#devlog?
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take-my-soul-if · 1 year ago
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I wrote around 834 yesterday, and i totally could've written more, but i have exams like next week, so have to split my time ☹️
anyway, if i don't expand on anything, the word count should be around 1.5 but ik me and if I see an opportunity to add choices I'm bound to do it, so expecting at the lowest 2.5-3 for the prologue.
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adwb · 11 months ago
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Update!!!
I'm posting this on A date? With Blue! because it affects it the most however I will also repost it on Cat Cult Cafe because it also affects it alot.
I gave up on using renpy. It was like doing a math problem that i got it half done (if you understand that🙃). So instead I'm making the games with html (and maybe a little python we'll see😉). It will still be download able it will just open through a browser! And if you fullscreen (f11) it will be almost entirely like a regular renpy game! I will probably also make ccc like that (definitly will need python for that one tho).
Also my Chromebook drowned in soup🫠 so art will take a while and I can't do animations. I also lost all the sprites and 2d backgrounds (both for adwb) I had made and even lost almost all the writing for ccc.
If it's not clear adwb is a short, test game to get used to game development before I make ccc which is a larger, more complex game.😊
edit
this is only half true because i wrote this while manic, filled with the megalomaniac villian/gremlin power complex coding with html gives me, and on the verge of a panic attack.
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happy-hat-makes-a-game · 5 months ago
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My TTRPG project finally has a proper name which is...
With Blood and Lead
"That to get what you want, you'll have to fight and pay for it... with blood and lead."
I was kinda surprised this name wasn't taken yet, because Blood and Bullets seems very popular, so I'm surprised no one had decided to use that euphemism (bullets are/were cast from lead). So, I'm officially calling dibs on that name.
One of the reasons I'm choosing an abstract name is because I can't decide what kind of setting I want to set my game in. When I started, I was thinking about paratroopers exploring dense judge to recover spare parts for their airship from overgrown Old Word. Then I had an idea of exploring the innards of gigantic leviathans (who might be dead or still alive), but I wasn't sure if that'd offer sufficient Role-Playing opportunities, so a Wild West would be more fitting (after adding magic, monsters, chainswords and pneumatic hammers.)
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track-maniac · 5 days ago
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you can transition in literally any order you want and it's fine*. i started seeking hrt before i was even sure. i'm a few months in, have started seeking laser hair removal, and yet. I have not told anyone around me. I have no plans to change my legal name yet (i mean i should get to it but it's whatever for now). Gender marker? i forgot about that until i started making this post.
*some restrictions may apply if your country is run by idiots
anyway. i'm not really sure where i was going with this. just know if someone's telling you you have to do x and y before you're allowed to do z (usually hrt), unless you trust they actually know your country's bad laws, there's a good chance they're (unconsciously) trying to slow you down. and life's too short not to be happy.
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notmakos · 9 months ago
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regretevator if it was 17+
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hahadit · 20 days ago
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FINALLY 26/7 i'll be realesing the 1st chapter of my game CREEPYDATES (yes, i changed the name) for free ON MY ITCHIO YAAAY. years procrastinating but no more, is real now lolololol
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i'm so excited!!!!! XD i love making creepypasta games and i hope dat after publishing this 1st chapter i'll have some time to finish the ticci toby dress up game, it's easier but i had to use my (low) energy in just one game or i'll never finish it
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bunnygirllover45 · 9 months ago
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♱ ⭒ ♡ SOMETHING ROTS CG WIPS.
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♡ still working on these, but I thought i might share the wips bc I really like how they look so far.
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truthscrapper · 25 days ago
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Devlog #1 📚 The Very First Devlog
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We announced Truth Scrapper with a beautiful trailer this month!!! The response has been absolutely incredible, thank you so much for following me on another funky memory adventure. Throughout the development of ISAT, I have written monthly devlogs on Steam, talking about the making of the game. People liked them a bunch, so…
That’s right. It’s time. For the Very First Truth Scrapper devlog!
In case you just stumbled upon this, I am Adrienne, also known as insertdisc5! I am the creator of timeloop RPG In Stars and Time, and now am working on my next game, memory visual novel Truth Scrapper. It’s gonna be a good one.
Alright! Development talk time. Where’s the game at?!?!
So, right now, I have just finished writing the script for Day 4, so I "only" have the art, code, and implementation to do for that day. Truth Scrapper is divided in 7 days, with three different routes you can go through from Day 6 onwards. So really, I need to write and code 11 days. Which puts me at almost ⅓ through development! WOAHRGH!?? At this point, I know where the story is going, I know what each route will consist of, etc. I just don’t know the Details. The portraits are all done, backgrounds are done sequentially for every day, gameplay is all figured out… TLDR: It’s In Good Shape!!!
“That was a good short paragraph, but can I have the detailed timeline of the game. Please.” ok fine you asked for it.
The Big Timeline (and some images!) under the cut
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📚 this image was made so early in development, it didn't even have Betz's shibari-like pink harness
TRUTH SCRAPPER TIMELINE
DEC 2022: I finish ISAT around NOV 2022. I get an idea. I write it down. It was going to be an RPG but nobody got time for that. Main themes and ending are here. I work on pre-production very slowly over the next couple months (because I am recovering from finishing ISAT and still gotta keep working on post-production stuff for ISAT)
JULY 2023: Ok fine let's make a renpy file and figure out if the most important gameplay thing can be done. AKA: can I make a book menu where the game remembers the choices you make, and how complicated is that gonna be for me to add to it down the line. It works and I am happy
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📚 this image was made so early in development, it just looks very bad
AUGUST 2023: Character design. They look Not Great and character design takes me like nine months. Plot is getting somewhere though!
NOV 2023: In Stars and Time comes out. People like it I think.
MARCH 2024: I decide I need to work on something, and decide to work on that and apply for the Ontario Creates grant. This game is actually starting for realsies!!!!!!!
MAY 2024: I actually lock down character designs.
JUNE 2024: I hire Dora, who was the producer of In Stars and Time and who rules.
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📚 dora and i signing our lives to one another on discord. the bond between a creator and their producer can never be broken
SEPT 2024: I work on da gaem
MAY 2025: Day 3 is implemented. We announce the game. Now we’re here!!!!
Alright, that’s it for today! This first devlog is more about telling you where the game is at, and every month you will have a whole new devlog where I can tell you about all the great things I did that month for the game. You can even comment with questions and I might answer them one day. Ok. Thank you. And as always, DON'T FORGET TO WISHLIST THE GAME ALSO IT REALLY HELPS BECAUSE STEAM’S ALGORITHM IS MORE LIKELY TO SHOW OFF GAMES WITH A HIGH AMOUNT OF WISHLISTS THATS THE REASON WHY GAME DEVS ALWAYS ASK TO WISHLIST!!! OKAY BYE!!!!
Links! 📚 Official Website 📚 Join the Discord 📚 Sign up for my mailing list 📚 Follow Truth Scrapper on Bluesky 📚 Follow ME on Bluesky
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auranym · 1 year ago
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I've been working on a godot plugin for controlling how pixel art behaves with lighting, and I'm almost done with a really basic version! (more info under the cut)
this plugin is based on some techniques I have been developing over the years, featured most prominently in silt spawn.
it's a huge step forward though, since it requires no setup whatsoever, and it works with any normal light sources in the engine. the way it works is by generating an encoded sprite and a bespoke shader that can really quickly pick the exact color to show for each pixel based on how well-lit it is. as this gif shows, the plugin works with existing light sources and sprites, so you can really use these pixel-picky sprites as much or as little as you need!
now that the main feature is done, all I need to do is finish the UI in the editor, and then I'll feel comfortable releasing a bare-bones version of this plugin. I'm really proud of how it's coming along, and this quick little gif is just the beginning! :D
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lonely-house · 1 month ago
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how it feels when
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2-eeillustration · 3 months ago
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Just launched a devlog for new robot repair & dating VN project I'm running with some amazingly talented moots on our days off called #If-Else on Bluesky today! A prequel to Return_0 - in 2048, machines all over the city are thrust into self-awareness, you play as a mobile repair technician finding and repairing errant robots for the same company complicit in starting the singularity. https://bsky.app/profile/if-else-dev.bsky.social
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henmesh · 3 months ago
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Haven't worked on anything recently that's in a state I can show off yet, but here are some of my favourite sprites so far from the larger enemies.
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chthonicchromestudio · 7 months ago
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[ENDED]Darling, Darling... Dead? - GAME KEYS GIVEAWAY 🤩[ENDED]
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To celebrate the (soon-to-be) release of the full game of "Darling, Darling... Dead?", we're giving away 5 keys (Itch.io or Steam)! To participate in the giveaway, like or reblog the post, and on Friday, November 29, 2024, we'll pick 5 random blogs from the list. Good luck! If you are the winner, please have your Ask box or DMs open and respond to us within 48 hours. If you don't, we'll have to pick a new winner. Play the demo on Itch.io [here]!
Wishlist on Steam [here]!
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endys · 6 months ago
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Lost soul, wandering through mist and snow...
Do you feel the touch of iron cold?
The Last Winter Knight is an atmospheric Gothic visual novel I'm currently developing, where you play as a ghostly knight haunting a suit of armour!
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You wake up as a ghost, with no memory of who you were or how you died. The only clue to your past is the empty suit of armour you now possess.
As you explore an abandoned castle and piece together your memories, you’ll uncover your tale: A tale of broken promises, regret, and bonds that last beyond death.
But your story doesn’t have to die with you.
How will you write its ending?
Wishlist on Steam
Join my newsletter for updates
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notmakos · 11 months ago
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Why did sebastian do this
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