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#Horror game
cheerfullycatholic · 2 days
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FAITH features a priest on a mission to remedy a failed exorcism that took place the year before. The game is rife with terrifying monsters, eerie music, and bone-chilling notes that spell out the story of what exactly happened. Throughout this, you are given only one object to defend yourself: a cross. As long as you have faith in the cross, you will continue moving forward towards the hope of a positive conclusion to the story. I’m a sucker for a good scary story, and I was intrigued by the way this one positively portrayed religious devotion. No matter what the protagonist faces, even when he begins to fear that he may not be strong enough to go up against the literal forces of Hell, he holds up his cross for protection. During his journey, however, his cross loses its luster, and the priest’s wavering faith proves to leave the character more vulnerable. It is not until a fellow priest joins him in his battle against the game’s various enemies that his cross regains its brilliance, allowing the two holy men to finally defeat the evil before them. This message about relying on — and trusting — others to get us through difficult journeys struck a chord. I used to tell people that despite the tragedies and trials I faced, I wholly trusted God to see me through the dark. It didn’t ever occur to me that I was lying to myself and others in saying this. I expected God to fix my problems, or at least work in ways that allowed me to continue about my life without having to ask for others’ support. I refused to let myself be cared for, forgetting that God so often works through others to help us.
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zombeebunnie · 3 days
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Trembling Essence:💙Script progress + Updates💙
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Hello and welcome new followers, long time no see! I was very busy most of this month, but I am back and ready to continue from where I left off on the game! This game development post might be a bit long but I tried to condense everything! :]
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"How are things going so far?":
It's going slow and steady! I haven't been able to do too much these past few weeks, however, I wrote a few parts out before I got too busy and couldn't do anything else.
I want to be very careful when it comes to spoilers but, based on your choices, some of these areas will give off immersive cozy/homelike vibes that really express Noah and the player(Y/N)'s view towards each other. In the old 2023 script I was very new to writing so the small semi-hints of romance weren't the entire focus compared to the horror aspect but there's a better balance between both genres now and I'm still aiming for a meaningful slow burn versus it just being all over the place. :] I liked writing them a whole bunch which lead to a lot of these taking place in the mid/end of Day 4+, they just need to be placed in specific areas that call for it. With that being said, it felt really comfy adding key details about Noah and creating meaningful sections in the game. I was even going to draw out some of the unseen script/scenes but I believe the best thing to do is give deeper lore from the [Extended Demo] first. Even though my writing style has improved I still have to fix the multiple pacing issues I wrote last year.
"Playtester's advice":
I wanted to continue working through Noah's backstory but I kept having moments where I'd get sidetracked into wanting to fix up the start of the game again. Eventually, I talked to my play testers about it and they gave me a few encouraging pointers.
To help keep my process at ease, I will fix the beginning of the game when I take breaks from writing up Noah's backstory. :]
I talked about this during early 2024 but the start of the game that leads up to the cabin is still getting reworked. I was able to get some of it fixed for the [Extended Demo] but I wasn't done. Things are still up in the air but, I will say that I have a better view of everything than I did before. :] Another priority that needs fixing are the backgrounds! I've improved a lot on drawing and they need to be optimized. When you first start up the game, you wake up in a holed out tree in the swamp with the choice to leave this area and possibly end up in the forest. I was going for a very immersive form of symbolism that only a few noticed but, I believe I can do a better job about this. Unfortunately I don't have any new backgrounds to show right now but maybe next week I'll have some finished up! :]
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"Art process/Noah's sprite sheets":
As far as Noah sprite sheet goes, it's still in sketch mode.
I didn't draw anything since I was gone so I need to do a few warm ups before I get to them. There are some old drawing prompts I wrote down and old sketches that I never got a chance to doodle so hopefully I can get to them at some point with some attached lore. :,]
My Q&A / Ask box has been reset!
Thank you to those who have sent in asks in the past, unfortunately they all disappeared except for 1 while I was gone. I have no idea what happened but I can only guess it just got reset.
If you have any questions about Trembling Essence/Noah feel free to ask or resend them in here please. This makes it easier for me to see and answer accordingly! I would really like to hear from you guys!
This is all I have to share so far, Thank you to everyone for the continued support and patience while I was gone! I was ready to accept the interest for this game to fade out and coming back to see that it didn't happen makes me happy, I really appreciate it. :,]
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nickolashx · 6 months
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Garage: Bad Dream Adventure (1999)
Garage is a surreal and nightmarish point & click adventure inspired by the works of Carl Jung, developed by Kinotrope and published by Toshiba-EMI in 1999.
Garage - This weird machine is said to create a bizarre dark world by working on the subject's subconscious mind.
You are thrown into a weird world by this machine. Can you escape from it?
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chellaw-sinz-arts · 3 months
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I love to see them as best buddies😍🫰‼️ /hj
Btw sorry but please don't take these as ship arts because i personally don't ship them. Thank you💦
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devpalmer · 1 year
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My game is out now!
re:curse is a surreal RPGmaker horror game inspired by the likes of OFF, Ib, LISA: The Painful RPG and Yume Nikki.
Play as distraction-prone researcher Linda Langley and explore as your laboratory distorts and degrades around you. Send emails. Grapple with your clown infestation. Face consequences. Maybe even survive!
This is a game about...
doors
screens
bitrot
self-fulfilling loops
computer viruses (not real ones)
trans-temporal communication software
gay subtext
surprises
secrets
re:curse was solo developed as a passion project, mostly between 2020-2021. I've returned to it and added the final touches necessary to make a finished game. Bundled with the game is a trove of bonus content for your perusal, including uncompressed source files, concept art, unreleased original music, 3d files, and more. I hope you enjoy!
Download for free on itch.io!
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ultimateanna · 1 year
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Resident Evil 4 (2023 game) - concept art
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blacktabbygames · 6 months
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hey did you know that slay the princess is out now? did you know it's on sale with a 10% launch discount until november 2nd? do you want to spend several hours getting sternly lectured by and annoying jonathan sims?? well this is your game i think it's good and you should buy it but don't listen to me look at that 91 metascore—and for us, just a couple of lil guys make a game with no gameplay other than click dialogue options! idk must be fun
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“An existentially horrific visual novel, with an incredibly well-written plot, a beautiful score and graphics that will enrapture all senses. One of the best narrative games of 2023.” 10/10 – Voxel Smash
“There isn’t a single thing I don’t like about Slay the Princess. The presentation is beautiful, the story is fantastic and moving, the voice acting of amazing characters is done phenomenally well, and the branching paths of the story give you what feels like unlimited possibilities.” 10/10 – Try Hard Guides
“Slay the Princess will stay with you for a long time, I think. It’s absurdist and dark and haunting in a way that not a lot of games are. If you have an itch for something that’s spooky but also morally confronting and you will be thinking about it for days to come, it’s impossible not to recommend this.” A- – Player 2
Anyways more seriously truly from the bottom of our hearts thank you all so much for making this launch a world-shifting experience for us! We can't wait to share more games with you, starting with Episode 5 of Scarlet Hollow 👀
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Dealer moment
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smeriic · 2 months
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Crawling out of my hole to draw this abhorrent beauty
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devileaterjaek · 1 year
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fadingclub · 3 months
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Our new game, PSYCHOPOMP, is now available!
FREE on Steam and Itch.io!
Check it out, links below!
[ Steam ][ Itch ]
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chellaw-sinz-arts · 17 days
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Current KinitoPET art dump:P
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shesunety · 2 months
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"It kept getting smarter. Day by day. I suppose it only ever did what i asked... To learn..."
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novaborealisart · 7 months
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“You and the rose are unified. Know the weight of your life.”
Finally made an illustration of my favorite horror game, Ib 🌹
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pictuajjx · 3 months
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Something I noticed when people draw dogday!
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I love both though ❤️
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