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the scp command is my favorite magic spell
#oh shit i need to send a file/folder to my mc server better just send that thang over like a paper airplane#it works over tailscale too which is nice. a pigeon holding a datapack .json and flying straight to my machine :3
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AO3 Data Scraped for AI Training Dataset
What is happening, and what you can do. Check for potential edits with additions at the end of the post!
What is happening? What do we know?
A user going by "nyuuzyou" on the HuggingFace platform uploaded a dataset a few days ago - containing scraped content from AO3. HuggingFace is a very popular platform and widely used for sharing machine learning and AI models/datasets. The scraped dataset includes fics, fanart, and other fanworks - all taken without permission and intended for use in training gen AI models. You can find more information in this Reddit post.
This dataset is one of several compiled from various websites—at least seven in total. While two datasets have been removed, the AO3 one was only disabled on HuggingFace. This means that it’s not downloadable at the moment but still visible. It may also return if takedown efforts end up being challenged/reversed by that user.
Key Details
Scope: On AO3, all content with work IDs between 1 and 63,200,000 has been targeted. The work ID is the number at the end of a work's URL — for example, in https://archiveofourown.org/works/12345678, 12345678 is the work ID. You can find it by simply opening the work and checking the URL in your browser’s address bar. So, if your work falls in that range and is publicly accessible (i.e., not locked and open to everyone, including guests), it’s mostly likely included in the dataset. This dataset is currently disabled on HuggingFace, but that doesn't mean it's gone. It's only a temporary takedown as of now.
Takedown notices have been issued, but this user has also uploaded the dataset to other sites after backlash and partial removal.
There are talks in the discussion forums of potentially moving this dataset to Telegram, torrents, and/or other private channels.
HuggingFace AO3 dataset page
Other distributed sites listed here (as per a Reddit comment)
Currently deleted from ModelScope
What can you do?
Should the dataset return again and you see that your work was affected: file your own DMCA or copyright takedown notice. The uploader, in their own words, "has not agreed to take down the entire repo. At this time, the scraper has agreed with taking down art from the person who owns the copyright. That means each of you will need to request a takedown."
Instructions and a sample CSV template to list your work IDs for removal are provided in this guide. You can find more details in this announcement by PaperDemon.
Lock your works! It would limit visibility to registered users only, and is a very good step to prevent scraping or unauthorized use. To lock all your works on AO3, go to “My Works,” click “Edit Works,” and select all. Then click “Edit” and check the box labeled “Only show to registered users.” Scroll down and click “Update All Works” to apply the change.
⚠️ | Final Notes:
This user has so far shown no signs of stopping and is continuing to redistribute the data across multiple sites, even after numerous takedown requests (read more here). So, we can only recommend to be cautious and beware, lock your works, feel free to make use of takedown notices if you're unfortunately affected, and spread the word to fellow creators.
Follow up on this and get the latest updated in the Fanfic Communities Network (FCN) Discord Server!
If you have more information regarding this - e.g. if works from other sites are affected too - please reach out to us in the FCN!!
Edit (2025-04-26):
The user who has scraped the works has, upon request by another person, posted a way to convert ao3 json to markdown:
https://huggingface.co/datasets/nyuuzyou/archiveofourown/discussions/170
https://gist.github.com/nyuuzyou/b2f83669ad80a22e435728245ebcdf9f
This shows us that nyuuzyou continues to show no signs of taking down the scraped works.
Edit (2025-04-28):
A user warned that even archive-locked AO3 fics were included in a scraped dataset (most likely taken while the scraper was logged in, before they were banned or switched to public-only access). Some public works were missed as well:
https://huggingface.co/datasets/nyuuzyou/archiveofourown/discussions/213#680fcdb76d9e022324a70cf1
Edit (2025-05-03):
Hey everybody, this is a bit late, but the AO3 dataset has been permanently removed from HuggingFace: https://huggingface.co/datasets/nyuuzyou/archiveofourown. While this unfortunately doesn’t prevent it from being shared elsewhere (like torrents) nor does it guarantee any deletion of past downloads and whatnot, having it taken down from a major platform like HF is still a significant step forward. (There is more info about other sites on PaperDemon.)
So please don’t be disheartened—every action counts, and this shows that pushing back and filing DMCAs and copyright notices as appropriate does make a difference. We’ll certainly keep an eye out for more info and post updates here, but thank you again to everyone who helped report, spread the word, or supported the effort. Keep reading, keep writing. ♥️
#fanfiction#community#discordserver#fanfiction community#theft#ao3 works being stolen#fanfic theft#fanfiction stealing#ao3
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mwah mwah mwah mwah mwah I just found your VN and it's so cute and arresting and so full of nonbinary longing I'm absolutely in love already and it's kinda inspiring me to do the scary job of opening up a word doc and try writing some of my own stuff for the first time ever
also wrt aster i love love love love love the idea of being freed from agab. just... can't remember. who cares. no longer having to measure up to a gender metric or constantly minimizing your male shoulders or female hips and worrying about your ratios or presentation - and just relax and enjoy it instead of treating it like a constant chore of maintaining a dozen spinning plates to avoid being "found out". freed from presentation pressure. mwah.
also also as a fellow web developer I'd love to hear more about your stack for ssg - gatsby? svelte? vite? 93 nested imported html docs? one really really big div? I ask because while I don't know if I'll ever have the chops for music production, reading and discovering that inline music player absolutely tickled me, both narratively and as a developer, what a delight, so so so good
My “stack” ... hmmm. “Stack” .................
So, for the main website I just used “Lektor”, which I picked out of a hat on the basis that it was python-based and could do the one thing I cared about (HTML templating). But the CURSE/KISS/CUTE reader is coded from scratch. It is a single-page app, and it loads and displays story content by grabbing the HTML from a JSON file I call the “story file”. The JSON in turn is created by a parser that I wrote in python that parses a specially-formatted markdown file which I also confusingly call the “story file”. The script format for this latter file is slightly custom but is mostly just “normal markdown but I repurposed code ticks as a macro format”:
The music player is pretty rudimentary and just offloads all the complicated business to howler.js.
It’s a funny patchworked leaning tower of python but it gets it done and gets it done entirely client-side and that means I don’t have to dip even one of my toes into the haunted pool of server-side web development =w=
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While I am gutted about today's EoS announcement, it's also important to note that for lesser known series, Especially Magia Record, it's the fandom that keeps it relevant, *not* just the company that produces it.
Magia Record has a fandom that I've seen go through so much garbage, what with the bungling of NA, not just the EoS but the promotion and the pacing and the lack of transparency, the absolute dissatisfaction we had with the 3rd season of the anime, and now today's EoS. But throughout that disaster, I've seen fans on so many different platforms come out with TOP TIER content, whether it be memes, art, translations, custom JSONs for the Magia Record engine, or of course, a personal favourite of mine, the @projectmokyuu fandub.
What is next for us now as a fandom should be "Business as Usual." Keep creating and talking about our magical girls. I have this saying about our fandom that I use to explain to people why I do what I do for the magireco fandom:
"The Devil works hard, but the PMMM fandom works harder."
This is a testament to all those incredible projects I've seen over the past 5 years in this fandom. Prove me right.
With that being said, I decided to compile some of my favourite magireco projects still going on.
@puellamagishowdown, and the magical girl thunderdome going on there,
Magia Union Translations, who has been doing some SERIOUS work ever since the NA EoS announcement, making sure the new content could be understood by an English Audience, whose discord link I'm posting >>here.<<
This Magireco Minibang, which is currently fielding interest. I would love it if it were to happen, so please sign up: https://forms.gle/ZpS4fcmFX7NGxF2z6
And of course, if any of you've been following me for a while, you know how important Project Mokyuu is to me. Project Mokyuu is a fan-dubbing initiative for Magia Record's Arc 2 content, content that never made it to the North American server. If you wanna help out, or if you just want to hang out with Magireco players outside of the main server, this is the discord link. We will continue to dub Arc 2 content until we are physically no longer able to. (and honestly given our history, even past that. We have a very committed team.)
It's been one of the great joys of my life to serve the Magireco community in this way. Thank you all for all the magical girl content that's come across my dash over all these years. I love you lots, and I hope to see much more magireco content in the future, as well as with the release of Exedra in the future.
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🎓 S4S JSON TAGS for my CAS Filters! (Patreon)
☠️ REMINDER: Double-check the OP for updates?

Why is there no tutorial for this on the @sims4studioofficial website?
Why did I have to egg hunt through TWO (2) Discord servers and a bunch of Patreon posts to get to finally learn how to do this?
I have learned how to do THREE (3) things for S4S via egg hunts:
Remove the underwear from the S4S model.
Change the skintone used for the S4S model.
Create JSON files for custom "Miscellaneous" TAGS.
I will explain how to do these things as soon as I have time.
I already have two posts published for it. You're welcomed to keep an eye on them. I will also provide templates for easy D.I.Y.:
🎓 [S4S] D.I.Y. Default Model Override: https://www.patreon.com/posts/124302809
🎓 [S4S] D.I.Y. JSON TAGS: https://www.patreon.com/posts/126921637
Now, if only someone could kindly point me to the egg hunt for creating BATCH FIXES, I could fix all of CAS in a heartbeat.
#sejianismodding#sejianisdiying#sims 4 studio#s4s#the sims 4#ts4#sims 4#the sims 4 cc#ts4cc#ts4 cc#sims 4 cc#the sims 4 custom content#ts4 custom content#sims 4 custom content#the sims 4 mods#ts4 mods#sims 4 mods#the sims 4 cas#ts4 cas#sims 4 cas#the sims 4 cas filters#ts4 cas filters#sims 4 cas filters#cas filters#cas custom filters
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Note: This photomod allows me to select meshes of objects, which means I can see the file names of said object. This way I can view other mutated crewmates ingame, without dealing with broken textures inside fmodel. So it should be easier for me to sort new screenshots and all

I was once confused why Roper at the start of the game had his "Roper" helmet. And in the late game he had the Cambell helmet

Apparently the default model has the Cambell helmet, and for some reason, the model from the start of the game has the Roper helmet and is called "Metahuman_Generic_Male" but the clone is suddenly called "Metahuman_Roper"

I looked in the fmodel server earlier today, just to check if anyone had another mappings file for swtd. No one did, but I saw a random post in regards to hair and json files of another game's character. Please don't tell me I need to use the json files in blender to fix the hair...
I'm only now beginning to understand how to read the json files properly and see how everything is linked together.
But dang, I want to fix his hair and eyes so badly, same with mouth. The textures display incorrectly last time I tried

Also I need to figure out a way to learn how to draw humans better, same goes with animals, they are two major weakpoints for me. AU should help me mess around with poses and scenery too. I need to see how I can incorrperate learning fundamentals while doing paintings or sketches.
Gathering references is my first struggle, do I pick them from my favourite games, or go outside and take pictures at the park and twist that around. Definetely need to sort my reference images a tad bit more. Stuff is messy in my files again.
And I need to remember to bring my sketchbook with me every day to continue practising traditionally, it helps with my digital sketches. I start to freak out and think art is too hard, but I can clearly see I can sketch without issues, I just have to learn fundamentals and practise the things I find important for my art. Clothing, enviroments, humans, animals, buses and other jazz
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This blog whole heartedly endorses writing your own shit, open sourcing it as your own years before using it in a work context, and then safely saving yourself the trouble of writing it again at work.
You get a lot of things from that:
1. You're protecting your ability to build off your own work, regardless of who is paying you.
2. You're learning how to use your work in a business context. And while they may be able to claim the derivative works, they can't claim the experience of making them, or your reimplementing them back into the open source (with learned experience they paid for (without looking at the derivative code))
3. You protect your portfolio. This is probably the most important: here's this thing I made, here are the business critical things it runs or supports.
Me, I made a silly curl wrapper to send and receive json from the RuneScape auction house API, now it's running in two ERP/E-commerce integrations about to be deployed company wide as our standard for API integrations. It's also running at least one Instagram integration for a ski resort and some event ticketing thing for a local theater. It's also been used for proof of concept demonstrations of security vulnerabilities.
Clients love it when you show them the picture of a kitten that has a PHP shell in it and then proceed to read them their email through the kitten shell. By love I mean no one actually liked that and I deployed the fix server wide anyway because we were hemorrhaging money on preventable security breaches.
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Migrated my google photos to the storage server, all those years of photos, messages, downloads, screenshots amounts to 14GB.
It's really funny how small images can get, especially when they're taken at this level of quality.

although they're not all this potato, here's one of a cat that used to live on the university campus

As a note, your Takeout has metadata in sidecar json files instead of embedded in exif, so you need to fix it, this tool works well:
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For those people on tumblr who are interested on GGZ lore but can't play the game due to language barrier, GGZ cutscene interpreter was created by a group of fans of the game, everything there is translation right from CN server and JP server
https://ggz.amaryllisworks.pw/#StoryV2Data-ch15-6.json

And for those who are interested on playing the game you can check out the GGZ English patch made by Haxxor Bunny on Foxgirl discord server
https://youtu.be/hIkGJz4emos?si=pzyeX7tbcn-mC2C3
Character wiki:
https://www.miyoushe.com/
Hoyoverse official site for Fanart, announcements, guides for CN server:
https://www.miyoushe.com/
GGZ Official bilibili:
https://space.bilibili.com/133934/dynamic?spm_id_from=333.1368.list.card_avatar.click
You can check out the trailers and future official arts by hoyo to GGZ
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You know the Sky brainrot hit hard when you make an entire modpack AND a custom resourcepack for the server you play on to be a tiny gremlin in minecraft. I just spent 4 hours coding a JSON soundfile y'all oh my god-
This origins mod is my lifeblood.
#sky children of the light#sky: children of the light#sky: cotl#thatskygame#minecraft#Don't mind my resh skin HELP I just wanted to be a dramatic war criminal in minecraft
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Me: "What will happen if you bring up public RSS feeds or a JSON API or something to [federal judge] at [upcoming legal proceeding before said judge]"
Dad: "what"
Dad: "I don't want to make him mad at me"
Dad: "what are you doing, is this hacking? is the FBI going to come and arrest you"
Like - if you're practicing in front of the court, and you start prodding at them for better public access to records, you're risking retaliation against your clients + accusations of being cheap/negligent/incompetent, because you can TECHNICALLY get this data off of PACER (if you jump through all the right hoops and pay all the fees and are extremely careful not to make any very expensive typos in the search fields) and you are TECHNICALLY asking the court staff to do more work (proprietary subscription-based records access systems like PACER are more-expensive and harder-to-maintain than a 100% open database would be due to admin staffing/support requirements, impossibility of independent mirrors to take off some of the server load, lack of transparency inevitably leading to mismanagement and corruption and vulnerabilities allowing someone to overwrite the 6th Circuit with a rickroll, etc etc... but unfortunately, they DID already build the bad option, and switching to the good one it does require an initial infusion of effort and money, and federal employees do get mad when you ask for that. and the judges are lifetime appointees and you don't want them mad at you personally).
But if you're NOT practicing in front of the court, your request for access is not a priority because "why is it your business. Are you a journalist, or...? (If you worked for a legit publication they'd be able to afford PACER fees.)" I need a few hundred Tumblr users who can't be linked back to me to contact every court on this list and ask them to make an RSS feed. Politely.
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What is Mern stack And Its importance? Before that I will Tell you the best institute for Mern stack course in Chandigarh.

What is Mern stack?
MERN Stack is a popular JavaScript-based technology stack used for building full-stack web applications. It consists of four key technologies:
MongoDB: A NoSQL database that stores data in a flexible, JSON-like format.
Express.js: A lightweight and fast backend framework for Node.js.
React.js: A front-end JavaScript library for building user interfaces.
Node.js: A runtime environment that allows JavaScript to run on the server side.

Importance of Mern Stack :
Full-Stack JavaScript – Uses JavaScript for frontend and backend, simplifying development.
High Performance – Node.js ensures fast, scalable applications.
Cost-Effective – Open-source, reducing development costs.
Rapid Development – React’s reusable components speed up UI building.
Flexibility – Suitable for web apps, SPAs, eCommerce, and real-time applications.
Scalability – MongoDB handles large data efficiently.
Strong Community Support – Large developer base ensures continuous updates and support.

Now i will tell you the best institute for Mern stack course in Chandigarh .

Excellence Technology is a leading EdTech (Educational technology) company dedicated to empowering individuals with cutting -edge IT skills and bridging the gap between education and industry demands. Specializing in IT training ,carrer development, and placement assistance ,the company equipts learners with the technical expertise and practical experience needed to thrive in today's competitive tech landscape. We provide IT courses like python ,Full stack Development, Web Design ,Graphic Design and Digital Marketing.
Contact Us for more details: 93177-88822

Extech Digital is a leading software development company dedicated to empowering individuals with cutting -edge IT skills and bridging the gap between education and industry demands. Specializing in IT training ,carrer development, and placement assistance ,the company equipt learners with the technical expertise and practical experience needed to thrive in today's competitive tech landscape. e provide IT courses like Python ,Full stack Development, Web Design ,Graphic Design and Digital Marketing.
Contact Us for more details: 93177-88822

Excellence academy is a leading software development company dedicated to empowering individual with cutting edge IT skills and bridging the gap between education and industry demands.specializing in IT training, career development, and placement assistance, the company equits learners with the technical expertise and practical experience needed to thrive in today's landscape. We provide IT courses like python, full stack development,Web design, and Digital marketing.
Contact Us for more details: 93177-88822
About Author
Nikita Thakur
Mern stack AI Developer/ 2+ years of experience
Excellence technology
Professional summary
Nikita thakur is a skilled MERN Stack AI Developer with over 2 years of experience at Excellence Technology. Proficient in MongoDB, Express.js, React.js, and Node.js, she integrates AI solutions to build scalable, high-performance web applications. Nikita excels in developing innovative solutions, enhancing user experiences, and driving business growth through technology.
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Open Platform For Enterprise AI Avatar Chatbot Creation

How may an AI avatar chatbot be created using the Open Platform For Enterprise AI framework?
I. Flow Diagram
The graph displays the application’s overall flow. The Open Platform For Enterprise AI GenAIExamples repository’s “Avatar Chatbot” serves as the code sample. The “AvatarChatbot” megaservice, the application’s central component, is highlighted in the flowchart diagram. Four distinct microservices Automatic Speech Recognition (ASR), Large Language Model (LLM), Text-to-Speech (TTS), and Animation are coordinated by the megaservice and linked into a Directed Acyclic Graph (DAG).
Every microservice manages a specific avatar chatbot function. For instance:
Software for voice recognition that translates spoken words into text is called Automatic Speech Recognition (ASR).
By comprehending the user’s query, the Large Language Model (LLM) analyzes the transcribed text from ASR and produces the relevant text response.
The text response produced by the LLM is converted into audible speech by a text-to-speech (TTS) service.
The animation service makes sure that the lip movements of the avatar figure correspond with the synchronized speech by combining the audio response from TTS with the user-defined AI avatar picture or video. After then, a video of the avatar conversing with the user is produced.
An audio question and a visual input of an image or video are among the user inputs. A face-animated avatar video is the result. By hearing the audible response and observing the chatbot’s natural speech, users will be able to receive input from the avatar chatbot that is nearly real-time.
Create the “Animation” microservice in the GenAIComps repository
We would need to register a new microservice, such “Animation,” under comps/animation in order to add it:
Register the microservice
@register_microservice( name=”opea_service@animation”, service_type=ServiceType.ANIMATION, endpoint=”/v1/animation”, host=”0.0.0.0″, port=9066, input_datatype=Base64ByteStrDoc, output_datatype=VideoPath, ) @register_statistics(names=[“opea_service@animation”])
It specify the callback function that will be used when this microservice is run following the registration procedure. The “animate” function, which accepts a “Base64ByteStrDoc” object as input audio and creates a “VideoPath” object with the path to the generated avatar video, will be used in the “Animation” case. It send an API request to the “wav2lip” FastAPI’s endpoint from “animation.py” and retrieve the response in JSON format.
Remember to import it in comps/init.py and add the “Base64ByteStrDoc” and “VideoPath” classes in comps/cores/proto/docarray.py!
This link contains the code for the “wav2lip” server API. Incoming audio Base64Str and user-specified avatar picture or video are processed by the post function of this FastAPI, which then outputs an animated video and returns its path.
The functional block for its microservice is created with the aid of the aforementioned procedures. It must create a Dockerfile for the “wav2lip” server API and another for “Animation” to enable the user to launch the “Animation” microservice and build the required dependencies. For instance, the Dockerfile.intel_hpu begins with the PyTorch* installer Docker image for Intel Gaudi and concludes with the execution of a bash script called “entrypoint.”
Create the “AvatarChatbot” Megaservice in GenAIExamples
The megaservice class AvatarChatbotService will be defined initially in the Python file “AvatarChatbot/docker/avatarchatbot.py.” Add “asr,” “llm,” “tts,” and “animation” microservices as nodes in a Directed Acyclic Graph (DAG) using the megaservice orchestrator’s “add” function in the “add_remote_service” function. Then, use the flow_to function to join the edges.
Specify megaservice’s gateway
An interface through which users can access the Megaservice is called a gateway. The Python file GenAIComps/comps/cores/mega/gateway.py contains the definition of the AvatarChatbotGateway class. The host, port, endpoint, input and output datatypes, and megaservice orchestrator are all contained in the AvatarChatbotGateway. Additionally, it provides a handle_request function that plans to send the first microservice the initial input together with parameters and gathers the response from the last microservice.
In order for users to quickly build the AvatarChatbot backend Docker image and launch the “AvatarChatbot” examples, we must lastly create a Dockerfile. Scripts to install required GenAI dependencies and components are included in the Dockerfile.
II. Face Animation Models and Lip Synchronization
GFPGAN + Wav2Lip
A state-of-the-art lip-synchronization method that uses deep learning to precisely match audio and video is Wav2Lip. Included in Wav2Lip are:
A skilled lip-sync discriminator that has been trained and can accurately identify sync in actual videos
A modified LipGAN model to produce a frame-by-frame talking face video
An expert lip-sync discriminator is trained using the LRS2 dataset as part of the pretraining phase. To determine the likelihood that the input video-audio pair is in sync, the lip-sync expert is pre-trained.
A LipGAN-like architecture is employed during Wav2Lip training. A face decoder, a visual encoder, and a speech encoder are all included in the generator. Convolutional layer stacks make up all three. Convolutional blocks also serve as the discriminator. The modified LipGAN is taught similarly to previous GANs: the discriminator is trained to discriminate between frames produced by the generator and the ground-truth frames, and the generator is trained to minimize the adversarial loss depending on the discriminator’s score. In total, a weighted sum of the following loss components is minimized in order to train the generator:
A loss of L1 reconstruction between the ground-truth and produced frames
A breach of synchronization between the lip-sync expert’s input audio and the output video frames
Depending on the discriminator score, an adversarial loss between the generated and ground-truth frames
After inference, it provide the audio speech from the previous TTS block and the video frames with the avatar figure to the Wav2Lip model. The avatar speaks the speech in a lip-synced video that is produced by the trained Wav2Lip model.
Lip synchronization is present in the Wav2Lip-generated movie, although the resolution around the mouth region is reduced. To enhance the face quality in the produced video frames, it might optionally add a GFPGAN model after Wav2Lip. The GFPGAN model uses face restoration to predict a high-quality image from an input facial image that has unknown deterioration. A pretrained face GAN (like Style-GAN2) is used as a prior in this U-Net degradation removal module. A more vibrant and lifelike avatar representation results from prettraining the GFPGAN model to recover high-quality facial information in its output frames.
SadTalker
It provides another cutting-edge model option for facial animation in addition to Wav2Lip. The 3D motion coefficients (head, stance, and expression) of a 3D Morphable Model (3DMM) are produced from audio by SadTalker, a stylized audio-driven talking-head video creation tool. The input image is then sent through a 3D-aware face renderer using these coefficients, which are mapped to 3D key points. A lifelike talking head video is the result.
Intel made it possible to use the Wav2Lip model on Intel Gaudi Al accelerators and the SadTalker and Wav2Lip models on Intel Xeon Scalable processors.
Read more on Govindhtech.com
#AIavatar#OPE#Chatbot#microservice#LLM#GenAI#API#News#Technews#Technology#TechnologyNews#Technologytrends#govindhtech
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Dialogue Box
Holy shi* the frames on this recording. Anyway, here is my dialogue box! it reads a JSON file with all the lines a dialogue has and plays them with a silly sound that I might change... It has support for some cool stuff although it's not implemented yet since I'm really lazy and suck at writing.
Don't mind the other things in the background... However, if you can't control your curiosity, listen closely. I heard there is a hidden archive on a particular discord server full of other development snippets, including snippets that haven't been posted here!? If anyone asks you didn't hear it from me (plz join, k thx bye)
#gamedev#isometric#jrpg#rpg#godot engine#gamedevelopment#uidesign#indiedev#indie game dev#indie dev#indiegame#game development
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New patch for the Bedrock Edition release of Thickly Be-Beveled Buttons is now available on Planet Minecraft! Featuring fixes to some things I missed before and also the flicker on the sidebar button! Plus some small tweaks to the VDX: Desktop UI compatibility.
Link
Changelog:
v1.2.3
Pack now affects the Realms Button on the Title Screen and the "SUBSCRIBE NOW" tab in the Realms Plus section of the Marketplace. (Added textures, JSON)
The text on the "Add a 10 player Realm" button on the "Choose a Realm Server" screen and the "SUBSCRIBE NOW" tab in the Realms Plus section of the Marketplace are now the correct color when using the "Classic Blue" subpack. (Added JSON)
The button at the bottom of the expanded sidebar should no longer flicker when changing states for the first time in a session. (Added JSON)
-
'Accessibility' Button now looks the same using VDX: Desktop UI v3.0 and above as it does using Legacy Desktop UI v1.2.9 and below. (Added texture)
Cross Button now uses the correct shade of white on its X when using VDX: Desktop UI v3.0 and above. (Added textures)
Added textures for the 'warning' and 'error' exclamation marks on the World Select Screen (with VDX: Desktop UI v3.0 and above) for pixel size consistency. Not sure where CrisXolt put them, but they seem to be used somewhere.
Fixed some slightly miscolored pixels on the textures for the Java Edition report button (VDX: Desktop UI). (Edited textures)
Tweaked bevels on the Java Edition Recipe Book Button to more closely align with similar graphics in vanilla Java Edition. (Edited textures)
-
Remembered to actually change the pack's internal version number. It should no longer be read as v1.2.1. (Edited JSON)
Tweaked sizes of vanilla button textures, custom sidebar button textures, VDX: Old Days UI button textures, VDX: 4JD UI button and slider textures, and their associated nineslice information to avoid slices with a size of zero (Edited textures, JSON). Have not yet tweaked custom VDX: Old Days UI button textures due to issues with Menu Buttons of Stone.
Tweaked sizes of all ninesliced Java Edition textures and their associated nineslice information to reduce file size. (Edited textures, JSON; added JSON)
Cropped all old Java Edition sprite sheets to reduce file size. If this causes any issues, please let me know. (Edited textures)
Removed old Java Edition sprite sheets for the report button and the Server Selection Screen, since VDX: Legacy Desktop UI doesn't seem to use them. If this causes issues, please let me know.
Removed Java Edition crafting and furnace overlay textures since VDX: Desktop UI doesn't seem to use them. If this causes issues, please let me know.
Global variable "$cb_is_thick_menu_buttons_v1.2.2" is now "$cb_is_thick_menu_buttons_v1.2.3". It should be apparent how I will continue to update this variable, so I will stop putting it on the changelog now. (Edited JSON)
#minecraft#minecraft bedrock#minecraft resource pack#thickly be-beveled buttons#id in alt#i know the new cover is kinda garbage. i'll fix it soon. hopefully.
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i did a thing (went through the forums of this character rp thread thingy and organised the answers in plain text + also json version for plugging into bookish's searcher program). also fuckign. reorganised the gdrive folders a bit. now there's some character concept art from the paradigm verse in there, plus sidestep suit sheets (+ prototypes) i found in the old server, jpgs of the splash art for rebirth and retri, shuffled the snippets + blog stories jsons into a seperate file + also cleaned up the text post json file a bit. yay
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