My brainrot today is thinking about just how incredible for a character Eowyn is.
Genuinely. The series might not have many female characters but the ones we do get go so fucking hard.
To me, Eowyn is literally the definition of defining being a woman for oneself. She rejects the roles she is given despite acknlowdging the importance and its mostly because she knows part of the reason is that she is a woman.
The reason why she is obsessed with Aragorn isn't because she loves him but because she wants what he has. She wants the freedom and courage and bravery that Aragorn has at every turn. She literally has multiple conversations during the Two Towers about how what she fears most is a cage. All this girl wants is the freedom to be and not be forced into a role. The best thing is that she literally gets that.
The segment of Return of the King about Eowyn and Faramir is literally about her piecing together what she truly wants. She doesn't want Aragorn. She wants freedom and the ability to choose. Faramir does nothing but encourage that in her. Their love story is literally one of the healthiest love stories I've seen in a long time because at the heart of it, their love is a place to return home to for both parties. Both go off to lead and help their people for a considerable amount of time before returning to each other but that does not diminish their bond. Even Faramir, I believe, falls in love with her bravery and dedication to her loved ones. The reason she went to Pelenor Fields and Gondor with the troops of Rohan was because she had things she wanted to fight for. She wanted to fight for herself, her people, and her loved ones. She is the one who protects Theoden after he is killed so that his body gets the treatment it deserves. She encourages Merry and helps him go to the battle because she sees her struggle in Merry. They feel helpless standing around when there are things to be doing.
Let's also not forget the fact that she was around Grima Wormtounge just as much as the King was. She was exposed to the same poison and awful words that eroded the king. It's even implied that her care for him is part of the reason why Theoden was savable when Gandalf showed up. She had the same power and bravery as everyone else even if she didn't see it in herself.
Then at the end of the day, SHE decides where she wants to go and what path she wants to walk. She walked the path of a warrior. The path of a princess/ruler. The path of a caretaker. But in the end she decides which elements truly mean something to her outside of gender definitions. That is what makes her character so incredible to me. In this she literally kills one of the biggest enemies in that battle with such a badass line.
I'm baaaaack with these two in this second round of @heartsandsparksshipweek ! Here is the new [Prompt List] if anyone is learning about it now and wants to participate x)
Once more I'll grab just a pair of prompts and try to see if I can make them fluffier 🔥
And here are the [Entry 02] & [Entry 04] of the first prompt list.
Do you think Mac has jacked off while reading the Bible? Or is he too ashamed? Or does the shame just turn him on more? Are the pages of his Bible all stuck together?
Oh, I don't think; we know:
(Pages stuck together, thanks for the confirmation, Charlie)
I think the shame definitely turns him on more, considering Mac Day:
And, the connected punishment, lest we forget The Gang Goes to Hell... (and the script here... whew)
While he was repressed then, he wasn't as of Charlie's Home Alone, so I think it's clear to claim that a part of his "homosexual awakening" was connected to the fact that he was gradually getting more and more into the idea of being punished (gone sexual) for his sins, to a point where he was just genuinely jerking off to the "evils of homosexuality"
I do wanna continue here though and say Season 15 is pretty interesting because we see Mac battle between being Catholic and proudly gay. He seemingly has no issue bragging to a Priest in the middle of a church that he's into triple penetration, but it is his sex life that is the driving "reasoning" for why he thinks he should become a Catholic Priest:
He's been "S-ing&F-ing" his way though life for too long and now he thinks God has taken away one of his identities (Irish) as a result. Mac's idea of being punished by/for God continues, but it's now through the form of revocation (as opposed to shame or flagellation). I think there's a clear "connect the dots" idea that depriving himself of sex (via becoming a Priest) is an "evolved" form of allowing God to punish him for being gay.
Obviously Mac learns he was lied to, as he actually is Irish, so his "journey" here is a bit of a wash, but the fact that his rationale jumped to God punishing him for having gay sex still stands. As he grows to accept himself, he's still looking for ways to feel shame (which, as we've seen, gets him off)...
But is the constant seeking for some form of punishment still there? We didn't see much of his Catholicism in Season 16 (I think the only mention of God from Mac was in The Gang Gets Cursed), but we did continue to see his sex life and—well, that was pretty heavy on Mac, openly gay dating, somehow managing to be neglected and deprived of actual gay sex, wasn't it?
one of the things in my totk rewrite that im most confident about is removing the building gimmick (to put it in another game truly build around it, its such a waste here imo) to add the hookshot instead
everyone loves the hookshot, i have never heard anyone say they didnt like it
in a world like botw it would be a perfect fit- it adds a unique and different movement option while-
it does not destroy the world design (like the building aspect does, though the towers also need a different function, letting you fly anywhere and skip everything everywhere all the time, including puzzles in both shrines and dungeons, something like that in a world thats build around climbing and gliding WILL end up destructive to the world design without really careful changes and balances .. that absolutely werent done in the game)
opens up a whole new way to think and do puzzles in a way that wasnt there in botw
preserves the feeling of dread when high up or in the sky, since falling is still a danger even with the parasail ( bc removing almost all warp points up there makes the danger being loss of progress rather than the fall itself- removing the parasail as a whole for the entire game is not an option and it will always be a security to not die by fall damage, so there should be a different danger even if im usually not a fan of loss of progress pressure, the bird mechanic i mentioned in other post would also help you not lose everything even if you make a mistake)
it makes climbing easier WITHOUT making it obsolete or skippable, especially with adding the main way to get up to sky islands as islands to climb up via the hookshot, its just adds another way to interact with the terrain instead of .. not interactign with it at all, the range is still limited and you still have to cling to the wall and get down to shoot it again
it being built into links prosthetic shiekah arm makes it more unique both in looks and mechanic/narrative aspects so i dont think it would be boring to have an old 'item' reused in a new way, especially together with the rest of the abilities- like it being not an instant 'pulls you to the thing' but a reactivatable one instead (so you can grab things to move them if lightweight enough similar to ultrahand)
bosses can benefit from it too, imo one of the coolest things in twilight princess was grabbing onto a boss to pull yourself to and onto them, being able to do that even to smaller ones shadow of the colossus style would be so neat
grabbing onto something moving and not pulling yourself immediately to it opens up not just fun but also funny scenarios aka you being flung around by whatever you grabbed (grab on a dragon ...weeeeeeeeeeeeeeeeee- on a lynel ...'ragdoll chaos')
(with the removal of building and thus the majority of all the puzzles being fly thing from point A to point B not being a thing it also makes way for cool kinds of ways to get to the next sky island for example- a thought i had was making the reason they fly and are practically invisible from most angles being that they are swimming in a special kind of cloud that hides them due to breaking of light in certain ways withing them- thus hiding it from below most of the time, eliminating the problem of 'sky too full' which was apprently a reason why they removed alot of them too, and it would be incredibly fun to be able to poof into little clouds (they look a certain way so you know which ones you can swim in) also! lil cloud bridges between islands! a boat to surf on them high up in the sky! mario galaxy vibes!
probably more im forgetting
anytime i think about the hookshot mechanic i get so sad bc i just keep imagining how much you could have done with in totk and desperately want to play that :U
I've sort of developed a strange relationship with the concept of "realism" in the things I make.
Something I was very into as like, an eleven year old (im not implying this was immature to be into, just that it was formative for me), was speculative biology specifically for dragons, and now, specifically in the case of dragons I find a lot of attempts to make them biologically plausible fully missing the appeal of dragons at all.
Thinking specifically about the supernatural elements of JoM and where the line is drawn. The dagnyds are made from the remains of godlike entities, and are not entirely earthly animals. They have a supernatural origin. It would be fully justified in giving them magic abilities or making magic an aspect of the setting, but have absolutely zero interest in doing so. It doesn't interest me. I think about shit like healing powers or glowy energy attacks and my reaction is just "what does this even add? Why do I need this? Does this make things more interesting?" And it simply doesn't. Healing is more interesting as a prolonged process, combat is more interesting with teeth and claws and metal and blood. These are options which are more realistic, closer to real life, but the realism isn't what makes them interesting: it's physicality.
When I design a creature for this world, I am not thinking about making it biologically plausible, and yet, I try to design things which look like they could 'move under their own power'. There is a sense of heft and mechanical "soundness" which I value more than realism, but often also aligns with looking 'realistic'.
I would say that it's better to serve a narrative than strive for absolute realism, but I don't actually write stories, although I do have ideas for them occasionally. I guess a version of this which is more relevant and applicable is that i prefer to strive for a particular vibe.
I'm hoping episode 3 let's Ruby see the dark side of the Doctor. I feel that adds a very important dynamic to a Doctor-companion relationship, when they see how dark he can be and still choose to travel with him early on.
Rose watching Nine drag Cassandra back to die. Eleven yelling at Amy "Nobody human has anything to say to me today!" Donna begging Ten to stop drowning the spider babies, and then again to go back and save someone in Pompeii.
Fifteen has been FUN and I know he can do emotional range, I've seen his fear and his tears already. But I want to see him dark, and I want to see Ruby respond to that. I think it would add a LOT of depth to their relationship and is something missing.
Plus showcasing the Doctor's flaws (selfishness) will make him a much more interesting character. I want to see some conflict between the Doctor and Ruby.
I'm seeing a lot of people with neurodivergency, specially under the autism spectrum say that "Laios is annoying, never shuts up, is insensitive, and I can't stand him"; and the irony is not lost on me lmao.
I don't...have an excuse. My brain just. Uh. I'm sorry?
First kisses: Mortarion exclusive ~♡
Probably out of character so um. Apologies for that.
“Clumsy,” he mutters, but you can hear the way his tone lifts with amusement. He shakes his head, some of his long hair slipping out from the bun he’s pinned it back in as he lifts you upright with ease, dusting off some of the flour from your arm. He gives you a quick once-over, you playfully wipe some of the flour off on his shirt. He scoffs and reaches over to take the screaming kettle off the stove, “it should be ready soon,” he says, right as the timer chimes insistently. Mortarion passes you the oven mits and you lean down, the familiar smell of chamomile wafting up with the steam as he slips the ceramic lid onto the teapot and you bring the small loaf out of the oven, setting it on the counter. “Normally it’s cooked in the coals of a fire,” he says, “you were saying that earlier. And once it’s cooled down a bit, you eat it with syrup, right?” you reply, watching as the taps the base of the loaf and nods. “Hollow,” you say to the noise, “that’s how you know it’s cooked,” he hums, looking pleased, scarred lips twisted into a little smile as you pour yourself some tea, “where did I put that bread knife?” he asks himself, turning around to survey the kitchen. He spots it by the sink and potters back over to the loaf, slicing off a piece and watching the puff of steam rise from within. He picks up the jug of syrup and pours it over the slice, offering it to you as a bit of the dark golden liquid drips over his hand. You take a bite. The syrup is thick and sweet and the bread is thick and warm, you can feel your cheek getting sticky and hear Mortarion scoff again affectionately as he cuts a thick slice for himself. Both are demolished in mere moments and you find yourself chuckling at him as he licks his hand like a cat. “Let me get that for you,” he says, glancing around before sinking to one knee, wincing as his rear thuds against the cabinet as he slouches down close enough to reach you. He grasps your chin gently and turns your face to the side, leaning in. He licks the sticky syrup off, tongue hot against your cheek. He licks across the corner of your lips and pauses. He pulls away a little, you look at him, breath caught in your throat. “May I kiss you?” He asks, voice quiet. You nod. His lips are soft but dry, and all you can smell is syrup and chamomile.
[PUT INTO PLACE, TIED DOWN AND ARRANGED,
AND IS NEVER THE SAME, AGAIN.]<-listen to my favorite songs.
VAMPIRES ARE WONDERFUL ARENT THEY. THE FLESH IS SO MUCH MORE DURABLE. SO MUCH STRETCHIER THAN HUMANS. THE STRESS DOESNT KILL A VAMPIRE THE SAME WAY IT DOES A HUMAN. YOU CAN TAKE THEM APART THREAD BY THREAD AND LEAVE THEM WIDE AWAKE WITHOUT WORRY OF THE BRAINMATTER SPOILING UNDER VINEGARY AGONY.
i've always wanted to try out this trend! i didnt think i drew him that different. i was wrong. very wrong.
hes so baby girl in my style what the fuck. oh i know, i was just drawing what gege meant to draw. dw, i got his telepathic brainwaves 👍
[time lapse + my headcanons for Noritoshi's appearance under the cut]
some headcanons i have while drawing him are semi obvious while others are bc i like it ahehahhaheha
cupid's bow lips!
this was semi inspired by Mizuki Umetsu, the actor for Noritoshi in the jjk stage play! hes so. pretty. perfect guy for the role imo! i was captivated therefore my views changed.
longer hair!
the thought that his bangs(? are the same length, or longer, as the rest of his hair is nice.. it also makes his inevitable haircut much more refreshing! i also just like long hair and its a fucking waste not to do whatever the i want.
thicker brows and visible eyelashes!
i naturally draw thicker eyebrows because it looks pretty, but the eyelashes is so fucking canon bro. dont even fight me on this, you'll lose. i read a fic about Noritoshi where it said he took good care of himself and his appearance inspired jealousy. that fucked me up man, so now i draw him as beautiful as i can.
monolids!
I've looked through the manga and i think its highly implied that Noritoshi has monolids? yk those lines in between the eye and eyebrow, he doesnt have them in the manga. i thought it was because of the expressions he had, but no. the others have them, except geto! so geto also having monolids is so fr in my head. i like that feature abt him.
loose hairs!
the hairs that i draw on his face. they make him look so cute and a bit more relaxed. he's not trying to be perfect nor have a single strand out of place. he's just a bit more at ease... though if there's something important he has to go through, he sharpens up. becomes.. stiffer?
I UNINTENTIONALLY MADE HIS CHEST LOOK A BIT BIGGER IN MY STYLE AND I WANT TO APOLOGIZE, BUT I'D BE A LIAR.
DOES THIS COUNT AS A HEADCANON??? I JUST THINK... SINCE. YK. HES AN ARCHER. AND DOES TRAINING. AND COMBAT. AND DOES ALL THOSE HIGH JUMPS... HIS CHEST. ITD BE A BIT BIGGER FOR HIS STATURE.. omfg. that'd imply that his legs are fucking insane. and his arms too, since he has to pull back all those arrows so quickly.. oh my fuck. this. this is a revelation. what are you hiding under those robes noritoshi...???? one day.. one day we'll see...
oh my fucking god i forgot that i wrote shit while drawing. please ignore my fucking stupid writings AND THE STUPID ASS THING IN THE MIDDLE I FORGOT ABT WHILE DRAWING..