edition of the book was published by ag books and in 2016 a Chinese edition was published by HuaZhong University of Science & Technology Press.
Contributions From Andreas Gnass (U9 Visuelle Allianz), Andrew Stevens (Graphic Thought Facility), Annelys De Vet, António S. Gomes (Barbara Says...), Ben Branagan, Bernd Hilpert (Unit-Design), Brian Webb, Christian Heusser (Equipo), Daniel Eatock, Danijela Djokic (Projekttriangle), Emmi Salonen (Studio Emmi), Éric & Marie Gaspar (Éricandmarie), Fons Hickmann (Fons Hickmann M23), Hans Dieter Reichert (Hdr Visual Coomunication), Holger Jacobs (Mind Design), Hoon Kim (Why Not Smile), Hyoun Youl Joe (Hey Joe), Isabelle Swiderski (Seven25), James Goggin (Museum Of Contemporary Art, Chicago), Jan Wilker (Karlssonwilker), Julie Gayard (Jutojo), Kai Von Rabenau (Mono.Graphie), Ken Garland, Kirsty Carter (A Practice For Everyday Life), Kristine Matthews (Studio Matthews), Lars Harmsen (Magma Brand Design), Laurent Lacour (Hauser Lacour), Liza Enebis (Studio Dumbar), Lucinda Newton-Dunn (Space-To-Think), Maki Suzuki (Åbäke), Marc Van Der Heijde (Studio Dumbar), Margaret Calvert, Marion Fink, Martin Lorenz (Twopoints.Net), Matthias Görlich (Studio Matthias Görlich), Michael Georgiou (G Design Studio), Nikki Gonnissen (Thonik), Oliver Klimpel (Büro International), Paul Barnes, Prem Krishnamurthy (Projects Projects), Renata Graw (Plural), Richard Walker (Kk Outlet/Kesselskramer), Sandra Hoffmann Robbiani (Visual Studies) , Sascha Lobe (L2m3), Stefan Sagmeister (Sagmeister Inc.), Sven Voelker (Sven Voelker Studio), Tim Balaam (Hyperkit), Urs Lehni (Lehni-Trüb, Rollo Press), Yasmin Khan (Counterspace), Yves Fidalgo (Fulguro).
They also designed the website for Anish Kapoor
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