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#those are the only campaigns where hes a player that I’ve listened to
plantwriting · 8 months
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Today i learnt that apparently all of charlie slimecicle’s pcs from all campaigns he’s played in have been canonically queer. Cant believe slimecicle invented gay people
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wylanzahn · 1 month
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New-ish post, kinda posting this on different platforms and getting a general vibe check for some ideas I have. But basically this Halloween I want to actually do something for the TTRPG and Actualplay world (oh yeah I’m into those kinds of things). I want to try and get both players, GMs, and casual viewers alike something fun to look forward to this especially spooky season. I’ll probably talk a little more when we get closer to the actual season of scare-giving but just know that if you’re interested I’m still looking for people to join in!!
As my team and I’d first debut we’re going to try and do a two to four session actual play, which will probably be released in the weeks leading up to Halloween. We’ve had a couple good friend way in on the matter of “setting” but now I come to you fine folk. Mind you this is a horror campaign/arc so if…
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Isn’t your thing, keep on a moving.
But without further ado here are a couple of the possible settings for our players, and myself, this coming espookee season…
1.) Somewhere off the coast of Florida, 1926 end of the first major housing boom in the state, a small island which calls back to the Spanish Empire, is Isla Boñyela, a small port made tourist location during the boom of disposable wealth in 1920s America. A small group of friends from the northeast tag along down for the perfect paradise vacation. Only to discover the island is much much older than anyone could have ever assumed. Whilst dealing with upstart gangsters, unnerving US soldiers, and the terrified locals they find something older than even undead conquistadors.
While I don’t have a working title, this is an old project in the running which I’ve had a few attempts at revamping over time. Its previous title was “perfect paradise vacation,” and runs on the Call of Cthulhu 7th Edition game. Anywho it’s a blast of fun with Caribbean lore, tone of anti-imperialism, and something dark lurking beneath the waves.
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2.) 1950’s America, the nonexistent state of Mid-Atlantia (DMV coded) in a small suburban neighborhood where nothing goes wrong… it’s almost “All-Hallows-Eve” and little Johnny and Susie want nothing more than to trick or treat this year with all the big kids, Dad’s finally getting the big promotion at work, and Mom just got a new waffle iron! Sure everything is neat here in America. Heck you just got new neighbors! Newlyweds in fact from somewhere big and fancy, they sure aren’t like any of us in our simple town. But… and you can’t say exactly why but things are different. Or perhaps they’re all too the same? Everyday a repeat of ever other bland day that followed you over and over and over and over… and you could swear, while no one may listen to you there’s someone out there. Stalking you from outside your own home- or- perhaps, he’s just your friendly new neighbor welcoming you… to the end.
Ahhhhhh! I’ve also been working on this one for a sec and god writing it out does excite me. This is also a Call of Cthulhu game but modified/homebrewed to have a uniquely 1950s horror feel. This is definitely one of the more unique games I’ve written and am truly interested in seeing where it goes (even if we don’t choose it). This is for those who feel like isolation, fear of the unknown, fear from within, and liminal space horror comes best into play! So whadya say neighbor?
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3.) The Enemy of My Enemy is My Friend, or How I Learned to Love Strahd, okay so this one is a lot less horror-y and falls much more under the comedic spooky category, just so yall know. Deep in the middle of Barovia, the ancient kingdom of Vampires, meets a council of Count Strahd von Zarovich's greatest commanders and lieutenants to hunt down Strahd's greatest enemy Rudolph van Richten and his party of heroes known as "The Grape-Smashers." Strahd's lieutenants have been gifted powers greater than any mere mortals, but are these gifts enough to stop Van Richten, or even enough to stop the personal ambitions of each other? Come find out in "How I Learned to Love Strahd."
Okay, as much as this may seem like a joke suggestion it cracks me up and I feel like it would be ill-advised of me to not at least mention it. In an era where "The Curse of Strahd," is well-overdone at this point, it's worth a take from an all evil "revenge story." Obviously this will be in Dungeons and Dragons 5th Edition, which, in my opinion, is really hard to use for horror, but this is a nice go-around. Come for the evil PCs, maybe a PvP battle or two, and a game of intrigue in the shadows of Barovia! All that and a buff Van Richten.
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4.) Before Annapolis was ever called such it was known as Providence, a settlement of exiled Puritans in the Province of Maryland, but these early days were no easy set-up for the far-flung protestants... in the mid 1600s the English Civil War spilled out into their holdings across the waves as brother turned on brother, clan erasing clan, and something from the shores of the Old World would arrive in the New. When around every corner could be someone you've known your whole life, what's stopping them from hunting you in the depths of winter. All matters made worse when rumors of a witch begins circulating your small home.
Think "The VVitch" (2015) meets "A Field in England" (2013) meets Atun Shei's recent film "The Sudsbury Devil" (2023). It is the unexplored wilderness of early colonial Maryland, but the hateful warmongering that slowly builds that makes the horror and tension so clear. Unsure of what system we'll be using, but maybe the new Regency Cthulhu system.
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5.) The Great Baltimore Fire of 1904 destroyed some 140 Acres of Baltimore proper... and in it's rubble awakened something far worse. But you and your fellow survivors are just trying to get by in the aftermath of the fire... only for something to call out, whether some strange magicks or perhaps just a sickness... but sickness doesn't even linger like this... it doesn't call to you...
Some more local history, aspiring from the actual Fire of 1904 things quickly devolve from there as rumors of a cult begin to spread along the streets of Rosland Park... a mysterious illness leaving even more dead... and the death of an eclectic professor. Definitely using the Call of Cthulhu 7th Edition for this one.
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Aaaaaaaand that's it! Let me know what y'all think!
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alldaysarenights · 6 months
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On Discworld…
…and the things I’ve learned so far.
I know, I’m late, but sometimes it’s fun to discover something on your own and in your time.
Recently, I’ve started reading the Discworld series, beginning with Rincewind. And there are so many tiny things I’ve discovered, I don’t even know where to start.
I’ll give D&D a go first. As a passionate player and also a I-once-ran-a-short-campaign DM, I couldn’t but notice all the references there to find, especially with Rincewind. Right now I’m 4 books into his story, barely at the beginning, yet I’ve laughed my a** off a few times. Always wondering what he took from a former campaign. Well, at first I wondered if Sir Pratchett actually played. The internet was quick to answer the question, yes, yes of course he did. Would have been more surprised, if he didn’t.
I discovered stuff about the gods playing dice and there are sorcerer, barbarians and the luggage, which slightly reminds me of a mimic. But I guess this beast came afterwards. I told the other players of my group, and they agreed on the resemblance. Now we definitely have the plan, to tame a mimic, lol.
I could quote you so much stuff, but I’d fancy you going on an adventure and see it for yourself. Read the books, assemble some good friends, and have some fun on a silly campaign. Not necessarily in this order.
Next thing that keeps popping up in my mind, while reading, is Good Omens. I came from the Neil Gaiman side, getting lured in by Morpheus, whom I met doing some research. My comic book dealer was happy to help. Naturally, there was a point where I did read Good Omens. And it was weird, this was Gaiman, but also not, and it was so funny. I knew one day I would have to read Discworld. Unfortunately, I was a bit discouraged by the massive amount of books. The problem sorted out itself, after a friend, I’ve talked to about it, enabled me to read them.
With it came a list in which order I should proceed, so I happily jumped in, secretly nurturing the idea of reading all the books within a year. If it works out, no idea, we’ll see. If so, I might write another article on the experience.
Anyway, the point is, knowing Good Omens well as for watching the series multiple times and doing the same to the book (reading actually), I couldn’t but notice some stuff that definitely came from Terry’s side. Like phrases, he kept using. I did read: “Not as such” as an answer more than once. No matter who said it, in my imagination it was Crowley for a split second.
The first book got me so confused, I completely forgot that this was Terry Pratchett. I caught myself thinking, I was reading Neil Gaiman. This set my brain on halt and the world stood for a second. Amazing what books can do to you.
I’ve realised Death and the horsemen and how they seem unable to start a proper apocalypse. Also, sometimes there were phrases sounding a lot like Agnes Nutter. As well as the tone it is written in, the tiny wordings you sometimes aren’t aware of as an author. And it led me to the conclusion, (of course there is no other evidence and I could be totally wrong), that Neil must have invested a lot of time in re-reading the Discworld or maybe already know them by heart. For some of the things I’ve realised definitely played a part in GO2.
It is amazing how much two people can morph into one, and yet there must be a lot of work behind the scenes. I for my part can only hope that my writing buddy and I can get to this point some day. At least I’ll have to convince him to write a full-grown novel together first.
So you might ask yourself, and I know because so did I, what’s the whole point of this article? Fair enough. I came to the conclusion, that fun expands with knowledge. And I know, my sense of fun probably differs from that of others a lot. But if you are able to grasp those tiny hints and hidden pleasures, it can make a story twice as joyful.
So go out there and consume all those stories. Not just by reading. Listen to people telling their stories, watch movies, series, anime. Maybe go to the opera or watch a play. Memorise a poem or play a game. Find the medium which suits you well but keep on searching, you’ll never know what you might learn from it and what pleasures and magic are hidden in those stories. Because our world is built, or maybe better, powered by storytelling.
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Hello!!!! I’ve been following you for ages and I know that you’re a big CritRole fan. I’ve never really been able to get into it, cuz the thought of going back and watching it all from scratch is supremely intimidating. However. I finished all of EXU Calamity in a weekend (and lost my entire fucking mind) and I’m really enjoying TLOVM show. Do you have any tips for watching any parts of C1, C2, or C3 in addition to that? Or would it be smarter to wait for C4 to start and go fresh from there?
Hello dear, lovely to hear from you. I hope you're doing well.
Critical Role is very intimidating to get into. I was fortunate that I got into it early on, roughly a year after they started filming, so it didn't take me as long to catch up. Anyone trying to get into it now is going to feel daunted, that's for sure. Unfortunately, D&D sessions do tend to run long, I know my group's average is 4 hours and we used to run for up to six when we had more open schedules.
Calamity is a fantastic place for any newbie to start. There are other oneshots and mini-campaigns they've done too, like Taliesin's eldtrich horror mini campaign, the Undeadwood campaign, and Marisha's Honey Heist and its sequel. Calamity introduces you to the world and is just. brilliant improv storytelling from all the players. but it's only six episodes for the complete story. So if anyone reading this ask wants to bite into a good tragedy and wants to know what the whole TTRPG craze is about, Calamity is a great one.
When it comes to the full campaigns... you kind of have to resign yourself to the fact that it'll take a while. Campaign four won't start for another year or two, and so you can wait until then, but that is a bit of time to hold out.
I would personally recommend you listen to campaign one. Campaign two seems to be the favorite for the majority of fans, but since you've already watched TLOVM, which is based on campaign one, that'll give you some background info and a baseline to help you get into the swing of things. The first few episodes will be a bit rough, since the cast is getting used to being filmed in a studio rather than hanging in a living room, but you'll be surprised by how fast you latch onto the characters.
Additionally, I think it's just fun to watch the cast journey from being in a spare room at the Geek & Sundry studios, to their own studio, slowly decorating that studio, then moving to a bigger studio, which is where they'll stay for campaign two. it's just nice, in my opinion, to see those little details as the show grows in real-time.
My friend recommends listening at 1.25 speed, and sometimes she speeds up the combat to 1.5 speed. You can also listen rather than watch, as some of my friends have done, so you can listen (either just put the video on and don't look, or they have created podcast versions of the episodes - nothing changed in content, just made it into an audio file to download) while doing other things like folding laundry. I prefer watching, to see facial expressions and nonverbal reactions, but given that this is a popular option among my friends, I don't think you'll miss anything too vital. And you can always supplement with YouTube compilation videos of reactions and favorite moments!
I can also say that it'll go faster than you think it will. You'll be surprised at how quickly you can blow through a few episodes.
So, yes, either wait a year or two, or resign yourself for a commitment, unfortunately that's kinda how it goes. You can't really skip episodes or only do "highlight" episodes since so much happens in each one, you can miss a lot of context. If that still intimidates you I'd really recommend diving into the other mini campaigns and oneshots they've done like Honey Heist, Undeadwood, etc.
Also, if you liked Calamity, then I recommend Dimension 20. Brennan Lee Mulligan is the game master for that crew, just as he was in Calamity, and their campaigns are a lot shorter. So that can also help you get into the TTRPG show groove. Their campaigns tend to run 15-20 episodes and the mini campaigns are around 6.
Again if you are going to dive into a full CR campaign I recommend the first campaign with Vox Machina since you already know the characters and a lot of the plot arcs - and it's fun to watch TLOVM when you've seen campaign one, since you can see how it's a truncated "this is the legend" version while the CR campaign is "now here's what really happened with these dumbasses." But campaign two is the more popular campaign so there's nothing wrong with starting there.
I hope that all this has been helpful! Good luck on your CR/TTRPG show journey!
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yourghost-host · 2 years
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Well would you look at that! My first completed headcanon set! It’s pretty lengthy, so all of it will be beneath the cut
My apologies if it’s a bit ramble-y, I got a bit carried away! Anyways, presenting:
The Main Four playing DnD
Trouble is around every corner, and times of peace are few and far between. Unfortunately, when someone does stumble upon some free time away from their stressful missions, their usually at a loss for what to do with themselves. There aren’t exactly many fun things one can do in the middle of the apocalypse. All of that free time is usually wasted as an individual tries in vain to find something to throw their spare time at.
But, despite this, sometimes something truly interesting can be dug up in the wreckage of the world. And that was exactly the case when Deimos and Sanford returned to their base of operations with a somewhat damaged cardboard box. Within it were some odd little trinkets. There were some figurines, a few boards and even some paper and pencils amongst other items. But one thing in particular stuck out. It weighed the box down tremendously. It was an abnormally large rule book of some sorts. Neither had any clue what it’s contents eluded to thanks to the water damage that obscured the cover, but it was something to investigate with their new sudden abundance of free time.
Dungeons and Dragons, that was apparently the name of the game they dug up. Deimos didn’t have a clue what the game was or what it was about, but Sanford was able to recognize the name from before Nevadas fall. Despite the recognition, Sanford couldn’t really explain what the game was about on account of him never really being interested in it before.
“It’s like uh… a math game? I think- listen I don’t know. The only time I’ve heard it brought up was when people were making fun of it for being nerdy.” Said Sanford.
The two were at a loss, so they turned to the smartest person they knew. Surely he would have an idea of what these confusing rules and stats amounted to.
Needless to say Doc was very surprised to see Sanford and Deimos barging into his office with a copy of Dungeons and Dragons.
It took some lengthy explaining on the medics behalf, but the two eventually got the general idea of it. It’s a game where you play as a character you make and traverse a made up world made by some guy who has control over the story. Of course there were hundreds of rules to follow to keep things fair and balanced, but rules were only ever as important as the ‘Dungeon Master’ made them out to be.
After the explanation 2BDamned couldn’t help but ask how the two had gotten the games rule book and just why they decided to keep it anyways. At this Deimos shrugged and simply answered with, “it’s something to do, isn’t it?”
It wasn’t much longer before Sanford and Deimos were dragging Doc along to be their DM for their first campaign. Even Hank followed after the three to see what all the fuss was about.
While Doc didn’t like being dragged away from his work, he did quite like the idea of spending his break DM’ing. He had played quite a lot of DnD before the world was torn apart. The man thought back to those times in the not-so-distant past where he and some friends would relax after a metal concert with a few engaging hours of the tabletop game. It was… nice, the idea of being able to return to that. Granted, it was in a vastly different atmosphere with very different peers, but he would take the opportunity without complaint.
As a DM Doc is only as strict with rules as he needs to be to keep people in line. His stories are well told and so are his descriptions of events, albeit that some of his plot lines are a little bit predictable. It’s not surprising for one to find that his stories are almost always on the more serious side too.
He would have the occasional lighthearted oneshot if it wasn’t so hard to keep his three players from becoming murder hobos. Sanford and Deimos are a lot more easy to reel in. Once the two get comfortable with the game they both stray away from the endless attack spamming and actually get somewhat attached to not only the story, but their characters as well.
Deimos didn’t think he’d care, in all honesty. He never would have imagined that he’d get so caught up in the story and his own character, but there he was, theorizing what Docs next plot point would be and preparing ideas of his own for his characters story progression. He takes his characters stats oddly seriously and tries his best to find a good balance. He also likes trying vastly different builds to see what fits him best! When it comes to builds he typically prefers playing tanks, he’s oddly fond of halflings and orcs and switches up his class constantly with each new character. A lot of his characters tend to have some sort of tragic backstory and he definitely vents through them. He sees his character as just a tiny little extension of himself, and he plays as such.
Sanford was initially more interested in the game than Deimos, only to later find himself equally as invested. He loves making more silly characters, especially wizards. He has Fire Ball on every. Last. One. Spams the shit out of spells and has an absolute blast going through stories and doing silly stuff. Not great at making builds and organizing stats, he’s just there to have fun, really. Sanford really would like to have the chance to be the DM at some point. While he doesn’t want to learn all of the various class and race rules he does want to tell a story of his own. If he ever got the chance, his stories would be a lot more silly and over the top than Docs. But, they’d all be fun till the last second, would leave people in stitches from laughing, and would be heartfelt enough to have a bit of an emotional impact by the time it was over.
Hank is an absolute nightmare to deal with as a player. All of his characters stats are dump stats except for the points that go into areas that help do damage, he gives no backstory, refuses to roleplay or describe anything, will speed along non-combat sections to get to the fights and will absolutely obliterate any NPC in his way. Full on, murder hobo. He prefers to play Tieflings and outright refuses to play anything other than a rogue. It is because of this behavior that Hank has been booted from the table multiple times until his character finally died during combat. Doc didn’t give him the chance to make his next character, instead giving him a pre-made one that was almost the complete opposite of his last character. This new character was a tiny little fluffy grunt with a silly name that’s role was a healer. The new character had hardly any stats that made it a good fighter and was built purely from the ground up as support. Despite knowing this, Hank still tried to kill things anyway for a good while before finally giving up. He didn’t want to quit the game altogether, but it became clear that he wouldn’t be allowed a new character that he wanted until he tried to use this one properly. And so, he did. For the rest of that campaign he played as his silly little fluffy grunt and he healed Sanford and Deimos’ characters all the while. After some bribing, he even sprinkled in some very light descriptions and dialog. By the end, while he’d never admit it, he found himself attached to his character. Hank enjoyed the little support character for the entire duration of its life, before it too eventually died. While Hank did make a character almost identical to his first, his behavior had significantly improved past that first attempt. Like with this fluffy grunt, he now made the occasional description and would sometimes work with NPC’s instead of outright threatening them or killing them.
Doc doesn’t really play much, seeing as he’s the main DM when he doesn’t allow Sanford the occasional oneshot. When he does play however he usually just plays whatever class he’s feeling that day. Most commonly through, he’ll switch between a Warlock or a Paladin. He has a particular fondness for Aarakocra’s and Leonin. His play style is practically the same as his DM’ing style, very serious, save for the rare occasion where he gets caught up in the hilarity of a scenario thrown at him by Sanford. While his monotone voice might not help express it, he has a fun time playing both the roles of a DM and Player. It’s something he looks forward to, and this game helped bring him closer to his co-workers much more than he thought it would.
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eponymous-rose · 3 years
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Talks Machina Highlights - Critical Role C2E131 (March 30, 2021)
Tonight’s guests are Liam O’Brien and Sam Riegel!
Brian points out that a lot of Caleb’s greatest fears have come to pass. Liam: “It’s funny, because he’d kind of believed for a while that those things weren’t going to happen. After a while, he got complacent.” He notes that it was extra wild because everything with Trent popped up again in the midst of that complacency. And how did it feel to be defiant toward Trent? “I think Trent successfully made Caleb question if Caleb really was in control“ at the dinner party. “I feel like anything that I do is part of his plans for me, or is that just gaslighting? I’m legitimately scared of that dude.” Sam: “Of Matt?” Liam: “Sure.” He highlights the disconnect between knowing that the M9 is mechanically powerful and could possibly defeat Trent in a dice-and-stats battle, versus fearing him in a story sense and being convinced he can do almost anything.
Sam, on Luc’s death: “That was brutal, man. Matt Mercer is a-- he hates children! Clearly. He actively sought to kill a child in the campaign in as brutal a way as possible. He hates children and wants them dead. Canon. No, but to RP, that was horrible.” He highlights that so much of Veth’s arc has been about trying to get back to her family. “We had to choose something and we thought we were making the right choice. It was all Veth’s fault, and it was pretty rotten. My heart was beating pretty fast, and I certainly didn’t want to have my son die live on the stream. I don’t know what Veth would have done. That’s the end, that’s over. It’s almost worse than when your own character would die. This is something that would also kill Veth.” After the episode was over: “just shaken. I also didn’t know what to do next! That felt like a turning-point moment for my character, weirdly so close to what we assume to be the end arc of this campaign. I texted Matt later that night and was like, that’s it, Veth’s out, I’m tapping out.”
There’s an interlude in which Sam discovers a new dream to record an episode of this show from his Peloton. Dani informs him that she will not be inviting him back.
On Astrid, Liam: “I literally don’t know what she’s doing. I know that she’s dangerous, she always was ambitious, and there’s not been a moment where Caleb let his guard down with her. He’s not trying to reestablish what they had. He cares for the both of them, for Astrid and Eodwulf. He thinks about it a lot, still. He can’t tell how much she buys into everything that she experienced and is now living as a full-grown adult. He suspects that she’s bought in and is not going to change things, because she believes in the system, as much as he’d like to peel her away. He does believe that they want what’s best for the Empire, and stopping whatever wants to come vomiting out of a hole in the frozen north is good for everyone. And they’re powerful. They’re not trustworthy, obviously. But there’s enough at stake to make it worth it. He could imagine a situation where they fight each other to the death.” He was convinced Astrid was going to stop them when they left the tower and was really shocked when she held back. Sam: “Not me! I’ve trusted Astrid since day one. She’s the greatest! I sent a letter to her, she’s very nice, I think you guys would be a nice couple. I believe every word she says.”
On having to decide on Veth deciding to go off and save the world after Luc’s death. “Like I said, I was ready to be done. And then I decided somewhere in there that that’s not very D&D. So I thought I’d leave it up to somebody else, so I asked Caduceus to decide for me, essentially. She knows she’s putting her other family in danger if she doesn’t go. It’s an impossible choice, you know?” Liam: “I love watching you grapple with it, because you’re a lovely father and love your kids.”
On the Sanatorium, Sam: “That was brutal, man. Matt lulls you into a sense of complacency. We’d forgotten that Caleb was a stone-cold killer! It had been a while since he went on a murder spree. Still got it!” Liam: “I never meant for this character to be perfect sunshine.” Brian: “You don’t say.” Liam: “He’s very not-perfect, and I think in his brain, he was going in with the impression that they needed to get in and get out as soon as possible. The place is crawling with people with magic ability, and I didn’t have faith that we wouldn’t be sussed out or something wasn’t going to blow an illusion.” Everything was about getting out of there as fast as possible.
Did the conversation with Yeza help with Veth’s decision? “First of all, every conversation with Yeza is a beautiful one. Every time she talks to Yeza, it makes her feel good. In some ways, she’s gotten to the point now where she knows Yeza’s going to be supportive, she knows he’s going to allow her to do what she wants, but maybe that’s too much. Maybe she needs to not listen to him, basically, and be like, no, you need to be selfish now, dude, you need to say ‘come home, I’m sick of you leaving’. At a certain point, being supportive can turn into being enabling.”
Cosplay of the Week: Jester in the snow! (liljerbear47, photography by kairiceleste on Instagram)
On Trent’s motivations for chasing Caleb: “I really don’t know. The simplest explanation is to just hammer down the nail that’s sticking up. It has crossed his mind that all high-level wizards are in danger of their own ambition and egos, so it’s occurred to him that Trent might have the same kind of ideas that Halas had in the past, and maybe Caleb was always meant to be another body to jump into. Maybe in some sick, disgusting, twisted way, he wants him to be his successor. I am thinking of the next campaign, without getting too deep in, trying to do something that is much more ride-along. Caleb is very, very specific, and I thought long and hard about all the different pieces on the chessboard for him. For campaign three, I’m looking forward to seeing what happens.”
Dani: “Do I need to be keeping lore on your fucking ads?”
On the cursed dagger: “It was a tricky one, because in campaign one, one of the characters was under the influence of a cursed weapon, but it interacted with him and he knew what it was and what it did. And it affected his gameplay as a character. For me, Veth didn’t know what it was, ever. I as a player knew what it was doing, but Veth didn’t know at all. So it was kind of like my dirty, dark secret for many months. I knew this thing was coming perilously close to killing me, but my character didn’t know enough to bring it up to her friends. Nobody ever asked! So I was like, well, I guess this thing’s just going to kill me one day, and it’s kind of going to be a surprise.” Liam: “Sam, you love danger and self-destruction so much, you might as well be Mollymauk.”
On the fight in Yasha’s sequence, Sam: “You gotta put a character in your storm giant creature. It was so fun! It was so great of Matt to involve us in this encounter. It would’ve been fun just to watch, because Matt would have made it amazing and Ashley was sweating bullets, which is always fun to watch.” Sam notes he felt guilty, but Liam was going for the kill. Liam: “Matt’s gotta be careful about giving me that kind of story beat. I do not fucking care, I just fucking flip, I’m like, well, I’m going to destroy you, and I have no qualms about it. It’s too much fun!”
The Beau/Yasha tower date was in part inspired by not being able to give gifts as easily this last year. “This thing that we do together is a gift, but I love finding these moments, like the book for Jester and the tower for Yasha and for Beau. I really just wanted to give both of them a little magic for a night. I wanted them to leave this-- we’re trying to be as entertaining as possible, but shit is having an effect on all of us too, and I wanted them to have an escape, a great place to escape to.”
Fan Art of the Week: an amazing group shot, plus Marion, Yeza, and Luc! (vocaz on Twitter)
On choosing Essek over Trent, Liam: “It would have been so interesting and awful and great! Essek and Astrid and Eodwulf are everything that Bren used to be attracted to that are terrible for him. Essek, hopefully he can with time find a way out of the hole that he dug himself into, but it was only two months ago where he was found out and his ambitions came crashing down around him. Long-term, I have high hopes for him, but I think it’s going to be hard.” In contrast, Astrid and Eodwulf are still “deep in the shit. It would have been really hard to navigate, but fun to play at the table. We made the right choice with what we went with. Essek’s just getting started, and Caleb doesn’t trust him entirely, because he was burned so hard not too long ago. He’s still more trustworthy than the other three. So it’s the better choice. While Caleb has all these ties on the other side, they’re really fucking dangerous. So if you have to choose, you choose Essek. But fuck that die.” Sam: “Veth, much like Sam Riegel, makes instant decisions about whether to trust someone or not and sticks to it forever. Astrid, 100% trust. Eodwulf, 100% distrust. Essek, completely distrust. I still don’t think he’s a good guy. Ikithon? Trust. 100%. Because you know where he’s coming forward, you know what he wants. I still want him dead, but I trust him.”
On Veth’s post-adventuring plans: “Veth is probably still too in it right now to think about what comes next. I, Sam Riegel, have a good idea of what I want Veth to do post-campaign.” Brian: “Maybe you shouldn’t tell us. Save it for the show!” Sam: “All she knows is she can’t do this anymore. It’s very unhealthy to be battle-wounded every other day. It’s fun for a while, but college has to end at some point, and she’s gotta go home.”
On Frumpkin changing appearance and returning to the Feywild: “I don’t know what I’m going to do, but the way it feels now for Caleb is that he feels too enmeshed in everything that has happened, and too much good has happened, and too much needs to happened, that that really narcissistic, selfish goal has the risk of harming everything else, which is more important. And that’s how he looks at it now. So he’s gearing towards letting everything from the beginning of the campaign, and where he started, go, and trying to figure out what use he’s going to be now and what he’s going to do if they’re not all dead. If Matt throws that shit down, I don’t know what I will do, I think about it a lot. But turning Frumpkin white and saying you’re free either way is him preparing to let go of everything he’s been holding on to for a really long time. He’s addicted to that idea that he can fix himself, and we’ll see if that hard choice gets presented, what he might do. But where he stands now, he doesn’t think that’s going to be reality, and he sees a way that he can be of use that he never really anticipated before, so he’s slowly shifting gears towards living with the pain he was trying to remove.”
On the last request scene and confidence heading into Aeor, Sam: “I feel like that’s a good request. I think all of us realized that if we die, that probably bodes badly for the world. I feel like all of us are at a point now as characters and as friends, that the first order of business would be to take care of everybody else’s shit, although we probably have different ideas of how to do that.” Liam: “I want the Empire to be healed, Caleb has all these memories of his parents and what they wanted for the world, and he wants that too. It’s clearly not in place now, the system needs to be broken and replaced. That could be a part of Caleb’s sunset. I don’t want Caleb to die, so maybe he can work on that after. As everything starts to shake out and we start heading towards our destiny, Caleb’s just free-floating. He’s not even going after the same thing he started for. So he’s looking at Veth’s family, and Luc specifically, and seeing that’s me, that’s a little boy in the Empire.”
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stephspurs · 3 years
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A Family Affair | Euro 2020 Football Fanfiction
Hi besties - here is part 6! We are officially halfway through this fic! Part 6 sees friendships blossom, situationships struggle, and cheeky intercontinental facetime chats! I hope you all are enjoying it as much as i am! I love hearing from you after you've read it! Love always, Steph xx
Part 6 | parte sesta
warnings; a couple of tugs on the heartstrings (in both the best and worst ways)
word count; 2301
writing tools; third person until dashed line, first person thereafter.
next update; Friday 06/08 5pm AEST. Updates are three times/week (Monday, Wednesday & Friday)!
Tags (as requested by users); @footballffbarbiex @obsesseds-world @abysshaven
link to fic masterlist here
Amelia had been back in Turin for a week or so, settling back into her city apartment had been more difficult than she anticipated as she was now alone for the first time in more than 2.5 months. It wasn’t very often, but sometimes she did miss the companionship of having a boyfriend. She missed someone to have breakfast with, to watch movies under the covers, to bring to official events. She still did all of these things, with a date, that was a friend, that sometimes maybe crept beyond the friendship zone and into the we shouldn’t be doing this but it feels so good zone.
Fede was someone that hung around Amelia like a fly to sugar. She enjoyed the attention most of the time. She appreciated his friendship, wisdom, talent and intellect. He could hold a conversation, talk to her about the arts, sell her the dream. She even didn’t mind it when they did cross that line a few times. Long afternoons and even longer nights spent wrapped up together in his bed sheets, her bathtub, his kitchen, her lounge room...you get the point. It was almost as though the two were in a committed relationship - committed being the operable word.
Fede wanted Amelia all to himself, and she was just that - available to him and for him whenever he wished, which was often. That’s what confused Amelia most, he didn’t want to label their situationship. He was happy to be ‘friends’ outside the four walls of their respective homes, but lovers when the curtains were drawn. She would maybe understand if he was elusive, always going out and on his phone but he wasn’t. He spent all of his time with her, there wouldn't have been enough hours left in the day if he separated those he spent with her from those he spent alone.
The Juventus players noticed this behaviour early on, seeing a noticeable difference in the way their number 33 paid attention to their tactical sessions. How he was turning up to the training centre early, with an extra piccolo for the english member of their coaching staff. Federico claimed he was helping Amelia brush up on her Italian, but having an Italian-born mother who insisted on sharing her culture with her kids, meant she was pretty much fluent in the language before arriving in Turin. His teammates weren’t stupid and neither was she.
This was the one area of her life where Amelia felt comfortable to go with the flow, she didn’t need to prepare or overthink anything to do with the charming Italian boy from Firenze. She let him take it at his own pace, she was in no need to rush. She let him take her home to meet his Nonna, she spent quality alone time with his dogs when he’s running late from training, and that’s a rare occasion being that it’s normally her there after him and he hangs back to drive them both home.
Everything was progressing at his pace, and the moment Amelia just asks for some clarification on the situation, he would get visibly stressed. He wanted to have his cake and eat it too. And for a long time he could, he had Amelia's attention and affection at Juve, he even had it during their european campaign. At the end of the tournament, when they all broke up for their summer breaks, Fede conveniently waited until their final round in the shower, if you know what i mean, before pulling her into bed and having a heart to heart with her.
Amelia thought that she was finally getting the clarification that she was after, which in a way she did. Fede spoke whimsical words about how she makes him feel wanted and understood, and in turn he told her about the affects he knew he had on her. It was a conversation that would turn Shakespeare to a pile of rose petals. In the end, he told her that he wanted to continue what they had just how they had been doing it. And so, that's exactly how they left it. No labels. Friends outside of the four walls of their apartments. That was all Amelia needed to be able to enjoy her family holiday in Mykonos, guilt free, not missing the man that became the equivalent of her shadow.
The constant company she had in Mykonos compared to what she was experiencing in Turin made her more eager to return to work than she had previously. Of course, there are group chats and facetimes and phone calls throughout the days that kept her occupied, but she was missing the boys and her brother. Her friendship with Kyle was back to its old ways, memes being shared across the european continent, long phone calls to talk about their problems. Kyle knew all about the Fede x Amelia situation, Amelia having given him the sparknotes version over a wine filled zoom session one evening that same week. Their pre-seasons hadn’t gone back yet so they were able to indulge in a bit of vino, guilt free.
She was surprised about the constant contact, or lack thereof, that some of the boys had maintained with her. Ben Chilwell hadn’t once messaged or instagrammed the girl, despite being active in their group chats and liking her holiday pictures on instagram. He even made the rookie error of liking a picture so far down on her instagram, there was no way to explain his need for being there. She messaged him a couple times, assuming he just got busy with whatever he was doing, but there was radio silence on the other end.
A friendship she was surprised had blossomed so well, considering their flirtatious start to life, was with that of Jack Grealish and Tyrone Mings. There had been more facetimes than she could count between herself and the two villa boys. Whether it was Tyrone telling her about a book he had finished that he thought she would enjoy, or Jack asking her how to cook dinner, maybe even them both cooking dinner together - of course she had to have a later dinner to be able to do so, with the time difference and all...and there was no way Jack was going to be having dinner an hour early “athlete’s schedule an all tha ya’know” he would smirk down the camera, brummie accent on full display.
She met Tyrone through Jack, he facetimed the girl for outfit advice one night before going out with the tall defender and the pair hit it off. Both giving Jack the fashion advice he needed but didn’t want to hear (a Gucci two piece tracksuit set is never the answer). Tyrone immediately noticed a certain attention to detail being applied by his fellow number 10, to the tactics that were being put forward by the girl that was far too good at her job. His training was improving, his set pieces having a certain amount of flare. There was also a lack of attention being paid from Jack to other girls. Instead, much preferring to spend the evening at home watching the same netflix series as Amelia so that he could discuss it with her the next day, or better yet, at the same time.
As pre-season had commenced, Amelia had been applying the same tactics that she developed (and that obviously worked) throughout the European campaign to her Juventus club level. Having faith in the four men that were with her and the Azzurri to ensure that their other teammates were completing them accurately. It appears that her skill was widely recognised, having a few missed calls and voice messages left from English telephone numbers that she was yet to listen to. In all seriousness, she was nervous to listen to them. Worried that they would make her an offer she couldn’t refuse. A wise person once told her that you shouldn’t make any decisions whilst you're at the top of your happy, or the bottom of your sad. You should make important decisions when your life is at its constant. It's very easy to accept things that you wouldn’t normally when you're at the peak of your mood, just as easy as it is to forget the bigger picture when you're down. Who knew Kyle Walker was so wise.
“So, i’ve got a bit of a dilemma” She spoke down to her facetime camera one evening in early August.
“Hit me with it darlin’” Jack spoke back to her, getting his dinner utensils out so that they could cook together again. He didn’t like not being prepared for her tutorial, he got stressed if she added pepper and his pepper was still in his pantry. Each afternoon, when it was agreed upon what they would be cooking together that evening, she sent him a list of what he would need out on his bench to complete the meal.
“I’ve missed a few calls from English teleco numbers this last week or so”
“Ok? Do you think they’re scams? You’re beautiful Amelia but I don't think it's actually an Egyptian prince on the other end that wants to offer you 250k in exchange for your paypal info…”
“Ha ha very funny - that was one time ok and he wasn’t a Prince, he was claiming to be an investment banker and wanted to help me start up my portfolio-ANYWAY JACK I WAS 16! God just forget I even told you that story” Amelia barked down facetime, now pausing what she was doing to point at the British boy with her wooden spoon, the same way her mother would to her when she was being cheeky. All she was met with was boisterous laughter.
“Nah i’m only joking, continue with your story.”
“I began to listen to the start of one and it was a talent acquisition manager for one of the premier league clubs, offering me a job” Amelia said as she continued to stir her pasta. Tonight they were making penne arrabiata. She received no reply from the boy. Looking down to her camera to check the call was still active, she saw him looking at the camera with a serious expression.
“Are you going to tell me what the problem is before I start to get excited that you’re going to be living within driving distance from me? Oh god i’ve just realised - was it from Villa? You could be even closer than I imagined” Jack started to ramble, getting over excited with the prospect of being so close to the girl that he could physically hang out with her, instead of virtually.
“Jack calm down, I didn't listen long enough to find out what club he was from. I have 5 more just like it waiting in my inbox.”
“What's the problem then Mils?” Jack could see the girl had apprehension written all over her face.
“I’m just nervous that they're going to tell me everything I've always wanted to hear. That they’re going to make me an offer I can't refuse and I have to leave my life here.” Their pasta was ready to be dished up now, so the girl poured herself a glass of red wine and got herself comfy on her couch.
“Come on, play the messages and i’ll listen to them with you, be your voice of reason,” Jack offered the girl.
“I should probably call Tyrone, you’re just going to reject every club that isn’t Villa.” she laughed before switching facetime to her laptop, moving to the floor of her lounge room and resting her elbows on her coffee table. With the phone near the screen of her mac, she began to play the messages.
_____________________________________________________________
“Hi Amelia, Shaun here from Newcastle United-” “As if you’d waste your talents at Newcastle”
“Jack! That's horrible! At least i know i already look good in the black and white striped kit”
“No, not happening. Next”
“Amelia, Hope you don’t mind but I got your number off of one of my players who knows you. Long story short, we have a position here are Arsenal” “Bloody Bukayo, needs to keep his silky mitts off ya”
“Jack, give it a rest or i’m calling Tyrone”
“Amelia White, Greg here from Aston Villa Football Club” “Get in Greggles!! That's it, stop listening, you’re taking this one”
“I need to listen to them all Jack”
“So, you’ll consider Villa?”
“I’ll consider all of them”
“You’d really go to Arsenal? Aren’t you a Spurs supporter? Shocking stuff”
“Ok maybe not all of them”
“Ciao Amelia, Mario here from Chelsea Football Club - I’ve heard nothing but good things about you. We could really use you here at Chelsea next season. Give me a call when you get a spare moment to discuss the opportunity”
“What? Nothing to say to this one, Jack?”
“Nah, sounds ok. You deserve to showcase your skills at a big club like Chelsea. And besides, you’ll have Jorginho there to look after you. Come on, next one”
“It’s the last one actually”
“Amelia, we’ve got a fantastic opportunity here at Manchester City for someone with your skill set. It would be a massive advantage to have your tactical insight to the game coupled alongside the fantastic leadership we’ve already got at the club”. “Holy shit, Pep called you himself? Kyle Walker really knows how to pull strings when he wants something”
“I am overwhelmed”
“Hey, you don’t need to make any decisions right now. Sleep on it, talk it over with your family. Speak to Jorgi, I know you’re close with him. And just let me know when you decide to pick Villa so i can start house huntin’ for ya”
“Night Jack, speak soon”
“Sleep tight darlin’, speak to ya tomorrow”
Part 7. | settima parte
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Text
More galaxy brained HC HC’s
(That’s Hermitcraft Headcanon’s)
Let’s start out with a doozy- Doc is 1/2 creeper, 1/4 goat, 1/4 human. As punishment for neglecting lab safety protocol for aesthetics, I have given him hooves.
Ren’s sunglasses go All the Way Around like those rubber glasses they give to toddlers. The back part is just clear
Ren’s dog hybrid breed is a Belgian Malinois
When the hermits change worlds for a season, the world they leave is left to house anyone who wants it, the hermits basically show up, raise fully functioning autonomous communities, and leave them for whoever needs them. their previous worlds often become hub home type worlds where the majority of “players” originate from, with large populations and complex societies.
Grian is the pure essence of the “humans will pack bond with anything” meme, except he actively suppressed it unless encouraged. The only people who know the extent of this are Xisuma (#just admin things), Mumbo (witnessed a breakdown during the mayoral campaign over Grumbot’s growing sentience) and… Pearl, oddly enough.
Pearl knows A LOT of weird things about Grian actually, and while she tries not to be too nosy into his business, someone has to call him out on his disordered behavioral patterns, right?
Speaking of the new ladies, Gem is a hybrid but none of her dna is actually human! She’s a 50/50 split Deer and Dryad hybrid!
Listen I LIVE for Blazeborn Tango ok it’s just Real Good
For some reason I’ve been liking the idea of Phantom hybrid Etho??? For some reason????
Scar is actually human, but has a lot of magical energy at his disposal, and also cool technological augmentations to help with the… everything. They’re just less in-your-face than say, Ren or Doc, cause that’s just more his style.
Grian thinks that at one point he was human, but that’s actually false! He was never fully human, never human at all! He’s a changeling, or he was before the… everything. Now it’s pretty difficult to categorize him at all, with the low-level shapeshifting and the immortality and the ability to breathe life and sentience into machines…
People who know Grian is/was a changeling include: BDubs (fae hybrid), Gem (fae hybrid), Stress (fae Hybrid), Xisuma, (found it in the code while big fixing, figured Grian knew and never brought it up), Doc, (had to do a blood test for something and sort of just… did his best to pretend nothing was wrong) aaaaand…. Renbob (he’s one of those people that just worms information out of people without even trying so there’s very few secrets on the hermitcraft server he doesn’t know. Luckily he isn’t around often enough to spill said secrets)
The changeling attributes here are interesting; Grian was supposed to be a Hels resident. As in, the specific fae bloodline he comes from are native to Hels, not any overworld. If anyone noticed, they haven’t said anything….
Speaking of Hels, it’s not all Nether! There are nether biomes, but their overworld is as diverse as any other, and they even share many biomes with a standard overworld, albeit in different probabilities. You’re most likely to find a Savannah, a Mesa, a Desert, or a variation of Extreme Hills than any other home, and oceans are fairly rare. In contrast there are lots of surface lava lakes, toxic swamps with more mushrooms than trees, and fortified pillaged outposts far more often than villages. Oh! And the sky ranges from a peachy pink to a burnt orange color!
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jonthethinker · 4 years
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I’m finding myself really enjoying how anticlimactic the situation with Veth’s Cursed Dagger ended, in retrospect. Because to me, that moment was just as much about the players as it was about the characters, if not more so. I’ll explain.
In campaign one, if there was one player choice that you could choose to give the label infamous, you’d be hard pressed to pick anything better than Sam having Scanlan Shorthalt decide to leave the party. “Say my mother’s name!” still rings out in my head to this day, and it was not just an impactful experience for the characters or the audience, but it also changed the game for the players as well, in almost the same way Liam’s introduction of player-player romance did.
Both of those moments taught the players that this is something that can happen, and this is something a player can actually choose to do. But where the potential for romance added a way to be joyfully flirtatious and romantic towards their friends in a safe and nurturing environment, Scanlan leaving taught taught them the hard lesson that in a game of Dungeons & Dragons, the Dungeon Master isn’t the only one that can decide to dole out consequences. 
I think this was a moment that really settled inside the players that how they treat each other’s characters can matter far more and with a longer lasting effect than just a tense scene or two. The other players can decide their character feels deeply hurt by the actions of their fellows, and they can draw lines in the sand, and have the crossings of those lines matter. Whether the characters agreed with what Scanlan did is one thing, but what the players took away from Sam doing this is something else entirely.
I don’t think anybody took more away from this moment than Laura Bailey. I feel like she took to heart the idea that she could have not been paying enough attention to other player characters and how they were feeling. That maybe she wasn’t really listening enough, or seeking others out enough, not being enough of a proper member of a party, or playing the game along side her friends instead of with them. I’m not saying this is what was happening, but I’ve gotten the impression the Laura is a particularly empathetic person, and it would not surprise me that she might walk away drawing such a conclusion.
What really lends any sort of credence to the idea that she may have reacted this way is in how she’s built and played Jester Lavorre this campaign. Jester is like the living embodiment of friendship. She loves making friends, she loves making her friends happy, she loves making sure there is not one person with an iota of closeness to her that thinks she has forgotten them, PC and NPC alike. Jester’s heart is big enough for everyone, and in turn, everyone has room in their hearts for Jester.
And Laura can notice what Sam is trying to do with Veth and the dagger, and long before with Nott’s alcoholism, and in those moments show Sam that she is paying attention. That Jester would notice the little things about Veth in a way Vex didn’t about Scanlan until it was too late. She basically spelled out to him that she’s learned her lesson, and ain’t nobody at that table gonna be overlooked by Ms. Bailey anytime soon. Sam is simply going to have to find another way to break her heart again. (But I’m sure he has a back-up plan.)
So to me, the moment with the dagger was satisfying because it was a meta-narrative beat between actors and friends, and while it didn’t turn out to be as exciting of a moment for the Mighty Nein to reckon with, it was still in my mind a lovely affirmation of how precious these characters are not just to their players, but to everyone else at the table as well. 
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himboarcher · 4 years
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reasons i've seen folks say that grad critics hate grad:
they hate travis (in fairness, i’ve def seen some comments of people shitting on trav for the sake of shitting on trav, but it’s not super common and typically gets downvoted into oblivion on reddit.)
it's not balance / travis isn't griffin (???????)
they hate neurodivergent people (again, in fairness, i have seen a handful of comments that could come across this way! but most of the time when travis being ADHD or his NPD is brought up, it's by defenders saying that criticizing travis is ableist because he's neurodivergent or, in one particular comment, infantilizing him bc of it and literally comparing grad to putting a kid's artwork on the fridge. there were some comments early on that pointed to him being a narcissist as the reason for things people disliked about grad, but everyone seems to have realized that that's a shitty train of thought and left it behind.)
they're just toxic haters (again, there are a small handful of people like this because this is the internet, but the genuine criticism greatly outweighs their bullshit. i 100% think that the people, which is mostly just one dude who is also insufferable on reddit, who have been responding rudely to positive tweets under the episode announcements lately are out of line and need to stop. there's been an influx of that lately, presumably because people are frustrated that after over a year of grad going on, there's been no improvement to most of the major issues. that's still no excuse to be a dick to folks, though.)
vs some of the actual reasons i don't like grad:
the racism / racist tropes, and the way that they’ve straight up ignored this criticism and will likely never acknowledge it. pretty wild considering a core tenet of their brand is their willingness to acknowledge when they’ve messed up and do their best to course correct.
clumsy attempts at inclusion that are shallow and often end up being fairly offensive ("...ask me about my wheelchair," anyone?)
on a related note: i don't think that travis had bad intentions, but as an nonbinary person, it feels othering to me that travis only has enby characters give others their pronouns unprompted. i'm thinking specifically of kai here. having listened to their introduction, i don't think it's as bad or awkward as some people have said, but i can't remember travis ever having another NPC tell the PCs their pronouns, especially not a cis character. it's not a huge deal, but it's something that rubbed me the wrong way. admittedly, i don't think it would bother me so much if travis hadn't dropped the ball so much with performative inclusion in the past.
okay i'm putting the rest under a read more because even without getting into all of the problems i have with it, this got Long.
little to no player agency. player choices are ultimately meaningless and have little to no effect on the world. even when he seems to go along with a plan they come up with, it always ends with them having to go back to travis' pre-written script (see: subpoenaing the xorn, but not really because they had to go with travis' original plan of "send the xorn home through the rift".) the players repeatedly get told things about what they think or feel or what they've been doing to an unnecessary degree. fitzroy is the only one who really gets space to play and decide things for himself, and that's only because travis has decided he's the main character.
the NPCs are all too nice and willing to give the PCs anything they ask for and more, unless the PCs are trying to follow their own plan and then the NPCs are completely useless. but honestly, aside from gray, all of the NPCs are just.... nice. travis refuses to even let his antagonists be mean or cruel or even more than just slightly rude, because that'd be a bummer and we don't want that! the "twist" of gordy the lich king actually being polite and chill is not a twist at all because everyone is like that in this world. the NPCs are also wildly overpowered, but then suddenly absolutely useless when the PCs actually want their help.
too many cliffhangers that are dropped immediately at the beginning of the next episode. i feel bad for travis because so many of these cliffhangers actually set up good momentum and seemed like things were gonna get interesting, but almost every single time he just dropped them at the beginning of the next episode. like when althea showed up to interview the boys and the next episode started with travis being like "actually you went to sleep, she said she'll be back tomorrow!"
that time travis specifically said in his exposition dump that the thundermen left their horses behind because they thought the centaurs might be offended by them riding horses, only to later on rag on them for being surprised that the centaurs had horses they could ride.....
also the centaur arc in general, but i already listed racism above, so.
the way that the toxic positivity and parasocial tendencies in the mcelroy fandoms have made a large portion of the fandom take ANY criticism as a personal attack on travis and/or on themselves for enjoying something others consider bad, either morally or just quality-wise. it’s okay to admit that something you like has problematic elements or just isn’t as good as it once was. you can and should engage critically with the media you consume.
related to above: the way travis has handled genuine criticism, which is to throw public tantrums on his twitter or make weird passive aggressive tweets & ultimately ignore all the genuine criticism and advice he's been offered by claiming it's all subjective, even after he specifically asked for it and set up an email for folks to send in genuine, objective advice for him (after he threw a tantrum on twitter and replied to someone's criticism publicly, which resulted in his followers dogpiling on that person bc how dare they insult their internet best friend). while i was writing this last night, he actually announced that he’s taking a break from Twitter and acknowledged that he’s been using it as an echo chamber where he can easily get validation from folks, and honestly i’m happy for him that he’s recognized this problem and is stepping away for a while! i hope he’ll genuinely use this time to reflect on how he’s been behaving and find a more healthy way to use social media. i’m leaving this point in because i think his Twitter being such a positive echo chamber was encouraging him to do stuff like this, and him somewhat acknowledging his behavior doesn’t mean it can no longer be discussed.
rainer. extremely cool concept in theory and i was very into it until that awkward "does anyone want to ask about my wheelchair?" moment. also when travis had her use her mobility aid to RAM INTO A DOOR instead of just fucking knocking???? also all the times travis has tried to force a romantic relationship between her and fitzroy, despite fitzroy displaying no interest in her in that way. also, just to clarify: as an ace person, i don’t think this is aphobic! (and it’s kind of a stretch to call it that imo, especially since griffin never explicitly said that fitzroy's aromantic!) i just think it’s weird and awkward and a little uncomfortable for me personally, mostly because it reminds me of the times i’ve been in similar situations.
less of a problem than a lot of the other stuff and more just bad writing, but the forced emotional moments. in general, nothing in grad feels earned (why are the boys heading a war? when they have multiple actual heroes with combat experience on their side and a supposedly powerful secret organization? and the thundermen are like 21 years old max and have only had like ~10 fights in the entire campaign?) but there've been a couple times where travis has tried to force unearned emotional moments, presumably because he knows people enjoyed those with the last campaigns. but the difference is that in balance, the big emotional moments happened because they were earned. in grad, it's just travis throwing a baby pegasus at us for a few minutes and then the next time she shows up, it's supposed to be a tearful goodbye.
there are absolutely no stakes. remember when the thundermen got told that if they left, gray would kill 10 students? and then they left and came back and it turns out that what gray actually meant was, "i'll tie ten students who are mostly nameless NPCs to a tree and throw some dogs at them that you can easily stop in time, then throw a tantrum because how dare you but i'll leave before you can really do anything to hurt me lol" travis did have fitzroy's magic get taken away, but like. it didn't really do anything? also all he had to get it back was be coerced into using drugs by an authority figure and trip in the woods?
we're told that the school is weird and the hero system is corrupt, but the world of nua is still presented as more of a liberal utopia than anything? althea getting fired because of a corrupt villain is the only time we've somewhat seen corruption, but even then, she was still allowed to get (what seems to me, anyway, but admittedly i don't know for sure bc nothing about the HOG makes much sense) a fairly important job from the very people who stripped her of her hero license or whatever the fuck heroes need?
travis doesn't actually seem to understand how capitalism or bureaucracy works and just chalks up everything to "red tape." also more on the rest of the boys than him specifically, but the "let's destroy capitalism!" thing turning into just pushing some filing cabinets over................... okay.
and one last piece of extremely subjective criticism: it's just kind of.... boring. i think a lot of people, myself included, would be willing to overlook 90% of the problems with graduation if it didn't feel like such a slog to get through.
also people saying that we can't or shouldn't criticize graduation because it's "free" is absolutely absurd for several reasons. first, something being free does not make it above criticism. second, there ARE people who directly financially support the show with monthly donations. three, there's a difference between something being free and something being not for profit. podcasting is their full time job. they make their living off of money made from TAZ and MBMBAM (and probably their other shows to a lesser extent). this not a fun home game that they are graciously recording and sharing with us. it is a product they are producing that they make money off of, both from ads in the episodes and merch & books based off of these podcasts. they have marketed themselves as professionals, and both griffin and travis have been on panels where they are marketed as professional DMs and appear alongside other professional DMs (which makes it incredibly frustrating when people say that travis is just a newbie DM and we can't criticize him because of that. if he's a newbie, then he should not be taking part of panels as a professional DM where he speaks as an expert). TAZ is free in the same way that an episode of NCIS is free. i may not pay for it directly, but the creators are paid to create it and profit off of me consuming this product. so saying we should be grateful for any mcelnoise that the benevolent good boys share with us and that we're not allowed to criticize it "because it's free" is absolutely wild.
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Game Master Akuma AU by  crisisdparity
Xavier Duchamp was rather proud of himself. What he had before him was an absolute masterpiece of a campaign if he did say so himself. The product of over six months of study, research, and rebalancing efforts followed by two weeks of discussion with his five players to hash out schedules, meeting times, characters, backstories, potential character arcs, and getting them set up with a messaging app that was really good for sending discrete messages between the GM and the players. Valentine and her boyfriend Justin were onboard in an instant. Within days, he’d greenlighted their Half-Elf Bard of the College of Glamour whose spell list was 100% Illusion spells and Half-Orc Fighter (Eldritch Knight) who was focusing entirely on Abjuration as Rena Rouge and Carapace respectively. Olivia had spent a few days coming up with a Halfling Rogue and debating subclasses with him until settling on Scout. Along with some discussion over how her special magic item’s stunning and paralysis effect would work with Sneak Attack, the campaign had its Vesperia. Jeanette had gone back and forth with him for a week looking at various homebrew subclasses for her Gnome Artificer before they both agreed on one particular Master Tinkerer entry that would be balanced and do the character justice. And with that they had their Ladybug. Even Matt was on board with a stealthy human Chat the Barbarian using the Path of the Beast. The class choice was something Matt had insisted on (and that Xavier would have suggested anyway just for the high hit point totals given Matt’s history with characters dying) and he’d even come up with a backstory that Xavier felt was quite compelling compared to Matt’s usual efforts. Morally ambiguous, likely to be tempted by promises of power, but with a great deal of story potential to work with. Which was a relief. Getting a new player into their group to replace Matt was not something Xavier really felt comfortable with. There were too many unknowns with introducing a new person, far too many for him to risk his masterpiece on an unknown factor. He knew Matt. He could work with Matt. Despite the history. He’d put everything he had into this. Every known Akuma ever fought by the heroes had been made into a boss-tier foe. He’d carefully documented each and every power the heroes had shown to craft special legendary magic items based on the Miraculous. Hawkmoth and Mayura themselves were going to be the final bosses of his campaign. In response to criticism about the difficulty of his campaigns (he tried to make them fair, but still challenging enough to be memorable), he’d made several guest NPCs based on every other hero that had ever been called upon, statted out like player characters that might show up in a pinch to help. He even had a genuine Deus ex Machina that he was ready to use to get the players out of a truly impossible jam if they found themselves in one. Not always, but a few times at least. Enough to get them to the point where they wouldn’t need it anymore. —– It was thirty minutes in, right in the middle of exposition from the Guardian NPC, when Xavier got his first message on the app. Matt/Chat - Chat’s going to wait until everyone breaks up and follow Ladybug stealthily. Xavier/GM - Starting party conflict on the first session? Not what I’d advise, but it’s your character. Go ahead and make your Stealth roll now. Matt/Chat - <photo> 17 Xavier/GM - Yeah, that beats everyone’s passive Perception easily. You’ll sneak off handily without anyone noticing. —– “Jeanette, Ladybug is grabbed from behind by an unknown assailant. Roll to resist the grapple.” “Geez, already? Okay, what did my assailant get for their grapple? How screwed am I?” Xavier pretended to roll a die while consulting the message from Matt. “19.” “Okay, difficult, but not undoable… Crap.” “What’d you get?” “Nat 1…” “Hah! I rip off her earrings and claim them for myself! The Wish is mine!” “Seriously Matt?! What the hell?!” “Because it’s payback time! Payback for every character of mine killed in these hellish
campaigns!” “Oh, come on! You’re not the only person whose had a character die at this table! <GM> runs some pretty challenging campaigns, but they’re always fair!” “What about the time he killed Allric the Allmighty in a single round of combat?” “Dude, you tried to Leroy Jenkins straight into melee with a 4th-level Wizard that had a CON penalty. Even at full health you had like 10 hp.” “14!” “Not much better, dude.” “Guys, it’s fine. I can handle this. Okay, Matt. Chat the Barbarian managed to get the earrings-” “Yeah, Ladybug screams bloody murder when he rips them out. Good luck getting out of this in one piece.” “The moment Rena hears Ladybug scream, she bolts for the sound.” “So does Carapace.” “Vesperia too.” “-and with their current locations and movement speeds, I assume you’re all using the Dash action?, you’ve got maybe one round to decide on your Wish before they’re all over you, so choose carefully. And be aware that I plan to grant whatever you wish for in the worst possible way, just as I would if any of the others pulled this.” “Rena screams ‘What the HELL, Chat?! We’re supposed to protect the Miraculous, not use them for our own selfish purposes! Didn’t you listen to the Guardian? Such actions always bring misfortune upon those who misuse the Miraculous!’” “Because I am Chat, avatar of Destruction and I WISH THIS WORLD NEVER EXISTED!” There was dead silence at the table. “Matt… What… just… WHAT?!” “Hah! You like that?! How does it feel now that the shoe’s on the other foot, huh?!” “What the hell is your problem, Matt?!” “My problem? MY problem?! Do you know how much time I’ve spent making characters for these shitty campaigns only to have them turned into paste in one session?!” “Because you made primary spellcasters and played every last one of them like a barbarian, charging in headfirst without thinking! All of us breathed a sigh of relief when you revealed that your character finally matched your playstyle!” “I HATE BARBARIANS! THEY’RE BORING! I SHOULD GET TO PLAY CHARACTERS THAT CAN AT LEAST CHUCK FIREBALLS!” “THEN MAYBE YOU SHOULD STOP RUNNING THEM FACE FIRST INTO ENEMY SWORDS!” “NONE OF YOU COULD EVER HANDLE THE FACT THE I MAKE MORE AWESOME CHARACTERS THAN ANY OF YOU, SO YOU JUST LET THIS DOUCHEBAG KILL THEM OFF SO YOU WOULDN’T GET OVERSHADOWED BY HOW AMAZING I AM! WELL NOW I KILLED SOMETHING YOU ALL WORKED HARD ON, SO SUCK IT! I’M DONE WITH ALL OF YOU FOREVER!” “MATT! HEY! GET BACK HERE YOU JERK! MATT!” “Crap, I think Olivia might actually kill him this time…” “It’s going to take all of us to stop her from getting arrested at least.” Xavier just watched numbly as the rest of the group ran out of his apartment. Over six months of work. Gone in less than an hour. He’d given so much to making sure this would work. He’d apologized to Matt at least twice for every character of his that had died to get him to come back. He’d agreed to demand after demand just to keep a familiar face on board, never dreaming he’d pull something like this. He’d nearly gotten fired from his job trying to rearrange his schedule to fit with everyone else’s. They’d somehow, miraculously, gotten the whole day with no other obligations among any of them and decided to make the first session a true marathon. They’d meet in the morning after breakfast and eat both lunch and dinner at the game table before calling it a night late in the evening. It was barely 10:00 in the morning and the whole campaign he’d slaved over for months was kaput. He never noticed the butterfly landing on his custom Miraculous-themed Game Master screen and being absorbed into it. “Game Master, I am Hawkmoth. Few people appreciate the kind of effort that goes into making something truly grand and memorable. I shall give you the power to bring your entire world to life and in return, I ask only for a few simple things.” This was wrong. Hawkmoth was the worst of the worst. The kind of person who would be at home among all the final bosses he’d ever made for his campaigns. Heartless, manipulative, cruel. “Not
enough? Ah, but what is a game without players? How would you like to have the Miraculous heroes themselves run your great campaign? Surely they would be far more appreciative than those ungrateful peons that left you alone with nothing but the broken remains of your efforts.” He knew all these things, but the allure of bringing the world he’d spent so much time on to life… What creator could ever turn down an offer like that? “I, the Game Master, accept… Hawkmoth.” “Excellent. And in exchange, you shall bring me one of two things: The Miraculous, or the identities of their wielders.” “No.” Hawkmoth was silent for a moment. “I beg your pardon?” “I said no. I am the Game Master. I make the world. I craft the challenges. I decide the rewards. But I do not do anything for anyone. If you want these things, get them yourself.” “If you refuse me, it shall be very unpleasant for you.” “No. As Game Master, I decide the limits of all powers within my realm. And I decide that you have none over me.” And with that, he unleashed his creation over all of Paris, drawing everyone and everything within into his sphere of influence. —– Ladybug blinked the spots (ha) out of her eyes as the flash of light died down and looked at herself. She didn’t remember transforming, but she was clearly in her spots. Except her red and black superhero uniform didn’t usually look like it was headed to a steampunk convention. Looking around, she tried to figure out what had happened and her eyes landed on a familiar belt and pants combo. Problem. Whoever this was, their groin was at eye level for her. She looked up. And up. To find a grinning Chat Noir, sans anything resembling a shirt and having put on at least a foot of height and apparently a hundred pounds of pure muscle, grinning down at her. “How’s the weather down there?” Chat Noir chuckled as he flexed his unfairly attractive muscleman physique. “I WILL END YOU!” the heroine snarled, already 100% done with whatever new insanity Hawkmoth had cooked up. Characters: Ladybug - Gnome Artificer (Master Tinkerer - Homebrew) Chat Noir - Human Barbarian (Path of the Beast) —– Vesperia had to admit, as Akuma attacks went, this was pretty dope. She was currently a halfling. A halfling! If it wasn’t for her fantasy ensemble being yellow and black, she’d have thought she stepped straight out of Lord of the Rings. Of course, fantasy setting or not, there were still things she’d have rather left back in the real world. Like racism. And stigma against mixed couples. Not directed at her, but rather at the two walking down the street next to her. “You know, people are staring…” she said as she craned her head to look at her companions. “Let them,” the Half-Elf Rena Rouge (who looked like a cross between a musician and a belly dancer) said from her perch atop the shoulders of the heavily armored (and surprisingly buff) Half-Orc Carapace. “They’re just jealous because their boyfriends can’t carry them everywhere.” Characters: Vesperia - Halfling Rogue (Scout) Rena Rouge - Half-Elf Bard (College of Glamour) Carapace - Half-Orc Fighter (Eldritch Knight) —– Ryuko blinked as she studied the apparent snake-man-thing before her who claimed to be Viperion. She lifted a hand to study it and found what appeared to be bronze scales covering every inch of her skin. She sniffed herself, smelling the sharp tang of ozone. What was she? And why did she appear to be wearing wooden armor? Characters: Ryuko - Dragonborn (bronze) Druid (Circle of Storms - Third Party) Viperion - Naga Sorcerer (Divination Magic - Homebrew) —– Polymouse giggled as her friends ran over her. Okay, she’d freaked out a little to find a swarm of mice (with hair like hers no less) crawling all over her surprisingly mouse-like body when she’d come to in the middle of some forest somewhere. But she’d gotten over it pretty quickly. It helped that her new friends were adorable. It might help more if she could figure out where she was. Or find another person. Characters: Polymouse - Kobold
(rodentlike) Ranger (Swarmkeeper - Reskinned) —– Purple Tigress sighed as she felt the hair (fur?) on the top of her head being shifted around and twitched her new catlike ears in mild annoyance. “Are you quite done?” “Almost!” Pigella’s cheerful voice answered. “Your fur is so comfy!” Tigress sighed. Of course Pigella would end up being a fairy, and having her normal cheerful enthusiasm cranked up to previously unimagined levels. “I love you dearly, but if you start shouting 'hey listen’ I will stick you in a bottle.” “Aw, I love you too! Hey, what’s that?” “I think it’s my character sheet?” Characters: Purple Tigress - Tabaxi Paladin (Oath of Glory) Pigella - Fairy Cleric (Order Domain - Reskinned) —– “According to my analysis, we have been placed into what appears to be a Dungeons and Dragons campaign under 5th edition rules,” Pegasus stated in a mechanical monotone. “I am apparently a Warforged Wizard using the School of Conjuration whose spells create portals to bridge dimensions and summon or banish my intended targets. You are what is known as a Simic Hybrid, with the class of Monk, following the Way of the Drunken Master.” “Aweshum,” King Monkey slurred, his generally human appearance clad in monk’s robes marred by his monkey-like hands and feet as well as the monkey tail swishing behind him. “Why do you keep slurring like that? According to my sensors, your gourd is filled with only water.” “Gotta keep up appearanshes!” King Monkey grinned as he continued faking drunkenness. Characters: Pegasus - Warforged Wizard (School of Conjuration - Reskinned) King Monkey - Simic Hybrid Monk (Way of the Drunken Master) —– Hawkmoth studied the dark red horns growing out of his head in the mirror. The change in appearance was disconcerting, but he felt a rush of power in this new form that he’d never felt before. “Hmm… perhaps I can work with this…” “Speak for yourself…” Mayura muttered off to the side, ruffling her peacock-like feathers in annoyance as she tried to glare at the beak on her own face. Characters: Hawkmoth - Tiefling Dark Lord, Warlock Patron, Contracted by Lila Rossi, Volpina, Queen Wasp, and many others. Mayura - Kenku Assistant to the Dark Lord, Creator of Monsters —– “Oh, come on!” A figure in a cyan and white hooded robe complained as they waved a similarly colored umbrella around angrily. “Everyone else gets to be part of this adventure, why can’t I join them?” “Because you’re too OP. You’d completely break everything and remove all challenge from the adventure.” “But sitting around is no fun at all!” “If you like, I can put you in the position of the main quest giver. Your job would be to direct them towards their enemies and means of becoming stronger.” “That’s it?! I’m on 'mysterious hooded figure’ duty? Boo! Why can’t I fight with them?!” “Because you’re too OP. But if you insist, I’ll allow some Deus ex Machina interventions.” “YES!” “Five.” “I’m sorry?” “I’ll allow five interventions at your discretion to aid them when they are in peril. Once you have come to their aid five times, I will allow no more meetings save to impart quest information.” “That’s it?” “Yes. Choose your interventions wisely.” “So… if I manage to save one for when they fight Hawmoth and Mayura in the final battle…?” “Then I would allow you to join them of course.” “Score!” Characters: Bunnyx: Mysterious Hooded Figure, Deus-ex-Machina (5) Game Master: Akuma Lord of the Miraculous Campaign —– Addendum When the Game Master is finally purified and the damage reversed, it turns out that he took the effort to trap all of Paris in a temporal stasis bubble so that no matter how long passed inside no more than a few moments passed outside. Meaning that after what seemed like months in the bubble, it’s basically less than a minute after he was akumatized when everything is put back. All his friends, minus Matt, come back in bringing a new person named Zack that they vetted themselves to take Matt’s place in case he pulled something like what he did. And while he
has a similar playstyle to Matt, he’s savvy enough to know what kind of characters that is suited for and he loves playing barbarians. They all sit back down and restart the game they were all looking forward to.
—-
oh wow- that’s- wow. good job dude, seems like you worked on this a lot. Next time You should post this on your own account though, as this isn’t getting tagged or anything. Thank you though, you did a good job with this.
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loquaciousquark · 4 years
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Talks Machina Highlights - Critical Role C2E111 (Redux! Oct. 13, 2020)
Gooooood evening good evening good evening, all! I started the VOD late for this recap and somehow the first four or so minutes of the show have a Twitch audio copyright claim, so I am reduced to only reading Brian's lips when he asks if we're on the internet. Hilariously, Marisha's background room is a comfy-looking blue/gold fabric wall with a ceramic colorful abstract lamp and a yellow silk scarf over the lampshade, and Taliesin's is an industrial looking games room in grey and black with multiple monitors, overhead speakers, and mysterious metal fixtures behind him. What a treasure this group is, honestly.
Tonight's guests: Marisha Ray & Taliesin Jaffe, discussing episodes 110 and 111 again. I wildly speculate once more about what might have caused their absence: jury duty? Sam appearing on The Masked Singer? Something to do with the animated show? One day, we’ll know, one day... (One day this “copyrighted audio” section will come back from the wars, too. Ugh!) Finally! The audio comes back to reveal Brian discussing the endless reality of digital meetings and Marisha talking about (I think) her glare-reducing glasses she’s wearing. Welcome to the New Age (welcome to the New Age, to the New Age).
Announcements: Marisha suggests checking out Dimension20, another live tabletop gaming group, which premieres live on Wednesdays at 4pm (CollegeHumor). 
Brian immediately wants to know how they feel about the revelation that Molly is alive. Taliesin’s personal reaction: he “knows some things” he can’t talk about and is aware of several possibilities that might be going on, but had a sneaking suspicion that there would not be a body for them to find. He says it’s almost all there for anyone to see in past material. Marisha’s personal reaction: she just wants to know how she’s doing with her theories, & was trying to block Tal’s face out deliberately as she was going off on her theories in the last episode. Taliesin says he thought her ideas were pretty good!
Cad has no clue what to think - it’s like listening to your friends talk about Buffy. Marisha thought it was a 50/50 Molly would still be there, but Beau had no idea. Not that it mattered, because as soon as Matt went through with it the reveal still blew their minds. Tal laid out his plans for the character with Matt during Campaign One (towards the end) after they all got their VM tattoos.
It is a “horrifying and gross” thing to dig up a body, and Beau was pretty reluctant to do it. Tal, as Cad: “Sometimes dead’s better.” The moral quandary of trying to speak with a dead friend was very different here than the frequent occasions they used the spell in C1.
Taliesin says his poker face is very bad, so it’s easier for him to over-react and let it all play out. The only other player he can see very easily from his place in their current setup is Travis, and because he knows Travis doesn’t watch TM, tweet, or participate in social media, he admits he thoroughly enjoyed watching Travis freak out at his freaking out. He says he only knew about 20% of what Matt described at the end of that episode. He was picking things to mug to increase Travis’s surprise. I love this so much.
Taliesin provided the table left leg shake; Travis provided table right. Ha!
Beau is really accepting her role in the Cobalt Soul. It’s good when “as a person, you feel like you can settle into your calling. Sometimes you can do more from the inside than fighting from the outside.” It’s a mirrored but opposite path of Keyleth from C1; Beau felt like she was too good for her duty, while Keyleth thought she wasn’t good enough.
Caduceus is not a big believer in jumping to conclusions. He does have an idea/notion of the “city of the undead” and thinks all this necrotic energy must come from somewhere, and wonders if this is the “capital of anti-death.” He’s willing to believe whatever he sees. This is one of the few things that trigger a bit of loathing and disgust in him. It was terrifying that the Wildmother didn’t know anything.
Beau is pretty confident in her Charlie Day impression laying-out-the-research last episode. She enjoyed taking the things that were known & extrapolating around them; this is a huge facet of Marisha’s own personality and she really enjoys it, so she built a character this time that would allow that kind of puzzle-solving. It’s also why she repeatedly notes when Beau journals, so she can avoid metagaming. Trent’s mention of Vess Durogna’s tomb raiding was completely circumstantial, and the only reason she’d made the connection to the Tombtakers was because she’d recently reviewed those notes for a separate unannounced project. Sometimes she tries to make connections and Matt is like, “It was...just descriptive. Just flavor. The curtains were red...” and she has to discard a paragraph of notes. She feels like it’s still something they have to do because of “look at what he does! Look! It’s totally valid!”
Cosplay of the Week: @kitsunstudios with a gorgeous Caduceus with a very intricate silk vest.
Caduceus’s takedown of Trent! One of my favorite moments in the entirety of C2. Taliesin felt Trent was an asshole; Caduceus felt sorry for him because of how dumb he thought he was. Caduceus’s response was "this is the dumbest man I’ve ever met in my life. He’s so dumb! Is nobody going to tell this guy how dumb he is? Oh, they’re all freaked out. Somebody needs to tell this guy he’s an idiot before somebody gets hurt.” (Marisha: “Before?”) Tal says it was the product of several years of therapy and many drunk conversations with Whitney Moore. It was from a genuine place of concern from Caduceus. “How are you allowed to have this much power and be that dumb?”
Brian loved how funny it was to watch everyone tiptoe around Trent and then Caduceus bulldoze through the end of the meal.
Taliesin: “Damage doesn’t make you interesting or better. It’s not what makes you good. Character isn’t found in damage. Just recovery.”
Brian & Marisha commiserate going through the stage where believing surviving something automatically made you a stronger person, better for the pain; instead it just meant you had to pick up the pieces after. Marisha talks about how strength through survival may be true for some people, but it shouldn’t be considered a necessity. Taliesin talks about how he used to think he had to be miserable to write. Brian talks about how believing he liked reading and writing miserable things only limited him for years.
Marisha feels it’s a C2 theme that almost all the PCs have someone trying to handwave or take credit for their accomplishments or explain their pain as being for their own good (Trent, Beau’s dad, Obann). She thinks it’s interesting to see all the various ways people try to take credit for your work/delegitimize you as a person. She loves that RPGs allow you to explore these odd moralities in interesting ways. The only way to fight it is to have a sense of your own self-worth, which is a problem a lot of the M9 started with.
Caduceus likes everyone, and really likes people who appear to need role models (Eodwulf). “With the right friends and the right bar and the right attitude, I think he’d be okay. Come over here where it’s so much better. That seems like an exhausting friendship that you have there.”
Marisha loves the mix of personalities in the M9; Veth, Cad, & Jester were all “we kind of like them!” after the dinner, and she immediately made eye contact with Travis and they both shook their heads. She knows Beau has to go along with it for Caleb’s sake for now, but she & Fjord are pretty sus of Trent’s proteges.
Beau is less concerned about Artagan’s relationship to Jester because “he showed his ass--she’s less worried about Jester now because a little of the magic is gone.” It’s a little like becoming an adult and realizing your parents are also just adults & human. Caduceus wasn’t suspicious of the Traveler for a long time until they got to the island. Aside: Taliesin loves the pantheon in D&D. “The notion of attempting to apply common Western conceptions of religion to a world where you have a pantheon of interventionist gods as baseline makes no sense to me. Everyone admits that every other god is there and doing shit; it has more in common with ancient Rome than anything else.” Now that he knows it was a con, he feels the wind had been taken out of it. He does have a sense that Jester’s gotten back together with an ex: “I hope that I’m really happy for you.” They’re both interested to see how Jester navigates the new relationship.
My internet goes out, of course. I panic for a second, thinking I’ve lost everything above, but all is well! Thanks, Form History Control addon!
Marisha loved punching Artagan, but regretting rolling so poorly. “I miss violence.” Dani lets us know it’s been about four episodes since the last battle.
There’s no way the Cobalt Reserve doesn’t have a single document on the Eyes of Nine. Beau believes “there are no real secrets” because people are just bad at not writing things down. For there to be no information at all seems really suspicious for her.
Fanart of the Week: @oddalchemist on twitter with some awesome Beau conspiracy red-thread boards overlaid a distant shadowy Molly walking away.
Caduceus feels a little guilty for really enjoying his time right now with the M9 and not wanting to go home. He’s starting to suspect that he’s going to go home very different than when he left. “He has the softest problems. I don’t know if I want to move back in with Mom & Dad.”
Beau is trying to get comfortable with the idea of being happy. Jester is probably Beau’s first real best friend & one of the first healthy female friendships she’s ever had. As long as she still has Jester in her life, she doesn’t care. For Yasha... “At the end of the day, Beau is a lonely person and has always been a lonely person. And I think you kinda reach this point where once you’re not lonely anymore, you can kind of come out of the fog and realize that was horrible! And terrifying! And is even more terrifying now that I know what I could have, and I don’t want to go back to that. At the end of the day Beau doesn’t want to be lonely anymore. There’s always been that flirtation with Yasha, but everyone had to figure their own shit out. And now it feels like it’s coming out a little bit of that haze, maybe this actually could be...” There are a lot of ways they complement each other & are good-different from each other. Marisha believes people can be attracted to more than person at once.
Caduceus doesn’t think nature turned against him on Rumblecusp, it was just a reality of nature being dangerous and violent. “He has a complex relationship with nature.” He doesn’t expect special treatment.
Thoughts on the mansion: “Man, it’s nice to be seen.” Marisha: “I don’t know how I ended up becoming the Scanlan of this campaign, but I’m living for it.” It felt like an echo of “I’m better for having known you.” They compare Marisha taking specific notes on the campaign to Liam taking specific notes on people’s favorite tapestries, comics, etc.
They talk about missing theme parks and daydream a park version of the mansion in CritRoleLand. It’s lovely.
Taliesin never expected Divine Intervention to work; he just wanted to roll some dice. He’s still processing what he saw/heard. They all agree it was very useful in the Vokodo fight.
Vilya! Marisha: “Ah! Ah! Ah!” As a player, Marisha was so deep in Beau’s eyes she didn’t pick up it was Vilya at first (especially since Matt really emphasized they should not be looking for C1 NPCs). Marisha’s brain melted. She bawled her eyes out on the ride home after that episode. Right after it ended, Laura told Marisha “Keyleth finally gets her happy ending,” and it makes Marisha emotional again since Keyleth’s story ended so bittersweetly. She talks about the very real feelings of “just wanting them to be happy, though!” She went back and listened to all her old Keyleth playlists. Everyone was teary after the episode. “Everyone has these 100% real memories of being these characters and having these good times.”
And that’s that for that! Thanks for your patience, all, and is it Thursday yet?
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felassan · 3 years
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Thoughts on Dark Fortress #1
(This post is under a cut due to spoilers.)
NB, my thoughts on the first pages that came out in the preview are collected here [spoilers at link], so I won’t repeat myself.
Okay here we go :D I’ve posted up my fav panels but always want a space where I can burble at length.. (I’m late in posting this bc recently for the last few days I’ve been obsessing over politics in my country as it’s the run-up to election time.. I haven’t read anyone elses’ thoughts on it either so I could be behind on prevailing speculation or whats known or something) The preview pages ended at the panel when Aaron says “Vaea is right”, so that’s where I’m beginning.
I can’t put my finger on why but I really like the “don’t tell me I’ve had too much to drink” panel showing a Tevinter street. It’s a neat blend of “Tevinter is advanced relative to much of the rest of known Thedas, but also ominous, but also a place where people live and go about their lives, and also not going too heavy on the cyberpunk angle”. I dig the composition ‘leading’ the eye up the street and the consistency with the recently-seen DA4 materials that have red lighting in Tevinter buildings, similar building shapes etc. ig I’m pretty obsessed with the idea of the DA4 PC & party walking up streets like these.
I wonder how Aaron felt witnessing Tractus’ drunken scenes in the pub :(
Tractus’ attitude towards the barman here shows the influence and power Magisters wield in Tevinter, and the fear of them common among the mundane populace
digging the Tevinter-y motifs & design of the bartop, bar shelving etc. it feels like thought went into it
I’d watch a spinoff show or read a story where Marius and Ser Aaron have to team up in order to achieve something
Vaea is so badass and agile! I appreciate that the shot of her up high was tasteful and didn’t like, weirdly contort her body, have a weird leering angle or emphasize things in that way comic art often does for women at moments like these
so in Tevinter, lamps give off red light (seen in the bar scene). are the windowpanes themselves also red?
good thinking Vaea grabbing the staff. great sense of snappiness and motion in this panel. her landing reminds me of squirrels doing the superhero pose landing actually :) 
tfw you and a dog burst out of a wardrobe
Tractus recognizing Fenris, it seems - did they encounter each other when Tractus was young, or does he just know of him (distinctive markings and all that)? if the former, I have a feeling we might get a flashback scene to that time in a future issue
cutting to look at Francesca when Tractus talks about Fenris murdering his father is GENIUS. look at the sadness on her face here; “you murdered your father” is exactly what she’s been telling herself and struggling with all this time
nice to see staff-less magic in action
Tractus seems to have drawn power from the red orb set in his staff. he reaches out to it and it responds by glowing and the staff moving, but he wasn’t doing a Jedi ‘use my Jedi powers to make my thrown lightsaber [staff] return to my hand’, as you might expect, he was instead charging up and drawing magical energy/power from it [the orb], as seen by the red light in his hand in the next panel. this reinforces my earlier wonderings that the red orb is notable and that there’s some connection between it and his red eyes. later in the panel when he’s trying to cast on the floor his eyes seem lit up (altho it could just be lighting & dramatic effect)
I wonder if Fenris thinks of Anders and Justice when Tractus says “justice”. There was once a mage in Fenris’ life who was really focused on justice..
the combat scenes are beautifully drawn, thought out and colored
Fenris’ lines here are really metal, badass and impactful. I could hear Gideon Emery’s voice in my head as I read these bits - the word choice of “hounded” helps with that I think, it immediately recalls Fenris talking with anger about how Hadriana denied his meals and hounded his sleep. they nail how Fenris speaks, the pattern and words he tends to use, etc
PHASING POWERS in action!! this is very cool to see, this ability of his didn’t get touched on much at all in DA2 outside of combat or a few scenes
I enjoy the contrast between the red and blue glows
Fenris is understandably merciless 
“Perhaps if you had it carved into you” feels like foreshadowing for the ‘red wraith’
:( the reminder that the very thing Fenris struggles with feelings of hate and fear towards is carved into his skin for the rest of time and always will be
Vaea is brave to step in, standing up for what she believes is right and also re-centering focus on the critical mission at hand
;___; Autumn helping keep Tractus on the ground. she is such a good girl. she Help
“You’re lucky the mabari is here” - having Fenris in a dark light here relative to the rest of the panel is nicely symbolic
oh shit!! some plot advancement in terms of the ongoing story of the wider world. The Antaam have now reached Neromenian!! the invasion is progressing further and further into Tevinter. how far will it have come by the time of DA4? will there be an active war front not far from Minrathous? I appreciate the comics from this team a lot, here and there they push forward the ‘story of Thedas’ not just the story of the comic’s focus. also, I like that the Qunari soldiers here aren’t clones of one another but all look different. different hairstyles, sizes/bodies, clothes
love how our group work together, everyone has a strength and a role to play, the teamwork, the delegation, they’re like a DA basegame party or a D&D party
the way Fenris’ hand and arm glow in this sequence has been drawn/colored is smart - calling to mind the image of blue veins running through someone’s arm or below the skin on the backs of their hands
Fenris has surely picked up Fereldan sayings from Hawke.. stop .. my heart ;__;
the Fenris/Autumn exchange
this is so intense.. why do I get the feeling that Fenris has used this sort of torture technique before in his hunting and extermination of Danarius’ adult children campaign and/or his hunting of slavers as the BW with Shirallas campaign. it feels like he has done this sort of thing before in the time post-Kirkwall. I like that they didn’t hold back with a bit of gore here and there in this issue (phasing a hand and then solidifying it inside someone’s body, the Qunari attack portion in the street etc), while at the same time not being excessive with it.
this miniseries so far has good pacing, things moving along nicely and not being too slow or meandering
it’s smart having Tractus’ explanation of how to get in stay off-screen to the reader while we follow Francesca calling the alarm. It means we get to find out as we watch them infiltrate
omg those puncture wounds from his talons
when Fenris is about to kill Tractus after he tells him what he wanted to know, I’m strongly reminded of how he promised to let Hadriana go then killed her anyway, regardless of player choice. he has his ruthless streak and it feels like a callback. and before, when he was standing over Tractus when he was on the floor, echoes that scene in A Bitter Pill when he stands over Hadriana on the ground, who also reached for her staff
Tractus pale with bloodloss and fear
lmao @ Fran and Autumn’s faces when they walk in on this scene
Fenris listening to Vaea is nicely consistent with his character too imo - there are times in DA2 when Hawke can be like “Fenris no don’t do the Thing” and he doesn’t do the Thing
I have missed the way Fenris’ nose bridge crinkles when he’s angry
I wonder what the consequences of leaving Tractus alive will be. [tv announcer voice] FIND OUT NEXT TIME ON DARK FORTRESS
so the ritual will only take minutes to complete huh 👀
wow Neromenian has truly fallen, reeducation of the people of Tevinter continues as in Three Trees to Midnight in TN
explaining that they are speaking in Qunlat is a nice immersive touch and shows attention to detail of the lore of the world
bobbly-shoulders Qunari, Legolas hair Qunari, septum piercing Qunari, bobbly-brow Qunari, undercut Qunari. I wonder if the shoulder and brow protrusions are aspects we’ll see in the Qunaris’ latest design in DA4?
poor Tractus can’t catch a break lol. it has Not been Tractus’ day
Karasten: an infantry field commander
bit of Tevinter lampshading, lil fourth wall break with “This land and its obsession with magic. There is always a forbidden ritual with them” hhhhhh
Ringwraith on a horse moment at the end there
strong ending, can’t wait for next month weww.. 👀
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creacherkeeper · 3 years
Note
How is the cowboi doing? :) I’d love to hear about some of their recent adventures.
OH WELL IT'S ME + ALSO MY DICE HATE(/love) ME SO YOU KNOW THEYRE GETTING WHUMPED CONSTANTLY LMAO
there have certainly been some Events Unfolding so those are under the cut, casey since youre in our campaign now NO PEEKING
fair warning this is .... long ..... you have asked me to talk about my dnd character and you simply CANNOT stop the floodwaters now. enter at your own risk
okay so basically the first arc of the campaign kind of kicked off with them getting a vision from their goddess (the grain goddess/goddess of agriculture) saying that she was trapped in a fey gate and that they needed to come rescue her
so erley immediately Rallied The Posse and set off to do that. they NUMEROUS times tried to pray to her, commune with her, basically just get ANY sort of communication or guidance from her, but the dice like to tell their story so i literally never got above an 11 (paladin with only +2 to religion my beloved) and they never heard from her, which was making them. pretty nervous. when it seemed like everyone else was able to talk to their gods just fine
well we eventually figured out that there was a huge gathering of fey in the woods (me: this might be too big for us to fight. what if its like 30 fey? / my dm, glancing at his notes where he has 2000 fey written down: (: ) and basically the fey like. had captured and were trying to kill what was left of the pantheon so they could bring back gaia as the One True God
we found all this out because it turned out several members of the party had been lying about how much they knew of the fey and had personal connections to the fey they'd kept hidden. and erley, who is ALSO HIDING A LOT from the party like. immediately went on the offense and was just generally very unhappy about this
there had been this fey merchant who kept popping up wherever we were trying to sell us magic weapons that seemed tied to us specifically. erley was always VERY suspicious of her and did everything in their power to stop the others from buying her weapons (which we literally had to buy with -5 to a skill point, not money, v sus) to mixed results. but basically when we got to the fey gathering (we called it gaiapalooza) erley rolled a 1 on their survival check to get through the magic field and like. got teleported to her. and they really wanted information from her so they basically were like LEORA I DONT KNOW WHO TO TRUST I THINK MY PARTY HAS BEEN LYING TO ME, CAN YOU TELL ME ANYTHING ABOUT THEM CAN YOU SEE US WHEN YOURE NOT THERE? and basically pretended to need a therapy session in order to milk her for information lmao. she also seemed like. REALLY interested in erley and i was also very nervous about that
and i was RIGHT to be suspicious of her because we found out she WAS ACTUALLY THE BIG BAD and we had to fight her in the arc finale. and several of our party members had rl stuff and were not there, and in game our druid was away casting an 8 hour long spell to try and stop the palooza ceremony, so our party was SUPER nerfed and also as soon as erley realized it WAS actually leora who was behind all of it and she WAS trying to hurt them with those weapons (the weapons were tethers to the gods to be able to kill them basically), they got .... a little angry
and my party found out after irl a year of playing these characters that erley's first level is barbarian :))
so erley raged and did frankly a staggering amount of damage in this fight, and also only stayed up because of rage because they took a LOT of hits. but also. they dont rage FOR A REASON so it sort of took them over and when leora dropped, one of the other pcs ran over to stabilize her as she was making death saves and erley :) maybe :) drove a spear through her heart and killed her :)
and her body immediately just like. overgrew with plants and vines and flowers and basically wrapped the spear in a bed of plants and it was very cinematic and cool
(we have since found out that leora was like. actually an aspect of gaia so. that is. interesting)
of course then erley popped out of rage and was like FUCK this is why i dont do this, i went too far, it always goes too far, THIS is why im ashamed of this, and just got very emo boi about it. so they used their last spell slot to cast restoration on the space they had fought in and reached out to their goddess, having just saved her and the rest of the pantheon like she had asked them to
and i rolled a nat 1!!!
(the dm was like "you have committed this violent act, you feel so low and so bad and in need of guidance, and reach out to your goddess. and the absolute lack of a response just makes you feel empty inside" and i was like :) oh :) okay cool :) you love to see that with your paladins huh)
at this point the druid came back in and, instead of erley like. examining any of their own shit immediately lashed out at her and was like "why did you lie to me about the fey, why did you lie about why you were here, why ARE you here because i realize now it wasnt to help me"
and at that point ONE OF THE FEY QUEENS WALKED IN and the druid was like "... mother ..." and we were all :O
so it turns out the fey queen is her birth mom but had like? kidnapped one of the children of her firbolg tribe and was holding her hostage and the druid was on a quest to find her and bring her back
so erley :) felt :) even more bad about that :) and very shamedly pledged their help to her, and basically was like "as long as youre on this noble quest i will follow you if you'll have me"
so we're on our second arc now, which is traveling across the country to go meet the fey queen and get this kid back. as we were traveling my dm had me roll religion and a luck check and i got a 21 ON RELIGION FOR THE FIRST TIME EVER and a 6 luck. and he was like "you dont usually dream, but you have a nightmare. you know this nightmare was given to you, it was divinely inspired, but you dont know who sent it" and it was just erley killing leora over and over and over again. so they were like. well fuck
(my dm also messaged me privately and we talked and he was like. yeah you can get rid of your oath of devotion and change it to oath of the ancients, i am not telling you or erley why the subclass has changed and you also might get nerfed later. also level up barbarian for the next fight)
so erley was. feeling PRETTY DANG BAD and very guilty and stressed and all that. they did also realize their barbarian side was getting stronger which, considering their backstory is all tragic barbarian shit they were NOT happy about. i was fully prepared to have them be more ostracized from the party and go into full angst mode, but then the druid actually like. pulled them aside and explained why she had hidden information from them, and had a very sweet conversation with them and held their hand and it was VERY touching (she also had the baller line "you think your goddess can hear you and she's not answering. but maybe you're talking in a whisper and she needs to hear you scream")
we had another fight (we're level 7 and my dm told us after it was a cr 32 fight like. dude??? what the fuck?????) and once again erley didnt go down only because of rage
THEY ALSO UNINTENTIONALLY CAST MISTY STEP (which is an ancients spell they didnt have before) and were like WELL NO TIME TO UNPACK WHAT THAT WAS RIGHT NOW, HAVE TO NOT DIE
after the battle was over i asked to roll a check to figure out why i had access to that spell and got :) yeah you guessed it :) another nat 1 :) so erley has literally no idea how they cast that or what it could mean. we just had a new pc introduced who is a sorcerer so erley is definitely going to talk to her and see if she knows anything. because they are FULLY IN THE DARK about their subclass change or what that means in game
we're also (because of the fucking cr 32 fight) going to be leveling up again soon, and babey you KNOW im leveling barbarian. after rage kept me up and then rolling another nat 1 religion check, and also me the player not knowing whats up with their goddess/magic, i simply cant level paladin rn. so im BETWEEN A FEW SUBCLASS OPTIONS and ive been thinking them over but i think it really depends how the next few games go
my FULL ANGST option was to make them level into zealot barbarian like their awful dad, but i thought that made the least sense in universe rn
secondary angst option is to level into berserker, which i think fits pretty closely with how i've been roleplaying the rage so far. trading off an extra attack for a level of exhaustion fits pretty closely. also whump central
the NICE option is to have them be a totem warrior barbarian, and have both their paladin steed and their totem be a bull :) (they are a cowboi after all) i think thats the closest i can marry their two classes and potentially have some healthy growth for them, let them see that the rage doesnt HAVE to be a bad thing, that being a barbarian isnt something they HAVE to be ashamed of. reskinning the bear totem would give them resistance to all damage but psychic while raging, and im planning on taking the tough feat, so theyd pretty much be ... an unstoppable tank. plus i can still divine smite while in rage so theyd be VERY powerful
and now youre all caught up on my very special boi :))))) bet you didnt expect quite that much of an infodump but. listen. listen im simply obsessed with dnd i cannot help it. any chance to talk about my characters i WILL TAKE IN A HEARTBEAT (thank u for prompting my ramble lmao)
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darkmist111 · 3 years
Text
Phantom Thieves Play Dungeons and Dragons
The Wander and the Worker
Akira had faced many trials, both legally and spiritually. He had also been a master of organization, stuffing as much activity as he could into a single year.
Yet this challenge nearly brought him to his knees.
“So you only add 2 to armor class?”
“No that's only for medium armor your un-armored right now.”
“Shit I should've picked a race with more dexterity.”
It was like herding cat's, without Morgana’s help.
“You guys ready? It's almost 5.” Akira said know that this group could double a session’s play time.
“Hold on I’m trying to memorize our modifiers.” Ann said squinting as she had forgot her glasses at home.
“Don't worry just remember your crap at everything not dexterity and charisma.” Ryuji said nonchalantly.
The plan was to get all the players to level 2 before they got to the main campaign, so Akira did this little mini session with 2 characters first so the players could slip into their roles.
“Alright are we ready to play?”
Ryuji had finally gotten Ann to stop fusing over her papers.
“As we’ll ever be I guess *sigh* I really hope I don't die at level 1 again.” Ann groaned.
“Hell yeah let's kick some ass!”
“Alright close your eyes and listen.” Akira took a deep breath and his voice changed.
“This is the world of Exceeden”
Akira peaked and caught the grins on his two friends faces.
“Unlike our world with disconnected planets, the world of Exceeden is but one layer stacked in-between other realms, but different from the other realms Exceeden did not occur naturally but was created by 20 core gods. The gods were once one shared in their love of their creation, however what they didn't know was it would grant them more power than even their unparalleled minds could imagine.
Jealousy, anger, spite, and rage broke them apart each believing their creation should go the way they decided and the 20 became 5. 6 of Law, 6 of Chaos, 2 of Good, 2 of Evil, and 4 to keep the balance.
While the realm has no supreme rule the cycles of mortals carry on. Empires rise and fall, stories are told and forgotten, until finally the sands of time cycle towards something or someone that can shatter the heavens despite their humble beginnings.
The year is 997 A.I.(After Invasion) and our story takes place on the continent of Almoria. While not the largest continent it houses a wide array of People and Cultures in no small part due to the many differences environments.
In the far north in the icy tundras Orc and Goliath tribes war against the Tiefling Solos Empire and their Minotaur allies even further north in the Shadow Lands.
Below that are the eternal plans of Sparks where wild magic hum and fae slip into our world. Bands of Centaur and Satyr dance across the fields, unknowingly starting war with the Leonin Clans.
On the east of the Great Sezali Desert a new and ambitious clan of HobGoblins are gathering their forces of Goblin and Bugbear.
This makes the Elven Allied Council to the west nervous and the desert has become a sort of cold war, but also a hive of activity for trade and merchants.
On the West Coast the Aarakocra war against the Triton and the East Coast, the legendary Tortle Cleric Genbu brokers peace between the Locathah and the Grung.
In the Mountains Kobold, Lizardmen and Dragonborn War against a unfathomable threat as the Chromatic dragons and Metal Dragons have united to control the Arcane Canyons.
With the fall of Tyrant Human King Rexanik, many flee to the peaceful mountains city of Eternix. The city, nicknamed the city of small folk, was almost completely Gnomes, Halfling, Dwarfs, as well as the Black Wing Monastery, suddenly has possibly the highest human density in the continent.
Humans have also tried their luck in the chaotic Forest of Nayan only to be never heard from again.
In the south peace is almost a certainty as the brotherhood between the Loxodon and Gith remains just a strong as a century ago. Their city Omniox hold the Verdan trading Guild the only constant in these turbulent times
Not all is so clear though, hidden in the desert are rumors of cults who use arcane, scientific, and religious methods to create inhuman monsters that stalk the night.
However it is that Desert where we start our story in the town of Ixyana. Ixyana is a port town to the sea of sand, willing to offer weary travelers any pleasure they require... for the right price. Ixyana has always been self governed but with escalating tensions between the Elven and HobGoblin armies, the town is being pressured to pick a loyalty. But today neither a Goblin nor Elf is the new stranger in town.”
“Ryuji please introduce your character.”
“I’m just a guy who looks like an average traveler, I’m wearing normal cloths and using a spear like a walking stick, the only unusual thing about me is that have blue skin and white “Hair”. I’m a Fighter but only because you get in fights when you wander as much as I do, but it's clear I’m not formally trained.”
The wanderer enters the town carrying a satchel over his back midday. He makes his way towards a inn looking to rest for the night. He hears a commotion and see several HobGoblin warriors speaking angrily toward each other, before rushing off. The young man enters into a alley to avoid crossing their path, as he steps out he sees another beautiful HobGoblin women in revealing clothes dart out from behind a stack of boxes. Before his eyes she begins to shift form before becoming a striking dark haired Elven women and quickly entering the Inn.
“Well That's a Flag if I’ve ever seen one.”
The man is overcome with curiosity and follows her. He enter the inn and sees the first floor is a diner/bar.
At this time of day not many people are drinking and lunch is already over so the inn is uncrowded.
The blue man sees the former HobGoblin women now Elven sit in the corner of the bar skillfully blending in for those not looking.
As he walks up to her she glances before biting her lip.
“Sorry I’m not working right now.”
You realize from her statement and her outfit that this women is one of the courtesans of the towns most powerful group in place of a formal government, The Desert Respite, worshipers of Bast one of the 20 original Gods and practitioners of the arts of pleasure both of a sexual nature and of entertainment.
“I still can believe your playing a Prostitute.” Ryuji says teasing.
“For your information I’m a high class escort. And let's see if you’ll be laughing in a few minutes.”
“Sorry it's not that I... I just... saw you change.”
The woman tenses her eyes narrowing and grits her teeth.
“So what?”
“Are... Are you a Spirit.”
The women slowly turns her head, seeing the nervous young man though in her eyes he's more of a boy shift his weight nervously.
“Perception check!”
“Roll for it.”
“...!!!! Natural 20!”
“Heh, yeah he's a pretty easy mark.”
“Hey!”
She smirks before tipping her drink back and gesturing to the seat across from her.
“From out of town.”
“Out from... everywhere.”
She changes her posture, trained but attractive.
“The desert must've been quite the ordeal, I didn't notice a Caravan enter town. Is your group somewhere else?”
“No, I’ve been traveling alone.”
“Alone?”
“Yes I am quite skilled at traveling, born and raised doing it in fact.”
“Incredible, you must be strong.”
The women bit her lip while the blue skinned man sweat feeling nervous from the shapeshifters forward flirtations.
“You know I have a certain need for a strong man.”
“Role Wisdom Ryuji.”
“What! She hasn't even cast anything.”
“Your mouth was dropped.” Ann teased. “Let's hope your character isn't a simp.”
“No way!”
Ryuji rolled.
“Shit! 6, 7 total.”
“Simp”
“Shut up!”
“What did- What do you need. I’m always looking to help out.”
“You see a girl can only stay in one town for so long before she needs a change of pace. I’m thinking you’ve been to plenty of places, why don't you and I go on adventure.”
The spearman let out a yelp as he felt her leg delicately trace his own.
“And I’ll be sure your thoroughly compensated.”
“Roll Perception against Ann’s Persuasion.”
“Yes!”
“Shit”
Ann rolled and grinned which caused Ryuji to hang his head.
“21 total Persuasion!”
“Goddamnit, 14 total.”
“Yeah she has you wrapped around her finger.”
“*Gulp* There’s no need for that ma’am, I'd be happy to guide you wherever you desire.”
The man saw her smile turn victorious and her leg rubbed a little higher.
“Don’t worry it's no trouble, when we stop for the night I can give you a nice and long compensating.”
_______________________________________
The pair quickly gather their things the shapeshifter, changing again into a stunning Yuan-Ti. They walked through the town. Some men stared at the shabby looking Traveler and the beautiful courtesan, leering at her exposed cleavage, open thighs, and toned belly, others smirked and gave respecting nods. He glared and the former while that latter made him feel like a scumbag.
She insisted they walk on foot so not to draw attention. The man frowned but didn't say anything.
As they walked they chatted.
“My names Zap by the way.”
“Nais of the Desert Respite.”
“So Nais, are you wondering what I am?”
“Probably not as much as your wondering what I am.”
“Well I don't know, I’ve never seen someone change what they look like except my dad.”
“Your dad?”
“Yeah, he’s a Genie.”
“...”
“...”
“...You're not joking?”
“Nope. A Lightning Genie to be specific.”
“Insight Check... 11?”
“He seems to be pretty honest.”
“So you can grant wishes?”
“He could, not me. I’m only half genie, my other half is Human from my mom. Dad said my type of people are called Genasi.”
“Where’s you dad now?”
“He’s only allowed to stay in the material plane for 20 years at a time. He left on my 10th birthday, I’m 22, so he’ll be back in 8 years. Though he’ll probably see my mom before me.”
“... You know that is a really weird story right?”
“I actually didn't know until later in life. For a long time it was just the 3 of us, then the 2, now me.”
“I see.”
“What about you?”
“What about me?”
“You can change into other things, is it magic?”
Nias looked away not wanting to meet Zap’s eyes.
“It's not magic it's just something I’m able to do, as well as my mother and her mother before her. She said that we might be descended from Doppelgängers.”
“That's amazing.” Zap said with awe.
“Perception Check!” Ann yelled out.
“Zap doesn't lie. He's a open book.”
“19!”
“Zap really does think your amazing.”
“Geez he doesn't have to try so hard I already said I’d fuck him.”
“Excuse me! But Zap is a gentleman he doesn't only think about sex.”
“Unlike his player.”
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utilitycaster · 3 years
Note
Hi!! I loved your post on the format of actual play, it's such a fantastic reflection on the medium and you managed to articulate so many parts of it so well. I was wondering though, in one section when talking about relationships you say there is "one notable exception" to your general thoughts on them. Can I ask what that relationship is? I'm just curious
Hi anon,
To clarify, that statement was in the ‘player agency’ section and is about a player, not a relationship. Here’s the excerpt from the post just for reference:
...there is still room for players to be uncooperative or selfish. It’s rare, but it does exist, and I’m personally of the opinion that it’s in part the GM’s responsibility to have a conversation with that player and to not play into their attention grabbing. That said, with one notable exception, all the accusations I’ve seen about this have seemed to me to be more “I don’t like this player/character/ship/arc and I am going to claim they are stealing focus, despite it being justified,” and not genuinely about a player being obnoxious.
I should also state here; I don’t watch/listen to every single actual play show and there may very well be other examples, but of those I do follow, there is only one case that actually seemed valid to me.
The exception, and I’m being vague here for a number of reasons (most particularly because I’m not interested in discussing it further and ask that any discourse happen happen somewhere other than this post; if you really need me to name names please feel free to send an ask off anon or DM me so I can answer privately, but the information is not terribly difficult to find) is a player who was in Campaign 1 of Critical Role and left after around 30 episodes for personal/health reasons. Said player was accused some time later (credibly, in my opinion) of relationship abuse and misuse of funds ostensibly raised for creative endeavors and as donations.
Without knowing any of that when I watched those episodes (I was aware he’d left, but that was about it) I found that player to do a lot of things I dislike at the table, including the kind of metagaming that I do find to be a problem, as well as, for lack of a better way to put it, just a general reluctance to allow failure to happen in-game, to the point that it felt like he was steamrolling the rest of the party in pursuit of that.
The thing that annoyed me the most was soliciting a huge army through character connections to fight a threat when like...I’m not saying something like that is never appropriate in D&D, but I have been in sessions where a player repeatedly was like “oh I just call on my rich, connected family members to throw money at the problem” and it just drains away all the fun.
Anyway, that’s the one example; other complaints about players in actual play have all pretty much struck me as someone disliking a player and/or character (and relatedly, an arc or relationship involving that player and/or character) and throwing a weird logically contorted temper tantrum on the internet instead of just saying “oh, maybe this just isn’t my thing.”
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