#especially if you already have a workflow
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haruka89 · 5 months ago
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Of the two citation managers up there? Use Zotero.
Zotero is FOSS software and the desktop application is based on firefox, which means add-ons for additional functionality and data back-ups and stuff are similar to firefox. And Firefox's PDF.js pdf-reader/editor is also part of Zotero! You can read and annotate your text directly within Zotero and integrate those into your workflow.
Also, Zotero intergrates with both MS Word and LibreOffice (and some others with the help of additional add-ons), which makes citing as you write easier.
Zotero also has online syncing/collaboration functionality.
More importantly, Mendeley belongs to Elsevier. One of those nice science publishing houses that rips everyone off with their paywalls. (Also, last year I heard about some fuckery they did, but I don't remember what it was.) Unless you trust someone like Elsevier or Wiley or all those others to not fuck you over for higher profits, use something else.
There's one citation manager that's supposed to be good for LaTex/Tex/BibTex (f those words don't mean anything to you, just go with Zotero) and iirc it's also FOSS. Can't remember its name, though.
There are also others. (Citavi and EndNote are popular proprietary citation managers that your university might have contracts with.)
in re plagiarism and citation and people not knowing how to do it
in the capstone class of my MASTER's degree, I had to do a group paper with fellow students who had all done 6+ years of collegiate study to get there
we shared drafts of our portions and they had no citations and i was like???? and they were like "it's a draft i'll put the citations in at the end" and i was like ???????
because by the time you're done writing the thing you're not going to remember what you got where and whether you synthesized information together! this is how "i thought i thought of it" plagiarism cases occur!!!!
anyway i told them at the bare minimum any time they referenced a numerical figure they needed to cite it, and since it was a paper on accounting fraud that mostly worked out. but i could tell they were citing stuff simply because i'd told them to cite where numbers came from, because they didn't bother to cite some non-numerical things that definitely needed it.
anyway this is why when you have classes that have multiple assignments for a paper to teach you how to write it, annotated bibliography comes before drafting. because you're supposed to have your sources and know what's in them when you start writing.
to current college students: PLEASE put the citations in as you're writing not as you're editing. i know it seems like a pita especially if you don't know the formatting well, but that's what tools like Purdue Owl are for. Tell it what citation format you're supposed to use, what kind of source you have, fill in the fields and it will format the citation for you.
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smuttysabina · 2 months ago
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The Office Problem
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(Male Reader x Kiss of Life's Natty, 3.6k words) Tags: Office sex, Office gangbangs, Office relationships, More HR violations than your office handbook has room for, Vaginal sex, Creampies, Oral sex, Natty earns herself a fat juicy promotion, Also wow does she look really hot, Protected sex, Office politics, And a distinct lack of morals
Being a manager could be such a pain. When you were not busy fending off absurd requests from Corporate about the latest techo-babble, you were dealing with enough banal office drama to put a high school to shame. It was frankly surprising the amount of hijinks an office of a hundred workers could get up to, and if the company wasn't paying you so goddamn much you would have resigned years ago rather than deal with it every day. But alas, you always managed to stop yourself from hitting send on your two-week notice by glancing at your check, before sighing and carrying on. This past month had been especially grueling, with the arrival of a new hire named Natty, who had taken over as a clerk from Brenda in HR (who had retired and was now living it up in the Bahamas, and getting gangbanged by her "amigos" every night); and had turned out to be quite the slut...
The morning so far had been relatively tame, with only a handful of tongue lashings and praise to distribute. Frank from Operations had once more been reminded to stop pissing all over the floor, and Betsy from Sales had been firmly rejoined for harassing old mister Shultz about his supposedly monster dong (you had it on good authority that the man was in fact packing, provided you shove several viagra down his throat first). The accountants had been congratulated for somehow conspiring to pay everyone on time, presumably on accident, and the lead janitor consulted regarding the onset of stains appearing all over the office. You therefore had time in your schedule to ask your secretary to call in the newest problem child to grace your loveless little nest, and you idly mute the Teams meeting with the C-suite you were in and jot down some notes while you wait. Five minutes later and the Office Problem flounces in, all silken curves and bubbly youthful energy crammed into an outfit that would have gotten her sent to HR had she not been HR. She was also wearing knee-high heeled boots for some bizarre reason.
One Ms. Natty (nobody bothered to use her last name) languidly slides into the proffered chair in front of your desk, preening at your attention and wiggling her body to better present her assets for your inspection. No doubt her young mind was stuffed full of erotic delusions about what was going to happen in your cozy corner office, but you were quite simply going to fire her skanky ass. It had barely been a month and already it was an open secret that Natty was the office bicycle, which you ordinarily wouldn't have minded, free-use sluts kept morale up, except for the fact that she was unable to control her passions in the workplace. You had walked in on her engaging in sexual activity no less than nine separate times, with different partners during each occurrence no less! And the janitors were, in a word, growing more than a touch annoyed about having to clean up spilled sexual fluids as if they were working at a whorehouse or the like.
The first time, you had found Natty squatting down in the break room, stroking an employee with either hand while sucking them off with an enthusiasm that was dearly lacking in her workflow. Then you had spotted one of the Sales ladies munching on her cunt like she was starving, and the third time you had caught her next to the supply closet getting her shelves rearranged. Natty had also been responsible for the traffic jam around the bathroom last Tuesday, where apparently most of the male office staff had lined up to plow her nubile holes, and next you had eyed her grinding rather proactively on Mr. Shultz's lap (who coincidentally had no pants on for some odd reason). Things had only gone downhill from there, as you had observed her getting spit-roasted no less than twice in a row, before watching her getting made airtight near the printers by the interns, whose youthful gusto had resulted in a truly appalling mess on the floor. Finally, just yesterday you had found Natty elbow-deep in the head of Accounting, who was busy hosing the carpet down with streams of truly noxious squirt. Naturally, she was the most popular employee in the office, and had single-handedly caused a 28% drop in work efficiency.
So, leaning forward in your chair across the wide expanse of your desk, you stare Ms. Natty straight in the eyes, and calmly inform her that you were letting her go. Her reaction was, predictable. The girl starts babbling and bawling, her perfect makeup (god knew how she kept it up while getting fucked all day) smearing as tears run down her face, and she blubbers out a question, "But. But WHY, sir? It's only been a month!" to which you sigh and explain that her distracting the entire office was the issue, and also that her work was also noticeably subpar. Further tears follow, "Is-Is it because you've, um, caught me at work?" Natty sobs in realization, and you are forced to inform her that her promiscuity was not the problem, rather the sheer scale of it; nobody was getting any work done because they were too busy trying to fuck her! You recline back in your chair as your words bounce around her skull, Natty visibly pondering what you said before insight flashes behind her eyes and she gives you a sultry smirk, "Or is it because... I haven't given you any yet?" she beams as a slight flush rises on your face, "Oh, I'm so sorry, of course the boss should have priority! Let me..." Natty smoothly rises out of the chair and starts to saunter around your desk, her wide hips swaying from side to side. Sigh.
Natty perches herself on the edge of your desk, plumping out her bare thighs as she dangles one foot dangerously near your crotch, "So tell me, sir, is there anything I can do to keep my job?" She coos, seductively fluttering her eyelashes over her rose-tinted glasses, "I mean," she runs a hand down her chest to the clench of fabric obscuring her crotch, "You've seen what I can do, so," Natty licks her pouty lips, "What will it be, sir?" Nine times out of ten you would have simply laughed her out the door and told the little slut to collect her things on the way out, but you were feeling particularly... bored. It had been a year or so since you had gotten drained at the office, and you were curious to see if this common cumdump could match the costly escort you had brought in last time. So you roll your chair back a bit, and tersely tell her to try her best, and you will consider keeping her around. Natty's face lights up and she lets out a squeal before composing herself and hopping off the desk and sultrily kneeling before you, "Please, relax sir, I'll do all the work for you. You are the boss after all!" she giggles somewhat nervously before running her hands up your legs and slowly unzipping your pants, slipping a delicate hand inside to pull out your manhood.
With tender grace, Natty leans forward and kisses your cock, gently smooching every inch of it until she unlimbers your balls and gives them the same treatment as well. She looks eagerly up at your stony face for your approval, and when she doesn't find it she hurries along to the messy work of getting you erect. With your member barely stiffening under her demure endearments, she promptly pops your meat into her mouth and starts sucking on it like her life depended on it; which in a sense, it did. Natty's cheeks hollow as she strains to engorge your penis, her tongue lapping desperately at it as it slowly fills her mouth. Just as her head starts to bob though, your secretary knocks on the door and you hurriedly push your chair forward, forcing the young clerk to scamper backwards under your desk, where she retains enough of her wits to continue doing her job. Your secretary pops her head in, glancing around as she looks for Natty before raising her eyebrows in confusion. You maintain your calm as you ease your hips upwards, pining Natty's head against the underside of the desk as you force your length into her throat, causing her to gag as quietly as possible. You roll your eyes at your secretary, waving irritably at the closed door to your private bathroom and informing her that Natty was busy cleaning herself up inside after a substantial bawling. Your secretary snorts in amusement, as the girl in question snorts spittle onto your crotch as she struggles to breathe, tapping plaintively at your leg for you to relent, before telling you to call her when Natty needed to be escorted out and closing the door once more.
Natty was starting to use her teeth to communicate her distress, and so you relax, allowing her to pull up enough to gasp for air as she drools all over your genitals. After several moments mercy, you press upwards again, thoroughly testing her gag reflex as you lazily pump away at her face until her frantic coughing had subsided somewhat. When you finally roll your chair back, Natty stumbles out from under your desk, hacking up reams of spittle before looking blearily up at you, "I-I-Was that good enough, sir? I-I'm better at using my mouth than deepthroating, so can I...?" You flick her concerns away by telling her that it had been satisfactory, but that she needed to make you finish if she wanted to remain employed at this (laughably) prestigious company. Nodding frantically, Natty returns to sucking your cock, and was indeed better at using her tongue than tripping her gag reflex, until she abruptly stops and surges to her feet. She sways unsteadily before unbuttoning her short shorts and pulling them down to her knees revealing tantalizing hints of her dark vulva, "Um," she blushes, "You can use this hole as well, sir. But," she glances around, "Do you have protection? I'm not on birth control so..." You direct her to the proper drawer, and soon cool latex sheaths your erection before she kicks her shorts off and awkwardly attempts to join you in your armchair.
You refuse her however, telling her to clean herself out first, no matter what she claimed, you would rather not be fucking your inferiors semen out of her slutty hole, and she blushes as she leans back against the desk and complies. Shyly, she starts to rub at her clit, absentmindedly groping herself before remembering she still had her shirt on and pulling that off as well to reveal a lacy pushup bra that soon joins the rest of her clothes on your desk. Natty's body was classically curved, with much of her flesh going to her shapely thighs and ample ass, though her perky breasts were not unimpressive as well; even if she did constantly push them up to exaggerate their size. The girl pleasures herself in front of you, and once she has moistened herself up she puts her fingers to good use sloshing expertly into her slit. Judging by the sticky mess coating her fingers, Natty had indeed been truthful when she said that she always used a rubber, and soon she was gazing lustfully at your cock, "Mmmmph," she moans, "Can I sir? Please let me sit on it, I promise I won't disappoint you this time..." And when you nod in permission she hurries forward to straddle you, unbuckling and pulling down your pants as she reaches down and strokes some blood back into your diminished dick until it was erect once more. Then with a sultry groan, Natty sits on it.
Sordid heat douses your cock as it slips into the warmth of Natty's belly, her pussy devouring every inch of you until her vulva kisses your root. Her soft breasts press against your face as she wraps her arms around your neck, she looks breathlessly down at you, "Oh sir! You are so... big! You're filling me up!" Her body shudders as she slowly rises before sliding back down it again, her wet folds dragging along your rubbered shaft as she squeezes you tightly, "Please," she gasps, "Cum in me whenever you want, I'll ride you-Oh! Until you finish!" Natty bounces enthusiastically on your manhood, your crotch soon becoming soaked as her pussy drools down onto it, her hips plying the air as she does her best to work your load out. While her head might have been mediocre, Natty's pussy was snug and wet, and before you can stop yourself your hands move to grasp her cheeks, clenching her ass tightly as she rides you. She gasps at this sign of approval, "Oh, sir! Yes! Use me! You can fuck me every day I promise!" Then she cums on your cock, her whole body quivering as yet more cream splatters onto your skin, and with her face bright red, she leans down and kisses you hungrily. You were not entirely too enthused about it, but Natty certainly was, her tongue shoving its way into your mouth as she grinds needily on your dick.
Seemingly surprised that your cock remained unconquered, the young slut leans dangerously backwards, grasping your chair's arms tightly as she searches for the right angle to finish you off. Sweat shimmers on her tanned skin as Natty pushes herself in desperation, her stomach clenching as it grips your shaft for all that it was worth, "Just. Fucking. Cum already!" she hisses in frustration, before remembering her place and begging, "Please cum in me sir! I'm trying my best here!" And to be fair, her best was starting to work on you, your hands squeezing her butt tightly as your balls laboriously start to rise; until with a grunt you haul her back onto you and fully down upon your cock. Natty gasps in relief and pleasure as you finally give in and empty yourself into her, slamming her nubile body against you as you fill the condom with your load. You stifle a groan as her cunt tries to crush your manhood, squeezing it like a vice as it works out every drop of cum in your shaft. When you are finished, she collapses against your chest, breathing heavily as she recovers, her face nestled against your neck. Once she has recuperated enough, you slap her ass to signal for her to unmount you.
Natty scrambles off you, looking worried, but before you could rise she returns to her knees and starts pulling the condom off for you. She waves the swaying sack in front of her face before giving you a sleazy smile and emptying it into her mouth, swallowing every last drop. Natty grimaces slightly, before leaning forward and cleaning your crotch up with her mouth, her tongue lapping up her own juices, "Did-Did I satisfy you, sir? Please?" Her demureness returns as she looks meekly up at you, pausing in her washing as she awaits your answer. You muse upon it, while she had hardly been the best partner you had been with, it had been reasonably entertaining so... You nod, and grandly inform her that her position was secure, and Natty beams with relief, "Oh! Thank you, sir! Thank you!" and to show proper appreciation, she starts sucking you off again. Your dick was still sensitive from orgasm, so it was not long before the stimulation from her eager slurping has you rigid once more. You sigh in enjoyment, and make the sort of decision that you were paid six figures for. You idly inquire that having saved her job, what would Natty say about a promotion? At which the whore stops, and stares up at you in wonder before a grin breaks through her chaste expression.
Natty smoothly stands and bends over your desk, reaching both hands backwards to spread her cheeks to reveal her flushed slit along with her dusky asshole, "I would say," she purrs, "Pick a hole, sir. I'll be your fuck-slut any day of the week!" Fired by a lust that had been often diminished of late, you rise as well, shuffling closer and slapping your member against her sodden labia, causing her to moan eagerly. You grasp her waist to hold her steady, and shove your cock into her pussy until your balls kiss her clit. Natty groans, "Oh fuck, sir! I can feel you... wait!" She glances back in horror, "You forgot to put the condom on!" Whereupon you smack her rear, and cheerfully inform her that as your personal assistant, she would be yours to use exclusively, and so you would not need to worry about contamination from other employees. Natty's eyes widen as she processes this, before giving in and smirking, "Oh, so I'll be getting promoted from the office cumdump to the boss's personal cumdump?" she shudders, her folds moistening noticeably, "Cum in me raw then, sir. Use me however you want!"
And so you do. The clapping of her cheeks was thunderous, and it was a damn good thing your door was soundproofed for security reasons, otherwise the whole floor would have heard it. Natty moans loudly as you plow her from behind, her walls gripping you all the tighter now that you were fucking her unprotected. If anything, the risk of impregnation excites the slut, and you hear her muttering excitedly under her breath about getting knocked up on her boss's desk. Natty's pussy had been wet before, but now it was downright soaking, her juices running down your thighs as her lips slobber all over your shaft. With the added stimulation of her bare skin upon yours, it was not long before your balls are twitching upwards once more. Natty notices your thrusts deepening, and she eagerly urges you on, "Oh fuck, are you going to cum in me, sir? Please, do it! Make me your slut! Oh fuck I'm going to get pregnant!" she screams as you pound away at her curvaceous rear until with a groan, you empty yourself into her. This time your seed spurts directly into Natty's fertile pussy, slowly filling it with your semen as she shakes in the throes of an orgasm.
When you finally leave the warmth of her body, you stagger backward and collapse into your chair, thoroughly exhausted by your exertions. Natty looks winded as well, but she still dutifully plops between your legs and starts sucking her creamy leavings off of your cock, while your own gift to her drips out onto the carpet. Once she had done a reasonable job cleaning off the worst of the mess, she gingerly rises to her feet, grabbing her clothes from your desk and slowly pulling them on, "So...um," she coughs awkwardly, "I am getting that promotion, right?" You wave in acknowledgement, and Natty smiles smugly, "Also, were you serious about the exclusive thing? Because uh, I am kinda popular..." You consider this, the impact on morale would be significant if the office were to suddenly lose access to Natty's free-use holes, so... You compromise, she could sleep with as many women as she liked, but she could only use her mouth to pleasure men. Natty thinks about it, before shrugging, "Sure why not? Okay so, will you be needing me again today or...?" You dismiss her with some warmth, and once she has finished struggling into her tight outfit (her panties were no doubt soon inundated), she waves in goodbye and saunters out of the door as if she had not just been bent over and plowed like a cheap whore by her manager. Your secretary peeks inside thoughtfully, and when your eyes meet, you can tell she has inferred exactly what happened, and she winks knowingly, wiggling her tongue between two fingers to indicate your shared bond. Was there anyone Natty hadn't fucked?
With a tired sigh you roll your chair forward once more, and start mentally thinking about what excuse you could use to fit another HR manager into the budget, when you realize that while the executive meeting had been muted, you certainly had not been, and your camera had been on the entire time. Utterly mortified, you frantically unmute the call's audio as a dozen somber faces stare back at you from the virtual meeting room. But before you could muster any excuses they break into laughter and raucous cheers, congratulating you on your excellent performance! The C-Suite howl and pound at their desks in approbation, causing more than a few heads to quizzically pop up in front of them before being pushed back down again. You are shocked and more than a little relieved to hear that the executive team had extremely impressed, and were adding you to the fast track for promotions, they needed a man like you who could fuck on the team! After all, nothing was more tedious than having some prissy loser who wouldn't join in the weekly executive orgies! With that stunning information bouncing between your ears, the meeting ends, and you consider just what a morning it had been.
It seems like it would become even easier to resist hitting send on your resignation, mostly due to it being difficult to reach for your mouse while you were busy pumping Natty's nubile pussy full of cum.
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jonnywaistcoat · 1 year ago
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Hey, Horrormaster Sims. I have a wildly different question that barely relates to TMA (Sorry about that) but its about your own process. Please, if you could, can you tell me how your first drafts made you feel? I'm on the fence about writing my own thing (not a podcast, and again, not Magnus related, though I have a million little aus for that delightful tragedy you wrote, thank you for that!) But I'm discouraged by the collective notion that first drafts are always terrible, because there's no ... examples I can solidly use to help the dumb anxiety beast in my brain that tells me everyone who is in any way popular popped out a golden turd and not, well, you know. One of my friends said 'Oh I bet Jonathan Sims's first draft was nothing like what he wanted' and I got the bright idea to just. Send you an ask, since you're trapped on this hellsite like I am. Anyway, thanks for reading this (if you do) and if you'd rather ask it privately, I am cool with that. Alternatively, you're a hella busy man with Protocol (you and Alex are making me rabid, i hope you know) and you can just ignore this! Cheers, man, and good words.
To my mind all writing advice, especially stuff that's dispensed as truisms (like "first drafts are always garbage") are only useful inasmuch as such advice prompts you to pay attention to how you write best: what helps your workflow, what inspires you, what keeps you going through the rough bits. There are as many different ways to write (and write well) as there are people who write and so always consider this sort of thing a jumping off point to try out or keep in mind as you gradually figure out your own ways of writing.
On first drafts specifically, I think the wisdom "all first drafts are bad" is a bit of unhelpful oversimplification of the fact that, deadlines notwithstanding, no piece of writing goes out until you decide its ready, so don't get too hung up on your first draft of a thing, because a lot of writers find it much easier to edit a complete work than to try and redraft as they go. It's also important to not let perfectionism or the fact your initial draft isn't coming out exactly how you want stop you from actually finishing the thing, as it's always better to have something decent and done than to have something perfect and abandoned.
But the idea of a "first draft" is also kind of a fluid one. The "first draft" you submit to someone who's commissioned you will probably be one you've already done a bunch of tweaks and edits to, as opposed to the "first draft" you pump out in a frenzy in an over-caffeinated weekend. For my part, my first drafts tend to end up a bit more polished than most, because I'm in the habit of reading my sentences out loud as I write them (a habit picked up from years of audio writing) so I'll often write and re-write a particular sentence or paragraph a few times to get the rhythm right before moving to the next one. This means my first drafts tend to take longer, but are a bit less messy. I'm also a big-time planner and pretty good at sticking to the structures I lay out so, again, tend to front load a lot of stuff so I get a better but slower first draft.
At the end of the day, though, the important thing is to get in your head about it in a good way (How do I write best? what helps me make writing I enjoy and value? What keeps me motivated?) and not in a bad way (What if it's not good enough? What if everyone hates it? What if it doesn't make sense?) so that you actually get it done.
As for how my first drafts made me feel? Terrible, every one of 'em No idea if that's reflective of their quality, though, tbh - I hate reading my own writing until I've had a chance to forget it's mine (I can only ever see the flaws). I suppose there's theoretically a none-zero chance they were pure fragments of True Art and creative perfection, but Alex's editing notes make that seem unlikely.
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andhumanslovedstories · 5 months ago
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you think often of how nurses should speak and relate to patients, and i highly appreciate knowing you put this kind of thought in and share it with other nurses. but as someone who often occupies the patient position, i'm curious if you have any thoughts on ways for patients to interact with nurses, when we are in decent enough control of our faculties to make choices about that. i would like this knowledge from both an altruistic perspective in recognizing nursing is difficult and not wanting to voluntarily make it difficulter, and a wholly self interested position of knowing nurses who like interacting with me give better care. what helps as a professional and as a person?
I'm surprised how much I had to think about this question. What do I want patients to do? I don't know. A lot of it is basic human decency, some of it is specific to my nursing workflow, but overall I find it complicated saying what patients "should" do. I cut out about 500 words of navel gazing from this post explaining why. Here are answers I've come up, in no order and not of equal importance.
--a lot of it is basic "polite interaction with another person in a professional setting." If you're asking this question, you probably care about treating people well in general. If you wouldn't say it to a barista, would you say it to your nursing tech?
--don't do joke answers to basic orientation questions like "what's your name" and "where are you right now", because it's annoying to have to clarify if you're actually confused or if you're fucking with me. I know they're annoying. Just answer correctly so we can move on.
--have some flexibility and patience. Hospitals have a lot of moving parts, and each person interacting with you has other patients that also need care. My hospital and state has mandated nursing ratios. The maximum amount of patients I've had in one assignment is five. Other hospitals have far less protection, and nurses may have six, eight, twelve other patients. Our respiratory therapists each cover multiple units. One CNA might cover the entire floor. I know if melatonin is the difference between you sleeping or not sleeping, it is very frustrating for someone to bring it late. I just ask you keep in mind that there's dozens of reasons that might happen besides someone ignoring you.
--help us help you. If you can lift your arm up for me to put a blood pressure cuff on, why are you holding your arm completely limp so it's like putting pants on a toddler than doesn't want to get dressed? If you can help roll yourself in bed, help us roll you. If your IV is beeping, hit the call light so someone can come turn it off. If you don't have urgency issues and you can tell you're going to need to go to the bathroom soon, call before it's an emergency. If your IV hurts when I give you medication at 8 pm, tell me then, not when I'm trying to give you your midnight antibiotic and all the evening staff have already gone home.
--if you don't understand how something works in the hospital (what happens when you hit the call light, how often are people going to take your vital signs, why can't I get up and walk around the room), just ask. It's really easy for people who work in a hospital every day to forget other people aren't familiar with it.
--don't treat doctors noticeably better than you treat everyone else.
--pet peeve number one: if I give you pills in a med cup, you can just use the med cup to get the pills to your mouth. You don't need to pour the pills into the palm of your hand and then pop them into your mouth. You're gonna drop the pills, and I'm gonna end up on the floor looking for a tiny tablet of dilaudid.
--bundle requests, especially low-importance ones. If you ask for crackers and you know crackers make you thirsty, just request your drink at the same time. Don't make me walk to your room, the nutrition room, and your room again ten minutes later.
--I don't expect people in the hospital to be pleasant all the time, and I don't take snappiness personally, but I always really appreciate the patients who apologize or even just acknowledge their behavior.
--I love patients who acknowledge my work. I don't need effusive praise or a thousand thank yous. It means a lot for someone to just be like "hey, thanks for your help tonight."
--have patience with repeating yourself. If you've got something important and complicated to convey, practice a quick understandable blurb that takes no brain power from you. There may be something that you've told the staff a dozen times, and it may be documented in your chart, but in the hospital you see many people who have never worked with you before and for whatever reason didn't read that info in your chart. For example, I'm a float pool nurse which means I almost never see the same patients twice. I can get sent to a different unit and a different patient load at literally any time. I can't familiarize myself with complicated documentation or read every nursing note. Especially not for patients I know I will only have for four hours. I know repeating yourself is annoying, I know it sucks to have to explain your bathroom routine or your preferred pain med or when you like to get pills or whatever every shift. And it's great when people make that information very easy to find! But if you just accept the reality you'll be repeating yourself a lot anyway, it makes doing so less frustrating.
--pet peeve number two: don't exaggerate to make a point. This is such a human thing to do, and god knows I catch myself doing it all the time, but you can raise objections in a way that's factually true. I've got a lot of concrete data that people are very often wrong when they say they're been "waiting for hours" after hitting a call light. The computer has a time stamp of the last time I was in your room. I know it was 45 minutes ago. There's a timer by the call light. I know you called twenty minutes ago. And I know it feels much longer when you are waiting for basic cares or pain control or anything pressing. Things can be unacceptable without needing to be exaggerated. When the exaggeration is the base of your complaint, it undercuts your credibility. Honestly I find it really irritating when I spend a disproportionate amount of my shift with one patient only for that patient to tell another staff member that I've been neglecting them. Just say I did a bad job, don't pretend I wasn't there at all.
--don't ask me to pull my mask down so you can see my face. like cmon dude.
--I'm not saying you have to send all your visitors out of the room when I'm there, I'm just saying have some sympathy for how nerve-wracking it can be to do your job while being intensely watched by five other deeply invested people with limited context for your actions.
--this is a nebulous and difficult one. You might have a lot of emotion that you don't know what to do with. What you shouldn't do with it is channel it into every interaction you have with a healthcare worker. If you feel guilty about how you haven't visited your mother in a while and now she's in the hospital, you gotta find ways to deal that don't involve getting extremely passive aggressive at your mother's night nurse.
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cdlum · 1 year ago
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I just wanted to say I think your art style is awesome! I was wondering if you had any tutorials on how you draw anatomy in your style (hips and legs especially)? Sorry if there's already one posted and I just didn't see it 🥲. Happy New Year :>
thanks for the kind words. i tend to draw people pretty stylized and then some so a good bit of artistic licence gets used. these tips are just what i use so feel free to take them with a grain of salt. with anatomy in particular you can kind of talk in circles because human/animal bodies are that complex so ill just zone in on the points you specified. here's a little image with a bunch of pointers:
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the above image condenses a lot of the points I'd make, but basically the key parts are to start with the bare essentials and build up that complexity. using a line of action is a good way to get a quick, rough start. you draw a line out in the general direction of the pose and do your best to adhere to it to give the pose a sense of flow.
you can also draw smaller, thumbnail versions that throw a lot of caution to the wind but capture the basic energy of what you're going for. even having a tiny little stick figure version of your idea can make for a good guideline of where to take it forward.
when it comes to actual limbs, you wanna consider how they integrate and work together, kind of like how chains do. you can see on some of the parts of pear i've drawn out these wireframes to kind of portray how the mass of her legs works in a three dimensional space. for aspects like the waist/hips, i use that X technique i highlight above a lot, particularly for the lower torso. a lot of the times, even when drawing a character totally naked, imagining them wearing things like skintight underwear can help a lot to guide you in the right direction.
its also a good idea to consider things like gravity and weight to a degree. humans are essentially big meat sacks and gravity is always pulling down on that, but theres all kinds of aspects that effect that, such as character build or clothing. pear technically isn't naked in this, but i've tried to imagine her as such and take that into account.
if you are drawing digitally, don't be afraid to take advantage of the convenience you get with that workflow. you can retry and iterate on things a lot faster that pen and paper, and do things that aren't really feasible at all when it comes to editing and modifying your existing work. things like resizing certain bodyparts, instantly flipping the canvas, or using selection tools to completely adjust the positions of parts of your drawing. to give you an example heres a timelapse with all the little edits i made just to this demo drawing:
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you don't have to use these techniques linearly, either. sometimes ill have a really solid idea for a piece in my head, and go back to basics with certain elements if they’re not coming out right or i just want to brush them up a bit more. some of the tutorial-y parts i added in i didn't actually use during the drawing but often do use so they're there just for demonstration. not every drawing i do starts as building blocks or a really basic version, often ill just start with a face and build it out from there.
i always encourage liberally using references (this can include yourself) and trying out stuff like life drawing or looking at things like existing photographs of real people/places/things if you can, the more you use learning material the better you'll draw up a mental inventory in your head that you can rely on more and more. some of these tips are things i've learned from other artists over the years (the chin one especially i remember seeing a tutorial about lol), so this is a lot of knowledge i've amassed from other sources over time myself. there are plenty of times ill use all sorts of reference material and its all in service of arriving at the final destination as smoothly as possible. learn by doing, as they say. hope this helps!
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sirfrogsworth · 3 months ago
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I use AI upscaling to help with my photo restorations. And it is the one use of generative AI that I think has serious merit. I use Topaz so it is ethically trained on licensed images. It helps me preserve memories and give people photos of their loved ones with a clarity they have never seen. They get a much better sense of what their grandpa looked like when he was young.
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But AI upscaling is not a push button solution. And I don't think it will be for a long time, if ever. It's part of a larger workflow. It doesn't save me time or effort. In fact, it adds quite a bit of time to the restorations.
Sometimes I have to upscale the background and people separately. Often I have to adjust the contrast and detail on people's faces so the AI renders them accurately. I have learned how to set things up for success before the AI does its thing. And sometimes there is a lot of trial and error to get a non-nightmare result. Each try can take several minutes to render. There are several algorithms to choose from, several intensity sliders, and once the upscale is at a place I am happy with, I have to use traditional techniques to make the people not look like wax figures. I use things like custom film grains and LUTs to make the pristine AI result look like an old photo again.
In other words, I care about the photos I'm restoring.
I saw people talking about restoring Star Trek: Deep Space Nine. It's a very difficult problem due to how the show was produced. The live action was captured on film—which can be re-scanned at a higher resolution. But the digital effects were all done on analog 480p video tape. Not only would they need to be re-rendered but they would also have to be recomposited. Odo's shapeshifting is especially tricky. There isn't an economical way to remaster the show. TNG was only possible because they filmed practical assets for most of the VFX. They still had to redo all the compositing and it was very costly just to do that.
AI could be the answer. But only if the studio is willing to see it as a tool to be used in conjunction with artists and not a push button solution. Every frame needs to be checked. Different scenes will need different techniques to upscale them properly. And some scenes will just need to be cleaned up manually with traditional tools.
Upscaling to 1080p or 4K is often a mistake. The more extra pixels you try to add, the harder it will be to get a natural result. I think 720p would be a happy medium to shoot for. Combined with modern TVs traditional upscaling you will get a good viewing experience.
There are already fan upscales that are decent. I would say they managed to get the equivalent detail of maybe 600p. If you remember playing games on an old CRT monitor, going from 640x480 to 800x600 is actually a decent bump in detail.
Even though the files are outputted at 720p, it doesn't look quite as sharp as native 720p video. It's complicated to explain, but the short version is... detail and pixel resolution aren't really the same thing. Even if the file is upscaled to 1080p or 4K, that doesn't mean it has equivalent detail.
Which means we use a really shitty metric to give people a sense of how much detail a video will have. Ks and Megapixels are near useless these days.
Do your 200 megapixel phone photos really look sharper than my 24 megapixel DSLR photos?
My point is... detail is complicated.
And AI is currently unable to handle all of that complication without supervision and care.
In any case, the fan upscale of DS9 is definitely superior to the DVD versions. Feel free to seek that out (use a VPN). And because fans did it, the upscales were done with great care. They didn't push the tool beyond its limits and they reviewed every episode to make sure no nightmares snuck in.
I really don't know how to prevent studios from cheaping out and just running content through an upscaler with no care or supervision. But I also don't think fans should outright reject AI as a solution. It can be done well if they let actual artists leverage the tools and do it correctly.
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vonlycaonwife · 11 months ago
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May i suggest or request a reader whos like billy a cybernetic kinda thing(?) but works as a music artist/DJ with wise, belle, billy, and lycaon? (anby and nicole are opt if u have time that is!)
This is such an interesting idea!!! I know you wanted yandere too but I think I'll stick to normal. You can request again later on when they're open! I also kind of was a bit generic with the music aspect because idk too much.
Warning: none
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•He probably heard about you from Belle, since she definitely would be a fan. Though he mainly was half listening to her for the most part.
•It’s only when Belle had dragged him to one of your performances that he truly got an idea of how breathtaking you were when in your groove, your custom cybernetics enhancing the showmanship.
•Though I wouldn’t say he’s a mega fan like Belle would be, but he most likely shows up to more of your shows.
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•Oh she was already a fan before she even met you! She just loved your music and how you performed at various events.
•Imagine her shock when you first walk into her store. She’s hiding in the backroom trying to keep her cool, but she just can’t! Is she hyperventilating? She feels like she is!
•Though after a few more visits, with the help of Wise, she was able to have a normal conversation with you!
•And that just makes her superficial crush turn into a genuine crush. Which she’s very sure she’s hiding very well, just don’t ask why she’s turning red when you’re close.
•You’re gonna be waiting awhile if you want to wait for her to ask you out.
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•Billy is also another fan of yours! But mainly because of your contribution to the ost of the Starlight Knight show. 
•Though that would mean there’s less of a chance for him to meet you since he spends most of his money on merchandise, but he certainly would also get vinyls of your music!
•I want to imagine that they most likely do concerts for the show’s music (think of those concerts they do for games), and if they did Billy is 100% there and freaking the fuck out as his favorite tracks start playing.
•If he got enough to buy a backstage pass or something he’s gonna be fanboying heavily, especially if they have costumed dancers (like Persona concerts). You’ll probably get overwhelmed heavily from all his hyperactive quirks.
•But the first meeting is good for you both, and even better in the  meetings after that.
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•Another that I don’t believe would initially be that interested, though he probably would know way more in a more personal sense since you would most likely ask the Victoria Housekeeping Company for regular cleanups of your place. Since working as often as you do would make it hard to keep the place clean.
•He most likely can hear your music earlier than everyone else, though he’s under contract to never mention it to anyone. Though he is a good reference for making sure there isn’t anything that could hurt a thirian’s ears.
•While he cleans he probably also acts as a semi assistant for you, bringing you water and food since he knows how your workflow runs. Though that’s only if you are there working while he’s there.
•He probably won’t ever really go to any of your performances, but he’s not missing all that much when he gets a private show while he does his job. 
•Plus the small sense of pride he feels over you is nice when he overhears the other workers talk about the latest performance they went to.
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romance-club-daily · 4 months ago
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Opinions that nobody asked for nº 649587115339:
Remember that this is just my opinion and y'all can disagree.
I really don't think that bringing one story per update has been very beneficial in the long run. We have 18 stories on the go and we'll get one more in the next update, 19 stories to read!
But you might think, "you're complaining on a full stomach", but we're starting to see the consequences of that now, at least I'm realising it. Firstly, we no longer have time to digest the new stories, because there's always something "new" in the next update that steals our attention. It's tiring to read all the stories and really take the time to like and appreciate them, especially if you're trying to experience and read them all as often as possible. You could say that "you don't need to play all the stories now" and you're right, but following the story in real time, without spoilers, is much better. In short, it's overwhelming.
Second point is the CGs, I think from now on, more than ever, you've realised the use of AI (although they'll never admit it, and let's face it, there'll never be an admission of that - but it's become even more blatant, especially with the latest Diamond Rush card), maybe they thought it would improve the workflow and they could make more CGs - and now the cards, easier (and cheaper). But the result is that stories are getting fewer CGs - especially the ones that aren't so popular, like The Parallel Universes Bureau which only has 2 CGs related to the LIs so far (and I believe it's only going to have two more - for the remaining LIs - Orion and Glim), which is a huge shame, and they're coming out very different from the base sprite of the characters. Not to mention the extra workload with the cards. I think the artists must be having a lot of trouble trying to fix the things the AI delivers.
And adding the two problems, 19 stories to produce CGs (among other things like backgrounds, minor assets and music) and always another one coming up with each update. It's a very long production cycle and the loss of quality is already showing.
I don't know, if they reduced the production of stories to every two or three updates, it would give readers a breather, not only to digest the stories that have been released, but also for the production itself, with more time to produce with quality.
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papiliomame · 1 year ago
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Road to 3D- Sam Manson (Part 2):
Character Modeling
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Part 1: Model Sheet
Welcome to the second and final part of this project. Since people have asked how I do my models, I decided to make a write-up on how I approach these things using the example of a model of Sam Manson. The first part focused on how I make a model sheet fo a 3d model the second part focus just on the modeling. There are many more things about how to create a fully realized 3d character that I could make whole other chapters for, like UV unwrapping, texturing, shading and rigging, but I don't have enough knowledge past the fundamentals on these topics that could warrant their own seperate posts.
Additional stuff before I continue:
I use Blender for all my model
This not a beginners guide or something similar, it would be helpful to already know the general workflow of a modeling, how to use Blender and know different terminology like edgeflow, retopology etc.
If you are a beginner and want to learn more about character modeling I recommend the videoseries "Modeling for Animation" by Dikko on Youtube
Maybe I make some reference some tricks from this videoseries
That's it, let's go!
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My first step is always the block-out phase. The block-out phase is what the construction lines and the first sketch in a drawing are. I align the frontview and sideview from the model sheet I made in part 1 with the z-axis (the blue line in the images above) and roughly shape out the forms with primitive forms. For this I mostly use a cube with a subdivide modifier.
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Having a modelsheet without the clothes obscuring the body makes it much easier the get the form right. The block-out phase is one of the most important steps, if it looks good than I have practically half the work done. This is also a good opportunity to practice anatomy.
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After this stage I continue with the head. First of all, don't forget to add the mirror modifier so I just need to model half of the model. There are different methods to approach modeling the head, like sculpt the head first, retopologize and than bake all the deatails onto the retopologized head. I actually prefer to polymodel the head especially when I have a good model sheet. I practially trace the lineart from the model sheet by extruding vertices, once from the frontview and once from the sideview. The most important points are the form of the eyes, the mouth, the form of the face and the jawline. The head block-out is used as an anchor point for the shrinkwrap modifier so that the traced forms actually look like they belong to a 3d form and not 2d lines floating space. From this point on it's just connecting everything, pull and push vertices so it looks like a 3d head and make sure the edgeflow is good. (It's also helpful to know how the planes of the head look like) After that I add the eyelashes, eyebrow, eyes and the ears, now it looks like something!
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Now comes the hair. For the hair I used the "curve trick" like mentioned in the video series I recommended. Here is a tip to save time: I choose some edges from the head, duplicate and seperate it from the mesh. I convert this seperated line into a curve and choose a beziercircle as a bevel geometry. This is now the perfect foundation to model the hair further. One thing I needed a long time to notice: To get the beziercircle to a perfect square or in this case a triangle lower the Resolution U to 1 in the shape options. Now I just convert the curves into a mesh and add details and the head is done!
With the head finished I continue with the body. Remember how I wrote with a good block-out half of the work ist finished? Well, for this step I practically just use the smooth brush in sculpt mode and smooth everything out so everything looks connected. Then I retopologize the body and that's it. Well, ok there is a little bit more to it: Before smoothing things out I join the block-out part to a single mesh and remesh it with the remash modifier expept for the hands. I prefer to polymodel the hands seperatly without worrying about the rest of the body because they are difficult to model. I reattach them later. Speaking of reattaching, I make sure that the connection points have the same number of vertices while I retopologize/polymodel. To ensure that, I often use the following trick visualized with a simple example ( which is also described in the video series):
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I want to reduce the amount of edges at the bottom of this plane, for this I merge 3 vertices from the middle into 1 vertice seen in the left image. After that I can select the blue marked edges from the center image and dissolve them. The result, which you can see on the right, is a nice clean edgeflow with a reduction in the number of edges.
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After modeling every part I attach them together and I have a finished bodymesh the work with.
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Now onto the clothes, for this I use the model sheet with clothes as reference. Having a retopologized body makes it easier to model simple stuff like e.g. Sam's shirt. On the left image the marked faces of the the bodymesh already looks like a shirt. I just need to duplicate and seperate this area, clean it up a little and the shirt is basically finished. The more complex stuff like the boots I need to polymodel around the bodymesh.
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With that the modeling part is done! Now comes the things I said above: uv unwrapping, texture painting, rigging and shading. These are whole other topics I cannot go deeper because I'm still learning how to do these things but I hope my little write-up about how I appoach character modeling was enough to learn one thing or two.
Thank you for your time and thank for reading!
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flightyalrighty · 7 months ago
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Yo yo I got a question!
What does your process/workflow for creating comics look like? I’ve dabbled in making some myself but could never really get it right…especially the script. So what does yours look like? Any tips for laying out the panels and keeping people engaged with the story?
Howdy! I've broken down my process in this ask right here but I'll see what I can say say about paneling specifically that I didn't already say in there!
Hmm, well, I can certainly say that your biggest priority when setting up a layout for your panels is to make sure everything flows correctly. Make sure your eyes NATURALLY feel drawn to the correct next panel when you're going through it.
Here's an example of what not to do:
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(Forgive me, I put this together super fast with a trackpad in photopea)
See, the thing about this, and why it sucks, is that your eyes don't know where to go next after that first panel. We (westerners at least) prioritize reading left-to-right, then go for up-to-down -- However, this creates a strange zig-zag for our eyes to follow. The flows all fucky wucky! No good! Clarity is the name of the game here, so keep yourself absolutely 100% aware of how easy it may be to figure out where to go next on a page. Now, that said:
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This is literally just the same image flipped, but do you see how much easier it is to figure out where to go next? Left-to-right, and then up-to-down. EASY!
A final piece of advice (that I may have given before but I've forgotten) has nothing to do with paneling, but does have everything to do with scripting. This SERIOUSLY depends on if you're making a webcomic or comic or graphic novel, like do NOT do this unless you're doing a webcomic, but If you can get away with ending a page on either a joke or a cliffhanger, do it. You WILL keep people from forgetting about the story and moving on. Make sure they need to see what's coming next OR give em a good enough laugh to stick your comic in their heads for a while.
Really though, the true trick to keeping people engaged with your story is consistency. Have a schedule and stick with it (I'm bad at this but at least I post ONLY on Thursdays now and try to not take more than two weeks on a page). If people have to keep guessing when your next upload happens, they're going to lose interest fast. Give your readers a fair enough chance to stay engaged by being reliable -- And if you do end up slipping up with your scheduling, do be sure to tell people when you'll be back.
It's absolutely your project, so you set your own schedule! But people get busy, so absolutely keep that in mind!
That's all I can think of at the moment! I hope this was helpful to you!
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txttletale · 1 year ago
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Your discussions on AI art have been really interesting and changed my mind on it quite a bit, so thank you for that! I don’t think I’m interested in using it, but I feel much less threatened by it in the same way. That being said, I was wondering, how you felt about AI generated creative writing: not, like AI writing in the context of garbage listicles or academic essays, but like, people who generate short stories and then submit them to contests. Do you think it’s the same sort of situation as AI art? Do you think there’s a difference in ChatGPT vs mid journey? Legitimate curiosity here! I don’t quite have an opinion on this in the same way, and I’ve seen v little from folks about creative writing in particular vs generated academic essays/articles
i think that ai generated writing is also indisputably writing but it is mostly really really fucking awful writing for the same reason that most ai art is not good art -- that the large training sets and low 'temperature' of commercially available/mass market models mean that anything produced will be the most generic version of itself. i also think that narrative writing is very very poorly suited to LLM generation because it generally requires very basic internal logic which LLMs are famously bad at (i imagine you'd have similar problems trying to create something visual like a comic that requires consistent character or location design rather than the singular images that AI art is mostly used for). i think it's going to be a very long time before we see anything good long-form from an LLM, especially because it's just not a priority for the people making them.
ultimately though i think you could absolutely do some really cool stuff with AI generated text if you had a tighter training set and let it get a bit wild with it. i've really enjoyed a lot of AI writing for being funny, especially when it was being done with tools like botnik that involve more human curation but still have the ability to completely blindside you with choices -- i unironically think the botnik collegehumour sketch is funnier than anything human-written on the channel. & i think that means it could reliably be used, with similar levels of curation, to make some stuff that feels alien, or unsettling, or etheral, or horrifying, because those are somewhat adjacent to the surreal humour i think it excels at. i could absolutely see it being used in workflows -- one of my friends told me recently, essentially, "if i'm stuck with writer's block, i ask chatgpt what should happen next, it gives me a horrible idea, and i immediately think 'that's shit, and i can do much better' and start writing again" -- which is both very funny but i think presents a great use case as a 'rubber duck'.
but yea i think that if there's anything good to be found in AI-written fiction or poetry it's not going to come from chatGPT specifically, it's going to come from some locally hosted GPT model trained on a curated set of influences -- and will have to either be kind of incoherent or heavily curated into coherence.
that said the submission of AI-written stories to short story mags & such fucking blows -- not because it's "not writing" but because it's just bad writing that's very very easy to produce (as in, 'just tell chatGPT 'write a short story'-easy) -- which ofc isn't bad in and of itself but means that the already existing phenomenon of people cynically submitting awful garbage to literary mags that doesn't even meet the submission guidelines has been magnified immensely and editors are finding it hard to keep up. i think part of believing that generative writing and art are legitimate mediums is also believing they are and should be treated as though they are separate mediums -- i don't think that there's no skill in these disciplines (like, if someone managed to make writing with chatGPT that wasnt unreadably bad, i would be very fucking impressed!) but they're deeply different skills to the traditional artforms and so imo should be in general judged, presented, published etc. separately.
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eydilily · 3 months ago
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Hiii! ♡ I just found your blog and love your art so much already!!!
And so I just wanted to ask, how long does it usually take for you to complete a full coloured drawing ??? I'm so curious!
Sorry if this has already been answered, hope you're having a lovely day/evening! ♡
– Lucy 💕
hi hi thank you so much! 💗
im pretty slow but it depends largely on how much i struggle with a piece + complexity FDJKDFJK;;;
simpler half body-ish averages around 2-3 hours: tango shaving, scarian wheat field, the full body pearl redraw thing, pearl and impulse totem (which surprises me bec id consider it a bit more complex but the vision for this one was so strong so i guess it made it easier to finish??)
way more complex pieces range from 5-10 hours max: wild life scott n pearl, grian spider (this is probably the one that took stupidly long bec of the stupid rails oh mygod this one is the bane of my existence)
id also say that the coloring stage takes the shortest amount of time for me actually? what takes the longest in my workflow is the sketch/lines-- especially since my colors are on the flatter side!
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namu-the-orca · 6 months ago
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Do you have any advice on how to begin drawing a cetacean? When I'm drawing terrestrial animals, I can break them down into simpler shapes pretty easily, but cetaceans are just Big Tubes and I'm completely stumped on how to start
(Disclaimer that my work is rather stylised, so I'm not looking for advice on photorealism! Just any advice you have in general. I admire your ability to understand and render these sausage-bodied beasts)
Hi! That's an interesting question. I have to admit I had to draw a couple of dolphins first to see how I actually deal with them when free-handing lol. So much of my work as of late is scientific illustration, where in many cases I can build upon my own older illustrations. The new pieces are always 100% new, but correcting a base - however poor - is easier than starting from scratch.
Before I go any further let me stress the eternal importance of references. I can draw a dolphin fine from memory but for it to be actually accurate I need references. I always use them. Especially when it comes to weird poses or angles, but even for illustrations I will reference 25-50 photographs. Use them, study them, find them. They are a resource not a cheat.
Also, years ago I actually started work on a whole series of dolphin drawing tutorials. Or rather, collections of notes and tips for different topics (anatomy, differences between males and females, colouration, variation). Looking at the files now I see I had actually written and drawn a frightening amount already. Perhaps I should try to finish them? Is that something people would be interested in? Anyway, it starts off with a word of encouragement, which I do want to share here:
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Actual advice is below the cut:
ONTO METHODS - illustrations
I found that for me, my method depends on whether I'm making an illustration or a full scene painting. For illustrations - which are in flat side view - I actually embrace the sausage. I drew a dolphin for you and saved the steps of how I go about it.
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And this is the first. I start with a sort of flat-bottomed airfoil shape, and then add fins and a beak in approximate locations.
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Next is refining the appendages and giving a face. Shape and placement of appendages as well as eye and mouth line is all experience and/or reference work.
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Then comes fixing what I messed up lol. I always make the head too big first try (would have been good for a baby dolphin though!). Using cutting/transforming/moving selections around I correct proportions to what feels correct to me (again, that part comes from having seen and drawn a lot of dolphins).
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Add some markings and hooray we have a spinner dolphin! This is the part where I would seriously start consulting references to check all the details and proportions are in order. If you don't need (photo)realism you can skip that step and use refs further back in the process just to get the shape/idea/colour of the species you're trying to paint right.
MORE METHODS - for different poses
When it comes to dynamic poses, my workflow is completely different. I just start from the nose and build my dolphin from there. Because as said above, they do have anatomy. And I think the way the beak flows into the cheek, the eye bumps connect, then the curve of the throat, the attachment of the pectoral fin, the way the belly curved up towards the genital region, the slight bulge behind that, then the muscles of the peduncle which flow into the flukes - I think the relations between those separate parts are enough for me?
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These are the little dolphins (and a porpoise) I sketched from memory. In all cases I started from the tip of the nose and built from there, with minimal or no adjustments/erasing along the way. It was very much outline work. Details on eyes, mouth, etc, would come later. The killer whale is a bit different and got way more detailed than the rest. With such a front view angle I do use some spherical shapes to break it down for the body and face.
Otherwise I've never really liked or used the method of breaking an animal down into shapes, it never felt logical or intuitive to me. My "method" (if you can call it that lol) just comes from having drawn a lot of dolphins. I don't know if it is necessarily helpful when you want to get a grasp of them when starting out. Regardless I do hope this answered your question somewhat and you could get something useful out of it!
Also, I realise now I mostly talked about "standard "dolphins - for whales/short-beaked smaller cetaceans/etc my process is mostly the same, except their heads just have different shapes.
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mariacallous · 2 months ago
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Elon Musk’s so-called Department of Government Efficiency (DOGE) operates on a core underlying assumption: The United States should be run like a startup. So far, that has mostly meant chaotic firings and an eagerness to steamroll regulations. But no pitch deck in 2025 is complete without an overdose of artificial intelligence, and DOGE is no different.
AI itself doesn’t reflexively deserve pitchforks. It has genuine uses and can create genuine efficiencies. It is not inherently untoward to introduce AI into a workflow, especially if you’re aware of and able to manage around its limitations. It’s not clear, though, that DOGE has embraced any of that nuance. If you have a hammer, everything looks like a nail; if you have the most access to the most sensitive data in the country, everything looks like an input.
Wherever DOGE has gone, AI has been in tow. Given the opacity of the organization, a lot remains unknown about how exactly it’s being used and where. But two revelations this week show just how extensive—and potentially misguided—DOGE’s AI aspirations are.
At the Department of Housing and Urban Development, a college undergrad has been tasked with using AI to find where HUD regulations may go beyond the strictest interpretation of underlying laws. (Agencies have traditionally had broad interpretive authority when legislation is vague, although the Supreme Court recently shifted that power to the judicial branch.) This is a task that actually makes some sense for AI, which can synthesize information from large documents far faster than a human could. There’s some risk of hallucination—more specifically, of the model spitting out citations that do not in fact exist—but a human needs to approve these recommendations regardless. This is, on one level, what generative AI is actually pretty good at right now: doing tedious work in a systematic way.
There’s something pernicious, though, in asking an AI model to help dismantle the administrative state. (Beyond the fact of it; your mileage will vary there depending on whether you think low-income housing is a societal good or you’re more of a Not in Any Backyard type.) AI doesn’t actually “know” anything about regulations or whether or not they comport with the strictest possible reading of statutes, something that even highly experienced lawyers will disagree on. It needs to be fed a prompt detailing what to look for, which means you can not only work the refs but write the rulebook for them. It is also exceptionally eager to please, to the point that it will confidently make stuff up rather than decline to respond.
If nothing else, it’s the shortest path to a maximalist gutting of a major agency’s authority, with the chance of scattered bullshit thrown in for good measure.
At least it’s an understandable use case. The same can’t be said for another AI effort associated with DOGE. As WIRED reported Friday, an early DOGE recruiter is once again looking for engineers, this time to “design benchmarks and deploy AI agents across live workflows in federal agencies.” His aim is to eliminate tens of thousands of government positions, replacing them with agentic AI and “freeing up” workers for ostensibly “higher impact” duties.
Here the issue is more clear-cut, even if you think the government should by and large be operated by robots. AI agents are still in the early stages; they’re not nearly cut out for this. They may not ever be. It’s like asking a toddler to operate heavy machinery.
DOGE didn’t introduce AI to the US government. In some cases, it has accelerated or revived AI programs that predate it. The General Services Administration had already been working on an internal chatbot for months; DOGE just put the deployment timeline on ludicrous speed. The Defense Department designed software to help automate reductions-in-force decades ago; DOGE engineers have updated AutoRIF for their own ends. (The Social Security Administration has recently introduced a pre-DOGE chatbot as well, which is worth a mention here if only to refer you to the regrettable training video.)
Even those preexisting projects, though, speak to the concerns around DOGE’s use of AI. The problem isn’t artificial intelligence in and of itself. It’s the full-throttle deployment in contexts where mistakes can have devastating consequences. It’s the lack of clarity around what data is being fed where and with what safeguards.
AI is neither a bogeyman nor a panacea. It’s good at some things and bad at others. But DOGE is using it as an imperfect means to destructive ends. It’s prompting its way toward a hollowed-out US government, essential functions of which will almost inevitably have to be assumed by—surprise!—connected Silicon Valley contractors.
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Note
Official Q&A for Kethylanna for the Bi-Centennial(ish) Capitol Newsletter:
1. How long have you been studying, and what is your current grade level?
2. What majors and/or areas of interest are you studying?
3. What house and chapter do you represent?
4. What other internships did you apply for?
5. Why do you think you were chosen for this internship? What advice would you give to other students entering the internship phase of their education?
6. What are your hobbies?
7. Are you excited to try Myishu’s intergalactic delicacies? If so, which ones?
8. Are you just doing translation or will you also be attempting some ironing?
9. What do you think will be the most valuable lesson you’ll learn at this internship?
10. How do you feel about working with another intern at this placement?
11. What message do you have for your new mentors?
How long have you been studying, and what is your current grade level?
This is my 112th year of formal study, placing me in Post-Probationary Academic Phase II. I'm currently completing my Applied Cognition Thesis while accruing translation field hours. It's been such an exciting journey so far!
What majors and/or areas of interest are you studying?
My primary concentration is Interspecies Linguistics, with specialist modules in:
Temporal Syntax
Recursive Semantic Drift
Practical Idioms (Sol 3 Dialects)
I'm also minoring in Comparative Gesture Theory and the Ethics of Misinterpretation.
What House and Chapter do you represent?
I represent House Bront of Prydon Chapter, known for our strong scholastic tradition.
What other internships did you apply for?
Oh, several! I submitted applications to:
The Panopticon Glossary Project (archival-only)
The Celestial Intervention Agency Language Bank (denied—too cheerful, apparently! Can you imagine???)
The Quantum Revisions Committee (they replied four decades late)
I also briefly considered Temporal Diplomacy, but I didn't meet the minimum TARDIS flight experience requirement. (Working on that! 🛸)
Why do you think you were chosen for this internship? What advice would you give to other students entering the internship phase of their education?
I believe I was chosen for my deep commitment to cross-species communication, my adaptive telepathic filtering skills, and possibly my extensive collection of colour-coding stickers (87 categories and counting!).
Advice is be enthusiastic! Be organised! Bring snacks!
What are your hobbies?
I enjoy lexicographic sculpting, experimental idiom recomposition, and collecting mistranslated signage from across the quadrant.
Are you excited to try Myishu's intergalactic delicacies? If so, which ones?
Yes! I'm particularly excited for the Four-Phase Stew of Indeterminate Origin.
Are you just doing translation or will you also be attempting some ironing?
I am focusing only on translation, but I am also willing to do any ironing if it's helpful!
What do you think will be the most valuable lesson you'll learn at this internship?
How to convey complex ideas across vastly different translation frameworks—especially under pressure, in real-time, and ideally without starting a war.
How do you feel about working with another intern at this placement?
So excited! Collaboration is such a vital part of the learning process, and I’ve already colour-coded a neutral tone palette in case we need to synchronise workflow visuals. I also brought spare highlighters!
What message do you have for your new mentors?
Thank you so much for trusting me with this opportunity! I can’t wait to learn, contribute, and probably overshare niche linguistic trivia in social situations! I promise to work hard and ask thoughtful questions!
Thank you! 😃
— Keth
Any orange text is educated guesswork or theoretical. More content ... →📫Got a question? | 📚Complete list of Q+A and factoids →📢Announcements |🩻Biology |🗨️Language |🕰️Throwbacks |🤓Facts → Features: ⭐Guest Posts | 🍜Chomp Chomp with Myishu →🫀Gallifreyan Anatomy and Physiology Guide (pending) →⚕️Gallifreyan Emergency Medicine Guides →📝Source list (WIP) →📜Masterpost If you're finding your happy place in this part of the internet, feel free to buy a coffee to help keep our exhausted human conscious. She works full-time in medicine and is so very tired 😴
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nevesserialwriter · 2 months ago
Text
New Chapter: Dock Town Noir
Dock Town Noir: Chapter 14 - Senses
Pairing: Rook/Neve
Rated: E
Summary: As the celebrations fade and the city stirs with secrets, Neve finds herself balancing hard-won triumphs with the weight of what comes next. In the space between duty and desire, new truths take root; and the path ahead demands both courage and a steady resolve.
Preview:
She heard glass shatter, a goblet breaking into glittering shards across the marble floor of Serapha’s study.
"Shit."
Neve glanced up from the spread of documents she’d been reviewing just in time to see Fin swaying slightly, a half-empty wine bottle in one hand and the other rubbing the back of his head as he looked down at the damage.
"Sorry, I, uh—" A hiccup cut him off. "I was checking if you needed anything."
He was drunk—obviously—but he deserved it. Today had been a gauntlet: blood, beasts, chaos, and of course Serapha’s ever shifting moods. But through it all, he’d proven himself. He hadn’t just managed the logistics of his first games; he’d shown instinct. 
The way he handled the animals—especially Lynx—had been something to see. Calm, confident, and intuitive. The creatures responded to him like he spoke a language no one else could. Just as striking was his eye for weapon craft and rune structure; subtle, but precise. The Archon would’ve made an asset out of him in Minrathous without hesitation. Probably a high-ranking one, too.
It was probably for the best he wasn’t.
He thrived here, and—though she’d never say it aloud—Serapha was surprisingly good with him. Impatient, yes, but good all the same. 
"There’s a lot here," she said, her attention still fixed on the parchment in front of her. "These diagrams are fascinating, but I can’t read this variation of Elven. It looks older than anything I studied at the Circle."
She traced a fingertip along the etched lines and curving symbols, brow pulling together; not in confusion, but recognition she couldn’t place.
Fin crouched beside the broken glass, wobbling slightly.
"I think it's some really old runecraft workflow—" another hiccup, "—older than anything in the records. If I ever got my hands on a real archive... man, the runes I could fix.”
Neve stilled.
Akia.
The name surfaced before she could stop it, dragging with it the mental image of her and Ivy in the same room.
Absolutely not.
Dock Town would burn before the hour was out; and she didn’t have the patience to play peace maker.
Even if she lived only a short walk from the archive...
No, she’d send Elek to make copies at his printer and deliver a formal request. 
"Ow!" Fin yelped.
The sound snapped Neve out of her thoughts. She looked over to find him crouched awkwardly, finger in his mouth, clearly nursing a fresh cut.
She clicked her tongue and walked over, shaking her head. "Maybe set the wine bottle down before you lose the rest of your fingers.”
Fin looked up at her, sheepish. "It's pretty bad. Might need stitches.”
"I'll be the judge of that," she said, kneeling beside him. "Let me see.”
He offered his hand, and she turned it gently in her grip. The cut was shallow, barely more than a scratch, already drying.
"Yes," she deadpanned. "A truly devastating injury. How are you still standing?”
A faint glow followed her fingertip as she ran it over the wound, the skin knitting shut in seconds.
"It was really bad," Fin grumbled, though the smile tugging at his mouth softened the complaint. “Thanks."
He stood, dropped the shards into a nearby bin, and wiped his hands on his trousers before straightening.
Neve waved him off, her gaze snagging on the bloodstain soaking into the rug.
She grimaced.
Definitely not something that would wash out easily.
She glanced around. Dust clung to the corners, parchment edges curled and yellowing. Serapha clearly didn’t spend much time in this room.
Fin would probably get away with it.
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