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--Written Chinese vs English--
[ID: A comic titled "Evolution of Written Chinese vs English". On the left, emperor Qin Shi Huang holds up a scroll and angrily points an ink brush at the viewer and shouts, "There should not be seven different ways to write 'horse'. Starting today everyone will use the same characters-- or else!" On the right, William Shakespeare laughs gleefully while holding a skull and quill and exclaims, "The first rule of English is to have fun and to thine own self be true!" Every word uses a non-standard spelling. Below the cut are full versions of the the panels and a blank version of the Chinese one. End ID]
I'm fascinated by the evolution of chinese and english "spelling." I grew up on hard-to-read Ye Olde English, and assumed all languages were like that. Imagine my shock when I discovered the chinese language had been standardised since 221BC, and I can read words written in the Han Dynasty.
full versions:


notes under the cut
For much of it's history, the English language played it fast and loose with spelling. (No one can spell things wrong if no one can spell things right!) Standardisation only began in the late 15th century as the use of the printing press spread across Europe.
I thought the best person to show this carefree attitude was the Bard himself; Willy Shakes. We have six surviving examples of Shakespeare's signature, and none of them are spelled the same way twice.
In comparison, Qin Shi Huang, the first emperor of China, standardised the writing system as early as 221 BC. He had conquered the six warring states and decided to do away with their writing systems. This made the administration of a centralised government easier, and it served as a demonstration of his absolute authority. The writing on the book* is "horse", and "torn apart by carriage".
**That scroll he's holding is actually called a book in Chinese, it is made up of bamboo slips, like a big sushi mat!

All designs are available on redbubble: I thought it would be fun to include a blank version of qin shi huang, so you can write stuff on him.
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Unfortunately, SawStart is one-use-only. Once started, the blade cannot be stopped, and must be replaced with a fresh blade while the running one is carefully disposed of.
SawStart [Explained]
Transcript Under the Cut
[Black Hat gestures to a table saw called SawStart, facing Megan and Cueball. The SawStart label depicts a circular saw blade behind the word Saw]:
Black Hat: When the saw detects contact with skin, an explosive charge starts the blade spinning at full speed within a few milliseconds.
[Caption below the panel:] SawStop's less-popular competitor
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Dungeon Meshi Episode 7 was super interesting from an adaptation standpoint - this'll be a little different from what I usually write about (though I do still talk about the animation in the full video).
Studio Trigger have never done a straight-up manga adaptation before - and led by Yoshihiro Miyajima, a big fan of the manga who pushed hard for the adaptation to get made, and who has never directed a full series before, it was unclear if they'd be able to find the right balance between a simple panel-for-panel recreation and making something that's completely different.


And in the first few episodes, you could really feel the tension between the influence of a cautious young creative with great respect for the source material, and a studio with a unique established visual style. It kinda seemed like they were ping-ponging willy-nillily between the two sides of that spectrum.
But this episode showed that Miyajima (and series writer Kimiko Ueno) can take 3 chapters, slice them up and rearrange them into a cohesive-feeling episode while taking into account the differences between screen and page, and using them to their advantage.
Starting with the way the water looks. This line from the manga describes a faint magical glow to the water in this lake and you can see that the cavern fades into darkness above, but Kui's illustration style doesn't really define lighting and shadows very much compared to the cel-drawing style of animation. So the animators took the opportunity to use the water as the light source, and make a whole episode that's lit almost entirely from below. It really gives an otherworldly feeling to this area.

Particularly when the Kelpie shows up, that under-lighting works wonders to define its anatomy within the relatively simple line art.
What do you do when you can't show the immense fuck-off scale of a monster with a beautiful full-page spread like this?
Well you use what you do have: the ability to move the camera instead. This is such a great way to communicate the scale of this thing, AND such a great way to show some of Senshi's anime-original butt-cheeks!

This is one of my favorite shots from this episode - this whole sequence is super hectic, cutting quickly from character to character, but they use tricks like this to keep you from getting confused. This is framed much like it is in the manga, but with the moving image, they're able to use the trajectory of the fish head in the background to lead your eye directly from Chilchuck, right to the point where Senshi pops up in the foreground and transition seamlessly from one character to another!
Now, it's not all good - I am a bit disappointed that they removed Marcille's own Senshi-style soap-making montage, which was the perfect visual representation of the culmination of the character development and understanding built between Senshi and Marcille.

It's a shame to see it go.
I get more into that, what else was cut, and much more in this video where I broke down the entire episode!
Check it out if you feel like it. If you don't, jump in a ditch, cover yourself in leaves and jump out at people as they walk by.
Thanks for reading!
youtube
#dungeon meshi#anime#manga#laios touden#marcille donato#senshi#delicious in dungeon#video#mini essay#original
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Calling all wild witches and handsome devils: it's time to rock 'n roll.
Hey, you, wake up a new CC set just dropped! This time @mellosakicc joined me and threw in some very wicked cool goodies for you. Everything is Base Game Compatible and optimized for potato computers. Go and build your slightly haunted Memphis studio apartments.
But only after you downloaded our small tribute here: MERGED ZIP
Alternative DL on Google Drive🔗
Update: This set is making it into TS2! Well, kinda? I hope so. I'll update this if more gets converted. (pls, someone, I also don't have the know-how!)
@grilledcheese-aspiration did a stellar job porting the really pretty clutter over [Link] I love how the Belladonna looks nicer in the older game
Mid-Century's elegance meets Gothic Kitsch in Rituals, a 50 asset large set full of stuff for your living, dining and bedrooms. Every object was lovingly (help me) hand painted by yours truly (pain... the pain...!) and I hope you have as much fun playing with it as I had making it!
Read more and get a preview below the cut
As usual, here's the catalogue of the entire thing
And an unedited in-game screenshot
Highlights of this set include:
a very modular set of curtains
3D wall paneling
a vanity table
a canopy bed
vintage electronics
lots of references for you to find
buy and build items ( these walls and floors are included, yes)
I playtest to my absolute limit, but I'm a one-man-team so if you end up finding bugs I missed, please send me an ask or comment on this post. That way it gets fixed asap.
#sims 4#maxis match cc#maxis match#sims custom content#ts4 maxis match#ts4 download#cc#ts4 cc#download#witchy#mid centruy modern#ts4mm#ts4 maxis cc
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Fun fact! This was the real tipping point that made Edgeworth run away after AA1, they just couldn't show it on screen because they didn't have the rights to Chappell Roan's music <3
(A spiritual successor to my "Hot to Go" joke from this post. Image description under the cut below)
[Image ID: a four page black and white comic of characters from ace attorney.
The Judge stands solemnly at his podium holding a gavel "Mr. Miles Edgeworth, you are on trial for the murder of blah blah blah..."
A cheerful Maya Fey leans over to Miles Edgeworth, who is staring straight ahead and looking very concerned
Maya: "Psst! Mr. Edgeworth! If you win your trial, can I show you Chappell Roan?
Miles: "What the hell, sure." Internally he thinks "Oh God I am going to jail"
A box saying "later" in the top corner of the next panel marks the passage of time.
The Judge smiles as he says "I declare you... Not Guilty!"
We see a full body shot of Maya dancing excitedly while Miles looks on, emotionless
Maya: YIPPEE omg you're going to LOVE this
Miles internally thinks "oh no, the consequences of my actions.
We see Miles standing in between Phoenix Wright and Maya looking apprehensive. Maya beams in excitement, while Nick puts a reassuring hand on Miles' shoulder
Miles: Alright, so what is this exactly?
Nick: She's a pop musician Maya really likes
Maya: You promised you'd let me show you, and it's legally binding because you said it in a court room!
Miles: That is not how the law works Ms. Fey
Maya: Shh just listen!
We see a panel of Miles' pensive face concentrating as he listens to "Hot to Go". He thinks to himself "hm".
Another panel zoomed in more. His pensive expression has grown more tense/confused as he listens to "Red Wine Supernova". he again thinks to himself "Hm" in a larger thought bubble.
We zoom out again to see Nick, Miles, and Maya standing together again. Miles stares forward blankly, eyebrows raised. Maya excitedly leans in.
Maya: Ok, that's her whole discography. So! What did you think?
Nick looks at him, waiting for his response
We get a panel of Miles, looking bewildered. He starts to speak "I..."
We cut again to see the three of them standing together.
Miles: I... don't think I like women?
Miles looks shocked and confused. Nick is bent over laughing, using a hand on Miles's shoulder to support himself. Maya looks outraged and appalled!
Maya: MR. EDGEWORTH! Just because you don' like her musi it doesn't give you an excuse to be sexist!
We see a panel of Miles looking stressed and confused. He leans his head on one of his hands, which messes up his hair, showing how he isn't his normal put together self.
Miles: I should rephrase that. What I mean is, Ms. Roan is clearly VERY assured in her feelings towards women. I was... unaware that anyone felt that strongly. I thought we all viewed these things with a vague sense of distaste and unease but collectively ignored it. Like how we do with climate change.
We zoom out again to see the three of them. Miles stands in the middle looking deeply uncomfortable and lost in thought, vibrating with unease. Nick and Maya exchange deeply concerned glances across from him.
With lingering unease, Miles begins to walk away.
Miles: Well, I should be going then. Goodnight.
Nick hesitantly raises a finger to point out an inaccuracy in that statement
Nick: It's four in the afternoon-
he gets interrupted by Miles who repeats firmly: I said Goodnight
Nick looks in the direction Miles walked off in.
Nick: ...He'll be ok, right?
Maya reassures him: Of cours Nick! I mean, what's the worst that can happen?
Jump cut to a closeup of Nick's hand holding Miles' letter which reads Miles Edgeworth chooses death in all caps. Then, below in smaller font, it says Also femininomenon was really good, thanks.
We see a panel of Nick glaring wordlessly at Maya as he holds the letter in his hand. Maya leans against the wall and looks away, whistling, trying to look innocent to avoid blame.
As a bonus, we also have a page that takes place a year later. Miles and Nick stand talking. Miles looks calmer now, and Nick smiles encouragingly.
Miles: In my time in Europe, I've been examining myself and my approach to law. Ultimately, the most important focus must be justice. We owe it to ourselves and to the people we serve
Nick: Wow, that's really inspiring Edgeworth. And, uh, hows the... the other thing going?
We get a zoomed in panel of Miles glaring menacingly at a suddenly nervous Nick
Jumping out again, Miles turns his back to Nick as he continues to talk
Miles: So as I was saying, justice is truly so important...
Nick nervously rubs the back of his neck wearing an awkward expression as he sweats nervously. He thinks to himself internally "Ooookay then, clearly still working through some things there"
/.End ID]
#Miles can handle horrifying truths about the death of his father and the nature of his guardian#but he draws the line at questioning his sexuality!#also. serious moment for a second#I think we focus a lot on moments of queer discovery stemming from attraction to the same sex#like that being the moment of panicked “oh no I'm different”. Which makes sense and is valid!#But I think it's also compelling to explore the opposite but similar twist in your gut that is:#oh my god I don't feel anything in this situation where others do. oh no something something is wrong with me#and this is something that gay and lesbian people have in common with ace and aro people!#I feel such tenderness and kinship to everyone who has been in that situation#and it's why i will never understand why aspec folks are pitted against gay or lesbian representation#we are drawn to the same characters bc we had such similar experiences and isn't that lovely that we can find solace in media?#so NO FIGHTING. We should all be BEST FRIENDS. my brothers in arms. I'd die for you.#all that is to SAY: I personally read edgeworth as asexual and like demiromantic/gay.#but YOU can read him as just gay in this comic if you want <3#Also. i just thought it would be funny if it took a lesbian to make him realize he didn't like women#I think he would have no clue how to react to chappell roan. Same vibe as giving a victorian orphan a baja blast and a crunchwrap supreme#ok sorry shutting up now#ace attorney#ace attorney comic#ace attorney trilogy#gyakuten saiban#phoenix wright#naruhodo ryuichi#miles edgeworth#mitsurugi reiji#maya fey#ayasato mayoi#my art
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INITIALIZING..... OSSUARY RELAY ACTIVE......CLEAR SOUL TETHER KNITTING......ERROR. RETRYING..... USER: [GLAIVE] NOT FOUND. CURRENT TETHER POINT: UNIDENTIFIED USER ACCESSING OCULAR FEED.....CLEAR ACCESSING AURICULAR FEED.....CLEAR [UNIDENTIFIED USER] "Omigod. Did that actually work?" [UNIDENTIFIED USER] "Omigod. Omigod. Did I just put a bunch of dead people in my eyeball. Oh, shit. Ohhhh. Fuck!"
xxx
necrotech99, an interactive quest, is now live! exact content warnings pending, but necrotech99 is 18+ and will likely contain nsfw and gore/body horror.
FAQ/quest primer for new readers below cut!
Q. ira this website fucking looks like 4chan A. yeah i know i'm sorry. it's not Q. okay so what is this A. it's a quest, which is kind of like an interactive webcomic, or like a forum game, or like a tabletop roleplay where everyone is controlling one character (at a time), or maybe like something completely different from that Q. how do i play? A. leave suggestions in the thread to help collectively guide the story with your fellow readers! suggestions are posted using this input field at the top of the thread page:
and, a final note on a quality of life thing that isn't very intuitive: all the quest's panels can be expanded to full size by either clicking "expand all images" at the top of the thread, or individually by clicking the blue .png hyperlink above each image, NOT clicking the images themselves (which just opens the images in a new tab for some reason)
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Happy New Year! Here's the 3rd pg of my Secret Santa comic for @buggachat for @mlsecretsanta! I didn't get it done by the 31st as I'd hoped. 4 different houses for 3 days of Christmas with 2 toddlers will really throw you off your rhythm. That and throwing your back out bc you're old as dirt 🥴 Hoping to get the last 2 pages up within a week. Last page will be full color! Coloring pages 2-4 may just be my pet project 😬
Pg 1 & 2 | 4 | 5
BTS
Individual panels below the cut



#mlss2k24#miraculous ladybug#buggachat#Adrino Secret Santa Comic#Adrino#ml#adrien agreste#nino lahiffe
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he's adjusting really well I think
(transcript/descriptions below the cut)
Each image has four panels, moving left-right, top-bottom.
Panel 1: (no text on screen; Lucanis is reading a book in bed)
Panel 2: (Lucanis is picturing a scene from his book. A woman is awing over a muscular shirtless man with flowing hair, holding a gleaming rapier. Text on screen from top down:)
Woman (words are partly obscured): "Wow, it's Orlesian Count Humphrey D'Hunkry. Check it out, he just totally curb stomped that evil Count Uggo-Fuggo, thank (unintelligible). I sure hope we get to see a full character arc, but I guess a really weird sex scene is fine too."
Humphrey D'Hunkry: "All in a day's work for me, Count Humphrey D'Hunk (he said sexily)."
(See a body with an arrow pointing to it and the caption "Bad guy (murdered)")
(See Spite reading over Lucanis's shoulder, saying "This shit blows.")
Panel 3: (Text at the top says "Later...")
(Large cloud behind Lucanis says "BOOM")
Panel 4: (No text on screen. Lucanis is looking back at Rook, emoting with "?". Rook is covered in blood in the foreground)
Panel 5: (Lucanis is a vague human silhouette in the background. Rook is standing in the foreground, covered in blood. A Venatori lies dead, also covered in blood, with the caption "Venatori (Brutalized)".)
(Spite hovers over Rook's shoulder, saying "Woag")
Panel 6: (A closeup of Lucanis's face. He looks infatuated. He is imagining the two characters from his earlier story kissing, surrounded by hearts and the word "MWAH".)
(Behind him is the repeated phrase "Don't say it".)
Panel 7: (Rook speaks from off-screen: "Hey are you ready to-")
(Lucanis cuts him off and says "We should kiss".)
Panel 8: (Rook is looking over his shoulder, blood on his face, squinting. "..." is beside his head.)
Panel 9: (A zoomed out shot of Lucanis standing there blushing, also with "..." next to him.)
Panel 10: (See Lucanis from behind as he shrugs, saying "Why would Spite say such a thing?!")
(Spite is beside him, saying "Hey!")
Panel 11: (Lucanis is lying in bed staring up at the ceiling. Various thoughts surround him: "Why did I say that" (repeated 2x), "Why did I say that??", "'we should kiss...'".)
(Spite's thoughts also surround him: "He thinks you've lost it", and "You suck at this".)
Panel 12: (Rook is sitting at a desk, writing with a quill. "Scribble Scribble" is in the air next to his hand.)
(In the upper right corner is the journal entry he is writing:)
"3rd. Solstice
Investigated Venatori activity in Dock Town - leads on the "Arbiter".
Mess. (Messere) Dellamorte has fully lost it.
New boots ordered."
#lucanis dellamorte#lucanis x rook#da4#dragon age the veilguard#octavian#they have been dating for a week and lucanis has lost it#octavian calling him messere dellamorte to keep things super professional. it fools no one
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Kinktober 🎃 day eight: Knife play!
cw: knife play, non con/dub con, degrading names e.g whore, slut, violent language, fingering, public sex, sex in the dark, Simons a little crazy, licking his fingers clean, knife to the throat, dominant Simon, masked Simon, Simon who thinks he owns you, finger riding, crying

Simon hated you. You left him, you nasty- selfish disgusting little slut. How dare you leave his life, vanish after years of saving his back and him protecting yours. Years of being together daily, training- working- bickering; pretty much glued at the hip.
If one thing for sure- Simon hated talking to people, he only made the effort to get somewhat close to you from the Captain’s orders but little did he know how badly he’d fall for you. Fucking fall for you. The way you presented yourself, body wracking with elegance and normality. The dream girl he never knew existed, the girl that he was going to marry. You were his- his yours: every moment with you he felt alive, burning with your foreign endearment, a care he never knew he would be granted with. A love full of delicacy and sugar he’d be a fool to balk.
So why on gods green earth did you fucking abandon him? Why did you wish your goodbyes, thank your teammates and set off for a new life. A different career branch, new set of friends; perhaps a new lover. It was brutal, you were heartless. He wanted to break your fucking spine. Tracking you down and following you into some shitty overpriced Halloween pop up event happening near you, a haunted house in which your new friends and new boss were accompanying you. A murderous intent trailing through his body before it sunk deep in the masked, 6'ft Lieutenant’s stomach at the sight of your boss’s arm around you. He’d cut his fingers off and force him to choke on them for touching what isn’t his.
Managing to sneak past the security and walking into the haunted house- well mansion- he hid himself in a corner on the second floor. The room was wide and decorated like the interior of a barn. Haystacks and dark oak panels covering the red walls and barricaded windows. A creaky wooden floor and barley any light aside from the odd lantern, casting a warm- sinister glow.
It was probably a hint to the actor in the next room- probably some psycho farmer or a chainsaw wielding scarecrow stood ready to chase after you. Simon didn’t feel fear when it came to the actors around this place, he’d like to see a man smothered in fake blood and a zombie costume out at war, on enemy territory with nothing but a pistol, fighting and protecting for not just his life but for the life of your teammates- civilians. That was true terror you had to make people feel and true terror you felt in yourself.
He heard footsteps approaching and laughter falling people, your voice shining through them and into his ears like a song- a song that he had muted and silenced for a moment. His cock hardening as he grabbed the fake knife hidden on hay beside him, running at your new little group with his prop knife, internally rolling his eyes as they all screamed and ran for the next door. All but one.
Your eyes lingered on his mask, surely it wasn’t him- why would he be here? An actor in a silly little Halloween house doesn’t necessarily scream Simon. His hand threw the fake knife on the floor, the plastic rattling against the wood as he walked forward, grabbing you by the neck and shoving you against the wall. Not giving you any time to analyse the situation you’d entered.
“Why the fuck did you leave me?” He growled in your ear, knee coming between your legs and pushing your thighs apart. The fabric of his jeans rubbing your clothed pussy harshly, mouth opened but no words coming out. What words would come out? His hand slipped into his back pocket, pulling out a switchblade and placing the metal below your chin. What the actual fuck? You were petrified.
A pleased hum came from the chapped lips of the man, his eyes squinting slightly from a smile beneath his mask, creasing his black eye makeup and staring through your pupils- into your soul: your fear. You were pathetic, couldn't even explain yourself to him, he could laugh.
“Simon- please.” You pleaded, your voice cracking with fear as it seeped through your thick strong interior, igniting a manic chuckle from his lips. Did you think he was going to kill you? His little backstabbing whore he’d tracked down, slowly bleeding out as he’d leave you against the wall. His blade deep in the side of your throat. No no no, Simon didn’t want to hurt you- he wanted to toy with you.
“Love, I'm not going to kill you- O’d you think I am?” The knife not moving an inch against your pretty flesh, a contrast between the softness of your skin and the sharpness of the blade. Applying the perfect amount of pressure to poke but not cut. An ounce of relief washed over you at that comment, the reassurance palpable but the dread sickening; if he wasn’t going to kill you what did he want from you?
He watched as his body trembled beneath him; anxiety overtaking your blood and your veins, looking away and down because if you stayed looking up at him you were going to cry. A weak weak little girl compared to him. You could act strong, you could push him away and run as fast as you could but there would be no use, he’d catch you somehow, somewhere. He’d fuck with you more, all you could do was obey him and his demands now unless you wanted a life of watching over your shoulder constantly.
“Strip.” And your hands slipped into the waist band of your bottoms, tugging them down and stepping out of them, hesitating would only make him more pissed off. Your shaky hand grabbing the bottom of your shirt too, tugging that over your head leaving you in nothing but your bra and panties, your bra and wet panties. He looked down your body a whistle at the end of this tongue but he held back, looking up at you again.
“Strip- you want me to get fucking mad?” And hesitantly you took off your panties, unhooking you bra, tears pouring from your eyes as you hugged yourself, not only embarrassed but ashamed, ashamed with what your letting happen and horrified that you kind of like it. His body came in closer again, heating you up as he dragged the tip of the blade down your body. Between your tits, over your tummy and against your cunt, stuffing two fingers inside your hole greedily, not even focused on you anymore.
He kept a steady pace, thrusting his fingers inside over and over again, curving them slightly so it feels good for you but not giving you any opportunity to come or get close. Going at his pace, touching you how he wanted to at whatever speed he likes. His ears perked up at the little whines you let out, tiny confirmation that you weren’t all scared and were enjoying it- the juices running down your thigh gave him that understanding too. What a dirty bitch, getting fingered against the wall of a horror house, a knife pressed against her but it only increasing her arousal: you were mad. He was fucking taken aback.
“Yeah? You sad little whore. Missing Simon so much the minute he gets you against the wall you give in. Where was my strong girl from a few moments ago? Where did she go, huh, baby?” Mockery. Your body felt red- it felt hot. Anger taking over the fear and fuelling you. You threw your body back down on his fingers, practically riding his hand for him. Moaning in his ear, showing him that you were still there, still strong. Still holding on and that despite his best efforts of trying to scare you- fucking with you- hurting you. It didn’t work because you enjoyed the pain, you lived off of the pain he provided you.
After a few more thrusts of his fingers you came over his hand, eyes rolling shut and all tears from before resurfacing and pouring from your eyes. Legs such a trembling mess he dragged you towards the hay, lifting and placing you on top so you could breathe and come down from you high. He watched you pant, eyes shut as your tits bounced from each breath. His eyes flickered to his fingers, bringing them to his mouth and sucking them clean, your taste exploding on his tongue.
“Next time you misbehave and leave me I won’t be so generous. I’ll get your paperwork done and you’ll be back with us in no time.” You nodded unsure on what else to do. Simon had control over you now; Simon had the power and all you could do is submit. There was no backing down now, you were tied to his hip. And something deep inside you, something sick and deluded was unsure. Something in you, so fucked up you couldn’t help but wonder if you minded, if you cared that you were living a life run by Simon.
Looking up to see him look down at you; a raging, violent look in his eye but behind it there was softness. Protection and security, you were Simon’s and he was going to keep you safe in the long run. And maybe that wasn’t all bad. So what if he’s a little crazy, it just shows how much he cares.
#call of duty#cod mw2#cod smut#cod x reader#simon riley x reader#ghost x reader#simon ghost riley x reader#simon ghost riley#ghost simon riley#simon ghost x reader#knifeplay#simon ghost riley imagines#simon ghost riley fanfiction#simon riley smut#simon riley#simon ghost riley x you#simon riley x you#cod imagine#cod ghost#cod mw#cod modern warfare#ghost x reader smut#call of duty smut#dark smut#cod x reader smut#ghost smut#ghost call of duty#ghost mw2#ghost cod#kismetlotts.kinktober2024
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Phantomhive Manor Layout
I'm the type of person who loves a good fictional map or floor plan and, unable to find one of the Phantomhive manor house on the internet, I naturally tried to make one myself. I figured that I would be able to to follow the routes the characters take to get to certain rooms and compare the interior and exterior window positions and designs to map the rooms.
I've been trying off and on for around a week now and, besides the entrance hall, I couldn't confidently tell you the location of a single room. Windows seen from the inside don't exist on the outside and windows on the exterior aren't present within the rooms. Certain windows and external doors exist in one chapter and are gone the next. Characters go up 3 full flights of stairs only to end up on the second floor. Entire stories appear where they weren't in previous in arcs.
This is obviously due to human error and things being changed to make them more historically accurate or to serve the story. It also doesn't matter where the rooms are, only the purpose they serve and what happens in them. The location of the dining room isn't important; we just need to know that's where people eat and have birthday parties, and one time Sebastian did a cool flip there.
That being said, I always want a Watsonian explanation even when there's a Doylist one. I could only come up with one in-universe explanation for the logical inconsistencies of the house: when Sebastian restored the manor house, he didn't just fix it. Whatever he did to it, the house is no longer a static, spatially-consistent structure.
If anyone is interested, more details about how confusing this building is are below the cut (with some out of context manga spoilers).
The Manor House

The first image is the front of the house, the side which carriages approach. The second image is the back where the garden is. Both are from Meyrin's backstory.
Here are more aerial views:


Note the appearance of extra windows along the side of the central section in the first one, which is from the same arc as the previous two images. The second is from the Blue Revenge Arc.
Here are details of the back view of the building:

Note the disappearing windows in some.
Ciel's bedroom.
Before the Green Witch Arc, Ciel's bedroom windows look like this on the interior and exterior:

Note that they open outwards (casement). Also note that they interrupt the hip-height decorative design inside. The three exterior shots are from Sebastian's record in the Luxury Liner Arc and don't match any corner on the more zoomed-out views of the building.
At the end of the Green Witch Arc, the windows are now hung (the bottom half slides upward to open) rather than casement style, but are otherwise the same:

In the Blue Revenge Arc (including the servants' flashbacks and r!Ciel's time there after he reclaims his identity from o!Ciel), the windows change:

The curtains are now a solid color and the decorative design is below the windows, rather than being interrupted by them. Those are insignificant details, but the panels showing the exterior directly contradict the interior and information from previous arcs:

The room is now on the middle floor while before it was on the top floor (not including the attic level), in addition to having a different architectural design around it.

The bedchamber together with the front room have 4 windows altogether, but the exterior only shows 3. The dressing room and bathroom each have a bay window, but the area where they would be seems to be up half a level. There's also a window on the exterior on the wall behind Ciel's bed, but no sign of it inside.

Interestingly, the layout of his quarters would be closer to the floor above, which has the four windows on the back and the two bay windows on the side. It's missing the dormer windows above, and the architectural details below, but it makes me think that there was some error in planning/drawing and the bedroom was actually supposed to be on the top floor.

It seems that the whole manor is actually two main floors for the family and guests, with a basement level and an attic level for the servants, and that one additional floor in the corner block got added at some point. In the earlier arcs, the roof of that section was the same height as the section to the left of it. It was only in the Blue Revenge Arc that they became different heights:

I thought things might be cleared up by following the routes of the characters to reach the room, but it's hard to understand where they're going.
In the Murder Arc, they go up one flight of stairs from the dining room (usually on the first floor in these types of houses) to reach Ciel's bedroom, and the second time they go up at least two floors from a bedroom (usually on the second floor) to reach the same room.


In Bard's backstory, Finny tells him Ciel's room is on the second floor, and then Bard goes up three flights of stairs from the first floor to reach it.

Something to note is that the three middle panels of Bard's route are identical to the first route of the Murder Arc, and then he goes up an entire extra staircase to reach what is supposed to be the same room.
In the Blue Memory Arc, Ciel has to come down from a higher floor to reach his parents' room (which became his room).

If the bedroom is on the second floor, he must have come down from the third floor, but I can't find the window in the stairwell anywhere on the outside of the building.
The Dining Room
The dining room is a long room with two entrances on one of the short walls, three large windows on the left, a fireplace on the right, and a huge bow window at the end. I initially thought there could be two of them, because I noticed that the height and design of the bottom of the bow window seemed to change depending on what meal was being eaten. However, I now think it's just inconsistent drawing.


As usual, there's no way to tell where this room is located. There are no bow windows on the outside of the building, or even a corner of the building which would allow for this configuration of windows.
The Drawing Room

This room has two enormous windows and conveniently has a panel of Ciel looking out of one them so we can determine its general location. However, I'm not sure which of the following sets of windows is correct:

The blue and orange are very big, but the yellow has the same window pane pattern as the most recent iteration of the room, which is the most accurate. However, the yellow is a set of three windows while the room has two. One of the windows could be in the next room, but it feels unlikely. The interior distance from the top of the windows to the ceiling is lacking from the the blue on the outside, so if the drawing is accurate, it would probably be the orange. The orange also feels most accurate to the panel of Ciel looking out the window, but the earlier volumes were less consistent in perspectives and proportions, so it's impossible to tell.
Ciel's Office
Ciel's office has a bay window overlooking the drive up to the house. There are two locations that fit this criteria.

In volume one (so take this with a grain of salt), there's a second window consistent with the teal option, but it doesn't seem to show up again. The side where the second window would in the orange option is never shown (to my knowledge).

Whichever option it is, the other side might be the room where Sebastian tutored Ciel.

The wall shown with bookshelves doesn't seem to have a window consistent with the teal side, so assuming the window is on the opposite wall and this room is the orange, Ciel's office would be the teal.
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Whumptober day 18: possession. Image description under cut!
Edit: next>>
This comic is done in tall pages with a gray background. All the lines have a pencil-like texture to them, and it is not colored. Most lines and text are in black, with white and red being used symbolically and sparingly.
Page One
Panel one: A sketched landscape that evokes the Dueling Peaks of Wild’s world, lit in bright red by a full and bloody moon.
Panel two: A line of silhouettes, lit slightly in red light for some detail. They are walking toward the right side of the page. From right to left: Wolfie, facing forward. Time. Warriors, looking backward. Wild, looking up with his slate in his hands. Legend looking around. Hyrule, jogging to catch up. Wind, shading his eyes and looking up. Sky, glancing backward. Four, fully stopped and looking back down at his shadow on the ground. The text reads, in quotes as if recalling something from a memory: “Monsters stalk the shadows here, once they’re dead. Blood moons bring them back.”
Panel three: We see Four’s head and hand, reaching out toward something slightly below him. His expression is concerned. He’s lit in red light, including two little reflected red blood moons in his eyes. The text is not in any quotes or speech bubbles, as if they are Four’s thoughts: “...bring them [underlined] back. Could it?”
Panels four and five: Four, still in silhouette, kneels next to a puddle of bubbling shadow, lit in red light. First he reaches down toward it, and in the next panel, his hand pulls back suddenly as the shadow begins to extend upward. Flecks of red evoke the Malice in the air, and become more intense in the fifth panel. The fifth panel is interrupted by a large (loud) exclamation from an unknown source, with a dash before to indicate that the speaker interrupted themself: [all caps] “—FOUR!”
Page Two
Panel one: Four glances over his shoulder, still lit in red light with flecks of red flying around him. There are tiny tears in the corners of his eyes, and he’s smiling. He says: “Calm down, its [underlined] okay!”
Panel two: A copy of the previous panel, except for a few differences. Four’s tears are gathering a little bigger. The red flecks in the air have turned to flaming shapes. Four says: “It’s just my S—” but is cut off by the next panel.
Panel three: Four is still looking back, but a bright flash of red interrupts what he’s saying. His eyes go round, his tears fall, and he stops speaking. The red lights in his eyes are bigger.
Panel four: Four kneels down in the middle of the panel, while shapes that suggest the other Heroes gather around him, indistinguishable from each other. Red flecks fly around them all. Text fills the background, as if from the Heroes muttering, but there is now way to tell who is saying what: “FOUR! That doesn’t look good. What happened? He doesn’t usually linger behind. Give him some space. He said to calm down? That’s the opposite of what we should be— Who has the Ma— [cut off by shapes] He has a moon pearl, right? He never touches the thing.”
Panels five, six, and seven: These panels are a sequence left to right, separated by dotted lines instead of solid ones. In them, we see Four, but not any of his facial features. In panel five, he stands up (there’s a word to make it clear: “RISE”.) In the next, he raises his hands to look at them, and lines indicate that he’s wobbling. His feet are turned in ever so slightly. In the last panel of this sequence, he is still looking at his hands, but there is less wobbling and he’s standing more firmly. All through these panels, he doesn’t say anything, and red wiggly lines surround him.
Panel eight: A shot of Hyrule, looking grim with a shield already out, Legend, looking a bit worried with a hand on the hilt of his sword at his back, and Wild, who’s definitely worried. They’re all outlined in red light, but don’t have any red shining in their eyes. Wild, in a wobbly speech bubble, says: “...Four?”
Page Three
Panel one: This panel takes up most of this page, and shows Four looking up, with one hand on his head and a huge, maniacal smile on his face. His eyes are fully red, and he’s still lit in red light. Flecks of red fly around him, and the panel is shaded and has more detail than the others have had. A series of “AHAHAHA” laughing is repeated behind him. He says, in all-caps with a red speech bubble: “I KNEW THE LITTLEST WOULD BE EASIEST TO TAKE!!”
Panel two: This isn’t Four, but it is his body. Not-Four laughs, one hand up by his face, and keeps speaking with red speech bubbles: “The idiot let me right in! Me, his dead friend?”
Panel three: All eight of the other Links with swords and some shields out, making angry eyes as they stand in a line. The sky is red behind them. We see the top silhouette of Not-Four’s head, and he says: “oh… uh…”
Panel four: A copy of the last panel, except now each of the other Links looks either surprised or even angrier. They all shout: “STOP!” but the silhouette of Four’s head is now dissolving into red light. He says, “catch you suckers later!”
Page Four
There is only one panel on this page, and it is quite spread out to illustrate a lull in the action.
At the top, we see the moon outlined in red, but now with white on the inside and around it, as if the blood moon is disappearing.
Text, without speech bubbles but staggered so that each sentence seems to come from someone else, without any hints as to who says what: “Does anyone have any idea what that was? …nobody? Where’s Four? What was that? He’s possessed?!” And at the bottom of this block, there is more text: “Guys… Who’s that?”
At the bottom of this page, we see a Four-like figure lying slumped on the ground, a few sparkles of white around him. He looks to be asleep. The end of his hood is curled above him without a charm, as if floating with a mind of its own.
The very bottom has text in white, the artist’s signature: “mina @ zarvasace”
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"Your so-called boss may own the clock that taunts you from the wall. But friends," // "the future is for crips—"
musings on severance & disability | full citation list below the cut
Sources by image:
Rhys Dreeszen Bowman and Leah T. Dudak, "Cripping Conferences: An Autoethnographic Exploration of Disability in Academia", 2025. https://www.inthelibrarywiththeleadpipe.org/2025/cripping-conferences/
Severance, 1x01 and 1x02.
Severance, 2x03.
Beatrice Adler-Bolton and Artie Vierkant, Health Communism, 2022.
Severance, 2x07.
Bassam Sidiki, "Severances: Memory as Disability in Late Capitalism", 2022. https://www.chicagoreview.org/severances-memory-as-disability-in-late-capitalism/
Alison Kafer, Feminist Queer Crip, 2013, p. 54.
Severance, 1x02.
Bassam Sidiki, ibid.
Severance, 1x06, 1x01, 2x01, 1x05.
Eli Clare, Brilliant Imperfection, 2017, p. 160.
Severance, 1x08, 1x06, 2x02.
Alison Kafer, "Crip Temporalities in Pandemic Times" in the plenary panel for the 2021 Society of Disability Studies, 2021. https://read.dukeupress.edu/south-atlantic-quarterly/article-abstract/120/2/415/173312/After-Crip-Crip-Afters
Severance, 1x02.
Bassam Sidiki, ibid.
Severance, 1x04, 1x02.
Ellen Samuels, "Six Ways of Looking at Crip Time", 2017. https://dsq-sds.org/index.php/dsq/article/view/5824/4684
Severance, 1x03, 1x04.
Severance, 2x03.
Beatrice Adler-Bolton and Artie Vierkant, ibid.
Severance 2x05, 2x06.
Rhys Dreezen Bowman and Leah T. Dudak, ibid.
Severance, 2x06, 2x07, 2x09.
Ellen Samuels, ibid.
Severance, 2x09.
Severance, 2x02, 2x03, 2x09.
Micha Frazer-Carroll, Review of "Health Communism" by Beatrice Adler-Bolton and Artie Vierkant, 2024. doi.org/10.1080/02690055.2024.2316428
Severance 2x03, 1x09, 1x06, 2x07, 2x08, 1x03, 2x06.
Beatrice Adler-Bolton and Artie Vierkant, Health Communism, p. 61.
Caption of post is in reference to Ricken's quote as cited in Severance 1x08 "Your so-called boss may own the clock that taunts you from the wall. But, my friends, the hour is yours." as well as Alison Kafer's widely cited opening chapter, "Time for Disability Studies and a Future for Crips" (x).
Shoutout to the Severance Wiki Transcripts for the bulk of the dialogue snippets used here (all snippets with time stamps).
#severance#ds#vmgp#id in alt#severance spoilers#severance meta#ish#disability theory#time#crip time#web weaving#idk if this counts lol. either way#long post#rhys dreezen bowman#leah t dudak#beatrice adler-bolton#artie vierkant#bassam sidiki#alison kafer#eli clare#ellen samuels#micha frazer carroll#did i do this instead of working on finals?#mayhaps.#but i'm recovering and this has been on my mind for ages#so. this happened ig#sure i perhaps took nearly 300 screenshots of eps just to make this post#idk. anyway much to think about
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Can you pass the nackle?
Chemical Formulas [Explained]
Transcript Under the Cut
[Cueball is holding a pointer and gesturing towards a whiteboard that shows the chemical formulas HCOOH and CH₃COOH. Below these, respectively, are classic diagramatic representations of formic/methanoic acid [with an apparently accidental doubled bond between the carbon and the hydroxy group] and acetic/ethanoic acid; being, in turn, a single- and double-carbon chain molecule with a double-bonded oxygen (carbonyl group) plus an oxygen-hydrogen (hydroxy) upon one carbon of each, to form the full carboxyl grouping, and hydrogens completing all other expected bonds.] Cueball: The two simplest carboxylic acids are hakoo and chuckoo. Emphatic off-panel voice: No!! [Caption below the panel:] How to annoy chemists
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[Full comic transcript under cut in addition to the alt text.]
So I've been working on a short comic, and here's a preview of the first five pages and the cover. They still need some cleanup and editing, and the rest of the pages of course, but I hope you enjoy them!
Images: First is a cover, in greens, oranges and purples. Title: The Orc and Her Bride, A Comic by Zoe Maxine. The illustration shows a surprised orc woman in a fancy cape and circlet holding an equally surprised dark skinned elf woman in a creamy bridal dress and crown.
Page 1. Full page drawing of the orc woman, looking far more ramshackle, covered in blood on a pile of bodies, and holding a giant axe. She pants with exhaustion.
Page 2. She looks over to see three people murmuring around a nearby building. Orc: "Don't tell me there's more." The three pointy eared people approach, looking frightened. Bearded man with his hands raised: "Mistress - Please, have mercy." The Orc is shocked, before she looks down, muttering, "Not looking forward to this part." Looking at the bearded fellow she says, "I will not harm the unarmed." Sighing, the bearded man says, "Thank you, Mistress." Avoiding his eyes, the orc says, "I don't deserve your thanks. I have killed many of your brethren."
Page 3. Two of the people exchange a look between them, faces neutral. Bearded one: "…Our soldiers, yes." The other, an older woman with short hair, looks at the orc. "Mistress, where do you come from?" Bearded one: "Why have you done this?" A shadow passes over the orc's face. "I am from Eskerfort." The next panel shows her saying "And… because I am from Eskerfort." over a flashback to her kneeling on the ground, defeated, in front of burning houses with soldiers barely visible in the background.
The two people in the present look away, almost ashamed, saying "Ah," with understanding.
Page 4. Looking down at the bodies below her, the orc says, "I am tired of bloodshed. I have avenged my kin. I will darken your doorways no more and leave you in peace." As she turns to leave, however, the beareded one rushes forward. "Wait! Worrier! Stop! Please!" The elfin woman looks up at her, asking, "Do you not know our laws?" Together the two try to point out something to the orc. "Look, please!" "Look!" Among the bodies is a fancily dressed one wearing a circlet. Off-panel, the people say, "That one you killed among the dead - he was our king." One of them reaches down to grab the circlet.
Page 5: Looking concerned, the orc woman says, "Are you asking me to be executed? For Regicide?" As the elfin woman is doing something, the bearded one puts his hands on his hips and looks up sternly. "No, Warrior, we are asking you to take responsibility."
The elfin woman holds the circlet up to the orc. It shines. "Our laws are clear," she says, "Whoever kills the king becomes the new king."
The orc stares ahead, eyes becoming pinpricks. "What?"
The next panel has her dressed in a fur lined cape with the circlet on her head, her hair being brushed. She has the exact same expression on her face. "what?"
The last panel has her sitting at the head of a long table with all the elfin people enjoying themselves around her. "what"
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How Old Is Thistle?
(EDIT: I've made a follow-up post to this one that goes deeper into the math and additional evidence that the 5:1 ratio is correct. You can read it here!)
I've seen people debating this and a lot of folks insisting that Thistle is a child, and since Thistle just debuted in the anime, I wanted to do a full write-up to help myself and others figure this out.
We don't know how old any of the Merini family members are exactly, so the best we can do is guess based on the information we have, but after carefully studying the manga, I think Thistle is at least a teenager, but much more likely a young adult, and definitely not a prepubescent child.
Here's what we know:
EDIT: Depending on what translation you read of some of the extra materials, Freinag implies that Thistle is the same age as some of his advisors.
Here's a detailed translation of this panel from my friend Fumi:

Elves age 5 times slower than tall-men.
16 year old tall-men in Dungeon Meshi's medieval time period are adults, they commonly join the military, get married, have children, etc.
An 80 year old elf is an adult. Pattadol is 82 and she's a lieutenant in a military unit. It's her first job and she's obviously a rookie, but Captain Flamela tells Pattadol to accomplish her mission or die trying.
Many fully adult elves look like what we might consider children or young teens, because they're short, petite, and have androgynous features.
An average elven adult is around 150-155cm tall (5 ft), meaning some are shorter than that, and some are taller. Thistle is 130 cm, which is short, but not unheard of.
Fleki is 130 (26) years old and she's 140 cm tall (4'7")
Otta is 137 (27) years old and she's 130 cm (4'5") tall, the same height as Thistle!
They are both women, but there's probably plenty of elven men in their height range.
Just so we can compare Thistle to some adult elven men, Mithrun and his brother are probably adults (or close to it) in the panel on the left.
Mithrun (in this image) is somewhere between 75 and 144 (probably in his 80's), and his brother is older than him (so he could be in his late 80s or 90s). As you can see, they don't look that different from Thistle, Otta or Fleki.
So, how old is Thistle?
(Spoilers below the cut)
Thistle was brought to the royal court as a child (found on the street, stolen or purchased, we don't know how they got him). At the absolute youngest I'd guess Thistle is 25 years old here (so about 5 years old for a tall-man.) He can already play the flute, and possibly the lute, and most children that aren't prodigies can't handle playing an instrument (physically or mentally) until they're around 5.
EDIT: We now know that Thistle is the same age as Freinag, the king that takes him in! So Thistle must be at least 25 years old in this comic, though realistically he could be anywhere from 25 to 40 based on how Kui drew Freinag.
He lived in the court for an unknown amount of time, Freinag hasn't changed much but Thistle appears to have aged a little, so let's say it's been 5 years and Thistle is 30 (6) when Delgal is born. More than 5 years could have passed, but I'm trying to keep the numbers low.
Delgal gets married and has a child. Delgal should be at least 15 at this point, but since he has a full mustache before his wedding, I think he's in his 20's, since teenagers tend to not be the best at growing robust facial hair.
(He has a full beard by the time Eodio's a young child.)
Thistle puts the kingdom inside the dungeon around this point, however, people are still aging: Delgal's grandson Yaad is born, and Eodio is clearly a young adult here, probably in his 20's. Therefore, there is NO REASON to assume Thistle stopped aging. "The dungeon lords don't age" is a common fan headcanon I've seen people spreading, but it has no clear canon basis.
Yaad ages until he looks about 13-15 years old, and at this point all of the people of the kingdom and Thistle appear to stop aging, and 1,000 years pass.
So, the youngest Thistle could possibly be, if he was 30 (6) when Delgal was born, if Delgal was 15 when he had Eodio, and Eodio was 15 when he had Yaad, and Yaad is 13 years old...
Is 73 years old, which would make Thistle about 14.6 years old by tall-man standards.
HOWEVER, I think it's VERY unlikely that all the characters are that young.
I think it's clear from Kui's drawings that Delgal and Eodio are not 15 years old when they become fathers, and that Freinag is at least 25 when he takes in Thistle.
If we assume Thistle was 30 when Delgal was born, and Delgal and Eodio were both at least 20 when they had children, even if Yaad is only 13 years old, that makes Thistle at least 83 years old (16.6), and makes him older than Pattadol, who is an adult at 82.
However, I think it's entirely possible that Thistle was anywhere from 40-50 when Delgal was born, and Delgal could have been anywhere from 20 to 30 when he had Eodio, and Eodio could have been anywhere from 20-25 when he had Yaad. If you use the maximum ages, and assume Yaad is 15, then Thistle could be as old as 120 (24).
I think a reasonable middle ground is assuming Thistle was 30 (6) when Delgal was born, Delgal had Eodio at 25, Eodio had Yaad at 20, and Yaad is 15... Which would make Thistle 90 (18) years old.
This of course says nothing about Thistle's emotional maturity or sanity, he's obviously stunted in some ways, but the point I want to make here is:
Thistle's age could be anywhere from 14.6 to 24 at the most extreme, but more realistically he's somewhere between 16.6 and 18.
And that's not even counting the thousand years that he's lived since then!
And that's all I've got to say about that 🙏🙏🙏🙏
(EDIT: Follow-up post with additional evidence here.) EDIT 2: I've seen a lot of people talking about the page Kui drew talking about elven earmuffs. It's considered just barely okay for Pattadol to wear them, but it's ok for Thistle to wear them... In which case I'd say Thistle could be any age younger than 83. That's handy as it knocks out some of the older ages!
So in that case Thistle's age is between 73 years old and 82, which makes him developmentally between 14.6 and 16.4!
#dungeon meshi#delicious in dungeon#dunmeshi#dungeon meshi spoilers#Thistle#Thistle Merini#thistle dungeon meshi#thistle delicious in dungeon#sissel#spoilers#theories
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How to use DXVK with The Sims 3
Have you seen this post about using DXVK by Criisolate? But felt intimidated by the sheer mass of facts and information?
@desiree-uk and I compiled a guide and the configuration file to make your life easier. It focuses on players not using the EA App, but it might work for those just the same. It’s definitely worth a try.
Adding this to your game installation will result in a better RAM usage. So your game is less likely to give you Error 12 or crash due to RAM issues. It does NOT give a huge performance boost, but more stability and allows for higher graphics settings in game.
The full guide behind the cut. Let me know if you also would like it as PDF.
Happy simming!
Disclaimer and Credits
Desiree and I are no tech experts and just wrote down how we did this. Our ability to help if you run into trouble is limited. So use at your own risk and back up your files!
We both are on Windows 10 and start the game via TS3W.exe, not the EA App. So your experience may differ.
This guide is based on our own experiments and of course criisolate’s post on tumblr: https://www.tumblr.com/criisolate/749374223346286592/ill-explain-what-i-did-below-before-making-any
This guide is brought to you by Desiree-UK and Norn.
Compatibility
Note: This will conflict with other programs that “inject” functionality into your game so they may stop working. Notably
Reshade
GShade
Nvidia Experience/Nvidia Inspector/Nvidia Shaders
RivaTuner Statistics Server
It does work seamlessly with LazyDuchess’ Smooth Patch.
LazyDuchess’ Launcher: unknown
Alder Lake patch: does conflict. One user got it working by starting the game by launching TS3.exe (also with admin rights) instead of TS3W.exe. This seemed to create the cache file for DXVK. After that, the game could be started from TS3W.exe again. That might not work for everyone though.
A word on FPS and V-Sync
With such an old game it’s crucial to cap framerate (FPS). This is done in the DXVK.conf file. Same with V-Sync.
You need
a text editor (easiest to use is Windows Notepad)
to download DXVK, version 2.3.1 from here: https://github.com/doitsujin/DXVK/releases/tag/v2.3.1 Extract the archive, you are going to need the file d3d9.dll from the x32 folder
the configuration file DXVK.conf from here: https://github.com/doitsujin/DXVK/blob/master/DXVK.conf. Optional: download the edited version with the required changes here.
administrator rights on your PC
to know your game’s installation path (bin folder) and where to find the user folder
a tiny bit of patience :)
First Step: Backup
Backup your original Bin folder in your Sims 3 installation path! The DXVK file may overwrite some files! The path should be something like this (for retail): \Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin (This is the folder where also GraphicsRule.sgr and the TS3W.exe and TS3.exe are located.)
Backup your options.ini in your game’s user folder! Making the game use the DXVK file will count as a change in GPU driver, so the options.ini will reset once you start your game after installation. The path should be something like this: \Documents\Electronic Arts\The Sims 3 (This is the folder where your Mods folder is located).
Preparations
Make sure you run the game as administrator. You can check that by right-clicking on the icon that starts your game. Go to Properties > Advanced and check the box “Run as administrator”. Note: This will result in a prompt each time you start your game, if you want to allow this application to make modifications to your system. Click “Yes” and the game will load.

2. Make sure you have the DEP settings from Windows applied to your game.
Open the Windows Control Panel.
Click System and Security > System > Advanced System Settings.
On the Advanced tab, next to the Performance heading, click Settings.
Click the Data Execution Prevention tab.
Select 'Turn on DEP for all programs and services except these”:

Click the Add button, a window to the file explorer opens. Navigate to your Sims 3 installation folder (the bin folder once again) and add TS3W.exe and TS3.exe.
Click OK. Then you can close all those dialog windows again.
Setting up the DXVK.conf file
Open the file with a text editor and delete everything in it. Then add these values:
d3d9.textureMemory = 1
d3d9.presentInterval = 1
d3d9.maxFrameRate = 60
d3d9.presentInterval enables V-Sync,d3d9.maxFrameRate sets the FrameRate. You can edit those values, but never change the first line (d3d9.textureMemory)!
The original DXVK.conf contains many more options in case you would like to add more settings.
A. no Reshade/GShade
Setting up DXVK
Copy the two files d3d9.dll and DXVK.conf into the Bin folder in your Sims 3 installation path. This is the folder where also GraphicsRule.sgr and the TS3W.exe and TS3.exe are located. If you are prompted to overwrite files, please choose yes (you DID backup your folder, right?)
And that’s basically all that is required to install.
Start your game now and let it run for a short while. Click around, open Buy mode or CAS, move the camera.
Now quit without saving. Once the game is closed fully, open your bin folder again and double check if a file “TS3W.DXVK-cache” was generated. If so – congrats! All done!
Things to note
Heads up, the game options will reset! So it will give you a “vanilla” start screen and options.
Don’t worry if the game seems to be frozen during loading. It may take a few minutes longer to load but it will load eventually.
The TS3W.DXVK-cache file is the actual cache DXVK is using. So don’t delete this! Just ignore it and leave it alone. When someone tells to clear cache files – this is not one of them!
Update Options.ini
Go to your user folder and open the options.ini file with a text editor like Notepad.
Find the line “lastdevice = “. It will have several values, separated by semicolons. Copy the last one, after the last semicolon, the digits only. Close the file.
Now go to your backup version of the Options.ini file, open it and find that line “lastdevice” again. Replace the last value with the one you just copied. Make sure to only replace those digits!
Save and close the file.
Copy this version of the file into your user folder, replacing the one that is there.
Things to note:
If your GPU driver is updated, you might have to do these steps again as it might reset your device ID again. Though it seems that the DXVK ID overrides the GPU ID, so it might not happen.
How do I know it’s working?
Open the task manager and look at RAM usage. Remember the game can only use 4 GB of RAM at maximum and starts crashing when usage goes up to somewhere between 3.2 – 3.8 GB (it’s a bit different for everybody).
So if you see values like 2.1456 for RAM usage in a large world and an ongoing save, it’s working. Generally the lower the value, the better for stability.
Also, DXVK will have generated its cache file called TS3W.DXVK-cache in the bin folder. The file size will grow with time as DXVK is adding stuff to it, e.g. from different worlds or savegames. Initially it might be something like 46 KB or 58 KB, so it’s really small.
Optional: changing MemCacheBudgetValue
MemCacheBudgetValue determines the size of the game's VRAM Cache. You can edit those values but the difference might not be noticeable in game. It also depends on your computer’s hardware how much you can allow here.
The two lines of seti MemCacheBudgetValue correspond to the high RAM level and low RAM level situations. Therefore, theoretically, the first line MemCacheBudgetValue should be set to a larger value, while the second line should be set to a value less than or equal to the first line.
The original values represent 200MB (209715200) and 160MB (167772160) respectively. They are calculated as 200x1024x1024=209175200 and 160x1024x1024=167772160.
Back up your GraphicsRules.sgr file! If you make a mistake here, your game won’t work anymore.
Go to your bin folder and open your GraphicsRules.sgr with a text editor.
Search and find two lines that set the variables for MemCacheBudgetValue.
Modify these two values to larger numbers. Make sure the value in the first line is higher or equals the value in the second line. Examples for values: 1073741824, which means 1GB 2147483648 which means 2 GB. -1 (minus 1) means no limit (but is highly experimental, use at own risk)
Save and close the file. It might prompt you to save the file to a different place and not allow you to save in the Bin folder. Just save it someplace else in this case and copy/paste it to the Bin folder afterwards. If asked to overwrite the existing file, click yes.
Now start your game and see if it makes a difference in smoothness or texture loading. Make sure to check RAM and VRAM usage to see how it works.
You might need to change the values back and forth to find the “sweet spot” for your game. Mine seems to work best with setting the first value to 2147483648 and the second to 1073741824.
Uninstallation
Delete these files from your bin folder (installation path):
d3d9.dll
DXVK.conf
TS3W.DXVK-cache
And if you have it, also TS3W_d3d9.log
if you changed the values in your GraphicsRule.sgr file, too, don’t forget to change them back or to replace the file with your backed up version.
OR
delete the bin folder and add it from your backup again.
B. with Reshade/GShade
Follow the steps from part A. no Reshade/Gshade to set up DXVK.
If you are already using Reshade (RS) or GShade (GS), you will be prompted to overwrite files, so choose YES. RS and GS may stop working, so you will need to reinstall them.
Whatever version you are using, the interface shows similar options of which API you can choose from (these screenshots are from the latest versions of RS and GS).
Please note:
Each time you install and uninstall DXVK, switching the game between Vulkan and d3d9, is essentially changing the graphics card ID again, which results in the settings in your options.ini file being repeatedly reset.
ReShade interface
Choose – Vulcan
Click next and choose your preferred shaders.
Hopefully this install method works and it won't install its own d3d9.dll file.
If it doesn't work, then choose DirectX9 in RS, but you must make sure to replace the d3d9.dll file with DXVK's d3d9.dll (the one from its 32bit folder, checking its size is 3.86mb.)
GShade interface
Choose –
Executable Architecture: 32bit
Graphics API: DXVK
Hooking: Normal Mode
GShade is very problematic, it won't work straight out of the box and the overlay doesn't show up, which defeats the purpose of using it if you can't add or edit the shaders you want to use.
Check the game's bin folder, making sure the d3d9.dll is still there and its size is 3.86mb - that is DXVK's dll file.
If installing using the DXVK method doesn't work, you can choose the DirectX method, but there is no guarantee it works either.
The game will not run with these files in the folder:
d3d10core.dll
d3d11.dll
dxgi.dll
If you delete them, the game will start but you can't access GShade! It might be better to use ReShade.
Some Vulcan and DirectX information, if you’re interested:
Vulcan is for rather high end graphic cards but is backward compatible with some older cards. Try this method with ReShade or GShade first.
DirectX is more stable and works best with older cards and systems. Try this method if Vulcan doesn't work with ReShade/GShade in your game – remember to replace the d3d9.dll with DXVK's d3d9.dll.
For more information on the difference between Vulcan and DirectX, see this article:
https://www.howtogeek.com/884042/vulkan-vs-DirectX-12/
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