#How to do Software Implement
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software-implementation · 4 months ago
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https://stackplan.com/
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luetta · 10 months ago
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idk if people on tumblr know about this but a cybersecurity software called crowdstrike just did what is probably the single biggest fuck up in any sector in the past 10 years. it's monumentally bad. literally the most horror-inducing nightmare scenario for a tech company.
some info, crowdstrike is essentially an antivirus software for enterprises. which means normal laypeople cant really get it, they're for businesses and organisations and important stuff.
so, on a friday evening (it of course wasnt friday everywhere but it was friday evening in oceania which is where it first started causing damage due to europe and na being asleep), crowdstrike pushed out an update to their windows users that caused a bug.
before i get into what the bug is, know that friday evening is the worst possible time to do this because people are going home. the weekend is starting. offices dont have people in them. this is just one of many perfectly placed failures in the rube goldburg machine of crowdstrike. there's a reason friday is called 'dont push to live friday' or more to the point 'dont fuck it up friday'
so, at 3pm at friday, an update comes rolling into crowdstrike users which is automatically implemented. this update immediately causes the computer to blue screen of death. very very bad. but it's not simply a 'you need to restart' crash, because the computer then gets stuck into a boot loop.
this is the worst possible thing because, in a boot loop state, a computer is never really able to get to a point where it can do anything. like download a fix. so there is nothing crowdstrike can do to remedy this death update anymore. it is now left to the end users.
it was pretty quickly identified what the problem was. you had to boot it in safe mode, and a very small file needed to be deleted. or you could just rename crowdstrike to something else so windows never attempts to use it.
it's a fairly easy fix in the grand scheme of things, but the issue is that it is effecting enterprises. which can have a looooot of computers. in many different locations. so an IT person would need to manually fix hundreds of computers, sometimes in whole other cities and perhaps even other countries if theyre big enough.
another fuck up crowdstrike did was they did not stagger the update, so they could catch any mistakes before they wrecked havoc. (and also how how HOW do you not catch this before deploying it. this isn't a code oopsie this is a complete failure of quality ensurance that probably permeates the whole company to not realise their update was an instant kill). they rolled it out to everyone of their clients in the world at the same time.
and this seems pretty hilarious on the surface. i was havin a good chuckle as eftpos went down in the store i was working at, chaos was definitely ensuring lmao. im in aus, and banking was literally down nationwide.
but then you start hearing about the entire country's planes being grounded because the airport's computers are bricked. and hospitals having no computers anymore. emergency call centres crashing. and you realised that, wow. crowdstrike just killed people probably. this is literally the worst thing possible for a company like this to do.
crowdstrike was kinda on the come up too, they were starting to become a big name in the tech world as a new face. but that has definitely vanished now. to fuck up at this many places, is almost extremely impressive. its hard to even think of a comparable fuckup.
a friday evening simultaneous rollout boot loop is a phrase that haunts IT people in their darkest hours. it's the monster that drags people down into the swamp. it's the big bag in the horror movie. it's the end of the road. and for crowdstrike, that reaper of souls just knocked on their doorstep.
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meluiloth · 8 months ago
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Since the whole thing with NaNoWriMo has gone down, I've noticed that one of their former sponsors, Ellipsus, has cut contact with NaNoWriMo because they do not support their stance on AI; I didn't know what Ellipsus was, but upon further research I've found that they are a writing platform that works a lot like Google Docs and Microsoft Word, only with a heavier leaning on the story-writing aspect and connecting with other writers - and they also completely denounce any use of AI, both in the writing process itself and in the use of their platform. I really appreciate that.
Since this is the case (and since I've noticed Google has begun implementing more AI into their software), I've decided to give Ellipsus a try to see if it's a good alternative to Google Docs (my main writing platform). It's completely free and so far, I've found it simple to use (although it is pretty minimal in its features), and I really like the look of it.
I figured I'd spread the word about this platform in case any of you writers would want to give it a try, and if you do, let me know how you like it!
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foone · 2 years ago
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A fun thing about computer skills is that as you have more of them, the number of computer problems you have doesn't go down.
This is because as a beginner, you have troubles because you don't have much knowledge.
But then you learn a bunch more, and now you've got the skills to do a bunch of stuff, so you run into a lot of problems because you're doing so much stuff, and only an expert could figure them out.
But then one day you are an expert. You can reprogram everything and build new hardware! You understand all the various layers of tech!
And your problems are now legendary. You are trying things no one else has ever tried. You Google them and get zero results, or at best one forum post from 1997. You discover bugs in the silicon of obscure processors. You crash your compiler. Your software gets cited in academic papers because you accidently discovered a new mathematical proof while trying to remote control a vibrator. You can't use the wifi on your main laptop because you wrote your own uefi implementation and Intel has a bug in their firmware that they haven't fixed yet, no matter how much you email them. You post on mastodon about your technical issue and the most common replies are names of psychiatric medications. You have written your own OS but there arent many programs for it because no one else understands how they have to write apps as a small federation of coroutine-based microservices. You ask for help and get Pagliacci'd, constantly.
But this is the natural of computer skills: as you know more, your problems don't get easier, they just get weirder.
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senadimell · 1 year ago
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You know, as a young ish person who's grown up in a primarily digital world, there's something really grounding about spending time with people older than my parents. Went to a Guild activity last night and it was delightful being with the older ladies there.
Someone offered to drive me home because it was over an hour back to my house by public transit. We're in a city, and she took me back to my home by driving through neighborhoods and back roads, in the dark, to a place she hasn't visited in four years, without a GPS (before I gave her a landmark to drop me off at, I gave her my exact address and she got frustrated with the search engine and said she would just use the paper map in her car).
A few weeks ago, I had dinner with a friend's parent's coworker/boss/friend, and she told me I would learn to find my way around and would know the area like a native. It strikes me that this is what she meant, but she wasn't right--if I were to live here for years and go about it as I had been doing, I wouldn't get native knowledge of the area because I would just be relying on GPS and not actually navigating. If I want to really learn the area, I have to pay attention in a way I only learned how to do (and rarely use) because I spent six months in a foreign country without a smartphone or computer.
The lady who drove me home said something to the effect of "you're new to the area so you won't criticize the route I take. I'm just going to take the way I know so I won't get lost." What I don't think she realized is that even if I had been here for years, I wouldn't criticize the route she took, because I lived in my last area for six years and didn't even learn the name of the highway I took weekly. Stupid GPS brain.
So I'm going to Guild meetings for a Formal Skill, but there's all sorts of other basic, hidden life things that I wouldn't learn on my own. It's also been striking to realize that there's a major gap in expectations about how people operate in the world. Nobody above a certain age who's talked to me about the routes I take seems to realize that I don't actually know the names of roads and exits, or that it's possible to get around. I don't want to continue in ignorance, but if I did, I could get around in a smartphone, live here for probably ten years, and only learn about four street names.
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fuck-customers · 1 year ago
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(half rant half story)
I'm a physicist. I work for a company that helps develop car parts. Essentially, car companies come to us with ideas on what they want from a part or material, and we make/test the idea or help them make/test it. Usually this means talking to other scientists and engineers and experts and it's all fine. Sometimes this means talking to businesspeople and board execs and I hate them
A bit ago when AI was really taking off in the zeitgeist I went to a meeting to talk about some tweaks Car Company A wanted to make to their hydraulics- specifically the master cylinder, but it doesn't super matter. I thought I'd be talking to their engineers - it ends up being just me, their head supervisor (who was not a scientist/engineer) and one of their executives from a different area (also not a scientist/engineer). I'm the only one in the room who actually knows how a car works, and also the lowest-level employee, and also aware that these people will give feedback to my boss based on how I 'represent the company ' whilst I'm here.
I start to explain my way through how I can make some of the changes they want - trying to do so in a way they'll understand - when Head Supervisor cuts me off and starts talking about AI. I'm like "oh well AI is often integrated into the software for a car but we're talking hardware right now, so that's not something we really ca-"
"Can you add artificial intelligence to the hydraulics?"
"..sorry, what was that?"
"Can you add AI to the hydraulics system?"
can i fucking what mate "Sir, I'm sorry, I'm a little confused - what do you mean by adding AI to the hydraulics?"
"I just thought this stuff could run smoother if you added AI to it. Most things do"
The part of the car that moves when you push the acceleration pedal is metal and liquid my dude what are you talking about "You want me to .add AI...to the pistons? To the master cylinder?"
"Yeah exactly, if you add AI to the bit that makes the pistons work, it should work better, right?"
IT'S METAL PIPES it's metal pipes it's metal pipes "Sir, there isn't any software in that part of the car"
"I know, but it's artificial intelligence, I'm sure there's a way to add it"
im exploding you with my mind you cannot seriously be asking me to add AI to a section of car that has as much fucking code attached to it as a SOCK what do you MEAN. The most complicated part of this thing is a SPRING you can't be serious
He was seriously asking. I've met my fair share of idiots but I was sure he wasn't genuinely seriously asking that I add AI directly to a piston system, but he was. And not even in the like "oh if we implement a way for AI to control that part" kind of way, he just vaguely thought that AI would "make it better" WHAT THE FUCK DO YOU MEANNNNN I HAD TO SPEND 20 MINUTES OF MY HARD EARNED LIFE EXPLAINING THAT NEITHER I NOR ANYONE ELSE CAN ADD AI TO A GOD DAMNED FUCKING PISTON. "CAN YOU ADD AI TO THE HYDRAULICS" NO BUT EVEN WITHOUT IT THAT METAL PIPE IS MORE INTELLIGENT THAN YOU
Posted by admin Rodney.
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holydramon · 2 years ago
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hhh programming is fun but having to learn a new programming language isn’t -_-
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orteil42 · 1 year ago
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i learn something new about software development every day because it turns out explicitly marking a feature as not implemented:
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is in practice not enough to let people know that the feature is, in fact, not in the game yet, and that this is why it is not doing anything for them at the moment and there is therefore no need to ask how they can unlock it to make it do things. the lesson is: even in an alpha test version, don't implement a new thing halfway, just hide it completely from player view until you finish making it
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alexanderwales · 7 months ago
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One of the software concepts that I found useful to bring over to writing is the concept of technical debt.
Technical debt is the additional work that gets created when you choose a fast option over a good option. It's "debt" because there's a very good chance that at some point you're going to have to repay it: you hardcode in some variables, deciding that you'll figure out the proper way to do it later, and eventually, surprise! It's later. You have to implement the solution you were putting off. And because you've been using the kludge for so long, sometimes that kludge has become load-bearing, and you have to spend quite a bit of time unraveling and refactoring. One of the reasons it's called debt is because you have to pay interest on it.
And the thing is, it's not always wrong to accrue technical debt. Sometimes it helps you get to working on the important thing, and can clarify design details or implementation concerns, and sometimes you can just ship without ever having to do it the "right" way. Sometimes you can wriggle out from under that debt and never suffer any consequences from it, even if there were theoretical consequences when you made the decision to do it the fast way.
The way that this applies to writing is mostly in terms of worldbuilding, character building, and plotting. You can sit down and map a whole novel out without writing a single word, whipping up character bibles and setting details and everything that you might possibly need, all before you write a single word.
... or you can accrue some debt and just gun it, writing as you go, making things up, adding them to some kind of tracking document or just not even doing that.
And as with code, there will come times you have to pay that debt back with interest.
Sometimes you skimp on a character's backstory, and then a few chapters down the road you need to make a decision about it, and suddenly there's a bunch of editorial work as you have to make sure that everything you just decided on matches up with what you've already written. A more extreme example would be writing a mystery novel where you haven't decided on what the answer to the mystery will be until very very late: it would either produce a bad mystery or require tons of rewriting.
As with code, the difficulty is knowing when you're incurring technical debt for a good reason and when you're shooting your future self in the foot.
Here are my rules of thumb for writing, in terms of what's acceptable technical debt:
Plot stuff should not wait. You should have a resolution for your story within the first few chapters of writing that story, and ideally, before you even start.
Everyone (and everything) gets a name the first time it appears. You cannot say "the gardener" a dozen times because you don't want to think of a name for the gardener.
All magic systems and superpowers and whatnot should be rigidly defined before they come onscreen. This doesn't need to be known to the characters, and "soft" magic has less of a requirement, but having rules be thought up midway through a fight scene is essentially the definition of generating technical debt.
Descriptions take little effort to bring into alignment, so can be skipped on first draft, so long as there is a description there. Having descriptions written afterward can help to understand mood and requirements of the scene.
Backstory is really variable, depending on how relevant to the plot it is. If it's going to be driving conflict, it needs to be worked out ahead of time. If it's flavor, it can be winged.
I am, of course, not the best follower of my own advice, and sometimes for very long webfic it's impossible to plan that much in advance. And of course I never go into every work having had every idea I'm going to have, and some of those ideas are good enough to include even if they disrupt a plan and require some refactoring.
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ovaryacted · 19 days ago
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Even though I know it’s all intentional, I truly hate how we’ve become forced to normalize AI. I do think that the manufacturing of Artificial Intelligence was not done with malicious intent and has the capabilities of actually doing good, but time and time again ai is being used in literally everything for the worst reasons and getting its getting harder to escape.
From AI being used to scrape people’s hard work all over the internet, to giving predators and abusers more power in fabricating porn of strangers, to being used to strengthen racial bias in surveillance technology and aid in the development of weapons of war and mass destruction against marginalized groups of people…it’s just too fucking much. It’s so exhausting wanting to live in a world where we just didn’t need or have any of this shit, and it wasn’t like this a few years ago either. But now you can’t step outside without seeing something about AI, or a promotional ad for a new system to install. You can’t engage online anywhere without coming across AI software, and literally every single device in our present day implements AI to some degree, and it’s so fucking annoying.
I don’t want to keep worrying about the next idiot that’s spoon feeding my work into their AI system because they lack humanity and imagination. I don’t want to have to manually turn off AI detection on all of my apps and my phone just to use something. I shouldn’t have to be more mindful about the media I consume to distinguish whether or not it’s original or just more AI slop. I know it’s all intentional since we live in a hyper-capitalist world that cares more about profit margins & rapid productivity. But I really do vehemently hate how artificial intelligence has become such a fundamental aspect of our day to day lives when all it does is make the general population dumber and less capable of thinking for themselves.
Sincerely fuck AI. And if you use AI, I really do suggest you read up on how the data centers built to manage these AI systems suck up all of our resources for a simple prompt input. Who cares about answering a question in ChatGPT, entire communities don’t have water because they’re too busy cooling down the servers where people ask what 6 + 10 is cause their brains are so fried they can’t fire a single fucking neuron.
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milaswriting · 7 months ago
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Update. — 3rd October 2024
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Well, helloo. If you're following me and reading this then...you must really hate me for my lack of activity on this blog. I apologise for that. Doing a masters degree really kicks my ass, and leaves me with no time to write. But Golden has never been dead or abandoned, it's very much always at the forefront of my mind.
And, for that pure reason, I know it's a story I haven't been 1,000% happy with so the story is going through some major changes. Probably, the first is that it's being rewritten. A (somewhat) new plot written with whole new software—we're making the move to Twine.
My reasoning; I've spent over a year learning the coding which makes me want to rip my hair out. I get to have a lot more ownership over my work, the customisation options are stellar, and you guys will get to read it for free.
The reasons for rewriting has been because I want to fix the cringey writing from when the story's first demo was released. It's mostly from the earlier chapters, but then the thought of plot changes came to me and I wanted to implement those. Realistically, the majority of what's being rewritten is what I had planned for book two—so I'm just bringing that forward. I'll update the synopsis closer to the release of this rewrite.
The changes (which can be subject to change): I'm getting rid of the university idea (though you can still choose careers that are related to those degrees from the options that'll be given) (e.g., if you liked the nursing student option, then your MC can work as a nurse). I'm thinking that the MC will already know about the supernatural world to some extent—there'll still be a lot of suspense and mystery and things to unravel, that was always going to remain. And, in this rewrite, my thought is that the MC and the gang will be working at a multi-agency organisation — called The Everbrook — where the aim is to bridge the gap between humans and supernaturals. To make the world run smoothly, so to speak.
The ROs are the exact same! No changes to that—the only change is that them and the mc will somewhat know of each other already. The genre is the same. MC is still as they are, a Lehsian socialite with a pretty (yet peculiar) birthmark. The parents will have much, much less of a role, but they'll still be mentioned here and there.
This seems like a load of word vomit, but I feel like these changes will improve the story. I'm hoping that it'll make MC less of a spare part in the story, allowing them to have more autonomy in the supernatural universe, especially with their enhanced skillset.
I've done the customisation in terms of the UI layout for Twine already, and it should be mobile friendly too. With that done, I've started writing and I'm a few thousand words in. A lot of what I've written in the ChoiceScript version can still be used, but also getting back into writing a story from scratch is something I'm looking forward to.
I feel like this is a bittersweet thing because yay to a new and better story, but also the time it's going to take to get it out. I'll debate whether to release the whole ten chapters, or do a few chapters at a time, like splitting it up into chunks (releasing three chapters now, and three chapters later on).
Another reason as to why I've taken so long to mention this, other than learning code and the rewrite, is just the whole process of this being a little nerve-wracking. The whole thought of a rewrite of something I've put so much effort into is scary, but it'll be worth it.
I'll accept any questions you've got, and I'll create an FAQ regarding all of this too. But, most importantly, you're in the loop of how this is progressing. I really appreciate everyone's kind words about this story: loving the ros, re-reading it, still sticking by my writing—it means a lot. So, thank you and I hope the future of this story is what you want and more.
PLANS.
Finish introductory scenes.
Finish chapter one.
WORD COUNT.
2.2k (rewrite)
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doriana-gray-games · 3 months ago
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hiii !! playong the new update and i’m curious, the saves do not seem to be working for me. it wont let me delete my first save nor will it let me overwrite that save slot. i know you’re not an IT gal but do you have any advice 😭
also LOVING the little additions throughout the story. lovely update lovely writing lovely characters lovely all around
👁️🫦👁️ tbh technically I am an IT gal. My degree is in software engineering—but… I didn’t make this save system and don’t know how it works 😆😔
I’ll try and look into it, and see if this is an issue others have. It could be simply an issue on my implementation, a bug, or something on your end.
Glad you like it anon ❤️
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commodorez · 9 months ago
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Cactus fascinates me, does it run on code similar to an existing instruction set or is it completely original on that front?
What can you do with it? What's it's storage?
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Both the Cactus (the original wooden prototype from years ago) and the new PCB Cactus(es) are essentially derived from a minimal 6502 computer design by Grant Searle for their core logic. Here's what that would look like on a breadboard:
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There isn't much to it, it's 32K of RAM, 16K of ROM containing Ohio Scientific's version of Microsoft BASIC, a 6850 ACIA for serial interaction, some logic gates, and of course a 6502 microprocessor (NMOS or CMOS, doesn't matter which). You hook it into a terminal and away you go.
Grant's design in turn can be best described as a distilled, modernized version of the OSI Challenger series of computers. Here's an OSI-400 and a Challenger 4P respectively:
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The left one is a replica of the 400 circa 1976, also called the Superboard. It was affordable, endlessly reconfigurable and hackable, but ultimately very limited in capabilities. No BASIC, minimal monitor ROM you talk to over serial, but you could connect it to a bus to augment its features and turn it into a more powerful computer.
Whereas the OSI C4P on the right from about 1979 has more RAM, a video card, keyboard, BASIC built in, serial interface, cassette tape storage, and that's just the standard configuration. There was more room to expand and augment it to your needs inside the chassis (alot changed in 3 years for home computer users).
Grant's minimal 6502 design running OSI BASIC is a good starter project for hobbyists. I learned about the 6502's memory map decoding from his design. I modified and implemented his design on a separate cards that could connect to a larger backplane.
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Here are the serial, ROM, RAM, and CPU cards respectively:
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Each one is 100% custom, containing many modifications and fixes as I developed the design. However, that's only half of the computer.
I really wanted a 6502 machine with a front panel. People told me "nobody did that", or couldn't think of examples from the 1970s but that seemed really strange to me. Especially since I had evidence to the contrary in the form of the OSI-300:
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This one I saw at VCF West back in 2018 illustrates just how limited of a design it is. 128 bytes of RAM, no ROM, no serial -- just you, the CPU, and toggle switches and LEDs to learn the CPU. I was inspired the first time I saw one in 2015 at VCF East, which is probably when this whole project got set in motion.
Later that year I bought a kit for a miniature replica OSI-300 made by Christopher Bachman, and learned really quickly how limited the design philosophy for this particular front panel was. It was a major pain in the ass to use (to be clear, that's by OSI's choice, not any fault of Christopher in his implementation)
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So... I designed my own. Took awhile, but that's the core of what the Cactus is: my attempt at experiencing the 1970s homebrew scene by building the computer I would have wanted at the time. Over half of the logic in the Cactus is just to run the front panel's state machine, so you can examine and modify the contents of memory without bothering the 6502. I added in all of the things I liked from more advanced front panels I had encountered, and designed it to my liking.
Here's the original front panel, accompanying logic, and backplane connected to the modern single board computer (SBC) version of the machine:
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And here's the new Cactus SBC working with the new front panel PCB, which combines the logic, physical switch mountings, and cabling harnesses into a single printed circuit board.
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So, what can you do with it? Pretty much the same things I do already with other contemporary 1970s computers: play around in BASIC, fire up the occasional game, and tinker with it.
I've got no permanent storage designed for the Cactus as yet, it's been one of those "eventually" things. The good news is that a variety of software can be ported to the hardware without too much trouble for an experienced hobbyist. A friend of mine wrote a game called ZNEK in 6502 assembly which runs from a terminal:
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Right now, you have to either toggle in machine programs from the front panel from scratch, burn a custom ROM, or connect it to a serial terminal to gain access to its more advanced features:
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Here's it booted into OSI BASIC, but I have also added in a modern descendant of Steve Wozniak's WOZMON software for when I need to do lower level debugging.
I've also got a video card now, based on the OSI-440. I have yet to implement a keyboard, or modify BASIC to use the video board instead of the serial connection. Even if I did, screen resolution is pretty limited at 24x24 characters on screen at once. Still, I'm working on that...
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Anyway, I hope that answers your question. Check the tags below to see the whole process stretching back to 2017 if you're curious to learn more of the project's history. I'm also happy to answer any more questions you might have about the project.
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olive-pup · 10 months ago
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Okay this is a huge step towards my goals. What it looks like is just a servo randomly moving but what you can't see in the background is an esp32 receiving a stream from my phone which is connected to an EEG headband. Specifically this is tracking gamma brain waves. The lower the number the less I'm actively thinking. There's a very long road ahead before I'm ready to integrate this into my ears and tail, but this is the first step, and since I'm not a software doggy, it's a big step. Next steps will be to capture the raw data and implement floating point average and servo smoothing to get a more consistent "animation" then it's just up to me to train my brain on how to make it do it's thing.
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probablyasocialecologist · 1 year ago
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After nearly 15 years, Uber claims it’s finally turned an annual profit. Between 2014 and 2023, the company set over $31 billion on fire in its quest to drive taxi companies out of business and build a global monopoly. It failed on both fronts, but in the meantime it built an organization that can wield significant power over transportation — and that’s exactly how it got to last week’s milestone. Uber turned a net profit of nearly $1.9 billion in 2023, but what few of the headlines will tell you is that over $1.6 billion of it came from unrealized gains from its holdings in companies like Aurora and Didi. Basically, the value of those shares are up, so on paper it looks like Uber’s core business made a lot more money than it actually did. Whether the companies are really worth that much is another question entirely — but that doesn’t matter to Uber. At least it’s not using the much more deceptive “adjusted EBITDA” metric it spent years getting the media to treat as an accurate picture of its finances. Don’t be fooled into thinking the supposed innovation Uber was meant to deliver is finally bearing fruit. The profit it’s reporting is purely due to exploitative business practices where the worker and consumer are squeezed to serve investors — and technology is the tool to do it. This is the moment CEO Dara Khosrowshahi has been working toward for years, and the plan he’s trying to implement to cement the company’s position should have us all concerned about the future of how we get around and how we work.
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Uber didn’t become a global player in transportation because it wielded technology to more efficiently deliver services to the public. The tens of billions of dollars it lost over the past decade went into undercutting taxis on price and drawing drivers to its service — including some taxi drivers — by promising good wages, only to cut them once the competition posed by taxis had been eroded and consumers had gotten used to turning to the Uber app instead of calling or hailing a cab. As transport analyst Hubert Horan outlined, for-hire rides are not a service that can take advantage of economies of scale like a software or logistics company, meaning just because you deliver more rides doesn’t mean the per-ride cost gets significantly cheaper. Uber actually created a less cost-efficient model because it forces drivers to use their own vehicles and buy their own insurance instead of having a fleet of similar vehicles covered by fleet insurance. Plus, it has a ton of costs your average taxi company doesn’t: a high-paid tech workforce, expensive headquarters scattered around the world, and outrageously compensated executive management like Khosrowshahi, just to name a few. How did Uber cut costs then? By systematically going after the workers that deliver its service. More recently, it took advantage of the cost-of-living crisis to keep them on board in the same way it exploited workers left behind by the financial crisis in the years after its initial launch. Its only real innovation is finding new ways to exploit labor.
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diceramblesaboutocs · 2 months ago
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Undirected Connection || Idia x Reader || Chapter 1
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Prologue
Author’s note: wow I actually updated. :) Also the mandatory: English isn't my native language so...
Rating: Teen Pairing: Idia/Reader Words: 3 884 Tags: GenderNeutral Reader - Reader is from Ignihyde - Cat and mouse chase dynamic - minimal editing - I just try to write stuff - no beta, we die like men
The Board Game club. A place for introverts alike to find their voice as they played against other students, something that they all had in common so they had something to talk about. Or for people who like to stay one jump ahead of everyone else, like Azul Ashengrotto, the housewarden of Octavinelle. In the whole college, there was no more ruthless businessman. Strategy games? Be ready to be dominated by the cephalo-punk (as Savanaclaw's housewarden called him). Or witness him develop the best technique to throw the dice so he would always land the favorable numbers for his turn in a game of chance. Either way not many people were willing to play against him. Other than Idia, who could give a good fight and occasionally even win. It was a battle of equal wit and smarts. A match to witness.
But this evening, Idia found himself struggling. Not because of the game but because Azul's newest obsession and he needed Idia's help.
“Just name your price and we can negotiate.” Azul's clear and benevolent voice slithered towards Idia, like a seawitch's tentacles wrapping around someone valuable.
“No.” For once Idia didn't stutter. Maybe it was because they were in the middle of a game, one of his favorite games in fact. The Court of Wonders, a board game of horror and mystery, taking place in an old gothic city based on Fleur City. Fully cooperative, roleplaying puzzle game with combat and story campaigns where the player characters could investigate, fight eldritch beings, die or worse, go insane and start sabotaging the fellow players. Idia had been so excited when he got the newest expansion for the game that he brought it to the club without a second thought. He had done the prep work for it ahead of time. He had a mental list of how he would convince Azul to play the game with him.
But he didn't need the list. Azul had accepted the choice of game way too easy. And now he knew why.
Azul let out a hefty sigh, trying to tug on Idia's heartstrings. Who would help the helpless, benevolent housewarden of Octavinelle? “You do understand that this is a once in a lifetime opportunity?”
Idia's brows knitted together in frustration as he gestured towards the game hoping that Azul would give up. “For you, now play your turn.”
“And I’m willing to compensate for your efforts. I’m not just a decent businessman, I'm a benevolent one!” The silver haired businessman smiled with controlled brightness, very sure of himself that he would eventually tear down Idia's defenses.
“Azul, it’s your move. What will your character do? We could really use more clues.”
“Listen, Idia, you aren’t understanding the gravity of the losses I’m having here. Through this Litae, I could be making thousands of thaumarks.”
To use his superior technical skills to locate one sorry student who had piqued Azul's attention? If anything, that sounded low tier D rank quest. Idia had better things to do than that. “I can make you a voice generation software, just play your turn.” He had already done the text-to-speech app for the presentations on the Culture event, doing a voice generation on top of that would be a piece of cake. He could look through the best voice banks and implement those to the learning algorithm. He would actually create something, not spy on someone's online activity.
Azul wagged his finger in front of him in protest. “No, no. That won’t do. I need the real deal.”
Why couldn't Azul just let it be? “I’m not going to use my free time to chase after some weird online voice.” The tips of Idia's hair started to shift their hue to more orange as his frustration started to morph into anger.
The change didn't go unnoticed by Azul. “... Very well, I didn’t want to do this, Idia, but you leave me no choice. Jade.” He looked at the door out of the classroom and Idia instinctively followed with his eyes to see the tall eel man with the most gentlemanly demeanor that hid something deep and dangerous beneath it.
The teal haired henchman gave his most polite smile to Idia, who's hair seemed to turn a bit paler in fear. “Yes, Azul.”
Before Azul could even give his orders to lynch the blue haired mage, tha panic had settled in Idia's mind. “Were you waiting for him to call you in like that?! Like some sort of BBEG?!”
“Jade here has some very interesting information on you, it would be a shame if someone made it public knowledge…” Azul crossed his hands in front of him and leaned in a bit, smiling deviously.
“... Wait wait, why are you taking this so seriously? Chill, dude, don’t you think you are going a little bit overboard with this? Like zero chill.” Idia saw how Azul loved to see him squirm under the pressure. He wasn't eager to let his browser history or his other cringe interested to be public knowledge. He was already half-way in becoming a social pariah, he really didn't need a boost for that.
“I just wanted to make sure that you understand how serious I am about this, Idia.” The merchant of the depths said his name with a singsong tune, happy about his victory in this game. “Shees, I wish I could report you. … Fine.” Idia sighed and slumped in his chair, cursing the cephalo-punk in his mind.
“I’m glad we got into an understanding. Let’s discuss the details of payment.” Azul pulled a very official looking paper out of his bag, tapping it gingerly with an expensive onyx ballpoint pen.
***
It wasn't only the day for the Board Game club to gather, but also for the Film Research Club. All the members were busy with their newest project, a horror short film with stylized visuals and extravagant setting. Using the Night Raven College Campus for the setting was ideal, as the tall castle set the mood to the correct base line. [Y/N] loved the project idea. Even though their little family quirk could be used in many ways in performative art forms such as acting or singing, they loved creating stuff with their hands. It was a creative outlet, where their form or sound of their voice mattered little. Only what they created mattered and they poured their heart and soul into them.
They had just finished creating the base for a miniature hill with a large and bare tree on top and was preparing a glue mixture to cover it with. This served as the adhesive for the dirt, gravel and small pebbles. Vil had been very particular about the color of the ground so [Y/N] had to collect right colored rocks that could be grinded down to smaller size to fit the criteria. It was lot of work, but it was worth it. They would never admit it, but getting praise for a job well done from Schoenheit made them feel very proud of themselves.
While other members were busy with costume designs and hunting down the era specific props, [Y/N] had the workshop class all on their own. The Film Research club had used its funding to get all sorts of tools and smaller scale machines to help with the production, ranging from sewing machines to sawing machines. The big windows of the old classroom made sure the daylight filled the room and gave the best light to compare colors in different environments. Two huge workshop tables occupied the center of the room, the other now filled with all the tools [Y/N] would need for the miniature setting.
“And here is the last stop of the introductions." Vil's clear voice echoed clearly from the hallway as he opened the workshop door completely. Behind him floated a familiar figure to all Ignihyde students, Ortho. Idia's "little brother". A technomantic humanoid, a marvel of scientific potential. He seemed to scan around the workshop quickly, eager to take in everything he saw. Vil on the other hand didn't waste time as he strut with decisive steps to [Y/N]. "This is [Y/N], they are in charge of the special effects, practical and computer graphics. But as you know, the film industry is so saturated with CG that people like to see something real and tangible.”
As Ortho's face recognition verified that indeed, [Y/N] was part of the Film Research club, his eyes smiled. “Ah, [Y/N]! I was told that I wouldn’t be the only student from Ignihyde.”
[Y/N] lowered their headphones and gave a quick wave of hand to Ortho with a small smile. “Oh yeah, I did hear you joined the club.”
“Yes, I hope to understand human emotions better and be better at emoting them to others. I got special permission to enroll as a student here so I hope to be a good underclassman for you.” The young humanoid was eager to explain the situation, embodying the very essence of child-like curiosity.
[Y/N] gave a small laugh. They enrolled in NRC the same year as Idia, so it was weird to think Ortho as an underclassman. “... You have been here as long as I have been so I wouldn’t exactly say that you are an underclassman in that sense. But it is nice to see you excited about this.” Now that they thought about it more, Ortho seemed different compared to their first year. His movements and speech had evolved to be more natural, and one could see him hover alone at times, asking questions. Maybe he was trying to make sense of life even back then. But one had to admit, he seemed even more different now. [Y/N] wondered what had triggered it.
Ortho nodded enthusiastically, his eyes looking past [Y/N] and fixating on the miniature base model. “What are you working on?”
“As our current project is a short horror movie inspired by old school movies, we asked [Y/N] to create sets and effects to work in that context.” Vil was quick to take the center stage again, now looking at the work in progress on the table too.
“Yeah, what Vil said. This here will be a miniature set for an establishing shot for the movie.” Feeling already proud because of Vil's words, [Y/N] gestured towards the project. The little gray pebbles were now neatly placed as naturally as possible on the base, waiting for the glue to cure.
Barely audible sound of scanning took place as Ortho leaned closer to the project on the table. “Ooh, yes, I can see it now. You use hard foam as a base and then add details and such with other materials like polymer clay, artificial miniature grass and foliage to make it look like the actual environment. I’m familiar with it as I used to help my brother work on Pirates of Treasure Planet figures and battle arenas.”
The mentioning of the popular miniature strategy game made [Y/N]'s smile wider as the nostalgia flowed into their mind. “That’s pretty much where I picked it myself too. Well I didn’t play the game myself, but my older brother too used to be a huge fan of the game when he was younger.” Their brother let them help with painting the figures and designing the battle arenas that they then took to the local comic book store. The game itself seemed quite deep and complex, [Y/N] was more interested in the creative aspect of the hobby than actually playing the game. “I see.” Ortho smiled.
Vil took a moment to look at the clock on his phone. “That said, have you informed the art club of our order?”
[Y/N] nodded, reaching out for their notes in their bag. As they grabbed the notepad, they could feel as the bag vibrated gently on silent. There was so many notifications coming a long. As soon as the club time was over, they would have their work be cut out for them. But every request would be a step closer to Wonderlink console. “Yes, I delivered the offer and advised them to send portfolios in the club email address. Right now there are couple applications but I haven’t checked them any further. I wait for couple more to arrive.”
“Very well. Forward the best candidates to me as soon as possible.” Vil would quickly take a look at his face through the front camera and then type a message to someone. He really was a busy and wanted person. Always going and reaching for new heights. One could hope to have such passion for everything that they did.
Ortho looked at Vil and then at [Y/N], trying to make sense of the conversation. [Y/N] gave a small shrug, it wasn't really a secret. “Candidates for matte painting for the background of this miniature set.”
“How exciting, you guys hire people from other clubs to work for the projects too?”
“Making films are collaborative efforts, dear Ortho. To get the best film, we need the best talent. Depending on the project, we might need a very wide range of talents to help with it.” Vil gave his signature pose whenever he was offering advice to anyone who just happened to be listening.
Ortho nodded and processed the information for a moment. “Say [Y/N], would it be okay for me to come to such meetings sometimes. I would like to know how these kinds of things really work in real life.”
“I don’t see a harm in that.” The idea didn't seem bad at all. Having someone like Ortho with such appointments would probably be very beneficial. He was an information bank and most likely had cameras installed into him. If some other student started to be too much of an arrogant bitch, they would have evidence. You never knew with students of Night Raven College, the S-rank troublemakers.
“Ah yes, the best way to learn acting and how people talk to each other is in the natural setting. I will allow it.” Vil gave his blessing, which meant that it was more than okay.
“Thank you!” Ortho beamed at Vil and turned back to [Y/N], his eyes fixating on their bag on the table. “Someone is really trying to reach you there. It is barely audible, but my sensors pick up vibration in frequency that would indicate that your phone is getting notifications.”
“Ah, sorry. Yeah, it is probably my friends sharing weird videos on magicam.” [Y/N] said as they pulled their phone out of the bag, the well worn phone charm dangling from it. A graphic presentation of constellations inside a silhouette shaped like a pegasus embellished with silver lines, giving it a look of an enamel pin.
The eyes of the young technomatic humanoid widen in recognition. “Is that the pegasus star system logo from Star Rogue?”
“Oh, yeah, it is.” [Y/N] moved the phone closer to Ortho, showing the small phone charm to him. It was an old charm, but it was beautiful. You rarely saw phone charms anymore, the smart phones rarely had any way to tie one on them. Even now, the old Star Rogue charm was looped around a self-made hole in the phone case.
“Me and Idia used to play that a lot when we were kids. It is one of my all time favorite games ever.”
Of course they would have played it. It was a cult classic. A legend of a game. The story, the graphics and the game mechanics were revolutionary when it was published. “It is a classic! I have played it too many times already, even tho I’m not that good at bullet hell games.” [Y/N] added.
“Maybe someday I can get Idia show you the no-death meteor run!” Ortho seemed more than happy to ask his brother to do that. Though [Y/N] had their doubts, it was already a rare sight to see the housewarden outside his room. Once in a full moon, the older Shroud emerged from his cave of a room and even then he tried not to draw any attention to him. Maybe he really just played all day and night in his room. Well, they could not be too mad about it, Idia still held best marks when it came to tests in school. Expect physical education. He really struggled with that.
“Oh, he has managed that? Serious props to him.” [Y/N] had to admit. It was a pretty amazing feat.
***
The cup noodles became too soggy again. Idia snarled but food was food and he had to eat something. Served him right as he got too immersed in the third volume of Sled Over Heels. It wasn't the newest anime around and the manga was only retelling of the anime, but the original creators were part of the writing process and he saw it 100%. Maybe one day he would learn to put on a timer and not trust his own judgement when 3 minutes had passed.
He sat into his gaming chair, the signed agreement generating damage over time, area of effect debuffing him, reminding him to do his "job". Major L. The agreement and the soggy noodles.
Fortunately, Ortho let himself into his big brother's room, enthusiastic as ever. “Hey Idia! How was the board game club today?”
“Ah, Ortho… It was a drag really… Azul was being crazy obsessed by some mystery entrepreneur and pretty much blackmailed me to help him locate them.” Idia didn't even look at Ortho's entrance, slurping on his meal and glaring at the official paper hoping it would burst into flames just then and there.
The smaller Shroud's eyes filled with worry and he approached Idia. “... You can’t let him do that. I will go to the Octanivelle dorm and have a chat with him.” He would. If no one else was his brother's friend and protector, he would be. It might have been his programming or the fact that his personality was based on Idia's dead younger brother, but he was always worried about him. Idia was quick to bend to his fate, whatever it may be. The depression and the social anxiety had him almost immobilized, and Ortho didn't want anything more than his brother to get better and find happiness and friends.
The offer made Idia's social anxiety raise its ugly head. “No, no no, no really, it is fine. I don’t want him to get super salty at me. It is already awkward to go to the club, I don’t really want the added awkwardness on top of that, plz.”
Ortho sighed. “Very well…” If Idia wished him not to say anything, he would respect his wishes. Even if it pained him. As much as it could pain a technomatic humanoid with artificial intelligence. But he wasn't sure if those were once again programmed emotions or was he truly feeling it. He shook his head. It didn't matter. What mattered was that Idia was feeling comfortable.
The silence that was born out of Ortho's submission to his wishes didn't help Idia's anxiety. “But hey, how was your club? The first day of the film study club.”
“Oh it was great! Vil showed me around and introduced me to everyone there. And guess what, I’m not the only Ignihyde student there.” Ortho didn't want to prolong the heavy atmosphere either and he truly felt excited about his day.
“Mm… I suppose there would be someone who would be interested in films here.” The older Shroud leaned back in his chair, trying to remember if there were any loud movie fans in the dorm. Or atleast any he talked to.
“It is [Y/N], they are from Class D of the third year” Ortho floated next to his charging station, preparing the device for the night.
Idia squinted. “... I have no recollection of them.” One would have to have a booming voice and loud opinions or otherwise eye catching for him to actually remember them. Someone like Malleus Draconia or the Leech Twins. Riddle Rosehearts made himself very unforgettable with his scary presence.
“Well anyway, they seemed super cool, and promised to let me observe as they would negotiate with other clubs for the film!”
“That’s pretty MVP behavior.”
“I know, right!”
Idia was happy to see his brother excited and making friends. At least one of them was and Ortho was always the more extroverted one anyway. It fit his character and Idia was content how the things were. Dealing with other people was tiresome and awkward. And with that thought, dealing with the stupid agreement he was blackmailed to agree to.“... Ortho, I would like to you to help me a bit with Azul’s demand. The entrepreneur in question makes personalized greetings for the clients, with the voices of known big wig celebrities or characters. If you could run your detection algorithm over the greeting I get to see if there is any indications of AI generation, patterns or pitches that could give us a lead for the person in question.”
Ortho tilted his head a bit as he assessed the brief. “Sounds doable. I suggest we choose a famous person who is well documented so we can compare the audio data against them.” “Yeah. Hmm… How about Neige LeBlanche? He is pretty popular and active on Magicam so there would be lots of casual footage and professional quality audio to run the tests through.” Even Idia knew who he was, the rivalry between Vil and Neige was almost a meme on its own.
“That’s a good choice!” Ortho beamed and readied his audio sensors for processing the possible information.
Idia took his phone out and started to type in the contact information and request details for this mysterious Litae. The money would not be a problem, but his mind blanked as soon as he reached the request text box. “... What should I ask them to say…” He looked at Ortho.
“How about a good luck shout or encouragement? Or a good night's wish while playing one of their characters from a beloved film?”
“... Let’s go with that.” Who was he to shoot down the suggestion? He didn't have any better ideas. Hopefully this would give enough data that he didn't need to do this again. He typed in the request: "Neige LeBlanche. A good night's wish." He stared at the request details in silence only to admit that he didn't know any films starring Neige LeBlanche. So maybe his actor persona would be enough.
He pressed send and in ten minutes an audio file was sent to his spare email. There was no way he would use his primary email to something like this.
With a swift click of a mouse the audio file was downloaded and it played its contents clearly: “You look so sleepy… haha… maybe you should go to sleep. Don’t worry, I will bake you an apple pie tomorrow. Like I promised. Good night, my dream. Sleep well.”
It really sounded like Neige. No immediate detection of audio artefacts from audio generation. The voice was clear and soft.
And this all made shivers of cringe travel across Idia's back.
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