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#software customer service jobs
softwarereviewforall · 11 months
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CAPTERRA AWARDS ENGAGEBAY AS TOP CUSTOMER SERVICE SOFTWARE
EngageBay is a customer service software that has received high ratings from users in terms of value for money and functionality. It has been recognized as an outstanding product with a value for money rating of 4.7 out of 5 and a functionality rating of 4.6 out of 5. In this article, we will discuss EngageBay reviews, EngageBay vs HubSpot, EngageBay pricing, and whether EngageBay is good according to Capterra.
EngageBay Reviews
EngageBay has received positive reviews from users on Capterra. It has an overall rating of 4.6 out of 5, and users have praised its simplicity, ease of use, and range of features. Here are some examples of EngageBay reviews from Capterra users:
“The tool is very simple to use. It integrated with our own platform easily. We have really utilized all the features such as the email marketing, CRM, automation, and social media engagement. For me, the best in nurturing and closing leads!” ~ Kentall S.
“Needed a cost prohibitive plan form that has everything to market my fitness business along with the automation. I was using multiple pieces of software well over 300+ a month and Engagebay has replaced all of them at a fraction of the price.” ~ Stephen G.
“What I like the most about EngageBay is that it’s an inclusive platform where Sales, Marketing, and Support can be able to work together on the same platform and helps these different but intertwined departments to be always in sync.” ~ Brendan C.
EngageBay vs HubSpot
EngageBay and HubSpot are both customer service software options that offer a range of features to help businesses manage their customer relationships. However, there are some differences between the two. EngageBay is a more affordable option, with a starting price of $13.80 per month, billed annually, while HubSpot offers a free version and paid plans that start at $50 per month. EngageBay is also a more user-friendly option, with a simpler interface that is easier to navigate. HubSpot, on the other hand, offers more advanced features and tools, making it a better option for larger businesses with more complex needs.
EngageBay Pricing
EngageBay offers a range of pricing plans to suit different business needs. The basic plan starts at $13.80 per month, billed annually, and includes up to 500 contacts. The advanced plan starts at $29.99 per month, billed annually, and includes unlimited contacts. EngageBay also offers a free trial of its software, allowing users to test out its features before committing to a paid plan.
Is EngageBay Good According to Capterra?
EngageBay has received positive reviews from users on Capterra, with an overall rating of 4.6 out of 5. It has been recognized as an outstanding product with a value for money rating of 4.7 out of 5 and a functionality rating of 4.6 out of 5. Capterra is a safe platform that helps businesses find and evaluate top software and business services. It does not pay for reviews, and it has review guidelines in place to ensure that reviews are honest and unbiased.
In conclusion, EngageBay is a customer service software that offers a range of features to help businesses manage their customer relationships. It has received positive reviews from users on Capterra, and it is a more affordable and user-friendly option compared to HubSpot. EngageBay offers a range of pricing plans to suit different business needs, and it is a safe and reliable option according to Capterra.
Citations: [1] https://www.capterra.com [2] https://www.capterra.com/categories/ [3] https://www.capterra.com/p/185973/HelpDesk/reviews/ [4] https://www.linkedin.com/company/capterra [5] https://www.capterra.com/customer-service-software/ [6] https://www.capterra.com/customer-service-software/s/free/
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it's just really demoralizing to do literally everything right but then get turned down for a factor that is fixable in literally like two days of training
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infipre · 7 months
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Exceptional Web Development Services in Australia | Infipre IT Services
Elevate your online presence with our bespoke web development services in Australia. From stunning designs to seamless functionality, Infipre IT Services brings your vision to life. Let's create a captivating digital experience for your audience!
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imwritesometimes · 1 year
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shit like 'level 1 customer service rep for local utility' REQUIRING a degree is what will eventually make me become a terrorist
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The crazy thing is I can't even think of a job that isn't physical labor that is in demand and that you can't just get a machine to do for free. If anyone here doesn't know by now, I'm not avoiding physical labor for no reason, I am disabled lol
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tofupixel · 3 months
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⭐ So you want to learn pixel art? ⭐
🔹 Part 1 of ??? - The Basics!
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
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My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
🔹 Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
✨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
🔹 What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ⭐
💰 Paid options:
⭐⭐⭐ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
⭐ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
⭐⭐ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
⭐⭐⭐ Pixquare (for iOS) - $7.99 - $19.99 (30% off with code 'tofu'!!)
Probably the best app available for iPad users, in active development, with new features added all the time.
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Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
⭐ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
⭐⭐ ReSprite iOS and Android. (free trial, but:) $19.99 premium or $$ monthly
ReSprite is VERY similar in terms of UI to Aseprite, so I can recommend it. They just launched their Android release!
🆓 Free options:
⭐⭐⭐ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
⭐⭐ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
⭐⭐ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
🔹 So I got my software, now what?
◽Nice! Now it's time for the basics of pixel art.
❗ WAIT ❗ Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. 💕👍
◽Phew! With that out of the way...
🔸"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
🔹Scaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
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Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor. 
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
🔹Mixels
Mixels are when there are different (mixed) pixel sizes in the same image.
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Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
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Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
🔹Saving Your Files
We usually save our still images as .PNGs as they don’t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
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For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you aren’t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesn’t look great!
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Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
🔹Pixel Art Fundamentals - Techniques and Jargon
❗❗Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for you❗❗
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
🔸How To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
⭐⭐ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
⭐⭐⭐ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
⭐ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
⭐⭐⭐ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
⭐⭐⭐ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
🔸 How to choose a canvas size
When looking at pixel art turorials, we may see people suggest things like 16x16, 32x32 and 64x64. These are standard sizes for pixel art games with tiles. However, if you're just making a drawing, you don't necessarily need to use a standard canvas size like that.
What I like to think about when choosing a canvas size for my illustrations is 'what features do I think it is important to represent?' And make my canvas as small as possible, while still leaving room for my most important elements.
Imagine I have characters in a scene like this:
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I made my canvas as small as possible (232 x 314), but just big enough to represent the features and have them be recognizable (it's Good Omens fanart 😤)!! If I had made it any bigger, I would be working on it for ever, due to how much more foliage I would have to render.
If you want to do an illustration and you're not sure, just start at somewhere around 100x100 - 200x200 and go from there.
It's perfectly okay to crop your canvas, or scale it up, or crunch your art down at any point if you think you need a different size. I do it all the time! It only takes a bit of cleanup to get you back to where you were.
🔸Where To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
⭐ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
⭐⭐ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
⭐⭐ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
⭐⭐⭐ Cafe Dot Cafe Dot is my art server so I'm a little biased here. 🍵 It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
⭐⭐/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
🔸 Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
🔸 Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
🔸 Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
🔸 The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
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This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! 💕
My other tutorials (so far): How to draw Simple Grass for a game Hue Shifting
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sierraconsult · 4 days
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Big News from Sierra Consulting! 🎉 We’ve partnered with Monday.com to offer game-changing CRM solutions that optimize task management and project tracking. With its easy-to-use interface, Monday simplifies collaboration and boosts efficiency across your business. Gain a full view of your operations and streamline your processes for success. Reach out to us today to learn how Monday.com can take your business to the next level!
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knovator · 1 year
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Importance Of Job Board Software Development- KNOVATOR
Job board software development is of significant importance in the modern job market. Here are some reasons why:
Efficient Job Matching: Job board software allows job seekers to easily search and filter through numerous job listings based on their skills, experience, and preferences. This helps them find relevant job opportunities quickly, saving time and effort. Similarly, employers can post job openings and receive applications from qualified candidates, streamlining the recruitment process.
Expanded Reach: Job board software enables companies to reach a wider audience and attract talent from diverse locations. Online job boards eliminate geographical limitations, allowing job seekers to explore opportunities beyond their local area. Similarly, employers can access a larger talent pool and attract candidates from various locations, increasing the chances of finding the right fit for their vacancies.
Enhanced Visibility: Job board software provides a platform for companies to showcase their brand and attract top talent. Employers can create attractive job listings with detailed information about the company, job requirements, and benefits. This helps build brand awareness and positively influences the perception of potential candidates.
Streamlined Application Process: Job board software simplifies the application process for both job seekers and employers. Candidates can easily submit their resumes and cover letters online, eliminating the need for physical documents and postal services. Employers receive applications in a standardized format, making it easier to review and compare candidates.
Data-driven Insights: Job board software collects valuable data on job listings, candidate applications, and user behavior. This data can be analyzed to gain insights into recruitment trends, candidate preferences, and the effectiveness of job postings. Employers can use this information to refine their hiring strategies and improve their recruitment efforts.
Automation and Integration: Job board software can automate various tasks, such as sending notifications to candidates, scheduling interviews, and tracking application statuses. It can also integrate with other HR systems, such as applicant tracking systems (ATS) and customer relationship management (CRM) tools, streamlining the overall recruitment workflow.
Monetization Opportunities: Job board software can generate revenue through various monetization models, such as charging employers for job listings, offering premium features for enhanced visibility, or displaying relevant advertisements. This can be a lucrative business opportunity for job board owners and operators.
Overall, job board software development plays a crucial role in connecting job seekers with employers, improving the efficiency of the hiring process, and facilitating the growth of the job market as a whole.
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boringauntie · 1 year
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I want the type of office job that should’ve been trimmed because it’s useless but the company hasn’t been able to do it yet
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fieldforcetracker1 · 1 year
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Hvac Service Software
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oliviamaitlandauthor · 2 months
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Comprehensive List of Tips for Self-Publishing Authors
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Cover Design
"Never judge a book by its cover" is a philosophy very rarely followed by most readers, so it's important to make sure your cover is as eye-catching, aesthetically pleasing, and true to your story as possible. The cover should encompass what your story is about and it should give the reader a glimpse into the world you've spent years creating.
For most of us who are not artistically inclined, trying to create a cover design on our own is incredibly challenging. When you find yourself unable to generate an exemplary product, you may need to turn to a freelance designer or a company that specializes in poster/book cover graphics. Here are some options for you to explore:
Fiverr - budget-friendly, ample reviews from previous customers, and examples of work are provided by the designer, but make sure to be aware of AI use so your product is made authentically.
BespokeBookCovers - this company asks that you give a short synopsis of your book, along with some basic details, then you will be contacted to discuss more about what you are looking for. They do require a 50% deposit prior to beginning the design, but you do receive the product within 12 business days. They also ensure you are completely satisfied with the product before the transaction is complete. This company may not be the best for fantasy authors as most of their covers have more of a Colleen Hoover-esque aesthetic.
Miblart - This is a wonderful cover design company for fantasy writers, as evident in the examples provided on their website's home page. They do not require prepayment and offer payment installations in case the total cost at once puts a financial strain on you.
Editing and Formatting
Similarly to traditional publishing, you need to thoroughly self-edit your work before submitting it for professional editing. Suppose you feel as though you are proficient enough in editing that you do not require professional services or you cannot accommodate the cost. In that case, I suggest using workbooks or software to make sure your grammar and syntax are as high quality as possible. Here is a list of editing tools that can help you review your work:
Grammarly - a good resource for spelling, but it often flags intentional word-choice and sentence structure to make it more simple, which may be incompatible with your writing style. Also be aware of incorrect suggestions.
The Copyeditors Handbook - offers a guide to book publishing and addresses common writing errors. Does come with a workbook to help you exercise your skills.
It's also important that you understand the risks of self-editing. Sometimes it's hard to see flaws in your own story/writing because you already know all of the details. The reader does not have this knowledge, so certain plot points, wording, or details may be lost on them. Having a second set of eyes is incredibly beneficial to help you solve this problem. Here are some outside editing tools:
UpWork - allows you to list a job and review applicants. Each applicant is verified to be real, and you can sample some of their work and their credentials by viewing their profile.
Reedsy - employs Big Five editors to find a proper match for your writing
Raab & Co. - a self-publishing company that helps match you to a professional editor
ISBN
An ISBN number can help readers identify and find your book across multiple platforms, given that an ISBN is a unique number. You can buy an ISBN through Bowker or ISBN.org. An ISBN number on this website costs about $150 USD. This is not a necessary step, so no worries if you don't get one. It simply helps your book be more recognizable and appear more professional.
Pricing
The best way to figure out how to price your book is to look at similar publications on the platform you intend to publish on. Amazon is the most common, so look at your options. Generally, you can publish the book for a fixed price, or you can use Kindle Unlimited. Here's a list of pros and cons for Kindle Unlimited:
Pros:
Paid per page read, which is amazing for longer works or series
Saves a lot of time and effort as most of the work is done by Amazon, and it can generate more income than other platforms
Gain popularity because each time someone checks out your book or adds it to their library, it counts as a sale in your sales rank, which can boost your profile
Cons:
Unable to publish more than 10% of your book on any other platform while it is available on Kindle Unlimited, which limits your ability to reach a greater audience
Sometimes the length of the book affects income more so than the quality of the writing itself, so your book may be incredible well-written but have a lower sales rank.
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allow-me-to-speak · 4 months
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You know what’s dumb? Two-factor authentication. I’ve been complaining for ages that two-factor authentication only works until someone loses their cell phone, and guess what I did less than an hour after landing in a foreign country? (It fell on the floor of a cab as I was getting out, and I noticed a minute too late)
I couldn’t do anything. I couldn’t log on to my email on my friend’s phone, I couldn’t check my bank accounts because all of the devices were unrecognized, I literally couldn’t even log onto my account for my cell phone provider to let them know my phone had been lost or stolen. Even when I called the customer service line to get my phone deactivated, they wouldn’t let me talk to a representative without typing in a confirmation code that had been sent to my phone. It took me days of calling international customer service lines on other people’s phones to ensure that my own phone was turned off. And after all that, I had to find a way to contact my job’s IT department and beg them to turn off two-factor authentication for me temporarily, because I wasn’t going to have a phone in time for my return to work and I can’t log into my 1) work computer, 2) work software, 3) work file archives, and 4) work chat features without separate instances of two-factor authentication.
And to make it clear, none of these had “I don’t have a phone right now, let’s try another way” options.
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infipre · 4 months
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Unleash Your Business | Tech Consulting in NZ by Infipre IT Services
Infipre IT Services provides top-notch tech consulting services in New Zealand. We help businesses grow and thrive with our strategic IT solutions. Get a free quote today!
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girlboss-enthusiast · 6 months
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Please tell us how to get into IT without a degree! I have an interview for a small tech company this week and I’m going in as admin but as things expand I can bootstrap into a better role and I’d really appreciate knowing what skills are likely to be crucial for making that pivot.
Absolutely!! You'd be in a great position to switch to IT, since as an admin, you'd already have some familiarity with the systems and with the workplace in general. Moving between roles is easier in a smaller workplace, too.
So, this is a semi-brief guide to getting an entry-level position, for someone with zero IT experience. That position is almost always going to be help desk. You've probably heard a lot of shit about help desk, but I've always enjoyed it.
So, here we go! How to get into IT for beginners!
The most important thing on your resume will be
✨~🌟Certifications!!🌟~✨
Studying for certs can teach you a lot, especially if you're entirely new to the field. But they're also really important for getting interviews. Lots of jobs will require a cert or degree, and even if you have 5 years of experience doing exactly what the job description is, without one of those the ATS will shunt your resume into a black hole and neither HR or the IT manager will see it.
First, I recommend getting the CompTIA A+. This will teach you the basics of how the parts of a computer work together - hardware, software, how networking works, how operating systems work, troubleshooting skills, etc. If you don't have a specific area of IT you're interested in, this is REQUIRED. Even if you do, I suggest you get this cert just to get your foot in the door.
I recommend the CompTIA certs in general. They'll give you a good baseline and look good on your resume. I only got the A+ and the Network+, so can't speak for the other exams, but they weren't too tough.
If you're more into development or cybersecurity, check out these roadmaps. You'll still benefit from working help desk while pursuing one of those career paths.
The next most important thing is
🔥🔥Customer service & soft skills🔥🔥
Sorry about that.
I was hired for my first ever IT role on the strength of my interview. I definitely wasn't the only candidate with an A+, but I was the only one who knew how to handle customers (aka end-users). Which is, basically, be polite, make the end-user feel listened to, and don't make them feel stupid. It is ASTOUNDING how many IT people can't do that. I've worked with so many IT people who couldn't hide their scorn or impatience when dealing with non-tech-savvy coworkers.
Please note that you don't need to be a social butterfly or even that socially adept. I'm autistic and learned all my social skills by rote (I literally have flowcharts for social interactions), and I was still exceptional by IT standards.
Third thing, which is more for you than for your resume (although it helps):
🎇Do your own projects🎇
This is both the most and least important thing you can do for your IT career. Least important because this will have the smallest impact on your resume. Most important because this will help you learn (and figure out if IT is actually what you want to do).
The certs and interview might get you a job, but when it comes to doing your job well, hands-on experience is absolutely essential. Here are a few ideas for the complete beginner. Resources linked at the bottom.
Start using the command line. This is called Terminal on Mac and Linux. Use it for things as simple as navigating through file directories, opening apps, testing your connection, that kind of thing. The goal is to get used to using the command line, because you will use it professionally.
Build your own PC. This may sound really intimidating, but I swear it's easy! This is going to be cheaper than buying a prebuilt tower or gaming PC, and you'll learn a ton in the bargain.
Repair old PCs. If you don't want to or can't afford to build your own PC, look for cheap computers on Craiglist, secondhand stores, or elsewhere. I know a lot of universities will sell old technology for cheap. Try to buy a few and make a functioning computer out of parts, or just get one so you can feel comfortable working in the guts of a PC.
Learn Powershell or shell scripting. If you're comfortable with the command line already or just want to jump in the deep end, use scripts to automate tasks on your PC. I found this harder to do for myself than for work, because I mostly use my computer for web browsing. However, there are tons of projects out there for you to try!
Play around with a Raspberry Pi. These are mini-computers ranging from $15-$150+ and are great to experiment with. I've made a media server and a Pi hole (network-wide ad blocking) which were both fun and not too tough. If you're into torrenting, try making a seedbox!
Install Linux on your primary computer. I know, I know - I'm one of those people. But seriously, nothing will teach you more quickly than having to compile drivers through the command line so your Bluetooth headphones will work. Warning: this gets really annoying if you just want your computer to work. Dual-booting is advised.
If this sounds intimidating, that's totally normal. It is intimidating! You're going to have to do a ton of troubleshooting and things will almost never work properly on your first few projects. That is part of the fun!
Resources
Resources I've tried and liked are marked with an asterisk*
Professor Messor's Free A+ Training Course*
PC Building Simulator 2 (video game)
How to build a PC (video)
PC Part Picker (website)*
CompTIA A+ courses on Udemy
50 Basic Windows Commands with Examples*
Mac Terminal Commands Cheat Sheet
Powershell in a Month of Lunches (video series)
Getting Started with Linux (tutorial)* Note: this site is my favorite Linux resource, I highly recommend it.
Getting Started with Raspberry Pi
Raspberry Pi Projects for Beginners
/r/ITCareerQuestions*
Ask A Manager (advice blog on workplace etiquette and more)*
Reddit is helpful for tech questions in general. I have some other resources that involve sailing the seas; feel free to DM me or send an ask I can answer privately.
Tips
DO NOT work at an MSP. That stands for Managed Service Provider, and it's basically an IT department which companies contract to provide tech services. I recommend staying away from them. It's way better to work in an IT department where the end users are your coworkers, not your customers.
DO NOT trust remote entry-level IT jobs. At entry level, part of your job is schlepping around hardware and fixing PCs. A fully-remote position will almost definitely be a call center.
DO write a cover letter. YMMV on this, but every employer I've had has mentioned my cover letter as a reason to hire me.
DO ask your employer to pay for your certs. This applies only to people who either plan to move into IT in the same company, or are already in IT but want more certs.
DO NOT work anywhere without at least one woman in the department. My litmus test is two women, actually, but YMMV. If there is no woman in the department in 2024, and the department is more than 5 people, there is a reason why no women work there.
DO have patience with yourself and keep an open mind! Maybe this is just me, but if I can't do something right the first time, or if I don't love it right away, I get very discouraged. Remember that making mistakes is part of the process, and that IT is a huge field which ranges from UX design to hardware repair. There are tons of directions to go once you've got a little experience!
Disclaimer: this is based on my experience in my area of the US. Things may be different elsewhere, esp. outside of the US.
I hope this is helpful! Let me know if you have more questions!
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metamatar · 1 year
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polymath robotics finally did that episode they were promising. why robotics is so much harder than software as a service products. so much delicious shade on how modern web microservices products are basically about gluing together other mature products. like its absolutely bonkers that the public and vc expectations for robotics view doing physical things in the real word as the same domain of problem as processing information in a database.
now that i have quit my job i remember for three months we worked on improving traction control on slopes and the funding guys were always like. thats it? and im like. we're making serious progress on the problem at both the perception of the slope itself and good, stable control on a custom platform which is difficult to configure and tune. this is not a solved problem. this is not like writing a new UI feature.
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sierraconsult · 5 days
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