rough art tips to learn and then break at your leisure.
the distance between your eyes is roughly one eye. the corners of your mouth dont extend past the middle of each eye. ears are roughly in the middle of the tip of the nose and the eyebrow. the eyes are in the very centre of the head. the neck is just a Little slimmer than the width of the head (varies with fat distribution, but fat tends to build up under the chin). hair is easier to draw when you plot out the hairline and then where it parts. leaving appropriate distance on the side of the face (cheekbone area and back to ear) contributes to making characters look more realistic/hot as hell. i dont know specific tips for that so use reference. an amazing reference/study site is lineofaction.com . if you think of the face in planes it makes it easier to construct (look up tutorials). if you draw a spiral like a tornado it can help you figure out awkward perspective for extended limbs (look up foreshortening coil technique). tangent lines are when two lines intersect and cause visual confusion (when it looks like a line that defines an arm is part of the line that defines a building, for example) and avoiding them makes your art way easier to comprehend. quick trick to good composition: choose a focal point (where you want your viewer to focus), detail that area the most, and make sure various elements of the piece are pointing to that focal point. you can use colours to contrast hue, saturation, and brightness and make certain elements of your drawing stand out. drawing in greyscale can help you figure out values. using black in a piece isn't illegal but you should know what you're doing when you do use it- it desaturates a piece and if used as a shading colour can desaturate and dull whatever youre shading too. if you use almost-black lineart and then add black to darken the very darkest areas it will do a lot to add some nice depth. the tip of your thumb ends just above the start of your index finger- your thumb also has two knuckles and all your other fingers have three. if you see an artist doing something you like (the way they draw noses or eyes or hair or anything else) you can try to copy that and see if you want to incorporate it in your style <- this is ENCOURAGED and how a lot of us learned and developed our styles. there are ways to add wrinkles to faces and bodies without making the character look a million years old, you just have to keep experimenting with it. The smile wrinkles around your muzzle dont connect to your mouth or to your nose; there should be a small space in between smile or nose and the wrinkle line. eyes when viewed in profile are like < aka a little triangle shape. think of the pupil like a disk and apply foreshortening to it (it looks like a line when seen from the side instead of a full round dot). subtle gradients can add a LOT to a piece. texture can also add a LOT. look up Tommy Arnold's work (his murderbot pieces are some of my FAVOURITE) and zoom in. find those random little circles he added and try to figure out why he added them there. light bounces. there's lots of way light bounces. sometimes it even spreads through the skin. i do not know these light tricks yet but i want you to know that they exist. draw a circle to indicate hand placement, draw a straight line between that circle and the shoulder, and then (normally at a right angle) draw a straight line on top of that line to find the placement of the elbow. elbows are normally placed Just above the hip when standing and your arm is at rest. there are no bad colour combos if you're brave enough about it, just fuck with the saturation and brightness until it works. keep playing. try new things. add your own tips to this post if you want or even expand on some ive mentioned here. good luck go ham etc
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There's something about like. A certain genre of posts / Online Opinions about insecurity/depression/misery/complaints that are so unhelpful that they wrap right around to being straight up hilarious.
and it's the ones that are more or less written to the tone of "Feeling bad? That's gross!"
Like, just so you know, don't voice your insecurities/ have low self esteem, because that's offputting! You're gross and weird. Don't be insecure about that, though. That would be stupid if you felt insecure about people disliking you for being insecure. Not attractive. You should be thinking about being as attractive as possible.
You shouldn't make comments about suicide, even if you're suicidal! Keep those thoughts entirely to yourself. Make sure nobody around you knows you're thinking about this. It would Make Them Uncomfortable. It's better to keep these thoughts in your head where they can fester.
Don't post OR talk to friends with complaints about you feeling miserable or depressed. Tbh people who are sad/upset a lot? Kinda a red flag! You are probably miserable because you're a bad person and you've brought this on yourself. If you don't have friends, it's because you're awful to be around. Easy! Solved the problem for you. And no, there is no nuance to this, got it?
So, make sure to feel bad about feeling bad, but don't feel bad about it, because, well, that's just gross. And annoying! You might've wanted your brain rotted thoughts to be Peer Reviewed, you might have just needed to vent- you might've been hoping for some comfort, to get things off your chest. Well, don't! Don't talk about thoughts or feelings that are negative with your friends, you'd be burdening them and that's only meant for THERAPY. #SponsoredbyBetterHelp #MentalHealth
like, DAMN. that's so helpful. you're so good at helping. I um really liked the part where these are all hard and fast rules that encourage keeping feelings bottled up and keeping your friends at arm's length. That's really funny of you.
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god i wish they hadn't retconned maul's death. i get wanting to explore more of his character because he was, objectively, one of the coolest star wars characters to ever hit the big screen and didn't get much screentime prior to his death, but also his role was fulfilled perfectly within those constraints so i wasn't too upset by it.
but by retconning it and making it so he never died it's like. okay. what now? the whole point (well, to me, ymmv of course) of the theed generator fight was that it was the first ever fight between the jedi and the sith in thousands of years, and that in the end even though the jedi (obi-wan) won the fight, a jedi (qui-gon) and a sith (maul) still died. a master and an apprentice dying together to herald the start of a new age/the return of the sith. perfectly paralleling the way in rotj a master (palps) and an apprentice (anakin/vader) died together to herald the return of the jedi. in both instances, a father figure (qui-gon/vader) dies in the arms of their son (obi-wan/luke) as a sith (palps/maul) is cast down into the abyss to their deaths. (palps being alive in the ST and retconning his death in rotj is also annoying for this reason)
i mean i like maul. don't get me wrong. he's an incredibly compelling character and i enjoy seeing more of him... but there's always the thought hovering in my mind like "he should be dead though. he should 100% be dead. this wouldn't be happening if he was dead, but i honestly would rather it not if it meant that maul was dead."
like the tpm fight just doesn't hit the same knowing that canonically he's just. going to become a robot octopus at some point. (shoutout to palps becoming sith glados in the ST) it cheapens the moment for me. it was supposed to be a moment of triumph marred by the deep and soul-crushing loss of a loved one and it's just... not, anymore. or at least not to the same extent. AUGH i'm just. frustrated. wish star wars as a whole wasn't constantly reframing/retconning what's been established. just puts a bad taste in my mouth.
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Lady Bone Demon: "Do not lament your fate child, you can rest knowing you served your purpose—destiny has found you."
(2x10 This is the End!)
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Lady Bone Demon: "A reminder: it seems you can not be trusted to willingly follow the path of destiny. But know this: If you betray me again—one misstep, one failure in any way—I will erase the very memory of you."
(3x04 The Winning Side)
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Tang: "You're wrong. I know I'm not a strong as they are. I may still be searching for my purpose—but what I do know, is that doing it alone is not the path I'm destined to take. Deep in my heart, I know my place is alongside my friends."
(3x08 Benched)
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Lady Bone Demon: "I sent you a task—you were to retrieve the Monkie King and his protégé, yet you refused the path of destiny and so there will be pain."
(3x08 Benched)
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Tang: "STOP! It was me! I mean, yeah, Macaque forced me to do it and I am definitely starting to have second thoughts on the whole thing now but- I don't know how and I don't know why, I just felt like I had to. Like it was...destiny!"
Lady Bone Demon Voice Over: "Destiny can not be undone Sun Wukong."
(3x10 The Samadhi Fire)
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Lady Bone Demon: "No matter what you do, you cannot change the path of destiny."
MK: "I don't know if this all happened because it was destined to, but I have to believe that I found the staff so I could use it for good."
[...]
"If you really believed that destiny can't be changed, you wouldn't be using every ounce of power you have to keep him contained!"
(3x14 Destiny Fulfilled)
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Lady Bone Demon: “Know this, monkey, you and I are not so different. We both fight for what we think is right—that pursuit only leads to one thing."
MK: "Hmmhm. To destiny, right?"
Lady Bone Demon: "No. To pain."
(3x14 Destiny Fulfilled)
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MK: "I can't believe that worked!"
Tang: "Eh, if that was destined to go wrong, then it would have!"
(4x03 The Great Tang Man)
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Tang: "If your bonds of friendships our strong, then you will always find your way back to one another!"
(4x04 Pig Napped!)
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Macaque: "Wukong was on a path of self-destruction, we all were. But when he met the monk, it set him on a different path."
MK: "Ah! The path of the good guy! Making those good life choices?"
(4x11 A Lifetime of Mistakes)
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Purpose, Pain, and the Path of Destiny
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Thinking about a Durge who has rejected Bhaal, and whatever person they used to be, but still secretly longs for their lost memories. A Durge that, despite the answers the man could give them, would never re-ignite that strange passion they were shown they once had for Gortash. A Durge that has, for all purposes to the others in their party, moved on. A Durge that, six months after that day atop the Netherbrain, at a party celebrating their new life, receives a strange letter with an even stranger gadget hidden inside.
The meeting at the inauguration was a strange one. Despite Gortash's very obvious elation at seeing what he'd called his 'dearest friend', the man had no hesitation very proudly detailing the Dark Urge's grand scheme; their grand design for the world to be.
In front of all their friends and 'new' lover, of course.
They were furious, and rightly so. Gortash must have known what he was doing. To isolate them, to bring them back to him. The person who accepted them for all they were, all they are, and all they could be - together.
It wasn't enough to win the Dark Urge back to him, and although they'd tentatively teamed up in the end - he had died. Not by the Urge's hand, but in some ways, his own. The group had left Gortash's body within the Prism, and simply moved on. There were bigger problems, and no one really was sad to see him go. Right?
The Urge remembers a letter found in Moonrise Towers. Gortash liked gadgets, according to Ketheric. Evidence was abundant enough with the Steel Watchers, among other things. The item is strangely shaped, entirely too small, and with a simple touch, comes to life.
It reminds them of the strange picture they had seen at the Iron Throne. Gortash's visage shone through a glass, moving, talking - warning them to leave. Answering them, praising them for listening.
What a strange contraption, they'd thought all those months ago.
And then, now, there he was again. A picture, in their hand. A moving picture. Speaking with his voice, wearing his weary face - so, so weary - but not the same as before.
This had passed already. The voice did not answer them this time. It was simply impossible - the man was dead, but not quite gone in this moment.
He speaks of the inauguration like it had just happened. His joy at seeing his favourite 'assassin' again, which he says with a sad smile and a moment of silence. A heavy sigh follows, rubbing at his eyes - which they can see are so much darker than they last remember.
He is tired.
Gortash speaks of their time together, before Orin - and how Orin torments him day and night now that they had both confirmed the Urge's return. She appears with their face, taunting him some days. Other days she sends assassins that wear the same, and he simply cannot let his guard down anymore. But he knew it was them that day.
They can see the exhaustion that pulls down his features, makes his words heavier. This is not the Archduke speaking to him in this moment - it is a tired, broken down man that has just seen a ghost.
Yet they cling to every word anyway, because even though this is a broken down man who is terrified of the ghost - the man still hopes the ghost will remember him, too.
They don't. But he doesn't know that, not this little picture of him, anyway.
The picture says that if they are seeing this recording, it means he is already dead - and although he had planned to sway them back to his side, he may not have been given the chance, and refuses to allow the opportunity to share what the two of them once had slip away.
He would gift unto them the memories that he could, even beyond death. The bloody ones, the happy ones, the painful ones.
And he talks, he smiles, he even cries.
And so do they.
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