Tumgik
#item board
sillycreaturestims · 20 days
Text
Lucifer Itemboard
Tumblr media
26 notes · View notes
vivtanner · 6 months
Text
Tumblr media
The Hunter's Handgun
1 day left to support The Hidden Isle 🏝️
746 notes · View notes
liltingaway · 5 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
random pngs
(reblog if you're feeling generous, lol)
254 notes · View notes
glitteringcrab · 2 months
Text
I just realized that when Rick Prime forced/manipulated the Ricks who were trying to kill him into fighting each other, he wasn't just taunting and humiliating them.
He was actively turning them against one another so that none of them would be left alive to go after him.
Tumblr media
The trick to surviving this really was to work together. Rick C-137 was right on the money.
Tumblr media
And Rick Prime killed Diane to hurt all those Ricks because said Ricks dared to... "act like they were better [than Rick Prime]".
Tumblr media
And later the following exchange occurred:
Tumblr media Tumblr media
...Which is shortly afterwards followed by Rick Prime saying this to Rick C-137:
Tumblr media Tumblr media
...I can't believe I ever thought that Rick Prime said this because he was scared of dying and wanted to find a chance to escape.
Tumblr media
Please watch out, Evil Morty. Please, please, please.
73 notes · View notes
honourablejester · 17 days
Text
Some Nautical Magic Items (D&D 5e)
A random collection of salty artefacts for people to stumble across.
Trinkets
A plain, rusty sword hilt covered in barnacles, that sounds like the sea and whispers of salt and blood when touched.
A battered green glass fishing float, half filled with water, in which odd motes of greenish light bob and float, causing the bauble to emit a watery, green, dim radiance to a distance of 5ft.
A flute carved from whale bone that cannot be played, but sings a mournful whalesong by itself when held.
A 2-inch scrimshawed ivory plaque carved with a large seabird that absorbs any blood spilled upon its surface without staining.
Common Magic Items
SAILOR’S SALVATION (Wonderous Item). This leather waterskin has a chased silver mouthpiece. If filled with seawater, the waterskin converts it to clean, fresh drinking water after 1 minute. This transformation does not work on other liquids.
GRACEGIRDLE’S GUSTY MOTIVATOR (Wonderous Item). The product of gnome wizardry, this marvellous item appears to be a roughly 1ft diameter conch shell, beautifully carved, and mounted on a swivel attached to a pair of metal vices that would allow it to be fastened to the hull of a rowboat. If affixed to the rear of a small rowing vessel, the gusty motivator provides power to the boat equivalent to a sail, allowing the rowboat to move at a speed of 2 miles per hour without all that strenuous rowing nonsense. The boat can also be steered by adjusting the motivator on its swivel.
SAILMAKER’S NEEDLE (Wonderous Item). This heavy sailmaker’s needle, designed for moving through canvas, is enchanted to greatly speed repairs. As an action, the bearer can touch the needle to a piece of damaged cloth or sail and speak a command word, whereupon the needle with fly into the air and beginning repairing the material at a speed of 2ft per minute until it either runs out of material or the command word is spoken again. The needle produces its own thread to do this. It is not advised to use the sailmaker’s needle to repair clothes unless one is satisfied to have them stitched with sail thread.
Uncommon Magic Items
SCINTILLANT NET (Weapon (Net), Requires Attunement). Woven of strange, faintly glowing seaweed, this net does not restrain its target, but rather binds itself to them on a successful hit. The target must make a DC 14 Strength saving throw. On a successful save, the net deals an extra 1d4 poison damage and falls away, returning to your hand. On a failed save, the net binds itself to the target and sinks into their hide for 1 minute. The target may repeat the save at the start of each of their turns, the net falling away and returning to your hand on a success. While bound in this way, the target’s speed is reduced by 10ft, and their form is outlined in bluish-green luminescence, granting advantage to all attacks against them, and rendering them unable to benefit from invisibility.
Rare Magic Items
REACHER (Weapon (Pike), Requires Attunement). This heavy boarding pike has a beautiful bronze finish protecting its iron head, and is carved with images of grasping tentacles along its wooden haft. You gain a +1 bonus to attack and damage rolls made with this magic weapon. On a successful hit with this weapon against a large or smaller enemy, the wielder can use a bonus action to attempt to pull the enemy forward off their feet with the hook. The enemy must make a Strength saving throw (DC equal to 8 plus your proficiency plus your strength modifier) and is knocked prone on a failed save. In addition, this weapon has 3 charges which replenish every day at dawn. The wielder can expend a charge as a bonus action to teleport to an unoccupied location that they can see within 40ft of them.
31 notes · View notes
rhymesswith · 2 years
Photo
Tumblr media Tumblr media Tumblr media
10 Things AU + skateboards. 
546 notes · View notes
prettypinkmoon · 2 years
Text
Tumblr media Tumblr media Tumblr media Tumblr media
Dior Galerie in Paris looks like a dream.
338 notes · View notes
littlethingsmart · 1 year
Photo
Tumblr media
(source)
72 notes · View notes
sillycreaturestims · 20 days
Text
Husk themed itemboard
Tumblr media
20 notes · View notes
pink-esc · 11 months
Text
This might be unpopular but hear me out..
Often we think of our goal surrounding culturally significant items to be preservation (keep them in a museum in the perfect environment for preservation, touch them as little as possible, sometimes going even as far as to not expose them to light..) with the idea that it is for “future generations”. It is well known, however, that the Titanic is slowly disintegrating, its shelf life is limited regardless of if we leave it alone, study it or tour it (I want to put it out there that I don’t support touring the wreck but that's beside the point).
I say this because I’ve seen some people mention how upsetting it is that the wreckage was possibly disturbed/damaged by this Oceangate incident but I don’t think you should be. In many ways, any inflicted damage adds to the story and life of the ship (regardless of the cause or people’s opinions on whether it is justified). I understand the moral arguments about it being a gravesite and I agree that it should be left alone, but seeing as this incident has already happened, I think it brings up an interesting conversation about how we treat cultural items as needing to be preserved indefinitely when any damage (especially with a story that is so sensational) ultimately adds to the history of the thing in question.
39 notes · View notes
elephantbitterhead · 9 months
Text
<3 to watch professional tailoring videos -- I may or may not get an answer to my sewing question, but I'm guaranteed to discover many little machines, tools, and haberdashery items that immediately seem essential to my continued success as a seamstress.
27 notes · View notes
liltingaway · 5 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
random decor/object pngs
(reblog if you're feeling generous, lol)
331 notes · View notes
skillbattle · 7 months
Text
omg i dont think ive said it here but big news im gonna get an ita bag sometime this week and i've gained a bunch of new charms and pins and silly trinkets for my shelf and my collections growing and i am so happy :]
19 notes · View notes
silent-partner-412 · 8 months
Text
why does nobody else seem to talk about how disappointing the sky and depths were in tears of the kingdom
they held so much promise, that’s more or less two whole worlds to explore! at least on paper. but once you explore all of it you realize that the depths has exactly two biomes: the lava segment, and the rest. as for the sky, it’s almost entirely empty. most of it is made up of copy pasted shrine challenges where you do the exact same “bring the crystal to the shrine” puzzle with slightly different geometry. there are a handful of more interesting islands, like the one in the thunderhead in faron, the linear dungeon gauntlets for the wind and water temples, and of course the opening island which is probably the strongest part of the whole game. but in terms of actual space, it’s minuscule compared to the reused level geometry of the overworld and the bland, way too massive depths.
am i wrong for expecting more?? i get that it probably was this way to save time on a game that already took years to make, but i almost wish the main overworld just didn’t exist at all and they just made the depths and sky have so much more… well, depth to them. have more environment variety in both. have actual settlements in both. give the game some actual character instead of basically being sold to me as “breath of the wild, but better” because that’s more or less what tears of the kingdom is since 90% of your time playing is spent in the overworld anyway. except because that’s what it is, i feel 10x more bitter about this game than i ever did with breath of the wild.
27 notes · View notes
unpretty · 1 year
Text
Tumblr media
i feel like if i keep working at it there might be enough clutter on this wall soon
120 notes · View notes
childeproof · 9 months
Text
QUESTION! to all selfshippers with selfship pinterest boards, what sort of things do you put in there?
26 notes · View notes