#devdiary
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innkeepgame · 13 days ago
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I've rebooted my dev diary series! Check out this introduction to a game I've been working on for ten years.
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astraxgame · 1 year ago
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AstraX Dev Diary, December 2023
Merry Christmas and Happy Holidays everyone!
I've been working on AstraX 0.4 really hard, but sadly couldn't finish everything before the holidays.
This update is mostly of technical nature and will allow more extensive features (e.g. better navigation and starmap).
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The biggest changes affected the targeting/discovery system, graphics, spacecraft and spacecraft systems.
Metaphorically, these changes are like replacing the insides of a melon with the insides of a pomegranate and this took me almost two months of hard work to complete.
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However, the result is a piece of software that is optimal for modding, user friendliness and adding more features, such as:
Usability improvements to Sector Map, Sonar (ergo radar mechanisms)
Being able to detect moving NPC alien spacecraft on your radar system that you will be able to trade with later
Being able to render planet and spacecraft graphics on the UI and HUD
Showing UI details for selected spacecraft
Discovery Mechanisms now work for any content added by mods
Furthermore, I added these features:
Better, remappable controls
Asteroid belts are now integrated into orbital structure of a star system
Junk metal belts that yield Scrap Metal as resource
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Future Features
Features that I currently have in focus for future versions (+0.5):
Better orbit sectors featuring habitable zones which depend on spectral class of the central star
More discoverable traits for gaseous and moon types
(experimental) Trait scanning mechanics
Spacecraft System failures
Spacecraft Construction Editor. This is quite a large task. I've looked into implementing the editor and came to the conclusion I need to do more research & requirements refining for an effective implementation
Better Galaxy Map
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AstraX is a casual space exploration game that allows you to discover a multitude of different celestial bodies. Learn more about our universe in this atmospheric and relaxing simulation. Download it on itch
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zeatheninteractive · 8 months ago
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New Project
Here's a quick peek at something I've been working on. It's still in the early stages, and I'm not sure when it will be ready for testing, but I'm excited to share a bit of the progress with you.
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webdevtips · 1 year ago
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PHP 8 Deprecated Functions
🔧📉 Navigating PHP 8 Deprecated Functions! 📉🔧
Ensure your PHP 8 code is up-to-date and efficient! Our latest blog covers everything you need to know about deprecated functions in PHP 8. Stay ahead in your coding game! 🌟
🔍 Discover:
List of deprecated functions in PHP 8
How to update your code effectively
Best practices for modern PHP development
Read the blog and optimize your projects! 🎯👇
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northstarscowboyhat · 4 months ago
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Real fanart will come I prommy but hi please please please play Red Leaves right now by @sock-devdiary it is fantastic
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sobredunia · 4 months ago
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hey guys did you know that i am normal about Red Leaves
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@sock-devdiary
did this thang in two days and a half in an autism fuelled craze and i'm p happy with how it came out ngl
i downloaded the game files on my linux pc even tho i knew i wouldnt be able to play it there because i needed ref sheets lmao. thinking smart or smartly thinking amirite fellas
anyways it's art tag spam
@rotkad @ace-does-stuff @7hefear @beetroot-merchant @ashingtonkisihita
@h3xt0r @bree-sae @helloidkwhatimdoing-0 @zecrisketch @princelyre
also tagging lila and kd bc i know u two like red leaves i hope u don't mind
@lila-rayne @therealcallmekd
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thisdastampdoesnotexist · 4 months ago
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@/sock-devdiary
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silviaflowers · 4 months ago
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One of us is going to need to die.
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I really like red leaves you guys should go play it!!!!
@sock-devdiary
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utb-slop · 5 months ago
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THE RED LEAVES ARE COMING @sock-devdiary
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koalalounge · 24 days ago
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Marvel Rivals Update (Season 2.5)
https://www.marvelrivals.com/m/devdiaries/20250522/40954_1236193.htmlserver/
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sophietheskelly · 1 year ago
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Dedf1sh is literally referred to with they/them in side order though…
true true..
i think of them as a she though.
Have you looked at their eyebrows in the devdiaries? Males have larger eyebrows while females has smaller ones.
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shoeheadart · 2 years ago
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Improved this knife a lot today, ahead of it showing up in this dungeon! 🜏 #pixelart 🜏 #gamedev  🜏 #indiedev 🜏
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zeatheninteractive · 7 months ago
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Exciting News: Closed Testing Phase Update!
Good day, everyone!
We're thrilled to announce that our second game has officially reached the closed testing phase. The feedback we've received from our testers so far has been incredibly encouraging, and we're using it to make the game even better.
With your continued support, we’re excited to share that soon we will be ready to apply for production!
Thank you for being part of our journey.
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lazyajju · 3 years ago
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Planet of Lana - Gamescom 2022 - Dev Diary + Full Gameplay Showcase
Coming to PC, Xbox One & Xbox Series X|S in Spring 2023 Play day one on Xbox Game Pass Add to wishlist on Steam: https://store.steampowered.com/app/1608230/Planet_of_Lana/
A young girl and her loyal friend embark on a rescue mission through a colorful world full of cold machines and unfamiliar creatures. Planet of Lana is a cinematic puzzle adventure framed by an epic sci-fi saga that stretches across centuries and galaxies.
A planet that used to be a place of undisturbed balance between human, nature, and animal has now become something else entirely.
This is a story about a vibrant, beautiful planet –and the journey to keep it that way.
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webdevtips · 1 year ago
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The Future of PHP: An In-Depth Exploration
🌐🔮 Unveiling the Future of PHP! 🔮🌐
What does the future hold for PHP? Our in-depth exploration reveals the upcoming trends and innovations shaping this essential web development language. 🚀
🔍 Discover:
Emerging trends in PHP development
Innovations driving the future of PHP
Expert perspectives on PHP’s evolution
Dive into our blog and stay ahead of the curve! 🎯👇
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wayfarersgame · 6 years ago
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I worked on the design of another character in the game. I have to clarify that I say "design" very loosely because of my limited options in the built-in character generator for RPG Maker MV. I've found a few bundles here and there that have given me a few more options but I'm unable to make nearly as many facial expressions as I'd like to for the characters. My major concern for this is the more key characters I introduce into Wayfarers, the more recycled and repetitive some of their features will start to look. But that's something I'll have to worry about later. These are the two characters I have made since starting this project back up. #wayfarersgame #indiegamedev #solodev #characterdesign #slowlybutsurely #newcharacters #rpgmakermv #devlog #devdiary #gamedevdiary https://www.instagram.com/p/B5OCKSZnQw_/?igshid=oyyuzm00bvj4
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