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#npc type experience
1o1percentmilk · 1 year
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does anyone else feel like just a character 🗣️🗣️
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goldensunset · 9 months
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FINALLY
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clawheld · 1 year
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the weirdest and most novel thing about playing bg3 is that im just not used to the rpg im into having a bunch of crossposting overlap with gay furry porn artists
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famewolf · 1 year
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if im being honest and allowing myself to vent a bit about it ... another red flag was when the DM went 'wow i love the detail of your backstory but idk what i can do with it tho ):'
#[static]#it immediately made me feel bad for trying to make a character work with the aesthetic she had given us tbh#i could already tell she didnt seem to be super character story driven so i just made a pretty simple drifter-type#for a post-apocalyptic setting n such and made a group that tied into the whole over-arching premise#i also literally just did bullet points cuz i could tell she wasn't gonna want to read one of the backstories i usually do#and as someone who has mostly dm'd in the past i did my v best to make a character that was super easy for the dm to incorporate in any way#like a solid reason for being there a reason for wanting to adventure with strangers a reason for seeing the mission through no matter what#made a whole small faction and connected them to the overarching theme and plot in multiple ways#wrote down lore and npcs she could use for the faction if she didnt want to make up her own#like all the works and all i got was two sentences back about it ... one of them being like 'cool but i dont like the extra details'#aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhh#ok im done yelling now i just need to vent for a second#i feel bad for feeling kinda bummed about the experience because this is the first time i got to play at a physical table in years#and i know how hard it is to DM#but also when you come to the table with zero notes for the first session its ... probably gonna be disappointing jkfghdf#i DID have fun however because the party banter was hilarious and it was fun getting to hang out with ppl!#but communication between DM and players was not great#also let me be clear she did like that i made so many connections and hooks into the story and it helped her a lot#she was NOT interested in my character's past like ... jobs or npcs#but also u could just Not say anything about it and just be like 'sweet cool thanks for the info' LMAo
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baelavelaryon · 4 months
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3 gym badges in and I finally have a full team of pokemon lmao
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a-god-in-ruins-rises · 9 months
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santaeofficial · 1 month
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Greetings From Santae, Our Kickstarter Is LIVE NOW! Our Kickstarter Campaign will run August 30th - September 30th! With the overwhelming support from our community we were fully funded in 28 minutes! Let's hit these stretch goals and bring so many amazing features to Santae Much Sooner than planned!
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Exciting things are underway in the magical world of Santae, and there’s no better time to begin – or continue – your adventure with us.
We’re thrilled to announce that the official Santae Kickstarter campaign launched August 30! Backing the project will grant you exclusive access to the site during our Beta launch, in addition to an incredible variety of rewards.
Tier Rewards range from beautiful Animated Wardrobe items for your avatar, to the companionship of the Kyree, Phasmic, and Seamso pets, and much more. You can even unlock the opportunity to collaborate with our art and design teams to design your very own site content: A Minimal, hairstyle, on-site item or clothing set, NPC, or even pet species!
Visit the Official Santae Kickstarter Today!
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Visit this page for a sneak peek of all available Kickstarter tiers and rewards!
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The Road So Far…
The beginning of Santae’s Alpha test on May 12th, was the start of an incredible journey. In the weeks since then, we’ve enriched the game with dozens of regular updates and exciting new features.
Here is just a taste of what we’ve added to enhance your experience on Santae:
New pet species
On Santae, mystical pets are your adventuring companions. There are plenty to choose from, and many more species on the way! Over the course of Alpha, we released 5 brand new pet species for Santarians to befriend. We’ve also increased the amount of pet friends you can add to your adventure party to 10 when you start!
The adorable moth-like Nochturn is ready to join any Santarian’s adventuring party as soon as they join the site. Brave adventurers who journey to the Lava Caves of the Flamefall Cascades can find the draconic Harlowin and fearsome Grusim. The elegant Drava can be found at traveling merchant Vespera’s exclusive shop. And finally, the friendly Quibbit evolves from its tadpole-like Minimal form.
Which pet species will become your faithful adventuring companion?
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New Pet Colors
No matter your style, you can customize your pet companions on Santae with the help of magical shimmer dust!
We announced FOUR exciting new pet colors over the course of Alpha, with more to come in Beta and beyond. Will your pet let its true colors shine with the beautiful Prismatic shimmer dust? Will it become an adorable Pipsqueak? Will they show class and elegance with a RegalShimmer Dust? Or will you give your pet a taste of retro digital style with the brand-new Synthwave color?
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New Minimals
In the world of Santae, your pets can adopt enchanting companions of their own called Minimals! Choose from dozens of types to find your pet’s perfect match.
Santae’s Alpha phase has brought many new exciting types of Minimals to join the herd. Which will your pet adopt?
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Exciting New Site Features
The world of Santae is rich with opportunities to explore, gather, and discover. During the site’s Alpha phase, we’ve unlocked engaging on-site mini-games that bring you and your pets all across the vibrant world of Santae.
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Send your pets Gathering at locations across Santae and they will bring back exciting items to share with you! Your pet might bring you a magical rune from the mysterious Stormforge Caverns, gather useful plants from the Ancient Grove, or maybe even discover an egg that can hatch into another pet at the volcanic pools of Ember Springs. You can also direct your pet to pluck rare berries from the Great Berry Tree!
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When your pets go Fishing at the sunny Solar Sands – or in any gathering location across Santae – there’s no telling what they might find at the other end of the line. You might reel in a delicious fish, an eel that can join your pet as its Minimal companion, a piece of useful equipment that only needs a small repair, and so much more. More discoveries in the depths of the waters around Santae are sure to come.
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If you want to tame wild Minimals, go visit Silvershade’s Ranch in the Lani Archipelago! They will send you out into the wild to catch and tame a Minimal through an interactive Herding mini-game. Bring berries, toys, and plushies to tempt and distract the Minimal as you and your pet cooperate to befriend it.
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A Dynamic World
Santae’s sunny days and mysterious nights each hold their own mysteries to explore, watch as the clouds move while you play, and every hour on the hour you can watch the transition to day/night. As the world cycles between states every hour, you and your pets have the chance to make exciting new discoveries!
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Visiting the Lava Caves in the dark of night will bring you face to face with the opportunity to tame a fearsome Grusim – but during the light of day, the Grusim retreats. While the sun shines over the Lava Caves, you can instead bring your Harlowin egg there to hatch into a new companion.
Exciting Events
The most important ingredient in the world of Santae is you: The community!
Over the course of THREE exciting events, our Alpha Testers have been able to participate in and shape the future of the game’s world. Together, we’ve discovered new Minimals, locations, and even new pet species.
The Goopper Swarm
Mysterious slug-like Minimals swarmed Gathering locations all across Santae, prompting adventurers everywhere to collect them in an attempt to learn more.
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By collecting the Gooppers and discovering their source, Santarians discovered a brand-new location: The Goopper Grotto. This tranquil forest clearing holds an amazing secret: When you bring a Goopper there alongside certain powerfully magical items, the Minimal will transform!
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The Mourning Grusim
By following the traces of an ancient legend, adventurers learned of a mythical creature lurking deep within the Lava Caves.
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Together, Santarians discovered sanDust: A secondary currency earned through site activities. This magical dust proved to be the secret to calming the ferocious ancient beast within the caves. By working together to collect sanDust, the community unlocked the ability to tame and adopt the Grusim for everyone!
The Quibbit Cove
When Santarians began to discover mysterious eggs around the site, they banded together to collect them and learn more about them. Together, we learned how to hatch Quibbspawn eggs into a brand-new Minimal: The Quibblet!
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But the Quibblet was no ordinary Minimal. More ancient clues pointed the community towards a newly-discovered location, Quibbit Cove. It was there that the true secret of the Quibblet was revealed: Feeding it in the cove causes it to evolve into a fully-fledged pet, the Quibbit!
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Thanks to the community’s efforts of research and discovery, the location of Quibbit Cove and the secret of Quibblet evolution are now unlocked for everyone.
Thank You For Being A Part of the Magic of Santae!
Whether you’re an experienced Alpha Tester or a brand-new applicant to the game, we’re so happy to have you as a part of the community we’re building together.
Alpha has brought so many exciting updates – but we’re even more excited for what will come next as we continue to work together to make Santae the most magical site it can be.
Make sure to sign up for notifications about the official Santae Kickstarter so you don’t miss the start of our next big adventure as a community!
With Love and Gratitude,
~The Santae Team
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lijoue · 25 days
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Boutique Hotel Mod
This mod introduces Boutique Hotels as a new venue type to elevate your sims’ vacations!
The mod is all about the vacation and guest experience for your sims, and it uses the existing vacation rental system. It’s not for owning or running a hotel. 
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The Boutique Hotel is a new buildable lot type that functions like both a vacation rental and a community lot. The hotel’s daily booking price is automatically calculated based on the value of the build. 
Up to 8 different households can vacation on the same lot at the same time! Random npc guests and employees will also spawn throughout the day.
While staying at a boutique hotel, sims will generally be less tense, sad, angry, bored, or uncomfortable. Their fun and social bar will fill up slightly faster, and they’ll gain a slight skill boost to photography, wellness, and romance skills. They’ll also get a bit more satisfaction points for achieved wants/whims. 
Custom whim set: Take a photo, Have a drink, Go swimming (randomized)
Custom buff: Beautiful Vacation (+4 happy boost for 24hrs)
Base-game friendly but has extra features with certain DLC
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Front Desk Computer (Get To Work Required) 
Spawns an NPC receptionist who’ll pretend to use the computer and answer phone calls all day. This is mostly for visual storytelling and doesn’t have a gameplay function. If not on a Boutique Hotel, the computer pretty much functions like a regular computer, minus some superfluous features. Unlike a regular computer, it can be freely placed anywhere for decorative purposes. To function, it must be placed centred on a desk (with a desk chair) or an island counter (with a bar stool). 
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Room Phone
Order a meal instantly to sim inventory. The menu changes in certain worlds. You can order sushi in Mt. Komorebi, pasta in Tartosa, arepas in Selvadorada etc…
Order vacation purchases instantly to sim inventory. I curated items different from the default EA version.
Call a Taxi (Travel)
Miscellaneous vacation functions
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Room Service Plate
Order a meal instantly to the built-in refrigerated inventory (same dynamic menu as room phone.) You can also use it to store food if there’s no fridge nearby. Uses the same tuning as the room phone, so don't delete that file.
NPC Employees
Hotel staff will spawn depending on the presence of certain optional objects. If these items aren't on the lot, the employees won't spawn.
Bar: Up to 2 bartenders
Massage Table:  Up to 2 massage therapists
Yoga Instructor Mat: Yoga instructor
Chef Station: Experimental chef
Front Desk:  Receptionist 
This mod was A LOT of hard work! I appreciate your support so much!
Have fun ♡
DOWNLOAD BOUTIQUE HOTEL MOD (EARLY ACCESS)
DOWNLOAD MY BOUTIQUE HOTEL BUILD IL PALAZZO ROMANZA (FREE)
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While it's far from the worst cultural shift in TTRPGs, it really is a shame how much the mainstream standard for prewritten adventures has shifted from short adventure modules to massive hardcover campaigns.
Short modules are just so much better for the types of adventures that most mainstream TTRPGs are good at: you arrive at a place, it's Weird, you meet some cool people, it turns out there's a fucked up little situation going on, you get involved and blow up the situation in whatever way best suits your characters, and then The Adventure Continues. Depending on what happened in the adventure, the GM might decide to bring elements of it back in the future: NPCs you vibed with (or hated), places that you made a connection with, elements of the situation you left unresolved, whatever. Or not! No pressure, because the next adventure is going to be a new weird place with a new fucked up little situation.
Long campaigns, by contrast, constantly need to constrain the players so that they can keep the campaign relatively coherent. Even the ones that work hard not to railroad the players have to limit their ability to impact things so that the players don't somehow avert chapter 10 by doing something way back in chapter 3. And often, this results in very weak connective tissue throughout the adventure, with the character mainly doing what they are told by NPCs who are the ones with the real stake in things. After all, how can the PCs be the main characters when the adventure must be written with no idea of who they are?
And then this in turn feeds this culture where, actually, the Good GM homebrews their own campaign. That way they can actually center the PCs, and not railroad them, and throw out everything they prepped when the PCs refuse to engage with plot hooks and do completely unrelated stuff, because that is the opposite of running the big boxed adventure.
But actually, incorporating the creativity of other writers into your game is great. You can get so much mileage from taking someone else's fucked up little situation and tweaking one or two things to put it in your campaign. You can center the PCs so much when you don't need to protect future story arcs, you can just throw them in the mix and let them do main character shit. It's great.
Most importantly, though, I think more people should be able to have the brain chemistry-altering experience of not knowing what you're going to run next week, and being in the local game shop browsing shelves of dozens of fucked up little situations with some Brom-ass art on the covers and mostly terrible writing peppered with ideas that will stay in your brain forever.
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magalhaessims · 8 months
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THIRSTY CACTUS DINER - MAXIS-MATCH CC BUILD
Fresh and renewed! One of my very first builds, now with a modern twist! The Thirsty Cactus Diner is the ideal destination for those seeking a brief escape, where you can unwind and savor the perfection of a robust cup of black coffee. Also, I've just created my very first Speed Build Video on YouTube! If you appreciate this type of content, be sure to check it out. I hope you enjoy the video!
NOT CC FREE 
Lot Type: Cafe | Bar | Restaurant
Size: 30x20 
World: Oasis Springs 
Enable bb.moveobjects before placing in your game!
WATCH THE SPEED BUILD HERE
Origin ID: MagalhaesSims (remember to enable custom content on!) DOWNLOAD
CC USED IN THIS BUILD:
NOTE: For convenience, some of the CC is included in the Download Folder. Please put it in your Mods Folder along with the CC linked below.
Amoebae: GF Horizontal Slats & Vertical Beans | Vintage Dining Set | Plastered Style || AroundTheSims4: Diner | Paris (Bench) | Restaurant || AwingedLlhama: Nostalgia Living (Blinds) || Charly Pancakes: Chalk (Kitchen Clutter) || TheClutterCat: BubbleGum | Dandy Diary (Glasses) || Felixandre: Colonial | Paris | Soho || Harrie: Halcyon Kitchen | Klean | Spoons || HouseOfHarlix: Baysic Bathroom | Baysic || LittleDica: Delicious Kitchen | Greasy Goods | Rise&Grind | Summer Party || Max20: Cozy Bathroom | Dining Room Kit | Kitchen Appliances | Poolside Lounge (Plants) || Peacemaker-ic: Creta Kitchen (Mini Frigde) || Pierisim: Coldbrew | David Apartment | Domaine Du Clos | Pantry || RVSN: ShopChef Consumables || Simkoos: Clutter Dump || SixamCC: Private Schools (Fire Alarm) || SurelySims: Kitchen Of Tomorrow | Office Space || Syboulette: Crossfit Reborn (Wall Digital Clock) || Taurus Design: Lilith Chillin’ Areas: Coffee Corner || Zx-Ta: Painting | Retro Diner
The CC Sets above are the main ones I used to decorate this specific building and you can find all the links to the creators’ sites on my Resource Page. However, if you can’t find something specific, you can send me a WCIF and I’ll try to help you find it!
HOW TO MAKE IT FUNCTIONAL:
If you want a more immersive experience with this lot, I highly suggest downloading LittleMsSam’s Auto Employees Mod. With this mod, NPCs will automatically work at the lot, once you place the correct object for them to appear.
Make sure to read all the information available on the mods pages in order to make it work properly in your game!
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My content will always be free and right away available to everyone, but if you want to, you can show your support through my Ko-Fi Page. Your donation will always be much appreciated!
Thank you for reblogging: @maxismatchccworld @mmoutfitters @mmfinds @s4realtor @coffee-houses-finds and everyone else for helping me boost this post!
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pluralasking · 2 months
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#One-Hundred
[pt: #one-hundred]
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In order to celebrate 100 days of posting, here are 100 questions for you to answer! You can either answer them all at once, or let others send in the numbers they are most curious about!
Some of them are general questions, others are just really silly and should not be taken too serious. I put a lot of effort into coming up with all of these, so I truely hope you have fun with this!
For simplicity sake, all questions will use the words "System" and "Members".
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1. What is your System name and / or the name you collectively go by?
2. Which word do you prefer to use for your System? (example: System, Collective, Constellation, ...)
3. What are your Systems origins, if you choose to label them?
4. Do you have any Subsystems?
5. Do you have any Sidesystems?
6. What is your opinion on you& / your& language and similar types?
7. What methodes do you use to keep track of your System and it's Members?
8. What is your Systems ways of communication?
9. Is communication hard or easy for you (and why is it the way it is)?
10. Do you view yourselves as parts of one person or as multiple people in one body?
11. Who are you out to as plural?
12. What languages do you collectively / one of you speak?
13. What is something you can't seem to collectively agree on?
14. If you have a collective Identity (such as Gender or Orientation), what is it?
15. Do you collectively identify as queer / LGBTQIA+?
16. Do you collectively identify as Otherkin, Alterhuman or Nonhuman?
17. Do you have a collective rentry / carrd / something along those lines? (feel free to share!)
18. What does switching feel like for you?
19. Are you Monoconscious, Polyconscious or something else?
20. What does fronting feel like for you?
21. How many System members do you have?
22. Which word / words do you prefer to use for members of your System?
23. Which age group seems to be the most common in your System?
24. Which gender seems to be the most common in your System?
25. Are there any talents / hobbies you picked up because of a Member?
26. Do you have any in-system relationships?
27. Do you label roles within your System (and if yes, which ones?)
28. Are most of your Members introjected, brainmade or something else?
29. Do you use names, emojis or something similar to sign off messages (and if yes, which ones and why?)
30. Do any of your System members use Xenogenders?
31. How do Members pick face claims?
32. Do you have any Introjects of popular sources?
33. Do you have any Introjects of unpopular sources?
34. Do you have nonhuman Members?
35. Do any of you use Typing Quirks?
36. Do all of you front, or only a selected amount?
37. Are there any Members who can't or prefer to not speak?
38. Are most of you short or tall in height?
39. Is there a Member that is collectively loved by all in the System?
40. Do any of you struggle with being front-stuck a lot of the time?
41. Do you have a Headspace (if not, is there a reason)?
42. What does your Headspace look like?
43. How do Members look like in Headspace? (example: Cartoony, Foggy, Realistic, ...)
44. Is there a reason why the Headspace looks the way it looks?
45. Is it easy for you to enter Headspace?
46. Do you remember what happened in Headspace when you switch into front?
47. Does time in Headspace pass (and if yes, is it at the same speed as in real life)?
48. What is your favourite place in Headspace?
49. Are there "NPCs" within your Headspace?
50. Are there any interesting fun facts about your Headspace?
51. Are there any "System Stereotypes" you fit into?
52. Who of you would be considered the "evil alter"? (in a lighthearted, joking manner)
53. What is your favourite inside-joke with a Member?
54. What is your favourite Plural meme?
55. Is there any character that you headcanon as plural?
56. Is there any show or movie that you believe is a good plural representation, despite that not being its intention?
57. Is there any song that you believe decribes your plural experience?
58. What about an artwork that describes your plural experience?
59. Which Member of your System do you believe to be the prettiest of them all?
60. Do you collectively have a lucky number?
61. When did you first discover your System?
62. How many Members did you know about during your Syscovery?
63. Was accepting your Plurality a challenge for you?
64. How did you learn about Plurality?
65. Where there any signs of your Plurality, if you look back at your past?
66. Do you think your Syscovery changed a lot in your life?
67. If you're out to others as plural, have they ever told you later on that they already thought about it before you realised?
68. What was the biggest struggle during your Syscovery?
69. Was there any big event that led to your Syscovery?
70. What is something you want questioning plurals to know?
71. Are you Neurodivergent (and if yes, how?)
72. Do you have any physical disability?
73. Do you have a dissociative disorder?
74. Do you have any other disorder?
75. Do symptom vary in intensity depending on the fronter?
76. Do you think your disability / disorder has an influence on your plurality?
77. Do you have amnesia of any kind?
78. Are there Members who deal better with symptoms than others?
79. Do your disorders / disabilities influence communication or switching within your System in any way?
80. Does being plural help with your disorders in any way? (example: another Member switching in to take care of the body during difficult times, ...)
81. Which is your favourite plural flag?
82. If you have one, which is your favourite plurality related tumblr blog?
83. What is a fun fact about your System?
84. What is a flavour of ice cream that describes you collectively?
85. Which pride flag is the prettiest, in your collective opinion?
86. If you collectively had to choose between being a sweet or a sour candy, which do you pick?
87. Your body always morphs into what the current fronter(s) look like, would you want this power or not?
88. Is there a Hatsune Miku in your System?
89. Who has been in your System the longest (if you can remember)?
90. If you collectively had to choose, would you rather only eat sweet foods or only eat savoury foods for the rest of your life?
91. If you collectively had to choose, would you pick to become a vampire or a werewolf?
92. Your body is transfered into one of your Members sources, which do you pick and why?
93. If all of you turned into animals right this second, which animals would we find in your System?
94. What would a Minecraft server with all of your Members look like? (example: chaotic, peaceful, laggy, ...)
95. If you could choose between only living in Headspace or only living in Meatspace (real life), which would you choose?
96. What topic would you collectively make a youtube channel about? (it can't be plurality!)
97. Which superpower would your body obtain, if you had to collectively decide on one?
98. Who would pick the coolest tattoo for the System and who would pick the worst?
99. If you only were allowed to eat one food for the rest of your life, but you would have to decide on the food collectively, what would it be and what would the decision making look like?
100. What is the most fun about doing polls and answering questions, in your opinion?
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cyclesprefectpress · 11 months
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[image description: photos of The Disco Elysium Tarot, printed letterpress in an edition of one from handset lead type and linoleum blocks. It is a complete 78-card tarot deck printed primarily with white text and illustrations on medium grey cardstock, in a custom dark grey hardcase box with a hand-marbled orange and yellow endsheet. The backs of the deck are decorated with an illustration of a sprig of may bells, and a quote from Smallest Church in Saint-Saëns: "None of this matters at all." The interpretive meaning of each card is expressed on its face with a small excerpt of the game's text. The Minor Arcana are divided into four suits of Harry's Attributes—Motorics, Psyche, Physique, Intellect—and each card in that suit is a quote from a skill under that Attribute. The Major Arcana are assigned quotes from other sources like NPC dialogue or Thought Cabinet problems & solutions. Pips for the Minors are counted with diamonds like the game's skill points; each actor or title is printed with their in-game color, but made shiny & metallic with bronzing powder.
each piece of text was set in handset lead type, assembled from individual pieces for each letter and space, and printed relief on a chandler & price clamshell press. end description.]
🎊🎊 Desert Bus for Hope starts for 2023 on nov. 11th and i have made an item this year for the craftalong that will be up for giveaway between 6am-12pm on Monday the 13th! 🎊🎊 It is a full tarot deck based on Disco Elysium and it has several pieces of my heart & soul in it but NOT my blood because i put a bandaid right on that :) donations for this and any other auctions & giveaways for Desert Bus go to Child's Play Charity.
notes: i did not make a whole new interpretive model for this deck, apologies, that was outside of my scope. it's generally compatible with a Rider-Waite model, with Motorics for Wands, Psyche for Cups, Physique for Swords, and Intellect for Disks. (full distribution of text listed by card, linked below. any spelling or transcription errors you find there, i promise i fixed them in print—that's copied from my digital mockup which was copied hastily from screenshots.)
i also do not track hours on these kinds of projects because that way lies madness, but i will say: i knew how much time it would take to print it. it was a lot but i was not worried about it, i know how to print. i was very worried about how much time it would take to absorb the sheer amount of text, and distribute it across the cards, and really get an array i believe in. i was right to worry, and i have absolutely had a few anxious nightmares about discovering the Perfect excerpt that should've gone in and i missed it, and the suit of Intellect made me want to lay on the floor a few times, but still! i believe there's many versions of a deck you could make from this game and this one is a good one.
i think the Minors fit really well with the double-edged sword of Harry's skills, their advice, their priorities. the circular way the Fool-World assignment works out makes me smile every time. The colors on The Star came out so nice. i think Justice fulfills some of my favorite things about Kim's character & purpose in the story. i worried sometimes that editing to such short clips would lose too much of the politics of the game, but of course you can't really take them out and they're especially present in the Majors—the Devil and the Hierophant, The Star and The Sun. i've wanted to design a tarot deck for years and i love this game deeply and i let this idea percolate for a few months and it never stopped making me laugh so here it is, & given a beautiful purpose :)
i also literally could not have done this without xyrilin's Disco Reader and the FAYDE On-Air Playback Experiment to navigate the dialogue and skill checks. Really couldn’t have tied the whole concept & colophon in its final bow without the Disco Reader :)) thank thank thank, they're so fun to investigate that it was honestly very difficult to focus on my task instead of veering off and exploring every branch in an extremely disorganized way.
actual printing went well honestly, very few problems! i think that means i'm getting pretty good at planning one of these monstrosities, although perhaps it also means i'm not challenging myself enough. hmm. no that's silly there's 78 ding dang cards in this thing. anyway the drop & replace formes worked well, no registration issues. mum convinced me to overprint another half a deck's worth of cards when I was printing backs & borders and of course she was right :/ there were a handful of cards that actually had better line breaks and fewer lines total in true type than in the digital mockup, so i needed all the spares I had to put those new short quotes into the appropriate border breakage. next time i will not question her.
handset in Garamond, Eden Bold, and secret Neuland.
WIP : full text card assignments
bonus photo of the kind of trash notes i always take to plan things like how many borders were printed with space for short excerpts vs long excerpts, and how many of those are majors vs. minors, because they have a slightly different frame at the bottom edge, etc.
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[image description: they are truly garbage notes, i tell you. half of it is written at angles to the other half, many numbers in the math problems are not labeled, mistakes are scribbled over. it gets me there but it doesn't look pretty. end description.]
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pigdemonart · 2 years
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Battle Subway Depot Agents (by pig-demon)
When I made designs for these guys last year I didn’t really think they needed colored references/master post, but since then I’ve drawn them a lot! Also people have added them to their fanfics and drawn fanart! So I figured it was time I made a post for easy ref. :]
These designs are obviously free to use, just give credit (and link me your work if you're comfortable, because it makes me happy to see!) All I request is to stay respectful to their pronouns and skin colors, ya knooow… 👍 note: The pokemon on their cards are all companions, not the ones they use on the Battle Subway. Except Jackie...the litwicks are just there to fill space/give them company.
More info under cut:
Edit: Important disclaimer:
These are again my designs/interpretations for the agents. Please don’t treat them as canon or as the only, quintessential designs for these literal background npcs. Many people have done takes on them before and after me, even back in 2010. It feels silly to ask, but due to past experience, I ask that you please DONT hunt down anyone that does a different take on the depot agents!! 👍
Tags:
I'm gonna start tagging them individually, but for now all Depot Agent comics and art on this blog are tagged under Depot Agents.
Height chart:
I’m not too strict about heights, so I don’t really care about actual measurements. Here’s an approximation of what I tend to visualize though:
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Sexualities/Gender Identities: I don't have official labels for each and every agent because I like keeping things fluid for characters to develop these traits on their own. However, as a queer person, I enjoy designing characters who are also queer, therefore I can safely say none of these characters are straight. The ones who are set in stone are Ramses (gay man), Cloud (lesbian woman,) Jackie (non-binary.) Furze uses he/they pronouns but their gender is undetermined. I also welcome anyone giving the agents a different gender identity to suit them (as long as it's done respectfully.)
Notes about each agent...
Cameron:
- Cameron dyes parts of his hair blonde and keeps other parts in black. This is because he is a big fan of Elesa and her fashion choices.  - Though there have been a few occasions to meet his idol, he is always way too nervous to approach her, feeling deep down that he'll mess up somehow. - He practices modeling poses in secret. He loves flourishes and flare, but is simply too insecure to put it on display. - Of his coworkers, he gets along the best with Furze. He's the easiest to talk to because Furze will do most of the talking. - Cameron is easily intimidated — even mean Pokémon can make him nervous. Though, his two worst fears are being left in a room alone with Jackie, and being left alone in a room with Isadore. - He takes advantage of his height to sometimes hide behind some of his coworkers. - Cameron is much better at Pokémon battles than he gives himself credit for. Emmet and Ingo were pleasantly surprised by this, since Cameron was promoted to fit a temporary role on the Battle Subway. They happily made him a permanent member when he proved himself capable. - His Dwebble (Pebby) is secretly very strong, and rushes to protect Cameron when it can. Cam sometimes thinks Pebby helps him feel more confident in himself too.  - If he stumbled into any of his coworkers outside of work, he would simply explode of embarrassment. - He is the youngest child and only son of his family. He lives in his own apartment in Nimbasa.
Cloud:
- Cloud (like Ramses) knew the twins when they were very young. - She used to be an ace trainer in her youth, even going so far to compete in the Pokémon league. Winning and becoming the champ was the most important part of her journey, but something happened along the way that changed that outlook. - It seems with age, her competitiveness has mellowed out. However, she maintains an intense energy when battling.  - Her favorite types are Psychic and Flying types. Swoobat (Sweetie) is her ace.  - Her favorite hobby is baking, and she often bakes sweets for the crew. She knows all their favorite flavors by now! - She prioritizes keeping a friendly relationship with all her coworkers and thinks of them fondly. She considers Ramses family after all the years of working together!  - She is a big fan of Brycen's movies and can recite the lines. - She lives with her wife in Anville. - Cloud loves doing maintenance work both at home and in Gear Station. She enjoys bringing her own tools and industrial flashlight.
Furze:
- Furze only has one volume setting (mid loud,) but he finds himself feeling right at home when talking to either one of the twins. - Furze has ADHD, and this is reflected in some of his habits, most visibly is his fidgeting when sitting still for too long. - He rides a bike to work every day. When he is late, Cloud clocks in for him so he doesn't get in trouble. - This is a kind of a guy that sits crouched gargoyle style on chairs. Only outside of work, of course. Bad posture could get him in trouble. - While working on the Battle Subway, there will be times Furze feels sorry for his opponents and offers to quietly let them pass anyways. This...has also gotten him in trouble. :[ - He went to the same elementary school as Isadore in Castelia. Though Isadore seems to have forgotten their short-lived acquaintance, Furze has not. This is part of the reason Furze claims they are in fact good friends!!! - Furze is the middle child of a big family. He lives with his mom and takes care of her, along with his many Darumakas and Darmanitan. All of his Pokemon have famous trains names. - He collects model trains. Naturally.
Isadore
- Isadore had plans to become the station master the moment he was hired as a depot agent, but alas... (sad trumpet sound.) - As a youth, he was more interested in science and engineering over Pokemon battles. He enjoys the strategizing aspect, at most. Not so much the competitiveness. - In addition, his Pokemon are all rescues and not used for battling. He's had his Watchog (Winston) since he was in his late teens. - His Electrode (Gregor) and Voltorb (Leonard) were rescued from the likes of Team Plasma. - Isadore admits he understands Pokemon better than humans. This has been apparent his whole life. - In spite of acting like a sitcom villain, Isadore cares about the management of Gear Station and the safety of the passengers to an incredible degree. He sees it as a personal life goal to assist in the management of Gear Station, as well as the success of the Battle Subway. - Though it pained him to become a subordinate to the twins, he begrudgingly accepts it for the greater good. - His almost militant efficiency certainly made up for his years of antagonizing the twins before they became the bosses. Ingo and Emmet understand this better than anyone. - Isadore keeps tabs on all of the staff members. So he very well knows all their birthdays and makes it a point to celebrate it. This is by no means a -happy- or -festive- event. It's just customary. - Like Furze, he was originally from Castelia, but now resides in Nimbasa. Isadore's only family is his mom and she lives in his childhood home with their Stoutland. - Isadore would have probably been voiced by every glasses guy ever J. Michael Tatum had he not already been cast as dear Emmet lmao
Jackie
- Jackie is a mystery and they like keeping it that way. When they talk, it's practically impossible to determine what is a lie or truth, especially if the subject is themselves or their background. - They love scaring Cameron the most and will ask to be paired with him whenever possible. They claim Cameron is their "favorite coworker," while Isadore is the least favorite. - It's plain to see why -- Jackie is the only one that doesn't passively tolerate Isadore's tirades. - Though my comics sometimes may allude to Jackie being a ghost/supernatural, this is not confirmed nor canon. I just personally enjoy toying with the concept. : ) That being said...
- Item #: SCP 7453
- Object Class: Euclid
- Special Containment Procedures: The ████ ██████ is ██████ within ████-██████. - Ingo and Emmet choose to not question anything about Jackie, since it's clear they're one of the more efficient workers. However it can be a safety concern... - Cloud and Ramses have worked with Jackie for a long time, though they've forgotten somehow. They believe Jackie is a new hire since they appear to be young. - Anyone trying to make sense of Jackie's employee records simply can't bring themselves to any conclusions. It's better to ignore the inconsistencies. - Jackie has never been seen to leave Gear Station. Jackie has never been seen in anything but their uniform. Jackie has never been confirmed to eat, drink or blink. Jackie knows your secrets. Jackie thinks it's... amusing.
Ramses
- Ramses sometimes misses having a full head of hair, but he thinks his signs of age make him look distinguished. (he is correct.) - Ramses is sort of the "mom friend," making sure everyone's concerns are heard, as well as trying to keep the peace whenever a conflict might arise. - If another coworker is feeling low, Ramses will try to cheer them up with a lighthearted joke or offer advice if they'd like it. - When the twins were promoted to bosses of the Battle Subway, Ramses cried because he felt so proud. - In most circumstances, he is a very simple and logical man. He is quick to find solutions and tries not to fret over the little stuff. It's not good for his heart after all. - His ace is his Pikachu (Musa,) though the mouse is more of a lap pet now. At home, he also has an Audino (Sara) and a Manectric (Nubi) who keep Ramses' husband company. His Klinklang (Moli) is the only one of his personal pokemon that accompany him to work nowadays. - Ramses considers Cloud family. They are best friends and love having family gatherings outside of work. They also gossip a lot, and don't mind when Jackie decides to join. - Ramses jokes about looking forward to retirement, but really doesn't want to leave until he is physically incapable of working anymore. Gear Station is like a second home to him.
In-Game Quotes
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The most important reference of all are their in-game quotes, of course, so I'm adding it to the post. A lot of their personality traits can be extracted and interpreted from these few lines. And I personally love that about Pokemon NPCs -- there's a lot of room to explore and play with. Some appear very obvious. Cameron practically announces that he isn't ready for the battle that's about to ensue and seems genuinely surprised to win. Furze comes out the gate talking about the subject they actually care about, which is their job and their love for trains. The two of them are very easy to understand. Now, Ramses lines allude to a gentle and simple personality. He views himself with humility, and maybe even with a bit of humor comparing himself to a train and to his opponent to a station. If he loses he shows no signs of disappointment, he just accepts defeat with one last honest quip. It s also amusing to see the Depot Agents all use train metaphors to describe themselves since it falls in line with how Ingo and Emmet talk.
In comparison, Cloud does the same thing calling herself the terminal instead. Immediately, she is way more daring, though still keeping a sense of professionalism. To me, it's obvious she is competitive as she even admits she was expecting to win ("Ah...I didn't see it coming.") Jackie's lines are fun since it's up to interpretation if they are being literal or lying. It's almost like they are more interested in confusing/creeping out their opponent than actually beating them. To me, it gives off a mischievous vibe. Isadore's opener "There are only two roads in life." is a curious one because it almost feels like he is trying to be philosophical. Definitely a guy who views himself as an intellectual, regardless if that’s true or not. I like to think it's a saying he really believes in, and it applies to his life. The road he likes (long route) vs the road he hates (shortcut) -- fighting tooth and nail to become boss vs biting his tongue and accepting Ingo and Emmet as the Subway Masters.
Those are just my thoughts on how I write these characters. Please have fun playing with these lines too!
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1ore · 3 months
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the problem with me is i will make up a joke npc for gw2 rp with @soulfullofold and then a day later he will have lore. anyway this is Vax Madmaxim, he does unethical science and got drowned in a vat of dragon blood by Bingus Ruinbringer. the dragon blood fixed him, though
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"mad scientist"-type who is taking a systems ecology lens to everything, from steam machines to magical constructs to biological organisms. unsatisfied with conventional engineering, he starts dabbling in dragon magic to construct biomechanical monsters. (see: I failed bioethics)  
contracted in secret by Bangar Ruinburger to figure out how to control an Elder Dragon. Vax came up with the idea of tapping Jormag's blood, initially as an experiment in manipulating Jorms (a la contriving weapons out of Kralkatorrik's blood.) Later, of course, this is used to convert the Dominion to Frost Legion en masse when things start going south.  
caused an international incident during Legion-Dominion peace negotiations, which involved a gladiatorial tourney, two Pact Commanders, a hydra made of Searing crystals, and highly confidential Dominion blood magic.
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Vax was thus detained and, for his failures, dunked in the vat of jormag juice that he had helped create. Bunkbed Ruinbringer evidently didn't need a way to control Jormag anymore, and Vax had greatly overestimated how indispensable he was.  
Jorms later drags him out of the tub and uses his half-dead body to set a trap for the Commanders, by turning him into a shambling blood-bomb (see: jormag bloodbag.) Given that this is the second worst thing that's happened to him since the worst day of his life, he isn't a very cooperative dragon thrall. He'd also developed some sort of nemesis-rapport with the Commanders by this point. As his last act, he warns them away, just before violently retching dragon viscera all over the floor.  
He was supposed to die-- Jorms was done with him-- but my man saw himself being turned into a disposable vessel of primordial goop and said "oh so im pupating? guess i'll metamorphose." I don't think that was Jormag's doing. I think he Just Did That. (see: change of heart)  
the newly eclosed Icebrood Vax offers himself to the Pact as a weapon against Jormag, repurposing his earlier research for more benevolent purposes. (see: staying positive)  
uhhh what else. nominally Iron Legion and functionally a gladium, but like hell is he going to let them take his name away. his allegiance is to unethical science first and whoever is willing to pay him to do unethical science second.  
Has kind of always been a piece of work, but became a bigger piece of work when he lost the "mad" warband under mysterious circumstances. Incidentally, this is when he started making frankenstein chimeras. ¯\_(ツ)_/¯  
   
he Has A Sensitive Side
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vspin · 1 year
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Cazador could have been a much more interesting villain.
It's very obvious a lot of Act 3 content was cut just based on lose threads you find throughout the city that kinda lead to nothing.
I think Cazador was one of the biggest disappointments of Act 3. Don't get me wrong, killing him and completing Astarion's arc was an incredibly satisfying and emotional experience. But I think it could have been even better.
If you read the books and notes around his estate, it's obvious they were setting up Cazador as this big-time political player in Baldur's Gate. Astarion even alludes to this earlier in the game (this could have just been Astarion speaking out of fear). Cazador's been in Baldur's Gate a long time and hasn't had the cavalry coming down on him for being a vampire so the man is obviously cunning and has some type of influence.
Some things I would have liked to see concerning Cazador:
Cazador's letter to the other vampire in his sanctum says he was planning a political takeover of the city after his ascension. This wouldn't be possible with Gortash in power.
I think that Cazador should have been a potential ally against Gortsah. Hear me out, yes most likely we as the player could choose to refuse him or betray him later on, but I think it would have been interesting if Cazador approached the player looking to help take out Gortash.
More elaboration on Astarion's background as a Magistrate. More information on the other spawn. Maybe you learn that all of them were people of some type of power and influence and Cazador specifically chose them based on this.
There should have been a proper coronation for Gortash. Not this nonsense above a prison. Have the characters dress up. Meet and greet with the powers of Baldur's Gate. This is where we see Cazador for the first time. (Also, this could have been a cool opportunity to influence and build Wyll as the next potential Grand Duke but that's a whole other topic!)
Give an option to betray Astarion to Cazador in reward for some type of power (I know :( but come on, we can slaughter innocent children, you can't tell me an evil power-hungry character wouldn't rather hedge their bets on a Vampire Lord vs. a spawn)
Make the ascension tied to a specific date/environment event to justify Cazador not immediately taking Asatrion.
Idk this isn't very fleshed out. Just my thoughts on what I think could have made Act 3 stronger . I'm also a sucker for OP Vampire Lords (Castlevania, Strahd) so I really wanted to see that reflected in Cazador instead of this guy who reminded me of an Oblivion NPC.
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hunny-pp · 6 months
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PENACONY 2.1 SPOILERS /
[basically a more elaborate version of my twt thread on this]
I don't think I'm the first or only person to say this, but I do think Gallagher is v likely a memory zone meme
EDIT: heres pt 1.2 with additional evidence
Sunday deduces that Gallagher is an amalgamation of fifty-one Family members, who he's inherited physical traits from to create the appearance he has now.
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Gallagher alludes in his own story that he may not be human
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In short, Memory Zone Memes are amalgamations of multiple fragments of the Memory Zone, all have reflections of different memories, cognitions and emotions.
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A meme in definition is when something, usually ideas, culture or behaviour is passed to another person through imitation or non-genetic means.
It makes sense for Gallagher, as he mimicked the physical traits of Family members without taking them or that trait away - these NPCs are very much fine and you can interact with them. It's more like a copy-paste onto himself.
Other little details include: -This could change in the future depending on if we get any fire units, but for Gallagher specifically, he takes the Raging Heart materials - which is harvested from a Memory Zone Meme-type enemy. This one's a bit of a stretch but it fits nonetheless
-His signature colour is magenta - shown in his clothing, his marketing materials and in the VFX of his attacks, his claw and his brew. This colour is specifically his and not something he had inherited from someone else.
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Memory Zone Memes, especially "Something Upon Death" have stark magenta/purple/pink eyes and cores. When seen from afar or at least in a general sense, the shades are similar enough
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-The writing style of Gallagher's stories feel strange, like different aspects of Gallagher's personality and life are on the outside looking in. Akin to a reflective surface giving off different reflections from different angles of the same subject. It adds to the idea that there are multiple aspects and fragments within Gallagher all looking within each other.
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Mixology and The Dreamjolt Hostelry:
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Gallagher's main interest outside of work is mixology. Like any culinary craft, there's an inherent science behind it, and it takes a lot of work and knowledge to craft well constructed cocktails and drinks. Symbolically, mixology complements Gallagher, as he himself is a combination of a diverse range of people. When you view these inherited traits isolated, you know they come from someone real - but when put together, they form One Complete Gallagher - cohesive and seamless.
While you can say the same for different branches of culinary arts, mixology in particular symbolically represents Gallagher the most. This is just from a layman's perspective but when I view the same with cocktails - from a general inspection it's one cohesive drink even if from taste or watching the process, I know it's all made with different components.
Notably, when Gallagher talks about mixing drinks, he describes it as akin to combining different emotions, experiences and memories into a singular cocktail and it's reflective of both customer and bartender's own current state of being.
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His philosophy on mixology links back to the concept of Memory Zone Memes, manifestations of fragmented memories, emotions and cognitions nestled into a vessel.
The reason why I bring up the Dreamjolt Hostelry is because of the Vignettes in a Cup event (spoilers for it). It's not explicit in his stories or voicelines, but going by the Trailblaze quest, it's implied that the Dreamjolt Hostelry is the lounge/bar he regulars for a drink or to hone his craft as he's v friendly and familiar to Siobhan and is seen in the 2.1 trailer to be serving a Dreamjolt Domescreen (whether it's Lady or not doesn't matter).
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Dreamjolt Hostelry is in the sealed off dreamscape Reverie, where the corrupted Dreamjolt Troupe monsters and Memory Zone Memes reside. Notably, where you encounter Something Unto Death in key moments of the story.
I'd like to believe Gallagher is very comfortable with the company of monsters, going by the fact that he himself is non-human.
In Vignettes in a Cup, Siobhan explains that the reason why she mixes drinks for the Dreamjolt Troupe monsters is that it helps regulate their emotions - since the dreamscape is falling apart and in turn they have become unstable.
Gallagher himself in one of his idle animations drinks an unknown concoction from his hipflask once his scar starts acting up - in which it settles back down. It's hard to discern in this point in time how long this has been going for, but as a non-human entity (meme or not), the dreamscape's decay is also likely affecting Gallagher and thus he has to regulate himself.
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Why Do The Heathen Rage?: In the mission "Why Do The Heathen Rage?" we learn a lot of the Watchmaker's secret history as well as a general run through of Gallagher's own personal story.
First off, a lot of Penacony's trailblaze mission titles are references to songs, literature and media relevant to the themes of Penacony and/or by American classical authors or poets (ie Heaven is a Place on Earth, Cat Among Pigeons, The Tell-Tale Heart).
Why Do The Heathen Rage is both based on Psalm 2.1 Old Testament, but also it's a fragment of an unfinished novel by Flannery O'Connor. Fragment of a novel -> Gallagher is made of fragments of different people -> Memory Zone Memes are fragments of (I'm booed off the stage for being a broken record).
The story tells of a man called Walter Tilman who lives on his family's farm. There he starts to write letters to different people - particularly to Oona Gibbs, a black civil rights activist. However, he writes to her under the guise of a black man, and writes with the intention of testing the commitment and integrity of her beliefs.
Going with what we know in hindsight, Gallagher is masquerading around as a human, likely as a Memory Zone Meme as we've realised hopefully by now that they're the monsters most likely to pull something of Gallagher's calibre off.
This is all I'm gonna talk about from "Why Do The Heathen Rage" mainly because my additional theories are based off leaks and are more speculative.
Bonus section: "Something Unto Death" When it comes to Gallagher's connection to the Memory Zone Meme "Something Unto Death", a lot comes from his many symbols of death. This is just a bit of a bonus since we're talking about Gallagher likely being a Memory Zone Meme, we might as well address the elephant in the room as well.
For brevity, we'll call the little guy "Death Meme". Death Meme is a Memory Zone Meme created from the Dreamscape's fear of death and murder as "death" shouldn't be something that can happen in the dreamscape.
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Gallagher has a FUCK ton of symbolism and nods to death. The most striking is that Gallagher's iconic "I'm Thirteen", which is the number for the Major Arcana "Death". (For additional reference I also think Thirteen could be the amount of Amber Eras he's lived in, or that he's at least 1300 years old. Also since he has a lot of dog theming, 13 dog years in human years is around 60-80 depending on the dog's size).
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Additionally, thirteen is a common number to represent bad omens and misfortune - namely the well known Friday the 13th superstition, amongst other things.
When Gallagher makes you a drink, no matter what choices you make - the cocktail will have a memento mori/death/morbidly themed name and he will accompany most of them with a sardonic toast.
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Gallagher's eidolons are names of different cocktails which fit his mixology theme. However, Corpse Reviver, Last Word, Death in the Afternoon and Blood and Sand are all death centric names, as if he couldn't get edgier enough.
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There's also the call into question his playstyle, where he's a much more aggressive battle healer than the likes of Luocha and is the first abundance character to provide debuffs on the enemy, and derives healing through damaging opponents.
Conclusion: If you've read this far then I'm assuming you're as normal about Gallagher as I am. But yeah, there is so much to him I haven't touched on, his connections to the Enigmata, my continuation on this theory based on leaks and his shared past with Mikhail, what I think he'll do in the plot moving forward. This patch and its characters are themed around hiding secrets and that there's more than meets the eye. Gallagher in particular has proved to be the most mysterious of the trio, as while we've gotten a clear enough picture of both Acheron and Aventurine but there's still enough intrigue to keep them going, Gallagher's just given me more questions than answers man.
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