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#adventure platformer
linuxgamenews · 5 months
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Embark on an Epic Mission in BioGun: Save Dogs from the Dooper Virus
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BioGun adventure platformer game releases into Early Access on Linux and Windows PC. All thanks to the skilled team at Dapper Dog Digital. Available now via Steam with 97% Positive reviews. Get ready to dive into a world smaller than anything you've seen before in BioGun. Due to fight to save dogs from a terrible virus. Join Bek, the hero of this story, on an epic mission inside our furry friends to defeat the Dooper Virus. All to prevent the extinction of dogs. In this Linux adventure platformer, you'll find yourself navigating through a world teeming with cells, germs, and viruses. All beautifully crafted in a unique, hand-drawn style. So, As you make your way through the microscopic landscapes of pets, you'll encounter various characters. Some helpful, others not so much. The BioGun journey won't be easy. You'll face many tough bosses, inspired by real-life diseases, in battles that will test your skills. But don’t worry, you won’t be alone. Along the way, you'll meet cells that will become your allies, so you'll gain new powers from the enemies you defeat. These powers will help you adapt and overcome the challenges that await.
BioGun - Early Access Out Now
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Your main goal? To be the cure. As you travel through different organs, you’ll help strengthen the immune systems of dogs, giving them a chance to fight off the Dooper Virus. Explore each area thoroughly, as every organ hides secrets and rewards that will aid you in your quest. The BioGun action is non-stop, with fast-paced shooting that will keep you on your toes. You can customize your abilities with Nano-Chips, allowing you to tailor your approach to combat. There are also side missions where you can help out cells in need, adding depth and variety to your adventure. Expect a thrilling soundtrack to accompany your mission, enhancing the excitement of the gameplay and keeping your adrenaline pumping. The developers at Dapper Dog Digital are planning to have BioGun in Early Access for about three months, but this could change based on feedback and development needs. Their main focus is on delivering a polished final product that players will love.
The Reviews:
Players have found a delightful escape in BioGun, a game that's filling the void for those eagerly awaiting Silksong, and it's making quite the impression. The title draws players into a world that's both whimsical and engaging, reminiscent of Saturday morning cartoons. Fans appreciate the game's polished mechanics, impactful upgrades, and inventive boss battles, elements that are a staple in great metroidvania's. Moreover, the titles's unique premise of using a sentient pig vaccine to combat a pet-demic adds a relaxing twist that stays with players, keeping the mood upbeat. While there are some technical hiccups, the overall experience, complete with a compelling soundtrack and vibrant graphics, has received positive reviews. While earning it an average score of 8/10. BioGun is not just a game — it's a heartwarming journey full of humor, friendship, and the quirky quest to save man's best friend. So, grab your hazard suit and get ready to blast some viral enemies in this adventure platformer. BioGun is due to have you show you have what it takes to save man's best friend. The destiny of dogs is in your hands—are you ready? Available on Steam Early Access, priced at $17.99 USD / £13.49 / 17,55€ with the 10% discount. Along with support for Linux and Windows PC.
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originalartblog · 8 months
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Apparently much-needed reminder that reposting artists' art (by saving the images or screenshotting them and reuploading them yourself) on other platforms without the artists' expressed permission and without credit is theft and an insult to their passion and craft. You are profiting (in views, in attention, in feedback) from someone else's work and ideas, who do not get that feedback for sharing their creation.
If you are an art reposter, you are a thief and I have no respect for you.
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inkclover · 11 months
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redrew some ep4 scenes for funsies 🟨🌟
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above be the screenshots referenced…
and some sketches!
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above be a scene from Come Out Of Your Shell that i rlly like, made me cackle out loud /gen
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Chang's Muse
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n64retro · 4 months
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Banjo-Kazooie Rareware / Nintendo Nintendo 64 1998
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delicourse · 1 year
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Rosette🏵️
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2001hz · 2 years
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Sega Dreamcast: Sonic Adventure 2 (2001)
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sayurinn · 5 months
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Amused myself with these cutesy little Polnareff doodles I did last night :3 I love u Polnareff
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Yayyy
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bigskydreaming · 2 months
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Imagine looking at a character whose entire premise is that in every stage of his life, he's made every version of himself into someone that inspires people to such a degree that EVERY SINGLE VERSION OF HIM has people wanting to literally follow in his footsteps in some way or another.....
And coming to the conclusion that like.....the most important things about him are the sum of all his trappings. His entirely homemade developed from scratch could not exist if not for what he already was and brought with him BEFORE crafting this newest version of himself trappings, with his greatest trait throughout all of it being his adaptability; his ability and willingness to roll with the punches and not try to simply weather any opposition or changes to his life but instead reshape himself as needed to better fit INTO whatever new shape his life and the world around him takes. All while managing to carry the most innate, fundamental and necessary aspects of himself from one version to the next. Thus every single version of himself is different but simultaneously every single version of himself is also undeniably the same person.
The strength of this character, to me, will always be that he can be so many versions of himself, he can become so many things, all without ever actually losing or discarding any of the aspects of himself he considers most essential, the things he's not willing to lose or give up just to keep going. Finding that road not taken by most, usually because most never even think to look for it as an option. But one that he's always able to find because the one trick he's mastered in his tumultuous life is threading that needle of not just digging in his heels in an unproductive way but rather being selective about when and where he makes a stand and decides "this is not a thing I'm willing to compromise about" but here are places and ways I can and will change and evolve and adapt in order to make it possible for me to hold onto these parts and keep them as they are.
And that's why its always so mind-boggling to me that so many writers can't seem to think of anything else to do with Dick Grayson other than invent some new reason for him to just....not be that person, or to like just take the character whose most basic fundamental trait he's NOT about to compromise on is willingly giving up his spot in the driver's seat of his own life.....and make him just a passenger in his own life and stories.
Dick Grayson at age nine....at age nineteen...at age twenty nine....the one core thread running through all versions of him is the only way he's standing back and letting you call the shots for him or putting him on the sidelines in some way is over his dead body.
HOW he goes about that, what that looks like, who he becomes and what aspects of himself he plays up at some times and what traits he lets fall by the wayside at other times when they offer less in service to his primary goal here....that changes constantly. He changes constantly.
But those changes are almost always (or at least they used to be/should be IN MY OPINION) made with the intention of keeping certain things about him or his life as consistent as possible.
That's the duality of Dick Grayson that I'm here for. The inherent contradiction of him that COULD allow for endless conflict and breaking new narrative ground in all sorts of ways if mined properly:
His eternal willingness to compromise....but only ever in pursuit of doubling down on the ways he's not willing to compromise.
Forever walking that tightrope in ways that only a kid born and raised in a circus could ever hope to.
#see also: my grinding teeth when people disparage his circus origins#like the only thing its good for is colorful backstory and explaining his acrobatics#THERES. SO. MUCH. THERE.#theres so much EVERYWHERE in every aspect of his backstory and his preexisting comics and yet over and over we get#....what if we just ignored all that and did what the fuck ever as though this character has nothing integral to him or fundamental to say#to be fair my gripes with Taylor are not exactly interchangeable with my gripes with the previous runs#but I lump him in as an extension of them because while evocative of different SIDES of my ennui with these takes on Dick.....#the thing about Taylor's stuff to me (or the parts I read at least) is that its generic as hell while only retaining superficial elements#of Dick's character and stories in order to point to them and say see these are definitely about Dick Grayson. like....only in very surface#level ways. underneath that theyre basically generic superhero adventures that could easily be retooled to be about a pretty sizable number#of other characters. tbh with the whole alfred inheritance thing it honestly felt from the get go#that Taylor was more interested in writing a kinder gentler Batman like a Bruce from one of the animated shows like#The Brave and the Bold who gets along better with everyone else. even the way the Brave and the Bold largely exists to use Batman's#popularity as a star vehicle to platform his co-superhero for the episode lends itself to Taylor's approach in his NW run#with the central figure - only nominally DG imo - basically existing as a platform allowing for the drafting of any other character he want#to write in any given arc or story in a similar way to how Bruce is utilized in Brave and the Bold#anyway. idk idk. my issues with Taylor are not the same as the others exactly but also they are and also I just plain dont like the guy#so I complain about him at any given opportunity even when its not technically as accurate or relevant as it possibly could be#I Am Flawed. its fine though dont worry about it. its called being nuanced
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sc098321 · 1 year
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Lois Lane's design is so cute!!! I haven't watched the show yet, but hopefully will soon
Also started a 30 days drawing challenge, hopefully will finish this one (i'm not sure because i do not like challenges neither do i like uploading on any social media)
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videogamepolls · 6 months
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Requested by @totally-not-jackie
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linuxgamenews · 1 year
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GINSHA intense and fast-paced action due to get a port
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GINSHA pixelart action adventure platformer game heading to Linux and Windows PC. A big shout-out to Adrian Zingg of PolarityFlow for giving us more details about this epic adventure. Which is due to make its way onto Steam next month. Adrian Zingg of PolarityFlow is a recognizable indie game creator. Best known for both Cyber Complex and Steel Rain on Linux. Now working on epic adventure, GINSHA, which is due to release on August 24th, 2023. Due to launch on Windows PC. For Linux players, like Adrian himself, he's aiming to have a native version ready on launch day. Stating:
I'm a Linux fan myself and I plan to create a GINSHA port for Linux as I did for most of my previous released games. I will try my best to have a Linux version ready at launch on 24th August
Now, what's GINSHA all about? It's due to be the ultimate blend of all our favorite game types. Including the best platformers, role-playing games, and crafting all mashed together with a sprinkling of Souls-like difficulty. due to play like nothing else, especially in the style of a Metroidvania. GINSHA pixelart action adventure platformer throws you into this vast, interconnected universe full of secrets and loot. Although it's not just about collecting gear; there are serious obstacles and enemy types. Including mega boss battles. Your GINSHA character is a Clone that you can level up, equip with cool gear, and customize. You'll also be crafting your own companion drones and the more you progress, the more options and possibilities open up for you. You'll get to choose your own combat style with lots of different weapon types and special abilities like dashing and gravity shielding.
GINSHA - Gameplay Trailer
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The GINSHA combat is intense and fast-paced. You'll have to fight off hordes of enemies on land, air, underwater, and even in space. Doing across hundreds of diverse settings. Since every decision you make, every quick reaction can change your setting and the course of the story. Giving you various endings and creating allies or enemies on your journey. GINSHA takes you to six different planets where you have to find your own way to save your species. You'll have a scanner to help you along your journey, and the information you gather will help you unlock upgrades to craft advanced gear. Once you've unlocked the betaverse, you'll even use this data to build your own worlds. And that's not all, player also choose their own path in the Alien Couple Story. Will you choose to be the hero or the villain? It's entirely up to you. Alternatively, you can play as the alien duo, Gin and Gon. Due to uncover the secrets of a dying planet in a far future. GINSHA is not just a pixelart action adventure platformer. Players are due to uncover endless secrets and infinite replayability. It's all about exploration, decisions, and mastering combat. GINSHA has some of the most unique features and mechanics, making it an experience like no other. So be sure to Wishlist it on Steam.
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porunareff · 2 years
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Insane Stone Ocean cookie art by maaco414 🌈🐌
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fanatsrits-art-blog · 3 months
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i confess guys im in a new fandom 💔
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blackblooms · 2 months
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A reminder that you can all go and download Irredeamable on Itchio for a fun journey of angst and mystery. You can also donate any amount you think the game is worth. So go pick up the game, have fun and remember to give me money.....Then give me more money. ....So much more money....Give me lots and lots of money.....Give me all your money.....MONEY!!!!!
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n64retro · 4 months
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Banjo-Kazooie Rare / Nintendo Nintendo 64 1998
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