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#The World of Techno Catalogue
prince-toffee · 2 months
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So, I rewatched the trailer over and over again, I stepped back, organised my thoughts, and I think I get it.
So first the Bad, then the GOOD, because there's actually a lot to like here.
The Bad:
So, the trend of companies kicking actual voice actors onto the curb and replacing them with celebrities continues. I remember being really angry when they first announced the voice cast, and I still am. It's quite literally the most boring, generic casting possible. You can not get much more white bread, milk toast than a Chris and Scar - I want to play an Asian woman and trans man - jo. Also, why is Chris Hemsworth here? Do he really need the money? Did Thor 4 damage his pockets that bad? There are so many talented voice actors that could've been Orion, David Kaye is a prime example Animated Optimus and Beats Wars/Unicron Trilogy Megatron, beloved by fans, if he was announced people would've been over joyed. I love Brian Tyree Henry, and he actually has some experience with va work as he voiced Jeff Morales in Spider-Verse, my original criticism still stands.... And Kegan, oh Kegan, I love you so much, Key and Peele was my childhood, and the Toad performance was perfectly fine, endearing even. But as Bee? I'm sorry, but no, that's not BumbleBee that's just actor/comedian Kegan Michael Key, I can't hear anything else. And it doesn't help that he's handed the worst lines.
Which brings us to the comedy. First impressions are EVERYTHING. And if you fumble that that hurts your film, and the perception of your film. I think that's really the problem here, it's a bad trailer not necessarily bad content. Packing the trailer with jokes for the sake of jokes and having that samey Hollywood liscensed music cringey feel to it. Like the guitar riff that played when the 'This Fall' card came up just made me turn off the video immediately. That's why I recommend watching the trailer without sound. Bee's jokes don't really land for me, I'm sure kids with love it tho, and that's good. But I'm sure all the jokes won't be bad, the final door gag is actually really funny. So I think it was just a bad joke that soured out feel of the tone at the beginning, which is unfortunate because like I said first impressions are everything. Because this is Josh Cooly, of Up, Inside Out, Toy Story 4 fame, I'm sure the film will have an emotional core to it.
A minor thing I don't much care for is having Bee be in the same age range as Orion, in my mind he's always constructed during the war at like the half way mark or near the end, he's the little brother of the group, and now he's old enough to remember Op and Megs before the war. Also he sounds way too old.
Oh, also I don't like Orion's personality.
Good:
Now for the good; I think the animations style is gorgeous. Would have I liked something Spider-Verse/Mutant Mayhem-esk, of course, but what are you gonna do? The stand out here is the environments, a visual feast. This might already be my favourite Cybertron, it's so different yet reminisant of the Cybertron we know. The fact that the surface transformers and shifts and changes is genius, very IDW Phase 2 inspired. And the fact that Cybertron is a techno-organic hybrid world ala Beast Machines is crazy! I love that, and wildlife! I bet that's how we get the cassettes. The character models are great too, you can actually tell what emotion is happening on a person's face. Gone are the days of faces being made up of razor blades and mandibles BECAUSE THEY'RE NOT INSECTS FUCK YOU MICHAEL BAY. THEY'RE PEOPLE! There's the nose, the lips, the eyes, and I can tell where one begins and ends. The eyes are gorgeous and detailed, and the face surface detail has smuges, wear, specs of dirt, metallic texture. Like, you nailed it! It's a person but a robot, you got it!
We see what we assume are the 13 Primes, Alpha Trion being the only survivor, maybe they were killed by the Quintessons and they took over. D-16, a ref to IDW and his toys designation in the toy catalogue, he'll obviously name himself after Megatronus ala TF Prime. He seems to have the Decepticon insignia before meeting The Fallen so maybe Megatronus' face is some sort of religious iconography, the Primes are a religion on Cybertron after all. It's all so fascinating, I can't remember the last time I was so excited to learn more about a new TF continuity.
Orion and D-16 are both miners and or workers, that's a refreshing take, no coptimus here. They've suffered the same way together, I bet story will be about dealing with that pain, what justice means, how far one is willing to take it and where justice stops and injustice begins. I know people are mad that the origins are a little different, but I ask you, different from what? Which continuity are you talking about? TF has never had a consistent singular timeline, and that's what I love about this franchise! It builds on itself with each new continuity! Take a bit of the old, mix it with new ideas and create something fresh, then that old guard leaves and a new team takes over and does the same and the franchise continues to evolve or should I say transform. Like a box of chocolates, you never know what you're gonna get, and new incarnations always give second chances to improve apon what came before. No Reboots, no risks means no Skybite, or Nemesis Prime, no Stasis Pods, Sparks, Protoforms, Energon ore, no Star Saber, Hot Shot, Knock Out, Airachnid, no All Spark, no Sari, no Bulkhead, no old grumpy Ratchet, none of that. Reboots are a part of this franchise's DNA. I sense the people that are complaining are the people who only value one continuity and discard all others.
It's really neat this universe's version of The Cast System is lower class worker protoforms being denied a Transformation Cog, it seems like it's reserved for the higher classes, the very thing that makes their species special and unique is denied to them. Also I didn't notice it the first time, but Alpha actually pulls the t-cogs out of the dead Primes which kind of signifies a passing of the guard, the old Primes failed, now it's your turn, and of course history repeats itself with the downfall of Megatron.
I like how Trion is covered and intertwined with moss and vines and has a beast mode, showcasing that he's of an older era now gone and forgotten.
Some other smaller stuff:
The sun looks like a holographic simulation, which makes me wonder, Cybertron doesn't usually have a sun, but there's plant life now, so what's up?
The cave that the dead Primes and Trion are in kinda looks like a Dweller.
Megatron's black helmet is a ref to Marvel G1.
That spin kick where Elita twirls her entire waist around is sooo satisfying. I love it.
AIRACHNID!!?!!!! MY QUEEN HAS RETURNED!!!!!!!
I think that's a good point to end on. So, yeah, v excited.
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randomvarious · 1 year
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Today’s compilation:
Tonal Evidence (usa) 1991 Alternative Rock / Alternative Dance / Industrial / Synthpop / Experimental
Folks, I gotta say that I'm pretty beside myself with regards to this album; not because the music's bad—a lot of it's great!—but because I can't find almost any of these highlights on YouTube. And, I mean, we're talking London's Mute Records here, one of the biggest and most successful alternative labels in the world since its early 80s founding. You'd think every song in their catalogue would be up on YouTube by now, but apparently not. Either no one's uploaded any of this good music that's on this album or Mute practices in the dark art of copyright takedowns like nobody else's business. Either way, it's a shame that I can't make most of this stuff easily accessible to you all 😔.
That said, though, this early 90s compilation from Mute is really good. They're known for being on the forefront of alternative rock, alternative dance, industrial music, and synthpop, and with this US-tailored 1991 sampler of theirs, you get a nice taste of all of that stuff 😋.
Plus, a whole bunch of these songs were exclusives when they appeared on this album too. They may have popped up elsewhere since, but back in '91, if you purchased this CD, you were getting a sweet handful of rare goodies. And now that you can't find them anywhere to stream, I guess they're rare once again 😅. Funny how that works, eh?
Anyway, it doesn't always happen with late 80s and early 90s releases, because the music can feel a little bit primitive at times, but I think I'm more partial to the dance music that's on here than the alternative rock. Kris Weston, a guy who goes by Thrash, and who did other remixes for acts like Depeche Mode and U2 around this same time, does a sweet techno remix of Fortran 5's "Love Baby;" John Robie, a close associate of Arthur Baker, and who played synthesizers on Afrika Bambaataa & The Soulsonic Force's "Planet Rock," delivers a wild, cold, and thick electro remix of Cabaret Voltaire's "Yashar;" and there's a dynamite radio mix of "10 X Faster Than the Speed of Love," by Meat Beat Manifesto, one of the most important alt-electronic groups that's ever existed, and whose breakbeat stylings certainly served as an inspiration to the dawnings of trip hop, big beat, and drum n bass—all with an industrial edge too.
Plus, a shoegazey bit of early 90s indie pop from a Swedish band called Easy. They're actually still around after all these years, having released a brand new album just a few weeks ago. But this song, "Cloud Chamber," which is the second song off their 1990 debut album, Magic Seed, catches them in some of their very earliest days. Pleasant jangle-honking indie fare right there.
Awesome sampler with an eclectic slate that reflects all the different types of alternative music that Mute had its hand in shaping, but I've got almost no links to any of it 😞. Oh well.
Feel free to message me directly if you really wanna hear this album!
Highlights:
Fortran 5 - "Love Baby (Electropathy Mix)" Cabaret Voltaire - "Yashar (John Robie Mix)" Meat Beat Manifesto - "10 X Faster Than the Speed of Love (Radio Mix)" Renegade Soundwave - "Biting My Nails (1990 Remix)" The Weathermen - "Freedom Or Slavery (Conclusive Edit)" Easy - "Cloud Chamber"
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handsofdarkness · 1 year
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WITHIN TEMPTATION Teams Up With OPUS COMICS For New Series
Symphonic metal band WITHIN TEMPTATION is bringing its unique vision of the future to comic audiences with a brand new series from Opus Comics based on the group's 2019 album "Resist" and 2021 virtual concert "Aftermath".
Set in the distant future, an endless battle rages between two species — an advanced but inherently humanoid species ruled by a techno-organic matriarch on one side, and a cruel race of alien artificial intelligences on the other. Multiple stories collide to paint a sweeping portrait of the matriarch's life and her struggle to balance what she was created to be with the impossible forces that shape her.
In order to bring this story to the comic book page, the band has teamed up with acclaimed YA author Marieke Nijkamp and heavy metal artist Montos to flesh out their dystopian world.
WITHIN TEMPTATION vocalist and co-founder Sharon Den Adel says: "'The Purge' cover star Genesis has come to life on our stage and in different merchandise designs, and now she will be taking you on the biggest quest of her life — in both our next album as well as in our comic book series.
"Teaming up with Opus for this seemed like the logical decision, as they are a heavyweight in creating comic books and only work with the best designers and storytellers. We can't wait to show you the final result! We hope you'll enjoy it as much as we do!"
The first issue will be available in a limited-edition print run featuring an exclusive numbered foil cover by Agustin Alessio ("Star Wars", "Avengers", "Thor: God Of Thunder") direct from Incendium Online, with a newsstand edition in comic stores this May for wide retail release.
"The symphonic splendor of WITHIN TEMPTATION has always transported listeners to other worlds, and experiencing those songs supported by the incredible set design of recent stage shows and virtual performances presented a wonderful opportunity to explore their futuristic vision with an all-new narrative," says Incendium and Opus Comics founder Llexi Leon. "Today, the battle against AI is suddenly a very real topic, particularly for artists and other creatives, which is reflected in the story of the matriarch and her struggle."
"Within Temptation" #1 is the first in a three-part mini-series at 40 pages long, and is solicited in Diamond Comic Distributors' March Previews catalogue for May release at Opus Comics' signature $6.66 price point. Fans can also buy a numbered limited-edition version of the book with foil treatment.
Legendary leaders of dark anthemic music, with a career spanning two decades and with seven studio albums under their belt, WITHIN TEMPTATION are a genuine force to be reckoned with. Simply, they are one of the world's most successful heavy rock groups. In 2020 and 2021, the band released "Entertain You", "The Purge" and "Shed My Skin", singles that all peaked in the Top 20 of the U.S. Billboard Mainstream Rock Indicator charts and topped the official German charts. The band's work has received numerous international awards, including a World Music Award, MTV Europe Music Awards, a Metal Hammer Award, and many more.
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scribblemast3r · 2 years
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100 things to do if your atar is doo doo
rethink your initial aim to get into higher academia & make your family proud, do tafe instead
do a gap year bc atar is redundant after a bit
volunteer, if you accept peanuts as payment
offer your skills at your local library, do existential bookreadings for kids
wail
say bye to your friends who are getting accepting into their courses
ponder socialist utopias
get lost in anarchist papers
become a tap dancing clown
brace yourself to write a book about your inspiring rebound
work at maccas
get into graffiti
become an underground legend
make trash sculptures
actually go to headspace to get support in work/study
start a blog
write your manifesto
become a countercultural icon
busk (if you have skills like that)
capitalise off your mediocrity (mass appeal)
print a stupid amount of resumes to handout
dont resort to drugs and things
consider a career in comedy
actually take a cert in a marketable skill thats in demand
sell at a market
make stickers
join a cult
become a gutter punk
start an onlyfans
become a menace to society
read stories about successful people who 'didn't need uni' to get to where they are now
bitch about nepotism
pray to god you get a job with a liveable wage
launch an instagram for something weird, because you have nothing to lose
watch every single college acceptance video on youtube, yt knows its a fantasy you'll never see
get into cooking mean shit
decide to publish songs recorded in your basement onto spotify
dedicate hours to read religious texts, to find a path
start a youtube channel
publish a found-footage film
start writing poetry, but only free-form lyrics
read textbooks to replace higher education
regularly gather around fires
get jacked, give advice you're unqualified to
accept your fate
consume an absurd amount of self-help material
wonder where and when it all went wrong
get dragged further to the depths of nihilism
binge [insert anything]
make responsible financial choices
sell AI art as NFTs
consider crypto
contemplate your life
get into drag
do bartending
laydown
practice a bunch of foreign languages
be one of those mascot guys
train-hopping/hitchhiking
become a filmnerd
complete a barista course
clean your room
join a discord
become a DJ
produce techno
become a performance artist (search: Petr Pavlensky)
live in a sharehouse
defect, escape the clutch of the atar
make shitposts about your 'situation'
go to indonesia, become the modern Gauguin
wander alone into a forest
live off the grid
join the circus
watch youtube videos to teach yourself shit you didnt learn in VCE
busk as a mime
meditate
watch Netflix's entire catalogue in a week
consider a career in graphic design
set up a ponzi scheme like that movie
reminisce how good it was as a kid
get into seriously exploitative work to eat crumbs
ruminate whether or not you're mentally challenged
live off youth checks
visit real estate properties as a spectator, not a buyer
cultivate an enthusiasm for vintage cars, something out of reach entirely
literally become Bernard Black
regret the fact you didnt do any subjects that taught you how to handle money
get tatted
try to think of a list of jobs unlikely to become automated in the next 5 years
come to a conclusion that nothing can replace real human service
wait tables
lend an ear to the homeless
time manage like a mf, to make up for how time was thrown around
catastrophises
compare yourself to your graduating peers
compare yourself to country students
compare yourself to the sweats
consider a life of crime: jail provides a food , water and roof over your head
steal lemons
resort to extreme methods to establishment yourself in this dog eat dog world...
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harleiquina · 7 months
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Not me writing a post just because I saw @wilwheaton 's Spotify Wrapped on Instagram and thought "I can show him some new dark/gothic bands" (Links to the playlists in the band's names. Some of Soda Stereo's songs are translated in my main blog @illegalbilingual #Soda Stereo and #Gustavo Cerati)
So let us begin with my country (Argentina)
Soda Stereo basically our The Police with some The Cure and Bowie mixed in (among others that either I don't recognize or don't remember now). Featuring in this playlist:
-Cae el Sol (Sun's down)-En la ciudad de la furia (In the City of Fury) - Lo que sangra (La cúpula) (What bleeds (The Dome)) - Hombre al agua (Man overboard - I translated it as "Man on water" because I'm dumb) - En el borde (On the Edge)- El ritmo de tus ojos (The Rythm of your eyes)- (En) el Séptimo Día ((On) the Seventh Day)- Tele-ka - Corazón delator (Telltale heart)- De música ligera (Of light music)- Cuando pase el temblor (Once the tremor passes by) - Zoom - Juegos de Seducción (Games of Seduction) - Ella usó mi cabeza como un révolver (She used my head like a revolver)- Entre caníbales (Among canibals).
And if you liked Soda, you should listen to Gustavo Cerati's solo career. Sadly he passed away in 2014 after being in coma for 4 years due to a stroke that wasn't properly diagnosed while on tour. In this list:
Te llevo para que me lleves (I'm taking you so you take me (away))- Rapto (Rapture) - Dejà Vu - Tracción a sangre (Blood traction)- Karaoke - Puente (Bridge) - Crimen (Crime) - Adiós (Goodbye)- La Excepción (The Exception) - Corazón delator (sinfónico) (Telltale heart, simphonic version) - Cosas imposibles (Impossible things)- Paseo inmoral (Immoral walk)
Now... let's go to Russia. Yeah, I know not cool overall but I started to learn the language in 2018 so I'm not quitting now and I try to find artists that oppose everything P*tin stands for so...
Агата Кристи (Agatha Christie). The first time I listened to them I associated them with The Cure and Tears for Fears. Vadim is now a P*tin fan but Gleb (the one that wrote about 80% of their catalogue) is not. In this playlist you'll find:
Как на войне (Like in a war)- Сказочная Тайга (Taiga of fables) - Опиум для никого (Opium for nobody -this song just got banned in Russia) - В интересах революции (In interest of the Revolution) - В такси (In a taxi)- Садо-мазо (Sado-maso)- Абордаж (Boarding) - Гномы каннибали (Canibal gnomes)- Трансильвания (Transylvania)- Декаданс (Decadence)- Пуля (Bullet) - Триллер (Thriller) - Грязь (Dirt) - Кто украл мою звезду (Who stole my star?) - Весёлый мир (Happy world) - Последнее желание (Last wish)‐ Ураган (Hurricane)
Gleb started his own band called The Matrixx (at first known as Глеб Самойлоff + The Matrixx) where he got to do and write whatever he wanted. He experiments a lot. The first few albums are dark -kinda like Marilyn Manson- and very political. The rest are more about stories mixed with lots of techno. In this playlist you'll find:
Сердце и Печень (Heart and liver) - Такой день (That day)- Живые но мёртвые (Alive but dead) - Добрая песня (ft. Линда) (The Kind song -ft. Linda-) - Резня (Massacre) - Любить снова (Love again) - В дверь стучат (Knock on the door)- Москва-река (Moscow river) - Никто не выжил (Nobody survived) - Опасность (Danger)- Мы под огнём (We are under fire)- 13 - Романтика (Romance) - Готика (Gothic) - Звезда (Star) - Умереть за любовь (To die of love)- Синие цветы (Blue flowers) - С.Н (S.N)
Now let me introduce you to Король и Шут (The King and the Jester) a punk-rock band that mixed in some russian folckloric sounds and rock. All the lyrics have some magical/horror twist somewhere. Sadly one of the singers Mihail Gorshenov died in 2013. The other singer Andrey Kniazyev has his own band called Княzz (Prince) but I didn't listen much of it since I feel like something's missing also the last formation of the band renamed themselves Северный флот (Siberian flot after one of the songs) and still play some old songs and new ones. In this list you'll find:
Кукла колдуна (The sorcerer's doll) - Лесник (The Forrest ranger)- Прыгну со скалы (I'll jump off a cliff) - Танец злобного гения (The dance of the evil genie) - Камнем по голове (A stone in the head) - Прокляиый старый дом (The old cursed house)- Хозяин леса (The Forrest's Master)- Ром (Rum) - Ели мясо мужики (The men ate meat)- Мёртвый анархист (The dead anarquist)- Марионетки (Puppets) - Мест Гарри (Harry's revenge) - Джокер (Joker) - Тяни! (Pull!)- Сапоги мертвеца (Dead man's boots) - Валет и Дама (Jack and Queen)- Фокусник (Magician) - Король вечного сна (The King of Eternal Sleep. This reminds me A LOT to Sandman. Translation)- Вестник (Herald)- Дагон (Dagon)- В Париж -домой... (In Paris, home).
Honorable mentions:
Линда - Вороно (Linda - Crow) the videoclip is the weirdest thing ever. I love it.
Super Collection Orchestra - Сильнее (Stronger) from the movie Major Grom: The Plague Doctor -highly recommended-
Лето - Summer
Anzhela Vopit
Толко мной (Just -with- me)
Девочка Roketa (Rocket girl)
Мало (A little)
Голова муэссы (Head of Muessy)
Neon
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nstbtmelb · 1 year
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It is the year 2023, and the insomnia continues…
The third installment of our label focused Insomnia mixes comes from Brazilian DJ/producer, and long term [nstbt] collaborator: Cement Tea
Over these last few years, Cement Tea has gone from strength to strength with his productions and DJ mixes, focusing all of his time and energy now into his music. Having released a vast body of work through many labels around the world, spanning multiple genres. His quality and consistency, and volume of work is to be commended 👏🏻
No matter the style, it is always unmistakably Cement Tea.
Over the last couple of years he has released 2 full solo releases with us, alongside a massive remix compilation he put together. He also contributed to our various artists release we dropped a few years back, and has submitted several [nstbt_podcasts]
For this mix, we have something a little different on offer. Not only is he digging into the [nstbt] back catalogue, but also into our Master/Slave Records releases. And… a selection of his own previously self released tracks which he has released through his bandcamp page: https://cementtea.bandcamp.com/
With no shortage of creativity and inspiration. You can expect a steady stream of releases, remixes and podcasts available from his channels listed below 👇🏻
We are very grateful to be able, and to have been able to share his music and projects with you all over these last few years. And we know it would mean the world to him for you to join him and support his Patreon account: https://www.patreon.com/cementtea
Once again, we say thank you Guilherme! Thank you for the music and friendship! 🙏🏻
Enjoy!
[track_list] 01] Cement Tea - Question 02] unknownfunction - Cityloom 03] unknownfunction - Jule 04] Neocortex - Keep On 05] 6head_slug - fuckbread 06] Creedy - Control Your Reality 07] Double Dynamic - Oppenheimer 08] HardtraX - There Is No Lesser Evil 09] 6head_slug - And The Horse You Rode In 10] Mental Prayer - Psychotronic Weapons 11] Cement Tea - Dranger 12] Cement Tea - Oxymoron (Original Mix) 13] Cement Tea - Angel Dance 14] Phajik - Industrial Complex 15] Cement Tea & VolTRusH - Tonge Twisters 16] Cement Tea - Nuts 17] Cement Tea - Jellyfishborgar 18] Cement Tea - Donuts 19] Cement Tea - Oxymoron (Hallucihate Remix) 20] 6head_slug - Forgotten Not Forgiven (Phajik Remix) 21] Cement Tea - Oxymoron (Tyrant X Remix) 22] Cement Tea - Bitchcraft 23] Cement Tea - 1 Eye 24] Cement Tea - Scorp 25] Zyphor - Past Away 26] Koda - Apex Predator 27] The Hologram - Angel Eyes 28] SIUL - The Panic Room (TKG Remix) 29] Cement Tea - Oxymoron (THE D3VI7's Gangster Remix) 30] Cement Tea - Anxiety Simulator 31] Koda - The Evil King 32] Phajik - No Sleep 33] Carbone - Sagittarius
[cement_tea_pages] Soundcloud: https://soundcloud.com/cement-tea Instagram: https://www.instagram.com/cement.tea/ Bandcamp: https://cementtea.bandcamp.com/ Patreon: https://www.patreon.com/cementtea

[nstbt_pages]⁣ ⁣Linktree: https://linktr.ee/nstbt_melb Bandcamp: www.nosleeptillbedtime.bandcamp.com Facebook: https://www.facebook.com/nosleeptillbedtime/ Instagram: https://www.instagram.com/nstbt_melb/
#hardtechno #schranz #techno #Melbourne #industrialhardcore #industrialtechno #producer #undergroundtechno #technoculture #ilovetechno #technodj #technoparty #hardstyle #darktechno #party #hardcore #technomusic #underground #djlife #electronicmusic #hardtekk #tekk #djing #club #hardtechnomusic #raver #dj ⁣
(6head_slug)
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burlveneer-music · 2 years
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Clear Path Ensemble - Solar Eclipse
As pockets of new jazz scenes emerge around the world, it’s apparent that New Zealand’s bubbling microcosm in Wellington interprets the genre through a unique lens. Clear Path Ensemble bottles the energy of that burgeoning movement and distils it into moody morsels of differing styles. From electric jazz to ambient, experimental, house and funk – it’s a DIY, jam-session attitude towards composition, as the band members freely cherry-pick from a vast orchard of influences. Citing inspiration from 70s ECM catalogue, the ensemble channels the “expansive and astral” elements of electric jazz, with an introspective dynamic. At times it’s fused with catchy synth hooks, smooth basslines and shuffling beats, while other tracks morph into moody electronic soundscapes, and even Sun Ra-esque free jazz. Led by percussionist Cory Champion, the band released their debut self-titled album with HHV in 2020, followed by a headline performance at the 2021 Wellington Jazz Festival. Champion has played drums alongside some of New Zealand’s most revered contemporary musicians (Lord Echo, Lucien Johnson and Mara TK to name a few), and also produces leftfield deep house and techno under the name Borrowed cs, which partly informs the ensemble’s electronic production. Says Champion: “for a long time I had ambitions to make this project but always planned on it being recorded traditionally. Ultimately, I was encouraged by a new DIY spirit in contemporary jazz, where electronic music production techniques are fully integrated in the recording and production of great new contemporary jazz music.”
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saturnmeetsmercury · 2 years
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WIP Wednesday
So... this blog hasn’t been touched in three years. What the hell. Where even did the time go?
Anyway, I was tagged by @leandra-winchester to participate in this WIP Wednesday thingy and I saw it by pure chance (because I usally never see these things - sorry!!), so I figured I should actually respond this time.
Here we go. WIP from a shared work (Pacific Rim AU, ha) with an amazing friend of mine:
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They're both asleep when it happens, Corpse wrapped around Dream in their bed, his chest against Dream's back, their limbs tangled. The alarm is so deeply ingrained in Dream's memories that his body still reacts immediately, awake in the blink of an eye when it starts blaring in their rooms. 
Corpse's arm tightens around him for a moment, nose buried in his hair as he curses under his breath. The alarm has been going for less than a minute, and that's all the time they're allowed to waste, Corpse's arms letting him go as he is already sitting up and looking around for their shoes. 
"Corpse," Dream says. He jumps out and rounds the bed, Techno's words echoing in his mind. He's awake - wide awake, that has always been a perk his body allows him - and he searches Corpse's eyes as he stops in front of him, cataloguing everything he sees. Hands coming up to cup his cheeks, direct his gaze to him. "Baby... You're absolutely sure?" 
As an answer, Corpse tips his head up and pulls Dream down in a practiced move, and he kisses him soft and sweet. Despite the noise filling their room with urgency, it feels like they have all the time in the world with the way Corpse breathes life into their kiss, out of his lungs and straight into Dream's. There is an undercurrent of nerves passing from Corpse's mind to his, adrenaline and a smidge of fear, tucked away beneath everything else, but his dark eyes blink open when they pull apart, not a trace of doubt in them. Steady as a rock, just like he had told Techno. "Are you ready?"
There's nothing for Dream to do but nod.
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And I’m tagging my friend I’m writing this with because I looove her, she’s amazing. Go ahead, bb, choose! :D @rebelwithoutabroom
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aenesthesian · 3 months
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March 2024 favourites
Throughout the past few months I've seen several people catalogue their monthly interests in this way, and it's intrigued me as I don't know anyone else who likes to categorise things as much as I do. Maybe I'm just an immensely nostalgic person who is terrified of forgetting things from my youth, which, I'm not going to lie, is starting to hinder me a little! Anyways, this is my first try at this, bear with me.
Film(s)
Saw Dune: Part Two in theatres and holy shit, what an experience that was - it truly is the blockbuster franchise of our time. However, no matter how good the movie itself was, it still left me confused as i hadn't made any effort beforehand to understand the plot. I remember feeling the exact same sense of confusion when I came out of the cinema in 2021 after seeing the first part of Dune. Turns out all I had to do was watch a single Youtube video explaining how the Dune universe works in order to be completely engrossed by the world! If only my stubbornness and refusal to give sci-fi movies the time of day, a genre i've never enjoyed much, hadn't stopped me from wanting to understand it all these years.
Another thing that kept me on my toes all month was the promo for Challengers starting, which releases in theatres next month!! I can't believe we're actually getting a love triangle on screen where ALL corners touch. What a monumental event in history indeed.
Also, special mention: Swann Arlaud, Twitter's It-Boy of the Month!!! Well, at least my TL is flooded with pictures and interviews of him, which I'm actually not mad about, not mad at all.
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Bars
Usually March is a really tough month, one full of despair and stress. While that was still the case this year, I tried balancing it out by spending more time with friends. It's been lovely spending long Friday evenings in bars, even if I did feel a little distant at times. Strange how one can feel dissociated in a large group and yet still feel like they belong - it only starts being unbearable the moment you begin to feel like an anomaly that is entirely out of place. Our brains work in fascinating ways; regardless, I'm just glad to have spent more time outside of my home. Is this what enjoying my youth feels like?
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Skincare
I only properly began about a week ago, but i've been having so much fun establishing, or rather enhancing my skincare routine. I used to brag about not taking care of my skin at all, which looking back was absolutely tragic. Now I'm very pleased with how far I've come in terms of taking care of my own body, at least with this little routine I have.
Music
I've been finding so much new music lately!! Over the last two weeks, there genuinely hasn't been a day where I didn't find at least two songs to my liking. Been listening to a ton of German music as well as any other genre I can think of - from rock, alternative/indie to hip-hop, rap, techno, pop, just anything that comes my way. Here are some of my favourites from this month:
babybreath - Lovesliescrushing Tommi - AnnenMayKantereit Junge - Die Ärzte Another life - PinkPantheress, Rema Subterraneans - David Bowie alone - Cavetown Tumblr Girls - G-Eazy, Christoph Andersson Will I See You Again? - Thee Sacred Souls Beautiful Boy - The Last Dinner Party Cellular (Live) - King Krule Leben leben - OG Ti Philadelphia - Matt Maltese, Searows Pretty Girls - Reneé Rap Am Weg in die Villa - BIBIZA Too Sweet - Hozier Never Wanted To Dance - Mindless Self Indulgence Lottoscheine - AnnenMayKantereit i like the way you kiss me - Artemas nichts - makko Souvenir - boygenius Ssaliva's entire discography
Books
I read How To Get A Girl Pregnant by Karleen Pendleton Jimenez, a memoir of sorts about a queer butch woman trying to get pregnant, and oh my god. The grip that book had on me was unbelievable, it simply felt so distinctly human and helped ease my anxiety about my future as a queer person a little. It's advice that straight parents cannot give their queer child, and I couldn't help but soak it all up. It's available online in pdf format, btw.
Also, I finally finished my third reread of my first All the Young Dudes copy that I started reading in November I believe? I'm afraid those characters, that story, and that fandom will always be a part of me, as it's been three years now, and my fixation isn't waning one bit. Forgot to mention that I began reading The Secret History after putting it off for literally a year or two, which I'm very excited about. So far it's incredible, however pages 44 and 45 left such a deep pit in my stomach that I had to put it down for a few days. Hopefully I'll be done with it by the end of April, as next month may be the most stressful of my entire life so far.
Special mention
The forcemasc tumblr tag has taken over my body and mind. Not sure whether I'm willing to go into more detail, but i just. i just. i. holy fucking shit. Never has anything validated my gender identity along with my sexuality more than that goddamn tag.
A quote that defined my month
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dustedmagazine · 10 months
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hackedepicciotto — Keepsakes (Mute)
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Photo by Errefotografia
Keepsakes by hackedepicciotto
In 2021’s Silver Threshold, hackedepicciotto tackled grand, biblical themes matching old testament stories like the tower of babel and the fall of Adam and Eve to the duo’s folk-industrial music. This time, the perspective has narrowed, the sonic palette has been muted, and the two consider topics on a more ordinary, personal scale. Keepsakes includes ten songs, each dedicated to a friend.
As its name indicates, hackedepicciotto is the long-running partnership between Einstürzende Neubauten’s Alexander Hacke and multi-disciplinary artist Danielle de Picciotto. The two have been working together, off and on, for a couple of decades, at first under their proper names, later as the run-together amalgam, hackedepicciotto. Their sound flickers evocatively between bare folk simplicity, incantatory spoken word and growling, surging electronic heaviness. It often has a ritual quality, in the slow weighted rhythms, church organ swells of synthesizer and choral refrains but can also feel feather light and unconflicted. The dirge-y wallow of “Song of Gratitude” wafts of incense and dim stone cathedral interiors, while sea-washed, chime tinkling “Troubadour” is all light and outdoor air.
hackedepicciotto’s music frequently feels not quite of this time—and indeed, not quite of any time. It trails archaic sounds and lyrical illusions across its sleekly modern electronic soundscapes. “La Femme Sauvage,” sung by DePicciotto in French is starkly pre-modern, with its modal melody and plucked dance rhythms. But it is dragged into the more recent past as Hacke enters in to catalogue the duo’s accomplishments: “A drum kit without the bass drum/two seminal bands/three languages, five books/eight days a week at the newspaper/two dozen portraits/36 years of Berlin/57 times around the sun.” “Anthem” rattles with junkyard percussion, blares with low brass; its jazz-cool sonics leave space for DePicciotto’s ardent tribute to New York City, including the subway.
Yet for all its skill at fey, sword-fantasy atmospherics, hackedepicciotto can also construct a track that moves. “Aichach” threads a mournful fiddle through pulsing, techno-rhythmed futures scapes, a strange, compelling hybrid of old-style folk and strobe-lit agitation that makes its own world and makes it dance.
Jennifer Kelly  
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durchlauferhitzr · 3 years
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The World of Techno Catalogue 1990/1991 (1 / 2)
LAW Berlin / L / Bagios / Granval
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gachael · 6 years
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3-D The Catalogue / Kraftwerk
Trailer
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aenor-llelo · 3 years
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Hello! Please give us your dish on Techno character -Rainbowchaox
(crackles toe knuckles) for you the world.
C!technoblade shows signs of C-PTSD and/or military trauma that existed before he joined the server, and possibly shared trauma with C!philza- an incomplete list by a person with C-PTSD.
(i’m going off of canon info as i understand it, bear with me)
Technoblade is a very interesting, in how CC!Technoblade’s inherent game habits translate when you realize the implications of this on Technoblade the character.
we can debate about the red festival and butcher army arcs all day, and sure, i’ll have my thoughts if you ask, but i’m speaking into what he’s had from the beginning, independent of his history on the server.
I don’t think I need to explain the implied military past. he’s very well trained and prepared as a fighter in-universe, and his military involvement in the server story has largely been through logistics and supplies rather than fighting prowess- which would not make sense for someone with a generic “fights good for money” backstory, but would make a lot of sense for a former military veteran, possibly of commanding/strategic rank.
Now for the traumatic parts. 
-hoards in extreme excess, mostly in weapons/food or practical items, and he FUCKING HATES people stealing from him, especially food. he is, essentially, constantly preparing for war, constantly prepared to need to feed whatever people are in his “army”. 
-incredibly resigned to the idea of having to discard/lose his possessions. he had so many things but was mentally able to disengage from them all in a heartbeat the moment he was in danger. 
Never get attached. Always be ready to leave. You are guaranteed nothing. You are safe nowhere.
-he needs to be underground. He needs to be isolated. He needs to live in the uninhabitable, unreachable, untouchable. He needs to be hidden. He needs hiding spots in his hiding spots. He has hidden chests all over his house, even when he considered himself retired and largely safe. 
Everywhere is a battlefield waiting to happen. If supply lines can fail, they will. If your rations can run out, they will. Be prepared for when it does, not if.
And how he treats others! Very Very Interesting.
-he has difficulty gauging people's intent and nuance, and is aware of it- this is due to being an ND character played by an ND cc, let’s not forget. he has an unfixable disadvantage in perceiving others, in cataloguing danger, and this makes him very aggressive and defensive to perceived social danger.
he’s been taken advantage of in the past. he fears it will happen again. and he knows, more likely than not, he will never see it coming.
-therefore, people who have been "dishonest" to him for any reason read as threats. someone who goes back on their word is “dishonest”, one step away from “betrayal”, one step away from a threat to techno’s life.
AND LET’S NOT GET STARTED ON PHIL.
philza’s introduction to the server, and their interactions, speak alot about their characters, and some of how techno treats philza speaks to traumatic thought patterns.
most crucially, techno treats phil as a fellow "survivor". 
when a person has gone through long lasting trauma, they tend to project their coping mechanisms, traumas, and survival tactics onto people they care about.
he treats philza’s distress as his own and acts accordingly. the reason he kills baby zombies, canonically, is out of the assumption that they are a danger or trigger to philza.
technoblade’s world is a never-ending battle. philza is his fellow soldier, his co-commander, his brother in arms. in order for them to survive the battle, of course he shares absolutely everything. his supplies, his most prized possessions, his storage and strategic locations.
None of this behavior individually points to trauma, but speaking from actual experience- all of it lumped together speaks to not only trauma, but a long familiar history with it.
(i could go off about philza’s PTSD too but you asked about techno so here you go haha)
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clickerflight · 2 years
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Whump Masterlist
Hallo! I’m Clicker. I write all kinds of whump. I prefer male whumpees over female whumpees and my stories always lean towards fantasy in some way or another. 
Commission open - I do whump art >:3
I like a lot of different kinds of whump. Especially whumper turned whumpee and betrayal whump. I really like whump with a happy ending so all of my stories will have some sort of good ending.
Favorites: villain whump, hair grabbing, bound and gagged 
Squicks: wing whump, Society wide BBAU, brutal torture without a happy ending, explicit SA (Okay with it if it was mentioned as something that has happened to the character but not shown on screen), certain flavors of carewhumpers 
I write my stories in rounds (Including stories shown on my other blog) with one story in the ‘active’ position in my list, but if you would like a specific continuation sooner, feel free to send me an ask and I will likely move the story up the list to work on it. Open to any and all asks. Have a question about a character? Feel free to ask. Have a headcannon about a character? Please do tell! Your interactions help me keep this going. 
Clove
Active When a werewolf child comes out of the woods covered in cuts, burns, and bruises and tries to murder Ephraim outside his own cottage, the vampire takes him in to heal him and figure out who did this and who carved their initials into the child's arm.
Crestlen Universe
A series of hero and villain whump stories, specifically in the city of Crestlen. The city was once three cities, so smashed together that the leaders finally decided to make it one, in the process making hero work much harder and giving villains and ill-intentioned organizations and scientists a perfect playground while the heroes are tied up in red tape.
Kindled Scales
A story about the autumn court of the fae, politics and underhanded manipulations keeping apart childhood best friends Kisten and Erix. Betrayal, infighting, and banishments abound in the race to become Monarch. A collaborative project with @percy-frayer
From Dust to Ashes 
In a world where humans and vampires are in the process of learning to live together, things don't always go very well and the thing that goes bump in the night has only been growing louder.
The Adventurers
Interdimensional heroes have very very dangerous jobs :)  The story line is not linear here. I use these guys for whump challenges most of the time. Features a part dragon, demon, half mer witch, and a techno mage.
One offs
Hero/Villain - Found in a Crater
Dinner and a show - pet whump, bird man whumpee
Property - Hero Villain Whump
Pretty Screams - Stalker Whumper, Actor Whumpee
Left for the Wolves - Betrayal whump, werewolf caretaker
Abandoned
Struggle for Aldoria -  Part 1 - Part 2 - Kingdom take over whump
Unattached whump art
Catalogue of stories on both of my blogs
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dr3amofagame · 3 years
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take a shot - dsmp!mcc fic
MCC FIC! MCC FIC! MCC FIC! To be clear, I outlined this weeks back, when teams were first announced, and I took very very little from the actual MCC itself when it came to actually writing this - all I have are the same teams, but it really exists in its own continuity outside of Real Life MCC (obviously, as it’s using the dsmp characters) and everything like that as a whole! Just to be clear :D)
The worldbuilding is also Absolutely Bullshitted start to finish, as well as any and all medical information. Rip. We’re here for a good time, not for a long or particularly accurate one - hope you guys enjoy regardless!! I had a LOT of fun writing this fic, dsmp!mcc aus my BELOVED
title obviously from win it all by derivakat
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Michael loves MCC.
But it’s one thing to love the normal Championships and quite another when his team looks like it’s falling apart from the inside out - and as the games progress, it becomes more and more obvious that losing, this time, might not be an option.
tws: C!QUACKITY CRITICAL (sorry i promise i love him but he is NOT portrayed very nicely here, very dark portrayal of him), implied trauma, abuse, torture, panic attacks, manipulation, gaslighting, needles, hospitals, MCC-typical violence, emotional distress, prison arc, pandora’s vault themes
(16k words !! :D long boi) 
Michael loves MCC.
Of course he does! It’s fucking MCC - like, who wouldn’t love it? MCC is how he met so many people, how he met Dream, that one time, the two of them teamed with Techno and Burren and winning it all - MCC is a goddamn blast and he’s thankful every time he gets the invite that he’s able to compete. 
Still- it’s hard not to be a little more nervous, now. 
Dream gave him an invite to his SMP right after they teamed, but it wasn’t until months later that Michael actually cashed it in. Entering the server, it became very obvious very quickly that the DreamSMP, as it’s known, isn’t quite the same as its shiny media appearance. The spawn was covered in blocks, creeper holes littering the ground. The people he passed were grey-faced, too stoic to be the same, smiling faces he remembers from only less than a year ago. The air stings of gunpowder and iron. Worst of all are The Crater, shoddily covered in glass that does nothing to hide the damage done, rending the server in two straight down to bedrock, and the Prison, looming on the horizon. Absent-mindedly, Michael rubs at his left shoulder, remembering the Warden setting the prongs of his trident against the skin in warning, just hard enough to barely draw blood. Yeah, that place is bad news. 
The fact of the matter is the server is a mess. And like, okay, whatever, Michael gets it. Everyone has their issues - it’s just the DreamSMP seems to have more than most. Despite his original worries, it’s honestly not been as bad as he originally feared upon logging in; yeah, Bad and Puffy and Foolish and the rest of them are a little more trigger-happy than he might’ve expected (and he’s not going to say that Bad crying over turtles wasn’t a little startling when he first joined, but honestly he thinks Bad is just Like That.) There’s way more death than he’s really comfortable with, and Puffy keeps mentioning Bad murdering her son (Foolish? He thinks? The guy is also a literal God but like, families are weird, who’s he to judge) in a way that’s way too casual to come from anyone entirely well-adjusted, but overall his experience has been alright. 
Still, he gets the feeling that nobody exactly wants the outside world to know about the issues with the place. It’s not an issue for him usually, not when his sleeping schedule is the exact opposite of most of the people he knows and he spends most of his time screwing around on the server, anyway (usually harassing the Warden until the asscrack of dawn if he’s being honest) but with MCC, with everyone watching - he’s starting to get why everyone from the SMP was so damn tense all the time, now. 
Anyway- he loves MCC, he really does. But even that doesn’t stop him from wincing when he sees his team card, the names Dream and Quackity and Sapnap written in Scott’s looping handwriting. He’s not seen Sapnap at all since joining the server, has only heard a little about his place (something Kingdom, not that he was paying attention) from Foolish, and has no idea what the man has been up to. Quackity is his own unique can of worms; Michael doesn’t know exactly what’s up with him and his country, but everything he’s heard so far has sounded like nothing but bad news, casinos and schemes and a trail of wreckage following wherever he goes. And Dream-
Michael looks out his window, chewing on his lip, looking directly in the direction where he knows the prison stands, impenetrable, intimidating. Where Dream’s cell is, in line with his house, where he’s been hidden for months without a trace. Where the Warden had confronted him that one night, a dangerous gleam in his eyes, blood splattered on his boots. 
There’s no real ignoring an MCC invite - not without good reason, not without the admins picking up on something being up. There’s not really a choice, here, but for Michael to duck his head down and pretend everything’s fine just like everyone else from the SMP. He directs one last glance at the prison before walking away, setting the invite on his counter. If he’s lucky, everything will turn out fine. 
(He ignores the part of him that asks what’s going to happen if they’re not. No point in worrying about what hasn’t happened yet - right?) 
---
Weeks pass, the tournament creeping closer, and Michael gets no alerts from his teammates on his comm. No one comes to his house to check in, say hi, not even a ‘hey, we’re kinda competing in a massive tournament in like, seven days, you ready?’ Hell, he even starts checking his goddamn mailbox for a letter or something only to come up empty-handed every time. Never mind performing well - it’ll be a miracle if their team manages to arrive at the tournament at all. 
It isn’t until the day before MCC, the sun high in the sky at what must be near noon, when he finally gets a message on his comm. Michael fishes it out with a frustrated huff, seeing Quackity’s name pop up first when he manages to turn on the screen. 
Quackity whispers to you: you down for some practice?
It takes a couple seconds for him to blink away his shock - out of everyone he expected to arrange practice for their team, Quackity was definitely not at the top of the list. He half-thought they would have to drag him to the tournament kicking and screaming; from what he’s heard, he’s been nothing if not devoted to his country. Shaking his head, he goes to reply; practice is practice, and their team really needs it. 
You whisper to Quackity: sure. practice server?
Quackity whispers to you: yes
Pulling up his server list, Michael scrolls for the practice server, finding it and then letting the server transfer do the rest. A few nausea-inducing seconds later, he’s at the practice server spawn, standing in the middle of a neatly paved road surrounded by colorful arenas and signs. 
“Michael!” 
He turns; there, by the Battle Box arenas, Quackity is waving at him, already dressed in a red varsity jacket and a pair of shorts, the jacket bearing a front pocket embroidered with a rabbit and a large R stitched onto the back. He reaches behind him for a red bag, throws it his way for Michael to catch mid-air. 
“Got these outfits for us last minute - hope it’s alright with you,” Quackity smiles, and Michael tries to prevent his eyes from clinging to the scar spanning the entire left side of his face. “Anyway- how are you, man? I feel like we haven’t seen each other at all on the server. How’s it been?”
“I’m good- it’s been good.” Michael opens the drawstring bag, cataloguing the contents - there’s a jacket, just like Quackity’s, a pair of shorts and sweatpants, a t-shirt, and a headband, all in varying shades of red and white. “Nice outfit- thank you. Is anyone else around?”
Quackity waves a hand behind him. “Yeah- Dream’s here. Should be coming out of the arena soon, actually.” Michael looks over behind his shoulder to where he’s pointing - there, walking down the stairs, is another figure wearing all red that must be Dream. “There he is- hey Dream! Michael’s here!” 
Dream hurries down the stairs; unlike Quackity, he is wearing the sweatpants along with the same jacket, hands stuffed in his pockets. His hair is a lot longer than Michael remembers, pulled back behind his head in a ponytail, mask, as usual, fastened over his face. He settles behind Quackity, giving Michael a small wave; his hands are covered by a pair of fingerless gloves. 
“Hey, Dream!” Michael grins; it’s been such a long time since he’s seen his old teammate, and despite the circumstances and everything that’s apparently happened since then, it’s still pretty damn nice to see him. “How’ve you been?”
Dream seems to freeze for a moment, before shaking his head. “Good,” he says, quiet, sounding almost breathless. Michael’s eyes go to the slivers of skin that show on either side of his face, to the slight shake to his hands. 
“You alright? You look a little pale,” Michael asks, and he definitely doesn’t miss the way Dream stills at the words, muscles tensing, gaze averting to the side even with the mask - doesn’t miss how Quackity steps forward, looking Michael in the eye as he tosses a casual arm around Dream’s shoulder, smiling brightly. 
“Don’t worry. This idiot has just been practicing a bit too much before you got here,” Quackity gestures with a flippant twist of his wrist, “You know how he gets. Right, Dream?” 
“Um- yeah. Ha,” Dream responds just a little too late to be strictly normal, shoulders tight and nearly pulled to his ears under Quackity’s arm. “Practice- I’m a little out of shape.” 
“You sure?” Dream’s breathing hitches and Quackity steps forward, just a little bit, eyes still fixed firmly on Michael’s own even as he shifts his gaze to try and look at Dream. “We can take a break if you need, Dream-”
“I’m fine!” Dream smiles with a little stuttered breath that turns into a small laugh, “It’s- uh. It’s fine. Thanks Michael, but we can practice. Not much time left to waste, you know?”
“You sure, Dream?” Quackity says, suddenly, voice soft and sincere. “I guess it has been a while since you’ve been able to practice- you sure you don’t need a break?”
Dream shakes his head firmly. “No- it’s fine. Really- where’s Sapnap? He should be coming soon, right?”
“If you say so, pal,” Quackity replies, doubt coloring his tone as he pulls out his communicator. “I told Sapnap to come, he replied a couple minutes back; he should be here soon, I think. You want to go meet him at spawn?”
Dream nods, and they begin to set out towards the center of the server, Quackity and Dream quickly taking the lead as Michael falls back. After a minute, Quackity falls into casual conversation, rambling about something as Dream nods, Michael trailing behind the two of them and adding his own input as he sees fit. Sapnap arrives soon after, and the noise level picks up even more after that, Sapnap and Quackity falling into an easy rhythm of banter and quips as they set out to practice Battle Box and Parkour Tag, carefully working their way through the different games under Dream’s tutelage and advice. 
And here’s the thing- Michael isn’t stupid. Yeah, he’d hardly consider himself a top tier MCC player, and he’ll be the first to say that he’s nowhere near qualified to deal with the literal laundry list of issues that affect every member of the SMP, but even so, he’s not clueless. He’s good at looking at multiple sides of a situation, doesn’t easily give into intimidation or manipulation, and he’s observant as all hell. So when Quackity wraps his hand around Dream’s wrist, fingers wrapping all the way around until his knuckles pale, when Dream winces, muscles in his arm locking before letting it go limp, not protesting when Quackity drags him forward except in the tiny, tight expressions that flit across his face every few moments, tight and gasping and shaky at the corners - Michael notices. 
“See you at the tourney, yeah?” Quackity calls to him after practice with a wink before clapping Dream on the back, Michael watching silently as the muscles of Dream’s neck pull tight, head ducking to his chest. “Good job, big guy,” he says, laughing. “Keep this up for tomorrow and we’ll be good.”
“Mmhm,” Dream mutters after a brief second, “We’re- we’re gonna win.”
“Betting on it, pal,” Quackity replies, voice light in a way that completely fails to explain Dream’s full-body flinch. “MCC, huh? Can’t fucking wait.”
“See you tomorrow, Quackity,” Michael says as he presses DreamSMP on his server list, pretending that a chill doesn’t crawl down his spine at the smile that the other man throws his way in return. 
---
There’s no real easy answer.
Michael comes to that conclusion at some point in the middle of the night, restless and pumped on way too much adrenaline to go to sleep. He can’t outright antagonize Quackity, can’t let him know he knows something’s up - not when Quackity had already spent the majority of practice keeping one dark, narrowed eye on him at all times, lips pursed in a slight frown whenever he thought Michael wasn’t looking. He’s not stupid; whatever’s happening between Dream and Quackity is secret, and kept that way for a reason. His mind goes back to the brief flashes of anxiety that had moved over Dream’s face before he could react fast enough to school them back into a carefully neutral position; whatever it is, he doubts it bodes well for Dream in the slightest. 
Unfortunately, his hands are pretty damn tied. He knows public opinion on the masked man in the server is overwhelmingly negative, but has no damn idea how far it extends. How many people are in on whatever’s happening in that damn prison? How many people know what would make Dream, bold and bright and recklessly confident in all of Michael’s (rather limited) memories, into someone so quiet, unimposing, nervous? His head spins with the possibilities, with the ever-present reminder to not make a fuss, let the tournament pass on, to never, ever let anyone find out what’s going on within the SMP. Should he do anything at all? 
Too soon, it’s morning, and he drags himself out of bed with a groan to glare at the sun streaming through his window. Somewhere, Quackity and Dream and Sapnap are also waking up, are preparing to compete in one of the biggest damn tournaments to exist. Michael sighs, glancing over to where he’s set out his outfit, freshly pressed and waiting. Any other day, and he’d probably be fucking ecstatic. Here, he buries his head in his hands, muffling a frustrated groan against the palm of his hands. 
He loves MCC, but he sure as hell doesn’t like whatever the hell is going on with the rest of his team. 
Getting into the server goes smoothly enough. The outfit is comfortable and looks damn good, props to whoever made the thing, and the sight of the multicolored crowd successfully manages to tamp down some of his nerves. He busies himself with saying hi to all of the members waiting in the lobby, happy for the chance to talk to some people he hasn’t seen in ages, feels the night of anxieties wash away with every stupid joke told and burst of laughter drawn from his lungs. 
They come back the moment Scott steps up in front of the lobby. “Teams, it’s time to head to your team rooms! The tournament will begin in fifteen minutes,” Scott says, expression sunny and bright, “we’re wishing you all luck for a great performance today! May the best team win!” 
In a flurry of movement, they’re all whisked to their rooms for a final few minutes of preparation and morale-boosting, and Michael enters the glorified dressing room to Quackity, Dream, and Sapnap already standing there, seemingly in the middle of conversation. 
“You ready to win?” Sapnap yells, and Quackity whoops, and Michael manages a small cheer of his own. They’re all visibly nervous; Quackity has scarcely stopped moving, pacing from one side of the room to the next; Sapnap is basically jumping in place where he stands. Dream stands at the very back of the room, looking tense; Michael directs a wave his way and gets a small one in return. 
“Game plan, game plan,” Quackity mutters, “do we know what games we’re playing first? Dream?”
He nods at Dream, and Dream stands up straighter, mouth falling open.
“Oh- um,” he hesitates, a strand of hair flopping forwards as he tilts his head in thought. “We’ll want to save Parkour Tag and Battle Box towards the end- maybe something more high-risk at the beginning, but not first, just to boost morale,” his teeth catch on his bottom lip, “Maybe something like To Get To The Other Side? If they have that- or Build Mart, if we can get it out of the way.” He shakes his head. “If that’s alright- I mean-”
“Great,” Quackity cuts in smoothly. “Sapnap? Michael? Does that sound good to you?”
Sapnap flashes a thumbs up, and Michael nods. “Yeah, sounds great. Thanks, Dream.”
Dream’s head snaps towards him, mouth slightly open in shock. The sight of it makes Michael’s gut twist uncomfortably; there’s something about how surprised he is, at the nervous hesitancy with which he spoke that was nothing like what Michael remembers of his easy leadership in that MCC with Techno, that doesn’t sit right at all in his stomach. Even with his expression largely hidden, there’s no mistaking the clear, genuine surprise on his face at the idea of someone thanking him - Michael tries to tell himself that he’s reading too much into it as Quackity continues to speak. 
“We’re going to win,” he grins, just a little too sharp at the edges, “so get out there and play like your lives depend on it, yeah?” 
Sapnap cheers, and again, Michael and Dream follow. It’s not until he’s outside the door, within the clamor of screaming teams and people counting down with the timer that Michael realizes that Quackity was staring at Dream the entire time. 
---
Michael curses, frustrated, when he’s knocked off a platform again, making sure to flip Krinios the bird before he falls into the Void entirely. When he makes it to the other side, Quackity and Dream are already deep in conversation - if you can call it that. Even from here, it looks worryingly one-sided.
“-were you thinking, falling off there-” Quackity’s hand is on Dream’s shoulder, Dream standing stock-still in front of him, “you better be taking this seriously, Dream.”
“Hey- sorry about that,” Michael calls with a wave, “I swear Krinios had it out for me. At least I made it across, right?” 
Quackity turns, startled, and in the split-second that it takes for him to register Michael’s appearance, his expression smooths over into something friendlier, more inviting. “Michael!” He says, enthusiastic, and it’s like the anger that had filled his words just seconds before was never there at all. “Don’t- don’t worry about it, man. We all kinda dropped the ball on that one, right Dream?” 
The words should be encouraging, just simple ribbing between teammates. Dream’s mask is still ducked down, facing the floor, shoulders slightly hunched in. 
“Um- Sapnap did pretty good,” Dream says, quiet, “he got top ten, right?” 
Michael looks over to where Sapnap is standing a little ways away, seemingly busy typing on his communicator. Quackity laughs, sharp and loud. 
“True,” he punches Dream lightly on the upper arm, and Michael watches the way he freezes the second the fist makes contact with his jacket, “come on, man, you’re losing your touch. You really gonna let yourself get beat by Sapnap?” he shakes his head, still laughing as he pulls open his communicator. “Jesus- even I beat you in that last round. Watch your spot, Dream, I’m coming for you.” 
“I mean,” Michael says when a second passes and it becomes clear Dream isn’t going to respond, “Dream was doing pretty well with the last two rounds, right? I thought I saw his name pretty far up there.” 
Quackity takes a second before responding, again, staring at Michael oddly as he does. “That’s true,” he concedes, “hey- I was just making a joke, don’t worry. It’s all for fun, right Dream?”
His gaze goes to Dream, and automatically, Michael follows. Dream seems to startle under the attention, twitching Quackity’s direction in the awkward silence that results. Michael watches as the mask slants slightly to face Quackity, as Quackity looks back at him with an intense, unreadable expression, shoulders strangely tense. Whatever unsaid conversation that seems to pass between them is entirely lost on Michael as Dream finally responds with a sudden, almost strangled bark of laughter. 
“Yeah- just jokes,” his fingers twist over one another, hands held close together in front of his body, “Though Qu- Q’s right, I- I should probably pick it up. We’re playing to win.” 
A ding alerts them to the end of the round, and Michael steadies himself in preparation for the teleport to the next map. As he turns, he catches Quackity’s expression, once again, and the self-satisfied smirk on his face as he continues to look at Dream. 
“Good luck,” he calls just before they enter the next round, and tries not to think too much about what he’s saying it for. 
---
They manage pretty well for the rest of To Get To The Other Side, finishing with a second place overall that got cheers from Sapnap and even a slight smile from Dream. Hole in the Wall, on the other hand, has been a lot less successful - though Michael will be the first to say that it’s his fault. His practice in the last few months has been lackluster (at best) and it definitely showed in the arena. 
He leans over the railing, watching Dream and Sapnap through the crowd of participants left that have yet to be knocked out by the giant walls of slime. Quackity’s standing next to him, having been similarly thrown off the platform early in the round, expression tight and lips set in a small frown, and looking at him for too long makes Michael uneasy so he looks down at the arena again. They’re in the last round, and they’re supposed to be making callouts anyway for their teammates still participating below.
Without thinking, once again, Michael looks over at Dream. Sue him, he knows the guy best and Dream has been acting odd all day, to put it lightly. Even ignoring the part of him that’s screaming that something’s wrong, that there’s something up that has everything to do with the beanie-wearing man standing besides him, it only takes a few minutes of observation to see that Dream is - for the lack of a better word - off. Michael watches as he vaults over another wall, only barely managing to bring himself to his feet in time on the other side. Dream’s movements - even to his untrained eye - have always been fluid, effortless. He jumped and vaulted and ran like gravity didn’t exist, like every physics-bending maneuver he made was as easy as breathing. Michael remembers watching him sprint over the parkour course before, time completely unmatched as he appraised each obstacle and basically flew his way through, sounding hardly even winded when he whooped loudly in victory from the top of the salmon ladder. In total contrast, Dream jerks away from the coming wall again, movements sloppy and harsh as he scrambles to the other side of the disc-shaped arena. He’s still fast, and still making jumps, but everything is strangely angled where it had once been fluid, stopping and starting suddenly, moving in bursts of speed and then skidding to sudden stops. 
“WEST!” Quackity shouts, and Michael watches as Dream’s head turns jerkily at the noise before he dives out of the way of the incoming wall and manages, barely, to twist around the side. Michael winces at the tumble he takes on the opposite side, clutching his chest slightly as he stands back up again. 
“North!” Michael calls, because he should probably actually help his teammates, huh, and Dream manages to move around this one better, jumping through a hole in the wall and tucking and rolling as he lands. “Nice jump- East!” 
It’s an easy wall, thankfully, and both Sapnap and Dream visibly take a breath as they stand in place for the wall to pass over them. As it passes, a droning buzz comes from the speakers, and the walls below them speed up. 
“South-to your right!” Michael shouts as they turn, eyes turning between all of the false walls before finally focusing on the right one, his shout echoed by a similar one from Quackity. At each one of the calls from the man besides him, Dream seems to tighten further, movements increasingly erratic as he dodges and weaves around the walls. There’s still a lot of people left - Michael follows Dream through the crowd with a frown, watching as he and Sapnap jump the next wall, Dream’s foot nearly catching on the top edge. 
“West-” Dream flinches, jumping over the two-high wall at the last possible second, landing completely off-balance on the other side and falling to the ground. He scrambles to his feet, but there’s already a wall at the west edge of the platform - his head turns, still searching for the wall - Quackity yells.
“LEFT!”
Something in Dream’s movements seem to shift, even in the distance - Michael watches as he immediately, almost robotically, steps to the left at Quackity’s voice, not even jumping, not turning his head to take in his surroundings, just moving instinctually at the words, and slams into the coming wall hard enough to get flung into the middle hole in the platform. Quackity curses, fist crashing into the railing as Dream falls and the chat message shows on their communicators, and a second later he’s materialized beside them, face oddly slack and mask focused somewhere faraway. 
“Shit,” Dream mutters when he seems to come back into himself, shaking his head and then turning to the two of them, still by the railing, “Dammit. Sorry, I-“ 
“Don’t worry about it,” Michael cuts in before Quackity can speak. “You did good.” 
“I-” Dream catches Quackity’s gaze, then pushes his head away, mask facing the ground. Something about it and his raised shoulders and the dark, angry glare that Quackity directs over the railing when Michael looks back makes him shift in place, uneasy. “Could’ve done better, ha. Sorry.” 
The three of them watch, silent, as Sapnap continues to compete. He manages to get pretty damn far, making it to the top three, but getting knocked off-balance by a wall and off the platform just before the timer sounds. Michael cringes back at the sound of it over the speakers, watches the other contestants settle into place, panting, in victory.
“Great job, Sapnap,” Michael shouts when he materializes in front of them, and the other two are quick to echo his sentiments. If they sound a little duller than they should be, if Quackity’s jaw seems clenched and Dream’s all coiled up like a spring, far too tense, it’s from placing lower than they wanted and slipping in the rankings, not anything else.
Keep your head down, Michael reminds himself, and everything’s gonna be fine. And if the words ring more and more hollow with every repetition, well, that’s for him to ignore and for everyone else to never, ever find out. 
---
Buildmart is chosen next, which they all groan at, but at least it’s going to be out early and not left to ruin all of their scores later. Michael takes his place at his build, one third from the left side - it’s some abomination of colored glass and white concrete meant, if he is to guess, to emulate a stained glass window. He’s between Dream and Sapnap, the former positioned in front of a flower-dotted grass field with a picnic table, the latter staring down a miniature car with black concrete for tires and stone buttons for detailing. He breathes a steady breath as they await the countdown, already planning for his trip to the Colors section to grab materials for his build and the others’- Buildmart isn’t his strongest game, but it’s not his worst either, and he’s damn well going to try his best. 
He skids into the portal with an armful of colored concrete and glass, spilling half of its contents inside a chest before running to his build. He pulls himself to the crafting bench to craft - he squints at his build - he needs four red glass panes and 3 yellow, right. As he brings the panes to his inventory and begins laying out the frame of the build in concrete, he looks over to Dream, who is noticeably struggling with placing the flowers in his build and getting the placements to match that of the original. He knocks away a white tulip with a muffled curse, sounding frantic as he looks back to the original, and places it again to no avail. 
It seems that his struggle hasn’t only caught Michael’s attention, as the statue to the leftmost side of the room explodes in gold coins and confetti - Quackity has finished his build and is now looking at Dream with narrowed eyes. Dream places the flower again, and the build refuses to respond. Quackity’s gaze narrows further, and he opens his mouth-
“Hey Quackity!” Michael starts speaking before he’s even noticed that he’s opened his mouth, fumbling as he regains awareness of what he’s doing and tries to find a direction for his sentence to go, “do you have any concrete?”
Quackity looks at him like he’s grown a second head, which is fair, considering there’s a block of white concrete pretty obviously visible in his hand. “Um- no? Weren’t you supposed to go to Colors?”
Dream finally manages to place the tulip where it belongs, and the build between them disappears in another explosion of gold glitter. Michael laughs awkwardly. 
“Sorry- haha. I got a little mixed up.” He places the last piece of white concrete, watching as his own build disappears. A little wooden cottage takes its place, made of what appears to be just oak wood and cobblestone. “Are you going to get wood? Or should I?”
“I- You get wood,” Quackity shakes his head, visibly frustrated, “And I’ll get stone. We have to hurry, we’re falling behind.” 
After that, Michael finds it a little too easy - or maybe not easy, but at least tolerable, to interrupt when Quackity looks a little like he’s about to fall on the side of being angry versus just annoyed, stepping between his angry glares at Dream with a forced smile and an incessant string of annoying questions- 
“Hey Quackity, do you have any spare iron?”
“Hey Quackity, I think you placed that a little too far back.”
“Hey Quackity, can you take a look to see what I placed wrong?” 
It’s not perfect. It’s hardly even functional; Michael knows that Quackity has begun with the habit of directing death glares at his back whenever he thinks he’s not looking, his responses to Michael’s questions becoming more and more clipped, often paired with irritated grumbles and sighs. Sapnap, when Michael looks at him, seems largely engrossed with his own builds, but he’s also begun looking over at the two of them with a vaguely dissatisfied expression, and Dream only seems to be getting more jumpy with every frustrated growl out of Quackity’s mouth. Even Michael’s forced levity and falsely ignorant questions can’t do much against Quackity’s anger when they walk out of Buildmart dead last for the minigame, dropping their team all the way down to seventh in the overall rankings, and the tension within the team as they walk out - Quackity nearly stomping, Dream following with his hands wringing around each other and head ducked fearfully - is almost enough to make Michael scream. He looks at the scoreboard with a worried expression as he enters the Decision Dome, trying to quell the sinking feeling in his gut. 
There’s still five more games to go, and he’s not sure how long they can last before something snaps. 
---
Battle Box is chosen next, and they react to the game with quiet cheers and slightly grim faces. Michael’s been in enough MCCs to know that this game, of any, is crucial - after their lacking performances in the last two games, a good showing at Battle Box will be crucial to pull them back into the competition and raise morale. With Sapnap and Dream, if this were any normal game, they should be able to sweep through a good amount of the competition without much effort. As it is, though, Michael looks at the two more combat-oriented members of his team with a worried expression, the two barely even able to meet each other’s eyes. Their interactions so far have been less than promising- if they can’t hold it together for this round, well. 
Michael shakes his head. They’ll do fine. They have to. 
Even so, the first round only seems to confirm his concerns - they get woolrushed almost immediately, and in Dream and Sapnap’s stumbling to get to mid, nearly crashing into each other and focusing their efforts on the same player by accident, the other team manages to fill out the wool, sending them back to the spawn box even more frustrated than before. 
“Amazing teamwork, guys,” Quackity snarks immediately, and Michael rolls his eyes. 
“Like you did that much.” 
Sapnap is still staring at Dream oddly, Dream turning his head to avoid his gaze. The two of them look largely oblivious to Quackity and his whole deal, even as Quackity whirls around to give him the stink eye. 
“You didn’t do anything either, if I remember correctly,” Quackity mutters, and Michael shrugs. 
“Fair.” 
A ding alerts them to the round’s end, and they resign themselves to preparing for the next round. Michael picks the extra arrows from the wall, knowing that no one else will want the kit, and watches as Dream anxiously runs his hands over the crossbow. 
The next round goes better, barely; Michael and Quackity end up knocked out pretty early, but Dream and Sapnap manage to kill the rest of the team soon after. He watches from the box as they fill in the wool, Dream looking awfully tense as he shears away the white wool for Sapnap to fill it with red. Quackity watches them both with a tight expression, hands clenching and unclenching at his sides. 
Michael turns away, ignoring him, going back to watching Dream and Sapnap still standing within the arena. Both of them look awkward, oddly out of step with each other - Michael’s not watched them fight much, but he knows that they have a reputation as a pair, was there for the Sky Battle round where they completely wiped through the competition. Even here, Sapnap moves forward and Dream flinches back - there’s something heavy and tense between them, lingering in the few words they’ve spoken to each other, if they’ve even spoken to each other at all, one always rushing forward too fast or following just a little too slow. They’re still brilliant fighters, almost unrivaled in hand-to-hand combat and with swords, but the faltering communication is sure to hurt them more in the future. 
His worries come true just three rounds later, the two in between being narrow wins for their team, each a little more shaky than would be comfortable. Michael has found himself easing off the worst of his anxiety in verbally sparring with Quackity, jabbing at the other with offhand remarks and little needling jokes to keep his attention off the other two, especially as his glare has become more pronounced and his words more angry. Even so, nothing he does or can do will fix the odd tension between Dream and Sapnap, whose communication remains as stilted and awkward as ever. 
They’re facing a stronger team, PVP wise, with Punz and Seapeekay, and Michael ends up falling in a bow duel against Jack. He watches as the Captain falls to a potion by Sapnap, then as Jack is taken out by a crossbow bolt courtesy of Dream, just before Quackity falls to a well-timed bow shot from the opposing team. 
That leaves the strongest PVPers to battle it out, and Dream and Sapnap manage to team up and kill CPK - but not without taking a nasty damage potion to the face that must leave the two of them low. Michael watches Punz, booking it to mid with a crossbow, anxiously - both of them would be a oneshot with the thing, and on the condition that he takes no damage before fighting with either of them outright, he’s probably got enough health to hold out a few hits. 
Sapnap pulls out a health potion, and Michael grins - that’ll be good for the two of them, and should secure them the win - only for him to gesture roughly with his sword and for Dream to stagger backwards, panic flashing over his face. He only seems to grow more fearful at the sound of glass shattering on the ground, falling backwards further - far enough to be largely out of range of health pot - and in their shock, Punz manages to catch both of them off guard and nail Sapnap with a crossbow bolt that downs him for the round before similarly dispatching Dream in two hits of his sword.
Sapnap explodes upon respawn in the box - “What was that? I had a health pot!”
“I-” Dream fumbles, face still oddly pale, “Sorry I didn’t- I- I-”
“We had that round!” Sapnap’s arms flail forward as he gestures angrily, Dream freezing further as one hand skims past his shoulder. “I can’t believe- I had a health pot! Punz was on, like, half! We could’ve killed him!”
“Easy, easy,” Quackity moves forward, putting a hand on both of their shoulders - Sapnap seems to relax immediately, while Dream, if anything, only looks more tense. “It’s time for the next round - we’ll talk about this later, alright?” 
Dream nods, movements overly tense, and Quackity flashes a toothy smile his way as Sapnap moves back, still mumbling to himself. He and Quackity move to talk in the back corner, words quiet enough that Michael cannot make them out, and something sick and cold slithers over his spine. Sapnap and Quackity are fiancés, aren’t they? 
Michael looks over at Dream, mask still covering his face as he looks away through the glass to the arena, shoulders still tight as Michael’s pretty sure they’ve been for as long as he’s seen him since he came onto the server. He remembers the panic that make itself obvious on his face every time Quackity came up to him, even as covered as it is, the similar- if not the same- fear that had painted his face when he respawned fresh off of the Battle Box round after Sapnap’s sword had passed a little too close to his body. 
Quackity and Dream- he’s sure, even if he doesn’t want to admit it, that there’s something going on there, dark and dreadful and poisonous. Who’s to say that Sapnap isn’t involved, as well? 
---
They finish Battle Box decently well, but not as well as they’d hoped, pulling them up to fifth place with a decently large gap between them and fourth. Quackity and Dream disappear immediately as the Audience Votes begin coming in, leaving Sapnap and Michael to stand awkwardly in the lobby to wait for the rest of their team to come back. Michael watches the crowd for a glimpse of Quackity and Dream, comes up empty. A sigh fizzles through his teeth as he looks up into the sky, the endless blue doing little to ease his nerves - he’s worried, even if he doesn’t want to think about it, for his teammates. For Dream. 
It doesn’t take a genius to see that the man is scared of Quackity, that there’s an odd sort of history there that Michael conveniently has no information about. Whatever it is, it’s left Dream unsure and uncharacteristically nervous, left the entire team floundering without proper leadership to tie them all together. Really, a part of him knows that the Championships should be the least of his concerns - if he were braver, or a little better at combat, or a little less inclined to just let things pass as they always have, then he’d be raising a fuss. Getting in the way, talking to Dream, doing something other than making backhanded compliments to Quackity that he’s sure have been doing little more than annoy the man further. 
“Michael?” Sapnap comes within his line of sight, lips pressed together in a carefully put-together expression that Michael is sure will collapse the moment they’re away from others’ prying eyes, “Can we speak for a moment?”
Michael forces another easy smile to his face as he turns towards his teammate, feels a little disgusted at the amount of them he’s had to use to simply function with the rest of his team. “Sure! Where to?”
They walk at a brisk pace to the team room, Sapnap’s eyes focused forwards the entire time, not speaking. If he’s being honest, it’s a little awkward, but the lighthearted comment on his tongue to break the silence dies out the minute Sapnap closes the door and looks back at him with fierce, focused eyes boring into him. 
“What’s your deal?” He hisses immediately, words pitched low even though he doesn’t really have to - there’s no one nearby, and the team rooms are decently soundproofed. Michael feels his hackles rising as Sapnap’s arms cross in front of him, eyes still focused on his own as he talks. “I’m not going to lie- I don’t know you that well, even though you’re on the SMP now, but can you quit it with Quackity already?”
“Quit what?” Michael snarks - sue him - matching Sapnap’s tone with irritation of his own. 
“Don’t- you’ve been antagonizing Quackity all day,” Sapnap’s hand runs through his hair, messing up his hair and tangling it into knots, “And I don’t know if you’ve noticed, but we’re kind of in the middle of a competition here? So it’d be really nice if you could save the fighting for until after we’re done?”
“Says you?” Michael can’t help the retort this time, huffing irately at the offended expression that flashes over the other’s face, “I don’t really know if you’ve noticed, but your teamwork has been a little less than stellar, today. Pot calling the kettle black, much?”
“What-” Sapnap looks confused, even through his anger, gesturing more and more wildly. “What do you even mean?”
“Oh, so are we just ignoring what just happened in Battle Box then?” 
Sapnap’s eyes flash as he closes into himself again, hands gripping at his upper arms as he crosses his arms in front of his chest once again. “That- that’s different. That’s because of Dream.”
“Oh, just keep blaming it on the other guy, why don’t you?”
“No-” Sapnap shakes his head furiously. “You haven’t been on here for nearly as long, you don’t get it, Michael. Dream- he’s-,” Sapnap flails, and Michael groans at the familiar words. 
“Dream’s what? I was on the team with the guy before, you know. It’s kind of the reason why he invited me in the first place?” He raises an eyebrow. “We worked together perfectly well then - am I supposed to believe that his self-proclaimed ‘best friend’ can’t do the same?” 
“You don’t understand,” Sapnap repeats, expression hard and oddly far away, “Dream- he’s changed- he’s done so many terrible things. I don’t know what he’s said to convince you, but he’s bad news, man. He’s hurt- so many people.” 
“Oh- you want to talk about hurting people?” 
Michael isn’t quite sure what comes over him - only really realizes a white-hot flash of rage lancing through his chest, a sleepless night and half a competition’s  worth of anxiety and frustration and build up combining into a sizzling spike of fury that briefly tinges his vision red. 
“How about the way Dream looks like he’s about to keel over whenever anyone gets close to him? How about how he flinches back at literally every loud noise and fast movement? How about how Quackity’s been making these stupid, angry comments at him for the entire competition that make him freeze for a minute each time? Or how about when you were in Battle Box and Dream backed away from your sword like he thought you were gonna drive it through his chest?” Michael barely feels himself stepping forward with each word, jabbing his index finger into the other’s chest. “You want to talk about hurting people? How about you go talk to that fiancé of yours and then come back to talk?” 
A loud, droning buzz comes over the speakers, alerting them of the end of the break. Michael steps back, face flushed in embarrassment, before the world whirls away and they’re teleported back into the Decision Dome. 
He adamantly refuses to meet Sapnap’s eyes as Quackity and Dream materialize in the sector with them, Quackity’s hand clamped around Dream’s upper arm as the other man keeps his eyes fixed firmly on the floor, looking even more panicked and frozen than before the break. 
“You ready to win?” Quackity laughs, and Michael watches as his hand tightens around the sleeve of Dream’s jacket, knuckles paling from the strain. 
“Yeah,” Michael tries to cheer, and it feels like ash on his tongue. “Let’s do this.” 
---
Survival Games ends up being picked next - Quackity and Sapnap quickly pull up to the front of the group, close enough to be within eyesight but too far to really pick up their conversation. Michael keeps an eye out for the reddish glow of their bodies as they scout the surrounding areas for chest, staying back with Dream as they look at the other side of the road. He’d be lying if he said that he didn’t feel a smug sort of satisfaction of Sapnap seemingly confronting Quackity about whatever the hell has been going on, as awkward as his whole outburst had been. As it is, some time with Dream is nice without Quackity watching over his shoulder like a hawk - he directs a small, genuine smile at the man by his side that Dream seems to do a double take at before shyly returning it with one of his own. 
“There- I think I see a chest,” Michael points under a lamppost, running to the wooden box and flicking the lid upwards. He pulls out a chain chestplate that he promptly puts on himself, then throws over the iron boots to his teammate as well as a small stone axe that he’s sure Dream will make better use of. “We should probably catch up to the others - don’t want to be caught off guard while separated.”
Dream nods, and the two of them pick up the pace before finding another chest that Dream rummages through, this time, finding an iron sword that Michael takes for himself and a cake. 
“You’ve been doing really well so far,” Michael says after a few minutes of quiet, words becoming more firm when Dream looks up at him with a surprised expression. “Seriously- you’ve been doing great, man.”
“Thanks,” Dream smiles, words quiet and terribly sincere, and the sinking pit in Michael’s gut returns at the tone. “Not as good as I should, though. I’ve been underperforming a lot,” he laughs a little at the words, but even to Michael’s ears it rings hollow. “It’s not over yet, though.”
“No it’s not,” Michael concedes, rearranging his inventory as they run. “But it’s good enough, man, really - just look at my rankings.”
Dream huffs. “You’ve been doing good, Michael.”
“And you’ve been doing a hell of a lot better than me,” Michael tips his head in his direction. “Give yourself some more credit, man. You’ve been playing well.”
Dream smiles again, but even now the corners of his mouth seem tight, tense. “I need to play better, though, if we want to win,” he says, matter-of-fact, analytical to a damn fault. Michael rolls his eyes, but nods to concede the point. 
“Sure, but that goes for all of us, Dream,” he shakes his head. “And it’s okay if we don’t win, you know?”
“No.” 
Michael turns, frowning. Dream’s tone has become oddly flat, eyes dead as he continues to stare at the pavement under their feet. He seems to be chewing on his lip anxiously, startled out of his own thoughts when he looks up to meet Michael’s gaze. “I mean- I don’t know. I really have- want to win.” 
There’s something so carefully worded about the admission, quiet and scraped open and raw in the slow sincerity of the words. Michael wants to poke at it, wants to understand what’s left him so unsure of every step, what determination lies behind the words that has left desperation clinging to every shallow breath he draws. A crack of thunder on the horizon, heralding a player’s death, reminds him that now is not the time. 
Keep your head down. 
“Alright,” he smiles thinly, hoping that the fracturing, yawning pit of emptiness in his chest isn’t obvious in the words. “Then we’re going to win.” 
---
Michael skids to a stop at the finish line, feeling the elytra deequip as he’s thrown into spectator mode. He runs his hands through his wind-tousled hair, feeling it strain against his fingers as he roughly finger-combs it back into place. Dream and Sapnap are off to the side, standing next to each other but seemingly not speaking - Michael smiles as he floats over, still shaking the adrenaline off from the race. 
“Hey,” the two look up, smile in recognition, and Dream waves; there’s a small smile on his face, strained but present. “You both did really good!” 
“Thanks, Michael,” Dream laughs, earnest, “I did decent, I guess- haha. Top ten at least.” 
Sapnap whoops. “We’re popping off!” Michael cheers in agreement, and their efforts manage to pull Dream’s smile a little wider as he ducks his head to look away again. 
“Thanks, guys.” 
They watch as Quackity flies through the finish line, appearing in front of them and shaking his arms out as he gets his bearings. 
“Geez- that trident,” he shakes his head, looks up. “Hey, there you guys are. How’d we do?” 
“Dream got seventh,” Sapnap scrolls through his comm, looking through the rows of contestants and their times as they come in, interspersed by the occasional chat message, “And I got 10th. Michael got- 28th, I think? And you got 32nd.” 
“Hmm,” Quackity hums, “What do you think, Dream? Is that good enough to pull us to Dodgebolt?”
Once again, Michael watches as Dream stiffens under the scrutiny, head ducking down and looking for all the world like he’d rather be anywhere else. “Um- I don’t know,” Dream mumbles, “I messed up a trident- fell into the void once, probably could’ve done better otherwise-” his voice trails off, tensing further as Quackity takes his usual spot by his side, jabbing an elbow none-too-lightly into his ribs. 
“But you didn’t, though,” Quackity says, tone flippant, “so what do you think? With those placements- is it going to be enough?” 
“Hey, we did great, man,” Michael glares at him, more forward than he’d usually be - but all he can see is the shoulder that he has pressed against Dream’s arm, the way Dream’s stood stock still since the moment he made contact, “Lay off of Dream, would you? He did great.”
“Yeah, Q,” Michael’s eyebrows raise in surprise as Sapnap chimes in from the side, rising further when Sapnap moves forward to link his arm with Quackity’s own and half-drag him away from Dream. “Chill out, man, we popped off. We’re gonna fucking win this, ok?”
Quackity’s lips press together; he’s still smiling, but there’s no mistaking the seething darkness that lingers in his narrowed eyes and furrowed eyebrows, gaze still trained on the pale off-white disk of Dream’s mask. Still, with the rest of the team against him, he’s in a losing fight and he knows it; Michael watches as he visibly backs down, rolling his shoulders back as he lets Sapnap pull him further back. 
“We’re going to fucking win this,” he repeats, and Michael wonders how he manages to make the words sound so much like a threat.
---
“Sky battle,” Sapnap calls as the decision dome below them lights up in confirmation of the penultimate game, expression immediately becoming more focused as he turns back to the rest of the team. “Alright- strats, what are we thinking?”
“There’s the iron at spawn,” Dream starts, interrupted by the teleport to the Sky Battle arena, making him cut himself off comically and take a second to shake off the resulting disorientation, “And then there’s the iron in the nearby island. We gotta pick one, tower as soon as we can.”
“Got it,” Sapnap looks down, seemingly calculating, before looking up again - Michael has heard him compared to fire before, but he thinks this is the first time he’s really seen it; there’s a veritable blaze burning in his eyes as he looks at each member of the team, easily taking charge as they prepare for the first round. “Same buddy system as Survival Games - Q, stick with me, Michael, stick with Dream. I’ll tower to the next island- Dream, you good with getting the iron at spawn and crafting armor for us?” 
Dream startles, before flashing a small thumbs up at the other - Sapnap smiles wider, teeth bared dangerously.
“This is our game,” he cheers, and Michael enthusiastically whoops in reply, “we’re winning this, you got that team? Let’s go!” 
This, Michael thinks, is the way the games should’ve gone - they jump into action upon the start of the game, Michael watching as Dream races through both chests on the spawn island, getting the iron and jumping down cleanly with a water bucket before following Sapnap’s bridge to the other island. He tosses over a pair of leggings and boots as he lands, then takes Sapnap’s excess iron to craft the other pieces of iron for himself and Sapnap as the other man begins shooting at opposing teams. Their communication is near wordless, simple one- or two-word requests communicating all they need as they follow each other seamlessly into the main arena area, sealing off their entrance as they search the ring for other teams.
Sapnap, especially, seems to have shifted - instead of waiting for Dream to take the lead, he seems comfortable barrelling on forward on his own, trusting for Dream to follow his steps. Michael watches as the two of them easily work through the two lagging members of Orange, shooting through a gap in the wall to catch an unsuspecting Yellow player chased by the border. Michael ends up dying to an unlucky block of TNT placed on his head - curses out what appears to be Quig, bounding over to the other side of the arena, and follows Dream and Sapnap as they continue to fight their way through the competition. 
It’s not perfect, for sure - Dream hesitates at a bad place a minute later, ending with Sapnap getting 2v1ed and exploding in a flash of red sparkles. Dream is similarly dispatched a few seconds after, and the three of them watch Quackity, caught in the crossfire of two other teams, before he also goes down. 
“Good work, team,” Sapnap says as he appears, disoriented, in spectator mode, and they watch the remaining two teams battling in a rapidly shrinking border before Fruit falls as well, leaving Pink as the winners. “That was close- we’ve got this.” The conviction in his voice leaves no room for argument, and Michael, briefly, feels bad for anyone that stands in the way of it. 
With the second round, they once again fall into rhythm without any major hiccups - someone tries to cut them off before entering the main arena, but are made quick work of by Sapnap’s relentless onslaught. As Michael watches, Dream seems to regain confidence as well, moving more to fight with Sapnap side by side instead of just playing support, tugging him back from a risky play and catching Punz in a nasty combo that does him in when he manages to slip past Sapnap. 
The four of them end up in the final stand off in the middle, but end up getting caught too high up and killed by the border before they can jump down. Sapnap hisses at the narrow defeat, but the disappointment has hardly seemed to dim his determination - if anything, it seems to burn brighter. 
“Last round,” he mutters, and Michael watches as Dream walks up to him, bumping him lightly with his shoulder. 
“This is our game,” he says, a small smile appearing on his face, and Sapnap returns it with a fiery, blinding one of his own. 
“Ours,” he says, and even just standing on the side, watching - Michael believes it. 
Still, his concerns have yet to disappear - they linger in his mind as they jump into an adrenaline-filled last round, jumpy from excitement and victory just within their grasps. Dream is still more jittery than he should be, taking a second more than usual to react to fights, and his teamwork with Sapnap - while good - is still noticeably rusty. Michael’s lips thin at the memory of Dream backing away from Sapnap’s sword in Battle Box, hunched into himself, almost on the floor, with a clearly desperate edge to his expression - and no matter how he tries, he can’t quite manage to shake it off. 
Unfortunately enough, the third round doesn’t bode well for them from the start - Quackity gets bowed off while bridging to the main arena, and upon entrance there they end up flanked, hard, by another team in a conflict that gets Michael killed within seconds. Sapnap and Dream book it to the other side of the arena, where they manage to work through a full team without too much trouble - but the next minute brings another half-team flying at them from the back, catching them in the middle of trying to recuperate. The two focus Dream in the middle of eating a steak, and Michael watches as Dream steps back instead of moving forward to fight, that same shade of fear making his muscles seize as he stands, stock still, watching helplessly as swords fly his way- Michael cries out, but there’s nothing he can do-
Between one blink and the next, Sapnap is standing in front of Dream, a snarl painting his features as he whirls through both players in a fury. Michael watches, awed, as his sword weaves and dances between the two attacking Dream, making quick work of them both until they’re no more than items scattered over the ground, then grabs Dream by the wrist and drags him up a nearby ladder onto the upper floor, plopping him by the wall and then backing off. 
Sapnap stands back as Dream sits against the wall, breathing fast and labored, dropping to his knees with his hands in front of him, palms up, no weapons in hand. Michael watches, frantic, for the signs of any teams nearby - with Dream panicking and Sapnap’s back to the rest of the arena, they’d be easy pickings - but for once, luck seems to be on their side, because no one comes. Dream heaves a breath through his lungs, deep and shuddery - Sapnap watches, lips flat from concern, but doesn’t speak. 
“You good to continue?” he asks, when Dream seems calm enough to recognize his surroundings, and Dream looks up at the words, jaw slack from shock and disorientation, before his head dips in a firm nod. 
“Good,” Sapnap smiles, tight-lipped and fiercely determined, fiercely loyal, as he reaches out a hand that Dream moves to take. “Let’s go fuck them up, yeah? You and me, just like we used to.”
Michael watches, heart in his chest, as they stand together to face the rest of the competition, towering towards the middle and facing off with the remaining teams,  watches as they move forwards through explosions and buckets of lava, coalescing onto the middle island, as they battle through the remaining opponents as one in a clean spiral of clashing blades and flying arrows, fighting with their backs to each other in the center of the arena. He watches as a well-placed fishing rod by Dream knocks their final opponent off the platform, leaving them in the middle, triumphant, as the only remaining team - 
Watches, a brilliant, bubbling laugh in his chest as Dream and Sapnap take their spots in the middle of the arena, standing side by side as Sapnap raises Dream’s hand in victory, both laughing and cheering  into the sky.
---
Their performance in Sky Battle manages to pull them to third - but second place still stands a few hundred coins away, and they watch anxiously as Parkour Tag is chosen as the last game and they are transported over the arena. 
“Last game,” Sapnap calls, “We’ve got this, alright?” 
He gets terse, short nods in return - it’ll be a close game, and even Michael is feeling the pressure. He breathes a soft, quiet breath through his teeth as they prepare, looking over to the opposite team as they choose their hunters and runners. 
“Dream, you up to hunting first four?” Sapnap seems to be watching the effects of his words more, waiting for Dream’s agreement before moving forward, sliding into the position of leader easily when Dream seems to struggle. Dream nods and steps into the hunter’s box, lips pressed together, flat and focused, and Michael turns back to the arena to plan out his route. 
Parkour, by far, is not his strong suit. It hadn’t been his strong suit during Parkour Warrior and sure as hell isn’t it now - he enjoys it well enough, but with the pressure of a hunter on him or the time creeping past and the competition standings hanging over his head like a guillotine, he’s prone to slipping up and he knows it. The map is full of dizzying, multi-colored structures and difficult jumps, the twists and turns of the arena making his head spin. Being good at parkour is more than being good at movement - it involves being able to make split-second decisions and execute them with no time to hesitate. Unfortunately, Michael isn’t particularly good at any of that, so Parkour Tag mostly just stresses him the hell out. 
He sets out to the arena, listening for callouts over comms as he fumbles over the buildings. Halfway through the game, Dream’s voice comes through comms, quiet, focused. 
“Gottem.” 
“Nice, Dream,” Michael smiles, trying not to trip over a particularly hard jump, only to fall to being tagged in the back by the opposing team’s hunter - Ant, if he remembers right. “Sapnap and Q are still in- we’ve got this.”
Once again, each time, Dream races through the opposing team in seconds, seemingly going faster with each round. Michael has heard his reputation as a hunter before, but only now is he really appreciating the extent - the speed at which he manages to dispatch all three opponents is downright terrifying. They manage to win all four rounds, lingering around second place overall on the leaderboards, before Sapnap and Dream switch off for hunting. 
With each round, Michael watches Dream in the lobby, watching as he tenses further in focus and determination and no small degree of fear, but it hadn’t been nearly as obvious in between rounds. Now, with him in the arena with Quackity and himself, Dream’s jumpiness is all that more palpable, adrenaline making him pace and jump in place from where he stands at the edge of the place. The glass lowers, and he explodes into motion, bounding on top of the nearest tower to wait for the hunter to come towards them. 
Michael ends up caught first, early in the round, once again, and resolves to following Dream over the glass to watch his movements and make callouts for the hunter chasing behind him. Watching Dream move through the arena, dodging below fixtures and through tunnels and jumping from tower to tower with seemingly no regard for gravity pulling him down, it’s become all the more obvious that this is his element. He makes another hairpin turn around a pole, kicking himself up over a tower and then diving from it to a nearby building, landing on a ledge inside it, hands clutching the wall - Michael watches, quietly awed, as he outlasts the hunter, landing in small, panting breaths in the lobby. 
“Great work,” he cheers, quiet, as Dream shakes off the last dregs of the adrenaline, all of them watching the leaderboard anxiously, “Just three more rounds, alright?” 
The rounds that follow continue in much of the same vein - Dream, once he’s gotten started, seems near-impossible to chase down; Michael and Quackity provide support, distracting the hunter for as long as they can until they get tagged, but part of him wonders if it’s all even necessary. Dream flies from structure to structure seemingly unhindered by The Laws That Be, expression firm, if a little frantic, as he parkours his way through the arena. To their credit, the hunters chase, and several come pretty close - but Dream, worked up on adrenaline or anxiety or some twisted mix of the two, races over and around the buildings within the arena like his life depends on it.
It’s a surprisingly (if sickeningly) apt description - the skill in parkour is far from unacknowledged on Dream’s record; they all know his reputation with Parkour Warrior, all know that there are little that can match his skill as a traucer - but there’s something newly desperate in the way he runs, the muscles of his body tight and taut even in between rounds, expression permanently tight at the corners from fear. His movements, lacking in their usual fluidity, are made up with sheer speed and mad scrambles up walls that no one else seems to dare replicate. It’s concerning, even to Michael’s untrained eye, how frantic he seems the entire time, the flashes of expressions that he’ll direct towards the hunter like being caught by them will be his end, but- if anything, at least it’s effective. 
Between his parkour and Sapnap’s own skill, they manage to dominate the other teams without much issue, and the bonuses from eliminating the other team first combined with Dream’s survival points each round land them a first place for the game by just a few hundred coins. The four of them watch with bated breaths for the event standings, whooping and cheering together when it shows the red rabbits in second - 
“DODGEBOLT, BABY!” Quackity cheers, loudly, and the rest of them join him, laughing and screaming incoherently, “LET’S FUCKING GO!” 
“LET’S FUCKING GO!” Sapnap punches the air with a loud, resolute whoop of joy, and Dream - still shaking off the jitters of his last round in Parkour Tag - soon joins in with a few cheers of his own. 
Michael watches them all with a smile on his face as they cheer in victory - Dodgebolt has them against the Yellow Yaks, which will be a hard match up, but between Dream and Sapnap’s skill, if they all stay focused, they shouldn’t have any issue. 
They’ve done it. They’ve made it to Dodgebolt - if they keep their heads in the game, then they should win. All he has to do is keep his head down a little longer, long enough to win them the game, long enough for them to go home with new crowns and new coins, long enough for him to go back to living his quaint little life in his quaint little house - going back to heckling the Warden at night and hanging with Bad and Puffy, working on builds and living life away from the rest and pretending that nothing is wrong. The server will go back to normal come tomorrow, and it will all be okay. 
The smile slips off his face. 
They’ve done it. And then they’ll go back to the SMP, and Dream might evade whatever immediate consequences come with losing, but there’s no evidence that whatever’s caused that heartstopping, devastating fear that has characterized his every move is going to stop. They’ll win, and they’ll go back to the SMP, and they’ll keep dying and fighting wars and keep pretending that the world they live in is normal; they’ll go back to the server, and Michael will go back in his house while Dream goes back into his cell directly across from it, still locked in a black box with no way in or out, no means of communication with anyone outside, locked away with the key thrown away for anything to happen with no one to know-
Michael glances over to Dream, to the tense edge of his shoulders that has never left for as long as the tournament has continued and long before. To the grey-faced, grey-eyed inhabitants of the SMP, coming to the Championships with sealed lips and a shared determination to never reveal that anything is wrong, to pretend that things are normal and move on. 
Michael’s hands clench into fists at his side, then unclench, the helplessness cutting through his excitement like a splash of cold water straight through his chest. They’ll win the Championship, and then what? They’ll go back to the server, and then what? 
He looks up at the sky, avoiding the eyes of the rest of his team as they are teleported to the arena. Around him, nothing comes in reply. 
---
“Shit-”
Sapnap disappears in a flourish of red particles, and Michael winces as Dream picks up the arrow he left behind, biting his lip as he watches the opposite side maneuver on the ice.
Both of Dream’s shots hit true, and Michael switches to dodging over the ice as the opposing team begins to shoot. His mind is still buzzing with uncertainty, questions whirling around his skull and making his head spin, the reminder to just let things be raging against the anxiety that has wormed its way deep into his bones for the better part of the day. His performance has fallen a bit as a result, and they’re tied, 2-2, for the last round of Dodgebolt against Yellow - winner takes all. 
He doesn’t know what to do. He wants to tell, but he wants to fall back into the background. He wants to make a difference, but also wants nothing more than to go on pretending that everything is fine. It would be so, so easy to move on and wash his hands of the whole affair - it’s not like anyone else will know, only himself and the guilt that he’s sure will haunt him to remind him of his failures. Is there even anything he can do? He’s no genius at combat, or parkour, or strategy- all he has are his eyes, his ability to see what the hell is happening with no means to change any of it. 
An arrow whizzes towards him, too low to hit, and falls to the ice by his feet. Michael feels it plop into his inventory as he runs past it, shivering slightly from the cold or adrenaline or some mix of the two - not that he can really tell. The other team still has an arrow, the gleaming arrowhead catching the light as the person shooting - Jack, it looks like - moves it from one side to the other, looking for someone to aim. Michael lets the arrow into his hand, feeling its weight.
A sudden shock of clarity. 
He staggers back and nearly trips over his own feet, feeling relief rock his body when he manages to catch his balance - his eyes rake over the rest of his team, still dodging over the ice, completely focused on the opposing side. He worries his lip between his teeth - it’s a risk. It’s a hell of a risk, and if he messes up - they’re fucked. They’re more than fucked. There’s a good chance that this does more harm than good, a good chance that it won’t do anything at all. 
Michael takes a deep breath, and nocks his arrow. 
With his bow pointed to the floor, he doesn’t think anyone’s noticed yet - especially the rest of his team, gazes still trained over the centerline to the other side of the arena. Michael plants his feet, raises his bow, aims - he’s standing still, too still, and he can already see Jack swinging the bow towards him from the corner of his eye, preparing to let the arrow fly directly at him. That’s fine. It doesn’t matter.
Keep your head down. 
Michael lets go, and Quackity manages to turn just in time to see the arrow hit him between his eyes.
Not this time.
Michael just manages a wicked, satisfied smirk before the world disappears in a flash of red. 
---
“What the hell was that?” 
Michael teleports into the middle of the MCC main lobby, finding Quackity already mid-yell in front of the podium, where the Yellow Yaks have taken their places as the winners of the Championships, new, shining crowns on their heads as they greet the crowd with smiles and cheers. Michael turns to where the rest of the team has gathered in the corner, Quackity hissing angrily at Dream, curled into himself against the fence. 
“I- I-”
“You lost us the fucking game, that’s what you did,” Quackity grabs him by the arm, rage painting his features as he yanks Dream closer to him, ignoring the other’s panicked yell at the proximity and flailing to get away. “What the fuck- you had both the arrows. How the fuck did you miss that?” 
“Back the hell off, Quackity.”
Michael steps forward, bodily shoving Quackity out of the way - Dream’s head rises just enough for the two eyes painted on his mask to look  above where they’d been hidden behind his arms, though Michael’s far too lost in his own anger to pay any mind to him at the moment. Quackity turns his furious direction towards Michael, only seeming to get angrier as he meets his eyes. 
“Oh, fuck off, Michael- you-” he rakes a hand through his hair, “You fucking- we fucking lost because of you, you know that? We had that! We were going to win that, you fucker-” 
“And then what, Quackity?” The words Michael had been pushing back the entire day come forth, mixed with his simmering anxiety and muffled anger that he’d been forced to push down, game after game after game, one bubbling mess of emotion underscoring his tone and making Quackity rear back, “Then you’ll go back the SMP and pretend that everything’s fine and dandy? Go back to your shiny little country with a shiny new coin, beat up Dream a few times to work off the adrenaline because, hey, it’s not like anyone else is gonna know if he’s black and blue inside of that shitstain of a prison, is that right?” 
The flash of panic that makes its way over Quackity’s face is more than enough to confirm the worst of Michael’s assumptions, and the rage that has made a home in his chest only burns hotter. 
“What- what the fuck did he say?” Quackity barely manages to catch onto his tone, pressing harder with narrowed eyes and a snarl, “He’s lying, you fucking idiot, that’s all he ever fucking does-” 
“He’s not told me shit,” Michael presses forward, forcefully pushing Quackity away from Dream, who is cowering from both of them behind him, “But you would know a hell of a lot about that, wouldn’t you Quackity?”
“I have no fuckin’ clue what you’re on about, pal,” Quackity shakes his head, hair whipping past his eyes, “And I’d recommend you shut your fucking mouth before you go around hurling baseless accusations- I could have you sued for defamation, you know-”
“Oh, we’re talking law, now? Fine! We’ll talk legalities- how about we start with that casino of yours and work from there?” 
Sapnap moves over, quiet thus far as he watched from the sidelines, and Michael watches as Quackity relaxes, minisculely, at his approach - only to tense further when Sapnap presses a hand to his shoulder, meeting his eyes with blazing eyes staring right at his.
“Q,” Sapnap says, voice uncharacteristically serious, “tell the truth, now- what did you do?”
Quackity laughs - it sounds unsure, even in Michael’s ears, “Sapnap? You can’t tell me you believe-” he waves his hands frantically, “this- this fucking asshole, now, do you hear him? He sounds- he’s literally out of his fucking mind-”
Sapnap shakes his head, firm. “Quackity, I’ll need you to cut the bullshit. What did you do?” 
“He’s backing up Dream, Sapnap,” Quackity focuses his gaze on Sapnap, something creeping up in his tone, sweet and cloying despite the bitter tone, that Michael can’t quite recognize, “You know what Dream is like- he pulled the same shit with you, remember? You and George? Tommy?” He waves a hand at Dream, who ducks down further at the attention, “He hasn’t changed, man! He’s still pulling the same bullshit, still manipulating people for the hell of it- you know, the exact same thing he did to you? Don’t fall for that again, man.”
“I-” Sapnap seems to hesitate, conflict warring over his features. 
“Look at me, Sap - you know what Dream’s like. He pretends to be your friend, makes up some stupid bullshit to justify his shit - Michael hasn’t been around for as long, not like the two of us, remember? He doesn’t know.” Quackity brings his hand to Sapnap’s own, ignoring Michael’s protests as he laces their fingers together, “I care about you, Sap. All of this- I’m just worried that he’ll end up manipulating you again. I’m just trying to protect you.” 
“...liar.” 
“What?”
Sapnap steps back, wrenching his hand out of Quackity’s own. His expression, out of what Michael can see from the sliver of his face that is facing him, is stormy with fury and no small amount of regret - Quackity steps back, unease finally beginning to flicker in the corners of his self-satisfied expression as Sapnap stares him down. 
“You’re a liar, Quackity.” Sapnap draws himself up. “Now, I’m asking this for the last time- what did you do?”
Quackity’s expression stutters, falls, as Sapnap stands back next to Michael, the two of them between him and Dream. His eyes flick between their faces, then to Dream, then back again, frown deepening with every pass he makes between the three of them. Michael keeps his arms crossed in front of his chest, feeling his muscles tense with every second of silence that ticks by, Quackity seeming to grow more and more angry and tense under their scrutiny and unforgiving stances-
-a second passes, and he throws himself forward. 
“Quackity!” 
Michael only manages to throw himself out of the way of the man barrelling towards him just in time - too late, he realizes that he wasn’t Quackity’s intended target. He tackles Dream to the ground, pinning the taller man underneath himself onto the ground in a rough thump that seems to knock all the air out of him. Dream immediately begins to thrash aimlessly, jaw going slack in panic as Quackity levels his arm against his neck, going still as Quackity presses harder against his windpipe. Michael is only barely close enough to pick up what he says over the sound of the surrounding screaming, Sapnap rushing forward to pull Quackity off to no avail-
“-make what I did two weeks ago look like a fucking joke when we get back, going to make you wish you fucking died-” 
The world explodes into white.
When Michael’s vision clears, he’s face to face to the stony face of one of the MCC admins, their status displayed by the proud red [Admin] by their nametags and the fact that they’re floating several inches off the fucking floor. He backs away, strangely winded - probably from the panic or adrenaline or yelling or, more accurately, all three, as Quackity is pulled back effortlessly by an admin, easily caging his flailing limbs with a snap of code as he is frozen into place - and Michael whoops. 
“LET’S GO!” 
(The arrow hits Michael in the shoulder, and he disappears in a flash of red - only instead of going to his usual place above the Dodgebolt arena, standing with the other competitors, he finds himself teleported in front of a dizzying array of screens and buttons, too many to have any idea where they connect and how they work. Michael turns to meet the faces of the MCC Admins, each one looking at him with odd, concerned expressions and furrowed brows. 
“You shot your teammate,” one says - Noxite - and Michael nods to concede the point, not quite finding the words to speak. “Why?”
“If you had such a big issue with the teams, you could’ve just talked to Scott,” another one pipes up from the back, “I’m sure we could’ve worked something out.”
“I know, I know,” Michael runs his hand through his hair, both relieved at the plan working better than he could’ve ever fucking imagined and suddenly lost for words in front of the admins, each one looking at him with their full attention. Every nerve in his body rails against the scrutiny, reminds him to pretend that nothing is wrong - but it’s too late to pretend, now. It’s been too late for a long, long time. 
He remembers Dream, looking away all competition, voice dead and lacking all of its former vitality - remembers Puffy, hair a little greyer from stress, grief painting her face whenever she thought anyone wasn’t looking - remembers Bad, hands still shaking despite his attempts to hide it - the prison, looming on the horizon, unbeatable, impenetrable - himself, helpless, for all this time, to do anything but watch and wait. Until now. He takes a deep breath, steels himself- 
“Something’s wrong with Dream.”)
“Thank you for your information, Michael,” Noxite smiles at him, and relief throws itself through his system so fast that it makes him dizzy- “We’ll handle this from here. Good job.” 
“Holy shit- when did you get time to contact the fucking admins, Michael?” 
Michael ignores the clamor around him as the lobby bursts into activity and people talking over each other, each one probably trying to figure out what the hell just happened, ignores Sapnap muttering, awed, from beside him, to move towards Dream, still sprawled out over the floor. There’s an admin by him, standing by to seemingly keep the crowd away but not engaging with Dream directly, and Michael ducks by them to kneel down by Dream and meet his gaze. 
“Hey,” Michael smiles, still shaking from the leftover adrenaline as he presses his hands to the ground to try and hide it, “We’ve got you. It’s over- Quackity’s gone. You’re safe now.” 
“Michael?” Dream’s voice is so damn small when his head twists to look over, hair having fallen largely fallen out of his ponytail to land in wisps all around his face. “You- how-”
“Don’t worry about it,” Michael shushes him, chest twisting painfully. “It’s alright.”
“...I don’t feel so good.”
Dream coughs harshly, and Michael quickly maneuvers him to a sitting position as his shoulders shake with another one, hand flying to his mouth as he is wracked with loud, wet-sounding coughs. Concern wells up in his throat, watching as Dream shakes with more coughing, nearly choking as he curls into himself, muscles tense. After what feels like an eternity, he pulls his hand back, and Michael gasps at the sight.
“Dream-”
There’s blood, and a lot of it - mixed with the saliva in his palm, shiny and stringy over the planes of his hand, dribbling past his lips and down his chin. His teeth are similarly stained red when his mouth opens slightly, stance wobbling before he collapses altogether against Michael’s body - Michael can barely hear himself shouting for a medic as Dream heaves a rattling, wet sounding breath into his shoulder. 
“Th’ts not g’d,” he mumbles, quiet, before going completely limp. 
---
When you first get strong enough to go to the Nether and collect blaze rods and brew potions for the first time, the first thing that gets beaten into your head forwards, backwards, left, right, and every way in between is that health and regen aren’t a replacement for actual recovery. Instant health pots are famous for their tendency to heal everything affected to the same degree - which is bad when you have a particularly deep injury, as it’ll often finish healing it near the surface while the injury persists underneath. Regen pots tend to be better at that front, but even they cannot completely fix a serious injury - the two can only act as a temporary, emergency fix for severe wounds, often being an invaluable resource to stop the worst of the bleeding and hold everything together for long enough to bring someone to proper medical attention. 
Unfortunately, when someone tries to use health pots and regens to completely bypass the time and rest needed for the body to properly heal itself and recover, what usually ends up happening is internal injuries - not completely healed by the potions alone - continue to be jostled and irritated, which can lead to further, worse, problems with internal bleeding and bones shifting out of place if they’ve been broken, which can then pierce through muscle and organ tissue - to be honest, Michael was never the best with all the medical stuff, and he’s half-sure that the horror stories he’s heard were exaggerated to beat it into his head never to be an idiot that thinks that potions can solve everything, but either way, he’s never tested his luck with the things.
Unfortunately, Dream doesn’t seem to have done the same, as the entire day’s worth of intense activity, between practices and MCC itself, were more than enough to fuck over the healing effects of whatever health potions he apparently downed before coming to the Championships. From what Michael has heard, it got a little harried after he was first brought into the hospital, but he’s apparently stabilized since - recovery will be slow, both physically and mentally, but at least he’s out of that damn prison to actually start on that path.
“Simply put, your teammate is a bit of an idiot,” Scott tells him when he finally catches him in the waiting room, hair fluffed up at the sides from where he’s evidently messed it up in Admin-related stress. “But he should be alright now, with proper medical attention and lots of rest - make sure to tell him to actually rest, will ya? No more parkouring for him - he can wait until after he’s out of the hospital to show us all how it’s done.” 
Michael laughs, relief settling into his chest, “Thanks, Scott.” He directs a playfully accusing look towards the other, a grin tugging at his lips, “but you know, he’s only my teammate because you made it that way. Kinda sounds like your own fault there..” 
“Oh, quiet, you.” Scott laughs- he looks stressed, and Michael feels a twinge of sympathy. The administrative side of things after his whole stunt at Dodgebolt, and then especially with what happened in the main lobby, must be an absolute nightmare. “Anyway, I need to go back - Admin meeting,” he shakes his head, already looking at his comm. “You should go see Dream, by the way. I think he’s awake.” 
“Thanks for everything, Scott.” 
Scott smiles at him, soft, sincere. “Go see your friend.” 
He disappears in a flash of white light, teleporting away, and Michael looks at the empty space where he stood for a few seconds before standing up out of his chair to move towards the door. He hesitates at it for a second, hand on the doorknob but not yet turning it to the side - it’s suddenly awkward, without the pressure of the competition at his back and the relentless questions of what he should do. He doesn’t even know if Dream knows what happened, or if he’ll be happy with him - for all he knows, Dream was the one who started the whole ‘don’t tell the Championships what happens in the server’ deal. His teeth catch on his lip as he stands, lost in thought, at the door.
Well. Here goes nothing. 
He eases the door open, getting a glimpse inside the room - it’s white, clean-looking, the smell of disinfectant heavy in the air. There’s a bed in the middle of the room, a chair on the side with his Championships clothing and what appears to be some sort of padded body armor laid over the cushions. Dream, as expected, is lying down in the bed, unmoving; for a second, Michael thinks he’s sleeping, before he suddenly twists his head over to look at him.
“Michael?” 
“Hey,” Michael smiles, moving into the room and closing the door behind him. For the first time today, Dream’s face isn’t masked, a glimpse of it visible behind him on the dresser by the bed. He blinks up at him owlishly, eyes wide and green, looking even bigger combined with the hollow planes of his cheeks, overlaid by pale, slightly raised scars. “How are you feeling, man?” 
“Um-” Dream tries to pull himself up, visibly struggling, and Michael rolls his eyes as he hurries over to help raise the back of the cot because you’re supposed to be resting, Dream, just let the fancy bed do its job, and settles back with an odd look on his face as Michael pulls over a chair. “Good? I think? I mean-” he flails his hands a bit, “this is weird. And I kind of hate this gown- but um. Yeah.” 
“That’s fair,” Michael laughs, and Dream huffs a small laugh out of his own, settling back into his pillow. He looks strangely small, with all the layers stripped away, frail and skinny against the sheets. His skin isn’t that same paper-white shade it had been when he collapsed in the middle of the fucking lobby, but it’s still pale enough to be vaguely worrying, especially combined with the IV and other wires hooked up to him. 
“Apparently, I’m dehydrated,” Dream drawls when he catches Michael staring at the IV, making a small, frustrated sound through his teeth as Michael turns to look at him, “figures, I guess, but still sucks. I hate needles.” 
“Ouch,” Michael winces in sympathy, “yeah, those don’t look that fun.” Dream smiles up at him, before his expression shutters, dulls, and he looks away, not meeting his eyes. The sight of it makes Michael frown, quiet, remembering the way he’d drawn back from them all over and over again throughout the day - that fear and trauma won’t go away in a day, but it hurts all that much more to see his face as panic flashes across it and he pulls back, gaze carefully detached. 
“Dream?” Michael moves closer, but is careful not to make contact, “you alright?”
“Hmm?” Dream directs another small, tight smile his way, strained at the corners as his eyes flick away to the floor once again, “yeah- I’m- I’m fine.” 
Michael sighs, but decides not to push it. “Have you done anything else here, yet?”
Dream shakes his head. “No- I think that someone’s going to bring food over soon, I’m not sure. Not really hungry,” he mutters, half to himself, and Michael tamps down the concern that wells up in protest, “But we’ll see, I guess.” 
“That’s good,” Michael nods, and Dream looks up at him, expression startlingly unsure. 
“Um- do you know?” He wrings his hands together, eyes darting across the room nervously before flicking over Michaels’ face, and Michael tries to make himself look as calm and comfortable as possible, “I mean- do you know what’s going on with- everyone?” 
Ah. Michael winces internally- he probably should’ve expected this question, but in the fallout of what happened in the lobby and Dream, you know, passing out in his arms, he ended up brushing off or ignoring a lot of the chaos that resulted. He wracks his head for snippets of information that he’d seen in his communicator and from visitors to the waiting room, including people that had been there with him that had been pulled for questioning and meetings, Tommy’s expletive-filled yelling from the lobby still ringing in his head. 
“Um- I think that they’ve got a team of moderators pulled up to investigate the server, figure out what’s been going on,” Michael ticks names off on his hands, mentally going through the list of people that he’s been given information on, “They have Quackity in custody, I think, for the moment- they’re still waiting for more information on what to do with him, but they’ve got a whole MCC lobby’s worth of witnesses that saw him assault you so far, if you plan on pressing charges and stuff- um- Sapnap got pulled for questioning, nothing too major right now, I think that they’re going through the other server members that were attending the Championships for the moment.” 
“Are they- putting them in jail?” Dream’s voice sounds slightly tinny despite his forced calm, arms crossed in front of him, and Michael shakes his head firmly. 
“No- legal stuff between servers is weird, and I think they’re holding off on anything like that for now. Quackity’s just there at the moment because of assault charges on the MCC server - stuff in the SMP is still technically outside of their jurisdiction.” Dream visibly relaxes, and Michael smiles thinly, “It’ll be rough for a few weeks as they collect evidence and figure out what to do, but for now, they’re just focusing on recovery - giving people medical attention if they need it, lining up therapists,” he laughs, quietly, “lots of therapists.”
Dream hums, looking away. The corners of his mouth fall, eyes fluttering shut as he breathes a shuddery sigh through his lips.
“I- never wanted it to get this bad,” he opens his eyes, looking down at his hands, lip slightly trembling, “I don’t- I don’t know where it all went wrong.” 
“Hey,” Michael slides closer, ducking to meet Dream’s eyes with a soft smile. “You’re not alone anymore, alright? You don’t have to fix it all by yourself. Focus on yourself, on recovering.” 
Dream hesitates, breath seeming caught in his throat, wide green eyes staring into Michael’s own, before ducking his head to look away with a slight nod. Michael leans back in his chair, watching as Dream turns to the side, curling in on himself slightly with a small wince, eyes fixed on the window.
“Didn’t think I was going to see the sun again,” Dream says after a while, gaze still trained behind the glass to where the sun is slowly setting, rays of sunlight streaming past the slits in the blinds and casting glowing stripes of honey-gold throughout the room and over Dream’s face. Michael feels something cold press against the back of his throat, the quiet admission making air stutter in his lungs at the image of Dream, alone, huddled in the middle of an obsidian box for months and months and months, never knowing if he’d see anything other than the same black walls for the rest of his life. 
“You’re not there, anymore. You’re safe now.” 
Dream doesn’t reply, continuing to look out the window silently, breathing slowly as he moves his hand through a sunbeam, watching the way it streams between his fingers and warms his skin, seeming mesmerized by its soft glow. 
“Michael?” Dream looks over, and Michael feels the air punched out of his lungs at the soft, disbelieving sincerity held within his expression, the fearful edges for once pulled back far enough for the light to catch the quiet, heartfelt appreciation gathered in the slight quirk of his lips and downward slope of his eyes. He looks away a second after, a band of light cutting across his face and landing over the bridge of his nose, smile still on his face, voice almost too quiet to make out. “Thank you.”
“Of course,” Michael feels his own smile widen, looking out the window himself- it really is a beautiful sunset. “What are friends for?” 
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nstbtmelb · 1 year
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What a couple of years it has been. And if anyone has gone all in, and embraced every opportunity and obstacle that was thrown at him. It's this man right here.
Zyphor
[nstbt_podcast_085] is a reflection of these last few years. With 16 heavy and hard hitting industrial hardcore and hard techno tracks from Zyphors growing back catalogue
Featuring some of his original releases, remixes, and a selection of tracks from those who would now be consider his peers. This is as much a reflection of the past, as it is a hint towards the future 🔥
It's hard to put into words how it feels to see someone realising their potential, backing themselves. And chasing after their goals and dreams. Combining both hard work with their natural talent.
Not many get the chance to do so, and even fewer actually pursue it...
7 years ago we stood in a warehouse. A fateful day for many of us, and for many reasons. #iykyk
Where ever this path leads us, where ever we are both in our lives and in the world. I am grateful. Thank you.
If you like what you hear please make sure you download, like and share!
[track_list] 01] TILL’M DEAD - ZYPHOR 02] MY MIND - ZYPHOR 03] EVRYBDY DIES - ZYPHOR 04] CONTROL - TRIPPED 05] DAD BODIES EVERYWHERE - SOMNIAC ONE 06] NO SENSE (WHATSOEVER) - TRIPPED 07] FIRE IN NEGATIVE - PERC 08] REPLICATE - CANCEL & WANTON 09] VOLATILE QUIETUDE - HardtraX 10] NAGASAKI - DOUBLE DYNAMIC (ZYPHOR RMIX) 11] MUST COME TO AN END - ZYPHOR 12] PAST AWAY - ZYPHOR 13] FLIP THAT - ZYPHOR (HardtraX RMIX) 14] BRING IT ON - ZYPHOR 15] THEY DON’T KNOW - ZYPHOR 16] JUST DON’T GIVE A F#%K - ZYPHOR
Each podcast we will be bringing you a selection of the finest hardtechno, schranz and industrial hardcore from local artists, and around the globe!
We hope that you love this mix as much as we do, be sure to like and follow his artist pages for more 🥳
Thank you Daz for being a part of it all, and here is to new beginnings and brighter days ahead
⁣⁣⁣⁣🙏🏻😁
[zyphor_pages] Soundcloud: https://soundcloud.com/zyphordj Facebook: https://www.facebook.com/DjZY4 Mixcloud: https://www.mixcloud.com/Zyphor/
If you would like to submit a podcast, or get involved. Please feel free to contact us!
[nstbt_pages]⁣ ⁣Linktree: https://linktr.ee/nstbt_melb Bandcamp: www.nosleeptillbedtime.bandcamp.com Facebook: https://www.facebook.com/nosleeptillbedtime/ Instagram: https://www.instagram.com/nstbt_melb/ ⁣⁣ #hardtechno #schranz #techno #Melbourne #industrialhardcore #industrialtechno #producer #undergroundtechno #technoculture #ilovetechno #technodj #technoparty #hardstyle #darktechno #party #hardcore #technomusic #underground #djlife #electronicmusic #hardtekk #tekk #djing #club #hardtechnomusic #raver #dj ⁣
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