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#science fiction is not for taking from other cultures and putting white westerners in its place even when that's how it's been.
jynjackets · 6 months
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I finally watched The Creator and holy shit why didn’t any of you tell me it was going to be that beautiful
#this movie was literally made for me#i’m a ml engineer#I research tech comms & censorship in asia and la#vietnamese language vietnamese people!!!! Thaii!! nepalese!! desi!!!#*cries* god i love being asian#Asians banding together to kill colonizing Americans ilysm#gareth edwards forever the movie maker of all time#we are going to gif the shit out of this#once I find out how to#the creator#this is the dream science fiction was made for#science fiction is not for taking from other cultures and putting white westerners in its place even when that's how it's been.#it's for telling a grave and distant future that is not so distant to deliberately expand your view of how the world works#INCLUDING outside the west and the united states#reclaiming the genre to the very culture that inspired it#And by not only showing the overpillaged overcolonized overpoached focus on southeast asia but also all of asia as a united front.#Imperialism is supported by xenophobia and racism so how else do you tell that story without casting nonwhite races & diverse nationalities#the movie said you just fucking can't!#and its apparently not even that hard with the film coming in at $80M to make (blue beetle cost $104M for comparison that's insane)#and to say 'American' so clearly and so many times oh is so *chefs kiss*#there's flaws but idgaf because they are insignificant compared to the story and themes that are so clearly and respectfully carried out#It's completely okay if you didn't know anything about southeast asia or asia in general#but when watching the movie don't you just understand that imperialism war violence are inherent evils#NOT because (a) other cultures are nice to look at and you can borrow it like through clothes dances food songs religion#(b) that we are pretty advanced and such intelligence shouldn't go to waste and perhaps be put to work#or (c) any other rationalized benefit for imperialists to put a price on a people or life#but by the simple fact that people are human and are hurting#and that the elusive concept of a soul and where we go when we die exist for everyone along with fears emotions and meaning surrounding it#it's about how we must protect these differences in meaning /because/ we are all the same
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405rew-twain · 1 year
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Week 3 - Meditating on Realism
I feel as if I’ve never actually read an author of the literary canon write about writing before — not that I think Mark Twain’s inventing the concept here, mind you, but these kinds of metacommentaries on the act of writing stand little interest to the literary critic, I suppose. Death of the author and all that. It also seems even more exceedingly rare that you get to read an author so thoroughly lambast another as you do with Twain’s Fenimore Cooper’s Literary Offenses. 
I should specify that it seems like Twain’s intent here lies in pointing out how Cooper’s works tend towards theatrical ideals of the romantic without much considerate thought or intention put behind them; Cooper’s total lack of observation skills, Twain posits, makes it incredibly difficult to deliver compelling “situations” (per pg. 381). All this, in theory, I agree with. Fiction entirely diverged from the realities of those things you’re writing about hardly makes for something compelling (and tends to be the downfall of amateur writers), but it’s that key word I want to hone in on. Realities. Realism.
Take this passage a little later on, for instance, where Twain breaks down the inaccuracies of Cooper’s physical measurements:
“Did the Indians notice that there was going to be a tight squeeze there? Did they notice that they could make money by climbing down out of that arched sapling and just stepping aboard when the ark scraped by? No; other Indians would have noticed these things, but Cooper’s Indians never notice anything. Cooper thinks they are marvellous creatures for noticing, but he was almost always in error about his Indians” (per pages 382-383).
Authors need a sense of reality and the observational skills to obtain them, that much of Twain’s argument is true, but the semantics of this particularly passage highlight those key problems of realism for me. His focus here on the minutiae of imaginary measurements’ plausibility (would Twain have enjoyed tearing apart the finer mechanics of interstellar light speed travel in science fiction, I wonder?) points towards this prizing of perfecting “objective” representations of “reality” — something I find incredibly rooted in Western neurotypical perspectives. Wilda L White uses the term “consensus reality” (per her article “Re-writing the Master Narrative”) to describe the mentally normate position, which I find helpful in getting to the meat of the “realism” problem. Realism is foremost concerned about “objective” representations of material things, without much regard for how our specific cultural contexts inform how we rhetorically give weight to said “material” things. (We might, for instance, prize auditory communication as fundamental to the “objective” reality of human socializing, but this mode doesn’t even exist in the worlds of those in the D/deaf community.) Realism finds its credence in the nuances of limited human perception, and doubly so when it comes to the act of literary representations. An effective literary representation of “reality” shouldn’t so much attend to those “objectivities,” as Twain tries to do with his measurement example, but instead ask how well its representations reflect the specific and individual realities of the work. To his credit, Twain does that in the rest of the piece, but his preoccupation with exact measurements here seems to go against his broader point. 
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writingwithcolor · 3 years
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Jurassic period alien interacting with key cultures and historical figures in Middle East & Asia throughout history
@ketchupmaster400​ said:
Hello, so my question is for a character I’ve been working on for quite a while but wasn’t sure about a few things. So basically at the beginning of the universe there was this for less being made up of dark matter and dark energy. Long story short it ends up on earth during the Jurassic Period. It has the ability to adapt and assimilate into other life animals except it’s hair is always black and it’s skin is always white and it’s eyes are always red. It lives like this going from animal to animal until it finally becomes human and gains true sentience and self awareness. As a human it lives within the Middle East and Asia wondering around trying to figure out its purpose and meaning. So what I initially wanted to do with it was have small interactions with the dark matter human and other native humans that kinda helped push humanity into the direction it is now. For example, Mehndhi came about when the dark matter human was drawing on their skin because it felt insecure about having such white skin compared to other people. And ancient Indians saw it and thought it was cool so they adopted it and developed it into Mehndi. Minor and small interactions though early history leading to grander events. Like they would be protecting Jerusalem and it’s people agains the Crusaders later on. I also had the idea of the the dark matter human later on interacting with the prophets Jesus Christ and Muhammad. With Jesus they couldn’t understand why he would sacrifice himself even though the people weren’t deserving. And then Jesus taught them that you have to put other before yourself and protecting people is life’s greatest reward. And then with the prophet Muhammad, I had the idea that their interaction was a simple conversation that mirrors the one he had with the angel Jibril, that lead to the principles of Islam. Now with these ideas I understand the great importance of how not to convey Islam and I’ve been doing reasearch, but I am white and I can understand how that may look trying to write about a different religion than my own. So I guess ultimate my question is, is this ok to do? Is it ok to have an alien creature interact with religious people and historical events as important as they were? Like I said I would try to be as accurate and as respectable as possible but I know that Islam can be a touchy subject and the last thing I would want is to disrespect anyone. The main reason I wanted the dark matter being in the Middle East was because I wanted to do something different because so much has been done with European and American stuff I wanted to explore the eastern side of the world because it’s very beau and very rich with so many cultures that I want to try and represent. I’m sorry for the long post but I wanted you guys to fully understand what my idea was. Thank you for your time and hope you stay safe.
Disclaimer:
The consensus from the moderators was that the proposed character and story is disrespectful from multiple cultural perspectives. However, we can’t ignore the reality that this is a commonly deployed trope in many popular science fiction/ thriller narratives. Stories that seek to take religious descriptions of events at face value from an areligious perspective particularly favor this approach. Thus, we have two responses:
Where we explain why we don’t believe this should be attempted.
Where we accept the possibility of our advice being ignored.
1) No - Why You Shouldn’t Do This:
Hi! I’ll give you the short answer first, and then the extended one.
Short answer: no, this is not okay.
Extended answer. I’ll divide it into three parts.
1) Prophet Muhammad as a character:
Almost every aspect of Islam, particularly Allah (and the Qur’an), the Prophet(s) and the companions at the time of Muhammad ﷺ, are strictly kept within the boundaries of real life/reality. I’ll assume this comes from a good place, and I can understand that from one side, but seriously, just avoid it. It is extremely disrespectful and something that is not even up to debate for Muslims to do, let alone for non-Muslims. Using Prophet Muhammad as a character will only bring you problems. There is no issue with mentioning the Prophet during his lifetime when talking about his attributes, personality, sayings or teachings, but in no way, we introduce fictional aspects in a domain that Muslims worked, and still work, hard to keep free from any doubtful event or incident. Let’s call it a closed period: we don’t add anything that was not actually there.
Reiterating then, don’t do this. There is a good reason why Muslims don’t have any pictures of Prophet Muhammad. We know nothing besides what history conveyed from him. 
After this being said, there is another factor you missed – Jesus is also an important figure in Islam and his story from the Islamic perspective differs (a lot) from that of the Christian perspective. And given what you said in your ask, you would be taking the Christian narrative of Jesus. If it was okay to use Prophet Muhammad as a character (reminder: it’s not) and you have had your dark matter human interacting with the biblical Jesus, it will result in a complete mess; you would be conflating two religions.
2) Crusaders and Jerusalem:
You said this dark matter human will be defending Jerusalem against the Crusaders. At first, there is really no problem with this. However, ask yourself: is this interaction a result of your character meeting with both Jesus and Prophet Muhammed? If yes, please refer to the previous point. If not, or even if you just want to maintain this part of the story, your dark matter human can interact with the important historical figures of the time. For example, if you want a Muslim in your story, you can use Salah-Ad-Din Al-Ayoubi (Saladin in the latinized version) that took back Jerusalem during the Third Crusade. Particularly, this crusade has plenty of potential characters. 
Also, featuring Muslim characters post Prophet Muhammad and his companions’ time, is completely fine, just do a thorough research.
 3) Middle Eastern/South Asian settings and Orientalism:
The last point I want to remark is with the setting you chose for your story. Many times, when we explore the SWANA or South Asian regions it’s done through an orientalist lens. Nobody is really safe from falling into orientalism, not even the people from those regions. My suggestion is educating yourself in what orientalism is and how it’s still prevalent in today’s narrative. Research orientalism in entertainment, history... and every other area you can think of. Edward Said coined this term for the first time in history, so he is a good start. There are multiple articles online that touch this subject too. For further information, I defer to middle eastern mods. 
- Asmaa
Racism and Pseudo-Archaeology:
A gigantic, unequivocal and absolute no to all of it, lmao. 
I will stick to the bit about the proposed origin of mehendi in your WIP, it’s the arc I feel I’m qualified to speak on, Asmaa has pretty much touched upon the religious and orientalism complications. 
Let me throw out one more word: pseudoarchaeology. That is, taking the cultural/spiritual/historical legacies of ancient civilizations, primarily when it involves people of colour, and crediting said legacies to be the handiwork of not just your average Outsider/White Saviour but aliens. I’ll need you to think carefully about this: why is it that in so much of media and literature pertaining to the so-called “conspiracy theories” dealing with any kind of extraterrestrial life, it’s always Non-Western civilizations like the Aztec, the ancient Egyptians, the Harappans etc who are targeted? Why is it that the achievements of the non West are so unbelievable that it’s more feasible to construct an idea of non-human, magical beings from another planet who just conveniently swooped in to build our monuments and teach us how to dress and what to believe in? If the answer makes you uncomfortable, it’s because it should: denying the Non-West agency of their own feats is not an innocent exercise in sci-fi worldbuilding, it comes loaded with implications of racial superiority and condescension towards the intellect and prowess of Non-European cultures. 
Now, turning to specifics:
Contrary to what Sarah J. Maas might believe- mehendi designs are neither mundane, purely aesthetic tattoos nor can they be co-opted by random Western fantasy characters. While henna has existed as an art form in various cultures, I’m limiting my answer to the Indian context, (specifying since you mention ancient India). Mehendi is considered one of the tenets of the Solah Shringar- sixteen ceremonial adornments for Hindu brides, one for each phase of the moon, as sanctioned by the Vedic texts. The shade of the mehendi is a signifier for the strength of the matrimonial bond: the darker the former, the stronger the latter. Each of the adornments carries significant cosmological/religious symbolism for Hindus. To put it bluntly, when you claim this to be an invention of the aliens, you are basically taking a very sacred cultural and artistic motif of our religion and going “Well actually….extraterrestrials taught them all this.”
In terms of Ayurveda (Traditional holistic South Asian medicine)  , mehendi was used for its medicinal properties. It works as a cooling agent on the skin and helps to alleviate stress, particularly for the bride-to-be. Not really nice to think that aliens lent us the secrets of Ayurvedic science (pseudoarchaeology all over again). 
I’m just not feeling this arc at all. The closest possible alternative I could see to this is the ancient Indian characters incorporating some specific stylistic motifs in their mehendi in acknowledgement to this entity, in the same vein of characters incorporating motifs of tribute into their armour or house insignia, but even so, I’m not sure how well that would play out. If you do go ahead with this idea, I cannot affirm that it will not receive backlash.
-Mimi
These articles might help:
 Pseudoarchaeology and the Racism Behind Ancient Aliens
A History of Indian Henna (this studies mehendi origins mostly with reference to Mughal history)
Solah Shringar
2) Not Yes, But If Ignoring the Above:
I will be the dissenting voice of “Not No, But Here Are The Big Caveats.” Given that there is no way to make the story you want to tell palatable to certain interpretations of Islam and Christianity, here is my advice if the above arguments did not sufficiently deter you.
1. Admiration ≠ Research: It is not enough to just admire cultures for their richness and beauty. You need to actually do the research and learn about them to determine if the story you want to tell is a good fit for the values and principles these cultures prioritize. You need to understand the significance of historical figures and events to understand the issues with attributing the genesis of certain cultural accomplishments to an otherworldly influence. 1.
2. Give Less Offense When Possible and Think Empathetically: You should try to imagine the mindsets of those you will offend and think about to what degree you can soften or ameliorate certain aspects of your plot, the creature’s characteristics, and the creature’s interactions with historical figures to make your narrative more compatible. There is no point pretending that much of areligious science fiction is incompatible with monotheist, particularly non-henotheistic, religious interpretations as well as the cultural items and rituals derived from those religious interpretations. One can’t take “There is no god, just a lonely alien” and make that compatible with “There is god, and only in this particular circumstance.” Thus:
As stated above by Asmaa and Mimi, there is no escaping the reality the story you propose is offensive to some. Expect their outcry to be directed towards you. Can you tolerate that?
Think about how you would feel if someone made a story where key components of your interpretation of reality are singled out as false. How does this make you feel? Are you comfortable doing that to others?
3. Is Pseudoarchaeology Appropriate Here?: Mimi makes a good point about the racial biases of pseudoarchaeology. Pseudoarchaeology is a particular weakness of Western-centric atheist sci-fi. Your proposed story is the equivalent of a vaguely non-descript Maya/Aztec/Egyptian pyramid or Hindu/ Buddhist-esque statue being the source for a Resident Evil bio weapon/ Predator nest/ Assassin’s Creed Isu relic.
Is this how you wish to draw attention to these cultures you admire? While there is no denying their ubiquity in pop-culture, such plots trivialize broad swathes of non-white history and diminish the accomplishments of associated ethnic groups. The series listed above all lean heavily into these tropes either because the authors couldn’t bother to figure out something more creative or because they are intentionally telling a story the audience isn’t supposed to take seriously.*
More importantly, I detect a lot of sincerity in your ask, so I imagine such trivialization runs counter to your expressed desire to depict Eastern cultures in a positive and accurate manner.
4. Freedom to Write ≠ Freedom from Consequence: Once again, as a reminder, it’s not our job to reassure you as to whether or not what you are proposing is ok. Asmaa and Mimi have put a lot of effort into explaining who you will offend and why.  We are here to provide context, but the person who bears the ultimate responsibility for how you choose to shape this narrative, particularly if you share this story with a wide audience, is you. Speaking as one writer to another, I personally do not have a strong opinion one way or the other, but I think it is important to be face reality head-on.
- Marika.
* This is likely why the AC series always includes that disclaimer stating the games are a product of a multicultural, inter-religious team and why they undermine Western cultures and Western religious interpretations as often (if not moreso) than those for their non-Western counterparts.
Note: Most WWC asks see ~ 5 hours of work from moderators before they go live. Even then, this ask took an unusually long amount of time in terms of research, emotional labor and discussion. If you found this ask (and others) useful, please consider tipping the moderators (link here), Asmaa (coming eventually) and Mimi (here). I also like money - Marika.
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sabugabr · 3 years
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Why the Clone problem in Star Wars animated media is also a Mandalorian problem, and why we have to talk about it (PART 2)
Hi! I finally finished wrapping this up, so here’s part 2 of what has already become a mini article (you can find Part 1 here, if you like!)
And for this part, it won’t be as much as a critic as part 1 was, but instead I’d like to focus more on what I consider to be a wasted potential regarding the representation of the Clones in the Star Wars animated media, from the first season of The Clone Wars till now, and why I believe it to be an extension of the Mandalorian problem I discussed in part 1 —  the good old colonialism.
Sources used, as always, will be linked at the end of this post!
PART 2: THE CLONES
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Cody will never know peace
So I’d like to state that I won’t focus as much on the blatantly whitewashing aspect, for I believe it to be very clear by now. If you aren’t familiar with it, I highly recommend you search around tumblr and the internet, there are a lot of interesting articles and posts about it that explain things very didactically and in detail. The only thing you need to know to get this started is that even at the first seasons of Clone Wars (when the troopers still had this somewhat darker skin complexion and all) they were still a whitewashed version of Temuera Morrison (Jango’s actor). And from then, as we all know, they only got whiter and whiter till we get where we are now, in rage.
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Look at this very ambiguously non-white but still westernized men fiercely guarding their pin-up space poster
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Now look at this still westernized but slightly (sarcasm) whiter men who for some reason now have different tanning levels among them (See how Rex now has a lighter skin tone? WHEN THE HELL DID THAT HAPPEN KKKKKKK) Anyway you got the idea. So without further ado...
2.1 THE FANTASY METAPHOR
As I mentioned before in Part 1, one thing that has to be very clear if you want to follow my train of thought is that it’s impossible to consume something without attributing cultural meanings to it, or without making cultural associations. This things will naturally happen and it often can improve our connection to certain narratives, especially fantastic ones. Even if a story takes place in a fantastic/sci fi universe, with all fictional species and people and worlds and cultures, they never come from nowhere, and almost always they have some or a lot of basing in real people and cultures. And when done properly, this can help making these stories resonate in a very beautifull, meaningfull way. I actually believe this intrisic cultural associations are the things that make these stories work at all. As the brilliant american speculative/science fiction author Ursula K. Le Guin says in the introduction (added in 1976) of her novel The Left Hand of Darkness, and that I was not able to chopp much because it’s absolutely genious and i’ll be leaving the link to the full text right here,
“The purpose of a thought-experiment, as the term was used by Schrodinger and other physicists, is not to predict the future — indeed Schrodinger's most famous thought-experiment goes to show that the ‘future,’ on the quantum level, cannot be predicted — but to describe reality, the present world.
Science fiction is not predictive; it is descriptive.”
[...] “Fiction writers, at least in their braver moments, do desire the truth: to know it, speak it, serve it. But they go about it in a peculiar and devious way, which consists in inventing persons, places, and events which never did and never will exist or occur, and telling about these fictions in detail and at length and with a great deal of emotion, and then when they are done writing down this pack of lies, they say, There! That's the truth!
They may use all kinds of facts to support their tissue of lies. They may describe the Marshalsea Prison, which was a real place, or the battle of Borodino, which really was fought, or the process of cloning, which really takes place in laboratories, or the deterioration of a personality, which is described in real textbooks of psychology; and so on. This weight of verifiable place-event-phenomenon-behavior makes the reader forget that he is reading a pure invention, a history that never took place anywhere but in that unlocalisable region, the author's mind. In fact, while we read a novel, we are insane —bonkers. We believe in the existence of people who aren't there, we hear their voices, we watch the battle of Borodino with  them, we may even become Napoleon. Sanity returns (in most cases) when the book is closed.”
[...] “ In reading a novel, any novel, we have to know perfectly well that the whole thing is nonsense, and then, while reading, believe every word of it. Finally, when we're done with it, we may find — if it's a good novel — that we're a bit different from what we were before we read it, that we have been changed a little, as if by having met a new face, crossed a street we never crossed before. But it's very hard to say just what we learned, how we were changed.
The artist deals with what cannot be said in words.
The artist whose medium is fiction does this within words. The novelist says in words what cannot be said in words. Words can be used thus paradoxically because they have, along with a semiotic usage, a symbolic or metaphoric usage. [...]  All fiction is metaphor. Science fiction is metaphor. What sets it apart from older forms of fiction seems to be its use of new metaphors, drawn from certain great dominants of our contemporary life — science, all the sciences, and technology, and the relativistic and the historical outlook, among them. Space travel is one of these metaphors; so is an alternative society, an alternative biology; the future is another. The future, in fiction, is a metaphor.
A metaphor for what?” [1]
A metaphor for what indeed. I won’t be going into what Star Wars as a whole is a metaphor for, because I am certain that it varies from person to person, and everyone can and has the total right to take whatever they want from this story, and understand it as they see fit. That’s why it’s called the modern myth. And therefore, all I’ll be saying here is playinly my take not only on what I understand the Clones to be, but what I believe they could have meant.
2.2 SO, BOBA IS A CLONE
I don’t want to get too repetitive, but I wanted to adress it because even though I by no means intend to put Boba and the Clones in the same bag, there is one aspect about them that I find very similar and interesting, that is the persue of individuality. While the Clones have this very intrinsically connected to their narratives, in Boba’s case this appears more in his concept design. As I mentioned in Part 1, one of the things the CW staff had in mind while designing the mandalorians is that they wanted to make Boba seem unique and distinguishable from them, and honestly even in the original trilogy he stands out a lot. He is unique and memorable and that’s one of the things that draws us to him.
And as we all know, both Boba and Jango and the Clones are played by Temuera Morrison — and occasionally by the wonderful Bodie Taylor and Daniel Logan. And Temuera Morrison comes from the Maori people. And differently from the mandalorian case, where we were talking about a whole planet, in this situation we’re talking about portraying one single person, so there’s nowhere to go around his appearance and phenotypes, right? I mean, you are literally representing an actual individual, so there’s no way you could alter their looks, right?
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(hahahaha wrong)
And besides that, I think that is in situations like that (when we are talking about individuals) that the actor’s perspective could really have a place to shine (just the same as how Lea was mostly written by Carrie Fisher). In this very heart-warming interview for The New York Times (which you can read full signing up for their 5-free-articles-per-month policy), Temuera Morrison talks a little bit about how he incorporated his cultural background to Boba Fett in The Mandalorian:
“I come from the Maori nation of New Zealand, the Indigenous people — we’re the Down Under Polynesians — and I wanted to bring that kind of spirit and energy, which we call wairua. I’ve been trained in my cultural dance, which we call the haka. I’ve also been trained in some of our weapons, so that’s how I was able to manipulate some of the weapons in my fight scenes and work with the gaffi stick, which my character has.” [2]
The Gaffi stick (or Gaderffii), btw, is the weapon used by the Tusken Raiders on Tatooine, and according to oceanic art expert Bruno Claessens it’s design was inspired by wooden Fijian war clubs called totokia. [3]
And I think is very clear how this background can influence one’s performance and approach to a character, and majorly how much more alive this character will feel like. Beyond that, having an actor from your culture to play and add elements to a character will higly improve your sense of connection with them (besides all the impact of seeying yourself on screen, and seeying yourself portrayed with respect). It would only make sense if the cultural elements that the actor brought when giving life to a fictional individual would’ve been kept and even deepened while expanding this role. And if you’re familiar with Star Wars Legends you’ll probably rememeber that in Legends Jango would train and raise all Clone troopers in the Mandalorian culture, so that the Clones would sing traditional war chants before battles, be fluent in Mando’a (Mandalore’s language) and some would proudly take mandalorian names for themselves. So why didn’t Filoni Inc. take that into account when they went to delve into the clones in The Clone Wars?
2.3 THE WHITE MINORITY
First of all I’d like to state that all this is 100% me conjecturing, and by no means at all I’m saying that this is what really happened. But while I was re-watching CW before The Bad Batch premiere, something came to my mind regarding the whitewashing of the Clones, and I’d like to leave that on the table.
So, you know this kind of recent movies and series that depicted like, fairies in this fictional world where fairies were very opressed, but there would be a lot of fairies played by white actors? Just like Bright and Carnival Row. If you’ve watched some of these and have some racial conscience, you’ll probably know where I’m going here. And the issue with it is that often this medias will portray real situations of racism and opression and prejudice, but all applied to white people. Like in Carnival Row, when going to work as a maid in a rich human house, our girl Cara Delevingne had to fight not to have her braids (which held a lot of significance in her culture) cut by her intolerant human mistress, because the braids were not “appropriate”. Got it? hahahaha what a joy
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Look at her ethnic braids!!!
One of the reasons this happens might be to relieve a white audience of the burden of watching these stories and feeling what I like to call “white guilt”. Because, as we all know, white people were never very oppressed.  Historically speaking, white people have always been in privileged social positions, and in an exploitative relationship between two ethnic groups, white people very usually would be the exploiters  —  the opressors. So while watching situations (that every minority would know to be very real) of opression in fiction, if these situations were lived by a white actor, there would be no real-life associations, because we have no historical parameter to associate this situation with anything in real life — if you are white. Thus, there is less chance that, when consuming one of these narratives, whoever is watching will question the "truthfulness" of these situations (because it's not "real racism", see, "they're just fairies"). It's easier for a person to watch without having to step out of their comfort zone, or confront the reality of real people who actually go through things like that. There's even a chance that this might diminish empathy for these people.
Once again, not saying this is specifically the case of the Clones, majorly because one of the main feelings you have when watching CW is exactly empathy for the troopers (at least for me, honestly, the galaxy could explode, I just wanted those poor men to be happy for God’s sake). But I’ll talk more about it later.
The thing is, the whole thing with the Clones, if you think about it, it’s not pretty. If you step on little tiny bit outside the bubble of “fictional fantasy”, the concept is very outrageous. They are kept in conditions analogous to slavery, to say the least. To say the more, they were literally made in an on-demand lab to serve a purpose they are personally not a part of, for which they will neither receive any reward nor share any part of the gains. On the contrary, as we saw in The Bad Batch, as soon as the war was over and the clones were no longer useful as cannonballs, they were discarded. In the (wonderful) episode 6 of the third season of (the almost flawless) Rebels, “The Last Battle”, we're even personally introduced to the analogy that there really wasn't much difference in value between clones and droids, something that was pretty clear in Clone Wars but hadn't been said explicitly yet.
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In fact, technically the Separatists can be considered to be more human than the Republic. But that's just my opinion.
So, you had this whole army of pretty much slaves. I know this is a heavy term, but these were people who were originally stripped of any sense of humanity or individuality, made literally to go to war and die in it, doing so purely in exchange for food and lodging, under the false pretense that they belonged to a glorious purpose (yes, Loki me taught that term, that was the only thing I absorbed from this series). Doing all this under extremely precarious conditions from which they had no chance of getting out, actually, getting out was tantamount to the death penalty. They were slaves. In milder terms, an oppressed minority. And again, I don't know if that was the case, but I can understand why Filoni Inc would be apprehensive about representing phenotically indigenous people in this situation. Especially since we in theory should see Anakin and Obi-Wan as the good guys.
(and here I’d like to leave a little disclaimer that I believe the whole Anakin-was-a-slave-once plot was HUGELY misused (and honestly just badly done) both in the prequels and in the animeted series  — maybe for the best, since he was, you know, white and all that, and I don’t know how the writers would have handled it, but ANYWAY — I believe this could have been further explored, particularly regarding his relationship with the Clones, and how it could have influenced his revolt against the Jedi, and manipulated to add to his anger and all that. I mean, we already HAD the fact that Anakin shared a deeper conection with his troopers than usual)
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Yes, Rex, you have common trauma experiences to share. But anyway, backing to my track
As I was saying, we are to see them as good guys, and maybe that could’ve been tricky if we saw them hooping up on slavery practices. Like, idk, a “nice” sugar plantation owner? (I don’t know the correct word for it in english, but in portuguese they were called senhores de engenho) Like this guy from 12 Years a Slave?
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You know, the slave owner who was “nice”. IDK, anyway  
No one will ever watch Clone Wars and make this association (I believe not, at least), of course not. But if we were to see how CW deepened the clone arcs, and see them as phenotypically indigenous, subjected to certain situations that occur in CW (yes, like Umbara), maybe some kind of association would’ve been easier to make.
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I mean, come onnnn I can’t be the only one seeing it
You see, maybe not the whole 12 Years a Slave association one, but I don’t think it’s hard to see there was something there. And maybe this could’ve been even more evident if they looked non-white. Because historically, both black peoples and indigenous peoples went through processes of slavery, from which we as a society are still impacted today. And to slave a people, the first thing you have to do is strip them from their humanity. So it might be easier to see this situation and apply it to real life. And maybe that could lead to a whole lot of other questions regarding the Clones, the Republic, the Jedi, and even how chill Obi-Wan was about all this. We might come out of it, as lady Ursula Le Guin stated in the fragment above, a bit different from what we were before we watch it.
Maybe even unconsciously, Filoni Inc thought we would be more confortable watching if they just looked white (and because of colonialism and all that, but I’m adding thoughts here).
And of course I don’t like the idea of, idk, looking at Obi-Wan and thinking about Benedict Cumberbatch in 12 Years a Slave or something like that. Of course that, if the Clones were to play the same role as they did in the prequels, to obediently serve the Jedi and quietly die for them, that would have been bad, and hurtfull, and pejorative if added to all that I said here. But the thing is that Clone Wars, consciously or not, already solved that. At least to my point of view, they already managed to approach this situation in an incredible competent way, that is giving them agency.
2.4 AGENCY AND INDIVIDUALITY
So, one of the things I love most in Clone Wars is how it really feels like it’s about the Clones. Like, we have the bigger scene of Palpatine taking over, Ahsoka’s growth arc, Anakin’s turn to The Dark Side, the dawn of the Jedi and rise of the Empire and all that, but it also has this idk, vibe, of there’s actually something going on that no one in scene is talking about? And this something is the Clones. We have these episodes spread throughout the seasons, even out of chronological order, which when watched together tell a parallel story to the war, to everything I mentioned. Which is a story about individuals. Clone Wars manages to, in a (at least to me) very touching way, make the Clones be the heros. 
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Can you really look me in the eye and say that Five’s story didn’t CRASH you like a full-speed train???? He may not have the same amount of screen-time as the protagonists, but his story is just as important as theirs (and to me, it might be the most meaningful one). Because he is the first to break free from the opression cicle all the Clones were trapped into. 
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His story can be divided into 6 phases.
1 - First, the construction of his individuality, in other words, the reclaiming of his humanity. 
2 - Then the assimilation of understanding yourself as an individual of value, and then extending this to all his brothers, not as a unit, but as a set of individuals collectively having this same newly discovered value.
3 - This makes him realize that in the situation they find themselves in, they are not being recognized as such. This makes him question the reality of their situation.
4 - Freed from the illusion of his state, he seeks the truth about it.
5 - This then leads him to seek liberation not just for himself, but for all the Clones (it's basically Plato's Cave, and I'm not exaggerating here).
6 - And finally, precisely because he has assimilated his individuality and sought freedom for himself and his brothers, he is punished for it.
His story is all about agency. Agency, according to the Wikipedia page that is the first to appear if you type “agency” on Google, is that agency is “the abstract principle that autonomous beings, agents, are capable of acting by themselves” [4], and this abstract principle can be dissected in 7 segments:
Law - a person acting on behalf of another person
Religious -  "the privilege of choice... introduced by God"
Moral -  capacity for making moral judgments
Philosophical -  the capacity of an autonomous agent to act, relating to action theory in philosophy
Psychological -  the ability to recognize or attribute agency in humans and non-human animals
Sociological -  the ability of social actors to make independent choices, relating to action theory in sociology
Structural - ability of an individual to organize future situations and resource distribution
All of them apply here. And this is just the story of one Clone. We know there are many others throughout the series. 
Agency is what can make the world of a difference when you are telling a story about an opressed minority. Because opressed minorities do exist, and opression exists, and if you are insecure about consuming a fictional media about opressed minorities, see if they have agency might be a good place to start. So that’s why I think that everything I said before in 2.3 falls short. Because the solution already existed, and was indeed done. Honestly, making the non-agency representation of the Clones (the one we see in the prequels) to be the one played by Temuera Morrison, and then giving them agency in the version where they appear to be white, just leaves a bitter taste in my mouth.
And honestly, if they were to make the Clones look like Temuera Morrison, and by that mean, take more inspiration in the Māori culture, maybe they wouldn’t even have to change much of their representation besides their facial features. As I said in part 1, I am not by any means an expert in polynesian cultures, but there was something that really got me while I was researching about it. And is the facial tattoos. More precisely, the tā moko. 
2.5  TĀ MOKO
Once again I’ll be using the Te Ara: The Encyclopedia of New Zealand as source, and you can find the articles used linked at the end of this post. 
Etymologically speaking,
“The term moko traditionally applied to male facial tattooing, while kauae referred to moko on the chins of women. There were other specific terms for tattooing on other parts of the body. Eventually ‘moko’ came to be used for Māori tattooing in general.” [5]
So moko is the correct name for the characteristic tattoos we often see when we look for Māori culture. 
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These ones ^. Please also look this book up, it’s beautiful. It’s written by  Ngahuia Te Awekotuku, a New Zealand academic specialising in Māori cultural issues and a lesbian activist. She’s wonderful. 
According to the Tourism NewZealand website, 
“In Māori culture, it [moko] reflects the individual's whakapapa (ancestry) and personal history. In earlier times it was an important signifier of social rank, knowledge, skill and eligibility to marry.”
“Traditionally men received moko on their faces, buttocks and thighs. Māori face tattoos are the ultimate expression of Māori identity. Māori believe the head is the most sacred part of the body, so facial tattoos have special significance.”
[...] “The main lines in a Māori tattoo are called manawa, which is the Māori word for heart.” [6]
Therefore, in the Māori culture, there’s this incredibly deep meaning attributed to the (specific of their culture) tattooing of the face. The act of tattooing the body, any part of the body, is incredibly powerful in many cultures around the globe. The adornment of the body can have different meanings for these different cultures, but all of which I've come into contact with do mean a lot. It’s one of the oldest and most beautiful human expressions of individuality and identity. 
And in the Star Wars universe, the Clones are the group that has the deeper connection to, and the best narrative regarding, tattoos. In fact, besides Hera’s father, Cham Syndulla, the Clones are the only individuals to have tattooed skin, at least that I can recall of. And they do share a deep connection to it. 
For the Clones, the tattoos (added to hairstyles) are the most meaningful way in which they can express themselves. Is what makes them distinguishable from each other to other people. Tattoos are one of the things that represent them as individuals.
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And I’m not BY ANY MEANS sayin that the Clones facial tattoos = Moko. That’s not my point. But that’s one of the things I meant when I said earlier about the wasted potential of the representation of the Clones (in my point of view). Because maybe if it were their intention to base the culture of the clones after the polynesian culture, maybe if it were their intention to make the Clones actually look like Temuera Morrison, this could have meant a whole deal. More than it’d appear looking to it from outside this culture. Maybe if there were actual polynesian people in the team that designed the Clones and wrote them (or at least indigenous people, something), who knows what we could’ve had. 
Even in Hunter’s design, I noticed that if you take for example this frame of Temuera from the movie River Queen (2005), where we can have a closer look at the design of his tā moko
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Speaking purely plastically (because I don’t want to get into the movie itself, just using it as example because then I can use Temuera himself as a comparison), see the lines around the contours of his mouth? Now look at Hunter’s. 
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I find it interesting that they choose to design this lines coming from around his nose like that. But at this point I am stretching A LOT into plastic and semiotics, so this comparison is just a little thing that got my attention. I know that his tattoo is a skull and etc etc, I’m just poiting this out. And it even makes me a little frustrated, because they could have taken so many interesting paths in the Bad Batch designs. But instead they choose to pay homage to Rambo. And I mean, I like Rambo, I think he’s cool and all that.
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Look at him doing Filipino martial arts
But then, as we say in Brasil, they had the knife and the cheese in their hands (all they had to do was cut the cheese, but they didn’t). Istead, it seems like in order to make Hunter look like Rambo, they made him even whiter??? 
2.6 SO...
Look, I love The Clone Wars. I’m crazy about it. I love the Clones, I love their stories and plots. They are great characters and one of the greatest addings ever made in the Star Wars universe. They even have, in my opinion, the best soundtrack piece to feature in a Star Wars media since John Williams’ wonderful score. It just feels to me as if their narrative core is full of bagage, and meanings, and associations that were just wiped under the carpet when they suddenly became white. It just feels to me as if, once again, they were trying to erase the person behing the trooper mask, and the people they were to represent, and the history they should evoke.
I don’t know why they were whitewashed. Maybe it was just the old due racism and colonialism. Maybe it was meant for us to not question the Jedi, or our good guys, or the real morality of this fictional universe where we were immersed. But then, was it meant for what?
The Clones were a metaphor for what? 
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(spoiler: the answer still contains colonialism)
Thank you so much for reading !!!! (and congratulations for getting this far, you are a true hero)
SOURCES USED IN THIS:
[1] Ursulla K. Le Guin, 'The Left Hand of Darkness', 14th ACE print run of June, 1977
[2] Dave Itzkoff, 'Being Boba Fett: Temuera Morrison Discusses ‘The Mandalorian’', The New York Times, published Dec. 7, 2020, https://www.nytimes.com/2020/12/07/arts/television/the-mandalorian-boba-fett-temuera-morrison.html (accessed 15 September 2021)
[3] Bruno Claessens, 'George Lucas' "Star Wars" and Oceanic art' , Archived from the original on December 5, 2020, https://web.archive.org/web/20201205114353/http://brunoclaessens.com/2015/07/george-lucas-star-wars-and-oceanic-art/#.YEiJ-p37RhF (accessed 15 September 2021)
[4]  Wikipedia contributors, "Agency," Wikipedia, The Free Encyclopedia, https://en.wikipedia.org/w/index.php?title=Agency&oldid=1037924611 (accessed September 17, 2021)
[5] Rawinia Higgins, 'Tā moko – Māori tattooing - Origins of tā moko', Te Ara - the Encyclopedia of New Zealand, http://www.TeAra.govt.nz/en/ta-moko-maori-tattooing/page-1 (accessed 17 September 2021)
[6] Tourism New Zealand, ‘The meaning of tā moko, traditional Māori tattoos’,  The Tourism New Zealand website, https://www.newzealand.com/us/feature/ta-moko-maori-tattoo/ (accessed 17 September 2021)
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rachelbethhines · 3 years
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Vintage Shows to Watch While You Wait for the Next Episode of WandaVision - The 50s
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So the first three episodes of Wandavision have dropped onto Disney Plus and like me you’re probably already obsessing over it. Also like me you’re probably jonesing for another fix while waiting for more as the episodes only come out once a week. 
But never fear, we literally have decades of cheesy comedy sitcoms to sift through to keep us entertained during quarantine. Along with the occasional action and/or horror stuff  if you’re so inclined. So if you’re trying to decide where to start I’ll be making short lists for each decade that coincides with each episode. 
1. I Love Lucy (1951- 1957)
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The granddaddy of all American television sitcoms staring the first lady of comedy herself, Lucille Ball. While not the first sitcom to air, tv had been kicking around since the late 40s, this show did pave the way for many technical innovations for the new medium both on and behind the scenes. As such Elisabeth Olsen cited Miss Ball’s work as one of her inspirations for her role as Wanda in the series, as do many a woman entering into the comedic field. 
Also the show is just flat out funny. One of those rare 50s sitcoms that manages to overcome some of it’s more dated aspects through shear force of personality and peak comedic screwball antics. The only downside is you have to have Hulu to watch it as the copywrite is tightly controlled even to this day.  
2. Amos ‘n Andy (1951-1953)
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The 1950s television landscape was overwhelemingly white. It’s no secret that POC had a hard time finding work in the field of entertainment let alone be the stars of the show. Amos ‘n Andy, a spin off of the earlier same titled radio show, was one of, if not the first black led shows on television and so deserves a mention just for that alone. 
Now I will not act as if this show is perfect or ahead of it’s time. The series was controversial even during its day for is depictions of racial stereotypes. Eventually the series was canceled because of protests from the NAACP despite being very popular in the ratings. However I’m a full believer that history should be observed and talked about in order to progress further so check out an episode or two on youtube and decide for yourself if it’s worth remembering or not. 
3. The Adventures of Superman (1952 - 1958)
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Ok, not a sitcom, but as we all know, Wandavision isn’t just a sitcom it’s also a superhero show and this is one of the first tv series in this genre. It and the Fleischer Superman cartoons from the previous decade helped to make the juggernaut industry that we know today. 
Plus Superman did an official crossover with I Love Lucy, seriously. 
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4. The Adventures of Ozzie and Harriet (1952 - 1966)
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Hardly anyone talks about it today, but Ozzie and Harriet is the longest running sitcom to date. It's Always Sunny in Philadelphia being the only other show threating to up seat it come next year. However the two sitcoms couldn’t be any more different. 
The series stared the real life Nelson family who had got their start in radio as comedians and singers who then crossed over into tv. While the show was completely scripted it tried to hew as close to real life as possible, kicking off American’s obsession with platonic voyeurism. Much in the way Wandavision has the meta storyline of being watch in their own home. 
5. Father Knows Best (1954 - 1960)
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Another radio to television entry here, however the series drastically changed the main character during the transition. During the 40s radio sitcoms were very biting and sarcastic, often either going the complete surreal screwball route or were satires of the day. This fell out of favor as tv became more dominated by commercials and advertisers feared offending their potential costumers. So things were greatly toned down as the decade progressed. 
Therefore when Father Knows Best hit the small screen gone was the rude and domineering dad and in his place we got the very model tv father; affable, gentle, loving, devoted, and very congenial. All traits we love to see in Vision some six decades later.      
6. The Honeymooners (1955 - 1956)
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I physically can not make a recommendation list of 50s sitcoms and not mention The Hoonymooners. I just can’t. It’s one of the greatest sitcoms ever made and hugely influential. So much so that The Flintstones ripped off the series whole sale to the point that Jackie Gleason threatened to sue Hanna-Barbera. However there’s little such influence in Wandvision. 
See what made The Honeymooners stand out at the time and what gave it such longevity is the fact that the main characters were poor. They lived in a cramped and over crowded sparsely furnitured one bedroom apartment in Brooklyn. They owed bills, they dressed plainly, they worked long hours at low paying jobs, and they were often dirty from said work. 
Much like how Wandavision will pull back the curtain a little to see the reality hiding underneath their suburban utopia, so too did The Honeymooners defy the the ‘perfect American dream’ that was soled on tv during the 50s to show us the trauma of poverty and the only thing that you can do when you find yourself trapped within that reality, laugh. 
7. Leave it to Beaver (1957 - 1963)
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You can not get any more quintessentially 50s than Leave it to Beaver. The series has become synonymous with the decade and it’s take on the ideal American family life to the point where it’s become a punchline of numerus jokes criticizing the values and attitudes of the era. 
Does it really deserve such mockery? Who knows. I think one needs to watch it for themselves to decide. However it slots right into the aesthetic that the first episode of Wandavision is trying to recreate and it must have been popular for a reason, right? 
8. The Many Loves of Dobie Gillis (1959 - 1963)
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We featured wholesome family sitcoms and screwball comedies with married folks but we haven’t covered any surrealist humor yet, and Wandavision is seeped into that sort of stuff. That’s because there really isn’t a lot of fantasy in most 50s sitcoms. So while the trappings for episode one of Wandavision is very 50s the effects and premise is more 1960s. 
That’s where Dobie Gillis comes into play. Like Wandavision, The Many Loves of Dobie Gillis is based off a comic book, or comic strip rather. However that comic was very down to earth and tame compared to the tv show. More fondly remembered as the inspiration for Scooby Doo a decade later, Dobie Gillis quickly transformed from a typical coming of age show about teenagers to a surreal, sarcastic, tongue in cheek comedy, complete with get rich quick schemes, spys, bongos, and a giant chicken. 
9. Bonanza (1959 - 1973) 
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Yeah, I know all of y’all are judging me right now. “A western in a sitcom/sic-fi list? What are you thinking?” Well one really can’t talk about 50s television and not mention westerns of some sort. They permeated all mediums and dominated the cultural air waves. And Bonanza is far more than just a western.
Bonanza is literally every thing. It’s every genre at once; western, historical drama, sitcom, action adventure, satire, crime drama, soap opera ,and yes even the occasional foray into science fiction, albeit with a more Jules Vern take than a typical spaceman theming. 
If Wandavision is a melding pot of seemingly disconnected genres then it’s because Bonanza paved the way with it’s similar breakage of formula. 
10 The Twilight Zone (1959 to 1964)
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Yeah, you probably knew this was coming. When not being a homage to sitcoms Wandavision is a downright horror movie, but not one with gore and mindless monsters. Rather the show evokes old school surrealist horror, like that employed in the famous (or infamous) Twilight Zone. 
What you probably didn’t know is that we have the I Love Lucy show to thank for it. See Lucille Ball and her then husband Desi Arnaz had created their own production company in order to make I Love Lucy. This production company,  Desilu Productions, is responsible for picking up Rod Sterling’s pilot and producing The Twilight Zone. 
Runner Ups
Good shows that have little to do with Wandavision but are good anyways.
What’s My Line (1950 - 1967)
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Just a really fun game show. Stars of the day would sometimes appear on it including many of the sitcom comedians listed above
Have Gun - Will Travel (1957 - 1963) 
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One of the very few pure westerns that I can tolerate. The lead actually cares about people and justice and will stand up to bigots.  
Dennis the Menace (1959 - 1963)
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While I have fond memories of the 90s film, I thought it was a tad redundant to put on the list when there’s already Leave it to Beaver. 
So there’s the 50s list. On Wednesday I’ll post a list for the 60s and cover some of the more obvious stuff Wandavision was paying homage to. 
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mst3kproject · 3 years
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The Flame Barrier
I’ve got an awful lot of movies from 1958 on my resume, don’t I?  Why is that? Honestly, I couldn’t tell you. Apparently it was just a bumper year for cheap, crappy black-and-white films.  This one stars Kathleen Crowley from The Rebel Set and Rodd Redwing from The Mole People, in a movie written by George Worthing Yates, who also penned Earth vs the Spider.  Also featuring a blob from outer space, with motives even less clear than the one in The Space Children.
Over yet another stock-footage rocket launch, one of those deep-voiced 50’s narrators informs us that there’s a layer of Earth’s atmosphere called the Flame Barrier which destroys everything it touches. This particular rocket was no exception, and its crash-landing in the Mexican jungle may be related to the disappearance of explorer Howard Dalman, whose wife Carol has now come looking for him. She seeks out a pair of prospectors, Dave and Matt Hollister, to guide her to his last known location.  As they go deeper into the bush, they find they’re wandering into something unknown… something that can make men burst into flames!
This movie isn’t terrible.  It’s not great, but it’s not irredeemably awful.  It reminds me a lot of The Giant Gila Monster, in that there’s a story going on and it’s not a bad story per se, but it’s one that’s got nothing whatsoever to do with the title and premise that drew us to the film in the first place.  When the supposed main plot pops up again at the end, it makes for a sudden and jarring shift.
The Flame Barrier starts off all right.  We have the inevitable narrator to give us the backstory, and then it gets right on with meeting the characters.  They’re introduced one by one, telling us their personalities and goals: Carol is naïve and spoiled but she’s trying her best, Matt is a drunk fool but he’s got a good heart, and Dave is a gruff, cynical realist who loves his brother but is tired of his bullshit.  None of them are exactly nice people but you can see where they’re coming from, and they each get an arc.  Carol struggles with whether she really loved Howard, whom she barely knew, and the movie allows her to toughen up and learn how to survive in the wilderness. Dave spends much of the movie being a jerk to Carol but eventually realizes he judged her too harshly and apologizes.  Matt gets a chance to be a hero and takes it, believing that he owes it to Dave for never giving up on him.  The writing is frequently unsubtle but the actors are competent, and these little stories work just fine.
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The movie that surrounds them, however, is often very sloppy.  The narrator tells us that the space probe from the opening crashed because ‘it unexpectedly lost its gravitational force’.  What?  What is that supposed to even mean?  The narrator also tells us it’s been six months since Howard disappeared, then mere minutes later Carol says it’s been four. There’s a bit where Carol is menaced by an iguana… the creature is never actually in the shot with her, so they couldn’t find anything scarier?  The stock wildlife footage on their trek through the soundstage sets of Central America includes hyenas.  I can hear Crow saying, “boy, are we in Afri… wait a minute…”  And, pet peeve, they describe a snake as poisonous instead of venomous.
This being a jungle movie, obviously there are ‘natives’.  I think most of these are actual Mexicans, although Wikipedia says Rodd Redwing may have been from India (if so, I like to think his entire career in Westerns was based on just walking into casting directors’ offices and announcing he was ‘an Indian’, and letting them draw their own conclusions).  Being as this is a movie from the fifties, the natives are there largely to provide a body count – white people aren’t allowed to die until the climax.  To its credit, The Flame Barrier mostly (though not entirely) avoids the trope where the natives have interpreted the mysterious happenings as supernatural, leading the white characters to scoff at the whole thing.  There is some of this, but Dave clearly knows these people well and respects their culture and their warnings.
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Then there’s the love story.  Obviously this is a movie, so Carol’s gotta fall for one or other of these idiots, but neither of the Hollister brothers is a good choice. Matt is sweet to her but he’s also a useless drunk who only has a job because his brother puts up with him.  Dave spends eighty percent of the movie being an asshole and I have no idea what Carol sees in him.  At least the two men never fight over her.  I guess the love affair is important to the plot, because it spurs the party on to finish their search for the missing Howard Dalman despite the odds being stacked against them… but that basically boils down to Carol and Dave needing to be sure she’s a widow before they can bone.
After all this messing around in the jungle, with the run time half over we get to the plot, and the movie changes gears with an almost audible ka-chunk.  Now we’ve got this space blob sitting in a cave (how did it get in there when it’s still attached to the rocket?) doubling in size every two hours, which must be destroyed before it can consume the entire earth!  Suddenly we have a laboratory, because all the scientific equipment Howard brought with him is still in perfect condition despite having been sitting in the jungle for either four or six months.  Suddenly Dave the rugged survivalist is a scientist and mathematician.  It’s like they took the same actors and sets and started trying to make a totally different movie.
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Honestly, I think this is more or less what happened. I think the multiplying space blob was the movie somebody originally wanted to make – it starts out as a tiny thing in a test tube, growing bigger and bigger until it consumes the whole building and will destroy the entire city if it isn’t stopped!  That sounds like a pretty fun 50’s sci-fi movie in itself. It also, however, sounds like an expensive 50’s sci-fi movie, needing miniatures destroyed and screaming extras and other stuff The Flame Barrier just didn’t have the money for. Hence the need to spend so much time wandering around in the jungle swapping tragic backstories before the characters are allowed to get to that point.
The unfortunate thing about this is that the movie doesn’t really have time to get into the nature of its alien.  In Spacemaster X-7, the Blood Rust was offscreen much of the time but we still had a good idea of what it was and of its capabilities, and the explanations we were given made a reasonable amount of sense.  In The Flame Barrier, we’ve got this blob that apparently lives in the rarified and super-hot outer atmosphere (the writers seem to have confused Earth’s atmosphere with the Sun’s corona), but can also survive on the ground… and its effects are all over the place. Sometimes when things get too close to it, they’re just electrocuted and disintegrated, as happens to the rocket’s original passenger, a very young chimpanzee.  Sometimes people get horribly burned and then burst into flames and are reduced to skeletons hours or days later, as keeps happening to the natives. And then there’s Howard, who somehow managed to get close enough to be swallowed up by the thing and his corpse is still completely intact inside it.
None of this makes any sense.  If the blob has that protective electrocution barrier that the humans must be so careful to avoid, how did Howard get close enough to be trapped in it?  How did the chimp get out to end up wandering around in the jungle?  What the heck is happening to the natives who get burned and then skeletonized and why doesn’t that ever happen to the chimp or any of the main characters?  And how do they manage to kill by electrocution a creature that uses lethal amounts of electricity without any harm to itself?  ‘It’s an alien – we don’t understand it’ can cover a multitude of sins in movie writing, but the blob’s random effects don’t even feel like they could potentially make sense.
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The Flame Barrier reminds me of other MST3K movies, too. Prominent among them are It Conquered the World and The Crawling Hand, both of which ended on the same unintentionally depressing note: they suggest that the dangers of going into space are so great that humans will never be able to overcome them.  It Conquered the World tells us that there are eight more Venusians just waiting for their own turn to invade.  The Crawling Hand says that exposure to outer space causes mutations that will turn astronauts into mindless murderers.  The Flame Barrier posits that not only is space itself deadly, but is also full of deadly creatures, and the only way to avoid them is to stay on the ground.
This has always interested me because movies like this stand alongside things like the tales of Rocky Jones, Space Ranger!, in which humans have an exciting future among the stars. Stories set in space can be about either the exhilaration of discovery or the terror of the unknown, and this dichotomy seems to be as old as science fiction – Mary Shelley’s Frankenstein is considered the first work of proper sci-fi, and it encompasses both.  Frankenstein tells us that if we let our fear over-rule our curiosity, we’ll miss out on something potentially wonderful.  Movies like The Flame Barrier, and even modern space monster flicks like Alien, seem to say the opposite, that we shouldn’t meddle with the unknown at all.
This movie was kind of a compromise on my part.  I’ve had a lot on my plate lately and I picked The Flame Barrier as a movie that was kinda stupid but wouldn’t be either a test of my endurance or particularly challenging to write about.  I’m hoping to have something a little juicier for you next time.
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aelaer · 4 years
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☕ The fact that Wakanda was presented as an advanced country looking down on others from it's comfortable vibranium armchair but had a monarchist system that could place a ruler with 100% muscles and 0% brains at the head, along with other bothersome stuff like that, like Shuri being the head of the government's science department while she is a part of the royal family, or really, every single part of Wakanda that looks good on paper - a king with a council of people leading the different tribes - but that history has shown us very often ends up creating a dictatorship, which is really what happened in the movie and I'm surprised no one sees it.
Like, the movie literally shows us this country that's supposedly so advanced, with spies and people placed around the world, most likely putting their fingers in as many pies as possible, and an incredibly developed technology - which is frightening on many levels considering that UN or no Wakanda could blow up everything outside of its borders and people wouldn't know it until it happened -, but with a monarchist - and whatever other words could define it - governmental system that has revealed a lot of problems in its configuration. The tribes leader were literally being choked in the throne room and no one was doing anything, there was a destruction of a historical, scientific and cultural heritage being condoned by the new religious ceremony leader(???) just because the king ordered it. They would've literally tried taking over the entire non-black population (and where does that leave all the metis people? All the ones that are not white, but not black? Of middle eastern descendance? Of Asian one? Etc?) if the ex-monarch hadn't done something.
What I'm trying to ask if, what do you think of Wakanda being a good idea on paper but terrible in practice? True! Untrue? Something else?
Holy shit lady, you ask the tough questions. This is a difficult subject to cover - you’re asking me to look at the political structure of a fictional society within a disenfranchised continent - and I’m uncertain if it’s possible to do a decent analysis without addressing heavy topics. Basically, I don’t want to sound like a privileged dickwad. So I guess what I can say is - this comes from someone with a (mostly decent) American-based education, and no formal study of pre-colonial customs and political structures in Africa. I apologise for any misconstrued ideas and more than welcome any corrections to those who know more about these subjects!
I like Wakanda on paper, mostly due to the fact that the majority of Africa got completely screwed in terms of historical treatment and I’m rooting for the continent’s people to gain their own voices again. Wakanda being such a huge thing in international popular culture might serve as an inspiration for someone who ends up being important to at least one country there. In that sense, I really like Wakanda - the idea that it can potentially inspire historically disenfranchised cultures in the real world. How practical that thought is, I’m not sure - I might just be too idealistic.
Dictatorships can happen in non-monarchies as well, which you know -- as the most famous examples in 20th century history are not monarchies. The issue that can appear in monarchies -- or dictatorships -- is the lack of checks and balances to help keep those in power from going overboard (or the populace not having enough manpower/arms to get a dictator-like-coup out, but that’s an entirely different discussion!)
From what we got in the movie, Wakanda does seem to lack those checks and balances and no ability to overrule a king’s command. It seemed that they never had any sort of Magna Carta in their history (which is far from a perfect document, but did start the precedent of limiting monarchical power), and it doesn’t seem there’s anything resembling a representative government with veto power over the leader that you see in, what, 2/3rds of the world these days? (I legit have no idea, but I do know it’s wide-spread.)
But why wouldn’t they have such a document limiting monarchical power or some sort of democratic process? The modern mindset across many countries around the world leans towards democracy and elected, representative governments. But it can’t be denied that colonialism helped spread this, as -- at least, according to wiki -- representative democracy/liberal democracy/Western democracy all originate in Europe. So, in some way it makes sense that they didn’t transition yet because they were never colonized, and they were completely self-contained so didn’t have any of the outside world conflicts to force them to make changes. France helped fund the barons who pushed for the Magna Carta. France was also responsible for helping fund/arm the US in their fight to gain independence (lol France vs England history, it’s so great). External conflicts with other regions/countries caused *changes* to happen in those societies, at least from what I know of European history. Possibly happened in other continents, but I’m just not knowledgeable enough about their histories to give specific examples.
Wakanda had no outside conflict, and with no outside conflict, you get one major source of problems eliminated. Civil wars happen for a multitude of reasons, but perhaps one of their solutions historically for kingship changing without civil war was the fight of a representative of a tribe to try and win it over. Who knows? But when you’re enclosed like Wakanda was, there’s a lot less chance of things changing.
(On that note - their selection of a new leader is also incredibly disproportionately unfair to women. The average man is physiologically stronger and faster than the average woman. It’s just--biology. But who knows, maybe Wakanda was the same as much of the rest of the world in terms of their thoughts of women leading in politics. There’s comic canon that could be different, but the MCU did a lot of changes from comic canon.)
A *lot* of things changed across the world in the 20th century, making the world much smaller. Before the 20th century, it was likely considered completely useless and nonviable to make war on other nations because, though they were more technologically advanced, it’s incredibly unlikely they had something akin to nuclear bombs in the 19th century. They had to have their own steps of progression. And if they were only *a bit* better, they couldn’t stop the entire world if they started attacking and word spread. It’s only in the late 20th, early 21st century that things like destroying the rest of the world with Wakandan weaponry was likely actually feasible. Though honestly? I don’t think that shield could withstand a nuke. I just don’t see it. If Erik’s plan went through, he may have doomed Wakanda's capital city to being utterly annihilated because too many countries do have the ultimate kill button, and there are some who would not hesitate to use it.
It also could be cultural. Wakanda didn’t go conquering their neighbors left and right. They were happy with five tribes and it seemed to remain five tribes. That speaks of something deeply cultural, deep within the roots of how they’re raised and taught. Erik came from an entirely different culture with a violent childhood and background, and because they were in the 21st century, other Wakandans could *learn* of the rest of the world, and get new ideas - and get the same anger that stirs war and revolutions, and ultimately can affect a country’s culture.
So perhaps before the 21st century, limited power with the king wasn’t needed simply due to their isolation. Now, though that they are much more connected with the world, maybe they need something more like Botswana or Nigeria, only tied in with a monarchy (according to wiki -- Elsewhere, in Botswana, the kgosis (or chieftains) of the various tribes are constitutionally empowered to serve as advisors within the national legislature as members of the Ntlo ya Dikgosi. Meanwhile, in Nigeria, the various traditional polities that currently exist are politically defined by way of the ceding of definite authority from the provincial governments, which in turn receive their powers to do so from a series of chieftaincy laws that have been legislatively created.)
So basically what I’m trying to say is, while I’m personally super gung ho about representative democracies and individual liberties, that’s not necessarily the culture of Wakanda and it may not fit for them. But *what* the culture of Wakanda evolves into, being more open to the rest of the world -- and thus, the rest of the world’s ideas and cultures, remains to be seen. They may find that they do need to reform their political structure after the civil war we saw in the first film, though, and perhaps they do so.
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fishoutofcamelot · 4 years
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Zombie symbolism in media? Body snatchers? That sounds extremely interesting 👀👀👀
OOOOOOOOOOH ARE YOU READY FOR ME TO RANT? CUZ I’M GONNA RANT BABY. YALL WANNA SEE HOW HARD I CAN HYPERFIXATE???
I’ll leave my ramblings under the cut.
The Bodysnatchers thing is a bit quicker to explain so I’ll start with that. Basically, Invasion of the Body Snatchers was released in 1956, about a small town where the people are slowly but surely replaced and replicated by emotionless hivemind pod aliens. It was a pretty obvious metaphor for the red scare and America’s fear of the ‘growing threat of communism’ invading their society. A communist could look like anyone and be anyone, after all.
Naturally, the bodysnatcher concept got rebooted a few times - Invasion of the Bodysnatchers (1978), Body Snatchers (1993), and The Invasion (2007), just off the top of my head. You’re all probably very familiar with the core concept: people are slowly being replaced by foreign duplicates. 
But while the monster has remained roughly the same, the theme has not. In earlier renditions, Bodysnatchers symbolized communism. But in later renditions, the narratives shifted to symbolize freedom of expression and individualism - that is, people’s ability to express and think for themselves being taken away. That’s because freedom of thought/individuality is a much more pressing threat on our minds in the current climate. Most people aren’t scared of communists anymore, but we are scared of having our free will taken away from us. 
The best indicator of the era in which a story is created is its villain. Stories written circa 9/11 have villains that are foreign, because foreign terrorism was a big fear in the early 2000s. In the past, villains were black people, because white people were racist (and still are, but more blatantly so in the past). 
Alright, now for the fun part.
ZOMBIES
Although the concept has existed in Haitian voodooism for ages, the first instance of zombies in western fiction was a book called The Magic Island written by William Seabrook in 1929. Basically ol Seabrook took a trip to Haiti and saw all the slaves acting tired and ‘brutish’ and, having learned about the voodoo ‘zombi’, believed the slaves were zombies, and thus put them in his book.
The first zombie story in film was actually an adaptation of Seabrook’s accounts, called White Zombie (1932). It was about a couple who takes a trip to Haiti, only for the woman to be turned into a zombie and enchanted into being a Haitian’s romantic slave. SUPER racist, if you couldn’t tell, but not only does it reflect the state of entertainment of the era - Dracula and Frankenstein had both been released around the same time - but it also reflects American cultural fears. That is, the fear of white people losing their authoritative control over the world. White fright.
Naturally, the box office success of White Zombie inspired a whole bunch of other remakes and spinoffs in the newly minted zombie genre, most of them taking a similar Haitian voodoo approach. Within a decade, zombies had grown from an obscure bit of Haitian lore to a fully integrated part of American pop culture. Movies, songs, books, cocktails, etc. 
But this was also a time for WWII to roll around and, much like the Bodysnatchers, zombie symbolism evolved to fit the times. Now zombies experienced a shift from white fright and ethnic spirituality to something a bit more secular. Now they were a product of foreign science created to perpetuate warmongering schemes. In King of Zombies (1941), a spy uses zombies to try and force a US Admiral to share his secrets. And Steve Sekely’s Revenge of the Zombies (1943) became the first instance of Nazi zombies. 
Then came the atom bomb, and once more zombie symbolism shifted to fears of radiation and communism. The most on-the-nose example of this is Creature With the Atom Brain (1955).
Then came the Vietnam War, and people started fearing an uncontrollable, unconscionable military. In Night of the Living Dead (1968), zombies were caused by radiation from a space probe, combining both nuclear and space-race motifs, as well as a harsh government that would cause you just as much problems as the zombies. One could argue that the zombies in the Living Dead series represent military soldiers, or more likely the military-industrial complex as a whole, which is presented as mindless in its pursuit of violence.
The Living Dead series also introduced a new mainstay to the genre: guns. Military stuff. Fighting. Battle. And that became a major milestone in the evolution of zombie representation in media. This was only exacerbated by the political climate of the time. In the latter half of the 20th century, there were a lot of wars. Vietnam, Korea, Arab Spring, Bay of Pigs, America’s various invasions and attacks on Middle Eastern nations, etc. Naturally the public were concerned by all this fighting, and the nature of zombie fiction very much evolved to match this.
But the late 1900s weren’t just a place of war. They were also a place of increasing economic disparity and inequal wealth distribution. In the 70s and 80s, the wage gap widened astronomically, while consumerism remained steadily on the rise. And so, zombies symbolized something else: late-stage capitalism. Specifically, capitalist consumption - mindless consumption. For example, in Dawn of the Dead (1978), zombies attack a mall, and with it the hedonistic lifestyles of the people taking refuge there. This iteration props up zombies as the consumers, and it is their mindless consumption that causes the fall of the very system they were overindulging in.
Then there was the AIDS scare, and the zombie threat evolved to match something that we can all vibe with here in the time of COVID: contagion. Now the zombie condition was something you could get infected with and turn into. In a video game called Resident Evil (1996), the main antagonist was a pharmaceutical company called the Umbrella Corporation that’s been experimenting with viruses and bio-warfare. In 28 Days Later (2002), viral apes escape a research lab and infect an unsuspecting public.
Nowadays, zombies are a means of expressing our contemporary fears of apocalypse. It’s no secret that the world has been on the brink for a while now, and everyone is waiting with bated breath for the other shoe to drop. Post-apocalypse zombie movies act as simultaneous male power fantasy, expression of contemporary cynicism, an expression of war sentiments, and a product of the zombie’s storied symbolic history. People are no longer able to trust the government, and in many ways people have a hard time trusting each other, and this manifests as an every-man-for-himself survivalist narrative. 
So why have zombies endured for so long, despite changing so much? Why are we so fascinated by them? Well, many say that it’s because zombies are a way for us to express our fears of apocalypse. Communism, radiation, contagion - these are all threats to the country’s wellbeing. Some might even say that zombies represent a threat to conversative America/white nationalism, what with the inclusion of voodooism, foreign entities, and late-stage capitalism being viewed as enemies.
Personally, I might partly agree with the conservative America thing, but I don’t think zombies exist to project our fears onto. That’s just how villains and monsters work in general. In fiction, the conflict’s stakes don’t hit home unless the villain is intimidating. The hero has to fight something scary for us to be invested in their struggles. But the definition of what makes something scary is different for every different generation and social group. Maybe that scary thing is foreign invaders, or illness, or losing a loved one, or a government takeover. As such, the stories of that era mold to fit the fears of that era. It’s why we see so many government conspiracy thrillers right now; it’s because we’re all afraid of the government and what it can do to us.
So if projecting societal fears onto the story’s villain is a commonplace practice, then what makes zombies so special? Why have they lasted so long and so prevalently? I would argue it’s because the concept of a zombie, at its core, plays at a long-standing American ideal: freedom.
Why did people migrate to the New World? Religious freedom. Why did we start the Revolutionary War and become our own country? Freedom from England’s authority. Why was the Civil War a thing? The south wanted freedom from the north - and in a remarkable display of irony, they wanted to use that freedom to oppress black people. Why are we so obsessed with capitalism? Economic freedom.
Look back at each symbolic iteration of the zombie. What’s the common thread? In the 20s/30s, it was about white fright. The fear that black people could rise up against them and take away their perceived ‘freedom’ (which was really just tyrannical authority, but whatever). During WWII, it was about foreign threats coming in and taking over our country. During Vietnam, it became about our military spinning out of control and hecking things up for the rest of us. In the 80s/90s, it was about capitalism turning us into mindless consumers. Then it was about plagues and hiveminds and the collapse of society as a whole, destroying everything we thought we knew and throwing our whole lives into disarray. In just about every symbolic iteration, freedom and power have been major elements under threat.
And even deeper than that, what is a zombie? It’s someone who, for whatever reason, is a mindlessly violent creature that cannot think beyond base animal impulses and a desire to consume flesh. You can no longer think for yourself. Everything that made you who you are is gone.
Becoming a zombie is the ultimate violation of someone’s personal freedom. And that terrifies Americans.
Although an interesting - and concerning - phenomenon is this new wave of wish fulfillment zombie-ism. You know, the gun-toting action movie hero who has the personality of soggy toast and a jaw so chiseled it could decapitate the undead. That violent survivalist notion of living off the grid and being a total badass all the while. It speaks to men who, for whatever reason, feel their masculinity and dominance is under threat. So they project their desires to compensate for their lack of masculine control onto zombie fiction, granting them personal freedom from obligations and expectations (and feminism) to live out their solo macho fantasies by engaging in low- to no-consequence combat. And in doing so, completely disregarding the fact that those same zombies were once people who cruelly had their freedom of self ripped away from them. Gaining their own freedom through the persecution of others (zombies). And if that doesn’t sum up the white conservative experience, I don’t know what does.
So yeah. That’s zombies, y’all.
Thanks for the ask!
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lichenthrope9 · 4 years
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Artist’s statement: Ys, or, Borrowed from the Sea
A shortcut to mushrooms
My interest in alternate worlds was piqued when I first read The Hobbit, and the first two volumes of Lord of the Rings, The Fellowship of the Ring. The maps, the histories, the biographical information and allusions to genealogies, the languages and cultures and very real, lived-in countries, the sense of geography in that the story took place as much between points of interest as it did within points of interest, simulating the time it took to travel between cities – all of these factors hooked me as much as the story had. It is from the world of Middle Earth and the history and accidents of its construction that I derived much of my inspiration for this project.
However, as we must with all our favorite creators, I returned to the Lord of the Rings with a more critical eye years later. After coming out as transgender, going through a long health crisis, beginning to critique my own whiteness, and reading a lot more about philosophy and social science theories, I had more tools and lenses through which to critique the premises on which Tolkien wrote the darling of English fantasy literature.
It seemed Middle Earth was a project born out of Tolkien’s devout Catholicism, and the cosmology of Middle Earth heavily reflected Tolkien’s own interpretation of Catholic teachings. There were angels and fallen angels, and a battle between them on the physical world that took it off track from the plans of the all-knowing Eru Ilúvatar (Tolkien‘s analogy for the Father). This would all be well and good in theory, if Tolkien hadn‘t taken a step further and made ”Good“ and ”Evil“ sentient races, created by individual angels with certain aesthetics and moral philosophies in mind that would irrevocably be tied to the bloodline of each of these races. This already has problematic implications for Tolkien‘s racial frame, but to make matters worse, he based certain fantasy races on certain groups of humans on Earth.
So, with these pitfalls in mind, I put my initial worldbuilding efforts not into creating languages and cultures, but rather creating a planet that they could live on, that could feasibly exist in our galaxy. I didn‘t include magic in its formation, I didn‘t use a mythic structure at first. I didn‘t even know if I wanted to populate my world until I had an entire solar system. I knew things like the luminosity, age, and mass of the star, the distance between the star and planet, the length of the year and day, the axial tilt of the habitable planet, how all of that would affect the seasons and climate, and how far away the moon was and what it would look like from sea level on my planet. I knew how deep the oceans were and I even had some speculative biology plotted out for how life would come to be on this planet. My idea was, I wanted to make a hard scifi world (within reason – I‘m not Andy Weir) and then drape a cloak of high fantasy on it, almost a bit more like Dune by Frank Herbert than Lord of the Rings.
My readiness to populate my planet with peoples and histories neatly coincided with the beginning of my Purchase career. I was no geologist, geographer, meteorologist or astronomer. Though I was certainly interested in how ores were distributed in my planet‘s crust, how coastlines and climates developed, and how the sky would appear from the surface from my world, the central focus had always been and would always be how these things would all affect my fictional societies and their growth. What would it be like to grow up on a world where the moon appears so much larger than the sun? A world where the solar year is just a bit over 639 Earth days? Would it be possible, given different historical circumstances, to achieve a Type 1 or 2 Kardashev civilization? How would such a civilization come about politically?
Worldbuilding as anthropological exploration
After learning of my passion for worldbuilding, a professor suggested I take a look at the 2015 presidential address to the AAA by Monica Heller, called ”Dr. Esperanto, or Anthropology as Alternative Worlds.“ In it, Heller outlines the history of perhaps the most famous constructed international auxiliary language, Esperanto, and maps its positionalities, along with those of its creator, L. L. Zamenhof, within the scope of highly anthropological inquiry. Zamenhof was situated at the precipice of many different identities; he was a Jew from Bialystok, a multilingual city which in his lifetime lived under Russian and Polish-Russian rule. His interest in creating an international auxiliary language was one of diplomacy and peacemaking in the years preceding World War I, a time where international tensions and the influences of global industrialization and capitalism were all growing ever stronger and more binding. Esperanto‘s goals have since changed slightly; on a sticker on the back of a Paris street sign in 2013, it was hailed as ”La langue internationale équitable,” marking Esperanto as the “equitable” opponent to the specifically capitalist problem of income inequality. One can only conclude that not only the language itself, but also the act of its creation by Zamenhof, was a highly political project. Heller then touches upon other forms of constructed language, ones whose purposes lie in artistic expression and exploration such as Dothraki and Sindarin. The article taught me that “the act of transportation [to an alternative world] might have unexpected consequences. But the whole endeavor will be transformative, teaching us things we would never have learned otherwise” (Heller 2015: 21).
Since finishing this article, I have embarked on a journey to ground my project in social theory. My goal began as less utopic and more experimental. It was not yet apparent to me how my politics would manifest in the work, but I still wanted to play the game: with a number of minor changes to a habitable world from Earth, and a number of restrictions in how I depict the cultures, can I keep my civilizations alive and, more importantly, ”breathing“ (that is, relatably and realistically complex enough to feel lived-in), until they reach Kardashev Type 2 status? (That is, until they can technologically harness as much energy from their home star for use as they like.) What would stories look like set in this universe, perhaps stories set in the same star system but separated by hundreds or thousands of years? And how do I responsibly depict these people without falling prey to the same ideological traps that Tolkien and Herbert did?
This new phase of my project also coincided with my renewed interest in the works of Ursula K. Le Guin and the Nickelodeon show Avatar: The Last Airbender. A:tLA stood out as a shining example of how to write a complex, colonially-charged political history between societies without directly making any one society analogous to Western Europe or Euro-American whiteness. I devoured Le Guin‘s The Left Hand of Darkness, which taught me that even tiny changes to human cultural frameworks (such as, what if there were no gender as such, and what if everybody on a planet were asexual except for a predictable period of sexual arousal and attraction?) can have vast implications for that society‘s history (Le Guin theorized that on such a planet, there would be no concept of war); and The Author of the Acacia Seeds and Other Extracts from the Journal of the Association of Therolinguistics (Le Guin‘s own term for the supposed study of animal language) which taught me that the lenses of imagination can be focused just as strongly on our nearest neighbors in the dirt as they can be on the distant stars.
I therefore decided to take a hybridized Tolkien / Le Guin – ian approach to writing the stories. I committed to ”translating“ every character‘s pronouns into the English feminine, and only gendering them at all as feminine when necessary. I also committed to writing a world history where no one ethnic group was directly analogous to Euro-American whiteness, à la AtLA. I would of course need to loosely base groups located in geoclimatic zones on similarly-located groups on Earth, or else have altogether too much work to do (deciding how much of the culture‘s development might be affected by the geography and climate; deciding on a model of anthropology on which to base my analysis of each culture, be it structural, evolutionist, structural-functional, etc.; building each cultural good, artifact, and practice in relation to every other; conducting a simulated ethnography of each of my major ethnic groups).
So, I decided to base some of my cultures on recent ethnographies and archaeological studies of geoclimatically analogous Earth ethnicities. The first of these was a master‘s thesis by Meghan Walley, ”Examining precontact Inuit gender complexity and its discursive potential for LGBTQ2S+ and decolonization movements.“ In it, Walley complicates the gendered narratives of pre-contact Inuit history by critically analyzing remains and gender-specific tool usage, and conducting interviews with living queer Inuit and their families. Walley found that Inuit-specific definitions of Two-spirit gender and sexual nonconformity had existed since long before contact with Europeans, and that queer archaeological practices were necessary if the living traditions of extant Two-spirit and queer Inuit were to be given their appropriate ontological priority over colonial narratives. I decided to use this thesis as a springboard for reading more current histories of the Inuit and other people of the far North, to embark on my project of constructing plausible cultures for the people living near my planet‘s South Pole.
The magic of semiotics
Then: a type of breakthough. Last summer I found myself reading book after book, including Tao Te Ching, the foundational text for Taoism, and How Forests Think: Toward an Anthropology Beyond the Human, Eduardo Kohn‘s posthuman ethnography of a Runa group located near Ávila in Ecuador. In it, Kohn tries to apply the semiotic theories of Charles Sanders Peirce to human groups living in rainforest settings to construct and analyze a broader, more current, postcolonial cosmology for this Runa group and its implications for other groups’ cosmologies. It was my first encounter with Peircean semiotics. Oddly, How Forests Think referred in passing to the very chapter of Tao Te Ching that had resonated with me strongest: Chapter 11, in which Laozi talks about constitutive absence, the anti-structures that permeate structure and make structure functional (the examples he gives include the empty hub of a wheel, the space inside a clay pot, and the emptiness enclosed by a room’s four walls). Kohn applies this anti-structure model to the semiotic, saying that Peirce’s types of signs can only signify when they represent things that are not present. A child buzzing their lips to imitate an airplane will only remind you of an airplane if you forget the differences between the child’s imitation and the sound it is meant to represent.
From How Forests Think and Tao Te Ching, I derived six major tenets that I would literally incorporate into my text’s lore as an ancient religion. But more than that, it got me thinking about how language and signification was a type of magic, in many ways. So, I re-incorporated magic into my story. I based the initial rules of my magic system on the postulate that this universe was not ours, in fact, but had grown out of a knowable Universal Field that could be at least partially described with a type of grammar. This Syntaxelium (designated as such both to distance it from concepts like Chomsky’s Universal Grammar and innateness hypothesis, and also to connect it more closely to ideas of networking and fungal semiosis) could be harnessed in languages that contained its features to “negotiate” with the universe. That is, if you speak a language that uses a lot of features of the Syntaxelium in a short amount of time, you are “persuading” the universe to change some of its rules, at least for enough time to grant you a wish. I decided to make this language too complex to be conservative; that is, it would evolve and diverge very quickly from any one set of rules as people used it and streamlined it. There was a constructed language I knew of that might serve perfectly: the language Ithkuil, completed by John Quijada in 2011 and so complex that nobody, not even Quijada himself, is yet fluent in it as of this writing.
Ithkuil is a philosophical-engineered language whose design goals are to be as semantically condensed and specific as possible. There is a single “formant,” or word, in Ithkuil that can be translated as “...being hard to believe, after allegedly trying to go back to repeatedly inspiring fear using rag-tag groups of suspicious-looking clowns, despite resistance” (the word itself is /qhûl-lyai’svukšei’arpîptó’ks). Quijada has offered that Ithkuil is too complex to be a natural spoken language – rather, that it is a useful tool to think about how quickly and reliably information can be condensed into linguistic frameworks. Its philosophy of meaning is (as the author himself admits) relatively Enlightenment-based – that is, there is a one-to-one correspondence of conceptual representation to some Platonic prototype of what an Ithkuil formant might mean, which is not exactly in line with the language’s design goals – but Quijada here threw up his hands: “A more careful and rigourous construction for Ithkuil’s lexico-semantics, given the author’s stated design goals…would not assume such a theory of meaning, but would rather incorporate more recent findings of cognitive science and cognitive linguistics to reflect embodied meaning and metaphor-based conceptualization. However, pursuing such a foundation for the lexico-semantics of the language would, in the author’s opinion, be extremely time-consuming (on the order of many additional years, perhaps decades, to construct)” (2011: 270-271).
I found this thoughtfully constructed masterpiece of a language perfect for my purposes and set about creating daughter languages that may have evolved from its natural use in my world. I imagined that a group of priests of the Moon Queen had created Ithkuil in-world as an attempt to access the power of the Syntaxelium and communicate with the Goddesses. These priests partially succeeded, in that their new language granted them magical powers. They did not become all-powerful, however. These new Wizard-Queens attempted to conquer the world with their magic, and largely succeeded – but once they had spread out, Ithkuil almost immediately diverged into daughter languages due to its complexity, each of these languages preserving different features of the Syntaxelium. After a few generations, the language with the most expansionist, imperial-minded speakers would conquer the world once again and spread their language into every corner of the globe. The language would diverge again, and the cycle of colonization and genocide would continue until a group of marginalized people led a revolution against their contemporary empire and broke the chain.
The politics of translation
But, at this point I was too invested in this project to continue in my experimental, non-utopic design philosophy. I needed to introduce my polemic into the work, or else it might carry messages contrary to my values (it may regardless, but at least I can try and make my intent as clear as possible). I needed my writing to reflect a strong opposition to, or at least complication of, Enlightenment ideals. I would also paint a picture of the post-revolutionary society I dreamed for my characters, which meant I needed to refine my anarchist sensibilities with a deep dive into ethics and anarchist theory.
I decided to illustrate the conflicts between more Enlightenment, classical logic-based arguments and more post-Enlightenment, posthuman arguments in a contest between two translators trying to render the same text into English. I therefore refined the six tenets of my constructed religion, translated them into Ithkuil, then rendered them back into English in two competing and slightly different ways:
1.       tʼal-lrëikțatf orêtfiáss arkʼarț
[tʼal.lɾəɪkθatf ɔˌɾeːtfɪ.ˈas.s ˌaɾkʼˈaɾθ]
 similarity.p1s3.IFL-MLT.N-MNF-HAB-EPI thought.p2s1.FML-MLT.N-v2ss/9-GEN source.p1s1.FML-AGG.N
 “It is known: some reminder is the source of any thought.” – Eloquences
“So it is that all thought’s source is a likeness.” – Violet
 2.       okleomdh âkláʼdh tʼal-lriočʰaț atvufq oráʼtf
[ɔklɛ.ɔmð ˌakˈlăð tʼal.lɾɪ.ɔt͡ʃʰaθ atvʊfq ˌɔˈɾătf]
 river.p2s1.IFL-COH.N.PRX-ASI river.p3s1.FML-N.PRX-MED organize.p3s3.IFL-DYN-HAB-EPI.N self.p1s1.IFL-MLT.A-IND thought.p2s1.FML-MLT.N-MED
 “It is known: as a current from the channel, so selfhood organizes itself out of any thought.” – Eloquences
“So it is that as the whirlpool from the stream, selfhood knits itself from strands of thought.” – Violet
 3.       ôcneoț îcnêț atvațoaxiarň tʼal-lrëigadhoaqʼ
[ot͡snɛɔθ iːt͡sneːθ atvaθɔ.axɪ.aɾŋ tʼal.lɾəɪgaðɔ.aqʼ]
 spore.p3s3.IFL-N-ASI fungus.p2s3.IFL-N-GEN self.p1s1-IFL-N-v2x/2-v2rň/9 component.p1s3.IFL.MNF-HAB-EPI-N-v2q’/2
 “It is known: as the fruiting body of the fungus, the crucial, tiny self is the visible component.” – Eloquences
“So it is: the smallest self is the most crucial visible component, as the spore of the fungus.” – Violet
 4.       tʼal-lreijjaçoak ekraxiuk amvouț tʼal-lrükrațíukiss
[tʼal-lɾɛ.ɪʒ.ʒaçɔ.ak ɛkɾaxɪ.ʊk amvɔ.ʊθ tʼal.ˌlɾuːkraˈθɪ.ʊkɪs.s]
 motion-in-situ.p1s3.IFL-v2k/2-ASO.N.PRX-DYN.EPI.HAB tool.p1s2.IFL-ASO.N-v2k/1 center.p11.IFL-N.NAV tool.p1s2.IFL-N-v2k/1-v2ss/1-MNF.HAB.EPI-framed
 “It is known: a good wheel spins right about the hub, where there is no wheel.” – Eloquences
“So all wheels spin ever toward their wheel-less centers.” – Violet
 5.       öpatf uizát tʼal-lripšasúemzeoj ékëuʼady tʼal-lreisásiull
[øpatf ʊ.ˌɪˈzaθ tʼal.ˌlɾɪpʃaˈsʊ.ɛmzɛ.ɔʒ ˈɛkəʊ̆ʔadʲ tʼal.ˌlɾɛ.ɪˈsasɪ.ʊl.l]
 carrier.p22.IFL-MLT.N mind.p1s1.FML-N-MNF happen.p1s1.FML.DYN.HAB.EPI-PRX-framed-v3mz/9-v2j/6 path.p1s2.FML-A.PRX.PRV-ABL-framed deviate.p1s3.IFL-DYN.HAB.EPI-framed-v2ll/1
 “It is known: a ‘thing’ is a self which acts automatically as expected, and never deviates from its predetermined path.” – Eloquences
 “So inanimate is the self which obeys only habit, and never strays from destiny.” – Violet
 6.       tʼal-lriokápps oratfiáss âkțîʼatf
[tʼal.ˌlɾɪ.ɔˈkap.ps ɔɾatfɪ.ˈas.s ɑkθiːʔatf]
 path-oriented translative motion.p3s3.FML-A.TRM-DYN.HAB.EPI thought.p2s1.FML-N.MLT-v2ss/9 similarity.p1s3.IFL-ALL-MLT.N
 “It is known: finishes, arrives, any and all thought at a type of reminder.” – Eloquences
“So the destination of a thought is a likeness.” – Violet
 As I mentioned, these six tenets were adapted from the Tao Te Ching as interpreted through Charles Sanders Peirce’s semiotic philosophy. They have to do with the origins and ecologies of the self, the necessity and inevitability of communication, and the structure of thought. Why did I create two different translations of the same text in-world? I wanted to show how political of a project translation can be. For example, the less rigorous Violet Text translates the epistemic-habitual modal affixes of the main verbs as “so it is,” whereas Eloquences uses “it is known;” I did this because though they might not seem such different phrases,  “so it is” distances the knowledge from a knower – it poses the knowledge as an immutable state of reality, rather than an interpretation derived by an observer. As I learned from readings of Victor Turner, Antonin Artaud and Roland Barthes, such mythologizations are processes of naturalizing the events of a narrative until they lose their historicity, and seem to follow simply from common sense. Mythology transmutes history into a string of isolated, politically vacuous events that could never have happened any other way.
Further examples of the differences between these hermeneutic exercises are in the translation of “similarity.p1s3” in Tenets 1 and 6. Eloquences renders this as “reminder;” the Violet Text, as “likeness.” Why is “reminder” any more nuanced? Why might “likeness” lead the reader astray? To me, “likeness” implies literal similarity; a sort of facsimile relationship between an “original” and “copy.” I took these tenets from Kohn and Peirce directly: Kohn says that all thought begins and ends with an “icon.” “…[A]ll semiosis ultimately relies on the transformation of more complex signs into icons” (Peirce CP 2.278 cited in Kohn 2013: 51). By an icon, Kohn and Peirce mean a type of sign that stands in representationally for another in a very literal sense, like an onomatopoeic sound-image or a drawing of a smiley face. These icons aren’t supposed to be technical, detailed imitations, but rather empty stand-ins to quickly communicate a desired connotation. Therefore, a “reminder” suffices as a translation of “similarity.p1s3,” because the relationship between the sign and the referent is not always one of literal similarity.
The limitations of magic
Or, other magics that do just as much
If we take from Mauss that magic is highly grammatical, that it follows closely to linguistic processes, then my equally linguistic magic system’s limitations must lie in the exclusive capabilities of non-linguistic systems, or perhaps even non-semiotic systems. We must turn to the affect theorists. Is the magical self truly nothing more than a set of interpretants, signaling to each other through eternity? What would the implications of this be for free will and the power of the individual vs. the community? This takes me to my current readings of Deleuze & Guattari’s A Thousand Plateaus: Capitalism & Schizophrenia, translated by Brian Massumi, and Massumi’s own Movement, Affect, Sensation: Parables for the Virtual. These books challenge the idea that the self can be reduced to its linguistic processes, and posit that the “emptiness” at the hub of Laozi’s wheel, the constitutive absence at the heart of these semiotics, can actually be filled with direction, with velocity – a sort of perpetual growth into excess meaning that’s difficult to pin down in definition or interpretation.
Massumi takes from Bergson that any space, including the political geography upon which poststructuralism maps identities in their “positionalities,” is formed retrospectively from the completion or frustration of dynamic, unmediated processes of movement and sensation in the body. For Massumi, there is an incorporeal element of The Body – its movement through spacetime – that is ontologically privileged before the formation of The Discursive Subject. “Another way of putting it is that positionality is an emergent quality of movement,” says Massumi (2002: 8).
Emergence is another effect that I address in my Tenets; Tenet 2 deals with selfhood as an emergent property of interacting thoughts, as per Kohn and Peirce. Peirce’s semiotic often grapples with the problem of continuity vs. description, creating almost a Heisenberg paradox of its own wherein a thought can only be described precisely as a positional snapshot, or as a “nondecomposable…dynamic unity” (Massumi 2002: 6). Peirce formulated his three types of signs as emergent properties of each other; indices are emergent properties of the relationships between icons, and symbols are emergent from analogous interactions between indices, or indices and icons. So selfhood, language, and magic all organize themselves from the simplest signs, which is why Peirce and Kohn say all thought begins and ends with an icon. It seems there are parallels within these genealogies of thought, between the Deleuzian affect theorist Massumi and the semiotic of Peirce as it applies to posthumanism. Can the analogy be drawn further to say that if space is an emergent property of movement as selfhood is of thought, then movement and affect is its own kind of non-semiotic magic that must have an effect on spacetime?
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miragerules · 4 years
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Well I am back with another list. A few days ago I post my list of the best current directors of all time, and now it is time for the best films by decade. Sadly I have not had the chance to view a ton of films from the 1920's or 1930's, so I am combining the two decades and here are The 15 Best Films of the 1920's or 1930's
1. All Quiet on the Western Front: Sadly I have not seen a ton of films from the 1930’s and especially the 1920’s, but Lewis Milestone’s anti-war masterpiece All Quiet on the Western Front is easily the best film of the 1920’s or 1930’s. The story follows a young German Paul Bäumer during the mists of WWI as he is indoctrinated to ignite Paul’s patriotic fire and a romanticizing view of the war. Director Milestone deftly navigates the poignant story by showing the futility of war, and that the soldier ground is always the loser. I believe All Quiet on the Western Front was one of the if not the first Anti-War films. There have been many different types of anti-war films since, but view few have come close to the level of Milestone’s film and even fewer have reached the same level as All Quiet on the Western Front. All Quiet on the Western Front is one of the best if not the best war films made, and simple one of the best films of all time.
2. Battleship Potemkin: Battleship Potemkin is based on a true story that happened in the Black Sea on of course the Russian Battleship Potemkin during the brief 1905 Russian Revolution that were obvious early warning signs of what was to come in the 1917. After the Russians humiliating defeat to Japan in the Russo-Japanese war virtual total loss the Russia’s Pacific fleets the moral in Russia was at a all-time low. Then with the majority of Russia’s experienced commanders being transferred to the Pacific it was a recipe for disaster. It is a rich story that could be easily made into a film, and is done so masterfully by Sergei Eisenstein. I know most have seen a least a scene of the film through homages by other directors and in other films like the Untouchables, Star Wars: Revenge of the Sith, The Godfather and countless other film and television shows as Battleship Potemkin’s Odessa Steps scene is one of the most famous scenes in film history. That scene is the best scene in Battleship Potemkin for many reasons, but Sergei Eisenstein’s masterpiece should be known for more than that in that Potemkin is a masterfully crafted and filmed movie with a great story. Battleship Potemkin is a film any film buff should see.
3. Nosferatu: Bela Lugosi’s 1931 Dracula is the more famous film based on Bram Stoker’s acclaimed novel that truly launched the character into popular culture along with the likes of Frankenstein, The Mummy, Werewolf and many other iconic characters, and deservedly so as Bela Lugosi did a terrifyingly masterful job portraying Dracula. Still with that said F.W. Murnau’s Nosferatu is the better “Film”. Murnau’s film makes a few deviations to the Stoker’s story with the story taking place in Germany, the people who get their blood drained do not come back to life, and Dracula or Count Orlok in the film cannot move in any kind of sunlight. Even with those deviations from Stoker’s novel Murnau’s does a wonderful job crafting a terrifying story and villain in Max Schreck who truly looks the part of a vampire. With Munrau’s use deft use of camera work and lighting and Max Schreck’s performance created one of the best horror films of all time.
4. Mutiny on the Bounty: Mutiny on the Bounty is loosely based on historical event. Though Frank Lloyd’s does take some liberties with historical events like making Captain Bligh look like a tyrant his film is still gripping adventure drama with an outstanding performance by Clark Gable and Charles Laughton.
5. Frankenstein: The 1930’s was certainly the decade that launched so many horror characters into popular culture with three making this list. The first being the first talking picture adaptation of Mary Shelley’s classic novel in Boris Karloff’s 1931 Frankenstein. Mary Shelly’s story was already powerful enough, but Karloff’s sympathetic yet terrifying performance takes the Frankenstein to a whole new level.
6. Stagecoach: Let me get this out of the way I am not a fan of John Wayne both professionally or as a person through his views of the world. There are only a handful of John Wayne’s I truly enjoyed and usually Wayne is the least of the reasons I like a film he is in. That is the same for Stagecoach as I give way for credit the brilliance of this western to John Ford’s brilliant directing, and rest of the cast that includes John Carradine, George Bancroft, and Claire Trevor. I do not think I would put Stagecoach in the top 10 westerns of all time, but definitely in the top 20.
7. Gone with the Wind: I am not sure what else is to say about Gone with the Wind as the film is the most famous and iconic film on this list. Gone with the Wind has not aged well in some people’s views when it comes to the portrayal of the south during the Civil War and Blacks and I can understand, but the film still is a great film. Gone with the Wind has a compelling story and memorable characters thanks to performances by Clark Gable, Olivia de Havilland, Leslie Howard, Vivien Leigh, and future Superman George Reeves. The set sequences are beautifully filmed especially the burning of Atlanta and the score it well done. Gone with the Wind has also delivered some of the most quotable lines in film history with one being one of the best lines in film history.
8. Dracula: I am not going to go into Dracula much as I briefly talked about the film during my talk about Nosferatu. Bela Lugosi’s Dracula is a masterful horror film that made Count Dracula one of the most iconic characters in popular culture and really launched the horror to another.
9. The Informer: Director John Fords 1935 Irish War for Independence drama. Though The Informer had at the time a little known cast and even more unknown cast at the time the actors performed well, and tragic tail of a down on his luck ex-IRA Irishman is extremely well written. It also helps that RKO pictures at the time, and is still one of the best film composers in Max Steiner composing the music for The Informer.
10. The Mummy: 1932’s The Mummy is the third and final monster/horror film on this list. While not on the level of the other three horror films on this list The Mummy is still a thrilling horror film with once again a power performance by the great Boris Karloff as the Mummy.
11. Mr. Smith Goes to Washington: The late Jimmy Stewart launched to stardom mainly through this political drama. Stewart stars as a young naïve politician Jefferson Smith trying to make a difference in his state and in the United States, but his slowly beat down by the corrupt system and his one man fight against it. There is a hopeful yet pessimistic view of politicians and the political system that is still very relevant today.
12. Blackmail: One of director Alfred Hitchcock’s earlier films, and I think the first British film with sound. Blackmail is a riveting thriller effortlessly created by Hitchcock’s screenplay and film technic. I would consider Blackmail one of Hitchcock’s best early films.
13. Metropolis: I usually am in the minority when it comes to modern critics of Metropolis, but I think it is one of the most overpraised films in history. Yes, for its time Metropolis is a visually outstanding, but so was Avatar, What Dreams May Come, Sucker Punch, and many other mediocre films. What is a better lasting legacy is the films message of caution against technology and the peoples growing reliance of technology on both man’s progress socially and psychology. I do think Metropolis is a good sci-fi film, but far from one of the best science fiction films in history.
14. Captain Blood: To be honest it was hard to fill this list especially the last few spots, but then I remembered the brief rise in Hollywood superstardom of Errol Flynn in the mid 1930’s to the mid 1940’s with two really good swashbuckling adventure films. Errol Flynn’s first starring role in Captain Blood is like the blockbuster of today as Captain Blood does have some great if not amazing set pieces and action sequences the story and performances are lacking.
15. The Adventures of Robin Hood: Errol Flynn was known for his charisma as a leading man and ladies’ man, which made Flynn the perfect choice for Robin of Locksley. This adaption of the Robin Hood is magnificently brilliant in story, set design and set pieces, and the action is thrilling. The chemistry between Flynn and Olivia de Havilland is palpable throughout the film. I will not say it is tragic as I know there are rumors of Errol Flynn’s night life with women which got him in trouble and rightly or wrongly ruined his reputation and perhaps Flynn’s career, but I will say that it is sad that Errol Flynn allowed his womanizing to basically ruin his career.
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The most overrated films of the 1920’s and 1930’s: The Wizard of Oz, King Kong, and Snow White and the Seven Dwarves.
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mymelancholiesblues · 5 years
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My extensive analysis in why RE4 is the top-tier Aeon game
This will be a long ride (seriously though, this have around 9.453 words), so grab a cup of tea (or coffee, depending on your personal preference, of course), sit comfortably and read through this peacefully because Resident Evil 4 is my favourite game and I plan to finally thoroughly explain why. And, for that, first, I intend to contextualize every single prior point with the proper attention they need.
As we’re already sick to death of knowing, Leon and Ada are introduced on this franchise in Resident Evil 2. This is a game originally from 1998, the very end of the 90s, and despite clearly possessing superior quality if compared to the script of the previous game and first instalment in the franchise, it’s still unquestionably a game of its time, and, particularly, of its genre.
We’re talking about the B science fiction and horror hybrid genre: zombies. This is the sort of horror that is frequently campier than the rest since – and let’s all agree over this – zombies per se are not that terrifying. It’s actually their effect on mankind, on human reaction and on how human beings will deal with the gore and all the fairly specific situations this type of horror puts them in that really terrifies us – it’s different from ghosts or demons, for instance. That’s why, inevitably, every exercise of fiction on this genre will ultimately focus on conflicts between non-infected human beings, their greed, how they’re capable of displaying their most monstrous side in these circumstances, and so forth. You can have a read on the “zombie culture” subject and its origins here.
Moreover, Resident Evil is a Japanese game, which is significant, since we should know that cultural repertoire can greatly modify the way storytelling explicits itself, the way it unfolds and develops towards its conclusion, and especially which messages it chooses to prioritize and how those messages are decided to be delivered to the audience. Therefore, even though Resident Evil has fallen upon the clichès its genre generally falls onto (the main plot conflict focus now is much more on how bioterrorism is one of the worst products of the capitalist regime and the endless greed of imperialist countries), the narrative dramatic throughline of the franchise continues to be that of ending in a hopeful, optimistic note.
Back to RE2 OG being a product of its time, however, and characters like Leon, Claire, Ada and Sherry being introduced there: on characterization terms, while these early franchise games weren’t necessarily weak and incompetent in presenting those characters, they were definitely quite limited on how they could do so.
Furthermore, on the account of a not yet established videogames voice-acting trade, and primarily on the rough Japanese-to-English translation efforts that weren’t as easy and accessible as they are today, nor was the “entry” of Japanese entertainment production into the North-American market a normalized matter as globalization wasn’t such a stable and clear concept then as it is today, many typical Japanese storytelling devices, such as certain scenes originally carrying a heavy significance to them and meanings that we couldn’t even presume if we weren’t already part of their culture or had some degree of introduction to it, – eg, a man promising to protect a woman plot-situation: in Japanese storytelling, this is a trope that has more clear romantic undertones than it would have in the West (check here and here), just like childhood friendships carry different implications for their cultural baggage (it’s a typical romantic trope for them; take a look here and here) – were lost in translation and could easily come off as “corny” to the western public if the translator (and the voice actor) wasn’t careful in conveying the originally intended text and subtext messages. And they rarely were.
Leon wasn’t a complex or even a “complete” character back then as he is today. At the time of his introduction, in RE2 OG, he was a more straight play of The Paragon trope. Are you familiar with those more simplified and basic characterizations of, say, Captain America and Superman? Leon was like that! In fact, Leon was the first attempt of an entirely Japanese crew in making a North-American blond police officer, an idealist and overall nice guy that didn’t have behavioural issues like Chris did. So, Leon was an “upright” and “altruistic” guy. That’s what his character comes down to in his introduction. Those two words.
On the other end, we had Claire, who was an “independent” and “brave” young woman (let’s keep those describing terms in mind because they are important!). In her scenario, we would have a journey companion, Sherry, and in Leon’s, it would be Ada.
It’s really important to point out here that when they were developing these characters, coming up with their design and everything, the staff tried to make Ada’s colour palette contrast and complement Leon’s one, and Sherry’s was also thought out to do the same to Claire’s. So much so that we can see that in contrast to Claire’s fuchsia/magenta and black, we have Sherry’s cobalt blue and white. And to Ada’s deep red we have Leon’s navy blue (check this).
Now, about those “describing terms” I mentioned earlier. Similarly to the colour palettes case, staff’s primary purpose while characterizing the two extra journey characters was so that they would offer some sort of “disfigurement” of the basic traits that directed the main characters. Claire is brave and independent even though she is barely nineteen years old and grew up as an orphan, thanks mainly to her older brother’s affection and dedication, whom she actually happens to be looking for in this game. Sherry, however, has to survive independently in Raccoon because she has been neglected by her remarkably still alive scientist parents and has to be brave because she always had to fend off for herself. It’s just like Claire, but upside down.
Leon, on the other hand, upright and altruistic, meets Ada, who seems to have shady means to achieve her goals, and shows a skeptical, cynical demeanor on how she regards others. She’s Leon’s upside down as well.
In the original script, there’s a lot of “mamoru” being used – from Claire to Sherry, who later becomes a maternal figure to the girl (and forms a solid bond with her), and from Leon to Ada (and here is where we should remember that the “promise to protect” trope can oftentimes have romantic connotations in Japanese culture if it’s used in a given context and combination of circumstances).
As I’ve already said, the original game, a product of its time, relied more on “soap drama” writing than on a more organic text development, since it needed to be concise, delivering the message without losing its dramatic appeal to the plot. Thus, everything escalates too fast – the in-game time is short and the script needs to be on par with its pace.
We get to know the characters we have to know, the text then assumes we’re sufficiently familiar with the basic paradigms associated with fiction and storytelling so we should unconsciously recognize what certain parts will mean without needing anyone to babysit us through it. It’s clear, then, that the independent and brave young woman will be accompanied by the neglected and frightened little girl and they’ll form an adoptive mother-and-daughter bond, just like it’s obvious that the upright and altruistic guy will be glued by the shady and cynical woman’s side and they’ll team up and eventually fall in love.
However, the translation process was unpolished, as I said, so the dialogue lines, especially, came off a bit silly and occasionally somewhat unnatural to the audience – quite cheesy indeed. Nonetheless, as I also stated previously, all of those dialogue lines made sense within their own context since the game’s pacing isn’t bad and the events that transpire within it accompany said rhythm, are dictated by it. Within the plot, Leon and Ada, in addition to being attracted to each other, just spent the last almost 4 to 7 hours together, surviving together, helping each other, so of course they’ll fall in love. Just as it’s expected that Claire will feel responsible for Sherry’s life and Sherry will start seeing her as an adoptive mother figure. This little girl was neglected by her parents! And Claire saved her!
We can see those two dynamics as mirrored reflections (in which those two pairs of mirrors – Leon and Ada, Claire and Sherry – function extremely well as they contrast and complement each other), but also as a journey in which the sidekick is the “shadow” (I’d like to thank @madamoftime​ for her incredible analysis on this subject and for providing me with the sources to quote on this topic: here and here) of the protagonist. Ada is Leon’s shadow because he needs to “kill the boy and let the man be born” (as Maester Aemon advised Jon in ASoIaF — A Dance with Dragons, Chapter 7, Jon II) for this new world he’ll be entering after surviving Raccoon. He needs to be a little more like Ada.
But Ada also needs to be a bit more like Leon, so he’s her mirrored reflection / shadow as well. She needs to start believing in mankind a little more again if she wants to continue in this franchise narrative and make individual progress within it.
Oh, and mirrors are quite important imagery in Japanese folklore (check here), its mythology, etc. RE2 OG does a stupendous job in making use of that.
“The mirror hides nothing. It shines without a selfish mind. Everything good and bad, right and wrong is reflected without fail.”
We have a game story with two sets of characters that manage to tick all the boxes of what should be a complete and comprehensive narrative for them. Complete and that provides closure in itself. We didn’t need a sequel to presume that Leon and Ada would probably meet again, since following Ada’s apparent “death”, the audience knows that she’s helping him against the final boss and in a fashion that he’s also led to suspect it. Claire and Sherry too: we know they’ll take care of each other.
Even so, RE: CV serves to settle Claire’s saga and tie up her journey’s loose ends. In it, she finds her disappeared brother. (And this is precisely why I have my criticisms on the fandom’s constant vehemence in always demanding that she should come back for another cameo: Claire is one of the few characters that had the privilege of having her story thoroughly resolved.)
But then, Leon remained a pending mystery: what happened to him? Had he ever got the chance to confirm his (and ours) suspicions on Ada’s status? Plus: how did it happen? Have they ever met again?
you’ve haunted me all my life through endless days and countless nights there was a storm when I was just a kid stripped the last coat of innocence   you’ve haunted me all my life you’re always out of reach when I’m in pursuit long-winded then suddenly mute and there’s a flaw in my heart’s design for I keep trying to make you mine
(You’ve Haunted Me All My Life – Death Cab For Cutie)
RE4 comes out under this excellent reason: answering those questions. In addition to providing a new chapter to this famous and profitable franchise, it would also serve to solve Leon’s pending matters, something that Claire, his companion protagonist in the game that he was introduced on, got, but he didn’t. And look: this unresolved conflict is precisely what drives RE4’s dramatic throughline – so much so that if we think about the main saga plot to which these two games should be supposedly subordinate to, both RE:CV and RE4 seem a little… isolated? Because they are journey conclusions for these two specific characters.
Anyway, Leon is now a government agent (a career unkindly imposed onto him by the actual government, by the way, who wouldn’t just accept that the man simply moved on with his life while possessing the knowledge to what really happened in Raccoon) on a rescue mission six years after surviving Raccoon City’s incident. He’s now more cynical and is taking advantage of somewhat questionable means: being a secret agent for a corrupt government so he can achieve his own goals: put an end to bioterrorism and companies like Umbrella. He’s a little more like Ada.
And from the beginning of RE4 all plot aspects are set in a way that build our expectations over Leon and Ada’s reunion: the church bell that mysteriously rings in a suitable timing and saves Leon’s life at the very beginning of the game. The silhouette in red that appears outside the window and fires twice against the guy who is stomping his chest and prompts Leon’s to comment on how familiar the stranger figure felt (“Woman in red… Somehow so familiar.”). Everything, EVERYTHING that happens in RE4 is a carefully thought slow-burn set-up for us to wait and expect for their encounter.
Let’s not forget that the Anonymous Letter that he finds after passing out in that hut after the fight against Del Lago it’s hers (in the Japanese script, the personal pronouns are feminine, which prevents it to be a note written by Luis; source). In Project Umbrella’s translation of said file, we notice that she laments the fact that Leon is infected beyond her current capability to help him. Oh, and there’s also Salazar stating that he needs to deal with two rats before properly worrying about Leon, and Leon then wondering who’s the other intruder besides himself and Luis – which serves to further increase the audience’s expectations.
see her come down through the clouds I feel like a fool I ain’t got nothing left to give nothing to lose   so come on love draw your swords shoot me to the ground you are mine I am yours let’s not fuck around
(Draw Your Swords – Angus & Julia Stone)
When they do finally meet again (after we, the audience, already suspect that for at least three different situations Ada’s been watching and helping him) is this tension-charged scene. The scene backdrop, thoughtfully designed, is a monarchy style couple’s bedroom; as part of its decoration, there’s a painting, a gigantic and impossible-not-to-see one, that turns out to be Sandro Botticelli’s Primavera (check here); and even the mysterious woman’s dress, evoking a Chinese red qipao, has butterflies prints (check here). This is essentially the perfect setting fans have unconsciously hoped for: we’re internally screaming “finally! they’re going to solve their U.S.T. and consummate their feelings!” After all, it’s a couple’s bedroom decorated with a purposefully noticeable painting (the only one large enough to be undoubtedly identifiable in a cutscene) which its symbolism and analogies are famously related to love and sex, and even the woman’s dress carries references to a Chinese romantic allegory that, curiously enough, strongly fits with them.
Ada enters the scene laying her gun barrel against Leon’s back – close, too close, in a staggeringly explicit intimacy imagery, one that we’d normally expect from a 007 movie, for instance –, and the subsequent dialogue follows the same tone: with her ordering him to surrender in a voice of velvet (“Put your hands where I can see them.”) and him throwing back a provoking bluff – also full of sexual innuendo – that serves only to advance their competition for dominance (“Sorry, but following a lady’s lead just isn’t my style.”). Oh Leon, you’re so full of shit and you’re well aware of it, as well as Ada is (“Put them up now.”). For them, this is all foreplay. (And that’s why Leon’s first response in this scene doesn’t bother me. I find it to be consistent with his characterization, he understands what’s going on in this situation and decides to join in the game.)
After their own little – and slightly anticipated – dance, and Leon’s little tip (“Bit of advice – try using knives next time. Works better for close encounters.”) – that uncoincidentally will come in hand later on in this game in another scene charged with this same unresolved sexual tension, and in which our expectations get likewise subverted –, Ada raises the curtains, folds her cards (“Leon. Long time, no see.”).
We all hold our breaths.
But Leon… Well, Leon is resentful, bitter, angry.
Naturally, since, for 1) although he, like us, certainly had a hunch for the identity of whoever put a gun on his back, he couldn’t be quite sure yet, and 2) this is the woman he has spent the past 6 years obsessing about to which end she came off to (later, a spin-off in the franchise will confirm his obsession for us, but nevertheless, one of Leon’s next lines in-game is already enough for us to deduce it), only to find out that the latest news pointing at her happened to be related “just” to the most infamous figure in the recent history of bioterrorism.
Ah, and also he spent the past 6 years dealing with the guilt and trauma of she possibly being dead, which he certainly considered to be his personal failure in preventing. So, there’s that. 
Therefore, Leon ruins the atmosphere – and all of our previous expectations together with it – and confronts her (“Ada… So it is true.”) Feeling hurt, betrayed, pissed off. But resigned too. Even when she pretends she doesn’t know what he’s talking about, clearly dismissive of how long it has been since their last exchange (“True? About what?”), his tone is huffy, sullen, when he states to her (doesn’t question, rather, chooses to assert) that it’s true, she’s affiliated with Wesker (“You, working with Wesker.”) And how does he know that? Did something in his investigations also lead him to presume that she’d probably appear in Spain to get something for Wesker? Then we weren’t the only ones hoping for this reunion, holding our breaths for it? See, we don’t even need a spin-off game to assume that yes, he’s been indeed obsessing about her for the past 6 years. 
When Leon throws this accusation, it comes from a sore spot, a particular personal ache, almost as if this Wesker issue was a betrayal aimed specifically against him. If we didn’t know any better, this scene would almost feel like it’s a couple washing their dirty laundry over the fact that of them is having an extra-marital affair. 
Ada drops her sly, disingenuous facade (“I see you’ve been doing your homework.”) – it looks like he learned the hard way that he should be a little more like her instead of simply diving in blind after all. 
Then, shrinking a bit, in a lower tone, he demands a reason (“Why, Ada?”), and she tosses it back since this is a question that can have a myriad of answers (“What’s it to you?”) to which he finally asks what he wants to know with indisputable clarity (“Why are you here? Why’d you show up like this?”), and something in his tone, the non-verbal stress in his words, gives us the impression of emphasis on “here” and “like this”, almost as if what he really wants to say is “Why not before (way earlier)? Under different circumstances (as a friend, as he wanted her to be)?” After a wry chuckle, it’s her turn to break with our expectations, – since Leon’s question steers the mood of the scene back to one of impending emotional and physical resolution – evading the emotional escalation with a dramatic stunt, but not without promising him that they’ll meet again. 
By the way, resorting to a ruse to get out of there, having thrown her timer flash bomb glasses so she could have a good pretext to withdraw without major impediments – it’s also a writing device to subvert the audience’s expectations here, since they’re naturally placed upon betting that if Ada tries to leave in a conventional, non-theatrical and unconvincing style, Leon is definitely going to make her stay, even if he has to beg her for it.
the angel came to Jacob the room began to glow Jacob asked the angel are you friend or are you foe?   the angel never answered but smote him on the thigh they wrestled through the darkness ‘til morning filled the sky   this thing between us has wings, it has teeth it has got horns and feathers and sinews beneath angel or demon to the truth I am bound and so this thing between us must be wrestled down
(Jacob and the Angel – Suzanne Vega)
We play RE4’s main campaign entirely in Leon’s shoes. It’s only after finishing it and unlocking the extra content that we’ll have access to how Ada reacted after their re-encounter: in a mix of anxiety and concern as Wesker now suspects that she went to meet with Leon and, because of it, is ordering her to kill him so there won’t be any disruptions in her mission (“And that US government lapdog… Leon… if you do happen to encounter him, put him out of commission. We can’t let him interfere with our plans.”). She tries from the get-go to bargain with Wesker that Leon doesn’t have a clue to what’s really happening, claiming that he’s there solely to save Ashley so he shouldn’t disturb, etc. (“He has no idea what’s going on. He’s nothing we need to worry about.”), but well, Wesker isn’t exactly inclined to be convinced (“He’s a survivor of Raccoon City. We can do without the extra distraction. Take him out.”).
So we see her apprehensively sighing his name after Wesker finalizes contact. We even have a brief scene where she observes Leon from afar using a machine-gun to contain another horde of Ganados, whispering to herself an apology to him and explaining why she can’t be helping him (“Leon… I’m sorry, but I can’t be seen with you..”) and if you, the player, try to disregard this by nevertheless attempting to run to where Leon is, the game will stop you with the phrase “If Leon sees me now, I would have to finish him off.”. The game enforces you to respect her decision: she won’t follow Wesker’s orders. 
Actually, even before she re-encountered Leon, from the very BEGINNING of her campaign when she discovers that he’s in this place as well (and murmurs his name when she sees and recognises him), she already realises that she can’t be seen with him or there’ll be trouble. So, when she nevertheless reveals herself to him, what she’s really doing is going against her best judgment and putting them both in danger because she genuinely wants to see him and let him know that she’s there too.
Additionally, this is the most probable reason for her not going after him in the past 6 years. Besides obviously wishing him to have emotional distance to move forward while she herself tried to do it, there was the possibility that she could put him in danger if she went after him. 
Mere seconds after Saddler kills Luis, Wesker comes in contact with her and spares no time in querying if she already had the opportunity to execute Leon (“Have you had a chance to eliminate Leon?”). We know that she did despite her dismissive reply (“Not yet”). She saw him quite a few times after their reunion at the castle. Plus, she knows that he’s right there in the exact same place that she’s now – the castle’s concourse level –, with dead Luis in his arms. She’s well aware of the fact that she could exploit Leon’s shock and vulnerable moment over Luis death to easily kill him undisturbed. 
Wesker realizes this is going to be an arm wrestle with her, so, instead, he proposes that she starts “taking advantage of Leon’s fortuitousness” (“If that’s the case, then maybe we can capitalize on his little lucky streak and take advantage of the distraction he’s causing for Saddler and his followers to retrieve the sample.”). But even this recommended scheme visibly disturbs Ada, as we can notice from her reaction just afterwards. 
Ada, of course, doesn’t cease to aid Leon and advice him in order to make his odyssey easier (even if she can’t accompany him as she did in Raccoon), nor does she stop worrying about the advancing of the Las Plagas infection stage on his body, leaving him a letter (again) over that topic, one signed with an affectionate lipstick mark (source).
The next time they see each other in-game is when, once again, Ada chooses to disregard her own best judgment and assessment of the situation by offering him a boat-ride to the island. A scene also packed with sexual tension, in which even a pun brimming with innuendo is allowed (“Need a ride, handsome?”), but still a much lighter in tone than their first shared one. In this one, Leon is finally close to her physically and, as a result of that, spends the whole trip fidgeting where he’s sitting, blatantly staring at her – to which she furtively glances back and sneakily smiles at him. 
All of it only for our expectations to be shattered a second time: she abruptly halts their short little cruise, given that they already arrived at their set destiny – and the fact that she really needs to go, otherwise Wesker will kill them both –, but not without first flashing her entire thigh to him (a privileged view he doesn’t refuse to savour) and nearly shoving her butt all over his face, as to show us and him that “look, I’m definitely interested, but this isn’t the right place nor the right time”. 
After Leon manages to briefly get Ashley back for the first time on the island, we see a small paper plane flying in through the window. Another note sent by Ada, lovingly identified again, offering tips for Leon’s itinerary to escape (source). 
Krauser’s first question when we see him talking to Ada for the first time is on Leon’s status (“What’s the news on our friend Leon?”), to which Ada’s answer (“He’s not making it easy.”) it’s a blatant and near hilarious lie to the audience. Yeah, it mustn’t be easy being forced to deal with that sort of demand: to kill the guy you love more than your own sense of self-preservation and safety. 
Everything that follows the lift she gave Leon and her exchange with Krauser is to showcase her desperation and the lengths she’s willing to go to keep Leon alive, since Wesker, whom just now seemed possibly satisfied with Leon’s participation in the most recent set of events (“Quite a jolly mess he’s made, that Leon. But all for the better. Saddler’s people have fallen into a panic. Their destruction is only a matter of time now!”) and in spite of her reiterated effort to try to convince him that after Leon rescues Ashley he wouldn’t pose any more threats to the ex-S.T.A.R.S. Alpha Team captain’s plans (“Once he gets Ashley back, his job will be finished. He’ll no longer be a factor.”), sent in another agent to assassinate him (“No, I’m leaving Leon to Krauser.”). 
The pronouncement is enough to unsettle Ada and suspend her walk. The urgency to save Leon from Krauser is so high that we see her running after Wesker’s briefing – his order was for her to rush to retrieve the sample (“Hurry up and retrieve the sample.”), but Ada’ hurry is for Leon’s life (“Maybe you’ve forgotten, Wesker… I don’t always play by your rules.”). 
She succeeds in saving him from Krauser, and Leon’s reaction, naturally, is to shout her name, while Krauser is unsurprised by the betrayal (“Well, if it isn’t the bitch in the red dress!”). Ada unceremoniously gives away which side she on in this contest (“Looks like we have the upper hand here.”), and I really enjoy how the scene in which she lowers her gun after Leon dares her to shoot him in RE2R also seems like a visual echo to this one scene in RE4, since Ada chooses him again here – even if that will irreversibly mean trouble for her much sooner than she was prepared for. 
And then, Leon, expressing the enthusiasm of someone who’s already prepared for a hard pass, appeals in a frustrated tone for a resume on their earlier and systematically unfinished conversation – so that they can, at last, have the pending resolution they’re in need (“Maybe it’s about time you told me the reason why you’re here?”), and she rebuffs exactly as he expected her to (“Maybe some other time…”) before leaving him for his own solitary path once again; oh, and this nice detail of having Ada always promising to Leon something for “the next time”, though, is definitely something worth pointing out every time it occurs. By the second time Leon is confronted by Krauser, we have the latter vocalizing what anyone could and would reasonably deduce regarding Leon’s relationship with Ada (“So, you two are all hooked up now, is that it?”). 
Btw, it’s about time that I point out that I prefer the original Japanese version of Ada’s Report #4 (you can access Project Umbrella’s translation here), since its discourse feels more in character for Ada: for example, it’s relevant to emphasize how in this version she pretty much chooses to describe Leon repeating what Wesker suggested about his role in all that’s been happening, almost as if she were taking advantage of the things Wesker said so she can justify in her own assignment reports the help she continuously gives Leon throughout her mission in Spain and why it’s so important for her that he stays alive. What better way of combining business with personal contentment, huh? 
But when we see her interacting with Wesker as he reckons precisely those things she allegedly “thinks” of Leon (his resilience, his luck, the opportunity to take advantage of his protagonism in the ongoing events on the Island and so forth), her following reactions are always of explicitly and adamant indisposition. Which makes me firmly believe that no, Ada never intended to use Leon for anything there in Spain. 
Moreover, if we, as the audience, have paid attention to the story so far, we should know that actually, she’s been only delaying her goals thanks to Leon’s direct and indirect interferences. After all, it’s because of him that Luis takes a detour: in order to deliver the pills that would slow down the effects of Las Plagas on his body; something that ultimately leads Luis to die by Saddler’s hands, once again preventing Ada from putting her hands on the sample and concluding her mission. 
It is Ada who kills Krauser, but that was yet to happen when she reports it as a fact to Wesker (“Krauser is dead.”). There’s a hint of satisfaction and triumph in her voice, even though the guy isn’t dead yet. Wesker goes on to suggest that he’s hoping for Leon to die in the dispute against Saddler, then (“Really… Hmmmmm… Leon doesn’t die easily. That’s fine, we can use him to clean up Saddler for us. We’ll let them fight it out. Neither one of them will manage to come out unharmed.”), and everything in Ada’s body-language and facial expressions indicates her discomfort and impatience with this insistence on this particular subject – Leon’s demise (“Easier said than done.”). 
If she really was using Leon all the time, there wouldn’t be a reason for her to be so clearly annoyed at Wesker’s line of thinking (“Either way, it’s your job to clean up what’s left of them when the fight is over. Don’t forget who is running the show. Whatever happens, we can’t let either of them live to see tomorrow. Our goal is to retrieve the sample. Take out anything that might interfere with our plans.”), to the point that Wesker doesn’t even wait for her response before terminating their conversation. Ada is not complying in this specific topic and this infuriates him; she’ll, actually, – as we know – even go out of her way to intervene in Wesker’s last ideal scenario on this matter: Saddler killing Leon. 
The next scene where we see them together is the one where Leon is stumbling and squirming for some reason that Ada surely has a pretty good guess on which is it, but is hoping to be mistaken (“Leon, you okay?”), while he, on his end, also insists on ignoring what’s truly going on, guaranteeing that of course, everything’s just fine. 
Here we have another subtextual echo to RE2 OG that RE2R also uses to some extent in honour of those who’ve been accompanying the franchise for so long: the calm before the storm – the oddly unagitated moment before we see them saying goodbye and parting ways again –, even if this calm is, in fact, nothing but an illusion they’re briefly sharing. The audience gets anxious without knowing how to pinpoint what’s causing it. 
When Leon comes closer, although everything seems so strange, so out of place, we can see Ada reacting as if anticipating (and welcoming) a kiss. She lowers her guard almost completely, raises her hand gently towards his face and tilts her head slightly to the opposite direction so she can lean onto the upcoming contact. But he’s being controlled by the parasite in his body. For a quick millisecond, she thought she could touch him, kiss him, have that closeness once again – a resolution for emotional and sexual tension in sight. Perhaps they’d even help each other on their path through the island from that point on? 
When she kisses him in RE2R more so he’ll stop arguing and pointing out holes in her just newly-improvised plan than anything else, we have Leon reacting in a kind of dazed and stuporous state – going stiff and not entirely knowing what exactly he should do, looking not only surprised and confused but also hesitant, uneasy. Still, we can notice him adjusting his own weight so he can angle his head better and enjoy the kiss. It’s subtle, but it’s there (take a look). If we think about this in comparison, seeing Ada’s reaction to his approximation while being controlled in RE4 leaves a more bittersweet taste – realizing how much these two truly long for each other’s touch, but how the circumstances only seem to work against them when providing the opportunity to it in a distorted fashion (and observe how much care the producers placed into RE2R so it would be a consistent experience juxtaposed with RE4, RE6 and the rest of the franchise). 
But, well… Mind-controlled Leon almost strangles her and she has to follow that advice he gave her the first time we, the audience, expected them to address the elephant in the room in this game (their much-needed resolution): his tip to preferring knives in such close encounters. Despite the attack not being intentionally his fault and the fact that he just got kicked in the balls for it, Leon immediately asks her to forgive him (“Sorry, Ada…”), and Ada – with her throat still hurting and her voice hoarse – while seeing him swallowing all those pills, immediately urges him so they get rid of the virus in his body. Although she alerted him about the low chances of surviving the surgical intervention that’s needed to remove Las Plagas in a letter she sent prior to this unfortunately awkward meeting, she presses that they both take action (“We have to get that parasite out of your body!”), emphasizing the “we”. Oh, Ada. It’s not like she’ll just accept that his fate is dying a victim of this without trying to fight against it, right? 
Leon’s response, of course, is to prioritize someone else’s well-being and his own mission in helping them (“Yeah… But before that I gotta save Ashley!”) – he’ll do it again for Helena in RE6 under analogous circumstances: following Ada (his recurring element of personal need) vs his sense of duty (everything he believes and stands for) –, and this serves as a reminder to Ada about her own (“Fine… let’s split up…”). For a moment, perhaps, she thought it would be like that night in Raccoon, the two together against anything that threatens their way. As she goes ahead of him and walks out the door, we have a slightly longer focus on Leon’s face looking at the door she just gone through with a wistful expression. Leon’s own expectations weren’t that disparate from Ada’s, but both watched it slipping through their fingers again. 
Her last confrontation with Krauser has a great dialogue as well. She mocks him from the start (“Oh, Krauser. I’m sorry, I jumped the gun when I reported you dead to Wesker.”) since she couldn’t wait to put an end to him with her own hands so Wesker wouldn’t dare using this against her anymore (“Hum…. Think of all the paperwork I’ll have to fill out if you were to show up alive.”) We know that this isn’t just about convenience, but also a matter of self-preservation. Oh, and safeguarding Leon’s life. 
After killing Krauser, her comment is also loaded with double meaning, (“That’s a large thing you have there… But I don’t like it when men play rough…”) a remark that references directly her last run-in with Leon. The man she’s in love with just tried to strangle her (albeit under mind-control) and destroyed the mood that could’ve led them to have some physical closeness after years. 
Afterwards, Ada’s new goal, once again, involves providing help to Leon’s journey – helping him get rid of the parasite in his body and aiding him in completing his mission. That way she can complete her own in peace. 
She assists him in rescuing Ashley from Saddler’s hands – firing against the cult leader a hail of bullets and urging Leon to take Ashley outta the chair she’s imprisoned in and to immediately move out of there with the girl, leaving Saddler to her. All of this not without a cost: Saddler has the upper hand in the confrontation that ensues, and captures Ada. Again, helping Leon proves to be a disadvantageous choice to her agenda: helping him literally turns her into the cult leader’s new hostage. And Ada nearly thought her mission was over when she saw Saddler fall – almost put her hands on the sample. She’d finally be able to help Leon and still complete her own mission without major headaches… but, things are never simple for both of them, are they? 
On Leon’s side, having already removed the parasite off his body and with Ashley safe and sound under his guarding, the conclusion seems obvious: it’s time to go home, right? But he suspects there’s something missing (“Something’s not right.”), and orders Ashley to wait for him exactly where she is – where he knows it’s clear of threats. I particularly enjoy how he doesn’t still know for sure that Ada is being held hostage, but it’s like he catches this sense of foreboding hanging in the air that alerts his instincts about the oddity in the absence of a detail which he cares deeply about, one relevant enough to dissuade him in feeling confident to straightaway leave that place. “The ties that bind” (as per their theme song in RE6), hnm? Their connection is so strong that it’s like a sixth sense warning them whenever one or the other is under risk. As I thought, Capcom’s zeal in writing and developing their recurring plot themes and overall romantic subplot airtightly is infallible. 
And that’s how the cult’s leader baits Leon’s interest: hanging Ada well-tied on a clear view. Of course Leon will go up there to save her, even if he’s already vaccinated against the virus these crazy people injected on him and finally has the girl he should save and bring back home under his care, right? Obviously. He screams Ada’s name in what must be the fifth time in this game, and when Saddler approaches him still trying to exploit the control Las Plagas had over his body, he doesn’t waste any time in playing the cocky hero and provoking his adversary (“Better try a new trick, ‘cause that one’s getting old!”). 
Leon suspends time again, just like he did that dawn in Raccoon on RE2R when he confronted her about her lies and challenged her to shoot him while everything was falling apart around them – now, he does it with the enemy dangerously near them: he stops to check if she’s alright (“You okay?”) and she responds in a teasing but gentle tone (“I’ve been better…”)¹ – it’s really like they’ve stopped time and forgot space again. And that’s why Saddler laughs. 
Leon looks annoyed to be remembered of the presence of the antagonist (“What’s so funny?!”), to which Saddler sees then the opportunity to deliver the obligatory villain’s speech as an elucidation on what’s amusing him (“Oh, I think you know… The American prevailing is a cliché that only happens in your Hollywood movies! Oh, Mr. Kennedy! You entertain me! To show my appreciation, I’ll help you awaken from your world of clichés!!!”). I like how Saddler explicitly mocks Leon and Ada’s little moment since Leon seems to be so overconfident regarding his victory at the end of this long journey precisely because he just saved the woman he’s in love with (something that even makes him forget about time and space for a minute). It really is similar to the Hollywood clichés: the hero achieves ultimate victory when he gets to save his romantic interest – the end. 
Everything that follows from here is just as good: Leon making sure to warn Ada to step aside when Saddler starts mutating (“Ada, stand back!”) and Ada rushing to help him in her own manner, then throwing a Rocket Launcher for him and prompting him to put an end to the confrontation (“Use this!”) – an unmistakable echo to RE2 OG. I’ll harp on the same string again here: I don’t like for one bit that the writers chose to change the circumstances in which she helps Leon with this exact same matter in RE2R so that Leon wouldn’t have had any suspicion on whom might have thrown him that Rocket Launcher to finish Mr. X off; it bothers me a lot since this was a consolidated tradition on the franchise – this specific dynamic between them and Leon being conscious about it. Welp. 
He saves Ada, finally defeats Saddler, and… picks up the Las Plagas sample from the cult’s leader body. Ada’s mission goal. The sole reason for her to be there in the first place.
we fight every night for something when the sun sets we’re both the same half in the shadows half burned in flames we can’t look back for nothing take what you need say your goodbyes I gave you everything and it’s a beautiful crime
(Beautiful Crime – Tamer)
If she doesn’t get her hands on this damn thing right now they’re both going to die, that much she’s certain about. So she points her gun to the back of his head, asks him to forgive her and presses him to hand her the sample (“Sorry, Leon. Hand it over.”) and look, he knows she won’t shoot.
He’s not a fool to infer that she’ll because she just spent at least the last 48 or 72 hours helping him and saving his ass again, and again and again. Come on, think with me: Leon blacks out and spends six hours in that abandoned shack after fighting Del Lago, only regaining consciousness when it’s already dark; it’s dawn when he teams up with Luis in that hut just before he and Ashley follow their way to the castle; he gets stuck inside the castle practically the entire day because when he goes through the mines and the ruins at the back of the castle area it’s almost night again, which means that the amount of time he takes to finally leave the castle after facing Salazar and take Ada’s lift to the island fits the period of dusk to dawn; in the island his journey takes long enough for us to see the sunset again when the Ganados horde destroy the reinforcement helicopter U. S. sent him and he confronts Krauser without Ada’s help; it’s morning when Ada runs off after pointing her gun at his head and taking the sample, leaping into the air so the helicopter picks her up. Therefore, the game implies that we spend a day in each map: the village, the castle and the island – that’s 72 hours. In any case, it’s at least 48 hours.
So, he surrenders the sample to her because deep down he knows she’s bluffing and he also suspects that she must have her reasons.
In addition, let us not forget that their first reunion scene in this game has a slow-motion sequence to show us – amongst other things – that Leon is able to quickly disarm her even when she’s pointing her gun to his back at a distance of maybe less than two inches. As he was forced to become a secret agent to the government, he most certainly went through intensive training over the last six years, so, apart from knowing that Ada would never pull the trigger against him, we also know that Leon, if he genuinely wanted to, could easily disarm her. But he doesn’t. He chooses to give up the sample to her, he chooses her.
RE4 bluntly suggests that Leon is willing to brush aside his principles, ignore his sense of duty and ethics and even possibly betray his country – for her, to choose her. It’s fairly likely that hadn’t they been forced to follow different paths in RE2 OG and RE2R, he would’ve done the same. At the end of the day, that threat of “taking her in”, arresting her, was just bravado. This is clearer for him now, of course – six years after Raccoon, Leon had the distance of time and space to hone his wisdom and balance regarding this inner moral struggle he faces between what he feels for Ada and his consciousness, his integrity; although we all are well aware that at the decision-making time, romanticism would topple rationalism, that he’d let idealism speak louder than his sense of pragmatism. That he’d let her win.
This is how much he trusts her – it could be nothing more than a passionate impulse motivated by a gut feeling, an unexplainable instinct, it may not even be something he consciously desires, but it’s what he always comes down to – and that’s why he took that leap of faith six years ago in defying her to shoot, that’s why now, again, he takes a leap of faith passing her the sample without putting up a fight, because he KNOWS that she won’t shoot, he doesn’t need to challenge her once again so he can prove it to her and to himself. Thus, this is another mirror scene: that’s what he was going to do in RE2 OG and RE2R hadn’t she “died” – they don’t need her pointing a gun at him, that’s just a pretext for both of them. But, back to the story climax in Spain, his only reaction then, is to ensure, as much to himself as to her, that she knows what she’s going for (“Ada, you do know what this is.”). Yes, of course she knows. And he knows she does.
She goes on her way, reassuring him about the fate of the sample (“Don’t worry. I’ll take good care of it.”), perhaps to reinforce that he didn’t make the wrong call. Leon’s sixth loud cry for her name is answered with a curt goodbye and a bit of quippy advice (“Gotta go. If I were you, I’d get off this island too.”). And I love how baffled he is to see her pressing the detonator button (“She really pushed it!”). Oh, Leon. He really only gave her the sample because he wanted to, didn’t he? So his bewilderment in seeing her activating the detonator isn’t only adequate but natural. This disappointment doesn’t last long, however, since Ada obviously won’t leave without granting him the key to his escape (“Here, catch.”), rush him to take his path outta that damned place and promise, in her own way, that they will eventually see each other again (“Better get a move on. See you around.”).
Leon’s reaction to the gift she throws him, a sneery remark, expresses his frustration and reveals a bit of his wounded ego (“Very cute.”). Yeah, Leon… this isn’t the moment for you two to have a resolution to all the emotional and physical hangings you still have. “Maybe some other time.”
shadows follow me but she is always out of reach but she’s my favourite thing to see her hook is my escape a reflection of my fate and she is everything I need, yeah
(Fangs – Night Riots)
Ashley embodies all of us, the audience, when she inquiries about Ada’s identity and her connection with Leon (“So, who was that woman anyway?”), and although he sounds intrigued by her curiosity, he looks as he might have been expecting it (“Why do you ask?”), to which Ashley proceeds reflecting the audience’s expectations and insists (“Come on. Tell me.”). Leon’s answer, strikingly brilliant and unforgettable (“She’s like a part of me I can’t let go. Let’s leave it at that.”), is one that RE2R without any kind of reservation or shame makes visual and textual echo in that scene where Leon complains missing her (“I can’t believe I actually miss her…”) and smiles wistfully – that’s why you miss her, Leon. It’s only at the end of RE4, then, that this 27-year-old Leon finally finds the answer to something that has been haunting him since he was 21.
In Ada’s scenario ending, we can see her exhaling, understandably relieved as the helicopter flies off that hell island: Leon’s alive! And she didn’t have to “die” this time to accomplish both: keep him alive and complete her mission. Everything worked! Everything’s alright.
Another detail that pleases me a lot – and that RE2R ALSO echoed – is that, after seeing him driving the jet-ski with Ashley towards the sunset, knowing that they’re going home, we have one last broadcast with Hunnigan, in which Leon reports to her about succeeding in rescuing Ashley and how he’s currently taking the young woman back home.
Hunnigan congratulates him, cheerfully, (“You did it, Leon!”), and Leon doesn’t dismiss it as a good excuse to flirt with her (“Thanks. You know, you’re kinda cute without those glasses. Gimme your number when I get back.”). Hunnigan’s answer, firm and composed, is point-blank and carries more than one meaning to the audience (“May I remind you that you’re still on duty?”). Remember Claire flirting with him after Sherry’s question offers an opening for that (“That would’ve been one helluva first date, though.”)? And how Leon, visibly embarrassed, trails off in a bland and ambiguous comment that it’s more to himself than to Claire or Sherry (“Yeah, you have no idea…”) at the end of RE2R? His body-language betraying what – actually, who – we know that surely just crossed his thoughts? RE4 had already done that much earlier! When Hunnigan reminds him how he’s still at work detail – thus he shouldn’t be thinking nor saying these kinds of things –, his reaction is to lament how this seems to be his karma (“Story of my life…”), because really, it’s primarily his job and his sense of duty that keeps him from having what he wants most, isn’t it?
We got a pay-off with this game. RE4 delivers everything the audience wanted with each and every scene and concludes Leon’s plot. Just like Claire reunited with her brother in RE: CV, Leon reunites with Ada in RE4 and, at last, finds an answer as to why he couldn’t, why he wasn’t able to move on in the past six years. Also, RE4’s ending promises us that they will meet again, so we didn’t really need RE6 to play its part as a “pay-off” entry. But, since we did get RE6… We carry on with one more satisfying addition concerning them and their relationship, the only difference being that now, according to their body-language throughout the game, they’re more physically intimate (without even weighing in RE: Damn, which implies it more directly).
I think RE2 OG (and now RE2R) and RE4 both do a great job in showing us Leon and Ada going through all the steps in the chemical process of falling in love with each other, while RE6 shows them at a more comfortable stage of “compassionate love” – the everlasting kind of love that no longer is as euphoric, restless and anxious as it was at the beginning (it’s worth taking a look at this biological process I am talking about and its scientific basis here, here, here, here, here and here). Furthermore, this makes me feel confident that Capcom’s writers working on the franchise’s big instalment numbers know really well what they are doing with these two (at least so far) when they have to present further development for them (amen):
“[…] Levels of the stress hormone cortisol increase during the initial phase of romantic love, marshaling our bodies to cope with the “crisis” at hand. As cortisol levels rise, levels of the neurotransmitter serotonin become depleted. Low levels of serotonin precipitate what’s described as the “intrusive, maddeningly preoccupying thoughts, hopes, terrors of early love”—the obsessive-compulsive behaviors associated with infatuation. If love lasts, this rollercoaster of emotions, and, sometimes, angst, calms within [the years]. […] The passion is still there, but the stress of it is gone […]. Cortisol and serotonin levels return to normal. Love, which began as a stressor (to our brains and bodies, at least), becomes a buffer against stress. Brain areas associated with reward and pleasure are still activated as loving relationships proceed, but the constant craving and desire that are inherent in romantic love often lessen. […] there is an inevitable change over time from passionate love to what is typically called compassionate love—love that is deep but not as euphoric as that experienced during the early stages of romance. That does not, however, mean that the spark of romance is quenched […] […] the excitement of romance can remain while the apprehension is lost. For those whose long-term [relationship] has transitioned from passionate, romantic love to a more compassionate, routine type of love, […] it is possible to rekindle the flame that characterized the relationship’s early days. “We call it the rustiness phenomenon.” […] That alone […] may be enough to bring some couples back to those earlier, exhilarating days, when all they could think about was their newfound love.”
Anyway, that’s why I think that all this “aloof RE4 Leon” talk is nonsense. This is the game that was originally thought as a resolution for Leon’s plot in the franchise – that’s why it ends with the “She’s like a part of me I can’t let go.” line (and that’s why this is my forever favourite OTP quote for them). So much so that RE6 really does seems “extra”: we know that by that point they already are more physically intimate, that they see each other occasionally, etc. But Capcom does a good job in exploiting RE6’s potential, since Leon and Ada’s issue was never only attaining physical intimacy nor sorting out their complex emotional connection and feelings for each other, but the seemingly impossibility of them staying together or, at least, finding peace in their own status-quo – a transition to the final, most mature, peaceful and fructiferous phase of romantic love.
Leon can resign himself and, technically speaking, betray his country… But can Ada simply turn her back on everything she’s involved with without this implicating putting Leon’s entire life at risk? Like it happened throughout RE4? This remains their main dilemma, and one that Capcom continues to exploit spectacularly since it’s a structure that doesn’t bore the audience – and no, I’m not contemplating the haters when I say this, I’m referring to the general audience.
My wish for RE8 – or whatever it is the next entry that features them? A resolution to this last major hanging between the two.
Thank you for coming to my TED Talk, I can only hope this was an interesting, worthwhile and satisfying read. 💓
¹ Also, have you guys seen that DMC5 blatantly makes a reference to this Aeon dialogue with Trish and Dante? (here)
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alexsmitposts · 4 years
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Meet The Space Force: More Embarrassing Political Pornography On Jan. 3rd, 2019, China landed the Chang-e 4 rover on the far side of the moon. This was a dramatic accomplishment in terms of extraterrestrial activity. The mission had a concrete purpose, not merely in terms of scientific research, but also in terms of technology.Helium-3, the rare, non-radioactive isotope, is quite hard to find on earth. Due to its rarity, it costs roughly $40,000 per ounce. However, Helium-3 is highly abundant on the far side of the Moon. The Chang’e 4 is believed to be the first step, with China intending to send up Chang’e 5, which will land on the moon, load up, and return to earth with a cache of Helium-3, extracted from the lunar surface. Helium-3 is in high demand right now, as fusion energy research is taking off. Many believe that Helium-3 could be used in a fusion reactor that could be developed, and completely change life on this planet with abundant levels of new energy. Russian President, Vladimir Putin is a champion of these efforts, saying: “Potentially we can harness a colossal, inexhaustible and safe source of energy. However, we will only succeed in fusion energy and in solving other fundamental tasks if we establish broad international cooperation and interaction between government and business and join the efforts of researchers representing different scientific schools and areas. If technological development becomes truly global, it will not be split up or reined in by attempts to monopolize progress, limit access to education and put up new obstacles to the free exchange of knowledge and ideas…The International Thermonuclear Experimental Reactor (ITER) serves as a prime example of open scientific, technological cooperation. Scientists are now planning to use it to launch the process of controlled thermonuclear fusion…Our country is actively participating in this project, and is now prepared to suggest that they use Russia’s scientific infrastructure for joint research, joint scientific investigation, for the international scientific teams that are working in the sphere of nature-like and other breakthrough technologies, including unique mega-science installations.” The US space program originated with similar aspirations. NASA sought to advance human civilization, develop new energy sources, and make life better on earth by reaching for the stars. On Sept. 20th, 1963, US President, John F. Kennedy spoke at the United Nations and proposed that instead of having a “Space Race” that the United States and the Soviet Union work together. He said: “In a field where the United States and the Soviet Union have a special capacity–in the field of space–there is room for new cooperation, for further joint efforts in the regulation and exploration of space. I include among these possibilities a joint expedition to the moon.” 2020: Pornography Takes the Place of Politics When describing the years of 1907-1910, a period when Russia was gripped by hopelessness after the failure of the 1905 revolution, Vladimir Lenin wrote: “Depression, demoralization, splits, discord, defection, and pornography took the place of politics.” Such words accurately describe the current atmosphere within the United States. Suicide rates are higher than they have been in decades. Opioid addiction is also claiming lives at a very high rate. Roads across the country are being un-paved because municipalities cannot afford to maintain them. Water is not being properly purified. Demoralization and depression are abundant, and discord among the country’s different demographics and regions is also widespread. In terms of “pornography,” the US Commander in Chief, Donald J. Trump boasted about the size of his penis in during a Republican primary debate. Furthermore, the “October Surprise” from his detractors, which dominated much of the political debate in the lead up to his electoral victory, was the infamous “Access Hollywood Tape” of Trump describing lewd activities with women, in a manner many interpreted as advocating sexual assault. After Trump was elected, feminist activists poured into the streets, dressed in pink to oppose him in a series of “Women’s Marches.” Many of the marchers wore hats sewn specifically to look like female genitalia. As impeachment proceedings continue against Trump in the US Congress and hopes that he would be a non-interventionist have faded away after his rapid escalations against Iran, Donald Trump continued to press forward with one of his favorite projects: The Space Force. On January 27th, just over a year after China’s historical intergalactic accomplishment, Trump released the logo of the new branch of the US Armed Forces created by this year’s congressional defense spending bill. The logo of Trump’s “Space Force” was immediately met with mockery and laughter, because it bears an obvious resemblance to the insignia used in the Star Trek TV programs. Trump’s Space Force is not an extension of NASA or push to send humans to Mars. It is not part of Russia and China’s efforts to make breakthroughs in Fusion Energy. The Space Force is purely military. As Trump explained: “Our destiny, beyond the Earth, is not only a matter of national identity but a matter of national security.” The White House proposed that the new branch of the US military be required: “Strengthen America’s ability to compete, deter and win in an increasingly contested domain. Organize, train and equip our space warfighters with next-generation capabilities. Maximize warfighting capability and advocacy for space while minimizing bureaucracy.” “We don’t want China and Russia and other countries leading us. We’ve always led — we’ve gone way far afield for decades now, having to do with our subject today. We’re going to be the leader by far. We’re behind you a thousand percent,” Trump said when he announced the proposal. LARPing from the White House Indeed, if Trump were to push the Space Program as it had originally been intended, it would require massive reforms to the US educational system. Instead of importing engineers and scientists from across the planet, the United States would be forced to start providing its young people, who greatly trail behind in Math and Science, with a much higher quality education. In response to the Soviet launch of Sputnik in 1957, US government funding of education vastly increased. However, Betsy DeVos, Trump’s Education Secretary, favors dismantling public education, replacing it “schools for profit” Charter Schools, as well as schools run by religious institutions. While Betsy DeVos wouldn’t favor ramping up NASA, the Education Secretary and Billionaire Heiress, whose brother is none other than Erik Prince, founder of the Blackwater (Academi) Military contracting corporation, is most likely happy with Trump’s alternative move. The entire military industrial complex must be excited about expanding the highly profitable market for cruise missiles, bombs and drones into a whole new frontier. If the logo is any indicator, the Pentagon is probably on the verge of announcing new plans to develop phasers, laser beams, and lightsabers. The fact that the Space Force is intended to appeal to young voters, who tend to disfavor Trump, is no secret. In announcing the proposal Trump said: “A new generation of young people seeks to challenge — really challenge hard — to get their talent and their skill to work. And now we’re giving them a forum and a platform from which they can put that genius to work.” Indeed, many of America’s youth, young men, in particular, are probably quite excited about the Space Force. As young Americans find themselves stuck in low-wage, short term, service sector jobs, unable to earn a living, get married, buy a home, and have children, many are reduced to a kind of prolonged adolescence. Instead of raising kids and having fulfilling careers, many young people who are stuck making coffee or sweeping floors have found the world of Science Fiction and Fantasy as a place of solace. Many young Americans, who don’t seem to have much else to do, having been robbed of a fulfilling adult life, take pleasure in “LARPing” or “Live Action Role Play.” They dress in costumes like their favorite science fiction and fantasy characters, holding conventions and acting out scenes. While this LARPing subculture is new, Star Trek fans have been doing for decades. In the 1970s and 80s, the “Trekkies” were the object of mockery, but now their practices of dressing up in costumes and pretending to engage in outer space or medieval combat are much more respected. Oddly, a section of the new, white supremacist right-wing emerged that seemed to be somewhat reminiscent of the LARPers, though more dangerous. The group called itself the “Fraternal Order of Alt-Knights” and trained its members in using sticks, wearing helmets, and carrying shields of the purpose of street fighting. While images of the group’s members certainly look reminiscent of LARPers, their intentions are quite different. While the LARPers shy away from politics and are very clear that what they do is all play and pretend, despite the costumes, the Alt-Knights seem to be ready for a real confrontation as they rant and rave about “western civilization” and “cultural Marxism.” Many reports indicate that the Alt-Knight organization has effectively become defunct in the aftermath of the 2017 incident in Charlottesville. Outer Space Atlanticism in an Age of Pessimism Regardless, for millions of young people who spend their weekends pretending to be intergalactic fighters, Trump’s “Space Force” proposal sounds like their greatest hope. It is a chance to make their weekend fantasies come true. To paraphrase the old 1960s bumper sticker mocking US military recruiters, they can travel beyond the earth, meet new interesting people… and kill them. The Space Force seems to be yet another expression of Atlanticism. It fits the geopolitical trend of two different civilizational models. Societies based on Eurasian landmass have focused on building up industry and infrastructure, making scientific, architectural and mathematical breakthroughs. These Eurasian civilizations have been contrasted with the Atlanticist Empires, from ancient Rome to the 1800s British, who focused simply on control of the trade routes and extracting tribute at the point of a spear. One wonders if the American “Space Force” will seize the next Chang’e mission to the Moon, and demand it hand over some Helium-3 in exchange for crossing into extraterrestrial territory declared to be “ours.” Such a tragic event would fit the patterns that have played out since the dawn of agriculture, when some humans started to build cities to function as trading hubs, while others chose to remain in the forests, hunting animals and robbing travelers. The French philosopher George Sorel, himself an outspoken pessimist contrasted the two views as they were manifested in Ancient Greece, writing: “It seems to me that the optimism of the Greek philosophers depended to a great extent on economic reasons; it probably arose in the rich and commercial urban populations who were able to regard the universe as an immense shop full of excellent things with which they could satisfy their greed. I imagine that Greek pessimism sprang from poor warlike tribes living in the mountains, who were filled with enormous aristocratic pride, but whose material conditions were correspondingly poor… they explained their present wretchedness to them by relating catastrophes in which semi-divine former chiefs had succumbed to fate or the jealousy of the gods; the courage of the warriors might for the moment be unable to accomplish anything, but it would not always be so; the tribe must remain faithful to the old customs in order to be ready for great and victorious expeditions, which might very well take place in the near future.” Regardless, as pessimism is on the rise across the United States, Trump’s new sixth division of the US armed forces seems to capture the spirit of the times, LARP-style logo included. Despite celebrations amid the widespread mockery, no proposal to add a sixth wall to the Pentagon has yet been proposed.
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avenger-hawk · 5 years
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One day we won’t be able to say “I prefer chocolate cake over strawberry cake” because that would mean we are discriminating against strawberry cakes according to the internet police. Sigh
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Anon, this is so real it hurts. I can already imagine antis be like ‘chocolate is problematic and unhealthy’ and ‘strawberry is the one true cake’ lol
(fun fact: I prefer strawberry over chocolate xD)
For real tho, the internet police is really getting out of hand. When I first discovered fanfictions (for Gensoumaden Saiyuki, Weiss Kreuz and Bleach mostly) there were all kinds of stories, themes, pairings, no matter how weird or dark. Same for N*ruto, when I got into it and started reading fics since I had a lot to catch up I started with the older, pre-shippuuden ones and there was all sort of stuff, which was cool. Same for older shippuuden ones when I got to it. When I discovered tumblr there was a lot more freedom as well, although not like on pixiv where artists really do whatever they want and they don’t get in trouble…but that’s for Asian artists mostly, who are way more respectful and less argumentative then the Western fandom. 
Not to mention tumblr has a lot of American users and hey I don’t want to be always that person and I know generalizing is wrong but most of the internet police I experienced is either from there or from Northern Europe, which makes me think this egotistic and moralizing attitude is a cultural thing coming from their Protestant/Puritan common roots, not to mention they’re used to have everything quickly and perfectly served on their plate otherwise they’re gonna complain and be listened to, while everyone else comes from a less quick/privileged/well-functioning society so they are used to ‘make do’ and/or to put things in perspective cause otherwise they’re gonna get crazy. Not to mention, again, that if a population has other real and more urgent problems they’re not gonna give a damn about fiction, and if a country with problems is culturally attacking fiction it’s a censorship attempt, and also an attempt to divert people’s attention from the real problems to something irrelevant like fiction. Wake up dudes. Read Chomsky.
(my culture is a more live and let live kind of but it also makes people extremely mistrustful of authorities and at the same time it makes people try and take advantage of them and values knowing the right people and this sort of shit cause corruption and favors are everywhere. Just to show you I’m not just antiAmerican culture lol)
Another thing is cultural, but in a different way: humanities, literature, philosophy, arts, even social sciences and anthropology, are not the most popular subjects of study in most countries, cause most jobs require technical or scientific studies. Those subjects are useful and all but through them students develop a more compartmentalized mentality that is kinda black and white, right or wrong, problem and solution. It’s not weird that if this is the most popular mentality people are quickly judging everything as wrong if it doesn’t align with their opinion/perspective/knowledge. Humanities, arts and so on, instead, are broader and there is no wrong or right in them, only different movements/ schools/ points of view varying with time and context. This helps students develop a different approach that considers more perspectives and puts things in a greater context.
Not to mentions arts and humanities are full of ‘problematic’ stuff that are studied without judgment and no one ever thought about passing judgement because 1-it’s fiction 2- ‘problematic’ stuff exists in fiction for a lot of reasons and it’s interesting to study them 3-without it the stories would be boring, just like the crap the internet police writes, I guess 4- exploringcontroversial things through fiction is actually healthy and has always been done since forever cause it’s a way to explore the depth of human heart and its darkness without actually harming anyone 5- it’s cathartic
I digressed, sorry. Your ask made me laugh but then I started rambling, in short the internet police is made of spoiled kids who don’t get that taste is subjective, that if they don’t like something it’s easier to filter it out/avoid it instead of starting moralizing campaigns, who think they’re doing some useful job moralizing over fiction on the internet instead of going out and doing activism for the real causes. Ugh I could have just written that I hate the internet police but this way it sounds like I have logical reasons to hate them lol
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fantasiavii · 5 years
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some unpopular opinions
You have been warned.  You don’t have to read this.  I’m not attacking anyone or saying that people who disagree with me are bad (mostly...on 10 I’m pretty mad).  I’m just venting.  There’s a lot of fandoms on here but mostly Star Trek lmao.  In no particular order: 
1. (Les Mis) I don’t really like the Jehan/M0nt-par-nasse ship lmao and I’m sad that it’s pretty much the only ship Jehan’s put in now.  When I joined the fandom there was a lot more Jehan/Courf and I really liked that and I miss it and I miss Jehan/Bahorel and Jehan/Feuilly too even though I never really shipped them like I shipped Jehan/Courf but I just miss Jehan with other people... (Also Jehan/Courf/Combeferre!!! My beloved rarepair rowboat of a ship)
2. (Les Mis) Not really an unpopular opinion just something I found out and I don’t see people talking about: The invasion and colonization of Algeria actually had a key role in the 1830 revolution and the establishment of the Orleans monarchy and its not really mentioned in Les Mis, most likely because Hugo’s looking at French history through rose-colored glasses.  A lot of ideals from the Revolution and Napoleon’s time were weirdly combined under the Orleans monarchy to get people to support the regime and the colonization of Algeria was a key part of this and part of the expression of that ideology.  Essentially, some of the values promoted in Les Mis were used to justify the colonization of Algeria (though in a weirdly monarchist form).  Good reference: By Sword and Plow: France and the Conquest of Algeria by Jennifer E. Sessions.
3. (Star Wars) I like the prequel trilogies.  Not in a “they never did anything wrong/are unproblematic and you are all wrong!” way but in a “I grew up watching all of Star Wars indiscriminately” way because my parents (who grew up with the original trilogy) didn’t hate the prequels and so now I can say I like the prequels, I don’t think they’re any worse than the original trilogy (which had plenty of problems imo) and also Padme is fucking awesome.
4. (Marvel) Loki is canonically bi and genderqueer both in Norse mythology and the Marvel comics and that’s just how it is.  This isn’t even an opinion.  I’m just tired of people straightwashing him and honestly if you don’t want to talk about it, that’s fine, just stick to the movieverse, I really really don’t mind.  It’s worse when you try to explain away his queerness.  That’s what really sucks.
5. (Star Trek - Vulcans) Vulcans/Vulcan culture seem to have originally been a thought experiment of like...taking Enlightenment era rationality and neo-Stoicism and pushing it to its most extreme and Vulcans, when they were originally created, were (mostly likely, given what I know of the time period) a symptom of the contemporary Western idea that religion would one day die out and be replaced by rational, secular humanism.  Vulcan logic/Surakian logic grew to resemble a religion more over time* (most notably within the Enterprise and Discovery series) and then it most resembled (through my religion major eyes) a combination of Enlightenment era rationality and Buddhism.  Surakian logic’s relationship to Buddhism is complicated, because its resemblance of Buddhism is a symptom of the Orientalism that is still very much present in a lot of science fiction** (usually when Asian inspired cultures appear but not Asian characters), but Surakian logic is also symptomatic of the Americanization of Buddhism or what some people call American Buddhism.  This is a form of Buddhism that has been sanitized of most of its original “religious” trappings and narrowed down to “spirituality” and, again, rationality, because white people went to Asia and thought that Buddhism was the only rational religion for awhile and then brought it to the US and it’s now sold to people as mostly a spiritual, not a religious, thing, and as a way to cope with late capitalism.  Not trying to disparage American Buddhists or people who are into the just spirituality thing.  I’m just saying there was a change when Buddhism crossed the Pacific and some of the process of bringing it over was highkey problematic (same with Hinduism).  The fact that Buddhism was perceived as the “most rational” religion is probably why it ended up being what Surakian logic most resembled when Surakian logic grew to look more obviously like a religion.  And also because Orientalism.
*though it is my opinion that even in its original series formation, Surakian logic could still be considered a religion
**there’s several examples of it in Star Trek besides Surakian logic.  Also Star Wars.
6. (Star Trek - TOS) Take a deep breath on this one guys: the original series is not that great.  Like. It’s valuable for the nostalgia factor and its repetitiveness is comforting and so is the familiarity of the cast but some of the episodes are just straight up bad.  Like That Is Obviously Racist levels of bad.  And I no longer want to waste time with this “they put sexual stuff to distract the censors from the radical message” shit.  That might be true but there’s still blatant exploitation of women and women’s bodies in almost every episode; Jim both is sexually assaulted and sexually assaults other people; Jim is a feminist sometimes but only when it suits the episode.  The fandom put TOS on a pedestal and looks at it through rose-colored glasses and I don’t really understand why??? We should be able to admit it had problematic aspects and move on.  It was groundbreaking for its time, yes.  But it’s been over fifty years and I’m not interested in returning to the 1960s.  
7. (Star Trek - Spirk) The AOS movies (especially the first two) are written like a love story between Kirk and Spock and I know people get upset about the Spock/Uhura romance but there is at least as much homoerotic subtext in aos as there is tos.  y’all are just mean. (esp since Jim so obviously dates other women in tos or has “had a past” with them which is clearly meant to imply romance of some sort......)
8. (Star Trek - AOS) Into Darkness is a good movie.  So it the first one and so is Beyond.
9. (Star Trek and Star Wars) This fandom war is pointless.  You can enjoy both, especially since they’re completely different stories with different messages, and also, by some definitions, different genres (science fiction vs science fantasy).  My parents grew up watching both and (like the stuff about the Star Wars prequels) didn’t ever tell me I should be fighting between the two.  I honestly think these controversies (Star Wars vs Star Trek and SW prequels vs originals) still exist bc they’re taught to us, not because they are valuable debates.
10. (Oscar Wilde) “Love is a sacrament that should be taken kneeling” is not about oral sex, y’all have just never read De Profundis and it shows.  Oscar Wilde was very much a Christian and while talking about divine love through the metaphor of human love and vice versa is a tried and true thing people do, I can guarantee that this quote is not about oral sex.  You guys just have your minds in the gutter or are, at worst, fetishizing of gay relationships.  Not everything queer people do is about what they like it bed.
And I think 10 is a good place to stop lol.
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fathersonholygore · 6 years
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They Live. 1988. Directed & Written by John Carpenter. Based on the short story “Eight O’Clock in the Morning by Ray Nelson. Starring Rowdy Roddy Piper, Keith David, Meg Foster, George ‘Buck’ Flower, Peter Jason, Raymond St. Jacques, Jason Robards III, Sy Richardson, & Norman Alden. Alive Films/Larry Franco Productions Rated R. 94 minutes. Action/Horror/Sci-Fi-Thriller
★★★★★ John Carpenter is king of genre cinema. His work transcends any type of value judgements people try placing on horror movies or science fiction. He imbues his screenplays with very real, often times prescient social themes and commentary, even in the stories of his you might not expect to find them. In They Live, those themes are painfully apparent, though done in a way Carpenter doesn’t feel like he’s hammering us over the head with sociopolitical imagery. He makes the whole thing tongue-in-cheek, rather than going entirely into a spectacle of horror with his sci-fi madness. He uses a well-known wrestler, the late Rowdy Roddy Piper as his central character, John Nada, whose literal and figurative journey through the Los Angeles urban landscape becomes our own experience with modernity. Using the premise of the short story “Eight O’Clock in the Morning” by Ray Nelson, Carpenter eviscerates American consumerism and materialism, Reaganomics, as well as questions the vast class divide which exists in most American cities. The best part about They Lives is it could genuinely have been made this year and it’d barely need updating. It’s so relevant to the state we’re in today. Given Carpenter made this in 1988, his and Nelson’s respective prescience about American society is downright stunning.
“Our owners, they have us, they control us.”
There’s another world beneath our own— one of class differences, economic divide, racism. It’s not even particularly hidden deep, just below the surface. Carpenter opens the movie with the title, then superimposes it onto a mural of graffiti in Los Angeles. We’re embedded in the city. Moreover, we immediately step into a world of duality. We also see the decay of the urban landscape. Parts of the city are clean, other parts – ones occupied by the homeless, immigrants, various people of colour and economic situations – are in a process of decay. It’s fitting our lead, John Nada, is revealed behind a passing train coming over the tracks into the city. He’s a man without a home. An itinerant worker coming to L.A. so he might find work. He left Denver, which “lost 14 banks in one week,” letting us in on the economic decline of 1980s USA. He later meets Frank (Keith David), another character symbolic of the socioeconomic situation many tradespeople found themselves in during the era, taken advantage of by Ronald Reagan’s terrible policies and a general uptick in capitalist greed across the country. Both men sleep in shelters by night, work on a construction site during the day. Their little bit of time in between work/sleep is taken up wandering the city, or being a part of the homeless community. They’re both part of a transient work economy— separated from themselves, their families, and their homes. However, Frank and Nada are completely in different in terms of race. Whereas John believes everyone’s got “their own hard times these days,” Frank can’t afford to be so understanding as a black man. He tells his friend later: “I‘m walking a white line all the time.” Nada is a white guy, so no matter his circumstances he doesn’t have to worry about his race and what that means socially/economically/politically. In opposition, Frank’s blackness forces him to live under a Panopticon of whiteness. For this reason, he has a harder time letting go of the ideological control in the city later in the movie.
“It really boils down to our ability to accept. We don’t need pessimism. There are no limits.”
Eventually, Nada stumbles onto the truth of the city, discovering an entirely other existence right behind the Los Angeles he and Frank and other lower class citizens know. He finds a pair of glasses allowing him to see through what amounts to the ideology of the upper class: capitalism, consumption, and materialism. The glasses also help Nada see the bourgeois ruling class as they truly are: predatory and decaying aliens. They’re “free enterprisers“— intergalactic capitalists monetising modern planets. Suddenly he sees the city stripped of its advertisements/media, revealing subliminal messages. Such as an ad for a transparent computer, basically selling a lack of privacy + erasure of personal barriers, revealed through the glasses only to read OBEY. Also interesting that the ideological world of media is colourised while, after putting on the glasses and cutting through the state control, the subliminal messages display in basic black and white on top of a grey city background. This is what Kanishka Goonewardena calls “mediation of ideology by urban space,” the adverts and media serving to collectivise “the patterns of consumption,” in turn acting as a measure of social control (Urban Space & Political Consciousness). The movie shows L.A. as built around the rich and powerful— all those ads are mainly aimed at the lower classes, to entice them into becoming agents of consumption and keeping them focused on material culture. The famous fight in They Live is important for more than just getting to see Piper and David duke it out— they famously choreographed it themselves, fighting for real except for the groin stuff. It’s also significant because Frank’s blackness – controlled by the American economy’s whiteness specifically – has forced him into a space of self-preservation, and the ideology of that economy’s imprinted on his mind. Then there’s Nada – his last name = Spanish for ‘nothing’ – who comes into L.A. as a vagrant, though one privileged to be white, so he’s, essentially, a blank slate— a tabula rasa, onto which everything is written, nothing’s been pre-imprinted. He hasn’t been controlled by whiteness in the way Frank has, nor does he have a home like Frank, who hopes to go back one day when financially feasible, so he’s not been indoctrinated in the same way. This means it’s easier for him to wear the sunglasses and let ideology go. Not the case for Frank, which is why Nada has to physically fight him. In The Pervert’s Guide to Ideology, Slavoj Žižek discusses this scene particularly in regards to how it represents the process of leaving ideology behind and that to “step out of ideology, it hurts, it‘s a painful experience.” Eventually, after Nada beats Frank enough, he forces the glasses on him and his friend finally sees the real world without all the ideological influence on the city, erasing the “invisible order” influencing him.
“They are dismantling the sleeping middle class”
Another important part of the movie involves the concept of ideological and repressive state apparatuses (ISA + RSA), best exemplified by how the bourgeois aliens all communicate in a horde through the use of “two–way radios” built into fancy watches. The watches are class symbols, serving a dual function as a way of communication about class: in one sense, the watch tells others the wearer is upper class, and in the other, the watch allows the upper class to communicate amongst themselves, plus those who aren’t wearing them become subject to further state control. At one point, Nada is caught ‘seeing’ through the veil, so an alien calls for backup. Around the corner in an alley he’s confronted with cops, who happen to be bourgeois aliens themselves (even the human cops are turned against human citizens via fear of the dreaded American boogeyman: Communism!). Here, the connection between the ideological state apparatus – a “material force of ideology” (Žižek) represented by the watches – and the repressive state apparatus – law enforcement – is evident, a direct line between ideology controlling the city v. physical force of law and order controlling the city. All brings to mind the numerous idiot white people in America as of late calling the cops on black people for simply existing. Then there’s the idea of the two-way watch, conjuring 2018 issues of Facebook spying on our calls through the smartphone app, Alexa listening to all your conversations even while it’s off, and other similar postmodern tech predicaments. Again, an eerie Carpenter prescience rears its head.
“I believe in America. I follow the rules.”
Several Carpenter movies are on my all-time favourites list. His entire filmography, even the couple lesser entries, is a dream. He’s touched on so many different issues, stories, and themes there’s something for every kind of viewer, so long as you dig genre movies. They Live is Carpenter the Master at the top of his game. Because each time you watch this one, there are different things to take away, and the movie’s power grows stronger all the time. This is a condemnation of America consumerism and materialism, attacking an economy which was a result of Ronald Reagan’s horrible policy decisions. The media, the bourgeois owners of production, the government, and the police are all criticised throughout, more often than not with tongue firmly planted in cheek. We see all the cogs of capitalism and all the destruction its left in its wake across American cities. Carpenter, through Nada, strips advertising and media of all its creative, devious nuance and lays bare its function as a tactic of social control through consumer culture. They Live is decidedly a story of the USA, rather than the Western world as a whole. While there are extremely similar struggles all over the postmodern world, America’s struggle is so glaringly obvious, and painful, due to the fact it’s a country based specifically on a dream. Carpenter dismantles it in many ways. He also warns the American Dream is named as such because it’s an illusion, a method of manipulation by the ruling class. There’s no more American Dream— only in its citizens waking economic/social/political nightmares.
Prayers to a Consumer God: American Decay + Ideological Control in THEY LIVE They Live. 1988. Directed & Written by John Carpenter. Based on the short story "Eight O'Clock in the Morning by Ray Nelson.
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smashmusicideas · 6 years
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Actually I'd really interested in learning how each of these sources are used.
Cool! Just to note, this one’s gonna be kinda long. So Star Wars is made of a huge smorgasbord of sources, and I’ll have missed a few, but here are at least the ones I can immediately remember.
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Akira Kurosawa: probably more than any other single source, Kurosawa’s classic samurai movies loom large over Star Wars. Lucas is an unabashed Japanophile, and you can see dozens of details in the movies, the first one especially. Darth Vader’s beetle suit is a stripped down samurai armor, the lightsaber battles were modeled on samurai duels more than fantasy sword fights, and several of the characters were given “pseudo”-Japanese names like “Kenobi” to create a sense of exoticism. The plot of the first movie is basically The Hidden Fortress, a film about a general and princess’ escape from a villainous army both with the help and from the perspective of two lowly peasants - peasants who became the series’ Greek chorus C3PO and RD-D2. Lucas even wanted Kurosawa’s most famous collaborator, Toshiro Mifune, to play Han Solo.
1950s car culture: So even though the plot steals from Kurosawa, the premise came from Lucas’ teenage years. He was a fairly typical California kid obsessed with cars, and Luke Skywalker’s desire to get out from under his aunt and uncle’s care was modeled after his own desire to drive away from home in the seat of a classic American car. Most of the spaceships are part-WWII biplane, but also part muscle car, with fins and a smooth design. Instead of planes being generic units, everyone just gets their own; it’s actually kind of like Cowboy Bebop, which also drew from a broad swath of mid-century American culture.
WWII era adventure movies: This one’s fairly well known, I think. The space battles are basically dogfights, the high adventure takes a lot from Errol Flynn movies, and like those, the plots are heavily based around a very clear “good versus evil” plot. Some of these movies have a fatalism that’s really deliberately avoided in Lucas’ stuff, with characters knowing they’re going off to die, but his an have that there - it’s just in the background. And falling in with the prism of “everyone teaming up to fight the villains" through which we typically view World War II, there’s a sense of camaraderie and almost “building up the team” that happens, usually during a grand heroic climax.
Nazi imagery: This is sort of a weird one, because while the shadow of Nazism does loom over Star Wars - the term “Stormtrooper” literally comes from a contingent of the Nazi party that went around assaulting Jews and communists, some shots of villains mimic Triumph of the Will - it’s not really used in a political context. There are political elements found throughout the series (most infamously Lucas’ somewhat tin-eared criticism of Bush-era government overreach), but the Empire isn’t really representative of the Nazis or any other villainous fource, just as I don’t really think the Death Star is emblematic of, say, nuclear weapons. The Empire just represents evil at its most generic, a Rorschach test that can be whatever vaguely oppressive force the viewer wants. Star Wars is an interesting bridge that led the films of the late Sixties and Seventies into the Eighties, and a big part of that is a deliberate avoidance of overtly political storytelling in the name of more broadly popular, non-confrontational “popcorn flicks.” But there’s still an interest in these more difficult political elements at the fringes.
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Planet of the Apes: we forget, but Star Wars wasn’t the only big science fiction franchise. There were five Apes movies, and there are a few parallels between the series (notably an emphasis on softer structures, a distrust of technological encroachment of nature, and a sort of Sixties New Age fetishization of the natural world), but what where the influence can really be seen is in the toys. Somewhat weirdly for a series so cynical and fatalistic that thee of the films had to be prequels because humans annihilated the world with a nuke in the second, Apes was one of the first big licensed toy lines, with a whole variety of dolls and playsets. The relationship between the Star Wars films and the Star Wars toys was in place from the first movie, and a lot of how it sold its dolls and playsets was definitely influenced by how Apes did it.
Film serials: we don’t really have these anymore, but classic film serial series of the Thirties through early Fifties were a big influence. For those less familiar, often in that period of time, film showings could be a longer affair; you might see a full-length film, but also documentary newsreels, a cartoon, and short films. Some of those would be serialized, but would include dialogue and writing to help people if they’d not seen the previous episodes. Star Wars shows that from the word go; the entire concept of it being an “Episode 4″ is itself a joke, a recap for a preceding story that doesn’t exist. And tonally, the movies take a lot from these series, with a generally upbeat tone, runtimes and plotting that take a lot from the attitude of those multiple-hour shows, problems that take no more than another episode to solve, and cliffhangers that promise an all new adventure coming up. Revenge of the Sith even puts a point on this by naming a minor character after one of the most famous serials: Commando Cody and the Radar Men from the Moon.
Sixties and Seventies Sci-Fi: This is a case where Lucas was looking at, among other things, his own source: the techno-dystopia TXH-1138, whose title gets a little reference in Star Wars as the cell Princess Leia is held in. Science fiction of those two decades often struck a line between smoother and blockier design, each associated with more optimistic or serene or more cynical and paranoid attitude that kind of defined American cultural attitudes in the mid to late-Seventies. Star Wars kinda bridged the gap; it was optimistic but decidedly apolitical, a world where both sides of the technological divide could exist. The machinery in particular takes a ton from those moves, all monochrome rooms and constant lights and switches. Unsurprisingly, these streams are all mostly tied to Seventies softcore hippiedom, an interest in light transcendental thought. But it’s not really about those; the science itself isn’t the focus. It’s why people - myself included - sometimes discuss Star Wars as not “really” science fiction. I’m not really as interested anymore in having that argument, but it’s certainly indebted to science fiction.
New Hollywood: More than anything, though, Lucas was part of the New Hollywood crew, a new breed of filmmaker that dominated the late Sixties to late Seventies in America. These were (almost all white and male) graduates of newly founded film schools. Influenced by Japanese and French cinema and inspired by communist revolutions (though very much not communist dogma; they viewed themselves as rebels from both marxist and capitalistic conformity), people like Lucas, Steven Spielberg, Martin Scorsese, Francis Ford Coppola, Tobe Hooper, Woody Allen, Roman Polanksi, and Ridley Scott tried to create a “revolution” in western and particularly American film. Lucas’ big pre-Star Wars films were THX and American Graffiti (as well as working on Apocalypse Now for a few years), and each represented two parts of Star Wars: oppressive technological social machinery and nostalgic small town chill. Eventually this culture died, partially from Lucas and Spielberg themselves; Jaws and Star Wars became cultural monoliths, altered film distribution, and indirectly began the slow death of both New Hollywood and drive-in theater culture.
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There are other touchstones of less importance. Pretty much everything in Jabba’s Return of the Jedi palace comes from fantasy comics, and especially the art of Conan and death metal album artist Frank Frazetta. The pod-racing sequence in The Phantom Menace is a high-tech chariot race from religious epics like Ben-Hur. And certainly the tropes of fantasy storytelling are huge. Luke and Anakin aren’t just skilled young men; they’re heirs to a great legacy (and in one case, a comically absurd genetic superiority) that only justifies their importance and worth. The unfortunate racial caricature aliens in his films also come from those, along with many of the war movies and serials, ranging from the more benign (Chewbacca is essentially based on a classic cliché of a parter or servant from a “noble race” who follows his friend, but he’s likable and not indicative to any one culture) to, well, Watto.
And I think this is one of the bigger reasons why I find most of Lucas’ sequels less good, even in many ways preferring Star Wars to The Empire Strikes Back. As the films went on, this wealth of sources contracted, a sign of his becoming less voracious or engaged a consumer of not just pop culture but art as a whole. It’d pop up in a few ways, like the Ewoks’ defeat of the Empire alluding to the Vietnam War (whose end was still being processed in the culture), but generally those sources stayed unchallenged: Monochrome halls, dogfights, samurai duels, and fancy ships. As much as I’ve little interest in relitigating the prequels, I still maintain that their fundamental problem comes from Lucas not updating those sources, not using mysteries or film noir to craft a story set in the past.
And, of course, then came J.J. Abrams, and while I certainly enjoyed The Force Awakens far more than the prequels, it gets even worse under him, because that’s a Star Wars film where the only reference is just Star Wars itself. If the best parts of the film are about Rey, Finn, and Kylo Ren struggling to live up to the legacy of Star Wars and its iconography - the shot of Rey eating under the giant mass of overbearing Star Wars trash is a favorite - than the worst is when it’s just redoing that iconography, most intensely in yet another X-Wing battle against yet another, dumber Death Star. And that one didn’t even kill off Greg Grunberg. I try to avoid “X fan-fiction” when describing something like this, but it’s reminiscent of modern superhero comics that are only about modern superhero comics, only really interested in the same tropes and icons.
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And that’s also one of the greatest reasons I loved The Last Jedi so much, because it went back to those sources and reimagined them. So we get World War II culture, but instead of dogfighting it’s Casablanca, with two characters descending into a sleazy, corrupt world that’s ostensibly free from these endless space battles. We get this interest in politics, but it goes from focusing solely on the evil First Order to this idea that all these battles are more at the whims of an unseen military-industrial complex than anything else. And it even introduces new ideas of its own, from humor more akin to Mel Brooks than anything Lucas could ever do to a cheeky enjoyment of hinting at high octane violence in an otherwise family movie. Playing at the latter in particular leads to some brilliant visual splendor, with exploring red salt and crimson wall carpeting substituting for geysers of blood, and one major character’s visceral demise feels like something from an Evil Dead movie, equal parts horrific and hilarious.
But more than anything else, it’s the Japanese influence. Rian Johnson is another Japanophile and otaku, but he brings in his own wealth of influence, from other Japanese directors - mostly those who worked in the debatably trashier sections of the “chanbara” samurai genre - to even fatalistic manga and anime. Laura Dern’s awesome purple hair makes it implicit, but that sequence of her ship’s destruction comes so clearly from something like Gundam or Evangelion, a single gorgeous image conveying incredibly destruction. Even his Kurosawa lifts are different; he draws from the man’s color movies (which emphasized an intense, painterly use of color), and a major plot thread is based on Rashomon (that sequence in particular is interesting for also being on the few times we see a scene in Star Wars that’s dependent on character perspective). The film’s best sequence even ends with Rey and Kylo Ren fighting literal space samurai over walls of metaphorical blood.
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There are also a few times where the film seems to bring in some of the prequel influence, with that casino planet or the more heavily choreographed fight scenes, and others when it outwardly deconstructs some of the series’ tropes. It all leads to this film that felt, at least to me, to be the first really “necessary” (such as it is) Star Wars film since the first, something as idiosyncratic as Lucas’ original.
I’m not sure exactly how to conclude this, other than to say when creating art, it’s easy to fall into a trap of just reusing your sources. I do that more often than I’d like, certainly. But bringing in new things can help. I recently started watching Cowboy Bebop again for the first time since college, and thinking about how that show used spaceships as car and plane analogues made me think about another way artists were able to come at the same ideas. And I don’t think knowing that Lucas was cribbing from these (and that his various producers and editors were keeping him under control to make a comprehensible final product) lessens any of the “magic” of them; at least to me it enhances it.
Though I should also note again that this is nowhere near a comprehensive list, and there is definitely a huge wealth of material he and everyone involved in the making of the movie exploited or used that I forgot about or haven’t noticed. But that often is how the process works; you bring in all sorts of ideas.
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