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#i actually tried to find examples
gammija · 4 months
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so, has anyone actually seen a popular influencer unironically talk like that, with that amount of twitter speak? I specifically don't mean just using online slang or AAVE, but to that degree. if you have, plz drop a link. (do influencers even say 'big mood' anymore? what's a mood about holding a shovel?)
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batsplat · 3 months
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hello, i have a question. what is the difference betwwen a hard and a dangerous racer? is there some sort of characteristics like how succesful a racer is or is more of a "a dangerous racer races on the limit and that's dangerous. a hard racer races on the limit but. its just a hard racer". thank you for answering!
completely in the eye of the beholder, I'm afraid. it's a perpetual debate, and one where everyone draws the line differently... very much a case of one man's dangerous manoeuvre is another one's hard but fair overtake... that being said! I'll have a go at coming up with a general framework with which people assess this stuff
let's bring in two strawmen, which feels like the most direct way to illustrate the possible stances you can take on this debate. to be clear, nobody really fits neatly in either ideological category - but, well, these are pretty much the two most extreme positions anyone could have:
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when people are describing something as 'hard racing' (as opposed to... idk, 'clean' racing), they are usually talking about a) contact between the two bikes, and/or b) an action that forces the other bike to take evasive action. what constitutes forcing evasive action? well, this is all very nebulous and hard to define - there's crossing another rider's racing line, making them pick up the bike mid-corner, forcing them wide/off-track, not yielding in situations where one of you will have to yield to avoid a crash... but this is always an assessment that will depend on the specific circumstances. not every block pass is considered hard racing, for instance, even though you are quite literally 'blocking' the other bike. contact is the more straightforward one... if you initiate a move that leads to contact, then most people would agree this is 'hard' racing
so say you are in the 'A' camp. according to this line of thinking, pretty much every contact is 'dangerous' riding and should not be allowed. here's what gibernau said about jerez 2005, included in the sete post:
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let's not discuss the merits of the jerez 2005 move specifically here - this is an expression of a broader ideological position. "this is not a contact sport" "it's not about hitting another guy"... so, according to this stance, actions that knowingly result in contact should not be acceptable and as a result need to be penalised. taken to the logical extreme, any and all 'hard racing' is dangerous
let's go to the other extreme, 'B'. let's say you're very pro-hard racing, to the point where you think that contact is more than fine and that it is unreasonable to call it 'dangerous'. sure, of course it is dangerous, but inherently all motorcycle racing has a lot of risk attached. racing that involves contact is basically acceptable. even within this extreme, my lovely venn diagram allows for some actual 'dangerous' riding - either behaviour that is wholly irresponsible during races... or stuff that doesn't count as hard racing because it's not 'racing'. here are some examples:
stuff that happens during races but is like... egregious misbehaviour. cf romano fenati pulling a rival's brake lever during a race - obviously dangerous and no longer really exists within the confines of actual racing
in either races or non-race sessions - not following proper safety procedures like for instance ignoring yellow flags. again, should be pretty obvious why that's dangerous
poor behaviour in non-race sessions,the general tag for not exhibiting appropriate care, awareness for your environment, all that stuff... the extreme example is marc barrelling into the back of another rider after the chequered flag had been waved in friday practise at phillip island 2011 (more on that here). it's also things like faffing about on the racing line, see the pecco mugello dramatics
so, yes, everyone will agree that there's some stuff that counts as 'dangerous riding' that's distinct from 'hard racing' just because it's not actual racing. that's the most straightforward stuff... but yeah, anyway, those are basically the two extreme positions you can take. you can say that all contact is bad and dangerous, that any time you're forcing another rider to take evasive action and are making a pass that isn't 1000% clean, you are putting others at unnecessary risk. or, you can say, hey, everything goes, rubbing is racing on steroids - sure, there's a small category of things that aren't acceptable, mainly stuff that isn't actually racing, but otherwise you should be allowed to brute force yourself past riders whenever you please
obviously, they're strawmen for a reason. basically nobody holds either of these positions in their entirety - and in race situations, there's always going to be actions that are seen as hard racing by some and as dangerous by others. so, unfortunately, we're going to have to dig a little deeper here, and figure out by what metrics people draw the line between hard and dangerous. let's... hey, how about we bring in casey stoner, just this once. as a treat. here's what he said after laguna '08:
“I’ve been in hard racing all my life, some very aggressive racing, but today was a little bit too much. I nearly went in the gravel so many times and I don’t think it was necessary.”
hard racing? casey's done that before. some very aggressive racing? no issue. but what valentino did at laguna was "a little bit too much" and not "necessary". the specific thing casey cites is nearly going into the gravel - and indeed, forcing other riders wide/off-track is one of the types of racing behaviour that most finely straddles the line between 'hard' and 'dangerous'. for other examples, see suzuka 2001 in which biaggi forced valentino off-track and valentino flipped him off when he eventually got past (a few more details here), qatar 2012 where marc forced luthi off-track and got slapped after the race (here) and sepang 2015, where... uh. you know. or how about argentina 2018 where... look, I think you get the point - plenty of controversy comes from forcing your opponent's bike into places where it's simply not supposed to be
while we're at it, let's throw in a little excerpt from casey's autobiography about the race:
A lot of it was fair racing, he was out-braking me on the inside and riding better than me around a lot of the track. If it had all been like that I would cop it sweet. But a couple of moves off camera added to my frustration. I risked running off the track, and racing at the limits like that as we were I even became worried about my safety.
(does have to be said that the pair of them spend... relatively little time off-camera, never when the bikes seem to be particularly close - but of course the problem this statement creates is that by definition you can't judge any footage you don't have access to)
so, let's strip away the details and think about what casey is actually talking about here. it's a risk/reward calculation. this is what's at the heart of this riding standards debate: what level of risk is acceptable for what level of reward? there are situations in which there is inherently a higher level of risk in a way that isn't caused by either party - influenced by the circuit layout, what the weather is like, how hard you're both pushing aka how much on the 'limit' you are, and so on. but even if that risk isn't your 'fault', if you are riding at very high speeds on a dangerous track, you can still be considered a dangerous rider if you're not exercising appropriate levels of caution
so, let's break it down even further and try and come up with some basic criteria by which people judge whether a specific move is 'hard' or 'dangerous'. how about this: (1) does the action have a reasonable chance of coming off, (2) is the risk you're taking proportionate to the reward, and (3) is the move likely to cause serious harm to you or the other rider. let's take them one by one
listen, it needs to be plausible that you're going to be able to pull this move off. if you're firing the bike from fifty miles back into a gap that doesn't exist, then this is by definition an unnecessary risk. you are not going to do yourself any good and you are also not going to do the other rider any good. (sometimes it might be in your interest to crash the other rider out so you might as well, but unsurprisingly this is frowned upon. see the 1998 250cc title decider.) obviously, this is going to be affected by your skill level - if you're a mid rider, there will be fewer moves that are 'plausible' for you than for the best riders
this is basically the common sense metric. if you are riding in a pack, make sure to keep in mind that crashing in this situation could get ugly. if you are fighting for p5, maybe a different approach is fitting than fighting for p1. if you can make an overtake a lap later as long as you're patient, in a way that's a lot safer than doing it now, perhaps just do that instead. don't be silly in the wet! this comes down to stakes, whether it's worth it, how likely the move is to succeed... and also what the consequences would be if you got it wrong, for both yourself and other riders. you're making an overall judgement based on all of those factors... sometimes you need to take risk, but it's better to make sure that risk is reasonably sensible
however high the potential rewards are, there's a certain level of risk that is no longer acceptable, where the 'risk/reward calculation' stuff has to be thrown out of the window because the reward no longer matters. this is basically the catch-all for 'wholly irresponsible riding' - anything that's just going too far
so, uh. obviously everything described above is super subjective... but that's what people are judging in my opinion, this is the standards they are using in their head to determine where they draw the line. so, as an example, to bring back the stuff from this post about the inter-alien ideological differences:
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and again, this is also what the debate after aragon 2013 was about:
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if you think aragon 2013 is unacceptable to the point of being dangerous, then you probably take quite a hard line view and think pretty much any action that could lead to contact needs to be stamped down on. while that contact did have unpleasant consequences for the other party (dani wasn't able to walk for several days and his title bid was basically over), it is perhaps a little worse than could have been reasonably expected in that situation. in that sense, there's a bit of surface level similarity with jerez 2005... there, valentino made the pass for the win at the last corner, knowing he would probably bump into sete while doing so. neither rider is knocked off their bike (though sete has to leave the track) and it is at a slow corner, with relatively 'light' contact. unfortunately, as a result of where valentino's bike impacted sete's body and sete's preexisting shoulder issues, it ended up injuring sete (see here for valentino learning of this perhaps a little later than was ideal and only after he'd taken the piss out of sete for dramatically clutching his arm). at aragon 2013, marc was harrying dani and sticking very close to his rear tyre as he applied pressure to his teammate before he made a small misjudgement, getting his braking a little wrong and clipping the back of dani's bike. he happened to cut a crucial wire in the process, causing dani to highside a few moments later
these aren't equivalent situations and each have their own risk/reward profile. but the basic point is this: inviting contact with another rider will always generate more risk, and can always have unintended consequences... even when the action is relatively innocuous and the rider would not have expected this outcome. if you are in the 'all passes should be clean passes' school, this risk is fundamentally unacceptable. even trickier - what if contact is made as a result of a move you initiated but the other rider could have avoided? of course, you started it, but they could have yielded... and maybe they should have, maybe that would have been the wise, the sensible thing to do in that situation. it's always important to remember that at least two riders are involved in all these situations - and there are many cases where contact and/or crashing is not 100% the fault of any one party. so, for instance, there are several moments in laguna 2008 that are so risky in part because casey is also refusing to yield. that's not to necessarily imply any blame or fault! of course, it might not be ideal for the most aggressive riders being able to bully everyone else as they please because they know they can generally rely on everyone else being more sensible and yielding. but the differing outcomes resulting from the choices made by the 'other' rider will always help influence perception of any race situation - a move that is seen as 'hard but fair' might have been seen as considerably more dangerous if the other party hadn't yielded
and yes... yes, there is absolutely a question of your success rate. this links back to point (1) - is the move plausible? there are moves that aren't really considered examples of 'hard racing' and certainly not dangerous... because they worked. take valentino's last corner move at catalunya 2009, at a corner where you don't traditionally overtake (remember, before the race jorge was going around tempting fate by saying that if you're ahead by that point you're sorted). sure, he goes for a gap that exists, but it could easily have gone wrong - and if a lot of other riders had tried that, then it would have. how do you think yamaha would have felt if valentino had taken both yamaha riders out at the very end of the race to allow ducati to claim an unlikely victory and an increased championship lead? here's another one: misano 2017 and marc making a last lap move in treacherous conditions to snatch the win. no contact required to make that risky as shit - and if stuff like that goes wrong too often they call you an idiot at best and dangerous at worst. of course, both valentino and marc have had moments where they very much did not pull off moves they were intending, which is how we get ambition outweighing talent and 'I hope he can learn from this one and improve for the future', among other hits. but, relative to the amount of risk they're regularly taking in their racing, they get a lot of reward for their troubles... because they're very good at what they do. the risk/reward calculation is one that they... uh, can both be very adept at, but it's also one that's fundamentally easier when you're skilled enough to pull off a lot of moves that would be beyond the capabilities of other riders. it's when you don't know how to judge your moments, when you keep trying moves that you can't pull off - that's where other riders will start having a problem with you
which is where we get to reputation! how different incidents are judged will also depend on the existing reputations of the riders involved and whether they are seen as 'fair' racers or not (an even more nebulous term, if possible), versus hard racers, dangerous racers... often, this is a question of quantity too - with certain riders on the grid, you will notice they're involved in controversial incidents disproportionately often. how likely people are to pay you the benefit of the doubt... how likely they are to believe you as to what your intent was in a certain situation, perhaps the most nebulous concept of them all. 'hard' and 'dangerous' aren't assessments that are made in isolation, and how severely riders are judged will often depend on their pasts and how those pasts are perceived by others
where you get into really sticky territory is... okay, both valentino and marc have more often than not (arguably) been able to stay on the right side of 'the line', where their moves might be hard but aren't putting anyone else in active danger - but that's because they are at least theoretically capable of exhibiting a good sense of judgement and are also good at what they're doing, as covered above. here's a question: do they bear any responsibility for when younger and/or worse riders copy their moves and/or general approach to racing, with worse consequences? when they have been criticised, when they are called dangerous, at times it's not just what they're doing in the moment... it's what they're inspiring. so you've got stuff like this from sete:
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even more drastically than that, after the death of a fifteen year old rider in supersport in 2021, one of his fellow rider said this about marc (which marc unsurprisingly strongly pushed back on):
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(just worth remembering, this is a rider who did walk away from the sport as a result and was clearly deeply affected by what happened - the marc comments were part of a longer statement that got overshadowed by this part and the resulting controversy)
setting aside the merits or lack thereof of these specific assertions, what of the general questions they raise... can you be a dangerous rider in an indirect fashion like this, by the very nature of your legacy? are riders who helped bring about a more aggressive baseline standard of racing in any way responsible for anything that happens as a result of this standard? (even worse, there's a line of succession here - after all, who was marc's biggest inspiration?) or does individual responsibility reign supreme here? athletes are by design only interested in their own successes, aren't they - and 'legacy' is so abstract, how can anyone know how others will be influenced by what they do? how can we even begin to assess how big an influence individual riders really are? let's not forget that there will be other factors - riders in the past have discussed how particular characteristics of the moto2 class have bred more aggressive racing, or the influence of the size of motogp bikes, or how difficult it is these days to overtake in a completely 'clean' manner, or the rules themselves and to what extent they have actually been enforced etc etc... maybe there's also an element of people focusing on the easiest, most visible explanation in the form of star riders, without giving proper consideration to the underlying factors that will influence an era's style of riding. again, how you feel about all of this will vary from person to person - but part of the hard vs dangerous debate is inherently forward-looking. and it's hardly just legacy... your hard/dangerous moves may also be setting a precedent in the present. to what extent is it the duty of riders to worry about that?
so then, that's what I've got. how you draw the distinction between hard racing and dangerous riding will come down to your individual ideological position and what you think racing even entails. do you think all contact is objectionable? do you think only the most extreme of transgressions - most of which don't qualify as 'racing' per se - should be labelled dangerous? somewhere in between? everyone will draw the line in a different place, according to the situation and their individual biases and understanding of events. it comes down, generally speaking, to how you judge the risks and rewards of a certain move, whether you think what a rider attempted was 'worth' it. all of which depends on whether the rider could realistically have managed whatever action they were attempting, whether the potential rewards were proportionate to the risks, or whether the whole thing was just too flat out dangerous to ever be worth it... of course, none of these are objective standards by which you can assess the racing, but they should give you a rough indication of what people are even talking about when they're distinguishing between hard and dangerous racing. riders as individuals are also far from consistent in their stances (surely not!) so you do have to play it by ear a lot of the times... and while there are plenty incidents where the majority can agree whether it is 'hard' or 'dangerous', there are plenty more where you're going to get a lot of contradictory opinions. no definitive answers here - unfortunately a lot of the time you'll just have to make your own mind up
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destructivisms · 1 month
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The Boys X Brazilian Music
headcanoning the music tastes of the boys characters with brazilian music! because i am brazilian and have decided to make that everyone's problem. shout-out to my best friend who does not have tumblr and thought of half of these. most of the artist names have links to songs!
includes the boys and assorted other characters that we had ideas for.
BILLY BUTCHER
Butcher listens to punk rock, the revolting bastard, and the language won't make much of a difference — he'd love the Brazilian punk bands with a history of dirty lyrics and censorship such as Plebe Rude, Os Replicantes, Inocentes. However, as with the Spice Girls, he knows a powerful pop teamup when he sees one...
HUGHIE CAMPBELL
He's a classic rock/pop guy, 80s stuff, so he's bingo-ing all the standard "plays on the radio" bands — Legião Urbana, Paralamas do Sucesso, Barão Vermelho... He cries to Epitáfio by Titãs and 100% has dedicated Tarde Vazia by Ira! to Annie.
M.M.
Undoubtedly our family man loves a good pagode — a subgenre of Brazilian samba that comes from a community celebration with food, music, dance, and drinks. He'll go out to dance with Monique to Turma do Pagode and Grupo Revelação's hits. Also, as a fan of rap and Black protest music, M.M. would be really into fundamental Brazilian rap artists such as Racionais MCs that denounce racism and political violence.
FRENCHIE
This guy canonically listens to French trap/rap so there's no doubt he'd get hooked on artists such as Matuê and Teto. However I also feel like he'd be into psychedelic rock and its trippy guitar riffs — which leads us to artists like Raul Seixas, Os Mutantes, and O Padre dos Balões (will never pass on an opportunity to recommend my favorite small band). He'd also listen to Mamonas Assassinas because I think so.
KIMIKO
She has a soft spot for classic musicals, jazz standards, and slow ballads — the samba and bossa nova classics would be a gold mine, from Cartola to Chico Buarque, João Gilberto and Tom Jobim. She'd be obsessed with Carmem Miranda! And I can also see her falling in love with Elis Regina and Marisa Monte's voice. I can also see her jamming to 80s pop that sticks to your head — A Fórmula do Amor by Léo Jaime and Kid Abelha jumped immediately to my head (and it's been there since, send help).
ANNIE JANUARY
Annie is the type to have grown up listening to sertanejo — a very popular genre of Brazilian country music. The classic duos, such as Chitãozinho & Chororó, and especially the movement of female-centered sertanejo led by artists like Marília Mendonça and Maiara & Maraísa. However she probably stopped following these artists around 2019, so anything newer than that (like Ana Castela) "doesn't sound right" and takes her on an angry rant.
BONUS:
THE DEEP
Unironically listens to O Sol by Vitor Kley while staring at the sunset. Firmly against Mestre Jonas by Sá, Rodrix & Guarabyra because that is whale abuse.
ASHLEY
Unironically listens to Manu Gavassi looking at the mirror and thinking "literally me."
HOMELANDER
This one song on loop.
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littlespoonevan · 3 months
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it's really interesting rewatching season 2, particularly in light of s7 and how obvious tim made it that he regretted killing off shannon, because they don't really do much with eddie and shannon's storyline when she's alive. other than the ep where she comes back, the christmas ep and the ep where she dies we don't see a lot. and while they absolutely have chemistry and there's potential there for an interesting story with shannon wanting a divorce, it's not all that different from the way they phone it in with other love interests eddie has had.
and it's just cemented even more to me that what really makes eddie and shannon interesting is what we get in eddie begins. bc their scenes in eddie begins are so fucking meaty. their arguments, the tension, the clear way in which they know each other despite there being a massive disconnect/breakdown in communication - all of that is what makes my brain whir because there are So Many layers and there's so much to unpack and even though it's eddie's ep, the insight we get into shannon and her perspective is fascinating.
and now i'm wondering if that's when tim realised it too??? if he saw just how good their scenes could be when given the depth their conflict needed and realised he might've been too trigger happy??? bc like, they Do have some interesting scenes in s2 that 100% hint at their issues and cement the how much history they have together but their eddie begins scenes are honestly unparalleled. and none of this is to say they could've or should've stayed together had shannon lived but they'd already set up a very interesting dynamic with the 2x17 divorce conversation that could've played out over at least a season if they wanted it to (while also leaving the door open to have shannon leave or have them reconcile down the line depending on how things go)
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lord-squiggletits · 7 months
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Idk if my previous posts were unclear but I don't remotely hate any Optimus version that isn't IDW or think they suck. Every Optimus is good and there's a fan (or multiple fans!) of every version of OP no matter how obscure or underrated (as well as all the other characters).
What's more questionable (or at least annoying) is when fandom ignores canon character personalities in favor of writing specific archetypes that are either out of character or repetitive/stereotyped to the point of annoyance. As an example of this, it would be a female character being called the Team Mom just because she's a woman existing in a group of (primarily male) characters even if she's not remotely motherly or nurturing. Or, as a more topical example, how often I've seen Transformers ships where even though both characters are canonically masculine (or gender neutral), fanartists love to turn one of the characters small and weak (or even outright feminine) to turn the ship into Strong Dominant Seme and Sweet Cute Uke to fit a specific kink or romantic fantasy, even if it's a disservice/OOC to portray those characters like that.
In other words, a fandom's popularity of certain characters, ships, headcanons, etc is often more informed by tropes and forcing canon to adhere to one's personal tastes, as opposed to approaching canon and trying to understand it on its own terms. I'm not talking about the quality of the source material, but rather the way that the fandom interprets the source materials in ways that don't make any sense, approach it in bad faith, or just generally don't care about canon at all. So I'm not saying one OP is better than another, my problem is when fandom consistently focuses on certain stereotypes or flanderizations of a character, and then any character that doesn't fit the popular (often stereotyped) mold is ignored or virulently rejected. In other words, I think popular fandom often does a DISSERVICE to characters whether they love them or hate them, it just takes different forms.
So, just as an example, I think one fandom caricature of Optimus that I see a lot (and heavily dislike) is making Optimus some sort of shrinking wallflower type who's innocent, sweet, and virginal, in contrast to an opposite caricature of Megatron that's big, strong, dominant, and rugged, and making ship art that forces the characters into some kind of seme/uke or borderline heteronormative romance. Despite the fact that canon Optimus (in, say, TFP for example) is tall, broadly built, deep voiced, dignified, assertive, and strong (physically and morally), completely incorrect interpretations of him as a shy feminized uke type are still pretty common to find. And it makes you ask yourself why it is so many people make MOP ship art of them of The Small One and The Large One or The Small, Cute One and The Big, Violent One when it's completely different from canon. It feels as if such fanart is made by people who just want to see seme/uke style slash ships, and if canon doesn't give them what they want, they'll simply trash it and replace it with their own version, even if it's completely OOC.
So when I said in my other post that people don't like IDW Optimus because he can't be fit into caricatures like happy dad or shy twink, I'm not saying it to say "other OPs who resemble that suck," I'm saying it to express "Fandom tends to simplify characters into easily palatable and comfortable tropes, and when they encounter a character they can't do that with, they respond by ignoring or even hating on that character."
Other versions of Optimus have the problem where fandom turns them into a stereotype instead of the actual character they are, e.g. portraying TFA OP as some poor abused damsel with no self confidence and crippling anxiety being abused by his superiors, and then they talk more about this fake uwu smoll bean cinnamon roll version of TFA OP than they do about actual canon TFA OP. And honestly I can't think of any prominent content/meta about G1 OP that isn't just "he plays basketball and does funny one liners and is Team Dad/Grandpa." (Hell, you even get that with non-Optimus characters that get simplified to just sexy twink, old grandpa, comedy relief, evil ex, Diversity Win-- She's A Lesbian, third wheel to the favored ship, etc even though there's way more depth to them than just their surface level stereotype.)
IDW OP's problem is that he can't be stereotyped like that so instead the fandom ignores him. He's not small, so they can't stereotype him as a skinny twink getting topped by a burly uke. He's not jovial or happy go lucky or extroverted, so they can't stereotype him as Team Dad or Comedy Relief. He's assertive, blunt, and has a temper, so they can't stereotype him as a shy wallflower in need of protecting. He makes catastrophic mistakes and is responsible for bad things happening, so they can't stereotype him into a sweet cinnamon roll who has never done anything wrong in his whole life or The Infinitely Wise and Kind Paragon. There's no Big Bad Authority Figure who was mean to IDW OP and traumatized him, so they can't excuse the bad things he did as "he's traumatized so he couldn't help it" and wave away his flaws as "it's his abuser's fault, they made him this way." IDW OP has the kind of depression where he's grumpy, shut off, and angry-- as opposed to the shy, sad kind of depression that just stares forlornly out of the window in a beautifully tragic way-- so they can't make him into a sad woobie kicked around unfairly by life.
Or I guess they just stereotype IDW OP as "evil bastard with no redeeming qualities that's mean to everyone for no reason, plus the writers forced everyone to like him just because he's Optimus Prime" even though that isn't accurate either.
Put bluntly, IDW OP forces fandom to contend with the idea that someone can be a good person with good intentions but still fuck up on a massive scale and maybe end up hurting more than they helped. IDW OP is messy, ugly, flawed, mean, stoic, closed off. When IDW OP has mental breakdowns or has his feelings hurt, he's loud and angry and harsh, and the consequences of what he did while he was unwell continue to haunt him long after. In other words, he actually experiences negative emotions the way a real person would, and sometimes when he's under the influence of negative emotions, he lashes out or does stupid things (like a real person might) instead of inoffensively crying in a corner somewhere. He isn't sanitized enough for a fandom that only wants Perfect Pure Good Optimus Who Never Hurts Anyone Even By Accident, so instead of IDW OP's mistakes and dark moments being treated as the logical end point of a person put in constant no-win situations until he breaks, he gets treated as if his mistakes and flaws make him an irredeemable bastard with no good qualities who should've fucked up less often to make fans actually like him.
And this is all in a fandom where 90% of the characters are war criminals and a good half of them have massacred organic planets. But god forbid IDW Optimus ever make a bad decision in a stressful situation. Or be mean to someone. Or have a character arc about how blindly idolizing people as paragons ends badly for everyone involved because no one can be that perfect. He is simply The Worst Optimus Ever and there's absolutely nothing about him worth discussing.
And just to be clear, the problem isn't the fact that some people don't like IDW OP, or he's just not their thing and they don't care.
The problem is the fact that he's consistently and actively hated by the fanbase who makes a concentrated effort to say he sucks and make sure none of their fan works ever include him. It's literally at a level where I stopped looking in the Optimus tag on this website because I was tired of people randomly going "and btw IDW OP sucks and I want to drown him in a ditch" in posts that weren't even about IDW, and I stopped looking for MegOP fic on AO3 because most of it is IDW Megatron/clearly TFP or G1 inspired continuity soup Optimus. Places that are Optimus friendly for Optimus fans, where I could reasonably expect to find positive conversations, but instead get sucker punched by hate about the character The Space Is About. And I can't even have conversations asking about why they do, bc the way 90% of them talk, I can tell they literally just didn't read the comics or deliberately misinterpreted the story.
I find it bizarre and frankly, tragic, that the hate train for IDW OP is so pervasive that people actively erase and replace him from fan works IN THE IDW UNIVERSE in a way that no other character is targeted in. I have tried so hard to understand why IDW OP gets this sort of hate and erasure when other characters who were as bad or worse than him have perfectly normal takes about them that go "yeah he kinda sucks but he's cool and I like him" or "who cares if he's problematic IRL, it's a story." The only conclusion I can come to is that because Optimus Prime (TM) has a specific brand image and is locked into being a cultural icon, he's held to a standard of The Ideal Perfect Hero instead of the way better standard of "Is he an interesting, well written character?"
#squiggposting#discourse#i tried my best to phrase this in a way that didnt invalidate different tastes#but like honestly. some ppls tastes suck. or are actually problematic and not in a fake way#like as an example from the main text avoe#i hate it so much when gay ships are made seme/uke - dominant/submissive - fem/masc#when that not only isnt in character or accurate to canon. but is also really boring at best or homophobic at worst#i cant control ppl's opinions but i can still think theyre boring stupid or even downright offensive#i have SEEN pretty much every popular TF character or pairing get flanderized somehow#so it's not just my attachment to OP in larticular#and i find it very frustrating when it seems as if ppl arent fans of the very media they consume#and they turn an interesting story into cookie cutter stereotypes#and then when the story isnt a cookie cutter stereotype easily divisible into black and white#they hate the characters and story and call it trash#might delete later bc i feel cring#but this is oretty much the culmination of all the thoughts and discussions ive had#with multiple people#anyways ive seen enough fandom discourse posts about The State of Fandom#and The Same 5 Tropes Recycled just copy pasted into different fandoms#what i speak of isnt just about my fave. rather my fave is a victim of this fandom tencency#and it is a FACT that fandom will force characters into offensive stereotypes that dont even make sense#tldr sometimes fanon.....is way worse than canon#also i revised and edited this like a billion times to make sure i wasnt hasty or vague or mean#so if i still made a mistake. whatever i guess this post took hours#it's not about wanting absolutely everyone to love my favorite#it's about the fact that ppl actively hate him even in spaces that are about him/ships he's in#to the point i have to not interact with strangers bc i never know if my fsve will randomly get shit on#and on top that the hate is mostly based on surface level assumptions and misinformation#so not only is my fav hated in a way no other character is. they dont even hate him for canon facts#sucks to see the fandom so thoroughly full of hate by ppl who arent informed bc they never gave canon a chance
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caffeiiine · 10 months
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i would like to see either nikolai or sigma's sentences please :3 /nf
THANK YOU!!! YOU ARE FUELING MY TWO FAVORITE THINGS!!!
under the cut bc length. [it got REALLY long]
anyways, nikolai and sigmas prison sentences as they would be in michigan.
note: i’m not using the wiki for this. i doubt it covers everything, so im going back through the manga and analyzing everything from there. aside from finding out manga appearances, everything else is research and pre-memorized info.
note 2: i may have made a few mistakes with the sentencing but it should be accurate enough give or take 10 years.
note 3: there’s no minimum sentence since majority of research i’m doing leads to me picking the minimum years since it usually states “punishable by life imprisonment or any number of years” which is unspecific and sucks so i just dropped the category
nikolai!!! - crimes - sentence - reference state - references/citations
Crimes :
first degree murder [7 accounts]
second degree murder [1 account]
domestic terrorism [16]
mutilation of a corpse [1 account]
shoplifting [implied, counted as 1 general account/misdemeanor]
assault with/using a deadly weapon [1 account]
impersonation [2 accounts]
[1]
disturbing the peace
theft of public property [2][3] [1 account]
verbal assault/threat [4] [1 account]
aiding and abetting
aiding in prison break
drugging [1 account]
attempted poisoning [5] [2 accounts]
fleeing arrest [1 account]
[6]
robbery/general larceny [4 accounts]
unlawful possession of explosives
attempted first degree murder [implied] [7]
kidnapping [4 accounts]
aiding a convict
breaking and entering [1 account]
sentence :
at maximum = 14 life sentences + 61 years + 186 days and/or up to 7,063,000$ in fines; no parole
reference state : michigan
references via michigan legislature : [first degree murder] Section 750.316 Act 328 of 1931 + [second degree murder] Section 750.317 Act 328 of 1931 + [domestic terrorism not counted, i can’t find definitive punishments and it'd probably be with the supreme court] + [mutilation of a corpse] Section 750.160 Act 328 of 1931 + [shoplifting] Section 750.356 Act 328 of 1931 + [impersonation] Section 750.217 Act 328 of 1931 + [felony assault] Section 750.82 Act 328 of 1931 + [disturbing the peace] Section 750.170(?) + [theft of public property] section 750.356 act 328 of 1931 + [terrorizing/verbal assault/harrassment] section 750.411h act 328 of 1931 + [aidinh and abetting] section 750.450 act 328 of 1931 + [aiding in a prisoners escape/aiding a convict] section 750.183 act 328 of 1931 + [attempted poisoning] section 750.91 act 328 of 1931 + [fleeing arrest] section 760.479a act 328 of 1931 + [robbery] section 750.529 act 328 of 1931 + [unlawful possession of explosives] section 750.200 act 328 of 1931 + [attempted first degree murder] section 750.91 act 328 of 1931 + [kidnapping] section 750.349 act 328 of 1931 + [breaking and entering (with explosives)] section 750.112 act 328 of 1931.
Sigma!!! - crimes - sentence - reference state - references/citations
[8]
threatening an officer [2 accounts]
domestic terrorism [16]
unlawful possession of explosives
attempted first degree murder [1 account]
criminal negligence [9]
aiding and abetting
negligent attempted mass murder [10]
attempted first degree murder by proxy [several accounts] [11]
felony assault by proxy [12] [3 accounts]
[13]
attempted manslaughter [14] [2 accounts]
attempted second degree murder [15] [1 account]
aiding in a prison break
aiding a convict [1 account]
breaking and entering [1 account]
felony assault [3 accounts]
sentence :
at maximum: 5 life sentences + 45 years 93 days and/or up to 8,000$ in fines; possibility of parole
reference state : michigan
references via michigan legislature: [aiding and abetting] section 750.450 act 328 of 1931 + [felony assault] section 750.82 act 328 of 1932 + [aiding in prisoner escape/aiding a convict] section 750.183 act 328 of 1932 + [unlawful possession of an explosive] section 750.200 act 328 of 1932 + [attempted (any type of) murder/manslaughter] section 750.91 act 328 of 1932 + [breaking and entering (with explosives)] section 750.112 act 328 of 1932 + [threatening an officer] section 750.478a act 328 of 1932 + [criminal/gross negligence] section 8.9 michigan legislature
#[1] i wouldve included something about his gun but the laws vary so much state by state itd be difficult to find a proper middle ground and-#-gun control laws are really iffy and varied in general with a lot of uncertain elements like concealed carry etc#[2] referring to the poles he used to fight atsushi chapter 58#[3] not entirely sure since nobody stole support infrastructure before so theres no law for it#[4] verbal assault is an umbrella term so its a little difficult to pin down; when he asks one of the government people if theyre ready to-#-“say bye-bye to their lower halves” going based off the context; it fits the legal definition of verbal assault#[5] taking the syringes at face value and assuming theyre actually poisoned despite inconsistencies with approximate death times#[6] not entirely sure how nikolai got the floor plans to the prison; and as far as i looked; the act of possessing them doesnt seem illegal#[7] its implied that he tries to kill fyodor very often; i cant find examples but 111 fyodor states nikolai has tried to kill him on -#-several occations#[8] at about chapter 72 sigma states the casino is run under international law; i’m not running nikolai’s sentence in japan so i’m ignoring#-that piece and giving him the same reference state as nikolai#[9] the coin explosives being held in a customer room#[10]the coin bombs that were to be distributed via the casino and explode once distributed enough#[11] via the customers in the casino and security; sigma really likes his crimes by proxy doesn’t he.#[13] the gun in the comms room is definitely illegal but to keep things in line with Nikolai i’m not counting gun law violations unless its#-obvious like murder or manslaughter#[14] attempted manslaughter in of itself is a contradictory term; the way it’s defined and the way i’m using it is in reference to sigmas-#-state of mind right then. where he was engaging in a desperate attempt to save his casino via stopping teruko by any means necessary-#-and was not in a proper state of mind to be accurately tried for attempted second degree murder as he normally would’ve been.-#-the legal term for this is “in the heat of passion” i believe.#[15] trying to take teruko with him in death#[16] i can’t find punishments for terrorism so it’s not counted in the final tally#i spent actual hours on this [not regretted one bit]#oh my hod i don’t want to look at the michigan legislature for another month after this#it was so much fun though ty xan#soda incarcerates your faves#bsd#bsd nikolai#bsd sigma
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suckinitup · 3 months
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gets up on my little stage with my secret little four followers blog and turns off reblogs. i think that a lot of current mcyt/mcyt fandom rn would be defending anne rice literally suing fanfic writers who shipped her characters. creators do not have a say in fan works or fan spaces for a REASON. they dont get to say what we make just like we dont get to say what they make. if we dont like their work we can avoid it just like if they dont like ours they can avoid it- UNLESS. someone else. decides to shove it in their face. can you fucking imagine. youve got this one story trope that you absolutely hate or that makes you really uncomfortable and this one jackass keeps showing it off to you. and that is somehow the norm for some of these fandoms??? i have seen elder fans cringe away in HORROR at the concept of how involved mcyt creators are in their fanbases. i grew up writing fics plastered with "I DONT OWN THIS" disclaimers on a website that, straight up, Did Not Allow You to post about certain works by certain authors. if an author didn't want you to create any fanwork, you Were Not Allowed. Doesn't that sound familiar. stories are built on top of other stories on top of other stories on top of other stories. it doesn't matter if someone creates something that grosses you out- all those authors who were disgusted by the queer shipping of their characters were ABSOLUTELY grossed out. the point isn't protecting the creators from others' creations the point is to take inspiration from something you love and to MAKE !!
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disdaidal · 11 months
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The moment I think I'm finally getting the hang of this thing, I don't. And it puts my mood down instantly.
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backpackofposts · 1 year
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Similar to how the Minecraft cave spider is slightly smaller than the average spider model, I think glow squids should have a smaller model than the normal squid
#Which makes sense too since a lot of bioluminescent squids are smaller than your traditional/more common squid#and I just think it would be a fun little detail#like the squid having a smaller size would change absolutely none of its mechanics it’s purely aesthetic#like there are so many non-functional that were originally in Minecraft#that I find it funny when Mojang tries to claim they couldn’t add something because it wasn’t practical or realistic#cough cough fireflies cough like dude you made ocelots completely obsolete when making cats a different animal#my beef with Mojang is simple: they haven’t been updating the game they have been revamping and re-branding it#nether update? no fuck no! they added a lot of new Contant but they did not improve upon any pre-existing elements#but what about the zombie Pigman weren’t they updated? no they were replaced by something inspired by them#with a zombie version to calm the crowd.#because if they’re their own species now with their own spawning structures then who the fuck do the nether fortress is belong to!?#The nether update added a lot of things that were inspired off of pre-existing things in the nether but none of them are direct improvements#for example the nether wart forest would you are unable to get nether wart from#The new soul sand valley is interesting but I wish your soul Sand actually looked like it had souls in it like the classic stuff#and I think the new sand could be improved upon if you made it look like there were hands of the souls#because I always thought you walked slowly on soul Sand because the souls were trying to drag you down with them✨#it’s funny how much Minecraft is treated like a Game for all ages because when you really look at it I think it’s actually quite dark#but take what I say with a pinch of salt because I’m just rambling and this post was originally about squids#glow squid#minecraft glow squid#bioluminescent squid#bioluminescent#Minecraft#squid#Minecraft squid#bioluminescence#caves and cliffs#minecraft nether
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sarah-cam · 7 months
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How do you think they're going to fix Bode and Gabriella 😭 I'm worried they won't since it might be a short season
i can't tell you how they'll fix it because i don't trust them right now with the way gabs is so ooc ☠️
but i can tell you how i want them to fix it!! when bode and gabs reunited last episode it was so obvious that she still loves him and like seeing how worried he was and the way she immediately found him when she came out of the cave good lawd!! what i need is for bode to get trapped on a call or even better get hurt and have rando paramedic see gabs absolutely go feral a la homegirl jumping off of a literal bridge to save him
right now gabriela perez is the mayor of clown city like look at this girl and try to tell me that she would not only get over bode after 2 months but actively fall in love with someone else?? LOOK AT HER FACE
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lightsiided · 1 year
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truly the one thing she never grows out of is having an emotional reaction to things like
rey has such a temper and we see her get overwhelmed and react without thinking so many times. and once she can take a minute to take a breath and collect herself she does the right thing and it all works out but sometimes she can't get there
and for as much as she matures i think that's one thing she'll never be able to shake. her instincts are always to react physically because so much of the formative years of her life made that a necessity so she's always going to be the person who swings first
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pechadream · 1 year
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is marble hornets related to creepypasta?
all i remember is the jeff dude
Hi! So, that's actually a really strange topic because of how weirdly complicated it can get, and I'm probably not the best person to explain it, but I'll try my best!
Tldr:
Marble Hornets is an ARG that based around the Slenderverse but isn't exactly a Creepypasta. Since it's based around the Slenderverse though, people in the Creepypasta fandom tend to take inspiration and use some concepts from Marble Hornets in their own universe. So it's pretty related to Creepypasta, especially when it comes to Slenderman himself because people tend to use two characters from the ARG frequently with him by making them work together.
~ More detailed explanation under the cut. It got a bit long so I'm sorry about that- I swear I tried to keep it short to the best of my abilities ~
(Also please keep in mind that my last fandom interactions were around like three or four years ago before I left the Creepypasta/Marble Hornets fandom to go to PKMN, so take what I say specifically with what has to do with the fandoms with a grain of salt as these things are prone to change over the years and I haven't really gotten back into the fandom side of things with MH or CRP yet <;3)
So-
Marble Hornets is a Slenderverse/Slenderman Mythos ARG (Alternate reality game), that, it in itself, is not actually a Creepypasta and the majority of the MH fandom keep to their own tags/the ARG tags rather than the Creepypasta tags.
But because of MH being heavily influenced by Slenderman, who is a Creepypasta, Creepypasta fans tend to take inspiration or even just use the same basic plot points that MH does, also sometimes using the same characters. A prime example being the side effects of Slendersickness and the characters Masky and Hoodie.
Although Masky and Hoodie are where things get very complicated and weird at this point, and it's like the characters have two different versions of them when it comes to what side of the fandom you're on- I can go into more details about the differences the creepypasta fandom had with the characters VS the canon characters in Marble Hornets later if you'd like, but I won't do that right now because that'd be a long side tangent as it's this whole other thing to get into.
Anyways, while the Marble Hornets fandom doesn't really mix with Creepypasta that often, if you ever go into the Creepypasta side then you'll see tons of things inspired or referencing Marble Hornets, lots of things that is deeply embedded in the 'canon' lore of creepypasta with Slendersickness and all that that originates from MH, and also characters who are from MH being used in their universes (Which, last I checked, the MH creators are okay with MH being used in CRP, so that's all good-)
So I'd say, Marble Hornets is pretty relevant and related to Creepypasta all things considered-
It's also a good ARG. If you have like nine hours to spare, I'd recommend watching it if you're interested-
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sing-me-under · 1 month
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I am so very willing to suspend my disbelief when it comes to fanfics, especially for the Batfam… but y’all, I can’t when people are like “what if [event] happened like this!” and then include characters who hadn’t been introduced at that point in the timeline without any further explanation.
Like. It’s not a problem to merge events together, especially for the sake of condensing a timeline. But it’s so jarring to start off a concept based in one event and then just smash it together with other events without any regard for the context. This happens a lot with Batfam by people who only have like surface level knowledge of scenes that other people post without ever looking up the issues those scenes are from.
I think the most egregious example is the Red Hood Attacks Titans Tower. Like holy FUCK I can’t with that. It’s fine if it’s handled well, but sometimes I open up a fic, and I just cannot with it. Like, you’re missing SO MANY key details and they’re not even acknowledged! I can stand reading the ones where the author does have an understanding of the context but just didn’t find it as interesting. Me too! Tim’s injuries are quite underwhelming! But like I can tell when an author is just regurgitating the trope, and it’s so jarring.
I mean, again, it’s not really a problem. Most of that intended audience probably doesn’t know the actual events either and just know the bare bones skeleton of the trope anyway, so it’s fine. It’s just not for me. I just can’t suspend my disbelief enough for it.
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maximumzombiecreator · 2 months
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It's often remarked how D&D 5e's play culture has this sort of disinterest bordering on contempt for actually knowing the rules, often even extending to the DM themselves. I've seen a lot of different ideas for why this is, but one reason I rarely see discussed is that actually, a lot of 5e's rules are not meant to be used.
Encumbrance is a great example of this. 5e contains granular weights for all the items that you might have in your inventory, and rules for how much you can carry based on your strength score, and they've set these carry capacities high enough that you should never actually need to think about them. And that's deliberate, the designers have explicitly said that they've set carrying capacity high enough that it shouldn't come up in normal play. So for a starting DM, you see all these weights, you see all the rules for how much people can carry or drag, and you've played Fallout, you know how this works. And then if you try to actually enforce that, you find that it's insanely tedious, and it basically never actually matters, so you drop it.
Foraging is the example of this that bothers me most. There's a whole system for this! A table of foraging DCs, and math for how much food you can find, and how long you can go without food, etc. But the math is set up so that a person with no survival proficiency and a +0 to WIS, in a hostile environment, will still forage enough food to be fine, and the starvation rules are so generous that even a run of bad luck is unlikely to matter. So a DM who actually tries to use these rules will quickly find that they add nothing but bookkeeping. You're rolling a bunch of checks every day of travel for something that is purpose built not to matter. And that's before you add in all the ways to trivialize or circumvent this.
These rules don't exist to be used, that is not their purpose. These rules exist because the designers were scared of the backlash to 4e, and wanted to make sure that the game had all the rules that D&D "should" have. But they didn't actually want these mechanics. They didn't want the bookkeeping, they didn't care about that style of play, but they couldn't just say, "this game isn't about that" for fear of angering traditionalists. And unfortunately the way they handled this was by putting in rules that are bad, that actively fight anyone who wants to use that style of play and act as a trap to people who take the rules in good faith.
And this means that knowing what rules are not supposed to be used is an actual skill 5e DMs develop. Part of being a good 5e DM is being able to tell the real rules that will improve your game from the fake rules that are there to placate angry forum posters. And that's just an awful position to put DMs in (especially new DMs), but it's pretty unsurprising that it creates a certain contempt for knowing the rules as written.
You should have contempt for some of the rules as written. The designers did.
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dravidious · 9 months
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You're like REALLY cool
Thought about my Animate Dead rewrite that used "[change zones] until this card leaves the battlefield" and got a fucked up idea. I also made an actual literal dreadnought boat because that was severely missing from the dreadnought cards
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#asks#custom cards#the stack is technically a zone#i THINK there's no problem with how Spell Drowner interacts with it#once it leaves the battlefield the spell should go on top of the stack and resolve as if it were cast#i wonder what kinds of fucked up things you can make happen by putting a spell onto the stack without casting it?#there's probably something in the comprehensive rules about it#nope i just checked and couldn't find anything#i think the only way to put a spell onto the stack without casting it is to copy a spell that's already on the stack#so the rules are NOT meant to handle this#since you don't go through the process of casting the spell i think you don't get to choose targets#Oh Wait! i just remembered Ertai's Meddling#it's got weird wording because the original printed wording is old and fucked up#but even it copies the original spell including targets#okay so Spell Drowner might just be broken then lol#in the sense that it causes cards to break and not work properly#you don't get to choose modes for things like Abrade either#actually Abrade is a bad example because both its modes require targets anyway lol#Archmage's Charm then. if you tried to draw 2 but then it got Spell Drowner'd then you wouldn't get to draw even when you get it back#wait what the fuck the charm's draw mode has to target? what the fuck? why?#Titania's Command! it's got 3 modes that don't target but because you don't get to choose modes you won't get to use them properly#the point is this card is Clever and Interesting but Not Actually Well Designed#also i didn't know what to do with the battleship so i gave it artillery guns that shoot your artifacts as ammunition
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thatdogmagic · 2 years
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...that your audience won't hate.
This is a method I started using when NFTs were on the rise - thieves would have to put actual work into getting rid of the mark - and one that I am now grateful for with the arrival of AI. Why? Because anyone who tries to train an AI on my work will end up with random, disruptive color blobs.
I can't say for sure it'll stop theft entirely, but it WILL make your images annoying for databases to incorporate, and add an extra layer of inconvenience for thieves. So as far as I'm concerned, that's a win/win.
I'll be showing the steps in CSP, but it should all be pretty easy to replicate in Photoshop.
Now: let's use the above image as our new signature file. I set mine to be 2500 x 1000 pixels when I'm just starting out.
Note that your text should not have a lot of anti-aliasing, so using a paint brush to start isn't going to work well with this method. Just use the standard G-Pen if you're doing this by hand, or, just use the text tool and whichever font you prefer.
Once that's done, take your magic wand tool, and select all the black. Here are the magic wand settings I'm using to make the selections:
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All selected?
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Good.
Now, find a brush with a scattering/tone scraping effect. I use one like this.
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You can theoretically use any colors you want for this next part, but I'd recommend pastels as they tend to blend better.
Either way, let's add some color to the text.
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Once that's finished,
You're going to want to go to Layer Property, and Border Effect
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You'll be given an option of choosing color and thickness. Choose black, and go for at least a 5 in thickness. Adjust per your own preferences.
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Now create a layer beneath your sig layer, and merge the sig down onto the blank layer.
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This effectively 'locks in' the border effect, which is exactly what we want.
Hooray, you've finished your watermark!
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Now let's place that bad boy into your finished piece.
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You'll get the best mileage out of a mark if you can place it over a spot that isn't black of white, since you'll get better blending options that way. My preference is for Overlay.
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From here, I'll adjust the opacity to around 20-25, depending on the image.
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If you don't have a spot to use overlay, however, there's a couple other options. For white, there's Linear Burn, which imho doesn't look as good, but it still works in a pinch.
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And for lots of black, you have Linear Light
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Either way, you're in business!
EDIT since this has escaped my usual circles, and folks aren't as familiar with my personal usage:
An example of one of my own finished pieces, with watermark, so you can see what I mean about 'relatively unobtrusive'-- I try to at least use them as framing devices, or let them work with the image somehow (or, at the very least, not actively against it).
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I know it's a bummer for some people to "ruin" their work with watermarks, which is part of the reason I developed this mark in particular. Its disruption is about as minimal as I can make it while still letting it serve its intended purpose.
There's other methods, too, of course! But this is the one I use, and the one I can speak on. Hope it helps some of you!
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