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#that probably also factors
essektheylyss · 4 months
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I will be honest, every time I'm reminded that people in grad school take notes on lectures and readings I have to stop and buffer for a moment to process it. Not because I think that they shouldn't, to be clear, like that is absolutely the responsible approach, I am just so fundamentally incapable of taking notes that I forget it's a thing that the majority of people do.
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reyenii · 1 month
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a) charles and edwin’s safe place is their office:
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b) this scene was so domestic. charles is wearing his white tank top. edwin is wearing a shirt with the sleeves rolled up and the buttons on his top collar unbuttoned. he’s sitting on the couch in a comfortable pose.
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c) but we don’t see anything like this when the boys are in port townsend. they "hide" behind their clothes almost all the time cause this is a new “place” for them which is not safe to be in
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egophiliac · 2 months
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ENG PLAYERS I BESEECH YOU
I have been informed that you guys are getting part 4 of episode 7 tomorrow, which means we are FINALLY going to get the official romanization of Revaan's name, somebody please tell me because I need to know what it is.
like, yes, it's probably just Revan/Levan, but look, I'm sitting here with my finger over the button of all these Laverne and Shirley jokes and just waiting for the opportunity to deploy them --
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kaidiaries · 7 months
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“spider-man 2 was robbed” “the game awards are rigged” and only yuri lowenthal was brave enough to raise the discussion of would peter parker and astarion explore each other’s bodies in their respective action adventure/rpg narratives
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aroaceleovaldez · 8 months
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why are PJO characters most consistently measured in scales of Michaels?
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Like. this is some of the most specific height information we have out of most characters, besides maybe Percy being an inch shorter than Jason. The Michaels Scale...
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kindlythevoid · 10 months
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I have read Fellowship of the Ring more times than I have cared to keep count and every time I read Boromir’s, well, possession for lack of a better word, I have read it in fear, in discomfort, in horror, indifferently.
This was, I think, the first time I read it in pity. I looked at all the plans Boromir was making, how he would save his beloved city, how obstinate he was in his belief that the men of Minas Tirith would not be corrupted when wielding the Ring against Sauron —and I felt sad. He’s waving his hands and hollering and part of him is desperate just for the Ring, of course he is, he’s been traveling beside it with no hope for months, but he’s also desperate for hope. He’s desperate for a chance to save his people, save his brother, save his city.
Moreover, every time he calls out the Elves or the Wizards, you have to remember that he doesn’t know them. All he knows is that he traveled almost a full year to get their advice and they send him on, in his eyes, a hopeless venture. The one hope they give him is Aragorn, who promises to return and help save Minas Tirith with him, but even that all changes once Gandalf dies. They come to Lothlorien and of course it’s a welcome break, but they cannot, or maybe in Boromir’s eyes will not, help his people. And once they leave, Aragorn assumes his role as leader of the Fellowship in Gandalf’s stead more permanently and suddenly even that one, brief, uncertain hope of his is gone. Aragorn will follow Frodo. And it’s almost certain that Frodo will not go to Minas Tirith.
So is it any wonder, really, that tired, desperate, hopeless Boromir, out of his realm, out of his depth, already hanging by a thread when he joins the Fellowship and having been gnawed on by the Ring for months upon months afterwards, finally snaps once it’s clear that he will have to return home empty-handed and almost certain that somewhere far away Sauron is capturing the Ring and killing the companions that he had bonded with? Of course part of the Ring is making him lust for power, but it’s also his only “reliable” (in his mind) source of hope left to save his city.
And so I read Boromir’s (intelligent and thought out, mind you) raving and I don’t feel scared for Frodo, not after reading it so many times and knowing what ultimately happens, but sorrow for Boromir.
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purrfectlycontent · 1 month
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the newest chapter has me thinking about kdj’s relationship with the fourth wall
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luddlestons · 3 months
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Orym is that guy who'd wear his work clothes to the club, probably.
Based on this:
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with modifications because Orym is actually even shorter than that model, and a collar suits Ash way better than a tie does
their general fashion sense, especially on Ashton's part, is inspired by Just What I Needed, because it's my favorite ashrym fic and I love all the descriptions of Ashton's wardrobe
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inkdemonapologist · 30 days
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My BatDR Take That Used To Be Hot But I Left It Out On The Windowsill To Cool So You Should Be Able to Eat It Now Without Burning Your Tongue
its not actually that hot, is what im saying
Anyway my BatDR hot take is that BatDR's story is not fundamentally worse than BatIM with one exception; an exception that, for BatIM, covers a multitude of sins:
BatIM has a theme.
I can't presume the intentions of the creators, but if I had to write an essay on the themes in BatIM, it wouldn't be hard to pick one out: the cost of obsession, or even just, the ruin Joey brought on the studio. In the very first chapter, Henry asks "Joey, what were you doing?" and every single thing in the rest of the game revolves around that central question: what WAS Joey doing? Each audiolog is a snippet of the studio's path to this messed up state; each character you meet is someone ruined by Joey. The major antagonists echo Joey's flaws -- obsession with Bendy as more than a cartoon, obsession with perfection, obsession with fame and greatness and legacy -- but even without that, they're also each a picture of how the lives of people caught in the path of Joey's dream were ruined by it. Bertrum, for example, doesn't match the concept of rubberhose cartoons, but as yet another person screwed over by Joey, he fits the central question of the story, so he feels like he belongs here. Ultimately, in a narrative sense, the Ink Demon isn't the story's monster -- Joey is; the Ink Demon is just the consequence of his reckless ambition.
But what's the theme or central question of BatDR?
You can... try to pick out a theme. There's some promising options, because it feels like the story WANTED a theme, stating its emotional intentions more overtly -- "there's always a choice" to leave the darkness and chose hope; family and the struggle of living in a heavy legacy's shadow; or even just good old mewtwo-brand The Circumstance's Of One's Birth Are Irrelevant, It Is What You Do With The Gift Of Life That Determines Who You Are.
I think, even WITH the clumsy execution of Joey's "arc" and Audrey's lack of real choices, any of those could work about as well as BatIM. But unlike BatIM, the majority of the game doesn't tie in. Joey's tour can be considered relevant -- a picture of the family legacy and the "darkness" that Audrey doesn't yet know she's inheriting -- but like, the audiologs and hints and environment of BatDR are mostly teasing the question of What Is Gent Up To, and the takeover of Gent is detached from Audrey's choices, her family, her legacy, and Gent never really becomes a relevant threat to those things in this game. The Cult of Amok and the Ghost Train have nothing to do with any of these ideas. It might've been neat if Audrey had ever considered, "Did my father really drive all these people insane?", a hint of actually having to wonder about the darkness in her past. Even Wilson only barely brushes against these concepts; he doesn't like Joey and he also is trying to escape his family's heavy legacy, but it doesn't really reflect on his actions and we don't find that last part out until he's about to be dead.
There's also the question Wilson poses of "real" people versus ink creations, and what counts as valid "life." It would be an interesting theme with a lot to build off of in this setting, it ties into Wilson more as Wilson seems to represent the opinion that Inky Things Aren't Really Alive, which could've tied to Audrey (as an ink-person who has yet to accept that part of herself) and maybe given Wilson a reason to think it's fine to sacrifice her, it could've even tied to Gent (who don't even seem to value human life) -- but after Wilson asks the question, it doesn't tie into the direction things go. He smooshes a little Bendy, we see hints of his disregard for Betty, and then everyone continues with their plan to destroy the Ink Demon without any further moral quandaries about inky life.
The thing is, when you compare an element like, say, audiologs, there's a lot of differences you can point to -- but I don't actually think Lacie Benton's audiolog is notably better, taken on its own, than Grace Conway's or Kitty Thompson's, and yet tons of people were intrigued enough to flesh out Lacie. None of them are big plot points or compelling characters on their own; Lacie and Grace both give us a little note on what it's like working in the Studio, and Kitty shares a little bit on how Gent's expansion is affecting people. But when Lacie talks about Bertrum trying to make a creepy animatronic, that ties back into Joey's ill-fated schemes that are the point of the whole story. The question we're asking through the whole game is "what happened here?" so the fandom is interested in who Lacie is and what her life was like and extrapolates a whole person out of a couple sentences. But that's not the question in BatDR -- what has Wilson done to the Cycle and the Demon? Why? Who is Audrey really, and why is she here? Telling us new things about the Studio's fate seems strangely irrelevant to those questions, just an attempt to create a Mystery To Speculate On like the previous game did... but what question you're asking and how it fits into your story's main theme, like, matters. I absolutely believe that one clock animator guy would've been in EVERYONE'S crew if he'd been introduced in BatIM, but the context makes a difference; fleshing him out feels less relevant here.
The explanations of how and why Wilson did everything he did are baffling and handwavey, but in and of itself that's not a worse problem than anything else in the franchise -- I STILL don't understand why the Ink Machine needs pipes in the walls or even how it works, there's no good reason for Sammy to believe the Ink Demon will "set him free," most of Alice's motives don't make sense, etc etc etc. But the thing is that in BatDR, the wibbly bit is the closest thing to a central question we have! Wilson, what were you doing? The theme doesn't really explore or connect to that question, so the explanations that are finally tossed our way feel lacking in a way that BatIM's handwaved elements don't. There's a lot about Joey's motivation in BatIM that we can't know, but the heart of it resonates -- Joey wanted something, he was willing to exploit people to get it, and he became obsessed and prioritised that dream at any cost. We'll weather a thousand logistical inconsistencies if it's got heart.
But all of that said.... to be honest, I don't think Lacie overtly fits that theme anyway. Even, like, Sammy is iffy -- we don't really know what happened to him, only that he didn't used to be made of ink and worship Bendy, and now he does. We assume Joey's nonsense had something to do with what happened to him (though the books later assert his influence was indirect at best), because when there's a pattern, we can fill in the blank. So many fan creators found a place for Lacie, Grant, and Shawn in the cycle as butcher clones or lost ones, so many people imagined that Wally must be the Boris we meet, because that would've fit the pattern, the idea that the point of what we're seeing is the downfall of the studio. It's not actually that BatIM did a great job tying everything together -- it's that BatIM gave us a compelling idea and that was all it took to make everything else SEEM like it could find a place to fit. This is what I mean when I say BatIM's theme covers a multitude of sins. There's a LOT of characters in BatIM that don't make sense. There's a lot of inconsistencies and things that just sort of happen without any real reason. Characters don't really have "arcs" so much as different states they happen to be in at different times. But because there's a central question and the story doesn't wander away from it, our pattern-loving human brains will slot in all the pieces and do all the work to make the story feel at least somewhat coherent.
The things that happened in BatDR aren't a whole lot less coherent than BatIM imo, they just don't tie into a bigger theme or any of the questions the story's asking, making "how do they fit into all this" feel irrelevant, making it easier to forget entire sections and harder to get invested in audiolog characters. I think a lot of the other criticisms people have for BatDR's story are very valid, but I also suspect that if BatDR had a more successful theme/central question, then a lot of its flaws would be easier to overlook -- just like BatIM.
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astrowarr · 7 months
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the urge to write a roomies zombie apocalypse au is so strong right now. they're just the Most zombie apocalypse au people EVER like they would make so much sense as a little gang
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nothorses · 8 months
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I saw your tags on the post about trick or treaters not speaking and I am v interested in hearing more of your thoughts on the concept of “developmental delays”! I‘ve seen the idea that disability is a construct, but I’m not as familiar with the idea that development is also a construct. You have really great takes as an educator and someone who like, actually GETS how kids work, so I am interested in your thoughts!
I also know that posting on this subject might be poking the bear, so it is 1000% cool if you would rather not comment 💜 Tysm!
Oh I'm happy to talk about it! I love talking about this stuff, thank you for asking me to 💙
This isn't exactly new ground; there's been plenty of research into and writing on the subject, and deconstructing "development" as a static concept was, ironically, a huge part of my most recent development class.
The idea is that our understanding of "benchmarks" of development, which informs the larger concept of development as a whole, is heavily rooted in the assumption that Western culture is The Standard. We prioritize walking, talking, reading, and writing, which means we cultivate these skills in our children from a young age, which means they develop those skills more quickly than they do others.
To use one of my favorite examples from Rogoff, 2003, Orienting Concepts and Ways of Understanding the Cultural Nature of Human Development:
Although U.S. middle-class adults often do not trust children below about age 5 with knives, among the Efe of the Democratic Republic of Congo, infants routinely use machetes safely (Wilkie, personal communication, 1989). Likewise, Fore (New Guinea) infants handle knives and fire safely by the time they are able to walk (Sorenson, 1979). Aka parents of Central Africa teach 8- to 10-month-old infants how to throw small spears and use small pointed digging sticks and miniature axes with sharp metal blades: "Training for autonomy begins in infancy. Infants are allowed to crawl or walk to whatever they want in camp and allowed to use knives, machetes, digging sticks, and clay pots around camp. Only if an infant begins to crawl into a fire or hits another child do parents or others interfere with the infant’s activity. It was not unusual, for instance, to see an eight month old with a six-inch knife chopping the branch frame of its family’s house. By three or four years of age children can cook themselves a meal on the fire, and by ten years of age Aka children know enough subsistence skills to live in the forest alone if need be. (Hewlett, 1991, p. 34)" (pg. 5)
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In the US we would view "letting an 8-month-old handle a knife" as a sign of severe neglect, but the emphasis here is placed on the fact that these children are taught to do these things safely. They don't learn out of necessity, or stumble into knives when nobody is watching; they learn with care, support, and safety in mind, just like children here learn. It makes me wonder if Aka parents would view our children's lack of basic survival skills with the same concern and disdain as USAmerican parents would view their children's inability to read.
Do we disallow our children from handling knives because it is objectively, fundamentally unsafe for a child of that age to do so- because even teaching them is developmentally impossible- or is that just a cultural assumption?
What other cultural assumptions do we have about child development?
Which ties in neatly with various social-based models of disability, particularly learning and, of course, developmental disabilities. If your culture doesn't value the things you are good at, and you happen to struggle with the things it does value, what kinds of assumptions is it likely to make about you? How will it pathologize you? What happens to that culture if it understands those values to be arbitrary, in order to accommodate your unique existence?
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destinysbounty · 2 months
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I know I have wayyy too many fan projects on my to-do list to warrant adding another one onto the pile (cough cough the 30-minute love triangle video essay), but for years now I've been wanting to do a rewrite/novelization of the Shadow of Ronin video game. Because like, the lore of this game has so many fucked up implications that never get acknowledged - but unlike with most fucked up Ninjago lore, the game is just obscure enough that not as many people are familiar with it enough to facilitate a broader discussion about this stuff. And dammit, I need at least one fic talking about how messed up SoR actually was and if I cannot find it I guess I'll just have to create it.
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kangals · 5 months
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i asked for a picture of mr puppyman but I have low confidence that I’ll get one soooo here’s what I do have so far. Merle rough is dad, tri smooth is mom, and there’s the one screencap of the litter. One of those tri pups is my guy!
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both parents are white-factored, the one white pup is the breeders keeper from the litter. they’re also both show champions and normal-eyed, so all pups will be CEA clear which is cool. anyway I think the dad is stunning so I hope mine grows up to look similar!
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recycledraccoon · 1 month
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I think my thoughts on the penultimate episode can be summoned up as disappointment over a potential we didn't get to see, and why that's ok. (This got long, 1.4k oops lol)
Am I a fan of The Rat Grinders? ABSOLUTELY. I think I started liking them even more when they were full-on confirmed villains. As fan's of the edited show, watching with a week between each episode to theorize and think, I loved seeing and theorizing over these 6 fucked up kids. We know Kipperlily prior to the second half of sophomore year, while she obviously still had her anger and jealousy over TBK's it wasn't ENTIRELY unjustified and completely out of control (although some aspects were utterly and absolutely unfounded and ridiculous). Jawbones file mentions her language being "I think Aguefort likes them more", "The school takes it easy on them", and "Half of them don't even go to classes." All of these are true things people in this world would notice. It's not until AFTER their Mountain of Chaos chaperoned trip, at the end of the year, that KLCK switches to "I hate them." The Bad Kids further briefly discuss if Jace would have asked Jawbone/looked for "students with rage disorders." I think specifically mention it being a disorder is important. Acknowledging its there, KLCK WAS trying to get help for an issue she had. They didn't talk to Jawbone about it, but did decide Jace must have given he went on that quest with TRG's. They further briefly talk about students getting randomly mad, and yes they specifically joked about Fabian shitting in class, but WE also remember the Soil club student getting so mad after having gotten that tainted soil. With the 30 Riz rolled, Jawbone's file ALSO specifically talks about Kipperlily loving her adventuring party. We know things weren't perfect, its obvious from when talking about their name change, but its still there and canon. Kipperlily loved her adventuring party. This is all just Kipperlily, mostly with our information from the first part of ep.16. It is not touching on the rest of the members, especially Ruben and his dreamscape we saw, or of his distinct 180 musical tastes POST Sophomore Year Spring Break. The implications of something happening to them during that time is pretty evident and acknowledged. So we're fans, watching a show, spending so much time thinking about not only our infamous protagonists, but also our villains. Many of us adults, getting older, thinking on the tragedy befalling kids and feeling empathy. So yeah. It's a disappointment over an unseen potential. Specifically tho? Its the potential we could have gotten on The Rat Grinder's thoughts and motivations that could have been revealed through dialogue. Dialogue that we got very little of in what could be considered a significant exchange of dialogue and not bits. I always have high narrative expectations from this show, due to its long standing history of SETTING those standards each and every season. This one episode just fell short emotionally while watching, comparatively.
AND THAT'S OK AND ABSOLUTELY NOT THE BAD KIDS/INTREPID HEROES FAULT
On the narrative side of things, The Bad Kids have had an incredibly stressful past 3 years. From day one, they have been involved in life or death stakes situations. It's always been do or die, and they've died, sometimes more than once. They've lost people and faced traumas that go often unaddressed. TBK's ENTIRE highschool experiences have been a revolving door of violence and unhinged situations. They've also always kinda been assholes, insular and more than a little mean especially to those pegged as enemies. We know them, know they have good hearts and intentions, and love and side with them constantly throughout because The Bad Kid's are our heroes. They are still teenage assholes sometimes, but that is something we love and forgive them for. The thing about this recent battle is that they are very used to the situation they are in by now. TBK's have to prioritize, move fast and hard, and get a job done so countless people don't die while something evil rises in their world. Emotions have been high for them all season, rage especially which is absolutely unsurprising on multiple fronts, and it's absolutely showing in what few dialogue exchanges we have. The Bad Kid's entered that gym for the singular purpose of stopping the situation, saving lives, and making sure something evil didn't arise to power in their fucked up world. Nothing new. They hid, already knowing where the final confrontation was going to be FORCED to happen in due to the nature of the ritual, and prepped. On point and smart of them. Then they entered the battlefield, very quickly getting to business. They know their skills, their friends and how to work together as a devastatingly effective team making heavy hits and masterfully controlling a battlefield despite the chaos. This is what The Bad Kid's Do. They got Ivy and Oisin out of combat as fast as possible, Oisin didn't even get a turn. They took out a high-damage long range attacker and the enemy wizard. They know how powerful and important Adaine is on the field, and they knew Oisin would have been the same. They crippled the enemy with the slow spell, effectively taking Mary Ann out of the running until it gets dispelled later on. Fig saw Ruben's high damage level 9 spell and dropped her ploy to get him out of combat as soon as she could. It was too dangerous to have him up, and while the hell bit was uncomfortable in the moment, it is absolutely on brand. This is what they have to do, if they want to stop Porter, who is our real main big-bad. Remove as many obstacles from the battle so more of them can focus on the fight that really matters.
This combat wasn't ever gonna go any other way, unless the dice gods decided otherwise.
This is what The Bad Kid's Do. In regards to the IH's, it is VERY important to acknowledge that while I've mentioned having high narrative expectations, this is still primarily an improve comedy show around a group of real people's DnD game. It's also a show they have a tight filming schedule for, with back to back days and long hours which we KNOW from the talk-backs leave them very tired. Like any tv show they also have a limit on how many episodes per season they can even produce. I think it was a real and genuine benefit to Sophomore year that they were doing it live, because it gave more time between sessions for the IH's to mull over information and whats been happening in-game. This is also a very well developed campaign world they haven't played in several years, which I certainly know would effect me in how I played. We still have one more episode, the Finale, and so much always happens there. I have incredible faith in Brennan as a DM and storyteller, for all that his players have a huge say in how any story he tells unfolds. There is a VERY real chance that what happens in the finale completely changes my mind on episode 19, and I will go back to rewatch with absolute glee because I know of the coming emotional catharsis in relation to The Rat Grinders. There is also a very real chance we don't get that in the way we want it, but that will be ok too. I will still love this season, rewatch it and laugh and have fun. The best part of having a fandom, is watching us take canon apart to fuel endless au's, fix-it's, character studies, ect. Taking crumbs and going wild with it is par the course, especially when something in a show has left us wanting in the moment of watching it. I think more than anything, I would be and am more upset from infighting and genuine anger directed to each other and especially towards our Intrepid Heroes. It is not wrong to be upset with an episode of a show, but it is to take those feelings out on others, be in in defense from Rat Grinder's fans or justification from Rat Grinder haters. So yes! I was disappointed with this particular episode emotionally. I still think it was funny, I think the combat was brilliant and fun to watch. I still love this show and this cast, and could never dream of being mad at them for how they played a game, and for the fun they were finding within the act of playing it as the well-known unhinged improv comedians we know and love.
I'm excited for next week, buuut I am absolutely consuming fan-content to help deal with my emotions, both the highs and lows.
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eroguron0nsense · 6 months
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Little thing that occurred to me about Law and Haki
I've always attributed the "canon" reason for Law continually getting spanked or struggling in spite of his virtually unparalleled power to be that he's just comparatively worse at haki than a lot of his opponents. Generally speaking, you can work your way around a LOT of devil fruit powers or brute force through them if you've got enough spatial intelligence and haki to work your way around them (see Oden, Vergo, Shanks, presumably Roger). Law's haki is established in Punk Hazard/Dressrossa to be weaker than Vergo's and Doffy's, in spite of certain external factors that contributed to him losing fights he could have either won or done substantially better in, and that kind of leads a lot of people to thinking that Law's powers are too good and they just needed to nerf him so that the fights could actually be more difficult and give Luffy an actual chance to shine/make the stakes higher etc That much is absolutely true, and Law having more developed haki combined with the way he's learned to use the Ope Ope no Mi would probably make him damn near invincible. I do, however, think that there's a bit more to this–and a more plausible justification– than just Law being as vulnerable or outmatched as the series needs him to be at any point in time, which is that he's had little to no fucking opportunity to polish it.
So quick recap: Law probably had some understanding of how haki worked from his time training with the Donquixote family, who taught him everything he knows about martial arts/swordplay/combat that didn't involve devil fruits. After Minion Island and Cora's death, he makes his way to Swallow Island, finds Bepo being bullied by Penguin and Shachi, and eventually manages to recruit all three to start the Heart Pirates. The thing is, as Cora told Law before he died, eating the Ope Ope no Mi turns both Doffy and the Marines against Law and virtually leaves him all alone with three children who are weaker fighters than him, and unless Oda gives him a second backstory, we can presume Law had no other mentors the entire time. The entire foundation for Law learning Haki in a world where everyone who knew about him would have been hunting him down a la Nico Robin would just have been him working off of what he learned from the Donquixote family. We don't know how the rest of the worst generation picked it up except for Luffy, who despite having only really understood what it was recently, spent two years being mentored and trained intensively by one of the greatest haki users alive; Law presumably had to pick it up on his own in life or death circumstances and had to focus more on escape or evasion as a 13 year old with limited powers and going through the whole childhood Luffy process of actually learning how to utilize his devil fruit in combat, especially since the Ope Ope no Mi canonically involves a hell of a lot of skill, intricacy, and imagination to be able to use to its fullest potential. The difference in Law's ability and more experienced or better haki users is basically the difference between people who've been training in highly specific martial arts for a long time and someone who was good at karate until they had to stop taking classes in middle school, and basically had to try and build up any skills they had developed by that point entirely on their own with no external guidance. You can learn to hold your own in a fight but the actual skills involved in picking up haki either come under super specific circumstances or involve learning highly specialized skills under mentorship. The people who are really, really good at it either have years and years of experience honing it (every Yonko, Katakuri), had it knocked into them by someone who was better at it (see Luffy and Zoro's training arcs, Hyogoro helping Luffy build on what he'd learned from Rayleigh to finally pick up Ryuo), or levelled it up under very specific life or death circumstances after already having a background in it (see the Katakuri fight, or Luffy unlocking his Ryuo under duress). Law and his crew of babies were presumably running for their lives constantly or trying to live under the radar until they'd gotten a bit stronger so that Doffy didn't pick up on the fact that Law was out there and vulnerable; their circumstances just weren't quite the right ones to develop their haki as quickly or as strongly.
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thehealingsystem · 28 days
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one day I'm going to fucking snap
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