#how to mod inZOI
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How To Mod inZoi
As of now
inZOI just released on the 27th for Early Access. There are already so many mods available to try out for this brand new game. I recently tested some out and wanted to give a quick step by step guide on how to mod your game.
youtube
Here’s a quick guide on how to get started
Step One
From Steam, locate Inzoi in your library. Right click and navigate to browse the local files in folder BlueClient
Step Two
Get the Mod Enabler from Nexus Mods. Navigate to the Widows folder. Use a program like 7 zip to access the zipped files inside. With the inZOI folder you opened in steam to access the local files, you will put the contents from the windows folder of the Mod Enabler directly into the game Windows Folder.
Step Three
Navigate to BlueClient\Content\Paks\ and create a folder called “~mods” this is where you will put the majority of your mods that are pak files unless the mod states otherwise.
Find some mods you like and use 7 zip to extract the files and place them in your ~mods folder.
Your mods should now work.
For custom 3D printed items or ai animations, these will be placed in the C:\Users\Name\Documents folder in their respective spots. The folders are easy to identify for ai generated and 3d printed items.
#inZOI#inzoi mods#how to play inzoi#inzoi tutorial#youtube#my gameplay diary#inzoi early access#inzoiearlyaccess#inzoi gameplay#lifesimulation#mod inzoi#how to mod inZOI
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honestly if sims RLY wants to improve and be good competition for inzoi. they shouldn't just focus on what makes inzoi so great -- but instead focus on what made sims so great. they should make sims 5 and go back to the roots, take the best things from sims 2 + sims 3 and then add even more.
the problem with sims 4 is that it took way too many steps back. i often feel like sims 4 is sims 3 and sims 3 is sims 4 because of how basic sims 4 feels in comparison. fuck, sims 4 even feels like it came before 2 with some of its stuff. (lack of animations, bland graphics such as flat snow?? unresponsive characters/simulation, lackluster "emotions", still lacking content such as cars and for 10 years until now, burglars. not to mention the stuff it lacked at launch)
like yes, sims 3 didn't have everything that sims 2 had -- but it didn't matter because it makes up with all the stuff it adds. the only thing i can say sims 4 "100%" improves is the build buy, and even it isn't as good as it could be because it lacks the sims 3's design tool / color wheel.
sims 5 should take the very best from these two games, and then add + improve on the franchise as a whole. (another problem with sims 4 is that it doesn't rly add either, it takes in order to sell it to you in another overpriced dlc)
but they won't. even after their stupid inzoi survey, i'm sure they're planning on doing what they've always done. which is doing the most low effort thing in order to trick players into thinking they've done something bigger.
#✏️ - 𝐓𝐇𝐄 𝐏𝐋𝐔𝐌𝐁𝐎𝐁 // [ooc]#// and i kno many ppl are like “inzois boring rn”#// which it may be#// but it's HARD to compare it to a near 11 year old game that constantly updates#// sims 4 didn't even have TODDLERS at release#// not to mention all the other shit it was missing#// it was arguably MUCH WORSE than inzoi was#// even now -- sims 4 is boring if you don't own any dlc + mods#// and you're just playing base game alone#// also i still see so many ppl say “i don't like that inzoi has ai & that's why i'm not buying it --”#// like babes. think.#// do you rly think ea is this good conscious company that just refuses to use it?#// no. the ONLY reason they haven't used it yet is bc they're figuring out *how* to implement it in the sims!#// hell even before inzoi's release -- the ea ceo was showing great interest in AI#// like don't kid yourselves into believing ea (worst company) would not do that lmaoooo
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The reviews on InZoi, especially by major gaming websites are making me giggle.
A lot of us have been playing The Sims since chunky white computers turned yellow (Compaq anyone?), and we know how great the franchise used to be.
But, have any of these people ("reviewers") played The Sims 4 for the past decade? Like, really. We're ten years in and The Sims 4 is still boring as hell, try playing it without mods and tell me I'm lying.
Sure, InZoi is far from perfect, it took me far too long to build a decent looking roof; but, to paraphrase one reviewer where they said InZoi was a soulless imitation of The Sims 4 is hilarious, what soul are they talking about?
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And finally, the culmination of the past two weeks I've been MIA:
InZOI Modding Resources
I've made guides and resources on how to mod inZOI. Not quite to your heart's content just yet but we all crawl before we can walk and GOD have I have been crawling !!
#inzoi#hopefully someone gets some use out of them#nonsims#anyway#gonna go blow stuff up in minecraft now
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Simblr.cc is officially 1 year old!
Hey everyone! Today hits a special milestone for Simblr.cc! It's first anniversary! We've really come a long way together! Since building a website isn't just about putting out a pretty page, but also the need of a community :) And I'm really grateful for the ones that stuck around or even given it a try! (I would've tagged you all but tumblr has a limit apparently lol)
How far have we come so far?
Currently, we got:
22k monthly views (And growing!)
2068 posts (Of which: 1821 mods, 18 wips, 54 stories, 12 tutorials, 120 showcases!)
515 members!
167 projects
81 Characters made!
... and 2 deadsite projects!
The Top 10 Downloads (Per Creator) are...:
Zeti_reticuli's 40 New Face presets Pack
@monocodoll Vile Ventures (NSFW)
@greenplumbboblover 's Bus Manager
@phoebejaysims's Cheerleader Mod
@olomaya's Get Pumped!
@ameriko-steelie's TS3 Adult to Teen Conversion Pack: Part 2
@shibarulata's 4t2's Faaeish Eyebrow pack
@catherinetcjd's LotCatalog Refresh Project ~ a complete Lot Bin overhaul
@simsdeogloria's 4t3 Charly Pancakes SMOL
@bellakenobi's Shining Nikki's Rosebud hair
However, that's not to mean that those are the only cool creators on the site, so definitely give the Mods page a check! :) I promise, you'll find some shinies for your game! 💎
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What's to come?
Quite a lot, honestly! Hopefully before the next anniversary it can finally run on ads, to pay the cost of the website!
And of course, hopefully we can add Paralives, Vivaland, Inzoi, To Pixelia, and The sims 5/project Rene(?) to add to the site :)
But regarding ✨features... ✨ We'll get:
A new rebranding of the site! (See the Discord for sneak peeks 😉)
A better Stories integration that isn't depending on chapters.
Uploading from the feed page (just like tumblr).
Auto Tumblr reblog system (Hence why the blog is a bit dead right now 😬)
And much more...! (I just need to come up with them, lol).
But... Most of all...
Thank you all for making this such an amazing journey :) To another year! 🥂
#the sims 3#ts3#sims 2#ts2#sims 2 cc#sims2cc#ts2 download#ts2 cc#s3cc#sims 2 download#simblr.cc#simblr#sims 3#sims 4#sims4#the sims4#the sims 2#thesims2#ts2 simblr#ts3 simblr#thesims3#the sims 4#ts4#sims community#the sims community#birthday time!
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inZOI huge June Update is live!
Quote: This update introduces the inZOI ModKit, along with over 200 new items, greatly expanding customization options.
Zois can explore a wider range of relationship dynamics with new features like adoption, non-marital childbirth, teen romance, and the ability to send the first text. Gender identity settings have also become more flexible. This update also features more realistic simulations, as well as changes that include extended young adulthood, reworks to starting funds, and improvements to the prison system. General improvements to quality of life have been made as well, with features like UI size settings, new cheat codes, and improved controls.
For more details, check the patch notes below! -> Patch Notes
There is also a video:
youtube
Modkit is finally here!
how to create mods -> here
how to use mods -> here
Cheat Code List and Guide -> here
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inZOI Beta Release - Thoughts/Rants (Pt1: Build/Buy Mode)
This post will be my positives & negatives about Build/Buy, with a quick bit about the Zoi Creator at the end. Pt2 will cover Live Mode.
Buy/Build Creator
Ok, so I admit that I didn't watch the tutorial video, and I really should've. Cuz the controls drove me effing crazy. I wish there was a keybinding option, so we can change the WASD controls and just let the game feel less clunky to control. I feel like there's way too many button clicks to do things EA managed far easier in TS3 and ESPECIALLY in TS4.
After playing around in BB for 2 days straight I think I've gotten used to the controls & category layout. All in all I've had a great time building my first inZOI lot! ❤️
BUT! I deducted 3 points, cuz of what I effing HATE the most:
VERY limited Copy/Pasting materials/textures/patterns
VERY limited MoveObjects On (the ALT button ain't enough, Krafton!)
Not enough unique options in different BB categories
1: Materials/Textures/Patterns
It's hard AF to use their super-limited Eye-Dropper/Copy-Paste ability. We can't use the same pattern on whatever we want. Instead, it's only for "identical pieces of furniture" [read: the EXACT SAME furniture], which is THE dumbest thing I've ever seen in my life, esp. when there's variables like Gloss/Specular/Vertical/Scale/etc that I really hate having to do over & over & over & over. Whatchu mean I can't copy the texture from a right curtain to a left curtain!? Whatchu mean the rugs can't match the drapes!?
I like that there's a slider and manual text box, but I would also like a +/- button that I could click, for when I want to change the values with a click. Esp, since I'm playing in Windows Mode, and it's hard to finagle the slider with the huge cursor in the way.
It's just REALLY annoying having to manually line up all of these wallpapers so they have the same tiling & vertical values & gloss/specular values & colors; it's driving me up a literal wall.
It's easier when the walls are all connected, cuz then you can use the Paint Room feature so all the connected walls in a room are edited together. But that only works on individual floors, and is MUCH harder to finagle cuz of the way the wall meshes are split into portions based on if there's an interconnecting wall attached to it. It turns 1 wall mesh into 2+ separate meshes if there's an intersecting wall or not.
It's hard to explain, but like--I was only able to make that blue Feature-Wall segment on the wall by literally building two walls on either side of the section I wanted to be blue, and then sledgehammering the intersecting walls when I was done. You can't just color wall tiles individually--let alone copy/paste from one wall to another in a totally different room--which was a problem for me cuz my lot has several Feature-Walls.
Yes, you can select a wall or fence or something, and click the Copy button to copy that wall wholesale, but I really just want an eyedropper/save/click-drag-drop ability to just duplicate a favorite texture on a wall to use on a rug or a car or a shirt, etc. I don't want to have to demolish a whole wall mesh, just to Copy/Paste a wall's texture.
What's amazing is that it really will copy/paste EVERYTHING that's on that wall--including the decor, doors, windows, etc; AND how long the wall mesh is.
It's really cool, but jfc, I just wanna copy/paste the wallpapers. 😭
I also really really LOVE the ability to add Gloss/Specular and import our own textures to everything, it might be my fave Build/Buy feature (that and the search box ofc); but I almost feel like it's somewhere between TS2/TS4's retexture mods and TSRW's Pattern tool, just much smoother & more innovative cuz it's in-game. I've been abusing it like crazy, but Sims 3 CASt is still FAR superior.
Having the ability to at least manually add sims pizazz to the textures is delicious; the Import ability really is the best alternative to TS3's Create a Style feature. Krafton occasionally includes some nice premade pattern/texture variations, but nowhere near enough. Esp. when you have situations like THIS:
That is the ONLY workbench in the game, and not only is it non-recolorable, but it also only had ONE (1) color variation. 🤦DO NOT effing do this, Krafton. Decor's one thing, but functional items should have as much variation as possible, so we can use it more!
(Also, PLEASE more Maximalist/Bohemian/cultural content--I need Persian rugs & runners and lace doilies & tablecloths & faux fur like NOW. 🙏)
2: MoveObjectsOn
And Krafton, whatchu mean there's no Move Objects On cheat, just some [ALT] button that doesn't even work half the time?!
Doors & stairs are OBVS the worst offenders, but there's plenty of other instances I noticed, too. This game is WAY too finicky--ALT sometimes works fine, but I've been holding my breath in suspense the whole time, not knowing when it'll work or not.
BTW, spiral stairs and elevators need to happen ASAP. This is an ultra-modern world; ain't no way we shouldn't have elevators, when they're in the freaking trailer.
It KILLS me that we can't put curtains over a door; not even the shimmery Silver Part Curtain. You're killing my hippie-beaded + sheer curtain dreams, Krafton, istg.
And why can't we put chairs on either side of a dining table? (Why are there no long 3-tile dining tables?) And why can't I rotate cushions on my sofas?
Why can't I put a 3x3 rug on top of a 3x3 wood panel deck?
Scratch that--you can't put ANY rugs on the panel decks.
Why do I have to FIGHT this game to place everything?! 😩
I also dislike how the push/pull effect on walls actually DUPLICATES an extra wall, rather than just MOVING the wall to the new location. Making you have to sledgehammer the old wall, which again, just makes us have to use extra clicks for no reason.
It's also hard to see WHERE the new wall will be, with the light blue hologram/x-ray-like wall effect they use. I liked how EA had the bright neon green, cuz it just stands out better, rather than blending into the already light-blueish surroundings.
Ofc I'll get used to it the more I use it, but I just don't like it; it feels like guesswork/trial & error; and it wastes time I REALLY don't have.
I LOVE this push/pull effect though:
Apparently it only works for stairs though--it's not available for doors/arches, platforms, chairs, tables, etc, which sucks, cuz Paralives can do it on darn near everything, and I'm so jealous.
GOD I can't wait for Paralives. I still think it'll be the improvement to TS4's Build/Buy mode that I really want. This ain't it, chief. I was far too frustrated tryna make the home I wanted--which is a big no-no for me as a builder.
3: Object Variety/Variations
Krafton. Why in the HELL is there a JAIL CELL door? 🤨
There are ONLY 4 double doors available ffs (and only ONE 1-tile arch what is going on), and in your infinite wisdom, your devs were like aaahhhhh yes, in this really cutesy game full of kitty cats and glitter-butterflies, the one thing they'll need is CARCERAL architecture~! Genius. 🤦
I have no idea why they put trees in Outdoors (Buy Mode) and not in Exterior (Build Mode). I assumed we just didn't have trees yet. Thank god for the Search box, cuz this was Where's Waldo for sure. And we have GROWING Plants that grow over time too!?
Trust and believe I immediately selected the Bonsai plant, LOL.
But there are nowhere near enough tall potted plants--I hate that the tallest plant barely reaches door-height, and it's sparse AF, when I just want lush bursts of greenery in those lonely corners:
And FAR more potted plants for surfaces--why can't I put these tiny AF plants on a table surface? Why would I ever want a bouquet of roses on the floor? 🤨 Again, MOO > ALT every time.
Also, we DEFINITELY need a Collection file ability, or a Favorites ability, or something to tag items we want to save and remember to use. And the Household Items storage feature TS3 has, where we can store away objects we own, but don't want to place on our lot. Right now I'm just cramming the extra objects on an empty floor. (Speaking of--basements & attics: we need that ASAP.)
I am NOT a fan of the modern minimalist style of the Build/Buy objects. Esp. esp. when there's so few options.
And then Krafton SWIFTLY told me to STFU & hold their beer.
The Craft/Create Custom Furniture tool is cool! It's pretty limited though--I really wanted wall lights but it seems you can only make floor/table ones; and they REALLY need more options for the beds cuz there really isn't anything there. But I made a handful of pretty custom objects that look amazing, this feature is just wow, modular furniture taken to a whole new level, EA could never.
Functional vacuums & brooms & mops in the basegame without wasting money on broken Bust the Dust Kits, EA would NEVER!
There's also other cute things, like rail guards on windows.
You can actually draw curtains open & closed, which is incredible...but I'd like to be able to SEE the curtains, and color them and stuff, not just see the frikkin curtain rod.
4: Random AF Extra Bits
I like that we can actually toggle the Night/Day setting for Build/Buy, to see exactly what our lots will look like at different times of the day.
I also love that with lighting/lamps, changing the lightbulb color is what changes the color of the light itself; which is much easier than in TS3's pie menu. The only issue is that it's harder to tell that the lightbulb does anything unless you toggle the Night setting, to see the colors better; I gasped out loud when I changed the time and realized that lightbulb colors actually MATTER at night.
Apparently there's no terrain tools in the Beta--no ponds, pools, etc--but we DO see the icons for them, so obvs it must be a feature coming eventually.
I wish it was possible to change the Setting Options in Build Mode. I didn't realize that the "Background Noise" sound setting was actually the in-game music, like wtf? So I was stuck playing the game with inZOI's music looping in my ear for HOURS before I just Googled how to shut it off. Annoying, but small enough to be super irritating.
TL;DR: Build Buy 7/10
So yeah, this is just all of my initial impressions just mucking around in Build/Buy Mode; I haven't even PLAYED the frikkin game yet or tested anything in Live Mode. 🤦That'll be Part 2.
But so far I'm...satisfied. 7/10!
I managed to recreate Magnus Bane's Penthouse pretty darn close to how I got it in TS3 (with all the EPs & Store Content, and an effton of 3rd Party CC & mods). So inZOI's base game Beta being able to get me most of the way there all on its own is actually REALLY commendable, they definitely impressed me. 👏👍
But there's just far too much Krafton really skimmed on, that irritates the absolute mess out of me.
But I also have a gut feeling that Live Mode is gonna be CRAZY--I can't wait to play with the functional items.
Zoi Creator
The Zoi creator is pretty much the same from the Demo (x x), which is actually frustrating. Where are the improvements? 🤔 There are obvs more options, and I like the clothes categories (School, Party, etc), but I already said that I wasn't a fan of the super modern aesthetic for the clothes, and it just feels like more of the same. The shoes are still my least favorite, hella boring. And we still can't layer accessories & makeup, or have tattoos (the limited face/neck options are hidden away why?). Why can zois only wear 1 ring on 1 hand? This is 2025, and you're still making the same mistakes TS3 made 16 years ago, when TS4 at least lets you wear accs on both hands. I want my zois BLINGED UP. 😩
(Yes, my graphics settings are all on Low; I can't afford anther new pc if inZOI makes this one internally combust, stfu.)
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Blocking the “inzoi” tag.
I’ve done my research, though I’d like to do more, specifically on what their models were trained on, and electricity usage locally.
Keep in mind that: Though their AI is generating textures and models based on local and user-input, afaik it’s using stable diffusion, which was trained with stolen material. As I sit here typing on an iPhone that probably has a supply chain that would make Nestle blush, I have to wonder just how much I want to pick and choose in my complicity, and how much I want to scream at others over it. (There are more productive ways to have this conversation and a little self awareness doesn’t hurt, is what I’m saying.)
Regarding sources:
SustainabilityByNumbers has a good breakdown of AI and data center energy usage and includes a comparison to other industries. (Generation is far less costly than training.)
Carbon Emissions on Writing and Illustrating outlines the emissions for those things with AI vs humans.
How much does rendering at home cost? (Renderstreet) A serious look at the cost of non-AI rendering.
However. H o w e v e r.
It’s articles like this (Inzoi’s use of AI on TheGamer.com) that ultimately have swayed me toward not buying the game.
Setting aside the grey area of locally-generated, user-based material and its costs vs non-AI rendering and modding, we need to consider what we are condoning and supporting when purchasing a game like this. We do not need to be telling the industry that a flagship for in-game AI tools is OK—especially when it was created by a company that is on the forefront of using that tech to the active detriment of so many careers.
The above article does a good job summarizing Krafton’s shady practices with its other investments; suffice to say that this is about boycotting a company who would rather use AI, even if it’s supposedly “”ethical””, than support game developers, who are already actively used and abused by the video game industry (which we are supporting by buying things like the Sims, Dragon Age, etc).
For me at least, it’s also about how much I want to support the shitty techno-feudalistic, zombie capitalism that companies like Krafton and others continue to get away with. The only good thing I can say about Krafton is that, unlike most of the big gaming companies, they’re wearing this use of AI on their sleeve. If you think no AI is being used in other game studios, you are sadly mistaken.
Until companies can show they’ll be flexible in maintaining healthy, safe employment for people, without the massive layoffs the gaming industry is so infamous for, I’m just not signing off on this.
I’m well aware that using Blender, playing video games, owning an iPhone, or a car, or taking public transit, still makes me complicit. I think people forget that they are just as complicit when harassing and sending threats to people who are playing InZoi. I’m not any better of a person for not buying and not playing it. It’s just not something in which I will personally take part.
I’m not going to harass anyone— I can’t stop y’all from doing what you want to do. If you play it, then… you’re playing it. You’re not a worse person for doing so.
I just want nothing to do with it and that’s that.
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You're so FR about inZoi. Like anon said i don't get why people are drooling over a sandbox with no gameplay.
I also don't see how it'll be a competitor to the sims? InZoi clearly is going for hyper realism, when the Sims has always, always been cartoonish and silly. TS3 was more realistic (looks wise) but they went back to a more cartoon look in TS4 and imo it works better for the series as it is deeply unserious. Cartoon graphics also allow for choosing between MM and Alpha graphics, whilst in InZoi you're stuck with just hyper realism.
imo people who only have good things to say abt it or who claim it'll be a sims competitor are people who only play in build/buy and CAS, without ever actually thinking about the life sim part.
I've always preferred TS4's cartoony aesthetic cause it fits with the goofy ass way the sims act. Also I just prefer the freedom it provides unlike the restrictions realism causes. Where's the whimsy?
Have you ever seen a hype realistic sims act like a sim? It's so uncanny and weird. The style is definitely for a e s t h e t I c s unless you download a shit ton of "realism" gameplay mods that change every aspect of how sims look, behave, how their faces move, how traits work, etc. If I wanted to look at a realistic life simulator I'd go outside and pretend I was a real person.
Nothing against people who are excited about the game it's just not my cup of tea and I genuinely just don't get the hype for it. The gameplay looks very limited and rushed and instead of learning from all the mistakes TS4 has made over the years they seem to have repeated them? It looks like a blender scene but moving parts.
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Some changes coming in...
Hey!
It's been a bit since I've posted something and truth be told, I had a bit of a think of how to do things, especially with InZOI coming out.
Behind the scenes, I've actually been doing quite a bit of simming things, that weren't quite ready for the world to see them. Still aren't ironically! But soon!
The Sims 3 has been a lovely game for me to learn a lot about how game development works and what are the (and sometimes were, lol) industry standards and stuff. But I would be lying if I said that making mods has gotten me all burnt out for the last few months. I needed something fresh. Projects that aren't similar, and instead I can jump from one interest to another and back if I like!
So, while that may sound that I'm leaving, that's not it at all!
Instead, I actually want to do things differently:
Focus more on my newer interest: Furniture/environment modelling! ... and then port those objects over to multiple games (TS3, TS4 and InZOI hopefully). Maybe we'll get a few object mods here and there because of it 😉
Maybe picking up CASparts a bit more. I've been getting really into sewing and MD would be great to dive back into again for it. I'll try to convert those to TS3, TS4 and InZOI!
Getting more into painting! So I want to share more portraits I hand-painted and sharing them for the game and maybe even in real life! :)
Going off every page for Simblr.cc and fixing/adding better features. Though, this time I don't want to do it all in this HUGE bundle, but instead in smaller updates (i.e: revisiting how stories are displayed, better profile pages, etc)
... and of course continuing stories!
I hope that this won't disappoint people in any way. I just felt I needed a new chapter, and what better way than doing things that I think looks really cool! (And then still giving some love to TS3 😉)
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Okay, guys, about the Sims 4… Sigh. I'd really like to tell you that the story is going to continue, but it's hard cause I haven't even picked up the game in months. Like I said before, I just can't cope with all these updates and events, and all this new pack spam. It's become intolerable for me, cause every time EA updates or releases a pack, I have to update the myriad of mods that are NEEDED to make my game enjoyable.
Seriously, I don't know what I'd do without all those wonderful Sims 4 mods, I love them, but having to update them every time complicates it all and, frankly, I'm fed up with it. I'm done. Sometimes I just want Inzoi to come out in March and call it a day. Please don't take this the wrong way, The Sims 4 is fun, but I feel that, every new content EA force into the game breaks it even more and renders it unplayable for me.
Anyway, enough rant. What I came to tell you is, I haven't played The Sims 4, but I still have a lot of footage to post. I still have some pics from 2024, which I took when the Wilsons moved to their new house. Yes, they moved again back to Del Sol Valley but to a different house, cause as you may remember, their original and beautiful house, my favorite, ended up corrupted thanks to For Rent EP.
I also have a folder of screenshots from October/November 2023, when the family still lived in their old house. I suppose I was so upset and frustrated with happened to that house, that I just wanted to move on and start over in Brindleton Bay, leaving all this footage unpublished.
So, while I decide if I'll be playing The Sims 4 during 2025 and continue with the Wilson family's story, we'll take a little trip back in time, to see what happened before they lost their house in Del Sol Valley and before Allan relapsed and had to go back to rehab.
In order not to confuse you, I'll be labeling those posts as ‘Del Sol Valley Memories’. There we'll learn about events that have already been mentioned, but we didn't see happen, like Lukas and Kennedy's early graduation, or Kennedy and Orange's first close encounter in Sulani, along with other little tidbits of the Wilson's daily life.
I apologize for skipping such a big chunk of the story, which only goes to show how much I had on my plate last year. But this year I've decided to pick up on all my stories and, if not bring them to an end, at least move them forward a bit. And this includes The Wilsons.
I hope this new section will be to your liking. As soon as I finish it, I'll continue with the Wilsons' return to Del Sol Valley and their current life, which is really not much, and that will be it for now, as I'm still not sure what's going to happen with The Sims 4 when I get my hands on Inzoi and Paralives. I was hoping we'd have a Sims 5 as well, but I feel like that's not gonna happen. Don't get me wrong, I love The Sims 4, I love Allan and the Wilsons and all my other Sims 4 characters; I love as well reading other simmers' S4 amazing stories, I just can't put up with EA anymore.
Anyway, I hope you like the Del Sol Valley Memories, which will start later this week, or next at the latest. Stay tuned and thank you for reading. 🤗💖
#the sims 4#the sims 4 gameplay#the sims 4 simblr#the sims 4 get famous#del sol valley#the wilsons#allan wilson#zoe patel#los sims de ana#anamoon63 sims
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Yay, yet another CC Shop /s
This Mod Collective thing looks very suspicious to me. Sorry.
It already looks like a TSR clone. I already spotted some very familiar names there. I really hope Inzoi and Paralives will forbid making money with custom content. At least, Mod Collective is honest about being yet another site for CC makers to make money.
I wonder how long will the site keep running without ads? Or how will it pay the creators? Have you seen how much other donation-based sites are struggling? I fear sooner or later there will be ads or a subscription system. Or early access tiers to make people sign up for subscriptions.
I'm skeptical.
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i also watched the demo video for inzoi and i am so sat. i've seen other people play the demo too. i said before how much i love super realistic games. so if that actually launches at any point, i will be purchasing it. i wanna give it a shot. it looks heavy though fr. i hope my pc can handle it. it seems like a mix of gta v and the sims. they even said they're gonna have a program for making mods and cc for the game so if it does come out and that happens, i wanna try that out too. i hope it actually comes to fruition. like this is the exact simulation game i've wanted for a while. it's supposed to come out later this year soooo we'll see.
#idk if we get the game and i like it then maybe we'll do a let's play on my channel or something#we'll always have lykaia going in some form but i lowkey wanna do more stuff too!#i've been thinking about that a lot lately#idk we'll see girl!#I wanna make Imogen in that game sooooooo bad#inzoi#nonsims#text post
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i genuinely feel like the main problem with the sims 4 (besides the bugs) isn’t the lack of an open world or how cartoony the sims looks or how it doesn't have a color wheel etc etc (though those things would be great!!! make the game better even!!!). the problem with the sims 4 is that it completely lacks substance or personality SPECIALLY in comparison with other sims games.
i dont really know much about inzoi so don’t take this as a direct criticism of anything but im so tired of those "sims competitors" being promoted by how pretty they look and how it has an open world or whatever as if "the same bad game but prettier" would make things better.
most people here already have 16483834749 mods and cc trying to make the game nicer and they still get bored after a week of playing it, clearly the problem lies somewhere else.
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Event: Spring Event
It’s time for getting ready in the garden, cuddle some cute baby animals and maybe even wearing that cute dress that’s been waiting for a whole season to be worn again!
It’s spring time! And that means, another event on simblr.cc! The event is from 2nd of April till 31st of May!
Posts will be released the day after (1st of June).
What can I submit?
For all Games: The event isn’t locked for only CC creators. Instead, you can now participate in the event by posting any of these posts:
Mods
Story
Showcases & Gamepay Pictures
Lookbook
Plus! This can be a cool moment to share some cool InZOI spring pictures if you like! I heard Dowan in spring is really beautiful.
What Do I Get in Return?
Your post will have a nice border around your content and you'll also get a cool sticker!

How Do I upload to an Event?
I wrote a guide on that right over here: Events & How They Work
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me every time I come back to sims after being away again (I forget how absolutely everything works) 😵💫
How have yall been? I just got finished up moving house (its been a looong few months) and kinda still picking up the pieces after another loss in the family. My phone also broke and it took a few weeks to get it fixed so i didn't check here at all then. I'm just now getting to where I have a little time for extra things, though I'm still organizing a lot lol. I played a bit of inzoi (let's say, a friend's copy...) and it made me want to play sims again 😂 I still need to finish up my sims 3 modding (got cut off halfway through by Life... lol) so maybe I'll get to play that soon. Otherwise I'm gonna jump back into my wips for the thousandth time. What about you guys? Are you playing inzoi or do you still prefer the sims? Or both? I'm curious... 🤔
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